GW2 has so much to do, it is a lot of fun, your not stuck doing one thing,
the people saying don’t play again….must just be here to read the forums cause they would know about a game they themselves don’t play.
seriously, go do stuff in GW2 learn about all the aspects of gw2 wvw pvp pve dungeons fractals…if after all of that it is still boring then….maybe MMO’s aren’t your cup o tea
uh yea read first page…..nerf the class not the rune, it’s crap on other classes and barely workable on the others but op on 2 classes…so maybe nerf the class?
what is the need for a mount? I don’ t get it.
How about a month’s worth of no transfer fees and no limitations (aside from the transfer limit of 1 per reset)
see how that goes…I mean wouldn’t it be interesting? see what people actually want in WvW by seeing them switch to certain tiers. Then go back and figure out how to compress wvw so that people get what we see in the free transfer stage.
Report the siege griefer/supply griefer, have more people report, it does work trust me.
my most successful path report>botting and that will cause anet to look at his activities, they’ll see all the ram making and take care of the situation.
it does work, just get people to do it.
something I’ve noticed is any T1 server can win a week at will AT WILL! it just depends on which one is feeling frisky that week.
they all seem to love/hate each other I guess, which makes mapchat and TS so much more enjoyable cause it is fun no matter what happens (I smile and laugh a lot more on BG than my old server)
and since people jump ship or stack a server from the bottom the whole “server rivalry” doesn’t exist cause the people are just enjoying the roflstomp on the way to the plateau then it gets too tough and people switch again and again.
so jump ship and get into kitten save ya some grief in the future
How in any way would a County/State office see or care that you played a video game, entered a raffle that accepts virtual items, and gives out a virtual item as a reward? It’s a video game.
You seem to forget, that (due to Second Life, and WoW account sellers) there was at some time serious push to make all the virtual income taxable by the state. Yes, in US. IRS was really serious about that. It fell through, of course, but it wasn’t because “it was a video game”. Technically, a slot machine can be also considered to be “only a game”.
In this state, if there is no skill involved, it is a game of chance that you paid real money for. Already had an attorney in the area clarify what in the Gem store would constitute to illegal gambling and I avoid them unless I convert in-game gold to gems for it.
And thanks for reminding everyone about the IRS trying that stunt.
I’m sorry but are you kidding me? you are so scared of some law that would have to be debated in court for years to actually come to any sort of judgement that you actually consulted an attorney? come on man do you really think they have that much power? lol come on now. you need to man the heck up.
a lot of people don’t even notice the wvw bonuses you get in the PvE world, I wonder if making that more clear and/or make it have a bigger impact would help.
ET is one of the new Bandwagon servers, when they hit the plateau it’ll end as it always does. it should get pretty toxic in mapchat pretty soon.
My question is, what does “This Tool Replaces your Logging axe on Any Character” mean? do I still have to manually place it on all my toons to use? or is it going to be my logging axe automatically whatever toon I log in?
I dunno about those chest champ bags, I had a stack and really didn’t get much out of them, the loot from opening the chests was better but wow it gets boring real fast….defending them forts is fun, but so many people just don’t understand what to do, cause it really is easy to get a fort upto level 4+ supply level/upgrade and the reward chests just keep popping up so…..once again it’s the players messing things up not the designers.
They Are making sure we choke on all the loot! it is that time of year you know
if anything condi-based trait is put into any line besides radiance then it’s not gonna work. the miss-mash of traits in traits lines is my biggest gripe.
having condition damage stuff in the power traitline makes no sense since they don’t affect each other at all.
The buffs stack. I got over an hour of the useful buffs for around 15s… that is on par with my 30m food. 5% dmg reduction and 100 health/s is substantial. I can even ditch Travelers for more power oriented runes and not notice a huge drop in speed.
whaaaa? 5% damage reduction is substantial? maybe if your getting hit for 10k (500) and 100 health a second? that would let me afk in PvE for an extra 4 minutes
in WvW there’s nothing these buffs would do to even come close to regular regen or help you last any longer in a fight.
tried this toy, and uh yea disappointed, you gotta use so much corn to try and get a buff it’s lame. and the freaking delay BLEH! my first toy purchase in 2 years. shoulda kept my gems safe and sound
I still don’t know why people spend so much time on the lich, you get quadruple the bags from just zerging around the middle area, the mobs respawn so fast there.
get rid of the yaks, the mechanics (ie scripting/pathing) were made by someone who was just learning that stuff.
OR actually look at the pathing and change it, I mean the unnecessary long paths some yaks take is ridiculous (why is there a gate at north bay when there’s nothing going there.
north hills, theres a way shorter path behind camp through the mobs.)
when a double yaks’ camp gets destroyed it magically loses it’s double supply it is carrying.
Guard level as we all know is worthless. the AI/difficulty is sub PvE heh.
the supply camps need a lot of work, so I say just get rid of them and put in generators
get rid of all upgrades, you get T2 doors walls and that’s it when it is yours.
otherwise we are going to be waiting forever if we want them to fix stuff and evolve the map/mechanics made by people who I am pretty sure don’t work for anet anymore.
I haven’t seen any ads either. Maybe try installing Adblock?
or better, uninstall IE and use a real browser like Firefox or Chrome that have popup blockers as part of them.
lol I don’t use IE much but it has blockers also, silly kid.
he’s got an infection of some sort so changing browsers isn’t gonna help the root of the problem.
and after noticing the picture finally, you got issues, maybe not viral but … I’d send in a ticket, with the screenshot, im sure one of them will recognize what that is and give you a few tips to fix.
if not uninstall your browser, do the basics of cleaning all temp crap. reinstall browser, see what happens. should take 5 mins.
(edited by Zepher.7803)
I have no warrior exp, but I’m sure someone will help you out with this…but in the meantime checkout www.gw2skills.net that will be the website people will refer to when they comment on your build and it’s a great place to theorycraft.
OH and check out the Builds section on this
website https://forum-en.gw2archive.eu/forum/professions/warrior to get some better ideas of whats out there.
I’m digging it, I always look forward to GW2 holiday events, it’s a time to just have fun grab the loots and enjoy it.
it’s a multi-item raffle if you have a winning ticket you’ll get 1 of the items, simple as that.
It’s a welcome change to that cursed tower, Thanks for the fix!
well doing actual PvP isn’t half bad way for loots and coinage, rated that is. and it’s fun.
No, if they raised the server caps then why is anvil rock “Very High” something odd happened, and yes I can finally get to a server with enough people to actually feel like it’s an active map. so im happy
I don’t get it, in US even Anvil Rock is listed as “Very High” does anyone have any info on this ? seems pretty crazy.
haven’t checked lately but earlier today all of them were “Very High”
weird.
it’s a new tactic….try a new technic to counter the affects, you’d be amazed how easy it is to do something different and get the desired results still.
Hey Guys,
I’d like to kick of a discussion on scoring in WvW.Here is a summary of what you guys have brought up in our previous discussions:
- 24 hour coverage
- How do we make play time in off hours valuable without blowing out the score?
You have to condense the number of servers or lower map cap 50% and force players to move and gradually tweak it so that 1 server can’t just lock/unlock population at whim
- Snowballing
** How do we give worlds a fighting chance throughout the duration of the match?get rid of the siegerazor advantage to enemies that are in the lead (even 1 point) on borderlands or remove that completely for enemies on other peoples maps and tweak from there
- Stagnation
- How do I feel continuously challenged when my world is ahead?
if you condense the servers then this will be less of an issue
- How does my world break the hold that other worlds have on me when I’m behind?
as the second suggestion above get rid of siegerazor on enemy lands for the people ahead, buff the underdogs capping points 50% and tweak as needed
of all the possibilities I can think of (without giving a medal to everyone for trying their best which is ridiculous for adults) removing server transfers, condensing servers would actually remove most of the scoring issues
These are all very much related and solutions are not just in one area but I’d like to keep this discussion focused on scoring. Also, if there is another aspect to scoring that we should consider that I’m missing please feel free to bring it up as we kick off this discussion.
We’ve had some great discussions so far and I want to thank you for keeping it constructive and friendly. I’m looking forward to what you guys bring to this discussion too.
Thanks,
John
putting a lot of the mechanics that are in EoTM (no upgrades, smarter/tougher npcs, terrain, objective defensibility) into WvW and the 3 opposing sides for everyone would be great.
it will bring “fun” back to a “game” when people get all kitteny cause they are losing and/or can’t get enough people to flip a paper tower it is no longer “fun”
but selfish people who want the game their way will always oppose anything like that.
so what you have to do is make a whole new system to appease the minority and let them play in that system, so you’d have WvW, EoTM, and GvG “worlds”
so how about server transfers to not a more populated/active WvW server but transfers to different playstyle worlds.
people like me can put their money where their mouth is and since I love WvW I would transfer to a wvw “world” and not care about what I’m missing in the PvP Eotm GvG worlds
then I can bug the devs about a specific part of the game and not demand them to make me happy about every little thing I think should be implemented
signed
(getting tired of all the CDI and CDI and CDI……just do something)
this out of combat thing is annoying it isn’t tied to anything specific for me, it happens no matter where I am, I can’t tell when im OOC to switch skills. and when im in combat the OOC tab is there, so it’s a bug obviously.
it is happening to me anywhere I go, can’t tell when I’m out of combat to swap skills, very annoying.
Defending in EoTM is fun even solo, except Red Keep that is a pain to try and get any bags or satisfaction from hehe
there are a few regular commanders that love to do both, Karma train AND defend or go hunting other zergs.
just ignore the cry babies that can’t stand people playing their game their way.
make some sup ac’s find a spot that has lotsa zerg traffic and enjoy the loots.
when you do find a commander that likes to mix things up, just friend them and stalk them when they are in EoTM.
Come on people! as long as there are server transfer options you will always have population issues good or bad. stop transfers and let’s see how things go from there.
Boosters have been available for a long time, surprised you haven’t noticed I see people with them on all the time especially after a black lion key sale.
I like to pop them all sometimes to make my buff bar overloaded hehe.
report the green keep glitch, it has been there since the beginning….I’m kinda disappointed it is still not fixed. and the tower glitching is out of hand, sad.
they send you a mail stating you need to visit the battle historian….not sure how you can miss that.
but yea sucks
That error happened to me, and I tried again, and same error but 10 minutes later I had 2 gem purchases, I contacted Customer service and they helped.
if you get that error just wait 10-30 minutes and I’m pretty sure the gems will show up.
but don’t try again cause you’ll end up with more gems and less money heh.
Since people (and a lot of people do) transfer servers all of the time especially during the tournament, I would say the majority of people could care less about server identity they want to be somewhere where they can win.
So holding onto the server identity complaint is from the minority, and shouldn’t be an issue.
it’s derailing any hopes of something to change anytime this year or the next.
take the bottom 6 servers out(calculated from last 6 months performance), give players a month to switch, THEN start working on these other convoluted ideas.
this is just getting waaaaay overcomplicated.
and I also propose all Anvil Rock, Borlis Pass and Ehmry Bay peeps to find a way to land on the same side
I was bummed when I couldn’t play Dire with my Guardian, it is really quite fun.
Ok time for more summary response from John before this goes another 5 pages since last time what ideas are plausible so far John?
My idea is simple in theory, get rid of servers (everyone will have to adapt it’s the only way)
What we do now is have 3 sides the Order of whispers, Durmand Priory, and Vigil.
this allows people to pick whatever side they want just depends on the toon. and if you are new or have a problem with doing storyline, you can go into EoTM until you complete the Story step (level 30ish I think?)
this wouldn’t take long at all and ties GW2 core with WvWvW (rename it to fit if you must) now if people want to play a certain side they just need to log on the toon that has the matching order picked.
now the problem is balance on all 3 sides, well….if T1 can que all the maps at reset for 5 hours then I would say a safe option would be to have multiple WvW Maps about 4 or 5 “overflows” and get rid of the option to taxi over in another map.
in PVE we are all playing together to kill bosses etc, now we can all play together as actual “order” the hatred of server identity is gone, mortal enemies in a pixelated world is ludicrous, we all play to have fun and kill stuff/people. people can now RELAX and kill for fun not because you hate a certain server AND THEN maybe there will be an official forum for the 3 orders to poke jabs at in fun and not get all mad at because we can now all pick and choose a side whenever we want.
of course each Order would get a specific Buff kinda like EoTM to have fun with.
time to evolve people and stop the “server identity insanity” enough of holding onto the old school thinking of server vs server v server LET US DECIDE Via STORYLINE!.
how’s that?
you got a booster also….I don’t see the problem.
welp….either everyone stands together and stops playing for 3 weeks or this stuff will continue…no amount of QQ in the forums has done anything…so…..let’s all play a mud!
(remember those?)
the fact remains there are a lot of skills that have overpowered effects in WvW particularly the AoE skills that kill siege real easy.
towers camps yaks and keeps haven’t been touched since launch, so lack of any adjustments to ANYTHING for 2+ years is pretty ridiculous.
they have same bad yak pathing, the same low walls that don’t even match up or even match historically (we don’t have boulders to roll off walls so why the ramps on the outside?) , the same gates that melt when ya sneeze on them, the same mechanics everywhere, it’s just stale and the people that worked on this stuff in the beginning seem to refuse to even try and fix or touchup the old maps.
but let’s just play in the tournament and have fun and trust in anet that yes they are going to do something
Wow lol nice! Rank this! THWACK! with my head ranking thing!
Let’s talk about Siege Trolls and what we can do about them. The problems that have been brought up are:
- Creating Siege to hit the siege cap
- Creating the wrong type of siege to hit area siege caps
- Spending supply on needless siege to drain supply depots
- Dropping siege on top of legitimate siege build sites
Here are some parameters and questions we should consider:
- Can we come up with a system that doesn’t involve constant policing from GMs?
- What are the characteristics of bad behavior that are different than good behavior?
- How do we prevent bad behavior without making too big of an impact on good behavior?
- What restrictions might we be able to live with as good players in order to prevent bad behavior?
To kick off the brainstorm I’ll throw out this idea:
- When a player places a piece of siege they receive a stack of “Exhaustion”
- A stack of “Exhaustion” expires after three minutes
- If a player has three stacks of “Exhaustion” they can no longer place siege
We are just brainstorming here so I’d love to hear alternative suggestion or whether or not this would work for you.
I know there are other threads on this but I want to start with a clean discussion and focus on how we can realistically address this issue. Let’s keep this constructive and focused.
Thanks,
John
First off I’d really love to have account names tagged onto the siege just like Guild siege has it’s guild tag, this MIGHT help cause the siege is no longer anonymous.
try this first and see if it helps…then try something else with it.
Second PLEASE GET RID OF TOWER/KEEP upgrades, this is a great troll move to make sure the supply stays down or disappears real quick (and shortly before a random zerg just happens to lay a full assault)
Raise guard level and Fortify are pretty worthless, but great for trolls to use.
I can’t read all of the stuff above, but how many new players realize the wvw buffs affect pve? I mean they do make a difference even if ya don’t care about wvw.
if you can’t seem to figure out how to get around the siege disabler then maybe you should study the wvw terrain/mechanics and try something different
it really is kinda funny when the same tactic doesn’t work with a new mechanic that people keep trying the same tactic achieving the same results.