Showing Posts For X T D.6458:

New Worlds

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Posted by: X T D.6458

X T D.6458

We wouldn’t force players to move worlds but stacked worlds would have a high chance of never opening for transfers again since we would be lowering the population player cap on all worlds. So for example in NA worlds like Blackgate and Jade Quarry would stay “Full” and wouldn’t be open for transfers unless player started to transfer off.

And if the players on these servers dont move off, we would be facing smaller worlds? Basically we could all stay put and roflstomp anyone forever with this new system.

Here is another idea that several of us have proposed, how about changing the tier structure into a Gold/Silver/Bronze system. Where Gold tiers have the highest population cap and transfer fees, Bronze would have a smaller population cap and smallest fees, and Silver would be right in the middle. Basically change the tiers to cater to our preferred playstyles.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

(edited by X T D.6458)

New Worlds

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Posted by: X T D.6458

X T D.6458

What exactly is the point of creating new worlds simply for the point of making it easier for them to go full? That seems counter productive. This would just cause the same issues we have now, only it would happen a lot faster. Any new world that gets successful will quickly fill up and stay full and force guilds to have to transfer off, leaving very little flexibility in choice of worlds if so many of them are closed. Also some worlds will just become dominated by guilds that will alienate anyone who tries to join in, in order to keep the world from becoming full. This seems somewhat similar to that stupid battlegroup idea, and no way will I ever support that elitist bs.

How would you change linking? What schedule would there be? How would you determine who gets a link?

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

Identities of Linked Worlds

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Posted by: X T D.6458

X T D.6458

Option 2 also doesnt take into account PvX guilds that have members across servers regarding the capture messages.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

Please Open Blackgate Server

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Posted by: X T D.6458

X T D.6458

Do you like not being able to get your guild together?

It’s easier to get the guild together when you are not in a full server. Comming here and crying about not being able to get all guild member in a full server is silly when you have 22 (or 49 if you count EU) other options where you could be with all the members without restriction.

Who are you to tell anyone where to play?

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

Identities of Linked Worlds

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Posted by: X T D.6458

X T D.6458

Option 1 sounds confusing with the constant name switching. Option 2 is really bad for scouting purposes and trying to read the map. Option 3 seems ok I guess, probably the easier and simplest option. Not sure how important it is to focus on this though…

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

Please Open Blackgate Server

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Posted by: X T D.6458

X T D.6458

Gotta love these ridiculous and hypocritical statements from people…transferring is bad! Server stacking is bad! Unless of course its your server right? Why the hell should anyone leave a server they like playing on, do you like being told to leave? Do you like not being able to get your guild together?

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

[Suggestion] WvW Lobby

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Posted by: X T D.6458

X T D.6458

Isn’t that what the Obsidian Sanctum is for? I realize it has a JP too. But you can duel peeps from other servers and what not. If you want to do it with friends though the GH is the way to go.

Also let’s not give Anet anymore distractions! They need to fix WvW first before creating new maps or a lobby.

OS is a jp, people can go there to duel or gvg if they want, they can also go on any map to do it. The point of the duel arena in the lobby is to allow players to test stuff out without having to actually craft an entire set to see if a build would be effective, they can test the build out against other players. It is the same thing we have in pvp, it would just be tweaked for wvw where you can craft out and test an entire build the same way you would in wvw but without the restrictions in pvp like having one amulet or one rune set. It would essentially work like an online build editor.

Yes but maybe they could use the existing OS map to build on for something like this. I’ve seen a lot of good suggestions about ways to improve the function of OS to meet more of the dueling/GvG community needs but then we got the guild arena with HoT that was suppose to address those issues. I don’t duel or GvG or hang out in my guild arena so I have no idea how effective that has been but I get the feeling it still leaves a lot to be desired.

Yea I actually had that in the original post, but edited it out. I agree that using OS could be good, either replacing it, or adding to it. I dont know how used OS is anymore for duels, gvgs, or even for the JP but adding the lobby to be part of it to mabye creat an area for a little of everything would be fun.

There would be the lobby instance with the duel arena and other features mentioned, JP section, and GvG section all a part of OS.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

Reward track for Commander's Compendium

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Posted by: X T D.6458

X T D.6458

Ehhhhh, maybe if they introduced a tag that was only useable in wvw that could be earned through wvw, basically the same as the mentor tag in pve.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

Any condi system changes coming?

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Posted by: X T D.6458

X T D.6458

I think the most balanced condi builds are the ones that need precision to work. The worst offenders tend to be dire mesmers and thieves, because they are bulky and have a lot of sustain skills.
Tie more condi damage to precision and suddenly these builds have to maintain a high crit chance to do enough damage.

Or one thing they can do is scale the damage with duration, for example the longer the condition is on you the higher the damage ticks, not including damage modifiers and stacks. So for example, instead of a condition doing 1k damage per tick immediately, it would have to be on a target for a few seconds before reaching that number, not counting stacks and modifiers.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

Why damage reduction food not nerfed yet?

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Posted by: X T D.6458

X T D.6458

I hate this type of food! It’s super expensive, and all the best builds want it! Pay to win in wvw!

I wouldn’t mind if they added a cheaper version to the provisioner, something like -8% damage and 10% boon duration.

That would be great, but the food is still insanely strong.

Yes but not as strong as people think, it doesn’t protect against condition damage or duration. And with all the power creep, siege wars, and condi garbage this kind of food is really only mainly used by organized groups for sustain, because they have to rely on other players in their group running specific builds to deal with cc’s, condis, etc.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

Why damage reduction food not nerfed yet?

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Posted by: X T D.6458

X T D.6458

I hate this type of food! It’s super expensive, and all the best builds want it! Pay to win in wvw!

I wouldn’t mind if they added a cheaper version to the provisioner, something like -8% damage and 10% boon duration.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

[Suggestion] WvW Lobby

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Posted by: X T D.6458

X T D.6458

Isn’t that what the Obsidian Sanctum is for? I realize it has a JP too. But you can duel peeps from other servers and what not. If you want to do it with friends though the GH is the way to go.

Also let’s not give Anet anymore distractions! They need to fix WvW first before creating new maps or a lobby.

OS is a jp, people can go there to duel or gvg if they want, they can also go on any map to do it. The point of the duel arena in the lobby is to allow players to test stuff out without having to actually craft an entire set to see if a build would be effective, they can test the build out against other players. It is the same thing we have in pvp, it would just be tweaked for wvw where you can craft out and test an entire build the same way you would in wvw but without the restrictions in pvp like having one amulet or one rune set. It would essentially work like an online build editor.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

Any condi system changes coming?

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Posted by: X T D.6458

X T D.6458

Make light aura mitigate a percentage of the incoming condition damage and reflect that portion back (like retaliation does with power damage). This would also give us more of a reason to blast light fields. Just need to make the outgoing duration something reasonable like 3-4 seconds per blast or something.

If protection and retaliation were actually changed to work against conditions, that would really go a long way towards actual balancing.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

Remove canons already?

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Posted by: X T D.6458

X T D.6458

Canons are fine. If you want to fight without siege, do spvp or structure a GvG match.

The problem isnt that people do not want any siege in wvw, its that siege is completely broken and in need of an overhaul, therefore many do not want more broken siege items placed into the game. If siege was actually balanced properly and we werent given a broken product to try out, this could have gone a lot smoother.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

(edited by X T D.6458)

Remove canons already?

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Posted by: X T D.6458

X T D.6458

+100 for removing this broken garbage. Next time you give us something like this…please test it first so you don’t need a bunch of patches to fix issues and still have it be broken….

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

Any condi system changes coming?

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Posted by: X T D.6458

X T D.6458

Condition damage relies on only one stat to boost its damage, leaving a lot more room for build diversity, whereas power builds basically need 3 stats. Conditions hit through invulnerability. Several conditions also have secondary effects like cripple, chill, immobilize, fear, vulnerability, poison, slow, taunt, blind, weakness. And there are just too many kitten conditions that can be tossed around and spammed, and there is just not enough cleanse to deal with it. What good is a cleanse skill that can remove 1 or 2 random conditions with a 20s cooldown when you can be constantly spammed with a bunch of conditions that do thousands of damage per second. Conditions can also be extended in duration and stacked.

Until anet starts to seriously separate skill balancing, change mechanics between game modes and stop changing wvw because of pve or pvp and vice versa, we wont see any actual changes. This would require them to actually have a clue as to what people are doing in wvw.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

Break stun on damage

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Posted by: X T D.6458

X T D.6458

It kind of defeats the purpose of a stun to break on damage, that’s more of a root. The culprit imo is perma stun as you mentioned, there should be diminishing returns on any and all CC to prevent perma CC, by the third occurrence of a CC players should have full immunity for X time frame. This is how most games I have played handle CC.

I don’t think a stun should break on damage taken though, it should last it’s full duration on the first cast.

I like the idea of a dr on being cc’d. But that is basically what stability is there for. The biggest problem with it is that there is not enough stability, and way to many cc’s. And most professions do not have reliable access to stability, and have to rely on 1 or 2 stun breaks, which do not prevent cc’s from hitting you consistently.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

[Suggestion] WvW Lobby

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Posted by: X T D.6458

X T D.6458

You could repurpose a copy of the sPvP lobby for this purpose, which would massively reduce the effort needed. 1v1 battles could be done in a small area or a separate instance.

As an expansion of this you could have a GvG arena, this would be a fairly simple area where initially guilds could fight each other without being on a WvW map. The map would be split into 3 areas, 2 spawn and a fighting area. Non combatants could enter their spawn but only those selected to fight would be allowed into the fighting area. Eventually this could lead to GvG tables showing who is really the best. Perhaps much later this could result in a competition similar to sPvP with 10v10 teams and 20v20 teams fighting it out.

And could we have the crafting stations installed there?

I personally dont have an issue with crafting tables being put in a lobby, so long as none of the activity/numbers are counted towards actual wvw activity levels.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

Break stun on damage

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Posted by: X T D.6458

X T D.6458

As much as I would like to see a complete overhaul of cc’s, siege, conditions etc. This kind of change wouldn’t work in wvw because of the relationship between cc’s and damage and the sheer number of players using skills. There would be no point in cc’s great as that sounds, but it would affect pretty much every group and player. They would have to remake every skill that provides a cc effect and remove damage from it, otherwise it becomes useless.

And considering anet’s legendary lust for cc’s, I doubt they will do anything but keep adding more and buffing it…

Another possible idea is to change stability from being a boon to being an effect that can only be removed by cc’s. This would of course require balancing, and lol I would rather watch paint dry then wait for their joke of a balance department.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

[Suggestion] WvW Lobby

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Posted by: X T D.6458

X T D.6458

Not sure how well their current technology would allow it but it would certainly be very interesting.
Probably the biggest problem for them would be to implement the lobby as another completely separate gamemode if they wanted build testing. Also we don’t know if you could still easily change single runes/sigils individually like we used to. Remember: nothing in the code of gw2 is ever “easy”

The arena could be an interesting concept. I’m not sure how they could technically implement the restriction to join them however. It would easily be possible for small groups, but entire guilds? You could perhaps make it so it dynamically creates an instance like the custom pvp arenas and have a browser and password for it but they’d probably have to make it payed as well or pvp guys will QQ like hell. However we still don’t know if they could even implement it like that and if they actually wanted it since it can potentially ruin their precious (and dead since hot at least) pvp espoarts.

Also would it be possible to freely access buff food there? It has a fundamental importance for many builds and I don’t know if they could actually implement that.

Much of it is based on stuff that already exists in the game so it shouldnt be all that complicated. HoTM is separate from PvP arenas, and we have OS and EOTM that can be accessed from the WvW Window, so it is already possible to create other areas accessible through the wvw panel.

The build panel already exists in PvP, for the WvW lobby it just wouldnt have the same restrictions like one amulet for stats and one rune set. They would have to allow full build setup, which I dont think should be an issue anyways. It basically works like a build calculator that you might find online, also I believe we had something similar to this during the DBL beta test where we could swap out stats. I am not sure how food buffs would work though, might have to go without it, or simply use what you have.

The Duel arena would function much the same as the guild arena does where you have to talk to an npc to gain entrance to the arena. Only in this suggestion, players would be allowed to party up so there wouldnt be any server restriction to duel. Two people from any servers can just join up, talk to an npc and enter their own arena instance within the lobby, much like the guild arena. The build panel would allow them to quickly, and more easily test stuff out without having to spend tons of gold and mats to find out if a build is effective or not.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

(edited by X T D.6458)

[Suggestion] WvW Lobby

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Posted by: X T D.6458

X T D.6458

Thanks guys, I edited the original post with your suggestions

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

WvW Poll: Next Project Priority (Closed)

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Posted by: X T D.6458

X T D.6458

How would 1up/1down affect the server that places 2nd?

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

[Suggestion] WvW Lobby

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Posted by: X T D.6458

X T D.6458

When PvE mega servers came around, I asked for something like this. Attempting to bring pve players into wvw, in smaller servers, became near impossible when that happened. So in short, I am in favor of this as long as it remains server specific. Not host specific/mega server.

Yes totally agree it should be tied to servers. Mainly due to map/team chat. This could also be a nice staging area for groups as well as for recruiting purposes.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

[Suggestion] WvW Lobby

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Posted by: X T D.6458

X T D.6458

I was wondering, what do people think of the idea of having a WvW lobby similar to what we have for PvP. This could include:

-Dueling area-would work like the guild arena, but designed specifically for 2 people who party up then talk to an npc to enter their own arena.
-Merchant area
-A way to test out builds with all runes/sigils/gear stats similar to how pvp build panel works, except without the pvp limitations (amulet, one rune etc)
-Dummy golems with different armor levels, for example 2k, 2.5k, 3k armor, to test out damage.

Any thoughts, ideas, suggestions?

If It would drain those duelists, (arch cuncur of this game, hicup), from wvw I’d definitely support it.
Just… don’t make players teleport there before they want to enter wvw. Would be more useless loading screens. Guess there are more important problems in wvw world tho… still a nice idea.

It could certainly provide a more suitable location for duelers. But the more important function of the duel arena is to be able to test out builds against other players, basically the same idea with the damage golems, except you could fight actual opponents and practice or test out builds before committing to actually making a set which can be very expensive.

It would also be a seperate instance which could be accessed through a different option in the WvW window, just like the Maps and OS are accessed.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

[Suggestion] WvW Lobby

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Posted by: X T D.6458

X T D.6458

I think its a great idea. Mainly for a horrible “click your skills” roamer like me to test builds out of the ordinary, I hate running meta crap.

The dueling arena might just pull guilds and players away from the game mode though. I could see the whiny gvg guilds crying that this is their arena time MINE MINE MINE, so some type of arena instance would have to be incorporated where only the guild players can get into privately. If not, I will make sure to get on my ghost thief and ruin every gvg

Another great idea is for arena net to hire interns to allow players to duel 1v1 to practice builds and enhance game play. I think you computer people call them “game testers”? They don’t even have to live in Bellevue, WA. That’s the benefit of the powerful internet.

I could see your idea really taking off into something beneficial for the game mode.

Yea forgot to mention about the duel arena, it would be like an instance within an instance, like the guild arena but specifically designed to hold two people that are partied up then talk to an npc and get put into the arena.

The main purpose of the build panel is to help players test out different build combinations without having to spend a fortune to see if it is effective or not.

And Thank You for the kind words

I’d love the chance to touch base and duel with old friends who are scattered all over the place now. Some are even on EU servers these days. Those guys/gals helped me so much with my trash play but we can’t get together anymore.

And testing without spending 50 gold on a build only benefits the players/mode.

My worry is:

“anet hello!!! this man has a great idea!” -Us

“Echo echo echo” -Anet wvw cave of dreams.

A lot of great ideas have fallen silent on the wvw forum battlefield unfortunately.

Lol the cave of dreams…I dont know if this would be to hard to setup, there is already a framework ingame for it. Who knows maybe someday…

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

Server Pride

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Posted by: X T D.6458

X T D.6458

forum bug

15 quaggans

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

Server Pride

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Posted by: X T D.6458

X T D.6458

And as far as “Server Pride” goes, I’m sorry to say but that isn’t a real thing, it is just something to complain about. Have guild pride, its guild wars, not server wars.

As noted in a previous post of mine above, I kind of agree it’s not about the ‘server’… but it IS about the community, if you have one. For me it’s not “something to complain about”, but really is sadly enough a reality that we can’t do anything about now.

Shoot me for spitting into the wind I guess but I always hold out a little hope that something will change. Even, as I said above, permanently put us on ONE server. We’ll deal with the zergs etc.. it’s not that hard to roam a lot of the time depending on the time-slot. But it makes it much less of a dedication when you’re just doing it for the sake of running around as opposed to the host server of the period…

Honestly I dont know why they didnt just link the lower tier servers together. That would have made more sense than to add more population to higher tiers which then produces the eventual roller coaster type of effect where there is incentive for bandwagoning that causes a server to rise then fall when it’s link is taken away.

Linking the bottom tiers and not linking the higher tiers creates a drastic imbalance. For 1 there is still your server Blackgate that has the entire game outnumbered to the point where no server can stand up against you. Secondly, the tiers are not locked nor is player movement so it would do harm to the game if they simply linked based off tier considering how rapid we are to move through the tiers once everyone is balanced.

Linking is actually whats making it difficult for you to compete, the sooner you realize that…

What? how?

A server will only hold its link for so long because otherwise it creates an unbalanced matchup. Getting a link initiates the roller coaster effect, people transfer to your LINK rather then your actual host server because it is much cheaper. You can start winning all you want, it doesnt matter, eventually you will lose your link and not be able to compete because you were relying on the population that joined the linked server that was now taken away from you.

BG for example lost like half the matchups in the last linking, I think we lost like 3 of the last 4 weeks but look at the current scores and glicko, it hasnt effected us only the servers we were up against.

My point is stop relying on links, they are temporary short term boosts that can have drastic and negative long term effects. If you want a stable successful server, focus on growing your native population the way BG has over the years.

Linking would be better used for lower tiers to boost their populations, for higher tiers it is a double edged sword.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

Server Pride

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Posted by: X T D.6458

X T D.6458

And as far as “Server Pride” goes, I’m sorry to say but that isn’t a real thing, it is just something to complain about. Have guild pride, its guild wars, not server wars.

As noted in a previous post of mine above, I kind of agree it’s not about the ‘server’… but it IS about the community, if you have one. For me it’s not “something to complain about”, but really is sadly enough a reality that we can’t do anything about now.

Shoot me for spitting into the wind I guess but I always hold out a little hope that something will change. Even, as I said above, permanently put us on ONE server. We’ll deal with the zergs etc.. it’s not that hard to roam a lot of the time depending on the time-slot. But it makes it much less of a dedication when you’re just doing it for the sake of running around as opposed to the host server of the period…

Honestly I dont know why they didnt just link the lower tier servers together. That would have made more sense than to add more population to higher tiers which then produces the eventual roller coaster type of effect where there is incentive for bandwagoning that causes a server to rise then fall when it’s link is taken away.

Linking the bottom tiers and not linking the higher tiers creates a drastic imbalance. For 1 there is still your server Blackgate that has the entire game outnumbered to the point where no server can stand up against you. Secondly, the tiers are not locked nor is player movement so it would do harm to the game if they simply linked based off tier considering how rapid we are to move through the tiers once everyone is balanced.

Linking is actually whats making it difficult for you to compete, the sooner you realize that…

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

Server Pride

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Posted by: X T D.6458

X T D.6458

Honestly I dont know why they didnt just link the lower tier servers together. That would have made more sense than to add more population to higher tiers which then produces the eventual roller coaster type of effect where there is incentive for bandwagoning that causes a server to rise then fall when it’s link is taken away.

Agreed…the lower tier servers (at least in NA) were too quiet before the links, so I think it’s fair to say that it is too late to go back to the way it was before. However, most that were still playing on lower tier servers enjoyed the close-knit communities and small group roaming, so linking a few of them together would have kept that small server flavor but also bumped up population enough to keep them active and enjoyable.

Definately, not everyone wants to fight blobs constantly its totally understandable.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

Server Pride

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Posted by: X T D.6458

X T D.6458

Totally agree XTD!

Thanks, there is a bright side though to being on a linked server. You dont have to worry about scores, or trying to take care of your server, dont have to worry about glicko, ratings, rising, falling etc. Plus there is a potential every 2 months for a new partner and new matchup to keep things fresh.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

Server Pride

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Posted by: X T D.6458

X T D.6458

And as far as “Server Pride” goes, I’m sorry to say but that isn’t a real thing, it is just something to complain about. Have guild pride, its guild wars, not server wars.

As noted in a previous post of mine above, I kind of agree it’s not about the ‘server’… but it IS about the community, if you have one. For me it’s not “something to complain about”, but really is sadly enough a reality that we can’t do anything about now.

Shoot me for spitting into the wind I guess but I always hold out a little hope that something will change. Even, as I said above, permanently put us on ONE server. We’ll deal with the zergs etc.. it’s not that hard to roam a lot of the time depending on the time-slot. But it makes it much less of a dedication when you’re just doing it for the sake of running around as opposed to the host server of the period…

Honestly I dont know why they didnt just link the lower tier servers together. That would have made more sense than to add more population to higher tiers which then produces the eventual roller coaster type of effect where there is incentive for bandwagoning that causes a server to rise then fall when it’s link is taken away.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

CoR...STILL hitting through gates....

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Posted by: X T D.6458

X T D.6458

CoR is working as intended. Don’t stand behind the gate unless you can take the pressure. CoRing through the gate is pretty much the same as someone attacking your rams through the gate. Working as intended.

How is it intended when it is reaching 900 range through the gate.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

[Suggestion] WvW Lobby

in WvW

Posted by: X T D.6458

X T D.6458

This would be awesome addition. I would love have duels with easy switching between different builds and stat combos.

Few ideas for the implementation:

  • Let Lion’s Arch be changed to one team only area (non-megaserver zone). The WvW Lobby could be a district within the city.
  • Share /team as read-only with this district, so that you could be called to battle while spending time in the lobby.
  • Move all gathering nodes from WvW maps into the lobby. The nodes become available when your team has corresponding objective in WvW. That way PvE players would want to spend time in the area, and maybe be get lured into real WvW.

I like the idea of keeping team chat visible, because I also feel that a lobby instance should be tied to servers, with the possible exception of the dueling arena. I wouldnt mind seeing the nodes and some npc’s moved over as well.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

[Suggestion] WvW Lobby

in WvW

Posted by: X T D.6458

X T D.6458

I think its a great idea. Mainly for a horrible “click your skills” roamer like me to test builds out of the ordinary, I hate running meta crap.

The dueling arena might just pull guilds and players away from the game mode though. I could see the whiny gvg guilds crying that this is their arena time MINE MINE MINE, so some type of arena instance would have to be incorporated where only the guild players can get into privately. If not, I will make sure to get on my ghost thief and ruin every gvg

Another great idea is for arena net to hire interns to allow players to duel 1v1 to practice builds and enhance game play. I think you computer people call them “game testers”? They don’t even have to live in Bellevue, WA. That’s the benefit of the powerful internet.

I could see your idea really taking off into something beneficial for the game mode.

Yea forgot to mention about the duel arena, it would be like an instance within an instance, like the guild arena but specifically designed to hold two people that are partied up then talk to an npc and get put into the arena.

The main purpose of the build panel is to help players test out different build combinations without having to spend a fortune to see if it is effective or not.

And Thank You for the kind words

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

Please glicko adjust down Yaks

in WvW

Posted by: X T D.6458

X T D.6458

You need PPT to determine the winner of a match up. The reason is simple, there is always stuff to cap, and there aren’t always players to kill for points. Also keeps, towers, and camps don’t run away. PPK now plays a larger role because of skirmishes however ppt is still the dominant factor because you cannot decide matchups properly otherwise.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

[Suggestion] WvW Lobby

in WvW

Posted by: X T D.6458

X T D.6458

I was wondering, what do people think of the idea of having a WvW lobby similar to what we have for PvP. This could include:

-Dueling area-would work like the guild arena, but designed specifically for 2 people who party up then talk to an npc to enter their own arena.
-Merchant area
-Portals to other Maps
-A way to test out builds with all runes/sigils/gear stats similar to how pvp build panel works, except without the pvp limitations (amulet, one rune etc)
-Dummy golems with different armor levels, for example 2k, 2.5k, 3k armor, to test out damage.

This could be its own instance accessible through the WvW panel the same way as other maps. It should be tied to servers mainly for team/map chat, aside for duelers who could be allowed to party up with members of another server before entering the dueling arena. This could also be used as a staging area for groups and could be useful for recruiting purposes.

Any thoughts, ideas, suggestions?

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

(edited by X T D.6458)

Server Pride

in WvW

Posted by: X T D.6458

X T D.6458

I disagree with most of your post. Linking just needs better implementation to work properly. WvW is designed for large fights with a large amount of players, I am getting annoyed with people complaining about having to deal with zergs….THAT IS WVW…there can literally be hundreds of people fighting over one objective at a time. If you don’t like it don’t do it.

If you cant do anything in wvw with 20 guildies, you are doing something very wrong. I am not a dedicated roamer, but I do a lot of solo, small op stuff when I am not in a zerg and I am on a tier 1 server, so please don’t give me that kitten about it being dead or not possible. I have seen 2 man groups do amazing things.

Sometimes you just need to play smarter.

However I do agree that server community is important and hard to maintain with linkings. Then again I also remember all the posts about lower tiers being dead and having nobody on the maps. Linking can always be improved and implemented better, that might ease the situation, but my advice is to adapt.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

(edited by X T D.6458)

What do WvWers want?

in WvW

Posted by: X T D.6458

X T D.6458

Check out this thread from the pvp section. Dont have to read it all, just check out the anet posts. I really wish we could have these kind of posts sometimes…

https://forum-en.gw2archive.eu/forum/game/pvp/Devs-only-allowed-to-play-power-Necro/first#post6383715

Dont get me wrong, I appreciate a lot of the stuff they have done for the last several months, but there is always that feeling of a disconnect and misunderstanding of the player base and wvw.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

Emergency waypoints & long load times...

in WvW

Posted by: X T D.6458

X T D.6458

Usually it is from loading into a different map. Get onto the map that will have an EWP pulled and you should get in fine.

That can eat up too much time, and cause some to actually miss the ewp.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

CoR...STILL hitting through gates....

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Posted by: X T D.6458

X T D.6458

Not only that but I am getting pulled through gates now.

Is that from the mesmer focus pull? Or something else?

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

Please merge instead of linking

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Posted by: X T D.6458

X T D.6458

Merging just limits options for both players and devs. Linking at least keeps servers but allows populations to be merged without sacrificing servers which are tools to house players.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

Emergency waypoints & long load times...

in WvW

Posted by: X T D.6458

X T D.6458

Loading times in general can be really long. The issue might be that there is just so much going on in the area that you are loading into, which might be causing the slower load times.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

CoR...STILL hitting through gates....

in WvW

Posted by: X T D.6458

X T D.6458

So…ever planning on fixing this? Last night I got hit by 5 cor’s instantly while standing behind a gate trying to rez someone….

I hope they never “fix” this. It’s one of the few counters for door catas and similar siege-troll tactics.

Exactly. Very hard to take keeps now a days when you have entire map q’s sitting on siege with portable cannons. xvx on BG is a prime example.

Pretty funny watching you guys bunker up in smc with arrow carts everywhere, running to your cannons every chance you can.

Ya, BG never bunkers SM. Who do you think the pugs on mag learned bunking sm from? the “mighty” BG. Funny how a XVX guy is crying about the rev hammer through gates while building a cannon on inner keep on reset night. Next thing you know ele meteor showers will be nerfed so no one can take anything and we can all sit in keeps all day. This game is too much about sitting on siege all day and less about fights.

Wow someone on a different map was building a cannon. I’ll make sure to alert the police. Dont be upset with me because you guys cant fight without ac’s, cannons, trebs, and mortars, or be upset I couldnt care less. This thread is about cor hitting through gates, and whether or not it is a bug or intended. If you want to troll, take it to the other forum.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

What do WvWers want?

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Posted by: X T D.6458

X T D.6458

I think what the community wants is shown in this topic: everyone wants different things to be addressed and some people have a hard time understanding that their opinion may be a minority or a bad idea in the context of the whole game (and I admit, I am struggling with that as well myself sometimes).

I think what all WvW guys want is to be taken seriously. I think the WvW community would be happier if Arenanet had someone on this forums to talk, publish their positions, react on good ideas etc. if possible someone from inside the WvW scene. It is easier to understand why something isn’t changed if we know “why” or that they are working on it etc. It wouldn’t change the game itself, but it would change our perception of it.

Bring Back Tyler.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

NA World Linking 28 October

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Posted by: X T D.6458

X T D.6458

the three most active servers (thus tier 1 servers) didn’t get a link. There is no “full” server that did get a link in current matchup.

If there are several full servers (so for example 4 servers with an activity that is too high and thus leads to a lot of queues on the servers), then they will still be different in how much over the “limit” the servers perform. So if a lot of pve players on Blackgate go to wvw and start playing even if it is full, then this server will clearly outperform the opponents. This has to be addressed with linkings as well. We only see “full” but in reality even full servers can have different levels of activity and this has to be balanced.

It’s difficult to predict activity, they can only go on metrics that they collect. I think the linkings this time are much better though.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

What do WvWers want?

in WvW

Posted by: X T D.6458

X T D.6458

Remove the Desert BL.

It’s here for good, live with it. I am not a big fan of it, but it can be fun in a guild raid.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

CoR...STILL hitting through gates....

in WvW

Posted by: X T D.6458

X T D.6458

Like Dragons tooth before the ground target change, I think this is intentional. Same with terrain disruption.

“Intentional” in this case being how this type of AoE works on a code level and Anet not bothering to “fix” it.

No AoE should ever go through objects but you see thats pretty complicated math. Its easier to damage everything in the circle than calculate whether objects are blocked by terrain or statics. Its the same reason why cata/treb/cannon/etc damage go through doors or why arrowcarts can be placed out of sight. GW2 has an impressive and extensive missile system for an MMO otherwise but the impacts… not so much.

I would argue that they should fix all this instead of us arguing that one bug is required because other bugs exist (lol) but nah, it aint gonna happen. Instead, they can simply delete current CoR by changing the way the AoE works instead, we have plenty of ingame attacks that “shoot” AoE in front but is blocked by objects. And they could delete the lootstick while they are at it.

I might be wrong, but didnt they try to fix this before? When there was a bigger issue with hammer bolt and cor hitting through gates/walls? Honestly I wish they just changed CoR to not slide on the ground but rather travel through the air sort of like a beam, if anything that would make it much more reliable and solve a lot of these issues.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

NA World Linking 28 October

in WvW

Posted by: X T D.6458

X T D.6458

So tier 2 servers needed to be balanced so no linking servers for them or else the tier 1 linked servers couldn’t compete and they would drop to tier 2.
So no point of having tiers because anet is the one that controls who is on top by linking them and making their opponents unlinked and at full status.
RIP free to play, more like transfer to win. No point on playing wvw anymore

Supposedly they do linkings based on populations. Although at the last relinking, TC was full and still got a link…so I really don’t know sometimes. I don’t understand why any server labeled full should get a link.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

(edited by X T D.6458)

NA World Linking 28 October

in WvW

Posted by: X T D.6458

X T D.6458

BG doesnt need pairing, just ask Anet and people can be moved there.
Just dont forget to say Please and Thank you.

True Story.

Nah its because if we did, people like you would never let it go.

Are you denying that people ARE moving into BG regardless of the full status?
And you are right, I will not let this go.

You seem to enjoy the fact that there is no competition for you unless servers are linked even then it seems not to be a advantage for them, chest thumping that you are the last of the old T1 servers. Would you not like for once to look at skirmish timer and have to work for it, when was the last time BG actually had a real “Oh KITTEN” moment, my thinking was just before Anet opened BG up for that week 3 months ago and people flooded in. Over looking the part that Anet is still moving active WvW’ers into BG regardless of full status.

Anets mistake, never under estimate people’s need to win with minimal effort.

Lol what?

First of all, I am speaking for myself, I am not a spokesperson for a server. I have no interest in rolling over a server, I go to wvw for fights and to help my server as much as I can, I have no interest in banging on gates or sitting on siege, I know what server I can go to for that. Although this is true for a lot of other players as well.

BG is a successful server and has no reason to apologize for it simply because you or anyone else does not like it. We have a large dedicated militia and many great guilds, and we all focus on teamwork, coordination and communication. Instead of hating on us, trying copying BG’s success.

Despite whatever you want to believe, we do lose matches, and we lose players. If you don’t want to believe that, it’s your fault. If you think we just blob up every map all day and never go outnumbered, you have no clue and are just clouded by bias. Heck when I logged in tonight we barely won a skirmish that went down to literally the last seconds.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

What do WvWers want?

in WvW

Posted by: X T D.6458

X T D.6458

Yes but what? Vague answers end up with desert borderlands and pre fix auto upgrades that nearly kill WvW as a gamemode.

Devs who actually want to get involved with WvW and the playerbase. Do something about lag. Overhaul siege. Class balance. Faster fixes for bugs, glitches, and exploits. Rework how they implement server linking.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<