Showing Posts For Wethospu.6437:

Giganticus is the nicest boss ever!

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

Broken? Have you only run path 3?
Paths 1 and 2 actually use that way.

@Lupicus
I would try to make sure that the NPC is alive before entering the room. At least ours was dead last time that happened.

Please find a way to keep Lunatic Inquisition in the game.

in Halloween Event

Posted by: Wethospu.6437

Wethospu.6437

As long as they improve villagers I’m all for keeping it.

Arah Giganticus Lupicus......

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

Actually my point was more about the “swap” part.

Arah Giganticus Lupicus......

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

What makes it even more funny when you have a weapon set which puts your toughness above everyone else. Now that’s what I call aggro control.

Problems I see with GW2 dungeons

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

Sure-Shot Seamus: keep circle-strafing and control its direction.

I agree enemy aggro needs to be improved. Make all enemies alert all nearby enemies all the time. Increase aggro range for enemies. Make all enemies follow you forever (may break on special points to allow fall-back). Give all enemies anti-stealth code which makes them attack assumed position for several seconds and make them patrol the area. Most skips aren’t intelligent (wouldn’t work against players, at all). Mostly just running along the road. If enemies can’t find you they should assume you went that way and act accordingly.

(edited by Wethospu.6437)

I refuse to buy Black Lion Keys

in Black Lion Trading Co

Posted by: Wethospu.6437

Wethospu.6437

I have never understood why stuff is always so expensive in in-game shops. It would make much more sense to make it cheap enough so that people didn’t feel like getting ripped off (few costumes + stuff, same price as whole game). But I’m not a market-guy so…

Arah Giganticus Lupicus......

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

@nachtnebel.9168
I don’t really think standing between circles and Lupicus is that good idea because you may get hit (projectiles?).
I have been mainly experimenting two tactics.
1) Stand still as long as possible, dodge back.
Sometimes works like a charm, sometimes circles everywhere.
2) Run away, turn to face Lupicus once far enough
I really don’t know, I might have been too close to the circles but sometimes I just still get hit. Also I fear I resetting it if I run too far.

I just really don’t like how unreliable the attack is, especially when all alone.

Arah Giganticus Lupicus......

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

Only issue I have is with the big area attack. I just can’t nail it down to effectively counter it. Everything else is just a matter of dodging or zig-zag,

King of the Costume Brawl

in Halloween Event

Posted by: Wethospu.6437

Wethospu.6437

Beat up your friend or something.

Lunatic Inquisition deserves to better!

in Halloween Event

Posted by: Wethospu.6437

Wethospu.6437

Making one side significantly stronger and easier to play doesn’t really work out. People just get converted on purpose because they don’t want to be a villager.
Which actually makes sense if you consider what you can actually do as a villager.
1) Passive Villager:
So you stand still ~15 minutes and hope that no one finds you. There is really no point to change hiding place because you might as well as bump on a Lunatic.
2) Active Villager:
Try to deliver stuff, most likely not getting anything out of it because it requires team-effort. Attempt to fight off Lunatics which doesn’t really serve purpose because they are much stronger and even if you kill one they just respawn in same location.

Active hiding should be more rewarding. This means villagers need to know where Lunatics are so that they can actively avoid them (to balance this out villagers would be periodically revealed to Lunatics?).
Delivering should be more rewarding. This means villagers should get a buff for delivering one item.
Killing Lunatics should be more rewarding. At least send them back to middle, even better if they get long debuff (reducing maximum health and damage dealt).
Villagers should have more skills. 1-2 skills just makes it very boring to play. Villagers should get additional defensive skills to counter Lunatics abilities so that Lunatics can’t just roll their face on keyboard and win. Also Villagers should be able to get more offensive abitilies for example from deliveries.

Seriously need help on Arah explore

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

Here is guide with general advice: http://guildwars.incgamers.com/forums/showthread.php?507180

I use Rifle and Axe/Warhorn on phase 1 and 2. Utilities are Endure Pain (to survive mistakes and revive people under fire), Signet of Stamina (Endurance), anything (something to boost dmg) and Battle Standard (revive).
On phase 3 I swap Rifle for Greatsword.
Equipment mainly Berserkers.

On phase 1 I just shoot with rifle and Eviscerate Grubs.
On phase 2 I just shoot, zig zag bolts and try survive.
On phase 3 I just melee and dodge stuff.

(edited by Wethospu.6437)

To farm or not to... mad King dungeon

in Halloween Event

Posted by: Wethospu.6437

Wethospu.6437

Quite good silver reward for that effort.

Facing The Mad King Thorn alone?

in Halloween Event

Posted by: Wethospu.6437

Wethospu.6437

Soloed it with glass-cannon Warrior (FRENZYYY!!!!), zero deaths.

Banners...

in Warrior

Posted by: Wethospu.6437

Wethospu.6437

While Banner is on cooldown give a skill to overcharge and destroy it (heal, knockback, buffs, whatever).

Tokens Tradable/Sellable

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

That would just make dungeon skins yet another skin to get with gold.
You can already “trade” tokens. For example throw dungeon stuff to Mystic Forge.

How do I "reset" my progress in explorable dungeons?

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

Login on different character, kills it immediatelly.

In Act 2, scanners 5th skill doesn work. WTF?

in Halloween Event

Posted by: Wethospu.6437

Wethospu.6437

My scanner always shows Strong readings, everywhere!

Clocktower Jumping last jump not working for me

in Halloween Event

Posted by: Wethospu.6437

Wethospu.6437

The hit-box seems already quite big. Are you sure you wait before it gets shot?

Dungeon 5 Signet

in Warrior

Posted by: Wethospu.6437

Wethospu.6437

Anyways my point was that if you are level 80, does that 40 precision get scaled down on lower level areas? (I guess yes).
Anyways, most dungeon paths are quite easily doable with 3-4 guys. So what works fine is quite subjective.

After 50 times of Arah, we have finally defeated Giganticus Lupicus!

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

Well, after 50 tries I guess it just gave up.

CoF lighting the torches event

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

What you need is a solic tactic and party members capable of executing it.

Everyone clears 2 enemies and leaves 1 alive (prevents respawning). Once done they signal it with “ready”, “r”, etc.
- If you fear your dps is lacking you may weaken the last enemy and tank it (zig-zag to avoid shots).
Leader says “go” when everyone has signaled their readiness.
Everyone clears the last enemy, goes to the torch and signals “clear”, “c”, etc.
Leadery says “light” when everyone has signaled their cleariness.
Everyone lights their torch.

After 50 times of Arah, we have finally defeated Giganticus Lupicus!

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

Usually takes me 2-4 tries on PUG depending how well I’m able to solo p2.
But yeah, good job. :P

Dungeon 5 Signet

in Warrior

Posted by: Wethospu.6437

Wethospu.6437

How does scaling work with signet build? Do you get 40 precision per signet or does it get scaled back?
I actually even tried to ask this from one guy in AC run but for some reason he refused to speak with me. I was going to suggest him to actually activate Signet of Rage and use FGJ! but I figured out it would be just waste of time.

Costume brawl is waste of an update!

in Guild Wars 2 Discussion

Posted by: Wethospu.6437

Wethospu.6437

I only wish costumes would be bit more balanced (witch, mad king), less griefing options (longer knock-out time, timer to prevent switching in/out combat) and something done about the utility skills (while quite cool to tweak your build I expect it to be quite unfair).

More Halloween Goodies

in Halloween Event

Posted by: Wethospu.6437

Wethospu.6437

I wish the good stuff was more about the skill. Dedication is fine too but luck is just unfair.

Should Level Cap Increase in Xpacs?

in Guild Wars 2 Discussion

Posted by: Wethospu.6437

Wethospu.6437

@OP: It won’t make the game any better.

Why I think teleport costs are unreasonably hight

in Guild Wars 2 Discussion

Posted by: Wethospu.6437

Wethospu.6437

Only thing which bothers me is the rare occassion where you TP a few times in a row (helping people on small things/change of plans/miscommunication). Simple timer would fix that while still retaining the gold sink.

Arah Story Mode ... anticlimax?

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

Lore-wise it doesn’t matter what happens. Player wants to be the hero. Not watch some dang Asura to do most of the work.

Arah Story Mode ... anticlimax?

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

I think the whole dungeon should have been more about Zhaitan. Epic boss fight!

(edited by Wethospu.6437)

Dungeon running/skipping content - LOOT

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

I don’t really mind skipping, however what bothers me is the solo-play attitude. Lots of enemies have snares and what happens when someone gets snared?
“Good all enemies are focusing him, I can get easily away and be pro”

But yes, improve rewards and people get incentive to kill them.

Experienced bosses guide to COE dungeon

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

Retaliation top priority, huh? Always ignored that.

Arah - working as intended?

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

Maybe it is time for some people to actually improve on the game.

CoF path 1 final boss buffed to unkillable?

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

As usually with random groups, just facerolled few minutes against him and he died. We didn’t even have poison.

Sorrows Embrace - Broken and ridiculous.

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

Am I the only one who actually got interested about this dungeon because of this topic?

Condition damage build in Dungeons?

in Warrior

Posted by: Wethospu.6437

Wethospu.6437

In uncoordinated situations direct damage > condition damage (stacking issues). I would just go power.

Dying over and over

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

Team-content. If people are not pulling their weight you will have a hard time.

The Illusion of Hundred Blades.

in Warrior

Posted by: Wethospu.6437

Wethospu.6437

Easy way to test HB damage is just going to Heart of the Mists. Test how long it takes to kill target with just auto-attack. Test how long it takes to kill target with auto-attack + HB.
Latter should win every time.

Toughness vs burst

in PvP

Posted by: Wethospu.6437

Wethospu.6437

@Boz: According to wiki the damage formula is:
Damage done = (weapon damage) * Power * (skill-specific coefficient) / (target’s Armor)
Based on that there is no double power. And doubling the power and armor should keep damage same. However the thing is that starting power is much lower than starting armor. You need more toughness to double your armor than power to double your power.

The 'Selfish' Player

in Guild Wars 2 Discussion

Posted by: Wethospu.6437

Wethospu.6437

Yeah, those horrible people who try to make the team work better so that the group actually can beat the dungeon.

The 'Selfish' Player

in Guild Wars 2 Discussion

Posted by: Wethospu.6437

Wethospu.6437

What people need to realize that increasing damage of ~three guys is usually better than increasing damage of just one guy.

What is really counted as an Arah "Speed Run"?

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

Only problem is that usually skipping is much easier, faster and you don’t really lose any loot than when fighting.
I’m all for stealthy approach but I think if enemy aggroes then it aggroes. They are there to kill you, not just “oh he run to mountain 5 meters away, can’t be bothered”. If you wanted to lose aggro you needed to really outrun them (cripple, immobilize, swiftness) or disappear.

(edited by Wethospu.6437)

Simin, High Priestess

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

Ran this yesterday. We ended up mainly bruteforcing. At some point it always started healing after being 1-2 seconds out, I think then someone ran sparks or something.
We tried to run sparks properly but sometimes there wasn’t any spots left. Or sometimes Simin appeared but kept still healing. Or sometimes sparks just exploded mid-way.

Can we have Subject Alpha NOT target pets

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

Melee pet is usually difference between falling asleep and actually having to do something (like try following the pet so that your circles match or just dodge all the time).

GW2 Dungeons 101

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

Good dungeon run is a fast dungeon run. What ultimately matters is how much damage you do (except few cases where you don’t have to kill anything). Everything else is just there to help doing damage.
Do you honestly think underleveled people can bring something which level 80 exotic people couldn’t?

Can we have Subject Alpha NOT target pets

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

Alpha also targets banners
But yeah, in my opinion pets are generally getting short-end of the stick in dungeons so I wouldn’t making it bit better for them.

GW2 Dungeons 101

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

I think you just lost all your credibility right there. Really, you could have admitted that maybe undergeared people aren’t that effective (and that you can easily carry people in easier dungeons). But no, they are “EXTREMELY useful”.
Hint: bigger stats and not getting glancing hits all the time makes you more effective.

(edited by Wethospu.6437)

Guide to Kill Giganticus Lupicus in the Arah Dungeon.

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

Dodge out of prison attack.

Warrior insane damage

in Warrior

Posted by: Wethospu.6437

Wethospu.6437

Glass-cannon heavy takes 14% less damage than glass-cannon light.
Give both +500 toughness: 11% less damage.
Give both +1000 toughness: 9% less damage.

Melee Centric PvE Warrior Build Viable?

in Warrior

Posted by: Wethospu.6437

Wethospu.6437

95% of content melee works good.
4% of content melee works “ok” (cm 2: last group or guardian boss, Lupicus, some golems in se story, etc.)
1% of content melee doesn’t work (Lupicus phase2).

99% of content it will be harder to pull off.

(edited by Wethospu.6437)

[Warrior]18k HB on Chief. Possibly the highest raw HB that can be achieved. Can anyone go higher?

in PvP

Posted by: Wethospu.6437

Wethospu.6437

I don’t think anyone can match your ability to push one button. No matter how hard we unskilled Warriors try we just can’t get it high enough.