Showing Posts For Vinceman.4572:

Necro not optimal for fractals

in Fractals, Dungeons & Raids

Posted by: Vinceman.4572

Vinceman.4572

I wish I took the screen shot when I pug T4 fractals with my DH friend

And I don’t quite understand your implication of “perfect pulls”. The current mesmer’s pull is stupidly easy and precise. Before HoT, you may have to draw a geometry in your head to pull everything together. Not to mention whatever you miss, the DH can just pull them with their F1. What’s so hard about it?

Because in the ascalon fractal you can just walk onto the last open field and spread your condis, the epis will do the job so fast that you don’t have to stand behind the statue or a tree which really all pugs are doing instead. While I agree that you will be fast with a friend and/or a coordinated group this whole thing won’t happen in pugs. There is still somebody who is slacking or doesn’t bring the dmg to burst all mobs in this whole area down as fast as I’ve seen it with this necro comp. Also you don’t reach every mob in this field with one or two pulls (gs5 included) so that you are slowed down by cooldowns.
The practical experience mentioned above is way easier and therefore much faster in the average due to not relying on good/perfect pulls/tasks.

Took me 3 runs of the dungeon to get the bug.

Necro not optimal for fractals

in Fractals, Dungeons & Raids

Posted by: Vinceman.4572

Vinceman.4572

4 tempests/ or trap DHs + 1 chrono with g.well will out cleave your 5 necro setup. Especially in those three specific fractals.

I really would like to see that in a pug because it’s debatable for me to get those perfect pulls you need for being fast.

Took me 3 runs of the dungeon to get the bug.

Necro not optimal for fractals

in Fractals, Dungeons & Raids

Posted by: Vinceman.4572

Vinceman.4572

Pugged T4 today – 5 necros randomly – fastest, easiest and funniest run ever. Think it was fractal dependent because trash mobs at ascalon died due to epi storm – it was a massacre. Almost the same at solid ocean and aetherblades. Doubt that even good power pugs can accomplish that, mesmer pulls have way to much cd to pull all enemies together for a decent cleave. ^^

Took me 3 runs of the dungeon to get the bug.

Necro not optimal for fractals

in Fractals, Dungeons & Raids

Posted by: Vinceman.4572

Vinceman.4572

the second post (ordering best) has your sc statement, you have to be xxx to not take a condie ps and a chrono in team on high level fotm ;-)

That’s what I’m saying, np. We already had a statement in this thread too:

2 Necro is meta, even for record times you’ll want 2 necros in most fractals.
What isn’t meta is more than 2 necros because it’s a complete waste.
3rd can be either ele or druid,
4th and 5th class are mesmer and warr.
Also you can epi bounce in almost every fractal.

Problem is most people read the opening post and then put an answer to the thread. It’s a shame.

And I agree with perry, pugs are some kind of stupid. I saw it in raids, pugged several crazy groups running the 7-2-1 and struggled hard although they were some kind of experienced. They insisted so hard on 7-2-1 instead of the easier 4-4-2 or didn’t know about it, I was speechless. It’s more than understandable that players without infos from outside the game and newer players have problems with some content, it’s really no wonder…

Took me 3 runs of the dungeon to get the bug.

(edited by Vinceman.4572)

Necro not optimal for fractals

in Fractals, Dungeons & Raids

Posted by: Vinceman.4572

Vinceman.4572

This run proves nothing for me tbh. And especially not from this player. ^^

And I repeat myself: I haven’t said power isn’t fine anymore but we are talking about pugs. Most temp cannot hold their dps rotation without going down.

Took me 3 runs of the dungeon to get the bug.

(edited by Vinceman.4572)

Necro not optimal for fractals

in Fractals, Dungeons & Raids

Posted by: Vinceman.4572

Vinceman.4572

You don’t see any zerkers anymore cause everyone is told go condi. You could almost say, just the last remaining old generation of players are the ones left playing zerk..
Almost anyway, I know it’s not 100% true

Of course I don’t see them because it is working way better with condi groups than zerker. Just try it out. The few zerker groups I ran with were with filled with exp and good players the dmg is still way worse than Alex wants to tell us!

If there are people from the SC guilds telling me zerker is better I would trust them but until there is no proof…no thank you.

Edit: To be clear, I also doubt that a 4 man necro party including a druid is optimal, I’m talking about condi in general vs. full zerker. And we are talking about pugging, not static and optimized groups with buffood and proper communication!

Took me 3 runs of the dungeon to get the bug.

(edited by Vinceman.4572)

Necro not optimal for fractals

in Fractals, Dungeons & Raids

Posted by: Vinceman.4572

Vinceman.4572

making it still inferior to any decent zerker team set up with support.

I highly doubt that a “decent” zerker team is as fast as his 4 necro drood comp. I am running fractals daily and the thing is you don’t get those decent players you mention. Either the guys are going downstate every 10 seconds and you have a dps decrease or the dps is horrible from the start without downstates. I haven’t seen any good zerker dps group at MT since aeons.
Even tempests are swapping to water if you have a druid who is constantly healing or 2 necros because it is impossible for them to keep their dps rotation properly.

Took me 3 runs of the dungeon to get the bug.

did they lower asce box drop rate from t4?

in Fractals, Dungeons & Raids

Posted by: Vinceman.4572

Vinceman.4572

Dude, you haven’t understood my post. It’s all about “feelings” here until you do a statistical analysis with profound sample size.

First, we have a simulation of Illconceived Was Na considering the numbers of the guild KING. These numbers are the best we have. Maybe people should read and understand what he was writing in this and another threads of this subforum. It was shown that all numbers of the responders in this thread and furthermore are within the range of the simulation.

Secondly, Anet has stated with the last patch that no changes were made and they have no plans to adjust fractal rewards in the near future. It’s just not on the table. Everything far from this that players are telling is familiar with conspiracy theories.

Thirdly, if you personally have bad luck it means nothing. It’s not directed to you Zem because you haven’t written anything about lowered rewards so far in this thread. It’s directed to all the other single people with their “feelings”.

I have a guild mate who got the Permanent Trading Post Express Contract + the precursor Dusk within days without gambling – only playing. Not two weeks later he raided 3 bosses and got an asc leg chest from Gorse and and asc item from KC while another buddy got nothing during this time and played a lot more + a lot more content with high chances of rewards a.k.a. fractals & raids + buying lion chest keys.
All I want to say is: It’s pure randomness and the earlier you accept this as a player the more pleased you are.

Took me 3 runs of the dungeon to get the bug.

(edited by Vinceman.4572)

did they lower asce box drop rate from t4?

in Fractals, Dungeons & Raids

Posted by: Vinceman.4572

Vinceman.4572

And here we go again: “Feeling”

The last 8 days there has been at least one player in my groups who got a chest. So, nothing was nerfed.

Took me 3 runs of the dungeon to get the bug.

[Raid - Discussion] Removing Enrage timers

in Fractals, Dungeons & Raids

Posted by: Vinceman.4572

Vinceman.4572

Tarasicodissa, sometimes it helps to read the whole thread.
The OP has recant his first post in his latest.

Took me 3 runs of the dungeon to get the bug.

did they lower asce box drop rate from t4?

in Fractals, Dungeons & Raids

Posted by: Vinceman.4572

Vinceman.4572

Yes. The drop rates have been changed/lowered.
Of course Anet will not admit.

Actually, they frankly told us with the recent patch that no reward change has been made.

Of course it’s on you to believe it or not with your tinfoil hat.

Took me 3 runs of the dungeon to get the bug.

Too many one shot kills in dungeons

in Fractals, Dungeons & Raids

Posted by: Vinceman.4572

Vinceman.4572

There are enough encounters having no oneshot mechanic so your whole point of view is seen by a wrong assumption.
Only a few bosses have those in their rotation (that means not every attack of them) and they are avoidable with a dodge.

So, it’s really just a l2p issue if you die over and over and over again.

Took me 3 runs of the dungeon to get the bug.

(edited by Vinceman.4572)

Too many one shot kills in dungeons

in Fractals, Dungeons & Raids

Posted by: Vinceman.4572

Vinceman.4572

You still haven’t told us the exact mechanic or boss.

Can you please deliver?

Took me 3 runs of the dungeon to get the bug.

[Fractal - Reaper] Viper vs Celestial

in Fractals, Dungeons & Raids

Posted by: Vinceman.4572

Vinceman.4572

Because in Fractal i spend all my time to ress reaper, yeah high damage but if you go down every 2 minutes is better have less damage but steady.

I highly doubt that you rez reapers every 2 minutes in fractals so I would call that a straight lie. Almost all the reapers aren’t even going downstate one single time during my pug runs over 3 T4 fractals and I do them every day.
Are you even playing T4? Maybe it’s like this in the lower tier section T1 or T2 where you have a massive amount of players new to fractals. It is very probable that your friend is a very bad player or at least new and inexperienced to the class necromancer. Only a few people aren’t running vipers in T4, it’s ridiculously easy and (one of) the fastest way to beat the encounters. Have a look at the lfg in T4 – there’s a reason people demanding necromancers more often than any other classes.

Took me 3 runs of the dungeon to get the bug.

Non Raiders blocked from XP bar spirit shards

in Guild Wars 2: Heart of Thorns

Posted by: Vinceman.4572

Vinceman.4572

You can start with every of the 9 bosses. But on Xera (3rd boss of the 3rd wing) you will definitely die after seconds. But the other 8 are doable without raid mastery even without the one from Salvation Pass at Matthias although he also isn’t recommended to be played first.

Watch a youtube video of the “Escort” (1st encounter of wing 3) and then try to get into such a group. You have to stay at the bottom group when not having a superb mesmer ^^ and everything is fine. It’s most likely that you only have to know what’s going on during the encounter and helping to clear mobs at the lane.

Sometimes it is better not to listen to any people than to inform yourself via the internet. We have the technology!

Took me 3 runs of the dungeon to get the bug.

[Fractal - Reaper] Viper vs Celestial

in Fractals, Dungeons & Raids

Posted by: Vinceman.4572

Vinceman.4572

Life reap 3000 is low? Can you show me your damage?
I can arrive to put 25 stack of vulnerability and 25 stack of might on me, and you?
Anyway i was using in that picture only the reaper

See video below of Dominik. Nothing more to add here in this thread.

Took me 3 runs of the dungeon to get the bug.

[Fractal - Reaper] Viper vs Celestial

in Fractals, Dungeons & Raids

Posted by: Vinceman.4572

Vinceman.4572

LoL, this is ridiculously low.

Look at the condi reaper video of qT. Even though there are additional buffs used, the damage is way higher and steady!

Took me 3 runs of the dungeon to get the bug.

(edited by Vinceman.4572)

[Fractal - Reaper] Viper vs Celestial

in Fractals, Dungeons & Raids

Posted by: Vinceman.4572

Vinceman.4572

My team mate always die in fractal and often i’m the last one to survive.

I have had such bad friends too. Deepest sympathy.

Try your build above levl 50 and later above 75. The viper will always outclass your dps and almost isn’t able to kill if someone is capable of playing the necro properly. Your friend is no benchmark.

Took me 3 runs of the dungeon to get the bug.

Raid - Group forming difficulty

in Fractals, Dungeons & Raids

Posted by: Vinceman.4572

Vinceman.4572

1. No, not at all.
2. –
3. No, not needed. The lfg system in combination with the kicking function works perfectly for me.
Sometimes a (pug) group is filling fast, sometimes not because there are too few players available (for example at midnight or monday’s reset with search for a chronotank). Nothing that can be improved by any implementation.

Took me 3 runs of the dungeon to get the bug.

(edited by Vinceman.4572)

Raids and low sale in 2016Q2

in Fractals, Dungeons & Raids

Posted by: Vinceman.4572

Vinceman.4572

good luck finding a raid group with exotic gear or as a thief.

Almost no group is doing a gear check because it is more important that you are experienced or at least know the encounter. Most kicks are due to people sneaking into groups and fail heavily on mechanics.

Playing thief is another thing but they are viable. I played with thief pugs in Escort, KC, VG, Gorse, Sabetha and Trio. But if you really like to raid just log onto another class and stop persisting on 1 out of 9. Nobody should be stubborn and say: “No, I only play raids if I can play thief.” It’s a team encounter and as a good teamplayer you should bring what is the best for your team.

Took me 3 runs of the dungeon to get the bug.

[Raid - Discussion] Removing Enrage timers

in Fractals, Dungeons & Raids

Posted by: Vinceman.4572

Vinceman.4572

I don’t like a time based reward system because if you group struggles just a little bit and you want to reach gold tier you always have to /gg although nothing rly stupid happened. With the actual system it’s possible to rez downed players and continue or continue with 9 because it could work which you never know but with the time based thingy you have to suicide over and over and sometimes you rly don’t know if you can make it or not so you better give up to not get silver tier accidentally.

Took me 3 runs of the dungeon to get the bug.

Necro not optimal for fractals

in Fractals, Dungeons & Raids

Posted by: Vinceman.4572

Vinceman.4572

At t4, condis can easily outdamage power builds, owing to the way armor is applied to higher tier enemies. I see enemies die much faster with all-condi groups, on top of the high-health and carry potential of necros.

That’s the reason why necromancers are brought to T4! Simple as it is.
Yes, I agree that a team comp of druid, war, mes and 2 necros could actually perform better/faster also engis could replace them but first of all it’s way harder to play engi properly so that most of the casual necros outdamage casual engis and second you need to wait very long to have such team comp together where everyone can play her/his class to the extent that it’s better than a comp with many necros.

I’m playing T4 since HoT and I haven’t seen a group being faster without necros although I’ve been playing ps war (main) for a very long time with speed clear and total random guys. I met some good engis on my way – but they are rare and not a common class at all – and the whole thing felt a little bit accelerated but still the tanking of necromancers makes it easier for the whole group and if you leave them out all 5 players have to play their A game to not struggle.

So yeah, stacking necromancers is not optimal but it’s not far away from it. For pugs it’s the best you can bring atm – still very fast and very safe.

Took me 3 runs of the dungeon to get the bug.

so was kicked from raid

in Fractals, Dungeons & Raids

Posted by: Vinceman.4572

Vinceman.4572

as i know people who have accounts rolled back due to using bugs to complete things the most recent i can think of is the chaos fractal completion on teir 4. who lost their reward for copleting it after people bagged it out on them.

You shouldn’t lie because what you are writing here is definitely not true. 100% not true at all! I don’t know why you are writing such stuff…
Seriously, if you want to discuss properly, fine, do so but with such a statement it’s hard for us to believe the part of your raid story or be at least a little bit on your side.

Took me 3 runs of the dungeon to get the bug.

Questions about PUGing

in Fractals, Dungeons & Raids

Posted by: Vinceman.4572

Vinceman.4572

Finally made it to the boss, asked other necro which boss he wanted to epidemic. He told me w/e, which worried me because it’s very clear at this point that the group is just simply inexperienced.

That’s why I don’t use epidemic there with pugs. There is no need to communicate with another spell and this fight is more a survival race if people are not that experienced. The killing time isn’t very much faster with epidemic so another helpful utility skill instead of epidemic can be golden. Also, I’m using golem almost all of the time instead of Lich outside of raids. Golem is much more helpful with cc because there are less people knowing about cc effects if you are not in a raid squad.
I’m also fine to solo/duo the first boss if he’s at 1-30% hp because we all know that all team members are being revived after his death and killing the 2nd with 5 is a cakewalk afterwards. No one ever called out to reset or wipe in my runs so there hasn’t been anybody till today that was not pleased about soloing the last bits of hp.

1) Is it acceptable to just leave a PUG midway? I’m always hesitant to do this because I feel like I’m selfish in doing so. However, after 20 minutes on a single fractal I sort of feel like I just have to.

It is because it is your choice with whom you want to play. I do this very rarely because even T4 fractals are faceroll, there is no need to give up and it’s ages ago since I’ve seen my groups failing and wiping over and over again. Most runs are smooth, fast, with some downs and very very few killed players.

2) Should I give constructive criticism? I’m not a very social person. I’m afraid of confronting people and feel like if I pick at flaws I’d start an argument.

I only do this if there are blatant mistakes or some players really not knowing what to do. A ps not throwing banners would be such a thing but almost all of the runs it’s not needed and the most important thing is: It annoys people as hell if they are experienced.
I’m at 170 mastery points with raid titles bla bla bla and it is absolutely a pain in the axx when players writing obvious crap in the chat. Yesterday a warr that didn’t use warhorn 4 for the group in all runs but tells us reapers to flesh worm at uncategorized. Same thing to tell mesmers to jump and port at cliffside. Holy moly, go do this on speed runs or at least stop being mad if your mes doesn’t set a portal. You’ll lose seconds to this and it’s still a pug run. Unfortunately for him he was from the same country as me and got some nice words back. /littlerant ^^

3) Should I carry pugs through high end fractals when it’s clear majority of the party is getting carried?

Your own choice. Maybe depending on the effort/downs of the players before/behaviour of the group. I’d rather carry unexperienced friendly pugs and did so than ignorant, smart-alecky wannabes.

4) Do I expect too much from randoms in T4 fractals? Correct equipment, Knowledge of encounters, knowledge of class?

In case of epidemic one of the bosses at molten duo? Yes. Because that’s absolutely more than you can expect from a pug. As I said I’m also not doing it because I’m lazy here and think that is not needed.
In case of correct equipment a.k.a. gear? Depends. I would be ok with a full healer or nomad players that rez others all the time or function as a meat shield for me.
In case of not having enough AR? Definitely not! I hate it to play with 4 or less players the whole time because someone was not able to learn the AR system after running dozens of fractals. We speak about T4 so everybody should know from T1-3 that usually AR is needed.
The rest, I don’t care. I play reaper now for a reason: It’s easy to pug and to carry bad players through critical situations. I like to have 1-2 more of them with me in my runs because then there is no need to worry about being successful. In the end I have to admit that I don’t run T4 fractals for the challenge (only sometimes), I run them daily because the rewards/time are in a good spot.

Took me 3 runs of the dungeon to get the bug.

(edited by Vinceman.4572)

Raids aren't working better than dungeons

in Fractals, Dungeons & Raids

Posted by: Vinceman.4572

Vinceman.4572

As for Vince, I’m not gonna bother but you should stop spreading false accusations, the only thing in which I screwed up badly was the reflect (which is a bad strategy btw, 2 reflects and more healing/support is better), seeing that you worship the CM so hard means you might be on his guild, maybe I’m wrong but I don’t care, grow up and make sandwiches.

Please be honest and don’t lie or at least if you do not remember then just accept it.
You haven’t failed reflecting because you haven’t played a reflecting class and that was not the reason the runs weren’t successful. The shakes you mentioned in the other thread also weren’t the problem, the poison and the tanking was. Also your utilities were suboptimal and you were asked to change – as I said, in TS and squad chat. I felt sorry for you when some guys got het up because you were not reacting and also not improving after several runs. But that was on your side, you could have reacted to them. Everything else was nice in this group and the run, even after several wipes.
And no, I was random in this group as well, I neither know this comander nor I was running with him before.

Relating to the “elitist” thing and “subforum in a nutshell”: I doubt that many of the raiders in this forum are toxic or “special” in their behaviour. Meanwhile I have met so many people raiding and I can’t remember of 5 individuals behaving toxic or like elitists towards others.
But the overall amount of refusing or ignorant players I’ve met is way higher. It’s funny because there are 9 people sitting in a squad having a straight thought about being successful and expect the last one to fit into that group. It’s a team thing and you need to get things done together as 10 – together. I still don’t understand why people would not adapt to this situation and persist on their build or egoistic playstyle. This foils the aspect of teamplay and working together as a group. It makes no sense at all.

Additionally, almost every commander acts politely and group members as well: They ask you to change things without yelling or being rude. The toxicity comes into place when a player refuses to those requests, is trying to discuss or something else or was simply faking stuff to get an easy carry. To keep a good and positive atmosphere it’s better to break up with such an individuals. They are the toxic ones – not the ones kicking. The “kickers” made up their wishes in the lfg and you have to fulfil those wishes otherwise don’t join. It’s plain simple and not unfair, elitist or anything else.

Finally, the last two days in this subforum have shown that again we have people telling us stuff and after several posts there are ex-group members telling us the true story which is not fitting to the first. And in the end the so called toxic raiding community wasn’t the issue – the single player was because he couldn’t behave like a teamplayer. Guys, be honest with yourselves even it is hard to do so!

Took me 3 runs of the dungeon to get the bug.

(edited by Vinceman.4572)

Raids aren't working better than dungeons

in Fractals, Dungeons & Raids

Posted by: Vinceman.4572

Vinceman.4572

Because of the exclusion, elitism in EU servers and the fact that people refuse to play anything else than the “meta” for once, the general behaviour of raiders is terrible.

Well Amineo, another bad experience with a group?

May I remind you of the “exp Sloth” run you joined when I have also been in this group? Coconut already posted the thread some posts above.
The comander was polite, explained very long how the run should work and lead very excellent.
You were the one on TS with a muted mic. That was no problem – at the beginning.
You didn’t know how to put down the poison. That was no problem since it was explained on TS again.
You didn’t know how to pull Sloth through the area. That was no problem since it was explained on TS again.
You were the one not running the required/proper utility skills that are needed for a Sloth kill. That was no problem since the group demanded you to change some skills.

The problem was: You refused to communicate, you didn’t even write: “Ok.” or “Understood”, “Right, let’s go.”
You remained silent when the questions were directed at you via TS and squad chat.

Tell me, what possibilties are available for a group to reach you and to communicate with you so that the group can be successful with you?

I don’t have to mention that this run was successful after you have been replaced. Ten people were happy and they were 9 that weren’t before because one guy was toxic in his social behaviour.

One thing to meta:
People still play “meta” in dungeons or fractals, just have a look at the lfg because it is the fastest way. Ofc you can run both with non-meta builds and succeed although you are way slower than needed. This is not working in raids because they were designed as a special 10 men group content. Due to this reason they are far more restrictive.
I give you the advice: Stop pugging them and join a raid guild. You can run special builds there if your group is fine with that, additionally you won’t be kicked or see toxic behaviour although I haven’t seen such that many in my pug r runs and I pug weekly.

Took me 3 runs of the dungeon to get the bug.

(edited by Vinceman.4572)

why do raid discriminate classes?

in Fractals, Dungeons & Raids

Posted by: Vinceman.4572

Vinceman.4572

I said i had finished multiple bosses but he said raiding wasnt for me

You haven’t understood my message. My message was not: “Raiding isn’t for you”. It was rather that it is very hard to raid if you are online at night only and you have work, family with kids and other real life stuff. It’s still possible to raid but as a pupil or student without that many responsibilities it’s way easier than as a settled adult. Nothing more was said and meant!

Can you do it with others of course but when you are a pug/new/struggling with the mechanics being off the meta will get you kicked.

That’s the thing skeptics and on the other hand some anti-raiders bring along very often but let’s make something clear:
Raids were never meant to be pugged.
That was the intention of Anet when bringing out raids. The lfg raid section is only there because the usual open world section was crowded with raid requests from groups and single raiders. The implementation was several months after installing raids!
We don’t need to discuss that it’s possible to pug just accept it’s not meant to be. That’s the background info and argument you have to keep in mind and never forget it when discussing about raids.

So, it is obvious to give the advice to join a raid (training) guild to players that want to start raiding because it is the most possible and fastest way to kill a boss if you have 0 clue of how raids work. There is nothing hilarious to see in such post/advice.

Like everyone is missing the point that raids are meant for certain build types for certain classes.
Can you do it with others of course but when you are a pug/new/struggling with the mechanics being off the meta will get you kicked.

Well, how was it during dungeon high peak? Most lfgs were looking for 1 ps, several eles, a thief, and a mes, sometimes a guard. In fractals mostly the same thing. The builds were set! A ps had to be a ps, otherwise groups were kicking. Eles were there for high dps – otherwise: kick. Mes for time warp, portals, reflects etc. – otherwise: kick.
Of course dungeons could be completed with non-static builds but the majority of players in instanced content ran the most known builds because it was the fastest way to have success. And that, my dear, hasn’t changed much – look at most of T4 fractal lfgs: “exp” + “have enough AR” + “necro”, “druid”, “ps”, “chrono”. Even there the need for special classes and proper builds is high!
The only difference is that raids are a bit harder so that pugs need to run the best builds or otherwise struggle. And nobody wants to struggle after so much practice – it’s just a logical thing.

Finally, if someone is making a statement like “Raids are poorly designed.” he will surely be countered by raiders killing bosses regularly. Such statement is ridiculous in their and especially in my eyes. Look at the raid lfg. It’s full during prime time. You can count all dungeon paths together from Ascalon to Arah and there are still more groups and players searching for raids than dungeons. I doubt that all these players think that raids are poorly designed. That would be an insane assumption. ^^
So yeah, criticism is good but it has to be based on facts and not personal feelings.

Took me 3 runs of the dungeon to get the bug.

(edited by Vinceman.4572)

so was kicked from raid

in Fractals, Dungeons & Raids

Posted by: Vinceman.4572

Vinceman.4572

The answers here clearly demonstrate the general intolerance and impatience you’ll be faced with by playing raids. Those saying he should have been kicked, really? This is literally baby’s first wing, anyone can type the explanation for this part while facetanking the kittening boss, and most stuff is done over voice anyway.

But alas, you also sounded very unwilling to have a dialogue there, considering how they cold kicked you. If you were all there communicating with each other properly you’d have discussed out that you should stay close to Glenna at all times so she doesn’t die, and the commander would have correctly informed you that the Warg could be focused at that time without worrying about the debuff. This case looks like most other cases, where neither side communicated clearly before the beginning of the content.

That said, it is wrong that they kicked you even if you didn’t communicate much since the raid started; intolerance and impatience shouldn’t be met with even more of it. But it will keep happening, because the answers you got from this thread are just a hint of the general raid population, so just try and lay out the plan very clearly to people even if they are a supposedly “exp” group (e.g “hey guys so just to get it straight we’re keeping someone close to Glenna at all times right?”). Better be kicked before the raid even starts if you say something they deem unnaceptable to their almighty experience, than to lose 20 mins like you said.

The point you are missing, and most are and it was pointed by Incognito.3529 is that the boss could kill Glenna, the raid leader asked him to go with everyone ( it was not a kick without saying anything), he refused and by doing what he was doing he could made Glenna die and the raid wipe. So before the raid wiped and as pointed OP was not listening and willing to follow, the raid leader made the right choice of kicking him.

Exactly, before the OP was wasting the time of ten players the comander did the right choice so only one person had to waste his time.
Good move from the leader, he did it for the group, not to be elitist or toxic against the single player.

Took me 3 runs of the dungeon to get the bug.

did they lower asce box drop rate from t4?

in Fractals, Dungeons & Raids

Posted by: Vinceman.4572

Vinceman.4572

you sure it’s random?

Yes, still completely random, no nerf, no changes. Pure rng.

Took me 3 runs of the dungeon to get the bug.

Suggestions for Reviving Dungeons

in Fractals, Dungeons & Raids

Posted by: Vinceman.4572

Vinceman.4572

The system is in place for Fractals so it wouldn’t be hard to bring them into Dungeons.

Sorry to disappoint you but fractals are completely different than dungeons. As we mentioned before the expertise of dungeon development left Anet years ago so it’s not possible to change anything relevant. The effort to modify something in there would be so big it’s not worth it at all.

Took me 3 runs of the dungeon to get the bug.

Suggestions for Reviving Dungeons

in Fractals, Dungeons & Raids

Posted by: Vinceman.4572

Vinceman.4572

Dungeon rewards and incentives are fine at the moment. If you increase the rewards again, people would leave other areas like HoT maps which Anet surely has not in mind. The reason why people were running dungeons before HoT because it was an easy way to make gold not due to them being great.

Since there is no development expertise working on dungeon stuff any more (dungeon dev team left Anet years ago) it’s impossible to generate different scaling.

Took me 3 runs of the dungeon to get the bug.

why do raid discriminate classes?

in Fractals, Dungeons & Raids

Posted by: Vinceman.4572

Vinceman.4572

You and other people in this thread are like do these 3 things, 1- join a raid group ( wow because all of them just love having new people and can mess up a dungeon)

Because that’s the best thing you can do. And I have to disagree, many guilds are looking for new raid people, some of them desperately! Looking for forum proves me right.

You said i dont have the numbers to prove it and ill use your point and say your point holds no validation here.

You said lots of people are playing at night and have kids. So, it’s on you to prove, not me. But I doubt that the majority of players is playing at 1 am here in europe. Just go onto open world maps or have a look at the lfg. Clearly showing you that most of the players are sleeping or at least are offline. ^^ Raid lfg is almost empty to this time till next noon (except raid reset on monday).
Maybe it’s a little bit different with the US and the different time zones from east to west coast, but I also doubt that. Numbers of streamers during US night is showing I am right.

Like i said im speaking for alot people out there who are not having success because they play thief.

Thieves are more than viable. Players – just like you – should read patch notes and have an eye on the changes – at least partially – no need to learn the qT page by heart but inform yourself. Raids were never meant to be: “I go in now and win.” when released. Reading is sometimes hard for people but a fundamental necessity even in video games.

And it’s not like people always have been looking for classes before in GW2. Dungeon meta anyone? Warrior, mes, ele ele, ele/thief? Additionally, I don’t know any player who is playing one single class only. This argument is bullkitten. And, you need exotics only. Very few groups are demanding gear check and kick you not having ascended.

You are not proving anything other then raid groups dont struggle since they play the meta and know the system.

Cool thing is, everybody can ask friends who raid, ask raiding guilds. And hey, we have reddit, the forum and youtube videos. You can pretty much copy everything, it’s not hard to have success in that way. Almost every class is very easy to play in raids even for raid beginners. There are classes where you can move your char and “klick” 2 skills during the fight and nobody would notice it, you still succeed.

Since I have a look to the left and right, I see many guilds started to raid months ago and now they kill 5-6 bosses consistently while I had never believed they could make it.
The sad crowd of people that want to raid is smaller than you think.

Btw. I had 20 minutes queue time when I left LoL. Still GW2’s main focus is not PvP and you have to accept that GW2 is NOT a big PvP title. Even the PvE crowd is small compared to other games.

Took me 3 runs of the dungeon to get the bug.

(edited by Vinceman.4572)

why do raid discriminate classes?

in Fractals, Dungeons & Raids

Posted by: Vinceman.4572

Vinceman.4572

Im speaking for the many and you sitting there saying im not the target audience, then who is it for?

You are not speaking for the many. The majority of players is able to play during afternoon and prime time etc. It’s a minority who is playing at night.

PvP is completely lost with que times already over 5+ minutes and the season just started.

You have queue time of 10+ in other games that are PvP only, so 5 min. for a game with the main focus on PvE that’s absolutely extraordinary good.

why alot of PvE players are leaving/ taking extensive breaks.

Players leaving since game release and people come up with “the game will die soon due to abandoning players”. Anet has the numbers, you have 0 proof.

I can play 99% of the rest of the game which is what exactly? These groups im randomly joining are also other Guild groups who say they do raids. Some of them we get it done and others dont. Like anything else peoples abilities are vastly different, acting like raids dont have issues shows a little bit of a blindness to the overall situation it in.

You can play fractals, dungeons, open world content (which has the biggest impact for the playerbase) like SW, HoT maps and more.
Raids don’t have issues, the lfg is full of advertising groups. Hell, there are lots players in static or pug groups constantly clearing raids every week + defeating the same bosses multiple times per week just for fun.

Took me 3 runs of the dungeon to get the bug.

/surrender in fractals

in Fractals, Dungeons & Raids

Posted by: Vinceman.4572

Vinceman.4572

Someone soloing below 25% hp of Bloomy because all are dead? —> No problem. I would do so myself, this last phase is not hard.
Someone trying to solo above 25% hp? --> Bullkitten because he won’t be able to bring all 4 wisps back into their place. Not an instant kick reason for me but shows the lack of intelligence and knowledge of this particular fractal.

Took me 3 runs of the dungeon to get the bug.

why do raid discriminate classes?

in Fractals, Dungeons & Raids

Posted by: Vinceman.4572

Vinceman.4572

Once again though for us that work nights, have kids, dont run the meta raid builds that the raid groups came up with, what is the paper to the boss?

You can play 99% of the rest of the game. Obviously you don’t belong to the target audience of raids. Maybe just deal with it or try to find a solution for your problem.
Many of us are raiding weekly, more than once. In static groups and/or with randoms with clearance of all wings and bosses.

Took me 3 runs of the dungeon to get the bug.

The new Swamp [Merged]

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Posted by: Vinceman.4572

Vinceman.4572

Crap happens! I also left a group of 2-3 russians who were about to kick me although they failed hardcore at 25% because there were no arrangement about wisps. Unfortunately they kicked one who was communicating and willing to take a wisp at the beginning of the fight – both of them were not writing at all.
I got insulted —> two more on my blocklist – started a new pug and we succeeded the first try.
Not to mention that those guys were failing again and were looking for new players when my group had already finished. ^^

Took me 3 runs of the dungeon to get the bug.

Update on +16 Infusions

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Posted by: Vinceman.4572

Vinceman.4572

As they were ‘aware’ of the resonating sliver economy? Amazing how Anet feels perfectly fit to absolutely trash one item’s value, yet not another.

Don’t fool yourself into thinking that Anet has any sort of handle on the in-game economy.

And who cared about resonating slivers’ value? People that control or play the TP. So I am more than fine with such changes.
I’m hoping to see more of them because some mats are way too rare and overpriced.

Took me 3 runs of the dungeon to get the bug.

/surrender in fractals

in Fractals, Dungeons & Raids

Posted by: Vinceman.4572

Vinceman.4572

Just go out of the shroud and do nothing. You will die quickly then, even in marauder gear.

Took me 3 runs of the dungeon to get the bug.

Update on +16 Infusions

in Fractals, Dungeons & Raids

Posted by: Vinceman.4572

Vinceman.4572

You know that if they let him deconstruct it, he could potentially gear out several of his other characters with AR?

Amazing how Anet randomly chooses to give a crap about the economy.

He could have used the +16 for one special char before and can now choose again to take these infusions to this char or also split those. It’s more than fair.

They have to be aware of the economy so the decision was more than reasonable.

Took me 3 runs of the dungeon to get the bug.

The new Swamp [Merged]

in Fractals, Dungeons & Raids

Posted by: Vinceman.4572

Vinceman.4572

Use ranged weapons if you are not able to melee, pick stunbreaks as utility skills (like endure pain, shake it off, dolyaks or whatever in case of a warrior) and not the max zerk meta dps super bower utility skills (like both banners and signet of fury). Every class has them, so use them.
Additionally, git gud and this frac is faceroll like all the others

Took me 3 runs of the dungeon to get the bug.

did they lower asce box drop rate from t4?

in Fractals, Dungeons & Raids

Posted by: Vinceman.4572

Vinceman.4572

Got nothing for about 7-9 days then 2 chests at once on Tuesday and a gloves chest yesterday. Like Blaque is saying: Completely random.

Took me 3 runs of the dungeon to get the bug.

The practical consequences of swamp

in Fractals, Dungeons & Raids

Posted by: Vinceman.4572

Vinceman.4572

Theoretically 2 necros should be able to do Swamp. Fleshworm during the wisp phase should allow you to travel fast enough to do 2 wisps each.

Just play a necro, and save another spot for another necro. Then carry the rest of the group.

Practically you don’t even need flesh worm. I carried 2 wisps on my own only with war horn 5 (speed), and shroud 2 (dashing a bit forward) whenever it was up. Actually it’s pretty pretty easy if you look at the percental hp of bloom and start to position near your first wisp. I recommend 28-27% because the last 2-3% are going down by conditions.

Took me 3 runs of the dungeon to get the bug.

Updated fractals are horrible

in Fractals, Dungeons & Raids

Posted by: Vinceman.4572

Vinceman.4572

Sry, Phobe but I cannot confirm your claims since I pug daily and almost never have issues even if it’s Swamp, Mai Trin or anything else. As a decent player you can pretty much carry the rest of your team or together with a 2nd experienced player and give hints leading to a successful ending.
Also, the most people in T4 know the stuff by heart, no matter if you join “xx necros, xx druids, xx chrono, food, potions, exp meta” or just “T4 dailies”. Make sure that at Mai Trin lvl everybody has 150 AR but as I said, almost all people know that. Mai Trin hits like cotton wool, you only need to have condi cleanse with you and you are fine no matter what class you are playing.
Mai Trin lvl 100 has been pugged since aeons with no problems btw.

For wisps at bloomhunger you don’t need TS or to speak with your group. Just assign personal marks BEFORE the run by pressing ALT and the mouse button on the mini map. I don’t even do this in pugs. Whatever, if 4 players are doing that they have their own personal mark and know where to run when the phase begins. Obviously, the 5th player serves as a backup. Of course you should have an eye on the hp bar, so that everybody is alive to that time. But hey, it’s also possible to duo it without jumps or teleports. It’s enough time.
Did I wipe the first time? Yes. But already the 2nd and 3rd time Swamp was daily I made it on the first try with 4 pugs, no one of them knowing each other. Since that was possible and no big deal, I consider Swamp to not be difficult at all. Players just need some practice.

Took me 3 runs of the dungeon to get the bug.

Updated fractals are horrible

in Fractals, Dungeons & Raids

Posted by: Vinceman.4572

Vinceman.4572

You should define what is fun for you.
If fun = wiping repeatedly because ONE of the teammates missed a whisp or he/she has not the “optimal” build; or to train for days to be able to perfectly perform in a fight (no preparation to have fun – remember the manifesto? ); or – after days of training and hours for finding a “right” PUG (see what KickzNGigglez.4958 said: I said “sorry, I don’t think this party will get far” and left.) to be “rewarded” with a fractal potion, then NO – this is not fun for me and I will never play for this kind of “fun”. The only reason I will play such an “entertaining” content is the reward. And, because GW2 lives in the “optimization era” I want a fair ratio between reward and the time spent: At it is now the Swamp is far to long for the reward offered.

Tbh T4-Swamp is easy. The 2nd and 3rd time swamp was on the daily rotation I did it with pugs the first try.
You just have to get used to the mechanics. You don’t need a optimal build or a special class composition. If you want to be on the safe side just pick your range weapon and put in some helpful utility skills (stunbreak, invulnerability, condi clear, jumps/ports) and stand in the green fields a.k.a. cycling with your group. Always funny to see the average warrior with both banners and signet of fury meleeing bloom and insta go down. Just use some brain cells and everything is pretty alright.
Before you start the fight, speak to your group that everyone should pick a cardinal point (NW, NE, SE & SW) and the last one is backup. You can even rezz dead people if one player is breaking out the rotation and get the one up. Don’t try to rez with all people, that’s nonsense and should be logic.

If that is still too difficult for you play T1-3 and practice there. That’s the way to go. T4-fractals were never ever meant to be as easy as they were the last months. They were literally a bonanza especially to acquire ascended chest and definitely not intended! And yeah, they rest easy since veteran players keep doing them daily.

Took me 3 runs of the dungeon to get the bug.

(edited by Vinceman.4572)

Raid 3 Issue: Under Investigation

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Posted by: Vinceman.4572

Vinceman.4572

Are you all also working to fix Matthias in wing 2? He is very bugged at the moment, we can’t remove his shield with reflects.

4 hours ago:

https://forum-en.gw2archive.eu/forum/game/dungeons/Wing-3-weird-since-the-patch/page/2#post6282004

Nothing about fixing mathias reflects in the patch notes?

It should be fixed. We were too late for the patch notes so the note will appear in a Hot Fix patch note.

I just did Mathias with 3 necros (minions) and we completed it just fine. Chrono even died and the DH covered.

Took me 3 runs of the dungeon to get the bug.

why do raid discriminate classes?

in Fractals, Dungeons & Raids

Posted by: Vinceman.4572

Vinceman.4572

They were doing it in full sustain gear. Basically, you can go full dps to clear the timer, or go full sustain to survive through it, but if you go middle way, you lack both and you wipe.

Ok, and now be realistic: Which group of 10 people has so extraordinary and special builds + gear that they are hitting the middle of all that? That’s about 1 in 1000? 1 in 10000? And if they really want to beat things they easily can. Exotic armor is cheap and can be acquired easily. Also, if there is 1-2 players uncomfortable to play more offensive they can still use some other abilities and will be successful.

First, the fact they needed to do the damage control in april patch shows that you’re wrong on casuals getting what they wanted on HoT release (it was aimed for far more hardcore crowd).

It was not aimed for far more hardcore crowd. They balanced it in a way the majority of casual players was not content with. They had not in mind to serve HoT open world stuff to a hardcore playerbase. Fun thing about this was that for people playing in groups everything was doable without any problems at all and also solo players were happy with it. If I have a look on the map now it’s ridiculous. Almost nothing can kill you, every 2-3 is loot laying on the ground. We have a thing called Tarir Multiloot what is bullkitten over 9000. Maps aren’t even fun to play any longer. You grind your stuff for collections and then you’re done. And then? Boring TM….or players like me not visiting those maps at all except to help new players like I do in whole Tyria.

Second, i haven’t seen any new dungeons since that time either. And the new fractal is (looking at dev comments) aimed more at the raiders than the original fractal players.

Dunno how often we have to repeat that here in this forum:
Dungeons are abandoned stuff. They don’t have dev expertise in the company because all of the dungeon devs aren’t working for Anet any longer. They stopped to develop this part of the game very short after game release so it was clearly obvious to everyone that we won’t see any dungeons at all – never.
The new fractal isn’t aimed at the raiders, they spoke about swamp, that’s true. If you ak raiders about Chaos fractal they don’t feel this frac was made for them because of the jumping platforms with harpyies/golems smashing you down and the boring platform fight at the final boss. The rest of the fractal is just kill stuff and a stupid running part.

Took me 3 runs of the dungeon to get the bug.

(edited by Vinceman.4572)

(sorry) AR RANT !

in Fractals, Dungeons & Raids

Posted by: Vinceman.4572

Vinceman.4572

Hmm, crazy and extraordinary.
I don’t have problems with pugs not meeting the required AR or not wanting to go into the spot at T4. Even today, it was a bit annyoing at dredge boss but there hasn’t been any issue – and I’m doing this daily. Dunno why you have so many problems.

Took me 3 runs of the dungeon to get the bug.

Different Raid Difficulty Would Satisfy Most

in Fractals, Dungeons & Raids

Posted by: Vinceman.4572

Vinceman.4572

Most common is “100+ LI” in the lfg as highest requirement for pugs (although it still says nothing).

Took me 3 runs of the dungeon to get the bug.

Suggestion: Dungeons changes

in Fractals, Dungeons & Raids

Posted by: Vinceman.4572

Vinceman.4572

Dungeons aren’t going to be changed because there are no devs at Anet any longer that are familiar with the implementation if I’m right. The bugfixing and putting work into changes would be a too big effort to be worth.
They were abandoned a long time ago and the current status is fine, imho.

Took me 3 runs of the dungeon to get the bug.

Different Raid Difficulty Would Satisfy Most

in Fractals, Dungeons & Raids

Posted by: Vinceman.4572

Vinceman.4572

There is literally one on this page. You even insulted his playstyle by saying
“Everyone in nomad gear is next to good because you simply cannot die unless you go afk and don’t press any button. Your “good” is a doubtful statement.”

Why would others speak up when they know all they gonna get are insults?

I didn’t insult his playstyle. He was around in this forum a long time ago and got same answers because it is as it is. You can easily research those.
You cannot die in nomad gear unless you are afk or just watching mobs killing you without pressing a button – You cannot really believe that this has anything to do with “being good”.
Just craft an armor like that and go play it. You will see the clear results. That’s the absolute only truth about nomad gear!
It’s just funny to say: “Hey, I wear nomad gear and so I’m good because I don’t die.” This has been his statement in the past and it’s the same now.
Btw. try Simin (High Priestess of Dwayna) in Arah P4 with nomad’s gear – have fun with that.

And with this we are back on: “Pls nerf meta”, “Got kicked cuz no right stats” and “Nobody’s joining my group cuz I wear nomads.”
We had the same claims when dungeon running was popular. You cannot force a playerbase into things they don’t want. Either you act in a social way and adapt to community wishes or you exclude yourself. It’s your own choice.

Also your worries about raiders stopping at 150 LI are unfounded. I pug weekly with many raiders above this value because they raid for a reason: They have fun to play that content instead of the other 99% in this game which is boring as hell.

Took me 3 runs of the dungeon to get the bug.

(edited by Vinceman.4572)