Showing Posts For Wethospu.6437:

gw2dungeons.net: Rule 5 discussion

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

I’m not even sure if there is any easy solution. The dungeons are pretty fragile and obviously people try to stretch the limits as much as possible to get the best time. Even if we reached a consensus with current cases more will surely appear in the future.

I think we need to make some kind of a plan how we will deal with these kind of things. Do we want that people play dungeons as “intended” or as “fun”? Do we want the community decide or some individual how rules are interpreted?

[qT] Caudecus's Manor P2 Trio 3:44 min

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

I guess it’s bit questionable whether those rules should apply to thrash. But at this point, you can exploit thrash as much as you want.

[qT] AC story(2:59) and Cof Story(7:19) Trio

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

I would suggest making Jerem an approver as he frequents the dungeon forum quite a lot. Right now Deathly is the only one approving records and he can’t exactly do that to his own.

Is he up for it?

Why do you play female characters as a guy?

in Guild Wars 2 Discussion

Posted by: Wethospu.6437

Wethospu.6437

I only play female characters to seduce teenage boys and steal their gold.

gw2dungeons.net: Rule 5 discussion

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

This is exactly what I’m talking about. If you can pass the gate with a teleport why can’t you pass with it jumping? If you can just jump over something is it really progress blocking?

Or if you can pass a blockade before it appears why can’t you pass it after it appears?

gw2dungeons.net: Rule 5 discussion

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

All pathways that are designed to block progress through the path must be opened. You may not have any party member(s) get past blocked passages until the required sequence/dialogue has been completed.

Reason for this discussion is that there have been few questions about it and it’s very unclear what it’s supposed to mean. Rule 8 already bans getting out of bounds by any means.

Some situations where rule 5 may or may not apply:

  • AC Story: People have just jumped over the gate which blocks progress.
  • CoE Exp: But people don’t jump over the gate here.
  • Arah P2: Getting past a blockade before it activates.
  • Arah P4: Jumping over a blockade.

So what do you guys think this rule should mean or is it simply unnecessary? Why some jumping is ok but some aren’t?

Hate against min-maxing in gw2

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437


It may be prone to leeching, but since the rewards seem to be player-based…
Seems to me that anet wants its players to be spread out across the maps, so exclusive rewards may be a problem unless you make it so that their acquisition can be gradual, despite extreeeeemeeeeely slooooooow at lower levels of “power”.That would hit exclusivity, but honestly I don’t care much… I know some who do, though. Two separate sets of.. skins? may do the trick.
Or mats. Mats are good.
Would reapers detect stealth? Would walking in pack still be beneficial? Can you split a 5 man party to represent different factions and ramp up the rewards?
Lots of possibilities…

Leeching would kind of be a thing. Ideally when you take down an epic boss you have one or two players with lots of soul power carrying the group. They would be kind of like commanders but with super powers. If the event succeeds, everyone would get a good chunk of rewards but the “commanders” would be the ones who get something exclusive.

It should be hard to reach the epic boss area for most players.. Just facerolling would quickly get you killed and people can choose to not help you up. There would probably be a bit hostility but one point of soul power is to give bigger impact to more experienced players.

(edited by Wethospu.6437)

Hate against min-maxing in gw2

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

I have thought a bit about a challenging open world content. It was pretty long time ago so I have probably forgot most stuff but here are some concepts which I think are necessary.

  • An entry free
  • A mechanic to kick dead players out
  • Anti-zerg mechanics
  • Player-based difficulty
  • Difficulty based rewards

For example Underworld:

  • 4 factions: Reapers, Spiders, Skeletons and Gravelings (or something more interesting). Factions hostile to each other.
  • 4 areas: Spider base, Skeleton base, Graveling base and no-mans land in the middle. Area of sizes would dynamically change depending on events.
  • Reapers are extremely lethal and attempt keep balance. They detect presence of players and ambush them. Stronger the presence, more likely ambushes happen (anti-zerg). Visible danger meter.
  • Doing stuff would give soul power to players. Upon death, soul power is lost. Soul power increases your character’s strength and presence (player based difficulty).
  • More soul power you get, more likely you get attacked (until you can’t keep up). But you would also get some special abilities to get some big rewards, like spawn a broodmother or just have strong abilities to help with tough enemies (difficulty based rewards).
  • Necrid horsewagonmen would patrol the area and kick out any defeated players. They are neutral but very dangerous if attacked. So saving players would be possible.

Hate against min-maxing in gw2

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

If I were to fund this project, I would say “Move along. See what was wrong and make sure it will not happen in the upcoming content.”

By the ways, you cannot possibly fix someone else’s work after two years and more. No one has time for it. New developers will just take what they can salvage to build up a new content.

I could, and for free.

Chance of happening? Probably below zero.

(edited by Wethospu.6437)

most useless skill

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

Healing Signet!

Anet please stop "Stacking"!!!

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

People stack because bosses and other enemies are really weak in many dungeons.

gw2dungeons .net: 1000g lottery

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

Sure, when I get current ones added. Next week or something like that.

gw2dungeons .net: 1000g lottery

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

So here are the winners:
xRaidhunterx (reddit): 100g
Rag.3258: 300g
DonQuack.9025: 100g
Meryn.6875: 500g

And please don’t die before you get your work done. :P

(edited by Wethospu.6437)

gw2dungeons .net: 1000g lottery

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

Do you have something on-going?

gw2dungeons .net: 1000g lottery

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

CM1, CM2, TAAE, SES, SE2, SE3, CoFS, CoF2, CoF3, HotWS, HotW1, HotW2, Hotw3, CoES, ArahS, Arah2, Arah3, Arah4 and fractals could use some love.

I would say Arah bosses and HotW are the most urgent but of course I’m not very picky and everything has to be done at some point anyways.

(edited by Wethospu.6437)

gw2dungeons .net: 1000g lottery

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

Thanks for the work! You just became the biggest shareholder with almost 45% of the stakes.

(edited by Wethospu.6437)

gw2dungeons.net: General guide discussion

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

First version for combat guide: http://gw2dungeons.net/Combat

I have been bit busy so the whole thing is bit rushed. Hopefully people can verify profession specific stuff. Anyways, I will release this on reddit tomorrow for feedback and another attempt at boost lottery submissions.

(edited by Wethospu.6437)

RnG beta key lottery??

in Guild Wars 2 Discussion

Posted by: Wethospu.6437

Wethospu.6437

I heard all precursor drops have been replaced with these keys.

General Dungeon Discussion Thread - Part 2

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

Page 50 hype yet?

Hate against min-maxing in gw2

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

I think min-max is a bit wrong term here. It’s more like understanding the basics.

[Molten Furnace Fractal] New Bug

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

Aww, anyways, can someone else verify this bug? If it happens constantly that gives RNG a new meaning.

[Molten Furnace Fractal] New Bug

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

So you need to split up. 2 guys leap to walls and walk to that area and wait until the rest handle the weapon testing.

Will dungeons ever get fixed?

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

Grubs knock you down when they spawn so it would only be consistent.

Will dungeons ever get fixed?

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

If it was up to me I would:

  • Give Lupine Blast a true minimum range (Lupicus wouldn’t even attempt to cast on melee targets)
  • Add Lupine Blast to phase 1
  • Add Mighty Kick to phase 2 and 3
  • Normalize Locust Swarms to 2 per Roar
  • Make Roar knockdown and spawn a grub in a cone per each hit player
  • Fix placing stuff on walls
  • Fix Lupicus resetting near closed door
  • Make Lupicus actually reset if he moves out of the arena
  • Fix Lupicus turning invisible if Lupine Blast (dash) gets reflected, etc.
  • Reduce amount of projectiles in Frenzied Blast (p2) but increase their radii (limits reflect damage and makes sure all circles get drawn)
  • Make phase 2->3 change less RNG
  • Check what’s up with Frenzied Blast (p3) damage
  • Remove minimum range from Frenzied Blast (p3)
  • Make Necrid Trap less likely to miss
  • Give attacks distinct names

And that’s just Lupicus….

(edited by Wethospu.6437)

gw2dungeons.net: General guide discussion

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

First version for combo guide: http://gw2dungeons.net/Combos

General Dungeon Discussion Thread - Part 2

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

You could save a thousand kids from a burning orphanage and reddit wouldn’t be happy because you are too efficient and are clearly an elitist min maxer to be able to save that many children. Didn’t stop to inhale the smoke and immerse yourself in their screams. Scumbag.

Yeah, they haven’t done anything and aren’t going to do anything. But clearly they can make demands and are experts in all areas of everything.

gw2dungeons.net: General guide discussion

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

As long as not in combat, Engineer can freely equip kits, use their skills and swap the kit out? Without cooldown?

General Dungeon Discussion Thread - Part 2

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

So apparently based on reddit, I’m a bad person because of the lottery. I’m not being fair, instead I force people to get nothing out of their hard work.

(edited by Wethospu.6437)

gw2dungeons .net: 1000g lottery

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

I will draw the winners on Monday 4th so there is an additional weekend time left.

Yes, I know some enemies are shared but they aren’t enough to make paths covered.

Anyways, big thanks for both of you. Only reason this didn’t turn complete disaster.

(edited by Wethospu.6437)

gw2dungeons .net: 1000g lottery

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

Bumping this up. About 1 week remaining. With current sumbissions, expected result for an image is 2g and for a video is 6g.

AC is quite well covered now.CoF1, CMS, CM3 and CoE exp are quite well covered too.

Also the new reddit topic: http://www.reddit.com/r/Guildwars2/comments/33sxy7/reminder_1_week_left_on_gw2dungeonsnet_lottery/

Probably needs some strong upvoting to counter this specialization hype.

(edited by Wethospu.6437)

gw2dungeons.net: General guide discussion

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

Meld in Shadows doesn’t affect blasting stealth.

Really? thought it did /shrug

You were technically still correct though. Thief has two blasts and only one of them is “throwable”.

dual wield agility?

in Warrior

Posted by: Wethospu.6437

Wethospu.6437

Whoever designed dual wield agility, I just want to punch some sense into their face. Think about all the time it took for devs to plan, discuss, write code, revise, test, write code, test, implement…only to end up with this abysmally horribad grandmaster trait. So much time wasted.

How can you say it’s weak? It allows you to deal infinitely times more damage in some cases.

gw2dungeons.net: General guide discussion

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

So all in all, if you are capped you won’t get affected by new stacks.

Normally you can reach up to 15 s because 3 * 5 = 15.

With trait “Meld with Shadows” you can reach up to 20 s because 4 * 5 = 20.

(edited by Wethospu.6437)

gw2dungeons.net: General guide discussion

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

Fixed those.

Anyways, do someone know how stack limits exactly work? With 25 might, do new might replace the oldest stacks? With duration stacking like stealth or swiftness, are extra stacks ignored while you are capped?

Detha STILL gets bugged before boss.

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

So failing the spike trap event can also bug the path? :O

Specialization system = RIP meta as it is?

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

The whole thing seems like a slight power creep for me.

Class survey and trends

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

I am shocked how about always 25% never played a class. For me it is one of the first things: try out all the classes. I remember players who played one single class for thousand of hours – that I don’t get.

I personally don’t count it as trying unless you actually learn the profession.

gw2dungeons.net: General guide discussion

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

Combat, Defense and Other pages are in pretty good shape now. I don’t know all professions that well so can people help me write up short combat notes for missing professions?

http://gw2dungeons.net/dev/Combat

http://gw2dungeons.net/dev/Defense

http://gw2dungeons.net/dev/Other

Any on-topic feedback appreciated.

(edited by Wethospu.6437)

[suggestion] next generation fractal skins

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

Different color for the particle effect. That’s what we realistically can get.

Question about AC P2

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

So far all pugs stacking have end up me soloing the champion with 50-75% health left.

Your best LFG reads and puglife stories

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

I had a quite interesting elementalist today on my team. Literally on every boss, he either used ice bow when boss was almost dead or half of the team had downed.

And this was in AC where one good burst would just melt everything.

(edited by Wethospu.6437)

Twilight Arbor Foward Path Boss (Bug?)

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

I guess this is a good moment to inform you that it’s Nightmare Tree buffing the oakhearts.

(edited by Wethospu.6437)

Trio ~ Ascalonian Catacombs P3 ~ [9:05]

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

Make sure the timer is correct!

Selling other people's instances.

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

This is the problem – Gaile’s post created more confusion. Instead of answering yes or no to simple question she made a general statement that actually means nothing.

Hmm, what this reminds me of?

Selling other people's instances.

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

So it’s also fine for ERP?

gw2dungeons .net: 1000g lottery

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

I will check every image/gif anyway so the format doesn’t matter.

@DonQuack.9025: And yeah, splitting attacks is fine.

(edited by Wethospu.6437)

The bad playerbase

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

Anyways goal of my incoming general guide is to hopefully reduce these issues. Though I don’t think anything can solve the issue with people who don’t care.

(edited by Wethospu.6437)

The bad playerbase

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437


you don’t see people like Wethospu running around the General Discussions or the “Looking For” board on these forums

Too busy with real life and well, the guide. Perhaps some day!

gw2dungeons .net: 1000g lottery

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

Just wanting to point out that with current submissions, DonQuack has an expected return of 200g.

gw2dungeons .net: 1000g lottery

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

totes forgot. will get on the rest of mobs l8r this evening

Good, those look really nice! Best submissions so far.