LOL
There are no top teams.
No ladder = no top teams.
Here’s some good advice how to deal with 1c undercutting from the guy who hit WoW gold cap and had three titans of worth just 9 months into EVE http://greedygoblin.blogspot.com/search?q=0.01+ISK
Pre-80 open world PvE and WvW are the only areas GW2 can compete with WoW.
I’ve played reflect mesmers to support zergs in the past, when iwarden wasn’t nerfed. Tight spaces like bridges and gates are the key. For instance, there was a prolonged fight at SM inner gate once when I did insane amounts of reflect back to the enemy. With all the lag, culling, and particles flying it was impossible to avoid the curtain reflect.
I’ve seen some rather crazy stuff happen too, like one time when a ranger killed himself against a warden I spawned below a keep. The ranger was alone, no pressure, but never realized it’s his own attacks.
Nowadays there aren’t real zergs anymore. It’s either serious guild fights which I’d rather join with my Guardian, or small ops where investing in the Vitality tree doesn’t pay.
@Vol – there’s a place to farm bloods underwater. It’s only a matter of time before botters expoit it too. The scepter is nice.
Of course. I have gotten two named epics and a number of rares, cores and such. I also believe there’s a chance for siege bps.
The Outmanned is still no good though. Basically, it’s hard to get as many kills when the enemy has numbers over you.
I wrote a bit of code recently to work this out and the truth is the value varies quite a bit. This morning I could make 40s per skill point. This evening that’s down to 25s per skill point. That assumes buying everything off the TP using a buy order then selling everything via a sell order.
I’m going to put this into something web-based so that anyone can look at the info.
For what unjustified reason you mark the spread between raw materials at buying and product at selling as the result of skill points? Most products have a spread between raw at buying and product at selling prices, skill points have nothing to do with it. Skill points are next to worthless.
Skill points are next to worthless.
Game is improving.
Population still falling, will stabilize somewhat below EVE Online’s.
Nice troll attempt 0/10
Population is still growing , servers are packed most people are upset they cannot join their servers in NA during prime time due to them being full. Big game patch tomorrow everyone is very excited as usual.
Huh? Not a troll at all…
See, EVE hit 450k subscribers whereas SWTOR, WH, and AoC fell to 100k-200k after initial sales in the 1-2m range. I rate GW2 as good enough game to do better than those three, so it will be keeping at least 200k active players. On the other hand it’s very clear it wont be able to keep 500k, in fact the number of active players is already below 500k most likely despite the most recent influx of new players caused by GW2 getting Time game of the year and Xmas.
What I said is a very safe bet and a commendation.
GW1 had HA. Said enough.
HA was a perfect PvP format that no game will ever have, but they just threw it away, it’s quite sad.
QFT.
GW1 had a number of great things that the current direction just…threw…away…???
That’s why LoL always balances for regular level play too, not just for top level play. They understand that certain high damage skills, while not a problem on pro level, destroy regular level fun. Maybe that’s one of the reasons they are the most popular mmo by far.
and this is why there is so much QQ about stealthers in MMOs. everyone things their class is balanced(or even under powered) and all other classes are over powered.
Dear devs.
Nerf rock. Paper is good like it is.
Your’s truly,
ScissorsHappens in every game.
Didn’t quite happen in GW1.
Was one of things GW2 promised to change.
Game is improving.
Population still falling, will stabilize somewhat below EVE Online’s.
Mesmer’s do not make the best bunkers in my opinion due to the fact that they do not have any form of stability.
Mantra of Concentration.
is so bad
No cap on number of people stealthed.
Possible to stealth twice.
Ethereal field.
Blue has the grub advantage, distracting enemy zergs.
Power trade → get rich → buy whatev
I know it’s wrong, but I just love rolling over people like the OP in my BiS gear and best buffs. WvW requires PvE grind and lots of it too. For those who can’t stomach it: spvp is thataway →
Coz of ill-advised desire to measure up to a certain game with pandas.
GW1 was its own thing, with its own and rather awesome thieves. This…just no.
There are more and more different rules between PvE and WvW each day.
Anyone can do this with teleportation gun. But mesmer + gun = actually getting people on the other side of a chasm.
Those are not simple deers.
Those are fanged vampire deers!
http://www.reddit.com/r/todayilearned/comments/14q2nj/til_there_is_a_species_of_deer_with_fangs/
“C’mon, guys, there’s the five of us and he is only one condition thief!”
Firearms, crossbows and melee coexisted for centuries.
Some time ago when orichalcum ore was hovering just above 2 silver and everyone was doom and gloom about it I predicted it will rise again, and it did for two weeks straight up to 2,70ish before experiencing a small drop. I won’t go into detail why it dropped at the first place, why it started to recover, and what is the cause of the present small drop. I will tell you mining orichalcum with alts had no effect on it whatsoever.
I also posted a guide for everyone on how to mine rich orichalcum for a little extra income. Your assumption that everyone can merrily prance about Orr on four lvl 2 alts and mine all the orichalcum is laughable. You have no idea what it takes to do it.
Either way, I’m going to make money. Why? Because I know what really drives the orichalum market.
Here’s a list of possible polearms http://www.giantitp.com/comics/oots0136.html
First of all your an Ele so your toughness is not as effective as your armor is only light.
So you think a nontanky Ele should be bursted in .5 secs from stealth?
The value is that people trying to craft a particular legendary will be able to advance toward their goal without having to play Trade Post Wars 2 at all.
This gem belongs right up there with Marx in the communist bullkitten pantheon.
There’s no such thing as “not paying the market”. Even if you grind all the doubloons by yourself, not selling them on the market is your loss. In economics, this is called “alternative cost”. It’s same thing that makes grinding pebbles into doubloons poor activity at the current prices.
You do gain something by grinding doubloons by yourself comparing to buying them: the spread between buy and sell. It’s not nearly enough to cover your alternative losses for not doing profitable activities like running TA, forging decent stuff, flipping, or even gathering your daily high-profit nodes.
Sword and greatsword clones have somewhat comparable attack rate…however, only one is ranged which is huge. Staff clones attack slower but at 1/3 bleed 1/3 burn chance are even better for condition damage.
It’s the scepter clones that fall woefully behind.
- the best way to replace picks is via bank express
Or use the WvW banks.
Excellent idea. Just remember to log out to charscreen, not pass thru the LA gate.
After playing lots of builds: 1. Shattercat 2. Full Rabid. There’s an interesting build to be done around greatsword, but I won’t test it until the phantasm gets fixed.
One of the threads still on the first page of this very forum discusses this: https://forum-en.gw2archive.eu/forum/game/bltc/Silver-Doubloons/first but OK I got told.
You know what else I did? I aced my SATs once. Unlike people who don’t understand old =/= widespread.
Oh, and by the way, silver doubloons falling in price makes this meagerly paying activity even more pathetic.
I imagine they work on it to the last moment.
Basically we have culling because ANet is unwilling to implement ugly character placeholders. It’s aesthetics vs gameplay issue.
Let’s point the obvious: what classes are best in WvW depends on the time. Zerg prime time is one thing. Dead nighttime is another. Objectives can trade hands anytime.
@scabies – thank you for your feedback
The average mining session consists of literally logging, mining, sending collectibles to the bank, and logging out…it’s less than a minute for ~15 orichalcum ores and whatever orbs you get. It takes less than a minute and equals dozens of gold per hour, a great income rate.
This excludes the time to run there, but this should be done very rarely. I avoid the risk of the champion by mining after I mine with my main, I make sure the area is safe. Nevertheless, it is safe-ish to log in and look…the champion karka has a slight aggro delay and 90% of the times will lay eggs as first action, that’s plenty of time to log out. Finally, if you die, log back in prime time you will be rezzed soon.
The picks cost karma but they also offer higher chance for orbs drops and getting two ores in one hit. Obviously they also don’t cost silver. How valuable karma is: that’s up to you to decide. I wvw a lot and I have so much karma I cannot possibly hope to spend it despite getting temple armor and keeping a legendary-worth of reserve.
In fact, Bloodtide also offers sickles like this that I always use on my main because I gather only the highly profitable herbs and such, they have a better chance for double harvest and increased chance to get you into higher category of drop, i.e. yams from root vegerables or coriander from mature herbs. I presume they have a higher chance for unidentified dye but I cannot prove it as the RNG is too miniscule to pinpoint without a sample too huge for my activities.
There are also logging axes. They look like mining picks and are bugged, won’t log any ancient wood from both ancient and orian saplings. You’ve been warned.
On getting there: the key is to swim west and south and unlock the point on the island. You can safely climb up on a shipwreck. Then the real attempt begins: first get up the cliff between the young karkas and the sole skelk lurker. The karkas patrol and often leave enough distance to go up. Then pass near the traders and the two lionguards. There are a couple of young karkas on the way, and they are obviously very dangerous but if you manage to avoid the barrage they will fall back quickly. Then go to the NE lime wall and proceed along it (not from the west!). There’s one karka that will aggro you. After that, you are in the clear. If at any point you are approaching the steam curtain-barrier-thing you are doing it wrong. It took me two attempts. Again, if you find an 80 to kill those couple of young karkas in the way it’s a walk in the park. On my server at least the area is teeming at prime time, and there’s also the obsolete pre-Information Revolution concept of “friend”.
PS. About Ash Legion Spy Kits: Tried them, it’s safe to mine under them. However, they are soulbound, and while in a newbie zone, probably too expensive in karma for low lvl character, after all you will consume tons of them.
(edited by Zid.4196)
If you can’t stomach RNG, outsource the risk.
In every MP game when you dc in a fight, you die. Get over it.
While I have no problem with thieves I cannot fail to see how much of a problem they are for most classes/builds. I don’t understand how this is good or intended design.
(edited by Zid.4196)
The hardest legendary elements are best farmed at the trading post. Class doesn’t matter.
Welcome to WvW. It’s designed to be a war of attrition as WW1, the most boring war ever, was. Forget about deciding matches with skill, bravery, ingenuity…it’s all about being on the map, morning shifts, day shifts, night shifts, it never ends.
Chaotic…I dislike a number of key ingredients swing wildly due to mass disappearance/reappearance of bots which I cannot predict in any way as it is internal technical conflict between ANet and the botters.
Explanation why everything tradeable about legendaries is 1) expensive 2) will get even more expensive
https://forum-en.gw2archive.eu/forum/game/gw2/Charged-lodestone-drop-rates-solution/first#post946140
https://forum-en.gw2archive.eu/forum/game/gw2/Charged-lodestone-drop-rates-solution/first#post946317
1. Very old info
2. It’s no good without optimizing clicking thru thousands of pebbles; otherwise the gold/hour is about as good as many unskilled farming activities
It will plummet a bit, but long-term mystic coins will continue to rise. They are required for plenty of elite items in large quantities. In fact, The Return of the Bots is increasing mystic coin demand as it lowered the costs of t6 and more people can afford said items.
EB jumping puzzle can drop one. Haven’t seen any drops from EB grub chest despite it being a large one.
There’s a very small chance to get a precursor from wvw player kills.
I first did it on a lvl 5 I wanted a utility skill but it was an overkill.
About Ash Legion – I believe they are soulbound and Im sure they dispel when trying to move. However, the run is easy; and even if you can’t make it you only need 1-2 karkas killed by an 80.
This is a sloppy written “guide” that doesn’t make coherent sense. Were you drunk writing this? The instructions and directions are so poorly expressed.
Yes, I spend all my orichalcum gains on dwarven ale.