I only smell people who lose their effortless daily and free items. Greed. Greed everywhere.
Psycho has already agreed that to date mesmers and portals have made no impact on the game. I have pointed out why mesmers and portals in jps will not have an impact on the game in the future. How does greed play into this at all? Greed is a personal vice and for greed to make a play you would have to convince a mesmer that it is in their best interests to run the jump puzzle in order for them to port you to the end. The mesmer would therefore be altruistic would he not? He is doing something for nothing in order to assist someone else.
Once again how many mesmers are going to want to devote 20 minutes to run one JP and sit and port people up for nothing? And if they do and they port 4 or 5 people up what impact will that have on you?
No they haven’t, because JPs are 100% useless right now, but in the future they will award T7 mats, and that is where the problem comes in.
It will not. As I explained quite clearly in the other thread no mesmer is going to want to run a jump puzzle just to port other people up to the end on a frequent enough basis to make any impact on your Tier 7 mats. You are creating a problem where none exists and IF by chance that should happen in the future then deal with it when it does happen but I would lay odds right now that it will not.
Are you seriously suggesting that by playing the game as intended, I’m letting Anet kitten slap me into submission? I elect to play this game, and if I elect to play it, then I should expect to actually PLAY IT.
Then you play it and quit worrying yourself into a frenzy on how others play it. Is that that difficult to understand? Mesmers to date have made no impact whatsoever on the game in regards to jump puzzles and portals. They will make no impact on the game in the future. Quit tilting at windmills.
“How does it affect YOU? It doesn’t, so it doesn’t matter.”
What kind of games do you usually play? Those farmville type games where all you have to do is click on kitten to win?
I could ask you this question in return. What type of game do you usually play? Someone else’s or your own?
@Merujsy
Consider this. For a mesmer to make any impact on Tier 7 mats “with no effort” or other rewards that could possibly drop from that chest the mesmer HAS to run that jump puzzle from the start to the end. They cannot just portal themselves directly to the chest.
So that mesmer may offer a port to a couple of friends but since that mesmer has already ran the JP and has already gotten the rewards they will not stick around waiting for people to show up to “port” them to the end reward. When I am at the end of a JP with my mesmer I will offer in chat a port to anyone that is having difficulty with the puzzle, who is getting frustrated, etc. out of courtesy but I will not hang around any longer then 5 minutes before moving on.
Mesmers and portals have been in jump puzzles all along and to date it has made no impact on the game whatsoever. The inclusion of the possibility of Tier 7 mats in those chests is not going to change that fact. You still have to find and convince that mesmer to run the JP and then to stick around long enough to port you up. It is not as game breaking as you and others want to make it out to be.
It may be more prevalent at the onset but no mesmer I know would be willing to run the same JP every day just to portal someone else to the end. I know I would not. In fact unless there is a kite or some other new achievement put into a jp after I have ran it I will not do a JP more then once.
Let me give you a bit of a history lesson. Back in Asheron’s call there was no PvP/dueling in the regular worlds when the game launched. PvP was restricted to a separate server. The PvP’ers however decided that was not enough and cried loud enough so the developers put PvP into the regular world. Now to turn PvP or “RED” you had to jump through a couple of hoops and again to turn the “RED” off. The reds decided it was fun to challenge you to “go red” and would take turns spamming you. Block one and the next one would take up the gauntlet. Block too many and they would follow you around the map trying to egg you into that duel.
Now some games were as bad, some worse, some better but currently in GW2 there is no option for that sort of griefing and I prefer to keep it that way. Sure they may put in a “No Duels Accepted” button, some games have that, but that just eggs on these people to find ways around it and still get the message to you that they think their “schwartz” is bigger then yours. They will do it by message, in the chat window, via the mail system, I have even seen people jumping up and down in front of me just to egg me into a duel. You may not be that type but sadly I have seen far more that are that type.
Thanks but no thanks.
I’m sorry for that one time in WoW someone duel spammed you. That must’ve been a traumatic experience. You’re a hero just for getting out of bed in the morning.
This may have come off as rude, but i have had a lot of experience with MMOs and the amount of duel spam you encounter is not as frequent as these forums would lead you to believe. In fact, it really doesn’t happen outside of low-levels zones, where people that just bought the game and have no real intention of playing it find amusement in harassing people.
It was extremely rude but it fits in with the same mentality of those that would spam “duel” at you in the game, following you around and constantly challenge you. It is the same rudeness that I have seen not only in WoW but in more MMOs then you may think as I have been playing online MMOs since the first 3 major ones were released. Asherons’ Call, Everquest and Ultima Online. Prior to that I was in script based online games via bbs systems and public dialports. So if you wish to compare experiences with MMOs and the subject at hand I will put my experience up against yours any day of the week.
I would love to be able to duel, but my desire to duel is not so strong that i am willing to follow your 5 step plan.
I would prefer:
>target random person in my proximity
>challenge to duel
>oppenent declines and i alt-tab to gw2lfg for another cof run
I hate this in other games and I would hate it here. Nothing worse then some L33T following you around spamming a duel challenge at you and if you refuse they start whispering you and calling you “chicken”. If you want to duel go to an area designated for dueling. I promise I will not go there!
It must be a bug. I need 3 items as well and since I was near a craft station I made 3 rares up and nothing happened with the achievement. It is still there and still needing the same number.
First we begin with magic find, then we move on to “zerk is the only way”, now “no portals in JPs”. With the way other people want to dictate on how I play my game I should make them pay me for the cost of the game, my computer, my power bill, may as well charge them for my munchies and Pepsi as well. Wait why play in the first place? Let them play for me! After all that is what they want.
The funny thing is the first two MAY affect you but only if I am in your party. Portals in JPs do not affect you as JPs are personal rewards, not group ones.
You mean you can get better then rares from rank chests? Oh the Gods must hate me. 91 ranks on my main and another 80 ranks on my other 7 levels 80’s and all I have pulled from those chests is a couple of rares.
So it may be better for some but not for everyone!
Nobody is forcing you to do jumping puzzles, so I don’t see how that argument is valid. Jumping puzzles won’t be the only way to get t7 mats when they’re released. It’ll just be a super easy trivial way since people can portal through them with literally no effort. I don’t agree with you that you should trivialize content and give rewards to people who never actually did anything, just because they don’t think the content is “fun”, and its stupid to strip away the challenge in content just because people think getting something for nothing is “fun”.
I will ask you again, How does this affect you? How does it impact your game play?
What gets me is why people are so up in arms over it. Unlike a dungeon run jp rewards are individualistic, you would get the same thing whether you run the jump puzzle yourself or go with a group. Some say because it gives them something for no work involved. I could say the same thing about some rich player buying 100,000 gems, converting it all to gold and buying anything he wants from the Trading post. He is not doing any work either.
So how about this scenario. The wife and I will use our mesmers in a JP. We will leapfrog and use portals in the difficult situations so when one falls the other can easily port him or her back to where they fell from. We still have to traverse the complete jump puzzle but we are doing it in the most efficient way possible. HOW does that HURT you? There is no way in which it can! None whatsoever!
What do you mean it doesn’t work? Getting the JP rewards without doing the JP is like getting the laurels without doing the daily.
Because there is absolutely no possible way to get Laurels without doing the work. That is a straw man argument.
Why should we be fine with people getting the same rewards without the effort? It doesn’t matter much now, because jumping puzzles reward absolute garbage, but once they start awarding T7 mats, it’ll be patently unfair. What if someone were able to get the full rewards of dungeon running without ever actually doing any of it? Or if someone were just given laurels without doing dailies because they just didn’t like them?
People are already getting dungeon rewards and skipping half the dungeon, we would not have 5 minute CoF runs if that were not the case. However that is their business, not mine. That is their game, not mine.Laurels have to be earned, they are not just given and there is no legal way to just be given the laurels without doing the daily/monthly so that part does not work in this argument.
I hope this post makes you think this through. I have work tomorrow so I have to get some sleep now.
Only post decent arguments. And respond to counters in a decent way. Don’t make it personal.
I am not making any personal attacks. We all have that little demon called ego sitting on our shoulders and he manifests himself every time you start comparing yourself or your accomplishments to those of other people and then he urges you to look for ways to diminish or lessen their accomplishments in order to boost yours. It is human nature. The trick is to know when he starts speaking to you and to recognize what it is he is up to. Since the problem you have with jump puzzles and portals is a comparison between doing the jump puzzle with a portal and doing it without it and thereby which way is better it feeds that little guy on your shoulder. Do not let him get too fat or he will just take over your life.
….. needs an after dinner mint.
But what you are saying is “I deserve the reward more because I did not use a portal” or “I deserve a better reward because I did not use a portal”. Jumping puzzle rewards and achievements are not group based. They are individual rewards. Your reward does not lessen mine nor vice versa. It is not the same as the great debate over using magic find in a dungeon. Most people that I know in my age group will do the jump puzzle not for the chest reward, which is usually junk, but to complete the achievement for that jump puzzle,
So you ask about balance and fairness. How fair is it to put in jump puzzles that any 17 year old can do with absolute ease while someone that is my age or older, with slower reflexes has more difficulty with? My older sister for example will have her son do some of the more difficult puzzles for her because he can do it easier then she can. Is it fair that jump puzzles should reward the younger players more then the older ones just because of age and ability? Where then is the fairness?
Your decision to do jump puzzles without portals is completely your decison. The results of that decision is what you have to live with. If I choose to use a portal that is my decision and I have to live with the outcome of my decision, not yours. If my “achievement” is lessened by my using a portal it does not affect you. The only thing that can possibly affect you with my using a portal or even someone else porting to the end is that you are comparing your decision against mine and calling yours the “better” way to do it. That is why I stated that ego plays a big part in this as ego is all based on comparing yourself to others.
If you are in overflow and running the event when the “travel” comes up to take you to your home world STAY in overflow. If you leave and travel you will not get credit for the event.
Useless post that claims I said something which I never did.
Throughout your whole thread that is exactly what you are implying.
Answer this question for me. How does my using a portal in a jump puzzle to avoid going back all the way to the start if I miss a jump affect you?
Give me a detailed and logical answer on how it affects your gameplay and I may perhaps see your point of view.
And ego doesn’t have to do anything with it. Even I wasn’t that good at this. But I kept trying and practised and got better.
It has everything to do with ego. “Look I can do this jump puzzle without a portal so I am better then you”…. That is nothing more then ego talking.
As I stated, it is not an exploit or a hack so it should not bother you how someone else decides to play the game. It is not your business.
Nothing more then a L33T who grew up on Mario taking the high road over everyone else. I use a mesmer to do jump puzzles. It makes it easy to set a portal before a difficult jump just in case I miss so I do not have to go all the way back to the start of the puzzle in order to try again. Mind you I have completed all the Jump puzzles in the game and with the exception of using my mesmer as detailed above I have done them all on my own. I am also 58 years old and my reflexes are just not what they were when I was 17 and thinking that I was the best thing since the invention of sliced bread.
As many have mentioned it does not hurt you in any way, shape or form and it is only your ego getting bruised. Play your game and keep your nose out of the way I play mine. As long as it is not an exploit, and it is not, as long as it is not a hack, and it is not, then what is the big deal? It is not your values or your conscience that has to deal with it so quit pretending that it harms you.
I’m not going to find the thread because the search is broken. But ANet has said that there is not account or character based information used in the seed.
You are missing the main point. It does not really matter what the seed is based on. What does matter is if it is a fixed seed or a random seed. A fixed seed generator will will eventually repeat a pattern and as they put it in the link above that pattern will begin anew every time you log out and then log back in. If that is the case and the first 1,000 rolls for your rng are lousy rolls you get to re-log the next day and go through those same lousy rolls again. It would explain why some people have precursors dropping out of that spot reserved for horseshoes while others will never get a whiff of one. Just from the sheer number of people complaining about the rng I will believe it is a fixed seed one unless ANET says differently.
Is is too bad the search function is busted as I would dearly love to know where you got that info and whether or not ANET mentions if the seed is fixed or random.
The answer lies in the type of random number generator they use but ANET will never give a definitive on it. Pseudo random number generators using a FIXED seed will return the same set of repeating results over a given period of time. Since that seed number is fixed and more then likely fixed to the account and not per character you may very well have one person getting one set of results while another gets a different set and since both sets REPEAT themselves after so many rolls the first person could be luckier then the second but it has noting at all to do with luck and everything to do with that fixed seed.
There is a very clear explanation on the above problems with fixed seed rng’s here if you scroll down to the heading “Setting Seeds”.
http://www.codeproject.com/Articles/28548/Pitfalls-in-Random-Number-Generation
Cannot be done. When all the great heroes of Tyria meet their demise they are placed into a tesseract created by joining 8 Asuran gates to create a four dimensional tomb. Since it outside the reach of dragon magic the dead cannot be risen, nor can the living visit them. How the Asuran technicians get the bodies into the tomb is a well guarded secret but the belief is they use a one way Asuran gate that transports the dead into the center of the tesseract.
(just playing devil’s advocate here)
….. Not soulbound on use. There are times when I play with my builds and that ring on one toon would actually work better on another and vice versa yet they are all soulbound on use. If Laurels are account bound and you get the same amount of laurels over a given period with one character or 10 characters it only stands to reason that the result of those labors should be account bound, even on use.
It would also help the many people that bought 2 “unique” items. At least one would not be wasted. I mention this because someone on the server missed the “unique” part, bought two rings and when he clicked on them to wear them one of course replaced the other and they both became soulbound.
What I would like to know is how they will grant an mf bonus to the account that would be equivalent to what I have on my one toon. I use my Guardian for farming and he has a full set of exotic mf that grants him 120% base mf before stacks, foods and other buffs.
How it finally all comes out in the wash is going to be interesting.
I can almost guess what was going on in the conversation in the above screenie I posted.
To set the scene GOM had just taken our NE tower with AR’S assistance.
Gom1 → Well we capped the tower, you get to cap that sheep.
AR1 → I don’t know. That sheep looks tough and there is a HoD up on the hill and only 5 of us.
Gom at the Yak → Help me with this yak and then we will decide, hurry, I am dying here!
AR2 → Kitten this, if you guys want to fight a Sheep AND a HoD I am out of here! I did not hire on for any suicide missions!
Are you people seriously double teaming us ? Are you serious?
LoL..you cannot get any cozier then AR and GoM. I watched as this group chatted amicably for 10 minutes!
that is the weirdest picture i’ve seen in a while
Well I am not sure what they were all doing down there, maybe trading cooking recipes or something. Perhaps discussing the sheep? I did start a bit of a ruckus by tossing a grenade at them. They were ready to attack each other until they spotted me on the hill. I will give them credit however, they stuck by each other when we went down and wiped them.
Are you people seriously double teaming us ? Are you serious?
LoL..you cannot get any cozier then AR and GoM. I watched as this group chatted amicably for 10 minutes!
(edited by Theftwind.8976)
Just a friendly warning to the one GOM Ranger, running with a Drake pet, that was flying above the Hills keep in our BL last night while I was on a treb. Next time I will not miss the screen shot opportunity and report you!
- I was there for those tower fights and was one of the Gom in that tower and if i recall and im sure Dovgan can confirm, There were 4 of us in that party at that time and held the tower for up to 2 hours leaving both walls down and I can’t quite remember the trouble you gave us laughing from the other side of that bridge. Maybe you have Screen shots of that ?
The screenies I took were during the tower fight but the fun I was talking about with my engineer took place after we had the tower back. There were 4 of you, a mes, a hammer wielding warrior, a thief and I think there was an ele in the group. They could not take my engie down with any great success but I was having a blast and I thank you for it. Sadly I did not think of screenies for that but the one incident was priceless. You had one lone person standing out by the sentry across the bridge. I mentioned in our map chat “I wonder where the others went to?”….. when I could see their stacked nameplates sticking out from behind the archway gate to the camp! Very sneaky indeed!
No I was trolling the four of you back and forth across that bridge for over an hour but sadly all I caught were suckers, well below the legal size limit and I was forced to throw them back. I did not want fish and game coming after me!
Edit: In fact two of you at one point during all that pinged me to join your group! Why I do not know!
(edited by Theftwind.8976)
Aww isn’t it cute to see the little ones playing together? Now that is a nice bunch of kids, look at the way they get along! They even shared their playhouse with each other and did not fight at all!
And they still had problems with one little engineer! Oh my aching laughing muscles!
(edited by Theftwind.8976)
So please someone tell me why I cannot get this achievement? I have stacked letters in my mailbox to no avail. If I have more then what is allowed I do not receive a message telling me it is overfull and if I delete one the next just pops in to fill the space but the achievement goes unfulfilled.
So I am in need of some HINTS for this HINT.
1) Do game letters count as part of the total? eg: “Enjoy your new wallet”
2) Do Heart completion messages count?
3) Do they all have to have a unique header?
4) Do they have to come from different senders?
Thank you in advance!
Last night I chased a GoM ele that was attacking the southern camp up to the windmill where they were dueling where I proceeded to finish him off. Although I had people from my server telling me not to as there were duels going on I considered it a justifiable kill. I want to tip my hat to the other GoMs there that did not step in and I tried not to hit them in return with any AOEs. I can just imagine his anger at his teammates for not defending him but it is kind of lame to use dueling as a cover for attacking camps.
As well just before I quit for the night I met one GoM mesmer at the sentry by the southern ruins while on my mesmer. The sentry was ARs and it was sort of a 3 way fight for a few minutes. I managed to flip the sentry and after a long protracted fight my mesmer prevailed. I want to say I really enjoyed that fight as my mesmer is new to WvW, still with masterwork trinkets, but I can say I am happy with the build so far although you nearly had me a few times.
My input. I am 58 years old and every now and then my arthritis kicks in making jump puzzles difficult to do. I suppose 25 years as a heavy duty mechanic had something to do with that! However I have recently completed all the jump puzzles in the game many on my main a human Guardian and the rest with my Sylvari mesmer. The wife at 56 has difficulty with jump puzzles period even though she does not suffer the arthritis issues I do so I have assisted her with hers. My older sister cannot do most so has her son run them for her. So how to do them?
1) Try them but never to the point where you get frustrated. When that frustration kicks in you begin tensing up and missing the jumps so just back away and come back later or the next day.
2) Some races are easier to do some jump puzzles with but not all so try a different sized toon on different jp’s.
3) Do take the advice of people here and watch some of the videos available. Some do show the easiest routes to take.
4) Trait your falling damage mitigation.
5) Be careful where you use speed buffs. If you are using a signet that keeps your buff active remove it. Some jumps are easier with a speed buff, some are more difficult.
6) Use a mesmer if you have one. Set a portal before those difficult jumps so if you miss you can recall back to where you jumped from, wait until your portal recycles and try again. In the Aetherblade “Not So Secret” JP I used this and it saved me. (although the only diving goggles I have left are the ones in there and I stepped away from it until a later date)
7) Again as other people mentioned the last resort for one that you just cannot complete is to have a mesmer port you through to the end. Most but not all are possible to port directly to the end but some will entail the mesmer setting multiple ports.
Hope that helps!
What bothers me is these programs are easy to get. If they are not doing so already ANET should be using these programs themselves to see what memory addresses they use and how they work. Reverse engineer the fixes. The easiest way to find where the holes are is a bucket is to fill that bucket with water yourself and watch where the water leaks out. It is much more difficult to ask players to submit a report on exactly where that bucket is leaking.
I do get a chuckle out of these hack sites however. They call themselves “elite” gamers. There is nothing “elite” about cheating and it is just a pathetic way to make yourself appear better then you could ever hope to be.
I am sure I witnessed this yesterday however I could not take any screenshots that would have lent credence to my guess that a hack was being used. At one of our supply camps when we fought off an enemy attack one of the downed enemy combatants disappeared underground and immediately started to heal. At that time he was still using AOEs on us and vice versa but with minimal damage. He finally rallied and ported out.
After doing some searching on the internet I found that there is a hack out there that will do just that, project you underground where you can rally in safety. Now whether or not this particular player used a hack to go down under or if it was a bug is open to conjecture and hard to prove one way or the other but the very existence of such a hack out there tells me it is being used.
I am all in favor of it. I have 8 level 80s’, one of each class, and play them in WvW as the situation dictates. For example my mesmer for attacking towers/keeps and my Guardian for taking camps. Between them all I play my Guardian the most as he was my first level 80 and is now Rank 88 however I have at least another 80 ranks between my other 7 characters.
Thinking about this a bit more I would be in complete favor with a redesign of the walls of a tower or keep. They should be wider with the inner pakitten t higher than the outer one. AOE or arrow carts at the base of the wall should not be able to take out defensive siege. The only thing that should be able to remove that siege should be field placed siege. A zerg should not be able to go along the base of a wall, under the cannon range and destroy all cannons on the walls and the oil pots currently are just a waste of resources. Easy to target and a mesmer can send up clones to destroy them at will. b
a ____
_ | |
| |_| |
| |
(well that picture I tried to put in here just did not work but in essence the outer wall ledge is lower than the inner. The outer would be “A” the inner “B”.)
So with a design like this for the pakitten ts siege placed at “B” should have a line of sight to be able to reach attackers near the base of the outer walls. “B” would be the inner walls. “A” being the outer would be similar in design to what is currently in place. Arrow carts and AOE should be able to hit any defensive structures or people at “A” but not at “B”. The only thing that should be able to take out siege placed anywhere along “B” would be field placed siege. Gates should not have the opening above the gate and the hole in the wall it is covering, that only leads to abuse.
Next add an extra function for trebuchets and catapults which would give the option of a “Greek” fire. That function would be on a slower recycle timer but when used would set a long D.O.T. of burning to any siege that it happens to target and hit. Add an upgrade to keeps and towers where a well could be dug. Defenders could thereby form bucket brigades in order to dampen any fires on their siege equipment. Attackers in the field should be able to buy/purchase buckets from a merchant and fill them at any stream/lake/body of water in order to put out fires on siege placed in the field and burning from Greek fire. Then make the oil pots above doors be only affected by attacking siege and not arrows, pistols or mesmer clones.
With that sort of setup you would accomplish the following:
1) Slow down the fipping and re-flipping of towers, keeps and castles.
2) Make it worthwhile and more advantageous to build and entrench siege before upgrading walls and doors.
3) Prevent the current method of flipping towers and keeps just in time to take advantage of the point “tick” and leaving them paper.
4) Slow down golem rushes and make taking and defending these structures more a function of strategy then that of numbers and exploits.
Add those three together, sometimes even coupled with hacks and it impossible to defend towers anymore. All the enemy has to do is plant arrow carts right up against the walls, change their aspect ratio (or use a hack) and they can take out any siege you have in place on the inside of the tower. However it is not possible to target those arrow carts from inside the tower with your own siege. All they need is enough AOE to keep defenders off the walls and away from their acs at the base of the walls (the corners right by the gates) and you can kiss that tower goodbye. The LOS on arrow carts is totally out to lunch!
An arrow cart placed in that position on the northwest tower for example can take out any siege inside except for any placed directly in the Lord’s room. I have witnessed it time and time again.
Devon please fix the targeting for arrow carts. The way they are now the attacking zerg has all the advantages whereas it should be the other way around. A quick fix for part of the problem would be to close the holes at the tops of the gates. At least that will prevent the aspect ratio abuse.
I must say some with Kaineng have a strict aversion to equal numbers. it was funny to see three of them run from my Guardian, using all the speed boosts they could muster between them in order to get away. Mind you, I was the only HoD chasing them!
The funniest thing however was last night when 6 of them were camping our northern supply camp. I went out of the blue door in order to check the situation over and one came up to challenge me. I thought, okay lets have a good fight. As soon as I had him down to 25% health the others all came running up to put me down. This happened a few times, one on one until they started to get hurt and then I was overrun. So another HoD came out, an engineer. At that point the one on one was forgotten as now there were two of us and only 6 of them plus the camp npcs and they attacked the two of us with all they had.
So Bllade does have a finger on it, Kaineng does not know how to fight without the numerical superiority.
I can see this all playing out in another way.
The Big Surprise:
Queen Jennah announces her upcoming nuptials to Rytlock Brimstone as move to quell separatist sentiment and cement the newly signed alliance between the humans and charr.
Logan, smelling something fishy about the arrangement elopes with a Quaggan Princess and is last seen trying on aquabreathers at the local five and dime.
Trahearne, dazed by the sudden events is found in the Caledon forest two weeks later banging his head against a tree and repeating “this won’t end well” over and over and over. Caithe is behind him trying to convince Trahearne that he is barking up the wrong tree.
Meanwhile it is discovered that Zojja is the mastermind behind the corruption of the Clockwork soldiers as the result of a failed experiment to create a bride for Mr.Sparkles.
Would make the story a bit more interesting!
The queen’s big surprise: “Actually, I’m in love with Traherne”
Oh this leaves so much to be said but …..
(keeps his expression wooden)
soulbound on acquire
As characters created right at the launch of Guild Wars 2 hit their first birthdays, it’s time to introduce our first Birthday Gift! Characters that are one year old will receive a Mini Queen Jennah, a 24-hour Birthday Booster, and a Scroll of Experience.
Oh well, I will not be seeing any of those for awhile yet as I started a little after launch as I was in the midst of a move and settling in for retirement when the game launched so at that point in time none of my characters were created.
However they do not state if your characters will get the reward when they hit one year old after the event is over. The scroll of experience is useless to me as all my characters (8 of them) are level 80 and since I have one of each class and race I doubt if I will be buying another slot.
What is multihack?
Just google GW2 with multihack to find out the answer!
Your gift will of course be an RNG box, the items in it will be soulbound and you only get one per account! Extra gift boxes will be available at the Gem store for a nominal fee. A bit cynical perhaps but…..