That I don’t know. I all ask my wife when she wakes up. She’s the one who uses that in her build.
It’s actually a cycle. When new consoles come out, they’re always capable of doing roughly the same stuff PCs of the day can do. But as time goes on, PCs outclass them and move on. Devs with vision after that end up moving from console to PC, until the next wave of console comes out.
except did you check specs for Xbox one and PS4? Both are the first generation of consoles that are releasing with worse specs than PCs. It’s like the industry stopped trying.
Actually even though PC specs are higher, PC games aren’t made for the top specs only, because they want to get out to as many people as possible and most people don’t have the highest end system.
What ends up happening is the average system becomes more powerful and then the shift begins.
people will be forced to pay for it somehow.
yeah but they had a good idea (Braham and Rox’s weapons for gems) and scrapped it… I don’t believe that no one bought those. Why not put in a ticket for 1000gems? People would buy it and reputation would become better instantly. (it happened at F&F, people were happy with these weapons in the store).
I can only assume that this reputation means nothing to NCSoft and money is more important to them, since “few” people spend TONS of money on RNG.
I don’t believe no one bought those either (since I did). The problem is how much money do the make one way vs. the other way. If they don’t make enough money to support their project doing it one way, they will move to doing it the other way.
I’m relatively sure that they make a whole lot more money on RNG boxes. Not a little, but a lot. If that’s the case, and you were the company, what would you do?
I’ve had quite a few of those moments in the game. The one that sticks in mind was the first time I attempted the borderlands jumping puzzle. I had no idea where to go, or what to do, particularly after getting the first key. I kept trying stuff and failing because I didn’t know where to go.
Suddenly, I’m face to face with the enemy….I’m and ready to jump off a cliff, but the guy does /point instead and then stops and waits to make sure I’m not going to attack him.
This enemy from the Blackgate borderlands, I couldn’t even see his name, led me through the rest of the jumping puzzle step by step.
At the end, I bowed to him and he bowed back and ported out.
It was a great feeling.
It’s actually a cycle. When new consoles come out, they’re always capable of doing roughly the same stuff PCs of the day can do. But as time goes on, PCs outclass them and move on. Devs with vision after that end up moving from console to PC, until the next wave of console comes out.
Just the idea that people talk about trash mobs is half the problem. They come from other games, and everything that isn’t a boss is meaningless. Is a trash mob.
Well this isn’t other games. I played Guild Wars 1 for five years and I don’t remember hearing the term trash mob at all. This is something from other games. The bosses don’t give the best loot in the world anyway. People just want fast loot and don’t care about anything else. And if that’s why you’re running dungeons…you’ll never be running dungeons with me.
I’m sure that doesn’t bother you, but get off the trash mob concept. It’s a different game.
Yes it cures conditions on you as well as your allies.
That’s one of the reasons I simple sold my wings. I didn’t like the speed of the animation.
1. Dungeons are faceroll zergfests for those who do are pro dungeon runners. Dungeons are really hard for people who don’t do many dungeons. I find some dungeons hard and some dungeons not so far. We did path four of Arah recently and it took four hours. I don’t know how the pro groups go, but that’s about average for group of lesser mortals. I believe more people find the dungeons hard than find them easy.
4 hours in a dungeon, that sounds like GW2. For me it is just crazy and the reason why I haven’t done dungeons for a long time. However imo it is not hard, it a lengthy drag.
Last dungeon I got myself into was the that super mario dungeon. After 4 hours we still weren’t finished and I just wanted to go, but I didn’t want to dump my group. Assumed it was something small like the halloween dungeon, boy was I in for a surprise…
Most dungeons are way under an hour, though. That’s the hardest dungeon in the game. Let’s not belabor the point that a group of guildies and I can run CoF path 1 in 10 minutes without even trying hard. Many dungeons take 45 minutes.
Two reactions to people buying these things occur to me.
1) I could rage that their willingness to spend on random chance means ANet will continue with this practice, and I will not have the opportunity to buy skins from the gem store at a fixed price.
2) I could decide I don’t care about the skins, and be happy they are supporting the game.
I picked two.
Ommv.
I picked 3) i gave up on the game and play other MMO’s with out RNG stupidity, my money goes to them now, i know i’m one person but no game deserves money when they scam their customers like this one does..
Putting your head in the sand doesn’t really help.
You didn’t like the game anyway. Every new MMO that comes out is going to be objectionable to people in one way or another, because every new game that comes out, at least any with any scope, is going to need a boatload of money to keep it going. It’s not like people can get away with charging subscriptions anymore. So if people are now used to voice acting (which costs a ton), and all the other odds and ends that have been introduced over the years, people will be forced to pay for it somehow.
You don’t like the game. Don’t pretend you left just over RNG boxes.
Anet has already said they’ll be overhauling the whole reward system. I’m sure they won’t provide detail on it until it’s almost done, but in some ways at least it’s gone in the right direction. That is to say, it’s far easy to get rares today than it was six months ago. By the same token, a lot of farmers think they’re being hard done by.
I don’t know the answer to the question, but I do know it’s a lot more complex than most people make it out to be.
The answer is NOT that cut and dry.
It wasn’t meant to be glib… I absolutely believe the answer is exactly that cut and dry. :-/
a. As far as how the game will fare long-term, only time will tell, as the OP concludes.
b. It might be a complex, layered dilemma for some, but I play the game because it’s fun for me to play, and if it stops being fun I’ll stop playing. I haven’t heard anything close to a legitimate explanation as to how there could possibly be more to it than that. If we were being charged a subscription fee I can see how there would be a different mindset on both sides of the equation.a:you want us to avoid the slippery slope fallacy then? ok that’s fine. Let’s focus on the present.
b: and YOU are not the be all and end all of the discussion, your subjective opinion is yours and no one can take that from you, but you don’t speak for all of us, this is a response akin to what I’ve received on this forum so I take great joy in returning it.
This is an industry of clones… one game does well and breaks through and suddenly their ideas are the goto solution to lazy development, that INCLUDES the bad aspects usually, I just want to ensure that anyone seeking to do what GW2 attempted to do, can come here and look at a forum full of players that pointed them in the right direction and gave darned good reasons, as opposed to the usual thread from a player who’s playing a week or two exclaiming that it’s the “bestest game evar” in a thread they start for little to no reason. Usually in one lacking actual depth as well.While I was a little concerned with my first response to this being Hawkian’s dismissive response, the thread has become what I hoped it would. With ~600 hours in and map completion, I’ve done most of the content at least once, though I’m slowly still working through the personal story, I also have the benefit of one who has been around long enough to have experienced the pre-November “golden days”. I’m no GW2 noob, but am a somewhat of an MMO noob, and was genuinely interested in other player’s opinions on these topics since I don’t have the MMO history to fairly evaluate some of this stuff. Even Hawkian’s opinion is valid and his to have, though not terribly constructive to a discussion.
The thread was never meant to be trolling or bashing and I have genuine concerns for GW2 when ArenaNet closes and merges discussion threads without ever replying or providing any sort of resolution. This frustrates players and makes them angry. I know many players who have left over various issues (Loot, broken/unbalanced professions, lack of communication, etc.), or are still playing but simply biding their time until ESO comes out.
Perhaps it might be considered in bad taste to mention or discuss other games here, but ESO is probably the first “real” competition GW2 will face and in that light I think a valid discussion topic here.
ESO would be a valid topic of discussion six months after it released. Let’s not disguise that fact that some people have called pre-November the golden days, something I completely disagree with by the way. I don’t think the game has changed as much as some would say, and some of the changes are for the better anyway.
But ESO is not released and until you’ve played a game, you can’t compare it to a game that’s already out, any more than the legions of people who loved Guild Wars 2 before it game out could compare it to games they were playing. They did, and they were wrong to do it…because everything you know about a game until you’ve played it for a couple of months straight is pretty much meaningless. In other words, everything is good on paper.
Comparing games that are out to games that are out is far more fair than comparing games that aren’t out and really haven’t stood the test of a million players. Let me ask you a simple question. What if ESO comes out and the lag is so bad no one can play it?
The answer is NOT that cut and dry.
It wasn’t meant to be glib… I absolutely believe the answer is exactly that cut and dry. :-/
a. As far as how the game will fare long-term, only time will tell, as the OP concludes.
b. It might be a complex, layered dilemma for some, but I play the game because it’s fun for me to play, and if it stops being fun I’ll stop playing. I haven’t heard anything close to a legitimate explanation as to how there could possibly be more to it than that. If we were being charged a subscription fee I can see how there would be a different mindset on both sides of the equation.a:you want us to avoid the slippery slope fallacy then? ok that’s fine. Let’s focus on the present.
b: and YOU are not the be all and end all of the discussion, your subjective opinion is yours and no one can take that from you, but you don’t speak for all of us, this is a response akin to what I’ve received on this forum so I take great joy in returning it.
This is an industry of clones… one game does well and breaks through and suddenly their ideas are the goto solution to lazy development, that INCLUDES the bad aspects usually, I just want to ensure that anyone seeking to do what GW2 attempted to do, can come here and look at a forum full of players that pointed them in the right direction and gave darned good reasons, as opposed to the usual thread from a player who’s playing a week or two exclaiming that it’s the “bestest game evar” in a thread they start for little to no reason. Usually in one lacking actual depth as well.
You have a forum full of people who can point the in the right direction. WHICH right direction. The right direction for someone with your play style or the right direction for someone with a different play style. This is the biggest fallacy of the forums. That the fans know what’s best for the game. The fans can barely agree on ANYTHING.
And very often, the loudest voices on the forum (myself included) don’t represent the majority of players.
Long before this game came out, it was clearly stated by Eric Flannum that there would be things to grind for, but those grinds wouldn’t be required.
So many people watched and listened to the manifesto and the single use of the word grind by Colin came to mean something that he clearly wasn’t saying.
Colin was using the word grind as in grind to level. Not having to grind through the boring stuff to get to the fun stuff. And I think for most people Guild Wars 2 has accomplished that. Not all people, but most.
Farming however, is not grinding. They have different definitions. Look them up if you don’t believe me.
Did you deposit all collectibles?
Sorry but the manifesto video wasn’t talking about gear grind. It was talking about grinding for levels. It’s very clear if you watch it. The first part of the paragraph states that “In most MMOs there are fun things to do”, but you have to wait to get to them. You have to level first. The last line of the paragraph says “We want to change the way people view combat.”
They’re using the original definition of MMO grind, which is quite different than MMO farming. Grinding is killing creatures for experience.
In other interviews, Anet did say there would be stuff to grind for for people who liked that play style (and unfortunately some do). So Anet made the stuff you grind for unnecessary for play.
Furthermore before the game, Anet really sold the game as saying it had no end game. So quoting the manifesto as the source of your believe that there would be no grind is not really all that kitten ing.
I’m not saying you don’t have legit points, but you should probably remove the manifesto bit, because as it stands it’s a distraction to what you’re trying to say.
Hmm okay. Yeah I guess I can see that.
My only half complaint about it (and it’s just that half a complaint) is that a lot of people find the PvP browser confusing. It’s fine if you PvP all the time, but do you know how many people try to join a game, end up in observation mode and can’t figure out why they can’t use their skills? lol
If they’d have the same servers for both. They could make console servers. It would make more sense than adding servers to the PC version.
I’d go for it for Keg Brawl, but I suspect there’d be a lot of queues, unless it was your guild playing your guild.
I just don’t think Anet wants to divide the player base that way.
The wings also drop in game and are being sold on the trading post. I had a pair drop for me already.
That’s my point. I don’t think enough people care about this to have enough people make a fuss.
I’d honestly have no problem if Anet made two arenas. But what if that meant queuing instead of playing until another full team came in? I know if you queue for touraments in SPvP you end up having to wait, sometimes for extended periods of time.
You don’t think people would complain about that? Is it worth Anet’s time to make the extra effort just so those who want to play that way can wait in queues?
Maybe…maybe not, too.
I think the moa race is designed for people who have lots of gold and nothing to do with it. It’s not for everyone.
I just wish people would stop buying the RNG boxes altogether. It’s the only real way to win.
2) I could decide I don’t care about the skins, and be happy they are supporting the game.
No. Supporting the game did nothing considering the lack of real content update and not the fluff we have faced months after months since the release of fractals. I’d rather see the player base starve anet at this point because the reward for supporting anet (getting nothing since it’s terrible RNG) had no impact on content update.
These players keep feeding this terrible business practice and in turn anet will keep putting out this kind of crap month after month while ignoring the players who want real content and not something like Canach’s Lair and dragonstool.
I’m sure a whole lot of people like the living story MORE than fractals. Fractals fits your play style and that’s fine. And I like fractals too. However, unlike you, I also like the living story, partly because I’m an achievement hound, but partly because I find it fun.
Now, you can say till you’re blue in the face we haven’t had a real update (and that this is just fluff) but in reality what you’re saying is, they’re not making updates FOR ME. Which is okay, but it makes you sound entitled.
Dragonball is one of best minigames I’ve played to date. Before that I really enjoyed crab toss. You may not like that stuff and that’s fine, but it doesn’t mean the game only has fluff. How is arena PvP fluff, anyway?
It’s a temporary minigame that’s here for two weeks. My guild is enjoying it, pretty much as a whole. If the ONLY way you can enjoy a game is with your guild, I’d suggest you have bigger problems than Anet allowing you to play with them.
It’s a mini game. It’s temporary. It’ll be gone soon. Play it or don’t play it, but Anet isn’t going to program a group thing into for the people who insist on it.
And no the majority doesn’t have to trample the minority. But the minority should have realistic expecations about how far out of their way a company will go to appease them.
I played Guild Wars 1 for many years, and there were items I’d never be able to collect, particularly some of the rare minis. I had to resign myself to the fact that you weren’t really supposed to collect them all, it’s not what they were there for.
If you insist on having everything in a game like this, you’re going to end up disappointed.
That’s a good idea. Though I don’t like to be confrontational. (coughs).
“We’ll teach others how to fight against the dead ships using Charr weaponry, Asuran innovation, and Human courage.”
lul he forgot to mention norn and sylvari.
Did Sylvari exist when he said it? There may have only been twelve of them.
I don’t believe it will be a jumping puzzle. Don’t get your hopes up.
Love the moa races. Meep is king.
A scoreboard would be nice.
Yeah, I spend the only 50s I had on that bird and a now I have no money, THX Anet, you’r great -_-
Why did you spend the only 50 silver you had on a gamble. That makes less than no sense. The Moa race is here to stay. Just wait till you have some money before you gamble.
tldr; Never bet more than you can afford to (or are wiling to) lose.
Tarnished Coast is the unofficial RP server, which means there’s usually lots of people in lots of zones. RPers, and immersion players tend to have lots of alts, so we’re always leveling some kitten character. lol
We also do quite well in World vs. World as we’ve been Tier 2 for quite a while.
Me and a variety of other people just opt out from playing these mini games due to the fact we’re playing against what might as well be a bunch of NPCs.
I find them fun and would love to fully enjoy them but sadly I can’t.
I understand the thought behind having 5 people who know each other play together being strategically superior to 5 random people but that just makes them more challenging, doesn’t make them invincible.
You can play with friends in sPvP and although that gives you an advantage over a group of random people it still happens and it’s still fun and fair.
Playing with complete strangers almost entirely removes any fun factor for me, not just me either about 90% of the people I know go in to see the new mini game and get tired of it really fast.
So you can’t enjoy a game that’s meant to be played the way it’s meant to be played. Okay. I’ll enjoy it, even though I am in a guild.
We sit on mumble, we’re all playing, all in different arenas having a good time anyway. This is not meant to be an organized team sport…it’s mean to be a mini-game. The needs of the many outweigh the needs of the few…or the one.
no man, if they give something amazing to me, it follows that they will give also something amazing to others because it is not only I who spent cash on gems. you’re making it sound like I’m the only one deserving with good gifts and is feeling entitled, which i’m not. I’m just saying that the rewards/gift are lacking. the fact that it stressed out “those who bought gems SINCE THE BEGINNING” is what infuriates me even. Because we all know, at least i know since i played since the beta, that the gems are overpriced by the small gem to gold exchange rate.
Entitles is entitled. It’s free. They didn’t have to do it. You don’t look at a GIFT and say it’s not good enough. You must be a bundle of joy at Christmas in your house.
Yep, I agree. This is something that no one should be allowed to ruin for others by having their whole guild in there. Imagine one guy against a guild that was trying to target just him. It’s a recipe for griefing.
I have a big guild too, but allowing teams to play with effectively ruin this game for most players.
I’ve been waiting too and it fosters a much nicer atmosphere. Unfortuately, there’s nothing you can do if one idiot wants to be a cowboy.
Taking temples is hard and requires in some cases coordination. WvW certainly requires coordination. Some guild missions require coordination.
That’s as much as most games give you. Most games give you raids that you beat one at a time, because you’ve outleveled them by the time you get to the next one.
I’m not sure what else you’re after.
We are pve focussed, we’ve tried WvW but it’s not our thing. (and i did say pve group content) Temples don’t require coördination at all, don’t be rediculous (even the hardest ones can be 3-manned) and nothing but the guild challenge does either (and then sometimes even the guild challenge is super easy if you get a certain one)
What i’m after, at this point i’d be happy with just more content, add a few dungeons, or at least leave the ones that are added in the game, keep the promise of adding fractals, and remove the restriction that you can’t play with friends in minigames…
Do you know why the minigame restrictions exist? Imagine a guild in something like the crab toss arena, with one guy who’s not in the guild. Imagine how bad they could grief that guy. It’s not even funny. I’ve seen it on slow days in Keg Brawl, where there’s only one game going and a guild is in there. And both sides run to the same goal. It makes the game impossible to play.
I know you want what’s best for your guild, but those restrictions are there for a kitten good reason. It prevents people who aren’t in guilds from getting griefed.
You will fair just fine. This game is WoW with training wheels. The most watered down MMO I’ve ever played actually. Not saying that’s a bad thing, but probably why people like it and find it refreshing. It doesn’t have a dungeon finder though. You will need to rely on a 3rd party site sadly.
Dungeon finder will be here before the end of the year. Not just a dungeon finder, a group finder for all types of content.
1. Dungeons are faceroll zergfests for those who do are pro dungeon runners. Dungeons are really hard for people who don’t do many dungeons. I find some dungeons hard and some dungeons not so far. We did path four of Arah recently and it took four hours. I don’t know how the pro groups go, but that’s about average for group of lesser mortals. I believe more people find the dungeons hard than find them easy.
2. The only lower level content that’s much harder right now, is story mode dungeons. That’s because the reward structure is such that it’s not worth doing them more than once. Join a decent guild and you’ll get people willing to run with you. All the other content is doable.
3. Some people want to have BIS gear. They think they can’t live without it. In other games that may be true, but in Guild Wars 2. it’s not. If you join a speed run group, they may want you to have the BIS gear. If you join a casual dungeon group, they won’t. No one I know requires a gear check. You can run a dungeon in greens. The ONLY grindy bit in this game is Fractals of the Mists and you can still play the content without ever getting TO the grindy bits. Basically if you don’t care about doing the highest difficulty levels of FoTM you won’t care. Everything else you can do with rares, which are easy to acquire.
4. Anyone who says this game is pay to win doesn’t know the meaning of the word. You can get some buffs from the cash shop, but no one uses them and no one cares. In other words, I beat the hardest dungeon in the game without anything from the cash shop. And don’t forget, you can use in game gold to get things like repair canisters and stuff like that, which are basically convenience items anyway (since you can repair in every dungeon, without leaving it).
5. Guild Wars 2 IS going through growing pains. I’m not sure why anyone who’s played MMOs in the past would be surprised by that. All MMOs go through growing pains when people have gone through most of the content and more content hasn’t arrived yet. This too will pass.
I can’t think of another MMO that’s done better by month ten than Guild Wars 2. Where as Star Wars ToR laid off half their staff at this point, TSW laid off a third of their staff, Anet is still hiring. Sure it has growing pains. But when you look at the traffic that shows up after every monthly patch, you can’t seriously believe the game is in danger.
Mind you the world is pretty big and sprawling and in a lot of the middle level zones, you’ll have a lower population particularly on lower pop servers. Which is why you can guest over, for free to higher pop servers.
The game is fine. If you’re not a raider, it might well be the game for you.
Taking temples is hard and requires in some cases coordination. WvW certainly requires coordination. Some guild missions require coordination.
That’s as much as most games give you. Most games give you raids that you beat one at a time, because you’ve outleveled them by the time you get to the next one.
I’m not sure what else you’re after.
I don’t buy collectors editions for an extra thank you. I buy them because I want the stuff inside the box.
This.
Anet makes its money from micro transactions.
You do not buy gems for an extra, you buy gems for the stuff you want to buy for them.
And F2P game make money with micro transactions. B2P games should not focus on micro transactions. It should be a nice extra for them. B2P game should make money on selling the game and expansion.. you know thats why is if B2P.
“The reason is because they keep all the profit if you buy directly from them,but they have to cut in various retailers if you buy the collectors edition. In other words, buying a bunch of gems supports the company far more.”
Who do you think that pays those extra cost? They person who buys so for ArenaNet it should not make a big difference.
You must have been absent the day that Anet said (and they said it more than one) that microtransactions were part of their business model.
No company can offer enough content to be competitive on JUST box sales. Even if they made and sold expansions to Guild Wars 1….it was a different era. Sure that supported the 50 people they had working there.
Well guess what. It’s new offices 300 plus people, more competition. It’s not the same market. The budget to make games is huge. Voice acting alone is ridiculous. Why do you think SWToR was the most expensive MMO ever made.
The risk is huge. Box sales alone aren’t going to cut it. Not in this day and age.
I will take this opportunity to, again, inform anet that I am willing to buy gems and purchase these weapon skins IF YOU PUT THEM DIRECTLY IN THE GEM STORE!!! I have bought the molten axe, consortium scythe, Rox’s quiver and several town outfits. I would have also bought Halloween weapons, Molten weapons, SAB weapons and even Jade weapons if you would just stop putting them in RNG chests and sell them directly instead! If you just HAVE to do this rng crap, atleast put the weapons in the shop after the event is over! That way, people whom don’t want to gamble can still get what they want and you’ll still get paid!
You could get the SAB weapons just by playing SAB with no RNG. Just save your baubles. I didn’t do that much of SAB but I saved enough baubles to get the backpack for my asura.
Wonder if he started the Lion guard. He looks the type.
The Lionguard existed 250 years ago, in the original sunken Lion’s Arch. It was a continuation of those who guarded Lion’s Arch originally.
They rebuilt the city and reinstated the guard. There were lion guards in Guild Wars 1 too.
Actually it is a fix. Even most of the people who usually do nothing but bash Anet have said this was a good fix. In fact, some of those people asked for a fix like this specifically.
You can’t please everyone.
I guess you missed the part where I said I wasn’t interested in them. That’s like telling me to go craft or something. I’m just plainly not interested in half content, a lot of us need more than that.
Just realized who I was talking to again. This is a waste of type space and time.
Well, it’s content whether you’re interested or not. If you proclaim no permanent content has been released, and you’re completely wrong, why should anyone listen to anything else you say?
I’m glad that a few guild missions are acceptable for months of waiting for you. Some of us would like a game to play. I never once said they hadn’t added ANY content by the way. I said no lasting content and that it felt hollow. Your words not mine. Keep opening your mouth and shoving your own foot in, it’s amusing, especially since we all know who you are.
Okay no lasting content. Guild missions last, so you were still wrong about that. And since once you unlock them they’re unlocked and because there are plenty of guilds doing public guild missions, so you can do them without unlocking them, I’d call that a case of ignoring content because you’re not interested in it…which is what it is.
I don’t buy collectors editions for an extra thank you. I buy them because I want the stuff inside the box. It probably hasn’t occurred to you OP, but Anet probably doesn’t make much more off the sale of a collectors edition than they do off the sale of a downloadable normal sale.
The reason is because they keep all the profit if you buy directly from them,but they have to cut in various retailers if you buy the collectors edition. In other words, buying a bunch of gems supports the company far more.
Anyway, envy is a lousy emotion. Anet did something nice for people who bought gems. You yourself refuse to support a company in that way. I’m not sure you have grounds for complaint.
Inb4 vayne and the rest of the usual folk. Good post and I agree.
In after Gasoline QQing about Vayne.
As for OP, not sure what I can tell you. Maybe the next MMO will be able to keep that glow after all the paths of least resistance have been discovered, I’m not entirely sold on that possibility.
In b4 Uruz jumps on the Vayne bandwagon and helps keep the clear objectivity at bay with blind fandom.
It’s the same person or his brother or something. just ignore them, they are a pair made in heaven for each other. Nothing good can come from talking to people who blindly hate others ideas and put down other people every chance they get. This forum is much more enjoyable if you just post your feelings and ignore people like this.
Calling them out just stokes the trollish fires, so to speak.
You and Tigirius must be related too, I assume, because you share an opinion. I mean if it’s impossible for me and Uruz to share an opinion and not be the same person, we should certainly apply that same logic to you.
Stupid post is a stupid post.
Im sure everyone upon logging in went “omg new stuff” , i however as my first act of logging in was to see what remained of the last patch. To my surprise most was left in the game however one thing…..crab toss
What is the purpose of removing the mini game? What is it you hope to gain ? There still exists the area that crab toss resided in….so why is the mini game gone. Why is such things removed? What would it of harmed if it stayed in? Why are resources wasted if its not going to stay?
As you can tell im a little angry about this, unlike the F&F dungeon which was at the very least story restricted from staying in. This is not
Because there’s a new mini game, and splitting the population among 87 minigames would mean not enough people to play each one.
If Anet left everything in the game, the population would end up massively divided.
I dont know how to even respond to this, so what if there is a new mini game? Should we get rid of kegbrawl then? Dragon Ball is a holiday mini game, it will be back again. When Wintersday, Halloween , and SAB where around did we remove kegbrawl? There is only 1 mini game in the game that isnt holiday specific and thats kegbrawl, i highly doubt that crab toss would destroy everything.
It doesn’t matter how you respond to it. You’ve played other MMOs?
In every MMO there are empty older content areas sitting there, particularly multiplayer ones. The popular new areas get traffic, the old ones sit there. Anet’s solution to this is not to let stuff get old. That’s not to say crab toss can’t make a comeback one day, but I will tell you this.
With everyone off doing the new dragon stuff, you’d likely be sitting there alone anyway.
Im sure everyone upon logging in went “omg new stuff” , i however as my first act of logging in was to see what remained of the last patch. To my surprise most was left in the game however one thing…..crab toss
What is the purpose of removing the mini game? What is it you hope to gain ? There still exists the area that crab toss resided in….so why is the mini game gone. Why is such things removed? What would it of harmed if it stayed in? Why are resources wasted if its not going to stay?
As you can tell im a little angry about this, unlike the F&F dungeon which was at the very least story restricted from staying in. This is not
Because there’s a new mini game, and splitting the population among 87 minigames would mean not enough people to play each one.
If Anet left everything in the game, the population would end up massively divided.
Okay this is a cool touch. Depending on who you log in on, you get a different mail about the event. I logged in on a Sylvari and got a mail from Caithe. My wife logged in on an Asura and got a mail from Zojja.
I love stuff like that.