Showing Posts For Vikkela.7261:

The Right To Travel.

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Posted by: Vikkela.7261

Vikkela.7261

Has anyone got to test Sigil of Agility yet (5 sec swiftness on weapon swap) ?

If you mean the one that also gives 1 second of quickness, I think that only procs in combat.

Exactly that one, Swiftness in combat and Traveler Runes for outside of combat is what I’m thinking of for my roamer(s)

9 Guardians later…

To you who bandwagonned DH;

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Posted by: Vikkela.7261

Vikkela.7261

^So, thief was and is for mediguard what mediguard was for d/d cele-ele, seems ok to me

9 Guardians later…

The Right To Travel.

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Posted by: Vikkela.7261

Vikkela.7261

Has anyone got to test Sigil of Agility yet (5 sec swiftness on weapon swap) ?

9 Guardians later…

Test of faith trap advice

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Posted by: Vikkela.7261

Vikkela.7261

Everything besides blocks and leaps let you cross it unharmed

9 Guardians later…

What even are walls.

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Posted by: Vikkela.7261

Vikkela.7261

Here’s en example how normal ranged attacks now penetrate walls too, standing on the wall is suicide

Attachments:

9 Guardians later…

Medi-trapper build questions.

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Posted by: Vikkela.7261

Vikkela.7261

At the moment I am running with 2 (3 if traited Fragment’s of Faith counts) traps; Purification and Test of Faith, for the two dazes, the blind, protection and possible crits from ppl crossing ToF. Due to lagg and work I haven’t been playing enough so I am still uncertain if I will keep using Purification or go back to Shelter

9 Guardians later…

is it only me or core guard is outdated ?

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Posted by: Vikkela.7261

Vikkela.7261

Revenants can literally AFK and spam me with neverending pulses of Fury, Swiftness and Might, wonder what their performance is when they actually push buttons

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9 Guardians later…

RiP burning DH

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Posted by: Vikkela.7261

Vikkela.7261

Well weekend is over, they are back at work and I have no doubt they will put some more cooldowns and cast-times on traps to satisfy people who are struggling with them. Balancing all game modes around Conquest mode just starts feeling sillier and sillier, the traps do shine there (but not in higher tier lol..)

9 Guardians later…

EotM seems better balanced in teamsize nice!

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Posted by: Vikkela.7261

Vikkela.7261

Rewards were reduced there so most farmers left for a more profitable PvE map

9 Guardians later…

RiP burning DH

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Posted by: Vikkela.7261

Vikkela.7261

Yes, some of them triggered too many times, that was made impossible now. Now it’s just people running in and out of them

9 Guardians later…

How does one counter dragon hunter?

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Posted by: Vikkela.7261

Vikkela.7261

Traps are unblockable

You are missinformed, only one of them is unblockable.

9 Guardians later…

[Video] How to fight Dragonhunter by: Arken

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Posted by: Vikkela.7261

Vikkela.7261

This deserves to be on first page

9 Guardians later…

Guardian hammer - Feedback

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Posted by: Vikkela.7261

Vikkela.7261

The new F1 pull combined with a Mighty Blow or #5 right after does feel really satisfying however :)

9 Guardians later…

why is it so hard for you

in Guild Wars 2: Heart of Thorns

Posted by: Vikkela.7261

Vikkela.7261

RE: https://forum-en.gw2archive.eu/forum/game/gw2/10-things-I-dislike-about-guild-wars-2/first#post4644962

1. Somewhat less clicking, for example you can now consume the whole luck essence stack at once

2. -

3. New meta-events in the new maps require co-ordination and timing

4. Difficult is certainly higher in the new maps compared to old open world PvE and most enemies can kill you easily

5. Raids, legendary armour, precursor crafting

6. -

7. -

8. Personal story is different now

9. -

10. Guild Halls exist now

9 Guardians later…

RiP burning DH

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Posted by: Vikkela.7261

Vikkela.7261

I don’t understand, that video is posted on October 25th/before that has footage of people literally jumping in and out of Test of Faith, and the overperforming trap bugfixes were done after that date?

9 Guardians later…

Dragonhunter too easy.

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Posted by: Vikkela.7261

Vikkela.7261

9 Guardians later…

Equalize guardian HP base pool

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Posted by: Vikkela.7261

Vikkela.7261

That would lead to reducing/nerfing other abilities which I do not want

9 Guardians later…

Looking for Dragonhunter Build

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Posted by: Vikkela.7261

Vikkela.7261

For what game mode?

9 Guardians later…

How did we get from DH worst elite to nerf DH

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Posted by: Vikkela.7261

Vikkela.7261

or just pull people onto your traps to trigger them.

I believe that is the sole reason why the pull was created.

9 Guardians later…

Dealing with Guardians in PvP

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Posted by: Vikkela.7261

Vikkela.7261

Check out this video: https://forum-en.gw2archive.eu/forum/professions/guardian/Video-How-to-fight-Dragonhunter-by-Arken/first#post5679907

One basic thing is to learn the visuals of the traps which are very clear, especially Test of Faith; ring of swords that punish you for crossing them, uninformed players can kill themselves on that trap alone when they run in and out of it. Easiest is to dodge immediately when you see a trap go off

9 Guardians later…

[Video] How to fight Dragonhunter by: Arken

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Posted by: Vikkela.7261

Vikkela.7261

Very good video, thanks for taking the time of making it, hope it helps people who try to face trapper DH as a classic Guardian understand how to counter them properly

9 Guardians later…

Concerned for DH future because of QQ

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Posted by: Vikkela.7261

Vikkela.7261

Thing is, I give up all of my sustain and condieclear for the damage spikes from Traps, if they will disappear and the damage from traps will be too low (talking about future toning down of them) to punish even squishy builds, not to mention still having them dodgeable/blockable/triggered by AI, I will just switch back to good ol’ reliable Shelter, Meditations and RF.
Maw anyways felt too unreliable to have as Elite, too many times I saw it doing nothing

9 Guardians later…

Trap nerf? O.o

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Posted by: Vikkela.7261

Vikkela.7261

It’s completely understandable if it was proccing several times, but I won’t be happy if they start toning down the damage on the traps simply because bad players will ignore them even after the big visuals and try to engage DH as a normal Guardian

9 Guardians later…

The 420 blaze g0d xXDragonHunterXx

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Posted by: Vikkela.7261

Vikkela.7261

Got rekt with your thief or something by a DH?

9 Guardians later…

Guild Heists

in Guild Wars 2 Discussion

Posted by: Vikkela.7261

Vikkela.7261

Wtf is this a troll or not

9 Guardians later…

Favour for Guild Halls

in Guild Wars 2: Heart of Thorns

Posted by: Vikkela.7261

Vikkela.7261

If you have old influence left, for 10k influence you can buy 50 favor. The vendor sells a limited amount of favor/week

For PvE missions go to the guild missions settings, click on the kog there and select it to prefer PvE missions for the next roll of missions

9 Guardians later…

Is anyone else getting burned out too?

in Guild Wars 2: Heart of Thorns

Posted by: Vikkela.7261

Vikkela.7261

Pretty much.

I have played about 26 hours since Friday at 4:30pm.

And, I want more.

It’s fine as long as your real life is not getting affected negatively by it. Games are supposed to be fun, if you are getting burned out (stress), your alarm bells should be ringing. Take breaks when you are not having fun anymore, simple afk in LA and alt+tab out of the game or even better, leave the computer completely

9 Guardians later…

Is anyone else getting burned out too?

in Guild Wars 2: Heart of Thorns

Posted by: Vikkela.7261

Vikkela.7261

What you need to do is take a break, and even more breaks after that. You are playing in an unhealthy way

9 Guardians later…

Add gliding to vanilla maps, please!

in Guild Wars 2 Discussion

Posted by: Vikkela.7261

Vikkela.7261

Would require full rework of all maps, either that or a parachute as a compromise for people that don’t like the falling damage

9 Guardians later…

Elite Specializations are a Waste of Time

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Posted by: Vikkela.7261

Vikkela.7261

Casuals

9 Guardians later…

Dragonhunter Shield of Courage bug

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Posted by: Vikkela.7261

Vikkela.7261

It is supposed to block all attacks from the front. Tooltip is wrong.

9 Guardians later…

Selfless daring nerfed?

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Posted by: Vikkela.7261

Vikkela.7261

“Useless” for DPS-builds you mean?

9 Guardians later…

Wings of Resolve - Healing Nerf/Bug?

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Posted by: Vikkela.7261

Vikkela.7261

Just noticed it’s a Leap finisher now too

9 Guardians later…

Selfless daring nerfed?

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Posted by: Vikkela.7261

Vikkela.7261

Happened with specialization update, wasn’t explained why so guess just gotta live with it

9 Guardians later…

True Shot got a DMG nerf?

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Posted by: Vikkela.7261

Vikkela.7261

There were zero damage reductions to true shot…

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9 Guardians later…

True Shot got a DMG nerf?

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Posted by: Vikkela.7261

Vikkela.7261

hngh my heart, don’t tell me this is true

9 Guardians later…

Staff skill 5 useless?

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Posted by: Vikkela.7261

Vikkela.7261

It’s in a good spot now, but I wouldn’t complain if it would be in an even better spot… ;)

9 Guardians later…

DH bunker build pvp

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Posted by: Vikkela.7261

Vikkela.7261

Dirame.8521 had some gameplay footage of Bunker DH, for those interested: https://www.youtube.com/watch?v=govr0sit2zo

9 Guardians later…

Trapper Runes - Eternal Stealth.

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Posted by: Vikkela.7261

Vikkela.7261

100% stealth uptime is brainless and carries bad players. Deal with it

9 Guardians later…

Dragonhunter virtues question

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Posted by: Vikkela.7261

Vikkela.7261

Do keep in mind all of them can be interrupted negating effects

9 Guardians later…

DH Control/Condition Build

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Posted by: Vikkela.7261

Vikkela.7261

Just throwing out there, what about interrupts from possible trap dazes? :)

9 Guardians later…

GW2 best MMORPG ever made confirmed! :)

in Guild Wars 2 Discussion

Posted by: Vikkela.7261

Vikkela.7261

They prob speed read it and saw the first part, and figured it was criticizing the quoter. It happens.

They probably shouldn’t be moderating then.

9 Guardians later…

GW2 best MMORPG ever made confirmed! :)

in Guild Wars 2 Discussion

Posted by: Vikkela.7261

Vikkela.7261

lol do the moderators even understand english?

9 Guardians later…

trapper rune+dragonhunter+apothecary+maxburns

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Posted by: Vikkela.7261

Vikkela.7261

A lot of builds in GW2 look good on paper but won’t work out in the game so well

9 Guardians later…

trapper rune+dragonhunter+apothecary+maxburns

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Posted by: Vikkela.7261

Vikkela.7261

What am I reading..?

9 Guardians later…

So are we gonna be un-rooted from LB #2?

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Posted by: Vikkela.7261

Vikkela.7261

Low cooldown and 1200 range make up for it, I don’t wanna get nerfed

9 Guardians later…

Action Camera just Made True Shot Much Better

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Posted by: Vikkela.7261

Vikkela.7261

For those who missed the video, it’s shown on 44:50 forward: https://www.youtube.com/watch?v=c5hvZkKlISA

9 Guardians later…

Force of Will?

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Posted by: Vikkela.7261

Vikkela.7261

http://gw2skills.net/editor/?vVAQJAWiksAB+howiowBwBskA-TlRDABdp8DQdBIv/AAPAgCVCup6PkBgZMA-w

(posted by another guy pre-specializations) Still works out fine, you can swap out sigils and foods to your liking if it’s then more precision, power or healing you want

9 Guardians later…

[Vid]DragonHunter Traps OP? - BWE3

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Posted by: Vikkela.7261

Vikkela.7261

Really wish they’d make Wings of Resolve proc instantly, interrupts like at 1:57 got me killed all the time

9 Guardians later…

Ghost Like Players

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Posted by: Vikkela.7261

Vikkela.7261

9 Guardians later…