Showing Posts For Vayne.8563:

T6 Dust Crisis

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

I find it hilarious people are posting Economics 101 but forget about economic shortage, it’s fundamental to any in game economy and that’s exactly what people are describing in their posts in here. Taking a course in college doesn’t mean you understand the fundamentals and doesn’t wipe clean the slate of bad decisions we’ve seen in this game and others (remember D3?) over the past year. It also doesn’t change the fact that every time a nerf spot occurs the prices rise even without people being in these forums talking about said item. It doesn’t forgive how they claimed they liked legit farmers on their Reddit message telling people they’d adjust DR so that it wouldn’t affect legit farmers months ago, which still hasn’t happened. It doesn’t change the possibility of there being a Wi Flagged style algorithm bug in the system causing people to not only hit DR faster then others but also have it last long long after they’ve logged out and across multiple characters. There’s a reason why WoW has 8 million players still to this day, carrot on a stick, take that out and people will leave, they learned that early on.

If they had come clean prelaunch in their interviews and been honest with how they really felt about farmers, legit farmers, then they would have lost sales so basically what we’re seeing is an unethical system of advertisement, “play how you want, except in these instances,” we’ll change the entire game after launch so what you experienced at launch won’t be anything near what your friends experience months after your excitement ends. That’s what I’m saying. The problem isn’t just that there aren’t enough farming areas there’s this big hole where a rewards system should be, and the economy is based off the ancient poorly designed system (even then) of the 2004 RNG everything. Limit the resources in this way and people will leave. One can only imagine what will happen when games that don’t lean on a single currency for everything in a game launch this year. I’ll be watching.

There’s another area in SS cove where you can farm sharks, if indeed they nerf that one then my suspicions will be validated.

The problem is YOU think they’re bad decisions. People who think/play like you also think they’re bad decisions, but there are as many people, seemingly anyway, who don’t.

You claim I’m closed-minded and don’t listen to other people. Maybe you should turn your eye inward.

Shortages in the real world occur because real world manufacture takes time and natural resources are limited. In fact, in an online world, there’s no such thing as a shortage, unless the company wants there to be a shortage. If it gets so that there’s not enough, it’s easy enough for the company to add more.

Charged lodestones have always been in short supply. I’m relatively sure that Anet won’t allow that to happen to something like crystalline dust. There are probably tons of people hoarding it now, even more since threads like this have popped up.

100 gold P/d Farm Spot Southsun

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

I don’t farm a lot but I’ve done well in this area. Not nearly as lucky as the OP but I’ve gotten a good number of armored scales from doing this.

T6 Dust Crisis

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

It’s the use of words like crisis. The moment that word appeared in a thread and a few people started buying up crystalline dust, that was the moment the problem became compounded, if there was a problem there in the first place. Pointing it out is simple logic.

Nope its a conspiracy theory and like I said you lambast others for similar theories about anet.

Umm, actually it’s not a conspiracy theory and you need to learn to read more carefully.

I didn’t say the OP did this thing….I said I wouldn’t be surprised if that was the case. A completely different statement than saying the OP did this intentionally.

More importantly, using a sensationalist headline, whether intentionally or not WILL affect prices on the TP. How could it not?

It only takes a relatively small amount of people acting on a sensationalist headline to affect prices and start a stampeded…intentional or not.

Dragon Bash: Acct Bound Weapons Tickets, why?

in Dragon Bash

Posted by: Vayne.8563

Vayne.8563

The answer to your question is quite simple. Because Anet want to limit possible options for getting this weapon. They want you to preferedly buy gems with real money or with in game gold. In the later case this works as a huge money sink. They only want acquisition through gambling. Which makes them the most money. If you could buy it off the TP it wouldn’t.

There is a fallacy. If there’s 1000 of a rare weapon in the game, it doesn’t matter of those 1000 weapons are tradable or account bound, it still means ANet got 1000 times the weapon price in gem in their bank.

To investors and NCSoft the only gems that count are those bought with real cash. The rest is just a sink! The added bonus being that it keeps inflation in check. There is your difference. They don’t give a kitten about gems or in game gold. All they care about is that people buy stuff with real money. For that and only that makes them money.

Sure…so the question remains if these were rare and on the TP for lots of gold, wouldn’t some people be tempted to buy gems with real money to trade for gold to get them?

On inconsistent and paradoxical game design

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

No, you’re not. Anet should just let everyone get everything at their own time table, you could all leave the game and we can all find another one, because that’s what would end up happening.

For everyone person who complains on these forums, there are probably a bunch more who are not complaining because they’re new and don’t know this stuff is nerfed.

Anet doesn’t have hundreds of options. They can’t “fix” the game in a month or two. So these things WILL happen, and some people WILL leave. Whether you’re one of them or not is completely up to you.

But Anet is doing what they have to do for the good of the game, even if what that is kitten es off some people. You either can deal with it or you can’t. It won’t change what they’re going to do, because they need to keep the game going for the people who are enjoying it and playing it for more than just a legendary.

The new people will learn eventually that once they want a legendary or a hard to get exotic and want to farm for it, they won’t be able to and they will join the choir and scream about farming spots getting nerfed, too.

I know that they can’t fix the game in a month; did I say I wanted them to magically pull a bug free version from their behinds RIGHT NOW? Nope. I want to stick with this game and see what they have to offer through the rest of the summer, the fall, the winter and next spring. I have no issues with that.

Besides, I’m not playing for just the legendary. I play it because playing games with my boyfriend is fun. I play it because I’m an altoholic and want to play all the classes and experience all the things with each fresh new char. I play it because wandering the world and experiencing the beauty of Tyria is rewarding. I play it because kicking bums in wwv is satisfying.

What I don’t like is the attitude you have that because we are not in our 50’s and not had the same upbringing and life experiences as you that suddenly all us twenty and thirty somethings are impatient and expect to be given everything on a silver platter and don’t appreciate anything once we get it; just like your son. I expect nothing to be served up when I want it how I want it, including the legendary. I can wait for it. But would you agree that 6 to 9 months for a legendary is a decent amount of time to expect one? I’m going to assume that you’ve been playing since August, which was 10 months ago. You have your Legendary and from what I read, got it in about the same time as I want mine in the same method I want to get mine: by wandering the world, collecting mats, hoping for lucky drops, so on. So for you to sit here and tell me “Kyven, you are not patient enough for a legendary” is patronizing indeed. For that, you can go take a very long walk off a very short pier.

I don’t really have much of a problem with anything you’ve said. What you’re not seeing is that you’re still the exception not the rule. Far more patient that most players these days. And that’s part of the problem with the genre in general. As long as the bulk of the population wants things fast (and your fast isn’t everyone else’s fast, you’re pretty reasonable), MMORPGs will continue to suffer the same fate they’ve had these last five years. It’s the reliance on loot (and again I’m not saying YOUR reliance on loot, I’m talking generally) that has really sunk this genre for many of us.

And you know, my point of view is not just me. There are a whole lot of people who agree with me.

T6 Dust Crisis

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

This thread, and the other thread about it, probably did more to spike the price of T6 dust than the farming nerf did. Just saying.

It wouldn’t surprise me at all if the OP had a couple of stacks of T6 dust and posted this just to manipulate the market. I’m not say that did happen, but it’s certainly not beyond the realm of possibility.

And you lambast others for their criticism of anet…….

Actually, that’s not what I do at all. I don’t lambast people, certainly not nearly as much as people lambast me. I make observations based on my perspective. Surely that’s what forums are there for.

It’s the use of words like crisis. The moment that word appeared in a thread and a few people started buying up crystalline dust, that was the moment the problem became compounded, if there was a problem there in the first place. Pointing it out is simple logic.

Another Farming Spot Gets Stealth Nerfed

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

The problem I have with your diatribe is the terms reasonable amount of time. Reasonable amount of time to whom?
In most games, if you don’t have certain gear, you can’t progress at all. You need X gear in order to enter Y raid. This game doesn’t do that to you, so the amount of time it takes to get the highest end gear is longer…intentionally so.

It’s not supposed to be fast to get the best looking (matter of opinion anyway) weapons in the game. They’re not giving you more power.
The problem is, you kids today have no patience. lol

Why do you keep going to the age argument? We get it man …. You are retired, and stuck at home, and play up to 10 hours or more a day since launch, as per your statement of having played 3000+ hours already. You playing this game is basically a full time job.

If I had 3000 hours in this game, I am sure I would have my legendary too, and I would be on here telling people to relax and take their time and high fiving you on your post, but I dont.
So when I come on, I farm.
1. Because I enjoy it after a long day at work to come home and do mindless nothings for a while.
2. Because I have a goal I would like to achieve in a reasonable amount of time, so that if something new does come out .. and it will, I will be able to spend my time working toward that goal as well.

The age argument is not based on how much time I have to play. It’s based on the younger generations today being in a rush for everything and having a lot of stuff handed to them on a silver platter…things we used to have to work for. It’s a different mind set. So it’s appropriate.

I guarantee you that if I could only play 1 hour a day, I’d still feel the same way. Because I don’t expect, nor have ever expected, to get anything quickly ever. It’s just not the way I was raised.

My kids. not so much.

Well I guess you failed to pass on some of that good ole parent son teachings that were instilled in you like you say.
Me thinks you enjoy placing smoke screens in the way of what you keep saying.
Every post you write is all about time and its relevance on your perspective of the game.

snip

Pure and simple you enjoy guesswork, you enjoy stigmatising and you enjoy hearing the sound of your own voice… try drawing the curtains, take a walk out in the world and breath the fresh air, then come back and tell us all about your journey back into RL. You might have the time to play 24/7/ 365 so achieving things to you seems easy to do without the need to set particular goals and timescales.. but many others amongst us, young, middle aged or senile simply don’t have that luxury and so look to make adjustments in game to accommodate our own allotted time, playstyles and enjoyment.
Just please stop preaching your babble and go do something more useful.

You sound hostile. Maybe you should consider anger management classes.

90% of everything you see on these forums is guesswork. You don’t like MY guesswork, so you have a problem with me. I don’t really care that you do. That would be your problem, certainly it’s not mine.

You don’t know how much I get outside, or how much air I get, or what else I do in my spare time. In fact, that’s all just guesswork on your part. Maybe you should get out into the open are and stop trying to guess about people’s real life actions or circumstances.

At the very least it would make you seem less hypocritical.

Hostile, no not at all… you obviously still fail to understand or refuse to consider what others say if is not in agreement with what “you” believe to be the right,wrong, blue, black, up, down, casual or hardcore etc, etc.
As for guessing what you do in your spare time… well, sorry you obviously missed what was meant by that part of the post as well, but hey its no biggy…. I understand you love to post about assumptions, guesswork and hearsay, you enjoy seing your name in stars here, but maybe try reading and perhaps understand just what others say, it may open your eyes to a whole new perspective.. but please do carry on trying to look the fool with your hair brain mememe postings.

I have plenty of perspective. This isn’t my first rodeo. And you apparently don’t understand my posts, any more than you accuse me of not understanding yours. In fact, with each post you make, you look more and more hypocritical.

It might help if you stopped with personal insults, too, btw. Whatever arguments you might have, getting personal isn’t going to win them. I’m still not sure why people don’t get this.

Dragon Bash: Acct Bound Weapons Tickets, why?

in Dragon Bash

Posted by: Vayne.8563

Vayne.8563

The answer to your question is quite simple. Because Anet want to limit possible options for getting this weapon. They want you to preferedly buy gems with real money or with in game gold. In the later case this works as a huge money sink. They only want acquisition through gambling. Which makes them the most money. If you could buy it off the TP it wouldn’t.

Actually, I’m not sure this is 100% true. If the items are rare and people can sell them on the trading post, than people would spend real money on gems to convert to gold to buy the weapons. I’m not sure that having them account bound isn’t less greedy than allowing you to sell them.

I think Anet would make MORE money having a rare item that could be sold on the TP.

Why are people strongly against raids?

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

Most of the people who post here seem to hate social interaction. Raids would be a horror for them.

It isn’t social interaction that most people here dislike, it is social exclusion.

Don’t have this gear, get out.
Don’t have this class, get out.
Don’t have this build, get out.
Don’t have this level, get out.
Miss a dodge because the battle has been going on forever because you’re the only one doing good damage, get out.
You’re the only one not doing good damage, get out.
You haven’t watched the dungeon/event on YouTube beforehand to see the most efficient way to do every bit, get out.

In the end, everything where structured grouping is required in this game devolves to this. If you don’t hit an event or dungeon early, as in the first few hours, it gets progressively harder to find a group that you can play through it with. And when you do, you get one or two people that ragequit when it becomes evident it isn’t going to be a speedrun becasue it is the first time for one or more of the group.

This is probably the least true post I’ve seen on these forums. Maybe you’re just hanging around with the wrong type of people. While this element does exist in this game, it exists no more in this game than other MMOs, in fact, considerably less in my experience.

In fact, I only ever hear this happening in speed runs. And in Guild Wars 1, it happened in speed runs there too.

Who do you hang out with? Do you PUG or run with the same people? If you’re claiming you PUG and you’ve never seen this, that would be the least true post I’ve ever seen in the forums.

This is the only MMO I play, so how often it happens here compared to others is meaningless to me. It still happens too often.

How are you pugging? Are you using lfg.com and writing in the notes that you want a casual friendly group, or just joining with anyone randomly.

This is your first MMO so you really don’t realize how NOT prevelant this is here. You really should join a casual guild and and you’d have players to do dungeons with that aren’t random people. But let me put it another way.

Do you walk into a crowded bar, yell at the top of your lungs for someone to hang out with, and then just try to enjoy yourself with the first four people who show up, or do you go to a bar with friends and have good time.

I know for myself, I’ll always have a better time with my friends than trying to get four random people who I can stomach who can stomach me for any length of time. But my friends and I have a blast.

Stop pugging and make some friends. It’s a much better way to play an MMO.

I said this is the only one I play, not that this is my first.

Go to a bar with the guys and only interact with each other? That’s a bad night at the bar.

Why would I want to be friends with people that are cliquish and can only play well with a certain group of people?

The people whose solution to everything is “join a guild” seem to be the people that make the idea of joining a guild least appealing…

My guild isn’t cliquish and we don’t only play with a certain group of people. We have many people in the guild, some very experienced and really good, some that aren’t so good. No one says these people can play and these people can’t. We simply have a more relaxed view of how to do dungeons.

Joining a guild means playing with people who think the way you do, that’s all. If you join a casual guild you meet casual people. It doesn’t mean you have to ONLY play with those people. It doesn’t even mean you only have to belong to one guild. Guild Wars 2 allows you to join up to five.

But it does mean you’re less likely to have interactions with people who think completely differently than you do.

What's wrong and how it can be fixed

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

It really is about finding people who share your play style and playing with them. I can’t stress this enough. No new MMO is going to have enough content to keep people playing indefinitely without some sort of “gimmick”. In most games that’s a raid and then a new raid, with the gearing up in between. That doesn’t work for me, and people like me.

Guild Wars 2 is doing it with temporary content and dailies. It’s not ideal but I’m not sure how they can do it better.

In six months to a year from now, they’ll have a bunch of new cool stuff that will bring back the fun to the game. I think the difference between me and others might be that I expected this phase and I’ll ride it out.

But it helps a whole lot to have like-minded people to share that time with.

Now while I agree with the “finding people who share your play-style”… that can only last so long. I’ve been jumping between multiple guilds, both big and small because time after time, my “play-style” gets boring for those, who have more time than me to play, thus progressing forward, and considering that rewards are not very favorable for those who help newbies, there’s no incentive for them to even bother trying to guide me or even play things for the fun of just doing an activity together.

It’s the reason why I’ve never done COE/COF story. The reason why people aren’t willing (and i do mean a LOT of people) to let me join a fractal run at their level when i explain due to work and living in the real world, I have not had the time to gain the experience for doing higher fractal runs, which results in me asking them to drop down to my level, and them quickly declining.

Regarding the No new mmo will have enough content. Isn’t that where User Generated Content really comes into it’s own? Obviously GW2 doesn’t and is not likely to have it, but Neverwinter doesn’t and STO didn’t seem to have a problem on that front. I feel that the emphasis on temporary, will only garner temporary players. They will come and go in one swift motion.

I agree, that in six months time-a year they will have cool stuff, but will it be “living-story” kinds of cool – enough to pop your head in for another week, and then right back out the door again – or will it be enough to pull players away from any new mmo’s that may have released in that time?

You’re in the wrong guild. I never get tired of helping newbies, because I don’t play for rewards. Or, more importantly, I find helping newbies rewarding. I’m not the only person in my guild who feels this way.

My thoughts about GW2

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

PvE problem is that loot is kitten and bosses are too easy. You go auto attack some dragon down, get rare, use salvage kit and get ecto. Then you go and do it again, again, again and again. After while this could get boring.

If you insist on doing nothing but meta events, I’d agree. But there are more events in this game than the 20 or so meta events. Some of those events are really tough, particularly without a crowd.

Try soloing the Krait Witch if you’re bored. Let me know how that goes for you.

It’s even worse if you’re doing other events. You don’t get guaranteed anything. You’re likely to get a bunch of blues, grays, and greens that are worthless and you just NPC them.

Right, because you play for rewards and that’s all that matter to you…and there’s nothing wrong with that.

Those who only play for rewards (instead of fun) are going to feel that way. There are sure a lot of you. There are also a lot of me, people who don’t play for rewards…or at least not in game rewards. Having fun doing what I’m doing is my reward.

Being rewarded is part of the fun for many people. Just because they don’t play like you, doesn’t mean they are wrong.
Do you get paid by the hour or per post?

So I have to get paid by Anet because I don’t agree with you, or I play a different way. I’m not saying you shouldn’t have fun the way you want to have fun. I’m saying that you should play a game that is designed with you in mind. It’s like playing chess and saying, sorry I don’t like it because it’s not rewarding. Or Soccer or whatever. It’s just a different game.

You can complain and jump up and down till the cows come home, but that’s not really the game’s fault. It’s yours for playing a game that caters to a different audience.

On inconsistent and paradoxical game design

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

@Kyven

Why is your boyfriend worth waiting for and not a Juggernaut/infinite lights/etc?

Because this is only a game. And games are temporary. In about 6-7 years (or hell 6-9 months) there will be new shinies that people will go after. Relationships, on the other hand, are permanent.

snip

There is nothing wrong with wanting a legendary weapon in six months or nine months or a year. But that has nothing to do with the game, only what you want.

I can appreciate that they are a business and want people to enjoy the game as much as possible/make goals as not as easy to get to make sure people play the game longer. Nor am I one of those who are frothing at the mouth and shrieking “ANET SUCKKKKKS” whenever something happens that I don’t like. I’m a patient woman. I can take my time getting what I want.

But at the same time…a friend of mine got her Bifrost the same way I want to get my Juggernaut. She played the game, collecting the dust and mats and buying what she could when she could. She farmed in spots, grinded out her last 40 Skill points in one night, a friend of hers got lucky in the forge and gave her The Legend. In 8 months, she got her legendary. But that was BEFORE the farming nerfs and other stealthy, sneaky things that Anet have done to prolong the experience of getting a legendary. Look at the forums. There are a lot of angry threads about the sneaky, underhanded, let’s-just-nerf-this-and-hope-the-players-don’t-notice stealth nerfs to popular farms. Orr is unpopulated and has been since the April patch that killed a lot of it. Even I’ve noticed some of my favorite spots in Frostgorge have had their loot changed. And we are NOT told about it, we’re supposed to guess.

So now I’m supposed to simply kick back, relax, play the game and explore the world while hoping that I get enough of the mats I want magically falls into my lap? I have been playing the game 3 months and I have only 20 Elaborate totems that I picked up myself. I have 43 Crystalline dust because my boyfriend gave me half of that. I have similar amounts of the other mats with little to no hope that I can get more because I don’t want to buy them off the TP. And yet Vayne here has 3000 hours over how many months with his Legendary already and my friend has her Bifrost. I want what they spent hours and hours of their time in about the same amount of time that they got it.

Vayne: you’re absolutely right. I agree with and respect your opinion on everything you said. Me having or not having Juggernaut and/or Bifrost and/or the double Infinite Light makes zero difference in the grand scheme of the game. Anet made a game for everyone. A game I enjoy. A game you enjoy. A game lots of us enjoy. I still enjoy this game as much every time I play as I did when I first installed it. It just gets me angry that if I want to spend some time farming on the one day of the week I do farm, my spots get nerfed into the ground. So what do people like me, who want to acquire a legendary by themselves with little to no TP buying, do if we can’t get the stuff we need?

Vayne: inb4 you say “then don’t farm hahaha”. Here’s the thing: I don’t make farming the end all be all of my play time. I pick ONE day out of the week and I go off in search of stuff to kill for mats. The other days I’m leveling alts, exploring the world, crafting items, reading the forums and so on. It’s disheartening to see a noticeable trend downwards in the amount of mats and stuff I used to get while Anet doesn’t tell us what they do.

No, you’re not. Anet should just let everyone get everything at their own time table, you could all leave the game and we can all find another one, because that’s what would end up happening.

For everyone person who complains on these forums, there are probably a bunch more who are not complaining because they’re new and don’t know this stuff is nerfed.

Anet doesn’t have hundreds of options. They can’t “fix” the game in a month or two. So these things WILL happen, and some people WILL leave. Whether you’re one of them or not is completely up to you.

But Anet is doing what they have to do for the good of the game, even if what that is kitten es off some people. You either can deal with it or you can’t. It won’t change what they’re going to do, because they need to keep the game going for the people who are enjoying it and playing it for more than just a legendary.

What is it that Guild Wars 2 needs the most?

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

Guild Wars 2 needs some longer quest type content. The personal story is too fragmented and the dynamic events are too immediate. It needs epic quest lines, possibly linked to the orders.

I know they take time to make, but I think they’d really benefit the game, because it’s that longer type of content that’s really missing.

My thoughts about GW2

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

PvE problem is that loot is kitten and bosses are too easy. You go auto attack some dragon down, get rare, use salvage kit and get ecto. Then you go and do it again, again, again and again. After while this could get boring.

If you insist on doing nothing but meta events, I’d agree. But there are more events in this game than the 20 or so meta events. Some of those events are really tough, particularly without a crowd.

Try soloing the Krait Witch if you’re bored. Let me know how that goes for you.

It’s even worse if you’re doing other events. You don’t get guaranteed anything. You’re likely to get a bunch of blues, grays, and greens that are worthless and you just NPC them.

Right, because you play for rewards and that’s all that matter to you…and there’s nothing wrong with that.

Those who only play for rewards (instead of fun) are going to feel that way. There are sure a lot of you. There are also a lot of me, people who don’t play for rewards…or at least not in game rewards. Having fun doing what I’m doing is my reward.

What's wrong and how it can be fixed

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

It really is about finding people who share your play style and playing with them. I can’t stress this enough. No new MMO is going to have enough content to keep people playing indefinitely without some sort of “gimmick”. In most games that’s a raid and then a new raid, with the gearing up in between. That doesn’t work for me, and people like me.

Guild Wars 2 is doing it with temporary content and dailies. It’s not ideal but I’m not sure how they can do it better.

In six months to a year from now, they’ll have a bunch of new cool stuff that will bring back the fun to the game. I think the difference between me and others might be that I expected this phase and I’ll ride it out.

But it helps a whole lot to have like-minded people to share that time with.

My thoughts about GW2

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

PvE problem is that loot is kitten and bosses are too easy. You go auto attack some dragon down, get rare, use salvage kit and get ecto. Then you go and do it again, again, again and again. After while this could get boring.

If you insist on doing nothing but meta events, I’d agree. But there are more events in this game than the 20 or so meta events. Some of those events are really tough, particularly without a crowd.

Try soloing the Krait Witch if you’re bored. Let me know how that goes for you.

Why are people strongly against raids?

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

Most of the people who post here seem to hate social interaction. Raids would be a horror for them.

It isn’t social interaction that most people here dislike, it is social exclusion.

Don’t have this gear, get out.
Don’t have this class, get out.
Don’t have this build, get out.
Don’t have this level, get out.
Miss a dodge because the battle has been going on forever because you’re the only one doing good damage, get out.
You’re the only one not doing good damage, get out.
You haven’t watched the dungeon/event on YouTube beforehand to see the most efficient way to do every bit, get out.

In the end, everything where structured grouping is required in this game devolves to this. If you don’t hit an event or dungeon early, as in the first few hours, it gets progressively harder to find a group that you can play through it with. And when you do, you get one or two people that ragequit when it becomes evident it isn’t going to be a speedrun becasue it is the first time for one or more of the group.

This is probably the least true post I’ve seen on these forums. Maybe you’re just hanging around with the wrong type of people. While this element does exist in this game, it exists no more in this game than other MMOs, in fact, considerably less in my experience.

In fact, I only ever hear this happening in speed runs. And in Guild Wars 1, it happened in speed runs there too.

Who do you hang out with? Do you PUG or run with the same people? If you’re claiming you PUG and you’ve never seen this, that would be the least true post I’ve ever seen in the forums.

This is the only MMO I play, so how often it happens here compared to others is meaningless to me. It still happens too often.

How are you pugging? Are you using lfg.com and writing in the notes that you want a casual friendly group, or just joining with anyone randomly.

This is your first MMO so you really don’t realize how NOT prevelant this is here. You really should join a casual guild and and you’d have players to do dungeons with that aren’t random people. But let me put it another way.

Do you walk into a crowded bar, yell at the top of your lungs for someone to hang out with, and then just try to enjoy yourself with the first four people who show up, or do you go to a bar with friends and have good time.

I know for myself, I’ll always have a better time with my friends than trying to get four random people who I can stomach who can stomach me for any length of time. But my friends and I have a blast.

Stop pugging and make some friends. It’s a much better way to play an MMO.

On inconsistent and paradoxical game design

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

Hopping in here. Permit me a little story.

I’m one of those “kids” Vayne tends to like to lambast (I’m a little more than half his age) for wanting stuff now. I play this game with my boyfriend as a way for us to play together while I earn money and prepare to move to the UK to be with him. That is a long term goal to have and one that I WANT to take several years to accomplish as I pay down student loan debt and save for the move and our eventual wedding. My boyfriend is worth waiting for.

The Juggernaut? Not so much. I, too, want to have my Legendary for my warrior in a reasonable (6-9 months) amount of time. I hate paying money for mats and things unless I absolutely have to. Since I don’t want to spend money, the other option is to farm those mats. I, too, have noticed that the drop rate for mats and things has been nerfed into the ground. So I get to stretch my farming another 3-6 months and maybe I’ll get my Juggernaut in a year from now. But I don’t want it a year from now, I want it by September at the latest. So what am I going to do? Will I have to buck up and buy the mats off the TP even though I really don’t want to? Or do I have to scrimp the little IRL money I have, buy gems, convert to gold and just buy Juggernaut outright?

And Juggernaut isn’t even the least of my goals. I want Bifrost and I want double Infinite Light for my guardian and mesmer respectively, as well as full exotics/runes/trinkets/back pieces/stuff for all of my alts. Those are things that I will have to spend a fair bit of time praying that I get the mats for them. But if I can’t farm them easily, I’ll have to spend the gold for them and I don’t want to, except for the runes, the armor and some of the weapons. Period. Plain and simple.

Is it so wrong of me to want to have Juggernaut to start with by September, getting all the mats myself, spending when absolutely necessary and the other weapons over time? No, it isn’t. But when the avenues that I take to get those weapons are being shut down on a regular basis, can’t you see why I’m a little angry?

Edit: Also, some of the mats you CAN’T farm past a certain level. The silver doubloons for Juggernaut are only found on level 20-30 chars. So those I’ll need to buy. The lodestones and such I want to farm…but can’t as my spots are nerfed. So what can I do?

Of course it’s not wrong to want Juggernaut by September. But whether this is wrong or not isn’t really the point. The point is, the game doesn’t exist for you or any one person alone. Anet, like all companies, is a business, and all businesses need to make money to exist and pay staff. So the question becomes, what does the ability for you personally to get the Juggernaut by September do to the game as a whole?

The game itself has a great deal of potential and some glaring flaws. Some of the flaws probably didn’t show up till it launched and people ran through it. That means that Anet has been in damage control mode pretty much since launch. That also means that they need to find ways to keep people in game while they fix these things.

This isn’t a new story or an uncommon one. It’s basically the story of just about every MMO that’s come down the pike, including WoW. But WoW had a couple of major advantages at launch. It had a rich company that could advertise, with relatively little competition. So it was able to survive, fix most of what was wrong and eventually thrive.

MMOs really do take years to develop and settle down AFTER launch. Even Guild Wars 1 took a couple of years to really come into its own, and that’s not a true MMO.

So the thing is, Anet has ways to get people back into the game with temporary content, and they have longer term goals to keep people in game like legendaries. During this time, they’re working hard to fix the core of the game, so they can build a better game on top of it.

Those playing the game either understand this, or they move on. That’s the same as just about any MMO I can remember. The only way any MMO from this point on will ever be successful is for a company to do basically what Anet is doing. Fixing it while it’s working and hope to eventually have enough people left to pay for the game moving forwards.

In the end, the game does what serves the game best. It’s not here for one person. It’s here to fulfill the vision of the designers who, as always, find that envisioning something in your head is much harder than it is to bring to life.

They’ve started, but they’ve got a long way to go. The stop gap measures to keep people logging in only work on certain people. If they work on enough people the game will eventually stabilize and move forward.

There is nothing wrong with wanting a legendary weapon in six months or nine months or a year. But that has nothing to do with the game, only what you want.

What's wrong and how it can be fixed

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

Actually, OP, I very much feel as you feel. You can’t change the MMO population, because the MMO population devolves into this in every game. They consume content fast, they look for the cheap hit, and they leave.

There are only two things I can tell you. The only real way to make a game like this last is to do it with like minded players. If you try to do it with the world as a whole, you’ll eventually be disappointed. It’s why I don’t pug dungeons. It’s why I don’t rush through content. There’s still plenty to do to keep me and my friends entertained..but I don’t randomly expect the MMO population to play that way. Why should I? They’ve been trained by WoW and WoW clones.

I also had question. How long did you play just Nightfall for.

Because I couldn’t have played Nightfall and just Nightfall for ten months.

Is it time GW2 gets a perma update content?

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

I understand the desire for permanent content, but would rather wait for it, than have permanent content on someone else’s schedule other than Anet’s.

You can’t force a company to put out content, until you want shoddy content. Content will come at it’s own rate….if you try to force the issue, it will just by crappy content.

Yes but they already made good content , Molten Weapon facility was a blast. But now its gone …….never to return rather then just exist in the game and have an explorable mode added to it.

How do you know it’ll never return.

First of all, if they kept it in, after a couple of months it would be completely dead and you wouldnt’ be able to get a group for it. That tends to be what happens anyway.

More importantly Anet is testing with temporary content a bunch of different ideas, to see what people like and don’t like. Then they’ll use that knowledge to create better permanent content.

But think about this. With the 200% magic find buff currently on Southsun, if that dungeon stayed up, how many people would actually be running it now?

I feel like i've wasted lots of gold

in Players Helping Players

Posted by: Vayne.8563

Vayne.8563

Roaming or small group play. I’ve had people play against me, who lured me into an area with a couple of cloaked thieves and got my kitten handed to me.

Is it time GW2 gets a perma update content?

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

I understand the desire for permanent content, but would rather wait for it, than have permanent content on someone else’s schedule other than Anet’s.

You can’t force a company to put out content, until you want shoddy content. Content will come at it’s own rate….if you try to force the issue, it will just by crappy content.

If you're waiting to change servers

in Players Helping Players

Posted by: Vayne.8563

Vayne.8563

Is there some place where we can see server availability before I buy the gems for the server transfer only to find out it’s still full?

Go to your character select screen and click on world selection. That will show you the worlds and their respective populations.

I feel like i've wasted lots of gold

in Players Helping Players

Posted by: Vayne.8563

Vayne.8563

Don’t know about the warrior, but do you do much PvP or WvW. Thieves are pretty solid in those activities.

Why are people strongly against raids?

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

Most of the people who post here seem to hate social interaction. Raids would be a horror for them.

It isn’t social interaction that most people here dislike, it is social exclusion.

Don’t have this gear, get out.
Don’t have this class, get out.
Don’t have this build, get out.
Don’t have this level, get out.
Miss a dodge because the battle has been going on forever because you’re the only one doing good damage, get out.
You’re the only one not doing good damage, get out.
You haven’t watched the dungeon/event on YouTube beforehand to see the most efficient way to do every bit, get out.

In the end, everything where structured grouping is required in this game devolves to this. If you don’t hit an event or dungeon early, as in the first few hours, it gets progressively harder to find a group that you can play through it with. And when you do, you get one or two people that ragequit when it becomes evident it isn’t going to be a speedrun becasue it is the first time for one or more of the group.

This is probably the least true post I’ve seen on these forums. Maybe you’re just hanging around with the wrong type of people. While this element does exist in this game, it exists no more in this game than other MMOs, in fact, considerably less in my experience.

In fact, I only ever hear this happening in speed runs. And in Guild Wars 1, it happened in speed runs there too.

Another Farming Spot Gets Stealth Nerfed

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

Oh wow it’s vayne, who woulda expected.

I know. I’m quite unpredictable.

No, not really.

Artichoke.

Did you predict I’d say that?

Guardian hp, is it fair?

in Guardian

Posted by: Vayne.8563

Vayne.8563

Guardian is already one of the sturdiest professions in the game, with one of the highest amounts of viable builds.

You are wrong.

Saying someone is wrong does not make that person wrong. If you have some evidence, go ahead. I think you’ll find that many professions in this game only have 2-3 viable builds…not all, but certainly guardians have more viable builds than necros, engies and probably eles at very least. Probably rangers too.

If you have evidence to suggest otherwise, have at it. If you just want to say I’m wrong, it doesn’t count for anything.

My thoughts about GW2

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

I don’t think there is any thing “wrong” with the game. People just expect to much.

GW1 had an amazing depth to skills, skill interactions, and consequently, to build depth and player choices. To me this was the game’s #1 appeal.

This game has very little depth by comparison, and very few real choices — all GW2 skills basically differ only by dmg coefficient, cooldown, and animation – conditional effects are rare and traits across the board are really underwhelming on most classes.

It’s reasonable to expect a sequel to have similar mechanics to the original game, but this is not the case here. At all.

Unless a company learns from it’s mistakes. Guild Wars 1 lost tons of people to the impossibility of balancing a game with that many skills and cross profession mechanics. They did annouce, well prior to launch, exactly how skills would be handled. It’s different because they found they’d lost control of the skills in the old game. Imbagon paragons, spirit spammers, perman-sins, 600 monks, sabway and team discord builds proved that.

And this game is better how? At least in GW1, the breadth and depth of the skill system allowed people to come up with counters over time, and at the end of the day, balanced builds/comps always prevailed over gimmick builds. In any case, dumbing down core game mechanics to the point that GW2 has because balancing is hard is a terrible idea, as witnessed by abyssmal sPVP participation numbers, and it sure hasn’t expedited the balancing process either.

As the saying goes: if you design a game that any idiot can play, only idiots will play it.

Better how?

It has a marketplace, so I don’t have to stand around in Spamadan all day to sell some stuff.

You can jump and swim. It might not mean anything to you, but some of us like that.

It has more dynamic combat. In Guild Wars 1, half the time you succeeded or failed before you ever left the outpost.

Actually Guild Wars 2 is superior to Guild Wars 1 in a number of ways. And some of the ways Guild Wars 1 was superior led to longer term problems.

As far as making something so simple only an idiot would like it, I guess tetris wasn’t that popular. /stupid sayings

Another Farming Spot Gets Stealth Nerfed

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Posted by: Vayne.8563

Vayne.8563

Oh wow it’s vayne, who woulda expected.

I know. I’m quite unpredictable.

Pay to Skin, Am I Right?

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

I’d probably spend way more money on the item shop if those kitten skins weren’t a random drop from a crate… just saying.

Me too. The problem is, the amount of money people spend on the random stuff is going to be a lot more than all of us who buy the skin combined.

Unless people stop buying random reward boxes, they’ll keep putting them in the game.

Guardian hp, is it fair?

in Guardian

Posted by: Vayne.8563

Vayne.8563

Put it this way. You have the same health as an ele and a thief, and they have weaker armor. Is that fair? lol

Thats interesting, cos my Ele has 24K hp, but my guardian has only 18K – both stacking vitality.

I’d say therefore, that Guards do not have the same HP as Ele’s.

Then your armor and the stats you’ve put points into are affecting the total. You can put vitality armor on guardians if you want. This isn’t a guess, it’s a fact.

Base hit points for thieves, eles and guardians are EQUAL.

For more info check out this wiki page.

http://wiki.guildwars2.com/wiki/Health

yes but to get the same hp to damage ratio i would have to have no hp guardian already has almost no mobility so now i have no mobility no hp high damage and okish armor with some buffs to give me protection and regen fantastic against maybe a tank melee class but not against conditions or other Bez classes because they have more fight control then a guard

HP to damage ratio isn’t the point, though. The only way to make it “fair” for all professions is to make all professions identcle. The second you change ONE aspect, you suddenly have professions that are better at some things and worse at others. You don’t NEED to have the same damage output as a warrior in a support profession. It’s not reasonable.

Another Farming Spot Gets Stealth Nerfed

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

I just love that ArenaNet puts in objectives that, to reach them, you have to farm for, and then goes and nerfs every possible way to farm. So where’s the logic in that?

And if you’re not supposed to farm, why the need for so many mats for a single item? How would you ever acquire it? By simply playing and then sometime in the distant future you have all the materials? Best delaying tactic ever. Not.

Buy Gems, trade them in for gold.

/thread

OMG! Are you an NCsoft employee?

Lol, that’s the same impression I got.

I’m starting to think a lot of folk on this forum are ncsoft employees trying to spin their hardest.

It’s as dismissive as saying that other people who disagree with me work for some other MMO company, because they have a different opinion. Not only is it unwarranted to suggest it, but it doesn’t further your arguments at all.

Guardian hp, is it fair?

in Guardian

Posted by: Vayne.8563

Vayne.8563

Put it this way. You have the same health as an ele and a thief, and they have weaker armor. Is that fair? lol

Thats interesting, cos my Ele has 24K hp, but my guardian has only 18K – both stacking vitality.

I’d say therefore, that Guards do not have the same HP as Ele’s.

Then your armor and the stats you’ve put points into are affecting the total. You can put vitality armor on guardians if you want. This isn’t a guess, it’s a fact.

Base hit points for thieves, eles and guardians are EQUAL.

For more info check out this wiki page.

http://wiki.guildwars2.com/wiki/Health

No one other than a beserker trash user will add no hp on to their build. There are plenty of builds that require additional hp. All of those are not beserkers. We are talking about a support guardian that DOESN’T need to put out DAMAGE but instead HEAL their ALLIES. Do you understand that? This isn’t a damage thread it’s giving the guardians that little bit more health to stay in a massive fight and help their wounded allies. This isn’t crappy structured man on man. This is a all round post saying guardians are a little underbalanced. Rangers have been having buffs for the past few patches because crappy little beserker trash said “we cnt slo rn pls buf” When rangers were classes as a zerg support class. Now they’re one of the most powerful solo runners out. Understand that not every class needs to be doing insane damage while maintaining massive damage. Some builds are there to help others. Go find out what supporting means. If i had it my way. Every beserker class would be nerfed till they weren’t the only thing used.

I’m not disagreeing with nerfing bezerker at all. I’m disagreeing that guardians have an unfair lot in this game. Do you know how many engineers are laughing at this thread right now?

Another Farming Spot Gets Stealth Nerfed

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

Its kind of sad how you guys fight here on forum while everyone wants to just enjoy the game.
I somewhat understand that in this game nothing is a big effort to get(gear wise) or what takes some effort are not required for anything.
Now that means that even if ppl farm they might get it sooner but that wont hurt anyone, because the ppl who would want them gets the different materials cheaper cause there is more, and the ppl who are against farming (dont like it) wont care because they get it slowly/buy it slowly but for cheaper.
This is why I dont understand here, the only thing what can hurt a playerbase is the mentality whats pretty much agaist a type of playstyle. If ppl what to farm let them, now who will be hurt by the OP who got a few venom sac over a hour, no one. Yet the first response he saw was telling him off to leave if u dont like how we got things here, and thats rly bad. Worse than anything anet can do against players.

The problem is that Anet is making decisions for a reason to close certain farming spots. People who come to the forums to complain about those spots being closed are not, in my opinion, benefiting the game.

It’s not like their complaints will stop Anet and make them open the farming spot again, because that’s not happened.

My answer to those who like to farm is to find another spot.

I’m not saying don’t farm. I’m saying don’t expect Anet to change how it runs the game, based on your play style.

No one really knows why every one of the nerfed spots have been nerfed, but take the example of the skale on Southsun. People complained and complained and it turns out it the way it was was a bug, and Anet fixed the bug. And a lot of people knew it was a “too good to be true” bug and expected it.

But those who come to complain about that stuff, though I agree they have the right to, aren’t really doing the game or the community any favor at all.

Unless Anet made a mistake and closed a spot for no reason, complaining that Anet is managing their game as they see fit doesn’t benefit anyone.

Guardian hp, is it fair?

in Guardian

Posted by: Vayne.8563

Vayne.8563

Put it this way. You have the same health as an ele and a thief, and they have weaker armor. Is that fair? lol

Thats interesting, cos my Ele has 24K hp, but my guardian has only 18K – both stacking vitality.

I’d say therefore, that Guards do not have the same HP as Ele’s.

Then your armor and the stats you’ve put points into are affecting the total. You can put vitality armor on guardians if you want. This isn’t a guess, it’s a fact.

Base hit points for thieves, eles and guardians are EQUAL.

For more info check out this wiki page.

http://wiki.guildwars2.com/wiki/Health

Another Farming Spot Gets Stealth Nerfed

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

1) You shouldn’t be farming to begin with.
2) Nothing was changed, your perception is just different.
3) Nobody cares.
4) If you aren’t having “fun” anymore, then quit.

I’ve come into this thread just to say I hate you and people like you.

The fact that there are things in this game that cost 500+ gold to make (volcanus comes to mind), not to mention stuff like infinite light, mjilnor (spelling is wrong, I know) and then legendaries means that farming is needed. Flat out. End of. You are wrong. This isn’t a debate. To get a high tier item one would like in a reasonable amount of time, farming is needed. Whether it be world bosses, mobs in Orr, dungeons of any kind, gathering every day, whatever. Farming is needed.

Also, perception is how we get results for the scientific method. To claim that his “perception changed” doesn’t mean he’s wrong, you blithering kitten.

The problem I have with your diatribe is the terms reasonable amount of time. Reasonable amount of time to whom?

In most games, if you don’t have certain gear, you can’t progress at all. You need X gear in order to enter Y raid. This game doesn’t do that to you, so the amount of time it takes to get the highest end gear is longer…intentionally so.

It’s not supposed to be fast to get the best looking (matter of opinion anyway) weapons in the game. They’re not giving you more power.

The problem is, you kids today have no patience. lol

Why do you keep going to the age argument? We get it man …. You are retired, and stuck at home, and play up to 10 hours or more a day since launch, as per your statement of having played 3000+ hours already. You playing this game is basically a full time job.

If I had 3000 hours in this game, I am sure I would have my legendary too, and I would be on here telling people to relax and take their time and high fiving you on your post, but I dont.

So when I come on, I farm.
1. Because I enjoy it after a long day at work to come home and do mindless nothings for a while.
2. Because I have a goal I would like to achieve in a reasonable amount of time, so that if something new does come out .. and it will, I will be able to spend my time working toward that goal as well.

The age argument is not based on how much time I have to play. It’s based on the younger generations today being in a rush for everything and having a lot of stuff handed to them on a silver platter…things we used to have to work for. It’s a different mind set. So it’s appropriate.

I guarantee you that if I could only play 1 hour a day, I’d still feel the same way. Because I don’t expect, nor have ever expected, to get anything quickly ever. It’s just not the way I was raised.

My kids. not so much.

Well I guess you failed to pass on some of that good ole parent son teachings that were instilled in you like you say.
Me thinks you enjoy placing smoke screens in the way of what you keep saying.
Every post you write is all about time and its relevance on your perspective of the game.
You seem to enjoy making your assumptions.. firstly about how the game is designed and how it’s meant to be played out. Then you assume the definition of a player is to somehow based on how much time they play the game and by what they enjoy doing in game. Now you think to pigeon hole players by way of age and your perception of how that affects gaming attitude.

Pure and simple you enjoy guesswork, you enjoy stigmatising and you enjoy hearing the sound of your own voice… try drawing the curtains, take a walk out in the world and breath the fresh air, then come back and tell us all about your journey back into RL. You might have the time to play 24/7/ 365 so achieving things to you seems easy to do without the need to set particular goals and timescales.. but many others amongst us, young, middle aged or senile simply don’t have that luxury and so look to make adjustments in game to accommodate our own allotted time, playstyles and enjoyment.
Just please stop preaching your babble and go do something more useful.

You sound hostile. Maybe you should consider anger management classes.

90% of everything you see on these forums is guesswork. You don’t like MY guesswork, so you have a problem with me. I don’t really care that you do. That would be your problem, certainly it’s not mine.

You don’t know how much I get outside, or how much air I get, or what else I do in my spare time. In fact, that’s all just guesswork on your part. Maybe you should get out into the open are and stop trying to guess about people’s real life actions or circumstances.

At the very least it would make you seem less hypocritical.

Pay to Skin, Am I Right?

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

Err, i would consider transmutation crystals a gem store item, and you need them if you want to transmute level 80 stats onto anything.

Which are cheap enough to buy with gold, if you really wanted them.

Why are people strongly against raids?

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

Oh come on, we’re not nerds that are afraid of social interaction, but social interaction is kinda bad in this game. I take myself as an example, I’ve been a big guild for months now, and we rarely talk, I don’t even say “hi” on guild chat, and most of other guildmates do the same.

Same goes for the open world PVE.

That means the social interaction is bad in your guild. I’m in a guild that doesn’t shut up. Depends on the guild. The bigger the guild, the more likely you’ll have less chatter.

I mean who can deal with a couple of hundred people all chatting in the same channel.

Also, many guilds employ voice chat servers, and a lot of the “chat” goes on there instead of guild chat in game.

Oh kitten. Here I go again agreeing with you, even had to give you a 1, I have been with the guild I’m in for 6 years coming from GW1 where we at one point had 1500+ members(think about 300+ on vent at the same time, chaotic). Here in GW2 we are trying to keep the numbers much lower and still at times the chatter in TS is so wild I must mute them so I could stop laughing long enough to concentrate on my farming escapades. Just an LOL moment.

I was in Mara in Guild Wars 1, and it was pretty chatty…even though it was a big big alliance, but it was the same 20 people chatting every night. And that was later when it had slowed down quite a bit.

I couldn’t imagine how bad it would have been in the early days.

I have a guild of about 100 now, with about 20-30 active members, and we usually have chatter.

Guardian hp, is it fair?

in Guardian

Posted by: Vayne.8563

Vayne.8563

also the fact that everyone seems to point out a warr takes more damage so they need more hp is untrue my warr has more hp and toughness and just as much condition removal but i hit 2x’s harder then my guard i can actually stand still on my warr that is pretty much full bez gear and let people beat on me before i even have to think about doing anything then i can just kill them with the crazy crit rate that i have after i pop my 8k heal and my 4 sec invun and use my last 2 utility’s to knock people over i dont want my guard to do more damage then a warr because thats just silly it is a support class in my eye’s and thats fine but whats the point of being a support class if i die faster and move slower then every other class around me

I read your original post and the question you actually asked in your OP is, is it fair.

Yes, it’s fair. Because conditions hurt thieves and eles too, who have the same health and less armor. Because over all, you have one of the most powerful professions in the game and you’re asking for it to be made MORE powerful or more survivable.

Every profession needs an achilles heel. And everyone knows how hard it is to kill a good guardian.

If you ask the question “is it fair”, the answer is yes. The guardian of all the professions is probably the one that needs the least amount of love.

T6 Dust Crisis

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

Well you see about that Vayne thing, he does spend all his time in the forums trying to debunk every major complaint out there about anything.

I cannot speak for every aspect of the game, but when it comes to the game’s economy upwards of 95% of people’s complaints are rooted firmly in ignorance. Anyone who understands undergraduate macro 1 is likely ridden with a burning desire to reach through their screen and stab everyone upon reading these forums.

Vayne has stuck to it and fought the stupid long past what I’d consider reasonable, and it’s impressive.

Thanks…too much time in my hands, I guess. Anyway it’s cheaper than golf. lol

Another Farming Spot Gets Stealth Nerfed

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

1) You shouldn’t be farming to begin with.
2) Nothing was changed, your perception is just different.
3) Nobody cares.
4) If you aren’t having “fun” anymore, then quit.

I’ve come into this thread just to say I hate you and people like you.

The fact that there are things in this game that cost 500+ gold to make (volcanus comes to mind), not to mention stuff like infinite light, mjilnor (spelling is wrong, I know) and then legendaries means that farming is needed. Flat out. End of. You are wrong. This isn’t a debate. To get a high tier item one would like in a reasonable amount of time, farming is needed. Whether it be world bosses, mobs in Orr, dungeons of any kind, gathering every day, whatever. Farming is needed.

Also, perception is how we get results for the scientific method. To claim that his “perception changed” doesn’t mean he’s wrong, you blithering kitten.

The problem I have with your diatribe is the terms reasonable amount of time. Reasonable amount of time to whom?

In most games, if you don’t have certain gear, you can’t progress at all. You need X gear in order to enter Y raid. This game doesn’t do that to you, so the amount of time it takes to get the highest end gear is longer…intentionally so.

It’s not supposed to be fast to get the best looking (matter of opinion anyway) weapons in the game. They’re not giving you more power.

The problem is, you kids today have no patience. lol

Why do you keep going to the age argument? We get it man …. You are retired, and stuck at home, and play up to 10 hours or more a day since launch, as per your statement of having played 3000+ hours already. You playing this game is basically a full time job.

If I had 3000 hours in this game, I am sure I would have my legendary too, and I would be on here telling people to relax and take their time and high fiving you on your post, but I dont.

So when I come on, I farm.
1. Because I enjoy it after a long day at work to come home and do mindless nothings for a while.
2. Because I have a goal I would like to achieve in a reasonable amount of time, so that if something new does come out .. and it will, I will be able to spend my time working toward that goal as well.

The age argument is not based on how much time I have to play. It’s based on the younger generations today being in a rush for everything and having a lot of stuff handed to them on a silver platter…things we used to have to work for. It’s a different mind set. So it’s appropriate.

I guarantee you that if I could only play 1 hour a day, I’d still feel the same way. Because I don’t expect, nor have ever expected, to get anything quickly ever. It’s just not the way I was raised.

My kids. not so much.

Guardian hp, is it fair?

in Guardian

Posted by: Vayne.8563

Vayne.8563

@ vayne
so your saying that my lack of hp is to = me out to high damage dealing classes that have more in fight mobility

that sounds fair…

Guardians have tons of tricks up their sleeve. You almost never see anyone complaining that guardians are underpowered. It’s very rare. You don’t often here people complaining about how hard it is to survive as a guardian. You hear this complaint from thieves and eles all the time.

More mobility doesn’t make you less squishy. The truth is eles and thieves both have a higher skill requirement for basic survival than guardians do. If your’e really comparing your survivability over all to eles and thieves…you have no argument.

Guardian hp, is it fair?

in Guardian

Posted by: Vayne.8563

Vayne.8563

Put it this way. You have the same health as an ele and a thief, and they have weaker armor. Is that fair? lol

Guardian hp, is it fair?

in Guardian

Posted by: Vayne.8563

Vayne.8563

Because with all the other damage mitigation affects he has, it’s be so overpowered with more health, it isn’t funny.

Guardian is already one of the sturdiest professions in the game, with one of the highest amounts of viable builds.

I’m sure being killed in WvW is frustrating, but this isn’t the profession that needs help at this point in time.

Guild challenge did not award merit!

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

Did you get credit in this weekly period already for another guild challenge. Because the most guild merits you can get per week is the top tier award for that week.

In other words if you do a guild challenge on monday and complete it, no matter how many guild challenges you do for the rest of the week, you will get no further merits.

This is by design so huge guilds can’t jump ahead of smaller guilds.

Another Farming Spot Gets Stealth Nerfed

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

I just love that ArenaNet puts in objectives that, to reach them, you have to farm for, and then goes and nerfs every possible way to farm. So where’s the logic in that?

And if you’re not supposed to farm, why the need for so many mats for a single item? How would you ever acquire it? By simply playing and then sometime in the distant future you have all the materials? Best delaying tactic ever. Not.

Buy Gems, trade them in for gold.

/thread

OMG! Are you an NCsoft employee?

Lol, that’s the same impression I got.

While I’m quite happy to finally be the guy not being accused of being an NCsoft employee, the idea that only an NCsfot employee would suggest buying gems to sell for gold is silly.

My son bought gems and exchanged them for gold (where as I don’t). He simply didn’t have the patience to wait to get The Dreamer.

The funny bit is, as soon as he got the Dreamer, a couple of weeks later, anyway, he stopped playing…so getting it didn’t really help him out at all. He’s now paid real money for something he’s not even using.

He’d have been better off just taking his time. But you can’t explain that to kids. They never listen. lol

Why are people strongly against raids?

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

Oh come on, we’re not nerds that are afraid of social interaction, but social interaction is kinda bad in this game. I take myself as an example, I’ve been a big guild for months now, and we rarely talk, I don’t even say “hi” on guild chat, and most of other guildmates do the same.

Same goes for the open world PVE.

That means the social interaction is bad in your guild. I’m in a guild that doesn’t shut up. Depends on the guild. The bigger the guild, the more likely you’ll have less chatter.

I mean who can deal with a couple of hundred people all chatting in the same channel.

Also, many guilds employ voice chat servers, and a lot of the “chat” goes on there instead of guild chat in game.

Why are people strongly against raids?

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

People aren’t against raids. People are against WoW style raids, which is the only type of raids most people have ever been exposed to (since games like Rift copied the raid style almost exactly).

The problem isn’t the raids themselves, but what they represent, which is the gearing up to get to them.

I seriously doubt anyone would hate a raid you could jump into. People hate raids because in almost every game, you have to gear up for them, usually requiring a lot of grind to experience the content.

Guild Wars 2 players, on the whole, prefer cosmetic grind, to required gear grind.

Thanks for the clarification.

When I think of raid (haven’t played WoW or any other MMO), the first thing that comes on my mind is something like Fractals but for 5-15 people. On the other hand, doesn’t Fractals use the same “gearing up” system for level 10 and above with Agony resistance infusions?

As for me, I wouldn’t mind seeing raids as long as you don’t earn tiers of new gear from it, but some unique skins, titles, T6 materials, or even unique armor or gear sets as a random drop ( such as Ogden’s armor for example) would be a nice reward.

Fractals was designed specifically to give people who like this play style something to do in Guild Wars 2. That was it’s intention.

However, there is one HUGE difference between what Fractals offers and what other games offer as far as Raids go.

In other games, if you don’t gear up for the raid, you don’t see the content. But anyone can see the content in fractals, without actually doing the higher levels. You still see all nine fractals, just not the harder modes.

You can actually go all the way to level 20 in fractals, by just playing. You don’t have to have agony resistence to do let’s say a 17th level fractal (if you’re good enough).

However, once you do ten level ten fractals, you automatically have a ring that gives you the ability to add agony resistence to your character. You’d most likely have gotten a ring before that point from one of the daily chests. When you have two rings, you automatically have enough to continue past level 20 and in fact go all the way to thirty.

Now hear is the interesting bit. From what I understand level 38 is sort of the sweet spot, because everything drops in it. And you can do level 38 fractals by only getting stuff that drops in the fractals, so it’s self contained.

No other game can make the claim. You can still go higher with easy to get gear from dailies and guild missions, but make no mistake, because everyone can see the content and because it’s completely self contained, it’s completely different than the raid model found in other games.

Why are people strongly against raids?

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

People aren’t against raids. People are against WoW style raids, which is the only type of raids most people have ever been exposed to (since games like Rift copied the raid style almost exactly).

The problem isn’t the raids themselves, but what they represent, which is the gearing up to get to them.

I seriously doubt anyone would hate a raid you could jump into. People hate raids because in almost every game, you have to gear up for them, usually requiring a lot of grind to experience the content.

Guild Wars 2 players, on the whole, prefer cosmetic grind, to required gear grind.

Servers pops

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

Yes they did a while ago. This is the 2nd time I think, since I’ve played. Sometimes they just pop in a thread when someone asks and confirms it, but it is pretty noticeable. They might just figure it is so common sense they don’t need to address it lol

They might figure it’s common sense? Here? Really?

I think not. lol

The servers aren’t all full now? ZOMG THE GAME IS DYING!!!!!! :-P

I transferred to TC 3.8 seconds after seeing it was no longer full :P

You go! Welcome to the server!