Showing Posts For Vayne.8563:

Best server to play in Aus

in Players Helping Players

Posted by: Vayne.8563

Vayne.8563

The company is never going to open an Oceanic Server. Part of that is because it’s very expensive to do so, part of it is they really have no dedicates servers for anywhere, not even PvP or RP servers. They just have servers.

I’m down in Tassie and my ping hasn’t substantially changed…at least not this patch. I did have an issue a couple of patches ago however.

I don’t think switching the Sea of Sorrows will help you. The fact is more people on at when you’re playing would increase the problem, not decrease it.

Have you trying guesting to lower pop servers?

Focus on the gem-store bad for the game?

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

I don’t believe it today’s market a B2P MMORPG is truly possible. Because no one can create content fast enough to satisfy the content locusts.

Seven, eight years ago, it was a different market. And even Guild Wars 1 had a cash shop that subsidized their growth. But now, MMOs are big business and in order to compete with the big boys, you have to put real time and MONEY into it. The B2P business plan includes the cash shop and I truly believe the cash shop…or a sub fee…is necessary. I don’t think any MMO can survive long term without one of those two.

What's wrong and how it can be fixed

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Posted by: Vayne.8563

Vayne.8563

@ Dante

Right…you only need to find ONE jumping puzzle you can do Just one. Demongrub pits , or the one behind the waterfall in LA are relatively easy to learn. There are mesmers who portal people to those places, at last on my server, almost all day every day. I’m almost never in LA for any length of time without a portal being offered by someone….and you know what? You only need to portal to the end to finish it.

Jumping puzzle discover does NOT require you to do jumping puzzles. It only requires you to know where they are and walk to the entrance. You don’t have to start them. As I said, four minutes.

That leaves mostly slayers and event completers. Slayer is easy. Walk into a starting zone, which you can get to for free from LA through the gates, and kill the first 50 things you walk into. Aquatic slayer? Assuming you’re not in a zone already doing that, there are many areas where you can take your high level character and kill the stuff in the water. The skelk in Wayfarer foothills, you can get aquatic slayer in less than five minutes. We’ve already discussed gathering.

And there are places where the events come so fast and furious, you can do them in no time at all, usually in starter zones, so they’re fast.

If you have kill variety, you can go to the thermonuclear reactor in Metrica Province, and get your daily rezzes too if you don’t have them already.

Seriously if you know where to go and you do it efficiently (which I almost never do btw), there’s no reason to take half an hour for your daily.

I’m going to start timing them from today and post my results.

How to get back into it

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Posted by: Vayne.8563

Vayne.8563

Find a second guild. You can have up to five guilds in Guild Wars 2. Then you’d have people to play with and can get some direction as well. Plenty of casual guilds will allow you to be in more than one guild.

Publish the Odds

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Posted by: Vayne.8563

Vayne.8563

The problem is, to go with those tables, someone has to buy boxes…without knowing the odds.

I guess that’d be fair, if it were the only way to obtain them.

I don’t know. Maybe I’m just not seeing the point because I think the Jade weapons are ugly.

~Terraa

Whether they’re ugly or not, this isn’t about jade weapons. It’s about every weapon ticket in every RNG box since the fused weapons, which weren’t ugly. Actually I’ve liked some of all the weapon skins in all the boxes and I have none of them…because I don’t support RNG.

If I new the odds, I might dabble. Without knowing the odds I won’t dabble.

What's wrong and how it can be fixed

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Posted by: Vayne.8563

Vayne.8563

Stop thinking of GW2 like other MMO’s. You don’t feel like doing your daily? Then don’t.

You have to grind dailies, it’s the only way to get ascended gear… noone likes being weaker than everyone else, get real.

You can’t grind dailies. You can do them, but you can’t grind them…because they’re time limited.

The definition of grind is to do the same thing over and over again usually go get experience for leveling. But since daily CAN be done in 20 minutes, and since missing a day only sets you back a day…you really can’t grind them. In other words, as long as it takes you to do the five easiest dailies, that’s the longest you can “grind” for.

If you mean the game encourages people to do dailies daily…well, yeah, that’s sort of the point of them. It’s why they were made so easy.

If dailies are your idea of grind, there’s probably nothing more to say on the matter.

Grind to me is anything you don’t really want to do but are compelled to do due to game design/mechanics. For those of us with limited daily playtime, we’re compelled to grind the daily if we ever hope to keep us with the joneses wrt ascended gear, because (IMO stupidly) process towards a daily expires daily instead of accumulating until complete.

BTW, most dailies don’t take 20min, a more realistic average would be 45min.

If it takes you 45 minutes to do 5 dailies (all you need for a laurel), you’re doing them wrong. Come and hang out with me. I’ll show you how to do dailies in less than half an hour.

Depends on the daily, some can be done in one minute other can take 2-3 hours, to me the grind is doing them daily, repetitively every day to get content, which is not how Guildwars 2 was sold to us…

Most of the dailies can be done in the course of anything else I’m doing. For example, one daily every single day is gathering. If you’re playing a half an hour anywhere but a dungeon or SPvP (which has it’s own daily), you will get all the gathering done. For that matter, if you SPvP and play 3 rounds you’re likely to get your laurel in under half an hour, which is easy enough for even me to do.

So you get your gathering, even in WvW. There are three other WvW ones, and if you insist on staying in WvW, you’ll have to do those. But many of them are either killer or events. Killing 50 things anywhere is quite easy.

Things like ambient slayer or events can be done quite fast if you know where to go. You can even get the events just jumping around following the metas if you want. So there are a number of ways to go about it.

There are some days where it’s crafting. That takes literally 20 seconds…when added to gathering, on those days, it’s nothing.

There are days when you have to visit a laurel vendor. That’s it. Just visit.

There are days you have to do a jumping puzzle. Most of the time you can even have a mesmer portal you up in LA to get that one. If not there’s one jumping puzzle in LA that takes literally 2 minutes.

Jumping puzzle discovering is even easier, because you don’t have to do them. There three jumping puzzles to discover in LA. Total time? About 4 minutes to get to them all.

Seriously, there’s no reason you can’t do 5 dailies in well under half an hour and if you leave them to the end of your play period, much of the time you’ll have most of them done, just by normal playing, and then you can just finish off the ones you don’t have in a few minutes.

It’s only painful if you don’t know where to go or how to do them.

T6 Dust Crisis

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

Your perception of the reality of the situation and your attachment to something you can’t possibly know makes you wrong.

See how easy this game is. Anyone can play it.

No, just the reality of the situation.

It’s pretty clear that this has run it’s course. Anything from now is just post count bumping frankly.

So I’m just bumping because I disagree with you and you want to get the last word? Hmmm, I see. With every post you become more and more disingenuous.

I never said the price of dust would go down to what it was a few months ago. But I did say that I believed it would go down.

Whenever anyone publishes threads with words crisis in the title, I’m going to respond. It wasn’t a crisis because the economy of the game is not a real world economy. There are any number of ways it could have been fixed. And I was sure it would be fixed.

Now it might have been fixed by Anet increasing drops for dust and people would have farmed it, but Anet has taken another route.

I’m all for avoiding panic, if panic isn’t necessary. People were panicking about this crisis, and in denial that making threads, in this case more than one thread, about the dust wouldn’t affect the price. Of course it affects the price. It’s how runs start.

Now you can say that didn’t happen till you’re blue in the face. You have no evidence and you can’t prove it. I can’t either. But this is the way stock runs work in the real market. Some rumor starts, someone calls attention to it, a few people sell based on that and stock prices take a hit. It happens frequently.

So in an attempt to allay panic I come into the thread an say that a lot of people are farming Southsun, which did affect the price of the stuff dropping in Southsun. Logically that would mean that those who left Orr to farm Southsun would not be farming stuff in Orr. It all adds up to things looking worse than they were.

I was all for waiting to see what would happen. Anet stepped in and made another decision. But it doesn’t mean I was wrong. You’ve got it in your mind I was, and that’s still just your opinion.

Saying it over and over again doesn’t make you a hero. You should let it go, because you have no evidence, just a theory, and not everyone agrees with it.

What's wrong and how it can be fixed

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Posted by: Vayne.8563

Vayne.8563

Stop thinking of GW2 like other MMO’s. You don’t feel like doing your daily? Then don’t.

You have to grind dailies, it’s the only way to get ascended gear… noone likes being weaker than everyone else, get real.

You can’t grind dailies. You can do them, but you can’t grind them…because they’re time limited.

The definition of grind is to do the same thing over and over again usually go get experience for leveling. But since daily CAN be done in 20 minutes, and since missing a day only sets you back a day…you really can’t grind them. In other words, as long as it takes you to do the five easiest dailies, that’s the longest you can “grind” for.

If you mean the game encourages people to do dailies daily…well, yeah, that’s sort of the point of them. It’s why they were made so easy.

If dailies are your idea of grind, there’s probably nothing more to say on the matter.

Grind to me is anything you don’t really want to do but are compelled to do due to game design/mechanics. For those of us with limited daily playtime, we’re compelled to grind the daily if we ever hope to keep us with the joneses wrt ascended gear, because (IMO stupidly) process towards a daily expires daily instead of accumulating until complete.

BTW, most dailies don’t take 20min, a more realistic average would be 45min.

If it takes you 45 minutes to do 5 dailies (all you need for a laurel), you’re doing them wrong. Come and hang out with me. I’ll show you how to do dailies in less than half an hour.

Publish the Odds

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Posted by: Vayne.8563

Vayne.8563

There were threads yesterday trying to collect data on average chances for things to appear from the boxes. By now, tens of thousands of these boxes must have been opened — large enough for a sample size to give you approximate data. And hasn’t the wiki been collecting data as well? Why not just go with those tables?

This is as fair as expecting the players to report any interesting and potentially game-affecting things we find.

To quote their own forum code of conduct page (https://www.guildwars2.com/en/legal/forum-code-of-conduct/):

Our Philosophy:
Keep it clean
Keep it civil
Stay on topic
Be responsible
Share your knowledge
Report posts for removal if they violate these standards

It would be best if they are responsible and share the knowledge, right? It’s no less than what they ask of us.

Nevermind. While you’re at it, post the source code for GW2. Nothing less will satiate the masses.

~Terraa

The problem is, to go with those tables, someone has to buy boxes…without knowing the odds.

Publish the Odds

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Posted by: Vayne.8563

Vayne.8563

Guys please don’t make this an us against the mods thread. The mods infracted me for breaking forum rules, which I did. They were well within their rights. They left the post up, so let’s stay on topic.

Publish the Odds

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Posted by: Vayne.8563

Vayne.8563

Truth is the killer secret of all great business practices.

Also, infracted for that post? Poor vayne.

I get infracted all the time. It shows the mods ARE unbaised.

Publish the Odds

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Posted by: Vayne.8563

Vayne.8563

/Agree

Would like to know what the % chance of the different drops are. Other games are open about things like this.

The only issue I can foresee with this is someone deciding to ‘test’ the chances. Say you supposedly have a 1 in 1000 chance. If someone buys 1000 boxes, and doesn’t get a ticket, they are going to explode about how Anet is lying to us (when it’s really not that cut and dry when it comes to RNG).

Right because no one is complaining now. lol

Gotta catch em all

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Posted by: Vayne.8563

Vayne.8563

I’m a collector, i just want to say i’m sad certain skins and items won’t be in my collections. If there was some way in the game i’d go for all of them, all the molten skins, all the SAB skins all the dragon bash skins, but as it is now over half the skins that are in the game or will be added will be unreachable in a few months if they aren’t already :/

Sad collector is sad
It kind of kills my motivation to go for anything at all.

But..play the way you want to play. Right? Isnt that what we are told?

What exactly did you think that meant? I know what it meant because it was explained by the devs on more than one occasion.

Every game has boundaries and parameters. Every single one. There are no exceptions. Take away the boundaries and it’s not a game.

The idea is that most MMOs funnel you into raiding. Want to get the best gear. You have to raid. That’s it. Want to be viable, you have to raid.

In Guild Wars 2, the idea was that someone could get exotic gear just by doing events, or WvW. Hell you can jump into SPvP without PVeing at all. You can do dungeons to get gear. There are many ways to play the game. That’s what was meant by play your way.

And leaving the items they introduced as part of the game instead of removing them after a month or two will change any of that …how?

The point is, the ship has already sailed. They’ve gone with temporary content, obviously because it pressures people to play/buy stuff. That’s the business model. They’re not going to change it.

So yes they could leave the item in longer if that was what they were going to do (except they already haven’t so it’s a moot point).

That’s the very business model that this thread calls into question. It’s a sad thing is it not, when business seeps into gaming? Just like microsoft’s business first mentality that permeates all of their new technology (hindering the consumer in the proccess), so are businesses pushing for more and more in the MMO genre. Maybe, if companies like anet and the like focused more on core gameplay than microtransactions they’d find that they would actually have more money to do things with.

Look at the days where the MMO genre was making its most money. Those were not the days of short lived MMOs and time limited achievement. Today in the market gaming developers focus on creating an IP, and then burn it on both ends with microtransactions with no regard to longevity, just so they get as much money as possible without having to support something for a very long time.

It may be like you say, and impossible to change; but surely it does not hurt to try?

I’m not disagreeing that the business model might have been designed different up front, but to change it now, with so many items that you can’t get any more, at least for the OPs problem, it’s like closing the barn door after the horse has already escaped.

Sure it would be nice but it won’t help the OP. And realistically I don’t think it’s going to change anyway..but that’s another story.

Failed Events

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Posted by: Vayne.8563

Vayne.8563

I’ve experienced a number of failed events. Mostly in higher level zones. Generally events ping/pong back and forth, but some have different outcomes.

There’s a risen chicken event in Malchor’s leap. If you destroy the risen chicken coops on time, you get a different event following it. If you fail the event, and don’t destroy the risen chicken coops you have to deal with a risen chicken swarm. So which event you get in that case depends on whether you complete the event or not.

The jumping puzzle Morgan’s Spiral in Caldeon forest can’t be accessed if you fail the event that takes place there, which happens some times.

T6 Dust Crisis

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Posted by: Vayne.8563

Vayne.8563

You should relook at that thread. I never once said there was no salvaging bug. And this isn’t going to down badly for me.

There are two people here. One is saying I know exactly what would have happened and one is saying no one knows exactly what would have happened.

I’ll let everyone decide which approach is more reasonable. Those who don’t like what I’ve had to say will always want to prove me wrong…but it doesn’t make me wrong.

The reality of the situation is what makes you wrong.

Your perception of the reality of the situation and your attachment to something you can’t possibly know makes you wrong.

See how easy this game is. Anyone can play it.

Gotta catch em all

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Posted by: Vayne.8563

Vayne.8563

I’m a collector, i just want to say i’m sad certain skins and items won’t be in my collections. If there was some way in the game i’d go for all of them, all the molten skins, all the SAB skins all the dragon bash skins, but as it is now over half the skins that are in the game or will be added will be unreachable in a few months if they aren’t already :/

Sad collector is sad
It kind of kills my motivation to go for anything at all.

But..play the way you want to play. Right? Isnt that what we are told?

What exactly did you think that meant? I know what it meant because it was explained by the devs on more than one occasion.

Every game has boundaries and parameters. Every single one. There are no exceptions. Take away the boundaries and it’s not a game.

The idea is that most MMOs funnel you into raiding. Want to get the best gear. You have to raid. That’s it. Want to be viable, you have to raid.

In Guild Wars 2, the idea was that someone could get exotic gear just by doing events, or WvW. Hell you can jump into SPvP without PVeing at all. You can do dungeons to get gear. There are many ways to play the game. That’s what was meant by play your way.

And leaving the items they introduced as part of the game instead of removing them after a month or two will change any of that …how?

The point is, the ship has already sailed. They’ve gone with temporary content, obviously because it pressures people to play/buy stuff. That’s the business model. They’re not going to change it.

So yes they could leave the item in longer if that was what they were going to do (except they already haven’t so it’s a moot point).

Publish the Odds

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Posted by: Vayne.8563

Vayne.8563

I’m guessing we’re stuck with these RNG boxes. If that is the case, I’d like to see the odds of getting a rare weapon skin voucher. It’s not good enough to say you have a “rare” chance. What is rare? Rare as hen’s teeth? Rare like a steak?

If you insist on these RNG boxes, let’s be transparent about it. Let people know what their odds are, so at least they can make an intelligent decision about whether or not they wish to participate.

Cobiah Marriner's Words to us

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Posted by: Vayne.8563

Vayne.8563

“We’ll teach others how to fight against the dead ships using Charr weaponry, Asuran innovation, and Human courage.”

lul he forgot to mention norn and sylvari.

Did Sylvari exist when he said it? There may have only been twelve of them.

Indeed, they didn’t. If we assume that Cobiah Mariner rebuilt LA pretty soon after the flooding (1219) and the corsairs occupying it (1230), then that still leaves 72 years until the Firstborn start awakening (1302AE). So the pale tree was, at that point, merely a really big tree.
I’m more interested as to why he doesn’t mention Norn. They were pushed south in 1165AE after the awakening of Frosty the Snowdragon, which (to my understanding) broke their “we have to do everything as individuals! no teamwork!” mantra. Is this not true? Did he just leave them out?

The norn may have been pushed South into the Shiverpeakes, but that doesn’t mean they had much contact with Kryta, unlike the charr and the Asura who are pretty much there already.

I’d wager the Norn didn’t really integrate themselves quickly into other areas of the world.

I am scared of GW2: warranted or unwarranted?

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Posted by: Vayne.8563

Vayne.8563

It depends on how you play and who you play with. Casual SPvP for example, doesn’t require specific builds because who you’re teamed with is relatively random. Obviously tournament play would require builds.

In PvE, if you want to speed run with the pro guys, you’ll need a specific build…but the game doesn’t require that build.

In a casual guild, like mine, no one cares what build you bring, and somehow we clear content…but it takes us longer. On the other hand, we’re having fun, so we don’t care.

You need to identify what kind of player you are and who you want to play with. That will determine if specific builds are required or not.

Gotta catch em all

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Posted by: Vayne.8563

Vayne.8563

Vayne, Im not trying to take your lunch money, so stop whining.

Why sugar coat this to the OP? Im not in the business of wiping noses and holding hands. I have a 2 year old that fills that slot. If he missed out on SAB, like myself, he cannot obtain those skins. The only way to do so is shell out a lot of gold into the TP. Either that, or wait until they do SAB again, if they do it again.

Its an unfortunate circumstance the OP is in, but it is reality and if you would take off your rose tinted glasses you would see this. Those skins are gone, not coming back…at least not for the forseeable future and not without dropping a lot of gold in the TP. Fact. Plain and simple.

This stems to the problem of temporary content, which they say they are addressing. After how many months of people complaining about temporary content, they FINALLY get the hint?

Wow you sound more and more like a bully with every post.

1. You have no authority over me and you don’t get to tell me what to say and not say. There are a lot of people on this forum who complain incessantly about everything. It’s a very negative way to be. I offer balance. If you don’t like it…too kitten bad.

2. When someone has a problem, my gut instinct is to offer some solution which sometimes means changing your perspective. This may have no value TO YOU and you’re free not to pay attention to it. I’m not going to stop doing it. It is actually as helpful as what you’re doing…from a different perspective.

3. If I’m breaking forum rules, feel free to report me. Otherwise, try to avoid telling me what to post and what not to post. Because if I’m not breaking forum rules, you’re way out of line.

Gotta catch em all

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Posted by: Vayne.8563

Vayne.8563

Mr. Vayne is at it again. See what I mean? Always popping in threads to take the pro-arenanet/guildwars 2 side of the thread.

The OP is upset because, for some reason or another, he will not be able to obtain every skin in game. This could be because:
-He took a break from the game, and has missed said content(I took a break, missed SAB, and now I wont get those skins unless I shell out 38 gold for a greatsword skin).
-He has grinded, and grinded, and grinded(would ground be a better choice of words) until his eyes bled to farm crates and coffers. Not a single skin, or ticket, or whatever.
-He refuses to spend money in the gem store for the exact chance of the item appearing in these crates/coffers.
-He does not have the money to buy certain skins off the AH.

All of these reasons are valid enough to be a detriment to his playstyle of a skin collector. And if skins are available only through temporary content or an extreme RNG system, then these structures might work against him…against his desires and playstyle.

So..Play the way you want to play. However that may be. And if you want, take a break from the game, and come back. No pressure. You might have missed out on temporary content and skins that are only available through obscene amounts of gold on the TP.

So tell me, how is your solution to this helping the OP at all. I’m trying to help by pointing out that there’s still plenty of game. Because he won’t be able to get those old skins no matter what.

I suppose I could make him feel worse, and agree him. You’re right, OP, you’re screwed.

But you see, that’s not what I do. I try to give some perspective. YOU don’t have to like my perspective, but right now, what you’re doing is pretty much trying to bully me to get me to stop posting.

And if there’s one thing I can’t abide, it’s a bully.

Gotta catch em all

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Posted by: Vayne.8563

Vayne.8563

I’m a collector, i just want to say i’m sad certain skins and items won’t be in my collections. If there was some way in the game i’d go for all of them, all the molten skins, all the SAB skins all the dragon bash skins, but as it is now over half the skins that are in the game or will be added will be unreachable in a few months if they aren’t already :/

Sad collector is sad
It kind of kills my motivation to go for anything at all.

But..play the way you want to play. Right? Isnt that what we are told?

What exactly did you think that meant? I know what it meant because it was explained by the devs on more than one occasion.

Every game has boundaries and parameters. Every single one. There are no exceptions. Take away the boundaries and it’s not a game.

The idea is that most MMOs funnel you into raiding. Want to get the best gear. You have to raid. That’s it. Want to be viable, you have to raid.

In Guild Wars 2, the idea was that someone could get exotic gear just by doing events, or WvW. Hell you can jump into SPvP without PVeing at all. You can do dungeons to get gear. There are many ways to play the game. That’s what was meant by play your way.

What's wrong and how it can be fixed

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Posted by: Vayne.8563

Vayne.8563

Inb4 vayne and the rest of the usual folk. Good post and I agree.

In after Gasoline QQing about Vayne.

As for OP, not sure what I can tell you. Maybe the next MMO will be able to keep that glow after all the paths of least resistance have been discovered, I’m not entirely sold on that possibility.

In b4 Uruz jumps on the Vayne bandwagon and helps keep the clear objectivity at bay with blind fandom.

It’s the same person or his brother or something. just ignore them, they are a pair made in heaven for each other. Nothing good can come from talking to people who blindly hate others ideas and put down other people every chance they get. This forum is much more enjoyable if you just post your feelings and ignore people like this.

Calling them out just stokes the trollish fires, so to speak.

It’s true I should follow your advise and I will from now on. It’s not worth my time.

They made a major step forward with the dusts this week, that was nice! I also got a post from Colin stating that they are working on other rewards systems and that lodestones will have a solution as well. I’m happy they are working on these things I really am, it’s been a long time of trying to get people over there to see the issues.

I just wish NCsoft would give these people more funds from their own profits to make major bug fixing in the classes a priority. Hire some contractors, and to get some temp people in there to help with permanent additions to content now.

It’s not that I’m not satisfied it’s that I care about what this game becomes as much as the devs do if they don’t work with their players players will leave it’s really that simple in this market. That’s never a good thing. But they are working with us, this patch looks like they are moving in the right direction.

Rift just went F2P and it has puzzles, housing, fishing (with props and the ability to fish up resources), massive invasions of zones in PVE, solo dungeons, raids, post max level advancement, outfits, dual spec, scratchoff mobile app lotteries that give resources and end game currencies….the list is long.

I just worry that by the time these guys make the changes it might be too late.

Rift had a couple of years to get to together. During the first year, it shed subscriptions quite fast. Now that it’s free to play, it’ll probably do somewhat better, but my point is, it took them a long time to really get it together. In another year, this game will have it together as much as Rift at this point in time.

However Rift was still a game much focused on raiding when I was there and the dailies were really bad. The game got even more grindy with the release of the expansion. People think Guild Wars 2 is grindy…I’m not so sure how they’ll cope with Rift.

Don't like RNG boxes? then don't buy them

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Posted by: Vayne.8563

Vayne.8563

Vayne, I enjoy reading your posts about as much as everyone else on the forums does, but I was just making a thought provoking statement..

I’m sorry it’s 2:17 am here. I’m not sure I have a thought left to provoke. Sorry. lol

What's wrong and how it can be fixed

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Posted by: Vayne.8563

Vayne.8563

It seems to me you spend more time lurking on the Guild Wars 2 forums blindly defending ArenaNet and this game. Maybe you should apply for the community manager position?

Also, you don’t like playing for rewards and you have never had a negative experience in an ever-changing online game. I call bullkitten. I’m happy for you, but please stop trying to discredit other people’s opinions. People don’t like this game. They come on this forum, and they give the developers their complaints and their criticisms because they have had bad experiences.

You’re doing 0 to contribute to the discussion by telling others “how you play” and “how they should play the game”, especially when you “don’t play for rewards” and you “just play”. What the hell do you even do? Also, many players don’t have the time to start a social network or become part of one. Who cares if you play with guildies? The point is, no one cares how you play. We’re talking about mechanics and design flaws of Guild Wars 2 as a whole that affects the way everyone plays.

You do zero to contribute to the conversation when you lie. I’ve spoken up negatively about things. I’ve agreed wieh some people’s concerns. If you aren’t conscientious enough to research your inaccuracies, why should anyone listen to you about anything?

Have a nice day.

New to Guild Wars.. Other girls that play?

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Posted by: Vayne.8563

Vayne.8563

Tons of women in my guild too, including my wife. In fact we have several married couples that play together.

T6 Dust Crisis

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Posted by: Vayne.8563

Vayne.8563

Give it up Vayne, this is going down as badly for you as the salvage bug.

You should relook at that thread. I never once said there was no salvaging bug. And this isn’t going to down badly for me.

There are two people here. One is saying I know exactly what would have happened and one is saying no one knows exactly what would have happened.

I’ll let everyone decide which approach is more reasonable. Those who don’t like what I’ve had to say will always want to prove me wrong…but it doesn’t make me wrong.

about "old" southsun buffs and drops

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Posted by: Vayne.8563

Vayne.8563

The new meta event is still there, with the guaranteed two rares.

Guild wars 2 support, is amazing

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Posted by: Vayne.8563

Vayne.8563

Nope, sorry, you can’t make any positive comments about anything about Guild Wars 2 or Anet without the Visigoths rearing their ugly heads.

I’ve tried, believe me. lol

im a visigoth? now i have to look up this word. oh man, my day is beginning with a quest!

I didn’t actually point to anyone specifically, it was just a general “them”. You’re probably not a visigoth, if it makes you feel better. lol

The Future of GW2, Loot, Population, etc.

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Vayne.8563

Most of the people who started in my guild of 100 are still playing, though not all of them every day like they used to. See, everyone has a story.

I am scared of GW2: warranted or unwarranted?

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Posted by: Vayne.8563

Vayne.8563

I dunno what game you were playing, but GWEN was awesome! It introduced some very nifty new skills, some great new races, dungeons – which were hard when I was playing them – new enemies, expanded the story; most everything about GWEN was awesome. Eye of the North is neck and neck with Factions as best expansion, in my opinion.

EotN was my favorite Anet product as well, followed closely by Factions. I guess I shouldn’t be surprised. lol

I'm not happy to see other players - looting

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Vayne.8563

I’d love to sees a different mechanic (which would kitten people off even more). I’d love to see a guy jump in, kill everything really fast, and get NO reward, because the game was able to tell he was a selfish kitten.

That’s what I’d like to see.

If that happened more often, people wouldn’t act the way they do.

I am scared of GW2: warranted or unwarranted?

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Vayne.8563

Please if you have any respect as GW1 player you admit that EotN sucked.

I’m talking about UW, FoW, DoA, SF, Urgoz, The Deep, several missions on hard mode. Those were harder then the Eotn jokes called dungeons. Not saying that it wasn’t doable with heroes and henchies, but at least it was beneficial to do together. In GW2 atm, almost nothing is.

My wife and I beat DOA with six heroes. That’s the hardest of all the stuff. FoW wasn’t hard at all.

But here you go talking about Guild Wars 1 and than taking a percentage of it and calling it a joke. See, that’s now how it works. Guild Wars 1 is Guild Wars 1…all of it. Permasins had nothing to do with EotN either.

Anyway, though I beat all those areas, I didn’t love most of them. They were okay. And that’s really the point.

You’re interested in different things than I am. However, if you polled Guild Wars 1 players, I think you’d find overwhelmingly that only a very small percentage of the player base ever beat DOA and probably almost as big a percentage never even tried it.

Anet has those numbers, I don’t, but it’s been shown in game after game throughout the years that the hardest content is only visited by a small percentage of the playerbase.

I'm not happy to see other players - looting

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Vayne.8563

I like the idea, but a whole lot of people are going to come out against it. People don’t like the idea of others “leeching” off their hard work.

I play PvE and I am bored

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Vayne.8563

Fun is subjective. What you describe as fun does not sound like fun at all to me. Your fun seems to be centered around dungeons that need better mechanics on the boss fights. Do you find any other aspect of the game fun or just dungeon boss fights?

I might be in the same boat as you. I don’t love dungeons in any game, and I don’t love boss fights in particular.

I just don’t get it.

Guild wars 2 support, is amazing

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Vayne.8563

Guys, can we not fight, holy cow, I just wanted to say MY own thank you to GW2 support, no to have a kitteng rant about how good/bad they are.

Nope, sorry, you can’t make any positive comments about anything about Guild Wars 2 or Anet without the Visigoths rearing their ugly heads.

I’ve tried, believe me. lol

Patch Notes up! Discussions

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Posted by: Vayne.8563

Vayne.8563

Doesn’t make me wrong, either.

What’s the problem with dividing the player base? There should be no problem, unless the player base is (gasp!) too small and/or steadily (perish the thought!) shrinking. Which, of course, isn’t the case here, is it? We’ve got tons and tons of players on each and every server and more tons coming in every day. Right?

Anyway, just join a guild! That will fix everything.

Direct quote from Anet about how they’re not going to make expansions (when they finally do) the way they did in Guild Wars 1 because it divided the player base too much. Anet said it, I didn’t.

See above re: player base. And no, however beside the point it may be, they probably won’t make stand-alone campaigns (what you seem to be referring to as ‘expansions’) for GW2.

Anet also said there would be less PvP types in this game in the original and one of the reasons was, survey says, it divided the player base too much.

Anet also said they don’t make grindy games. Nudge, nudge, wink, wink.

It’s not unreasonable for me to suppose that MAYBE since they’ve already quoted it about two other things, that it might be that they don’t keep the old content because it might divide the player base too much.

See above re: player base.

YOU may not think that’s enough of a reason to make certain design decisions. Clearly Anet does.

Clearly, the game needs to grow. A lot. With a steady influx of new and permanent and (gasp!) quality content. People who return to the game after a break should be returning to a much bigger game than the game they left. Otherwise, apart from perhaps indulging in nostalgia, what’s the point of coming back?

Which of the following scenarios seems more likely:

Potential Returning Player: “Haven’t played GW2 in a while, wonder what’s happening over there. Oh, look, more temporary content with something vaguely resembling a story and more RNG inside RNG skins! I can’t wait to log in and play again!”

Potential Returning Player: “Haven’t played GW2 in a while, wonder what’s happening over there. Oh, look, new zones to explore, new professions to play with new weapons for the new professions and hey, new weapons for the old professions, too! New missions, new dungeons, new game mechanics! So much new stuff along with all the old stuff I loved so well before I got burned out on it. I can’t wait to log in play again!”

I honestly don’t think Anet has a big enough staff to produce an entire zone and more quality content fast enough for anyone. The content comes out, people burn through it and go away again. That’s your solution.

This solution attracts a different kind of player. The question is are more players in your boat or this boat. I don’t think either of us have an answer.

The same with the divide the playerbase issue. Most games don’t have to worry about a divided player base, because everyone is sitting in the last zone or the last couple of zones. This game has a bit more freedom than that. You can go anywhere, hang out anywhere and still play.

So dividing the player base in this game is very different than dividing the player base in other games.

At any rate, I’m not so sure convention wisdom works anymore in MMOs. Since everyone does the same general stuff, if someone doesn’t break that mold, the player base of all MMOs will just get more and more divided.

You think most people hate the living story, but we don’t really know that. I know that every time there is an update I see tons of people logging back in.

If they waited until they could put out an expansion, would that still be the case?

Don't like RNG boxes? then don't buy them

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Posted by: Vayne.8563

Vayne.8563

I don’t believe no one bought those either (since I did). The problem is how much money do the make one way vs. the other way. If they don’t make enough money to support their project doing it one way, they will move to doing it the other way.

I’m relatively sure that they make a whole lot more money on RNG boxes. Not a little, but a lot. If that’s the case, and you were the company, what would you do?

“A company that focuses more on its profits than on its customers will eventually lose both.” – Some image macro on reddit.

But whether they’re focusing more on their profits than their customers is not really a matter of fact. The RNG boxes affect some people and don’t affect other people at all. So using a trite statement to try to make a point..

there an equation here. How many people REALLY dislike it to the point where they’ll leave, compared to how many people don’t mind it at all and keep spending money on it.

As long as the quantity of people that doesn’t mind is is big, then as a business decision it’s not clear cut.

Unfortunately, many people have already been trained by free to play pay to win games and think nothing of this kind of thing. And many of them will never look at the forums to find out otherwise.

About the Thank You Gift: Thank You

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Vayne.8563

I could never understand how people would buy gems and then convert to gold- especially back when the game launched.
I have always just bought gems to buy stuff I found useful or liked- I can’t actually imagine converting real cash to game cash, provincial of me, I know :P

well they want to control inflation. they appeared to promote a low rate of gem to gold. they had even an economist to defend that. they want to keep the rates low to give value to ingame gold. anything to inflate the economy they did action – banning overly farming/botting, gold selling and even exploits. with this mindset of theirs, their gems became in default overpriced. so those gem to gold buyers of the past are confident that the rates will be at or near constant all through out.

but some, including me, wanted back then to raise the rates to what it is now, for them to keep up with the third party competitors coz we thought that it is better for the players to buy gold from a.net and it will be likely if their rates are almost the same if the rates. what did we get, we get infracted and suspended.

and all this kitten that we did are tokenized in the form of 3 useless minipets.

Yes, you did it all. You had all the ideas, you were infracted for them, and now you’re vindicated.

Oh brother.

T6 Dust Crisis

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Posted by: Vayne.8563

Vayne.8563

Wow, my opinion is better than your opinion because I say so. lmao

Good deal there. You don’t know and you can’t admit you don’t know…and that’s okay.

It’s one easy way for me to judge every future comment you make.

What? For someone who often drones on about his debating credentials, I expected a little more than that.

People have put out plenty of salient, well thought out reasons as to exactly why the argument that “it would be all okay after Southsun honest guys” is a bad case to bring forward. Those arguments where backed up by evidence in the actual game itself which also pointed to such a case being wrong.

Then we have ANET making alterations to the system, the company with all the data and with the control is making alterations which back up the fact that “leaving it alone and it will all be cool” is simply put, wrong.

The evidence and the actions of the developer running the kittening game point to the notion that “it will all be alright soon if left alone” was a bit of a joke of an argument to make frankly.

The argument that “it was all fine, everything would be hunky dory after Southsun” has effectively been buried. But let’s not admit that right, let’s try and still convince everyone that it all would have been okay, there was no issue at all, no siree! I mean, no one has a crystal ball so who know. It’s not like you can go on what was actually occurring, what steps the developers have subsequently taken and use your noggin to apply some common sense is it!

So here you are, gibbering on about needing a crystal ball, calling people closed minded and proclaiming it being only a case of “my opinion is better than yours!!!”. Fantastic.

I’m saying and it’s a FACT, no one CAN know what was going to happen. We have lots of theories. You assume because Anet fixed it that my theory was wrong.

Yes, a lot of educated people said one thing and a lot of educated people said another thing. You CHOSE which side of the debate you wanted to believe, and you dismissed everything else.

Anet made a change and we’ll never know if it would have gone back down, because the change was made.

Saying you know, when you can’t know is a flaw. Saying you believe is another thing entirely.

Educated people have not all agreed on this topic.

Elitism is ruining this game

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Posted by: Vayne.8563

Vayne.8563

What makes this game hard for me to enjoy is the inability to stand out as a stronger player than anyone else. Maybe it’s just the game mechanics, but in any group it just feels like you’re one big blob of dps. Maybe I’m too used to gw1 or maybe it’s just my undeserved sized ego talking, but the only reason I’m still playing is because I have nothing else to occupy the insane level of free time I have.

This is an interesting point, and a good one. I used to feel like that too. But I now feel like I bring a lot to a party. It’s not just the damage or not damage…it’s the level of awareness, the ability to get yourself out of situations when they arise, the ability to rez other people who aren’t necessarily as good.

One of the nice things about not playing with elitists is to realize that you’re much better than a whole lot of other people who might not ever get through the content without you.

T6 Dust Crisis

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Vayne.8563

What Anet did or didn’t do to rectify the situation doesn’t change the fact that people if they saw the price going up WOULD farm it. Somehow, somewhere, they’d find a way to farm it.

Some guy found you could get them off earth elementals and posted about it. We don’t know what would have happened, and only the most closed-minded person would assume that we do.

You have no crystal ball, you’re not a seer, you shouldn’t be embarrassed to admit you don’t know.

You don’t need to be a seer or own a magic ball to see the patently obvious.

On one hand we have people pointing out the clear issues that the system had, increasing price and ANET themselves making alterations (i’m relatively confident they are privy to the information that it can drop from elementals..). On the other hand we have “someone, somewhere, somehow would have found a way, it would be alright honest!”. Yeah okay then.

Wow, my opinion is better than your opinion because I say so. lmao

Good deal there. You don’t know and you can’t admit you don’t know…and that’s okay.

It’s one easy way for me to judge every future comment you make.

Battle Sims = GW2

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Posted by: Vayne.8563

Vayne.8563

Terrible idea. OP. And you know if Aeonblade and I agree…it’s just wrong. lmao

Patch Notes up! Discussions

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Posted by: Vayne.8563

Vayne.8563

Im sure everyone upon logging in went “omg new stuff” , i however as my first act of logging in was to see what remained of the last patch. To my surprise most was left in the game however one thing…..crab toss

What is the purpose of removing the mini game? What is it you hope to gain ? There still exists the area that crab toss resided in….so why is the mini game gone. Why is such things removed? What would it of harmed if it stayed in? Why are resources wasted if its not going to stay?

As you can tell im a little angry about this, unlike the F&F dungeon which was at the very least story restricted from staying in. This is not

Because there’s a new mini game, and splitting the population among 87 minigames would mean not enough people to play each one.

If Anet left everything in the game, the population would end up massively divided.

I dont know how to even respond to this, so what if there is a new mini game? Should we get rid of kegbrawl then? Dragon Ball is a holiday mini game, it will be back again. When Wintersday, Halloween , and SAB where around did we remove kegbrawl? There is only 1 mini game in the game that isnt holiday specific and thats kegbrawl, i highly doubt that crab toss would destroy everything.

It doesn’t matter how you respond to it. You’ve played other MMOs?

In every MMO there are empty older content areas sitting there, particularly multiplayer ones. The popular new areas get traffic, the old ones sit there. Anet’s solution to this is not to let stuff get old. That’s not to say crab toss can’t make a comeback one day, but I will tell you this.

With everyone off doing the new dragon stuff, you’d likely be sitting there alone anyway.

And after Dragon Bash?

After Dragon Bash we move onto the next chapter. And the next after that. Some content, like the Moa Races will stay. More permanent content will come down the line as well, but obviously Anet doesn’t think the mini-games would be well attended if they left 50 of them out. Even Keg Brawl is completely dead on days that there’s no daily for it.

Patch Notes up! Discussions

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Posted by: Vayne.8563

Vayne.8563

Im sure everyone upon logging in went “omg new stuff” , i however as my first act of logging in was to see what remained of the last patch. To my surprise most was left in the game however one thing…..crab toss

What is the purpose of removing the mini game? What is it you hope to gain ? There still exists the area that crab toss resided in….so why is the mini game gone. Why is such things removed? What would it of harmed if it stayed in? Why are resources wasted if its not going to stay?

As you can tell im a little angry about this, unlike the F&F dungeon which was at the very least story restricted from staying in. This is not

Because there’s a new mini game, and splitting the population among 87 minigames would mean not enough people to play each one.

If Anet left everything in the game, the population would end up massively divided.

That’s right, and divided we fall!

If only you’d been there at the beginning to warn Anet against making so many extraneous and divisive zones. Kryta, Maguuma, the Shiverpeaks, Ascalon – it’s too much! Just think how much better off we’d all be if there was just, oh, I don’t know, Queensdale, with everyone playing there. Even with that, Queensdale is pretty big. People can be scattered far and wide and maybe not see each other for entire seconds at a time. It should probably have been a quarter of the size. Yes. That would have been better for everyone.

(There is no excuse for temporary non-seasonal content.)

Just because you can make fun of what I’m ‘saying doesn’t make you right. Direct quote from Anet about how they’re not going to make expansions (when they finally do) the way they did in Guild Wars 1 because it divided the player base too much. Anet said it, I didn’t.

Anet also said there would be less PvP types in this game in the original and one of the reasons was, survey says, it divided the player base too much.

It’s not unreasonable for me to suppose that MAYBE since they’ve already quoted it about two other things, that it might be that they don’t keep the old content because it might divide the player base too much.

YOU may not think that’s enough of a reason to make certain design decisions. Clearly Anet does.

T6 Dust Crisis

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Posted by: Vayne.8563

Vayne.8563

We don’t know if it was clearly and utterly wrong, because Anet pre-empted us finding out. Sorry to disillusion you but once a pathway to the future is entered the precludes other pathways, no one could possibly predict what would have happened.

You can believe what you want, but it’s a moot point. Anet made other arrangements.

We know it is clearly and utterly wrong because having a modicum of common sense combined with more than five minutes experience of what was/is going on in Orr would point to it being so.

ANET stepping in to actually alter the situation reinforces the viewpoint that “oh it will be fine” was a load of kitten.

What Anet did or didn’t do to rectify the situation doesn’t change the fact that people if they saw the price going up WOULD farm it. Somehow, somewhere, they’d find a way to farm it.

Some guy found you could get them off earth elementals and posted about it. We don’t know what would have happened, and only the most closed-minded person would assume that we do.

You have no crystal ball, you’re not a seer, you shouldn’t be embarrassed to admit you don’t know.

I am scared of GW2: warranted or unwarranted?

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

Just the idea that people talk about trash mobs is half the problem. They come from other games, and everything that isn’t a boss is meaningless. Is a trash mob.

Well this isn’t other games. I played Guild Wars 1 for five years and I don’t remember hearing the term trash mob at all. This is something from other games. The bosses don’t give the best loot in the world anyway. People just want fast loot and don’t care about anything else. And if that’s why you’re running dungeons…you’ll never be running dungeons with me.

I’m sure that doesn’t bother you, but get off the trash mob concept. It’s a different game.

I’m a gw1 player, you are talking out of your …
In gw1 mobs were actually exciting and had mechanics behind them, in GW2 they don’t. Don’t disgrace the group experience in GW1 (wich was one of the best in any game so far) with comparing it to grouping in GW2 (wich tried to introduce these bosses/trash mechanics and failed hard)

The difference is that in GW1 everything was made for groups but possible to be done solo with hench and heroes. In gw2 everything is made for soloing and group content is just bad, time-wasting, boring, uninspired content. GW1, altough instanced, was far more of an MMO in the sense of the word then GW2 atm. Cause it actually cared about guilds and groups of people (and alliances, something we need back). GW2 just want you to grind solo content for achievements. Time and money gate all the rewards, skill has nothing to do with it.

with all do respect, dungeons do not last hours… arah does, maybe crucible, but the rest is 30-45 mins, hell AC can even be ran completely (all 3 paths) within the hour. The reason that it’s boring is that out of these 30-45 mins 5mins are bossfights and even the bossfight mechanics suck. Trash just has way to much health and can’t even be pulled together without resetting half the dungeon.

Many dungeon I tried took hours to complete (expect COF p1). I ll admit, I haven’t done any of them again, so guess you could do faster. But hey, he should play and see how he experiences it. About the boss fights, I just say agree.

The big time difference is learning to handle (and avoid) the immortal trash.
Atm the only decent dungeon was molten facility, but hey let’s remove that cause we’re STUPID

So, because I have a different opinion than you I’m talking out of my ass? LMAO! Okay then. That tells me a lot more about you than it does about me.

I played Guild Wars 1 for five years. I’ve got GWAMM, I’ve got 50/50 in my HoM. So yeah, I have an opinion and it’s shared by some people.

Now the dungeons in Guild Wars 1, some of them anyway, were quite a lot of fun. I particularly liked Bogroots Growths. There were a whole lot of dungeons I didn’t like and didn’t play more than a couple of times because I thought they sucked.

I do agree that the way groups were designed in Guild Wars 1 was better. That doesn’t change the fact that I could roflstomp any Guild Wars 1 dungeon in hard mode with the possible exception of Slaver’s Exile, with heroes and henchmen.

That means I could literally not be there, and my heroes and henchmen could play the whole dungeon almost without me. I could sit on the phone, watch some TV, move around and let my heroes and henchmen do it all. I’m sure that’s fun for some people, but some of us like to actually move around and hit the occasional button.

Guild Wars 1 PvE, particularly after EotN came out, which is where ALL the dungeons were, was easier than Guild Wars 2 is. The dungeons were easier.

Sure you had to know a bit more. You had to know that undead couldn’t bleed, couldn’t be poisoned and couldn’t be diseased. But beyond stuff like that, once you had the right skills, the game was easy as hell, no matter how interesting those mobs were.

T6 Dust Crisis

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Posted by: Vayne.8563

Vayne.8563

Seems even Anet conceded that people weren’t going back to farm orr when southsun finished.

Or Anet doesn’t want everyone farming Orr, which is why they seem to keep giving people reasons to leave it.

ANET may indeed not want people to be “farming” in Orr (and that seems pretty obvious given the current situation), which is let’s face it, fair enough. But it was as clear as day (to some of us at least), that given the situation we happened to be in, something had to be done to change it. Which is why they have had to step in in order to prevent the prices from continuing to rise, as well as to bring up the fact that there are going to be wholesale loot changes.

The notion some had that people would just go back and farm Orr after Southsun and everything would be hunky dory without any changes, or others just spouting “economics 101, supply and demand dude!” was clearly completely and utterly wrong.

If ANET want to reduce “hardcore” farming or at least not make it so that zones (like Orr) are simply farm fests. Then good on them, so long as they bring in (non RNG/gem based) methods of getting hold of the items needed so that prices are at least relatively stable and supply is not totally ruined. The ecto salvage change and the talk of up and coming changes is a positive thing.

We don’t know if it was clearly and utterly wrong, because Anet pre-empted us finding out. Sorry to disillusion you but once a pathway to the future is entered the precludes other pathways, no one could possibly predict what would have happened.

You can believe what you want, but it’s a moot point. Anet made other arrangements.

Medium-pop world too empty?

in Players Helping Players

Posted by: Vayne.8563

Vayne.8563

Well you can’t just make a character on another server. This game doesn’t work like that. You either have to delete ALL your characters and start over, or pay for a transfer. This is because of how WvW works. It’s required that all characters are bound to a single server.

However, you can, for free, guest any server you want, without transferring. Go to your start screen, go to the server selection, click on a server, click guest, then start. You’ll be playing PvE on that server, instead of your own.

The only thing you couldn’t do in that circumstance is World vs. World PvP.

I need someone to confirm this.

in Guardian

Posted by: Vayne.8563

Vayne.8563

That I don’t know. I all ask my wife when she wakes up. She’s the one who uses that in her build.

Beauty Sleep is over rated Wake her up NOW! want to borrow my air horn and Suit of medevil armor?

If I woke her up with an air horn, I don’t really think a suit of medieval armor would help me much. Got a tank?