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Living Story: Flame and Frost question

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Posted by: Vayne.8563

Vayne.8563

The stories are indirectly linked. Like the Flame and Frost story told of an alliance between the dredge and the flame legion shaman. The Flame Legion is more of a magical race, where as the dredge are technological. Together they were building weapons that mixed both…and were testing them on norn and charr (the traditional enemies of the two races).

They destroyed some steadings and small towns, and there were refugees that had no place to go. The refugees are the link to Southsun Island.

There’s a corporation called the Consortium, sort of a bad guy big business types who bought Southsun Island to use as a resort, without checking it out too thoroughly. The monsters there make it a bad bad location for a resort.

So they offered the refugees jobs and homes on the island, but they got them to sign contracts that don’t allow them to leave, and the refugees are mad about it. kitten mad. In addition some animals have become crazed, more wild than before and no one knows why. Inspecter Kiel of the Lionguard has been sent to investigate.

That’s the setup for Southsun and the connection between the two.

More updates than MMOs with Subs?

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Posted by: Vayne.8563

Vayne.8563

My perception is less updates. We haven’t had a real lasting content patch in several months now. The game is getting stale, we need updates and bug fixes.

We need a rework of world drop rates and the ability to get items from killing monsters reliably too, a lot of us have been waiting months for these updates.

I give them a B-, because at least it’s not as slow as other games, but even with patches every month they seem hollow and empty of any substance.

So Guild missions aren’t real content. Gotcha.

Nope, not for small guilds. Will never see them. Well maybe in 6 months we can unlock a few. Plus it’s not content I or anyone else in the guild is excited for or wants to do.

So what else have they added again? Keep trying.

Because you refuse to do the public guild missions offered on many servers. That’s your own problem. I have smaller guilds that do guild missions with my guild, just because they want to get the guild commendations. Then they go back to representing their own guilds. They get stuff without the grind, we get extra help. It’s a win/win.

When do you run those? My solo guild and I would be interested :P

We run guild missions twice a week. I’ll message you the link to our website. Obviously you’d have to join the guild to rep it so you get the stuff, but there’s no requirement to do anything other than rep when you want to to do the guild mission. More of a service to help out smaller guilds than anything else.

More updates than MMOs with Subs?

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Posted by: Vayne.8563

Vayne.8563

My perception is less updates. We haven’t had a real lasting content patch in several months now. The game is getting stale, we need updates and bug fixes.

We need a rework of world drop rates and the ability to get items from killing monsters reliably too, a lot of us have been waiting months for these updates.

I give them a B-, because at least it’s not as slow as other games, but even with patches every month they seem hollow and empty of any substance.

So Guild missions aren’t real content. Gotcha.

Nope, not for small guilds. Will never see them. Well maybe in 6 months we can unlock a few. Plus it’s not content I or anyone else in the guild is excited for or wants to do.

So what else have they added again? Keep trying.

Because you refuse to do the public guild missions offered on many servers. That’s your own problem. I have smaller guilds that do guild missions with my guild, just because they want to get the guild commendations. Then they go back to representing their own guilds. They get stuff without the grind, we get extra help. It’s a win/win.

We need a major change in the game

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Posted by: Vayne.8563

Vayne.8563

figured I’d let ya know, I just let everyone else know who ya are, happy hunting on the forums.

It’s just bad all around for everyone, no one can give any constructive criticism or express an opinion without having their thread hijacked by the same copy and pasted responses. Don’t let him get to you, I’d be bitter if all I had was my copy of GW2 too.

You mean the same copy and pasted complaints, over and over again, in thread after thread, most of which are the opinions of people who want to play a game that this game is not.

Yep, that’s what I thought you meant.

Guild wars 2 content update

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Posted by: Vayne.8563

Vayne.8563

I’d rather have big expansions like nightfall and factions

I have to agree with this.

Anet tried the mini pack thing once in GW1. It was basically just a series of mini missions for weapon skins. None of the skins were very good though. In fact I never saw anyone use them. I don’t think it was a very popular idea. Back when I was playing GW1, I asked several of my guild mates and even asked random people about those mini missions and if it was worth paying the $10 to unlock them, and almost everyone said it wasn’t worth buying it. Of course, only Anet really knows the numbers there.

I loved the charr staff for my necro. It was awesome looking. I didn’t like the Tengu weapons or the Mursaat weapon skins at all though. The pack was fun, however.

More updates than MMOs with Subs?

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Posted by: Vayne.8563

Vayne.8563

My perception is less updates. We haven’t had a real lasting content patch in several months now. The game is getting stale, we need updates and bug fixes.

We need a rework of world drop rates and the ability to get items from killing monsters reliably too, a lot of us have been waiting months for these updates.

I give them a B-, because at least it’s not as slow as other games, but even with patches every month they seem hollow and empty of any substance.

So Guild missions aren’t real content. Gotcha.

More updates than MMOs with Subs?

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Posted by: Vayne.8563

Vayne.8563

I didn’t find any glasses from southsun??? The vendors didn’t have them. Where should I look?

There were goggles on southsun…maybe that’s what he’s talking about?

Ha, he’s referring to looking at the world through rose colored glasses

Ya think? Humor shouldn’t really need an explanation. lol

Our reactions to farming nerfs

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Posted by: Vayne.8563

Vayne.8563

You still don’t see past your own nose do you….

It is actually you doing the telling Vayne.. you keep telling us in almost every post you put out, how ANET have designed this game this way or that, that this is what so and so type od player does, or should do.

If you spent more time playing rather than preaching I would actually think you enjoy the game more, as it is you appear to spend more time on here preaching the gospel according to Saint Vayne. No one really cares about how you perceive the game to be laid out or how it should be played or who is “insert game style”… farming is just as bigger part of any MMO as dungeon running, story crunching, trade selling, and zerging… players choose to play the way they feel brings them the most fun and success… ANET merely provide access to do it. The only thing they liked to state in their manifesto is we don’t want players to grind… make of that what you want but every MMO since the beginning of time has grind… it has to in order to keep players logging back in.
Trouble is we see grind to mean different things.. levelling is a grind, running your story is a grind, hoarding loot and moneyz is a grind, crafting is and yes crafting that legendary is supposed to of been the pinnacle of your grinding efforts… the forge is a gamble and for those who enjoy grinding the toilet sometimes.
So your generalisations just don’t apply imo because people are people and they will do what they want, how they want, when they want… if they can.
If ANET close off all those areas that help players acquire certain things whether to craft, sell or stash then at some point the playerbase will retaliate the only way that makes any kind of noise.. they stop spending (hardcore and casual) and eventually they will drift to other MMO’s.

I know you like to play the white night on here and defend ANET as best you can, and I respect you for it, I too have done that on many occasions where I see fit and I don’t discredit your opinions as such… but sometimes you need to take away the rose tinted glasses and see the game as it really is not just how “you” know it to be.

This post can be completely discounted because of your inability to understand what Colin is saying in the manifesto and it’s crystal clear. Taking a single line out of a whole bunch of lines out of context to try to make a point is what politicians and lawyers do. It doesn’t make them right.

Colin was talking about combat grind. He was talking about killing mobs to level. He was talking about combat, because he said, “We don’t want people to grind in Guild Wars 2, no one finds it fun, we want to change the way people view COMBAT.”

That has nothing to do with gear grind, legendary grind, pepper grind or any other kind of grind.

He was talking about like what happened in Aion when people ran out of quests and they could only level by killing bosses over and over again. It’s obvious to anyone who watches the manifesto and has a basic grasp of the English language.

I’m sure you do, so you’ve probably just forgotten the rest of the paragraph in your zeal to prove me wrong.

First of all COLIN is not GOD! He does not know what everyone is thinking, just like you do not know what everyone is thinking. Do you know what I enjoy? NO! Does COLIN? NO! NUFF SAID!

Now, unless you have something constructive to say, I suggest you find your way out of this post.

No one said Colin was god. Likewise, you are not god. Anet had a vision for a game. The vision obviously doesn’t fit your criteria, it does fit mine. I’m not sure why you’re having trouble with this concept.

I never said I was, and I don’t say what people do and don’t like, cause people tend to have their own opinions on taste. Now you keep saying that people don’t like farming and grinding, well this post proves you wrong does it not? And if Anet said that, then once again, this post proves them wrong.

I never said people don’t like farming. I’m saying the percentage of people who consider themselves farmers as a percentage of overall players is pretty small. Most players who “farm” don’t sit there with a stop watch and say OMG I only made 3 gold this hour instead of 4. That’s not typical game play.

The people who come to forums who complain about nerfed drop areas are not the typical MMO players either. That’s what I"m saying.

That’s not to say there are NO players that do this. But since they’re a rather small minority in my opinion (albeit a vocal one), I don’t think the game should be changed just for them, particularly if there’s a reason why it was changed in the first place.

T6 Dust Crisis

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Posted by: Vayne.8563

Vayne.8563

In other words, we are virtually going into negative supply flow at the rate it is being used than the rate it is being “created”, so to speak.

Not long ago, sell order supply was nearly 0 and now it’s nearly 5000 units. It’s also been said that the dust is used in many crafting/forge recipes, do you have data on how much is sold and how much is consumed each day? You seem to be making a lot of assumptions based on little evidence.

From what I see there has been some manipulation of the market by opportunists, plus a drop in the number of people gathering the dust which led to an increase in price. This in turn leads to the dumping of hoarded supplies by those same opportunists, and an increase in gathering by people who notice the higher price, which leads to an increase in supply.

In the words of one of recent history’s greatest philosophers, “Don’t Panic.”

I’ll just leave this here.

EDIT: Stretching the graph back to February, 5k seems to be around the ‘sweet spot’. Comparing now to March/April, I’m wondering if/when the bubble goes pop.

And to throw on another anecdote, Cursed Shore was hoppin’ again last night on TC.

You know, they do the temples almost every several hours on my server to, and when I run with them there are always a few people who ask what happened to the loot, cause you leave Orr with almost nothing but the loot you get from the temple chests and some porous bones, might have a few heavy moldy bags, but you dont get much from just a few bags. All the events in Orr have been nerfed and all the mobs loot tables have been nerfed and anyone that tries to say differently is either an Anet employee or delusional.

Thanks for posting that Uruz. Maybe people will stop saying I don’t know what I’m talking about now. Less fun for me, but probably better overall for the forums. lol

That post proves nothing except how expensive T6 dust is. The only place to Acquire it is in Orr and if you go there and try and farm it from risen, all they pretty much drop is porous bones cause Anet has nerfed the crap out of the place and no one goes there anymore except to do Temples.

It proves the price has already started going down. It will continue to go down as more people go back to Orr. I’m not sure why a drop in price should be ignored, just because it doesn’t agree with your personal theory.

On inconsistent and paradoxical game design

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Posted by: Vayne.8563

Vayne.8563

Let’s try it this way: ANet said Guild Wars 2 would not be grindy at all.

They said nothing of the sort. From what I understand, they’re just gonna make grinding less… mindnumbing than standing in 1 spot for hours everyday killing the same mobs over and over and over again.

Actually they did. I clearly remember a video where phrases like “We don’t like grind” or “We want to eliminate grind” were being thrown around.

You remember a video talking about a specific kind of grind, and if you see the whole quote, it’s not talking about gear grind or item grind. There were very specific interviews with Eric Flannum where he said there would be things to grind for in the game for players who like grind, but that it wouldn’t be mandatory grind, which is what we have now.

The video you’re thinkining about is the much maligned MMO Manifesto, where Colin was talking about how in most games, you have to grind to get to max level before you can do anything fun. Not the grind you’re talking about.

Breaking the Carrot Condition

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Posted by: Vayne.8563

Vayne.8563

Good post. Thanks for sharing.

Character Attachments

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Posted by: Vayne.8563

Vayne.8563

I agree this is one of the problems with the game. If you want to attach yourself to a character, you have to sort of do it yourself. This game definitely doesn’t have the same immersion factor Guild Wars 1 had.

How do you guys' stay interested? +Questions

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Posted by: Vayne.8563

Vayne.8563

I quit months ago, but I still lurk the forums once in a while to see if anything has changed… By the looks of it, still getting worse.

Or better, depending on your point of view.

Depending on Vayne’s PoV, this game is mother kitten ing aMaZinnngggg!!!! Forevarrr Guilds for life forums for life 24/7 kittens!

Well, I’ve never called the game amazing. Not once. You can look through my posts if you want. I’ve called it good. That’s all. Good, and it needs work. It has the potential to eventually become great…I have said that.

Of course, since you don’t bother to read what I’m actually saying, you’d never know that. lol

No way in hell am I going through your novel of posts, I’ll just take your word for it man…

IMO It’s okay at best, and worth 60 bux, but meh after a play-through or two.

Again, it depends completely on your interests and play style. I have yet to find any MMO I could play for four months. Rift and Lotro were the longest, but even they were just meh to me. So it’s just a matter of opinion.

By the same token I was able to play Guild Wars 1 for close to five years. So yeah, different strokes for different folks.

So far, I’ve played this game for over 3000 hours, so I’d say I’ve gotten my money’s worth, even with the money I’ve spent in the cash shop.

Night and day difference, you and I. I thought both those games sucked, couldn’t play Lotro for more than a few hours and Rift /snore. I played GW1 and absolutely hated it – GW2 was great for a while, but I don’t agree with “Play the game how WE want you to play it, not how YOU want to play it” stance they moved to.

That play how you want thing was explained over and over again before the game launched. It didn’t say there’s be no parameters or boundaries at all. It said, basically, you could level up doing all sorts of different stuff and get top level gear. Well that’s still true. You can do dailies and get ascended stuff. Or Guild Missions. Or the fractals, or now WvW. You can level up doing just about anything but SPvP and you can SPvP without leveling up at all.

This game gives players a whole lot more freedom than other theme park MMOs where the only real way to gear up is raids.

I suppose you’re talking about WoW, which if it is, it hasn’t been that way for years. People don’t just play games to play, there is an objective, while that is subjective it, for the most people play for reward. Score, loot, shinies, you name it, that is the name of the game. Otherwise we’d still be enjoying Pong, back and forth all day, no winner no loser, no need for any other game.

Right, that’s why Skyrim was popular. Because everyone plays for shineys.

Did it occur to you that most people play MMOs for shineys because that’s all MMOs offered them and other types of players might like them if they offered something different?

You need to make more friends in your own time zone, you need someone to talk to, I am not that guy, sorry -

And yes, I don’t play MMOs just because I like to run in circles and hit mobs OHHH YAY I killled anotherone!!THEEXCITEMENTICAN’TCONTROLMYSELFOHHHIKILLEDANOTHERWHOOOPPPPIEEEEEDOOOO!!!!!

It doesn’t matter why YOU play MMOs. It wasn’t my point at all. And no, I don’t need to make friends….I have friends.

And if talking to you is bothering you, feel free not to post on a public forum. Because as far as I can tell, answering posts is part of what participating in a forum is about.

Of course, if it annoys you enough, you can always go back to wherever the hell you’ve been.

Just seems like every time I post here, it is you who wants to have a debate, I don’t want to kittening talk to you man.

If i disagree with what you post publicly on a forum, of course I’m going to disagree. That’s sorta what forums are for.

If you don’t want to talk to me, stop replying. It’s really easy, no?

So I saw this video

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Posted by: Vayne.8563

Vayne.8563

Ah, another they lied to us thread. Nothing beats them. Except walking away from people who continually lie to you, but that would be too easy.

Or you could tell those people to stop lying and man up. Nah, rather run away.

I have yet to see these so called lies. But I guess I am just not you.

Oh I never said they lied. I just picked up on what you said (Reminder: “Ah, another they lied to us thread.”). No need to get personal, I wasn’t attacking you.

However I simply do like what I see in those videos more than what we have ingame right now. It might be just marketing, or they decided to take a different path from what can be seen, I don’t know. And it really doesn’t matter, since I guess it won’t be changed anytime soon.
Still, bringing up such topics shows ANet that changing the current combat might not be a bad thing and that there are players who would enjoy that, even if it was just little changes. There’s always room for improvement. We just show ANet where they should look.

@Vayne: Not everyone played beta I guess.

Whether you played beta or not, those videos were pre release, and the amount of complaints about particle effects were myriad. These skills were changed because the fans asked them to be changed. You can still look up transcripts of old AMAs on Reddit where people asked for particle reduction to be looked at.

Our reactions to farming nerfs

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Posted by: Vayne.8563

Vayne.8563

You still don’t see past your own nose do you….

It is actually you doing the telling Vayne.. you keep telling us in almost every post you put out, how ANET have designed this game this way or that, that this is what so and so type od player does, or should do.

If you spent more time playing rather than preaching I would actually think you enjoy the game more, as it is you appear to spend more time on here preaching the gospel according to Saint Vayne. No one really cares about how you perceive the game to be laid out or how it should be played or who is “insert game style”… farming is just as bigger part of any MMO as dungeon running, story crunching, trade selling, and zerging… players choose to play the way they feel brings them the most fun and success… ANET merely provide access to do it. The only thing they liked to state in their manifesto is we don’t want players to grind… make of that what you want but every MMO since the beginning of time has grind… it has to in order to keep players logging back in.
Trouble is we see grind to mean different things.. levelling is a grind, running your story is a grind, hoarding loot and moneyz is a grind, crafting is and yes crafting that legendary is supposed to of been the pinnacle of your grinding efforts… the forge is a gamble and for those who enjoy grinding the toilet sometimes.
So your generalisations just don’t apply imo because people are people and they will do what they want, how they want, when they want… if they can.
If ANET close off all those areas that help players acquire certain things whether to craft, sell or stash then at some point the playerbase will retaliate the only way that makes any kind of noise.. they stop spending (hardcore and casual) and eventually they will drift to other MMO’s.

I know you like to play the white night on here and defend ANET as best you can, and I respect you for it, I too have done that on many occasions where I see fit and I don’t discredit your opinions as such… but sometimes you need to take away the rose tinted glasses and see the game as it really is not just how “you” know it to be.

This post can be completely discounted because of your inability to understand what Colin is saying in the manifesto and it’s crystal clear. Taking a single line out of a whole bunch of lines out of context to try to make a point is what politicians and lawyers do. It doesn’t make them right.

Colin was talking about combat grind. He was talking about killing mobs to level. He was talking about combat, because he said, “We don’t want people to grind in Guild Wars 2, no one finds it fun, we want to change the way people view COMBAT.”

That has nothing to do with gear grind, legendary grind, pepper grind or any other kind of grind.

He was talking about like what happened in Aion when people ran out of quests and they could only level by killing bosses over and over again. It’s obvious to anyone who watches the manifesto and has a basic grasp of the English language.

I’m sure you do, so you’ve probably just forgotten the rest of the paragraph in your zeal to prove me wrong.

First of all COLIN is not GOD! He does not know what everyone is thinking, just like you do not know what everyone is thinking. Do you know what I enjoy? NO! Does COLIN? NO! NUFF SAID!

Now, unless you have something constructive to say, I suggest you find your way out of this post.

No one said Colin was god. Likewise, you are not god. Anet had a vision for a game. The vision obviously doesn’t fit your criteria, it does fit mine. I’m not sure why you’re having trouble with this concept.

We need a major change in the game

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Posted by: Vayne.8563

Vayne.8563

Bet him E-dollars, just to make him go through all his bazillion posts to find where he said “ANet/GW2 isn’t perfect”.

Easy to find, since I’ve been pretty vocally negative about the RNG cash boxes that keep coming up.

It wouldn’t be hard for me to find at all. I was generally against ascended gear as well, even though I understood why it was introduced. I don’t like the way the personal story ended (as far as having to play through a dungeon when the rest of it was solo, or that you saw other people in the Arah story mode cut scene instead of your character). I don’t even particularly like that world completion requires WvW and I’ve spoken out against that.

There’s more, but you get the idea.

So I saw this video

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Posted by: Vayne.8563

Vayne.8563

Oh yes…exactly, someone finally summed up my ideas on this game.
I mean, GW2 is a great game, the first one i thought was worth spending money on, and the first glances of it made me fall in love. But now… I feel betrayed.
Let’s look at effects. All those nice particle animations. Wonderful, really catches the eye and I would not want to stop using such skills. These are not present in game, maybe a few (guardian skills looked similar). Yeah, it WAS a marketing idea, to make it more appealing, but if the technology is given, the effects are there…why not use it? Why deny players the right to see these images in game, the ones they have chosen to adore from the moment it was revealed. Why? I feel betrayed…
GW2 promotion was all about how combat is changing, how unique fast paced and full of action it will be. And for the first few weeks, maybe months it felt like that. Dodging was something new, the effects compared to other MMOs is decent… but simply put: not enough. Biggest problem is what many others before me mentioned: the pace of combat, auto attack spamming (when it was said before that there will be no auto attack…). It would be nice, to spam auto attacks, BUT… after around lvl 40-50ish… mobs die soooo slow and not because you are a noob or have no decent equipment…they simply have too much hp, and combat is basically: auto attack, waiting for bigger attack cooldowns and dodging from time to time. Compare it to WoW for instance (yea…feel free to throw rocks at me), where you stood in one place and pressed buttons, quite boring in the 21th century. Now it is all the same… except that you have to dodge quite a few times if you want to survive, since your hp is generally low and mobs do much damage, which becomes such a drag… I would be happy to dodge all around and perform these acrobatic and tactic things, if it is rewarding. But it still takes almost a minute or not 2 (or more Dear God) to kill one single mob… even if I spend several golds per lvl to equip better stuff as I level my character. No… terribly boring, and I lvoe lvling… I lvled all classes to feel them, to try them and it just turns out boring and dull and is a drag.
The first zone is always fun, because you can run through it, full of action, fast, and then you switch to the second one (15-25) and everything takes exactly 10 TIMES MORE to kill… once you reach sparkly fen, you just wish you were dead isntead of spamming auto attacks with their crappy animations, and no actual effect or benefit or excitement.
It might be too long, but I’m playing since headstart, never once gave up hope on this game, constantly promote it, since it still better than most. But regardless, I feel betrayed and let down, with this current system. The world is empty, players only do events in the first zones, or are in LA, or the actual living story map, and other than that i feel alone. Alone with my auto attacks, and that is why i am seriously considering taking a break. Sad story, because it looked so promising, could have turned out so well…
TL,DR: we should have these animations in game

Except for the number of complaints there were in beta about too much flashy stuff going on and no one could see what was doing on and could Anet please change it. Or don’t you remember that bit?

We need a major change in the game

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Posted by: Vayne.8563

Vayne.8563

i have some friends that play gw2 that doesnt come to the game anymore because they have nothing to do in the game

I think this is everyone’s friend list atm. Mine is a ghost town most of the time these days, but don’t get discouraged. Stick it out for a while longer, I have a feeling we may be getting some content with some meat on it coming down the pipe soon.

I try to give MMO’s the benefit of the doubt these days. I’m giving Anet a few more months of me doing the daily and WvW. By then they should have more in game for us to do I believe.

Maybe you just make friends that play the same way you do. And I make friends that play the same way I do, because my friends list hasn’t substantially changed at all…except that it’s grown. Most of the people here at launch are still here.

How much do they pay you by the way? I may change my tone if the price is right too.

If they paid me, I probably wouldn’t work this hard. That’s like asking a football fan how much the team pays him to be a fan. Silly question when you think about it.

Almost as silly as you butting into every conversation like a bull hellbent on forcing everyone to agree with you that this game is the best thing since sliced bread and the second coming of Jesus Christ. It gets old, and for a an oldie you sure do act like a petty child all day about video games.

Oh noes people don’t like the game I like, time to completely lose my mind and froth at the mouth for a few hours!

This is pretty funny. I’ve been far more reasonable than you have. I’m not angry. I’m not name calling or attacking personally. You are. That means you’re the one frothing at the mouth, I’m the one having a discussion.

I don’t expect everyone to agree with me, and mostly I’m not even posting for you. There are a whole lot of lurkers who benefit from seeing some of the nonsense posted here debunked, or even just another point of view.

If you had your way only people who agree would be allowed to post. I’m the reasonable one here. You’re the one who’s on the war path.

We need a major change in the game

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Posted by: Vayne.8563

Vayne.8563

The dontain video has been partly debunked in these forums enough times now im surprised it still gets raised. Poorly researched, dire and biased journalism. I really wouldnt use it in an argument.

I have plenty of gripes with the game atm, prob due to overplaying it tbh. But, its a game they are evolving. Gw prophecies was the same. Dull, tedious with a badly written story. Look at the gem of a game that rose from those early days.

To answer your question, yeah id li,e an expansion too

Of course ANet wont come out and say anything, loving that new transparency! They were all personal and full of communication pre-launch, now “we made changes lolgo****yourself please insert dollar”

Of course they don’t. I wouldn’t either if I had to deal with posters like you.

We need a major change in the game

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Posted by: Vayne.8563

Vayne.8563

i have some friends that play gw2 that doesnt come to the game anymore because they have nothing to do in the game

I think this is everyone’s friend list atm. Mine is a ghost town most of the time these days, but don’t get discouraged. Stick it out for a while longer, I have a feeling we may be getting some content with some meat on it coming down the pipe soon.

I try to give MMO’s the benefit of the doubt these days. I’m giving Anet a few more months of me doing the daily and WvW. By then they should have more in game for us to do I believe.

Maybe you just make friends that play the same way you do. And I make friends that play the same way I do, because my friends list hasn’t substantially changed at all…except that it’s grown. Most of the people here at launch are still here.

How much do they pay you by the way? I may change my tone if the price is right too.

If they paid me, I probably wouldn’t work this hard. That’s like asking a football fan how much the team pays him to be a fan. Silly question when you think about it.

This is exactly right, I have seen multiple people ask him the same question, I think Vayne is just an Anet employee using a basic email account to post on the forums. He never criticizes anything anything about Anet or NcSoft, just sticks up for them and he spends way to much time in the forums to be in game…

How much would you like to bet that I never criticism anything about the game or Anet?

Would you like to put money on this?

How do you guys' stay interested? +Questions

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

I quit months ago, but I still lurk the forums once in a while to see if anything has changed… By the looks of it, still getting worse.

Or better, depending on your point of view.

Depending on Vayne’s PoV, this game is mother kitten ing aMaZinnngggg!!!! Forevarrr Guilds for life forums for life 24/7 kittens!

Well, I’ve never called the game amazing. Not once. You can look through my posts if you want. I’ve called it good. That’s all. Good, and it needs work. It has the potential to eventually become great…I have said that.

Of course, since you don’t bother to read what I’m actually saying, you’d never know that. lol

No way in hell am I going through your novel of posts, I’ll just take your word for it man…

IMO It’s okay at best, and worth 60 bux, but meh after a play-through or two.

Again, it depends completely on your interests and play style. I have yet to find any MMO I could play for four months. Rift and Lotro were the longest, but even they were just meh to me. So it’s just a matter of opinion.

By the same token I was able to play Guild Wars 1 for close to five years. So yeah, different strokes for different folks.

So far, I’ve played this game for over 3000 hours, so I’d say I’ve gotten my money’s worth, even with the money I’ve spent in the cash shop.

Night and day difference, you and I. I thought both those games sucked, couldn’t play Lotro for more than a few hours and Rift /snore. I played GW1 and absolutely hated it – GW2 was great for a while, but I don’t agree with “Play the game how WE want you to play it, not how YOU want to play it” stance they moved to.

That play how you want thing was explained over and over again before the game launched. It didn’t say there’s be no parameters or boundaries at all. It said, basically, you could level up doing all sorts of different stuff and get top level gear. Well that’s still true. You can do dailies and get ascended stuff. Or Guild Missions. Or the fractals, or now WvW. You can level up doing just about anything but SPvP and you can SPvP without leveling up at all.

This game gives players a whole lot more freedom than other theme park MMOs where the only real way to gear up is raids.

I suppose you’re talking about WoW, which if it is, it hasn’t been that way for years. People don’t just play games to play, there is an objective, while that is subjective it, for the most people play for reward. Score, loot, shinies, you name it, that is the name of the game. Otherwise we’d still be enjoying Pong, back and forth all day, no winner no loser, no need for any other game.

Right, that’s why Skyrim was popular. Because everyone plays for shineys.

Did it occur to you that most people play MMOs for shineys because that’s all MMOs offered them and other types of players might like them if they offered something different?

You need to make more friends in your own time zone, you need someone to talk to, I am not that guy, sorry -

And yes, I don’t play MMOs just because I like to run in circles and hit mobs OHHH YAY I killled anotherone!!THEEXCITEMENTICAN’TCONTROLMYSELFOHHHIKILLEDANOTHERWHOOOPPPPIEEEEEDOOOO!!!!!

It doesn’t matter why YOU play MMOs. It wasn’t my point at all. And no, I don’t need to make friends….I have friends.

And if talking to you is bothering you, feel free not to post on a public forum. Because as far as I can tell, answering posts is part of what participating in a forum is about.

Of course, if it annoys you enough, you can always go back to wherever the hell you’ve been.

We need a major change in the game

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

i have some friends that play gw2 that doesnt come to the game anymore because they have nothing to do in the game

I think this is everyone’s friend list atm. Mine is a ghost town most of the time these days, but don’t get discouraged. Stick it out for a while longer, I have a feeling we may be getting some content with some meat on it coming down the pipe soon.

I try to give MMO’s the benefit of the doubt these days. I’m giving Anet a few more months of me doing the daily and WvW. By then they should have more in game for us to do I believe.

Maybe you just make friends that play the same way you do. And I make friends that play the same way I do, because my friends list hasn’t substantially changed at all…except that it’s grown. Most of the people here at launch are still here.

How much do they pay you by the way? I may change my tone if the price is right too.

If they paid me, I probably wouldn’t work this hard. That’s like asking a football fan how much the team pays him to be a fan. Silly question when you think about it.

We need a major change in the game

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Posted by: Vayne.8563

Vayne.8563

Its really sad that NcSoft spent all the gw2 money that they won from players spending theyre reall money thinking that the money they just spent was going to new content for gw2 but no it goes to another games of ncsoft

And what makes you say this?

How do you guys' stay interested? +Questions

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

I quit months ago, but I still lurk the forums once in a while to see if anything has changed… By the looks of it, still getting worse.

Or better, depending on your point of view.

Depending on Vayne’s PoV, this game is mother kitten ing aMaZinnngggg!!!! Forevarrr Guilds for life forums for life 24/7 kittens!

Well, I’ve never called the game amazing. Not once. You can look through my posts if you want. I’ve called it good. That’s all. Good, and it needs work. It has the potential to eventually become great…I have said that.

Of course, since you don’t bother to read what I’m actually saying, you’d never know that. lol

No way in hell am I going through your novel of posts, I’ll just take your word for it man…

IMO It’s okay at best, and worth 60 bux, but meh after a play-through or two.

Again, it depends completely on your interests and play style. I have yet to find any MMO I could play for four months. Rift and Lotro were the longest, but even they were just meh to me. So it’s just a matter of opinion.

By the same token I was able to play Guild Wars 1 for close to five years. So yeah, different strokes for different folks.

So far, I’ve played this game for over 3000 hours, so I’d say I’ve gotten my money’s worth, even with the money I’ve spent in the cash shop.

Night and day difference, you and I. I thought both those games sucked, couldn’t play Lotro for more than a few hours and Rift /snore. I played GW1 and absolutely hated it – GW2 was great for a while, but I don’t agree with “Play the game how WE want you to play it, not how YOU want to play it” stance they moved to.

That play how you want thing was explained over and over again before the game launched. It didn’t say there’s be no parameters or boundaries at all. It said, basically, you could level up doing all sorts of different stuff and get top level gear. Well that’s still true. You can do dailies and get ascended stuff. Or Guild Missions. Or the fractals, or now WvW. You can level up doing just about anything but SPvP and you can SPvP without leveling up at all.

This game gives players a whole lot more freedom than other theme park MMOs where the only real way to gear up is raids.

I suppose you’re talking about WoW, which if it is, it hasn’t been that way for years. People don’t just play games to play, there is an objective, while that is subjective it, for the most people play for reward. Score, loot, shinies, you name it, that is the name of the game. Otherwise we’d still be enjoying Pong, back and forth all day, no winner no loser, no need for any other game.

Right, that’s why Skyrim was popular. Because everyone plays for shineys.

Did it occur to you that most people play MMOs for shineys because that’s all MMOs offered them and other types of players might like them if they offered something different?

We need a major change in the game

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

i have some friends that play gw2 that doesnt come to the game anymore because they have nothing to do in the game

I think this is everyone’s friend list atm. Mine is a ghost town most of the time these days, but don’t get discouraged. Stick it out for a while longer, I have a feeling we may be getting some content with some meat on it coming down the pipe soon.

I try to give MMO’s the benefit of the doubt these days. I’m giving Anet a few more months of me doing the daily and WvW. By then they should have more in game for us to do I believe.

Maybe you just make friends that play the same way you do. And I make friends that play the same way I do, because my friends list hasn’t substantially changed at all…except that it’s grown. Most of the people here at launch are still here.

How do you guys' stay interested? +Questions

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

I quit months ago, but I still lurk the forums once in a while to see if anything has changed… By the looks of it, still getting worse.

Or better, depending on your point of view.

Depending on Vayne’s PoV, this game is mother kitten ing aMaZinnngggg!!!! Forevarrr Guilds for life forums for life 24/7 kittens!

Well, I’ve never called the game amazing. Not once. You can look through my posts if you want. I’ve called it good. That’s all. Good, and it needs work. It has the potential to eventually become great…I have said that.

Of course, since you don’t bother to read what I’m actually saying, you’d never know that. lol

No way in hell am I going through your novel of posts, I’ll just take your word for it man…

IMO It’s okay at best, and worth 60 bux, but meh after a play-through or two.

Again, it depends completely on your interests and play style. I have yet to find any MMO I could play for four months. Rift and Lotro were the longest, but even they were just meh to me. So it’s just a matter of opinion.

By the same token I was able to play Guild Wars 1 for close to five years. So yeah, different strokes for different folks.

So far, I’ve played this game for over 3000 hours, so I’d say I’ve gotten my money’s worth, even with the money I’ve spent in the cash shop.

Night and day difference, you and I. I thought both those games sucked, couldn’t play Lotro for more than a few hours and Rift /snore. I played GW1 and absolutely hated it – GW2 was great for a while, but I don’t agree with “Play the game how WE want you to play it, not how YOU want to play it” stance they moved to.

That play how you want thing was explained over and over again before the game launched. It didn’t say there’s be no parameters or boundaries at all. It said, basically, you could level up doing all sorts of different stuff and get top level gear. Well that’s still true. You can do dailies and get ascended stuff. Or Guild Missions. Or the fractals, or now WvW. You can level up doing just about anything but SPvP and you can SPvP without leveling up at all.

This game gives players a whole lot more freedom than other theme park MMOs where the only real way to gear up is raids.

We need a major change in the game

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

Why do you think “most” players do that?

An expansion isn’t going to come that soon, but I’m sure they’re working towards one.

How do you guys' stay interested? +Questions

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

I quit months ago, but I still lurk the forums once in a while to see if anything has changed… By the looks of it, still getting worse.

Or better, depending on your point of view.

Depending on Vayne’s PoV, this game is mother kitten ing aMaZinnngggg!!!! Forevarrr Guilds for life forums for life 24/7 kittens!

Well, I’ve never called the game amazing. Not once. You can look through my posts if you want. I’ve called it good. That’s all. Good, and it needs work. It has the potential to eventually become great…I have said that.

Of course, since you don’t bother to read what I’m actually saying, you’d never know that. lol

No way in hell am I going through your novel of posts, I’ll just take your word for it man…

IMO It’s okay at best, and worth 60 bux, but meh after a play-through or two.

Again, it depends completely on your interests and play style. I have yet to find any MMO I could play for four months. Rift and Lotro were the longest, but even they were just meh to me. So it’s just a matter of opinion.

By the same token I was able to play Guild Wars 1 for close to five years. So yeah, different strokes for different folks.

So far, I’ve played this game for over 3000 hours, so I’d say I’ve gotten my money’s worth, even with the money I’ve spent in the cash shop.

Living Story: Flame and Frost question

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Posted by: Vayne.8563

Vayne.8563

All Flame and Frost content was only available between January 28th and May 14th. This means, that you can’t do any of F&F’s content anymore.

And really, to all the people complaining about it: The living story is supposed to keep you playing. If you missed it, it’s your fault, the time windows during which you could do the specific content are large enough.

I don’t believe the OP was complaining and I don’t think it’s anyone’s fault. I think the OP was just interested in the Living Story. Fortunately, the story continues.

Living Story: Flame and Frost question

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Posted by: Vayne.8563

Vayne.8563

You missed, Flame and Frost, but if you hurry you can still do the next chapter of the living story which takes place in Southsun Cove. The living story isn’t going away…that’s why it’s living. lol

(edited by Vayne.8563)

How do you guys' stay interested? +Questions

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Posted by: Vayne.8563

Vayne.8563

I quit months ago, but I still lurk the forums once in a while to see if anything has changed… By the looks of it, still getting worse.

Or better, depending on your point of view.

Depending on Vayne’s PoV, this game is mother kitten ing aMaZinnngggg!!!! Forevarrr Guilds for life forums for life 24/7 kittens!

Well, I’ve never called the game amazing. Not once. You can look through my posts if you want. I’ve called it good. That’s all. Good, and it needs work. It has the potential to eventually become great…I have said that.

Of course, since you don’t bother to read what I’m actually saying, you’d never know that. lol

How do you guys' stay interested? +Questions

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Posted by: Vayne.8563

Vayne.8563

I quit months ago, but I still lurk the forums once in a while to see if anything has changed… By the looks of it, still getting worse.

Or better, depending on your point of view.

How do you guys' stay interested? +Questions

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

As much as I like the game ( and I do), if it weren’t for my guild, I’d probably play a lot less. This game is just more fun with other people along for the ride. While that’s true of most MMOs, it’s particularly true in Guild Wars 2. Why?

Because most MMOs force you to group and communicate at some point. There’s very little of this forced grouping in Guild Wars 2. So if you want to make friends, hang out, have a social experience, you have to do it in a guild.

Honestly, a good guild (the right one for you) can extend a game’s life indefinitely.

Catering to Casuals is Ruining GW2

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Posted by: Vayne.8563

Vayne.8563

No they said the game was for everyone.

This is what you’re doing right now. Let’s say you saw an advertisement of DOOM. The first DOOM game. And it said “FPS shooter. This game is for everyone.”. You buy it having that information, you play it and go “how is this game for everyone if I can’t duel wield swords?” completely forgetting that the advertisement even stated that it’s a shooter.
Guild Wars 2 never hid the fact that it will have no gear progression. The same way that it never hid the fact that it will have no trinity. You can’t buy a game knowing its main advertising points and then claim that it should have it, even though the advertising said that it won’t.
This game is what it is and what it stated to be. If this type of MMO is not for you, then it’s not for you, you can’t change it, or claim that nobody likes it for what it is.

So now its supposed to be the alternative to WoW, which ironically has a huge casual following?

WoW does not have a huge casual following. For one thing no casual would agree to pay a monthly fee just to play once a week or so. It simply does not pay when there are B2P and F2P MMOs out there.

Wrong, and wrong again.

Don’t confuse “casual” with “cheap kitten ”. WoW is 99% casual 1% Hardcore and it has been since release.

Actually, I agree with this. Maybe not about the actual percentage, but I believe the percentage of casual wow players to be huge. Much much higher than hard core.

T6 Dust Crisis

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Posted by: Vayne.8563

Vayne.8563

As I have recently run out of my own supply of t6 dust this thread caught my eye. I have not farmed too extensively anywhere but I do have a simple question.

Sure the stationary location farming spots have been nerfed to be less effective than before, but can you not just farm the zone by moving around and still loot the dusts?

I see outrage because of a “spot” or two are not worth it anymore, but I can’t believe that dust is completely unobtainable anymore unless those spots become active again.

The problem is, that the answer to everything is : go farm CoF Path 1 .. and nobody seems to notice that there drops no dust .. and the more people that farm CoF the higher the prices of dust will go until it is maybe as high that you can earn the same money with farming in Orr than with doin CoF.

Lots of people who hate dungeons farm solo. That will continue. The price has dropped because for the time being, Southsun is more profitable than Orr. When the event is over it will change again.

T6 Dust Crisis

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Posted by: Vayne.8563

Vayne.8563

Thanks for posting that Uruz. Maybe people will stop saying I don’t know what I’m talking about now. Less fun for me, but probably better overall for the forums. lol

sPvP not fun at all

in Players Helping Players

Posted by: Vayne.8563

Vayne.8563

Don’t forget there’s observe mode now too so you can watch before you jump in.

T6 Dust Crisis

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

Seeing this company chase away their own customer’s is quite funny to watch actually.

I hope they keep doing this.

They’re chasing away the hard core farmers who complain on every forum in every game. If they all left, it wouldn’t substantially make that much of a difference. There aren’t as many of them as you seem to think.

What about the players who complain about wanting permanent content, they aren’t “hard core farmers” yet they seem to be chasing them away to. I don’t think you have a clue about what you are talking about. You don’t know what other players want or don’t want, and you don’t know what Anet’s intentions are so don’t act like you do, you’re just blowing a bunch of hot air at all of us and so what if you’re anti-farming, good for you, then say what ya have to say and leave it at that.

And as far as farmers in the game, I would think that anyone who plans on going for a Legendary, at any point in game, would have to be called a farmer, of some type, because they farm either the mats for the gifts, or the gold to acquire the mats for the gifts.

The constant insults don’t really do your arguments any favors. It’s clear that I know what I’m talking about, but you don’t understand me.

Anet is trialing a bunch of stuff, and the most popular stuff will later become permanent content. They trial smaller faster things to see what sticks. It’s a pretty good strategy. It does get people back into the game every patch day, it does give us something to do, and it is a good litmus test to see what people are enjoying.

Some people ARE being chased away but I think some people are also discovering (and in some cases rediscovering the game).

It’s a tough industry. Lots of competition. More than ever. And some people will leave. Not everyone is going to like every game. But that’s true of most MMOs. Rift isn’t going free to play because a zillion people are paying subscriptions. SWToR didn’t go free to play because it wasn’t losing subs. TSW didn’t go buy to play because it was successful.

People jump games all the time, but that doesn’t mean that the game won’t be successful and it doesn’t mean people don’t come back to play the monthly updates.

But sure, some people will leave and not come back. So?

More updates than MMOs with Subs?

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Posted by: Vayne.8563

Vayne.8563

I didn’t find any glasses from southsun??? The vendors didn’t have them. Where should I look?

There were goggles on southsun…maybe that’s what he’s talking about?

My thoughts about GW2

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Posted by: Vayne.8563

Vayne.8563

No, mesmers didn’t user trickery in GW1 they took skill with interrupts and hexes, anyone worth their salt wouldn’t get tricked by diversion for example. Nowadays they just spam clones and fill your screen with particle affects letting their NPCs do the work for them – boring imo.

Interupt builds were one form of build. Unfortunately, playing from Australia, meant interupt builds due to latency were all but useless. You’d easily cast an interupt in time to interupt a spell but it would go off anyway, because on the server it had already been cast, even if you didn’t see it cast. So yeah, interupts not so good if you have any latency at all. It’s probably one of the reasons they took direct interupts out.

You probably just had bad internet – I played often with aus friends in GvG, never had this problems.

I’m in Tasmania. It’s not quite like living on the mainland.

Edit: I should add much of Australia is in the country not the cities, and as such the internet is pretty bad even today.

(edited by Vayne.8563)

Our reactions to farming nerfs

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Posted by: Vayne.8563

Vayne.8563

Not a daymn dime. Also perfect world games are the worst trash and wow is too old.

Your move brotherman.

Brotherman. lol Nice.

I’d love if Anet were paying me, but unfortunately, I do this stuff for free. Keeps me off the streets though.

More updates than MMOs with Subs?

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

There goes another player, would you say the test is working or failing, i’d say the latter..

Unless you look at how busy it is in PVe after patch day. Oh yeah, forgot about that, did we?

How much did those glasses cost you? I always wanted to see the world rosy.

Right, because Southsun didn’t have a WHOLE bunch of overflow servers. /logic

T6 Dust Crisis

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

They’re chasing away the hard core farmers who complain on every forum in every game. If they all left, it wouldn’t substantially make that much of a difference. There aren’t as many of them as you seem to think.

How do you know its just hardcore farmers complaining?

Because if you’re not hard core, how vested in it would you be to worry about it? Hard-core farmers by definition would be the ones complaining. They’re the ones that have a real stake in farming. People who farm casually, there are a bunch in my guild, aren’t vested enough to scream at the forums.

If a player is not a “hardcore” farmer and they happen to need “insert mat here” and they find that “insert mat here” is both exceptionally expensive and a pain in the kitten to actually loot due to a round of nerfs. They will rightly wonder what is going on.

When that player also realises that “insert mat here” is needed/used for a variety of different things, well then said player may feel inclined to comment about that situation on the games forums amazingly enough.

Again, what part of long term goal are you having understanding. If anyone could stand around for a couple of days, a week and farm each item they needed, everyone would have a legendary in a month or two. This is clearly not Anet’s intention.

My thoughts about GW2

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Posted by: Vayne.8563

Vayne.8563

No, mesmers didn’t user trickery in GW1 they took skill with interrupts and hexes, anyone worth their salt wouldn’t get tricked by diversion for example. Nowadays they just spam clones and fill your screen with particle affects letting their NPCs do the work for them – boring imo.

Interupt builds were one form of build. Unfortunately, playing from Australia, meant interupt builds due to latency were all but useless. You’d easily cast an interupt in time to interupt a spell but it would go off anyway, because on the server it had already been cast, even if you didn’t see it cast. So yeah, interupts not so good if you have any latency at all. It’s probably one of the reasons they took direct interupts out.

Our reactions to farming nerfs

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Posted by: Vayne.8563

Vayne.8563

You still don’t see past your own nose do you….

It is actually you doing the telling Vayne.. you keep telling us in almost every post you put out, how ANET have designed this game this way or that, that this is what so and so type od player does, or should do.

If you spent more time playing rather than preaching I would actually think you enjoy the game more, as it is you appear to spend more time on here preaching the gospel according to Saint Vayne. No one really cares about how you perceive the game to be laid out or how it should be played or who is “insert game style”… farming is just as bigger part of any MMO as dungeon running, story crunching, trade selling, and zerging… players choose to play the way they feel brings them the most fun and success… ANET merely provide access to do it. The only thing they liked to state in their manifesto is we don’t want players to grind… make of that what you want but every MMO since the beginning of time has grind… it has to in order to keep players logging back in.
Trouble is we see grind to mean different things.. levelling is a grind, running your story is a grind, hoarding loot and moneyz is a grind, crafting is and yes crafting that legendary is supposed to of been the pinnacle of your grinding efforts… the forge is a gamble and for those who enjoy grinding the toilet sometimes.
So your generalisations just don’t apply imo because people are people and they will do what they want, how they want, when they want… if they can.
If ANET close off all those areas that help players acquire certain things whether to craft, sell or stash then at some point the playerbase will retaliate the only way that makes any kind of noise.. they stop spending (hardcore and casual) and eventually they will drift to other MMO’s.

I know you like to play the white night on here and defend ANET as best you can, and I respect you for it, I too have done that on many occasions where I see fit and I don’t discredit your opinions as such… but sometimes you need to take away the rose tinted glasses and see the game as it really is not just how “you” know it to be.

This post can be completely discounted because of your inability to understand what Colin is saying in the manifesto and it’s crystal clear. Taking a single line out of a whole bunch of lines out of context to try to make a point is what politicians and lawyers do. It doesn’t make them right.

Colin was talking about combat grind. He was talking about killing mobs to level. He was talking about combat, because he said, “We don’t want people to grind in Guild Wars 2, no one finds it fun, we want to change the way people view COMBAT.”

That has nothing to do with gear grind, legendary grind, pepper grind or any other kind of grind.

He was talking about like what happened in Aion when people ran out of quests and they could only level by killing bosses over and over again. It’s obvious to anyone who watches the manifesto and has a basic grasp of the English language.

I’m sure you do, so you’ve probably just forgotten the rest of the paragraph in your zeal to prove me wrong.

How much is anet paying you? It’s a little funny what lengths you go.

This would make more sense if I wasn’t speaking easily verifiable truth. How much is Blizzard or Perfect World paying you?

More updates than MMOs with Subs?

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Posted by: Vayne.8563

Vayne.8563

There goes another player, would you say the test is working or failing, i’d say the latter..

Unless you look at how busy it is in PVe after patch day. Oh yeah, forgot about that, did we?

My thoughts about GW2

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Posted by: Vayne.8563

Vayne.8563

There are plenty of things from this game that came from Guild Wars 1. The mesmer still has the same obnoxious feel. The play style, to me, feels very similar. The fact that in Guild Wars 1 protection was stronger than healing and neither game requires a tank. The fact that in both Guild Wars 1 and Guild Wars 2, you have equally obnoxious NPCs who let you do the work and then end up the main heroes of the story (bet you didn’t miss that).

The whole feel of the game, and the way I play the game is actually the same. Even the loot tables are similar to the way they were set up in Guild Wars 1, though people don’t want to believe it. DR existed in both games.

What’s missing first and foremost is the skill system including dual professions, all of which we knew wouldn’t be in the game at launch long before the game started selling.

Edit: Even story mode and explorable mode dungeons were in Guild Wars 1, if you look at Oola’s Lab and the Bloodstone Caves.

We must be playing different games. DR was not even noticeable in GW1, so much so that most the player base had no idea it was in there. GW2 is nothing like GW1… nothing at all. You say mesmer feels the same? They play 100% COMPLETELY different in both games…. no clue how you can say that. They even removed hexes.

They gave hexes a body. They said so and that’s how I see it too. So instead of an amorphous condition anyone could see and remove, you now place conditions on a foe by creating a clone. But you’re looking too closely at the picture of what makes a mesmer.

Hexes didn’t make a mesmer in Guild Wars 1. The feeling of screwing someone over by trickery is what made a mesmer in Guild Wars 1. I get the exact same feeling using confusion in Guild Wars 2, for example, as I did using some of the skills on the mesmer in Guild Wars 1 and watching players kill themselves.

Mesmers in Guild Wars 1 existed to baffle and bewilder players. The mechanics have changed, but the feeling of playing one hasn’t at all.

Maybe you’re looking at the details and not the big picture.

Our reactions to farming nerfs

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

You still don’t see past your own nose do you….

It is actually you doing the telling Vayne.. you keep telling us in almost every post you put out, how ANET have designed this game this way or that, that this is what so and so type od player does, or should do.

If you spent more time playing rather than preaching I would actually think you enjoy the game more, as it is you appear to spend more time on here preaching the gospel according to Saint Vayne. No one really cares about how you perceive the game to be laid out or how it should be played or who is “insert game style”… farming is just as bigger part of any MMO as dungeon running, story crunching, trade selling, and zerging… players choose to play the way they feel brings them the most fun and success… ANET merely provide access to do it. The only thing they liked to state in their manifesto is we don’t want players to grind… make of that what you want but every MMO since the beginning of time has grind… it has to in order to keep players logging back in.
Trouble is we see grind to mean different things.. levelling is a grind, running your story is a grind, hoarding loot and moneyz is a grind, crafting is and yes crafting that legendary is supposed to of been the pinnacle of your grinding efforts… the forge is a gamble and for those who enjoy grinding the toilet sometimes.
So your generalisations just don’t apply imo because people are people and they will do what they want, how they want, when they want… if they can.
If ANET close off all those areas that help players acquire certain things whether to craft, sell or stash then at some point the playerbase will retaliate the only way that makes any kind of noise.. they stop spending (hardcore and casual) and eventually they will drift to other MMO’s.

I know you like to play the white night on here and defend ANET as best you can, and I respect you for it, I too have done that on many occasions where I see fit and I don’t discredit your opinions as such… but sometimes you need to take away the rose tinted glasses and see the game as it really is not just how “you” know it to be.

This post can be completely discounted because of your inability to understand what Colin is saying in the manifesto and it’s crystal clear. Taking a single line out of a whole bunch of lines out of context to try to make a point is what politicians and lawyers do. It doesn’t make them right.

Colin was talking about combat grind. He was talking about killing mobs to level. He was talking about combat, because he said, “We don’t want people to grind in Guild Wars 2, no one finds it fun, we want to change the way people view COMBAT.”

That has nothing to do with gear grind, legendary grind, pepper grind or any other kind of grind.

He was talking about like what happened in Aion when people ran out of quests and they could only level by killing bosses over and over again. It’s obvious to anyone who watches the manifesto and has a basic grasp of the English language.

I’m sure you do, so you’ve probably just forgotten the rest of the paragraph in your zeal to prove me wrong.

My thoughts about GW2

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

I don’t think there is any thing “wrong” with the game. People just expect to much.

GW1 had an amazing depth to skills, skill interactions, and consequently, to build depth and player choices. To me this was the game’s #1 appeal.

This game has very little depth by comparison, and very few real choices — all GW2 skills basically differ only by dmg coefficient, cooldown, and animation – conditional effects are rare and traits across the board are really underwhelming on most classes.

It’s reasonable to expect a sequel to have similar mechanics to the original game, but this is not the case here. At all.

Unless a company learns from it’s mistakes. Guild Wars 1 lost tons of people to the impossibility of balancing a game with that many skills and cross profession mechanics. They did annouce, well prior to launch, exactly how skills would be handled. It’s different because they found they’d lost control of the skills in the old game. Imbagon paragons, spirit spammers, perman-sins, 600 monks, sabway and team discord builds proved that.

More updates than MMOs with Subs?

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

We’ve been playing around so far this year with a lot of different concepts to see what works for a living world game, and see what players liked and didn’t like. Based on all of your feedback, you’ll be seeing a greater degree of permanent content built into future living world releases in 2013. And of course, some things you’ve seen before may return again, in its current form but updated like SAB or holiday festivals, or in a new form entirely….

So to put this in another way, basically you were playing around with our gaming experience and now you’re saying that you’re planning to put in more permanent content now that you’ve pretty much arrived at what you think the game should be.

In other words, the whole of past year has been one big open beta, except there is no server-reset at the end of it all. In other words, no matter how beautiful the game was when it came out, it wasn’t finished to begin with because you haven’y made up your mind yet about what to put in permanently.

In other words, we are all guinea pigs to you.

How does this differ from every other MMO on planet? Do you not see this happen all the time (cause I do). This is how MMOs evolve and all the good ones do.

MMOs are an experiment, because they’re constantly changing. MMO developers test changes all the time to see the reaction.

So I’m not sure why you think this is different from any other MMO.

Listen to yourself, man. Do you actually really believe that kitten you wrote? Im referring to the phrase here:

“MMOs are an experiment”

What do you think is this? A science project?

You think players’ time are worth nothing to be experimented on?

And to answer your question: No, these hyper-rapid, whack-a-mole changes do not happen in MMO’s, only in Guild Wars 2. Usually, developers do tests in TEST SERVERS. Usually, there is a comprehensive and definitive closed and open beta to decide things. Usually, if something is faulty, its consistent with the game design right from the very start. Usually, updates mean new content or a bug fix – not a crazy-dramatic nerf of every farming area in the game. And most importantly, usually these things dont noticeably happen every kittening week in a poorly attempted stealth patch.

At the very least, if they don’t know what to do, the first step is usually to admit it and be open to things. Absolutely nothing -none of any of the good or bad suggestions, pro and against the game- that I have ever read in these forums have ever been implemented.

Absolutely none of the complaints -even if the complaints are contradictory to each other- has been resolved towards one way, despite how much we have been reassured that they are listening to their players. This game is a modern Third Reich. And to claim to us thakittens not so is downright insulting to my person and my intelligence.

Now, don’t even bother replying to this post, because I’m not arguing with you any further. Ive known you. Everybody here knows you. Talking to you is like talking to a wall. I’d have a better chance of a meaningful conversation talking to an ANet dev.

Cheers!

I’ll reply to any post I choose to, thanks. Particularly one that’s so blatantly incorrect. I certainly don’t think you should argue with me further, because nothing you’ve said has helped your argument in the first place.

Every MMO experiments. We see WoW do it all the time. Test server or no test server, they experiment. I’ve seen Rift make a drastic change to PvP and then reverse it four days later, because everyone hated it. Because this content is temporary, there’s no reason to reverse it, so it’s SMARTER than other MMOs.

Test servers aren’t often highly populated. I was an alpha tester for Rift before the game launched, and I was on the test server after. The number of people on that test server was miniscule. It was so small that nothing really could be tested properly anyway.

Anyone who says developers of MMOs don’t experiment on the people playing the game isn’t watching very carefully.

Another anecdotal proof to prove your point.

Doesn’t matter, man. Seriously. I was right. Talking to you is like talking to a wall. Good luck to every player in this game and in this forum.

What a waste of time of my few months time. I’m out. Ciao.

You also can’t be counted on to keep your word, since you said you wouldn’t reply. And you know, talking to walls can be theraputic. You know buddah sat in front of a wall for two weeks and when he rose he was enlightened.

Anyway have fun wherever you end up.