Maybe we could have similar system that we have/had in original Guild Wars?
- quest/journey to gain Ascension aka update your current gear piece (maybe different guest per gear slot / select what piece you want to ascend on that quest)
Ofc that quest should be hard to match other ways to gain ascended items (craft, gather tokens, etc).
Ascension is described as a state of communion with the Old Gods. Among other benefits, those who succeed in attaining it are able to travel through the Mists, and with the right help can unlock hidden reserves of power.
Would be cool to just have some difficult challenges that if you succeed you could then upgrade your armor an weapons to ascended without chopping down those holy trees and mining those holy ore nodes and killing those holy world bosses and salvaging those holy exotics.
gw1 had a persistent world in the sense that it kept expanding not just “living”.
Also if you (a general unspecific you not just vayne) hate mmo’s you’ll really really want to stay the hell away from gw2. – point makes sense if you dont think you as an individual disprove it.
Could have changed the personal story by fixing zhaitan fight. Thats one step. Next they could have reworked a couple of the last few missions which i think people had the most complaints about because you never cared for many of the people (idk really i havent even finished my personal story although i have done zhaitan so i know how it ends)
lol i like how vayne says percentages please, then goes on to say “i bet you less than 1%”…
anyways i liked that visual representation mika
i think we can agree that paying 50g for a dye that is character bound is a little much. or 7$ / 50g for a chance at a dye. I really dont understand why dyes arent account bound already, it gets really annoying having to spend 20+g on dyes for each of my characters and being limited in my selection because of the gold tied into it.
Lol i can imagine each piece of ascended armor costing the same amount as the fractal backpiece. Oooh that would be a gigantic carrot, a gigantic carrot indeed.
it would also be as stupid as kitten
Not sure, when i was a beginner i used strifes videos which i think can also be found in the thread. Although some tactics have changed so ask your group to explain what you are going to be doing before you do it. I know for arah p2 i think strifes video had him ranging the ooze boss when most pugs will jump on a coral and stack and melee. Make sure when you enter a group to tell them that you are new, it is one of the most annoying things to find out someone is new halfway through.
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ask your guild, im sure a couple of arah newbie groups pop up every once in a while on lfg. Best thing to do is watch a couple of guides and look into the lupicus fight (not melee but range version) so you dont act completely lost and get kicked. good luck
But rng is fun, who doesnt like being disappointed.
yes just transmute to a white and then use transmutation splitter. At least thats how its supposed to work
Actually, I’m sorry about your wasted sarcasm because I’m all in favor of a more important role for support and boons. It’s the 5 dps and go set up that I find cheap and more appropriate for a 5 dollars indie game than a triple A MMORPG.
Sorry about your wasted wall of text. Keep reading next time, don’t quote in the middle of a thread.
That’s by design, everyone is dps, support and control. Read the manifesto.
Mike O’Brien Manifesto?
is or can be. Two different things.
Currently it is by designed and everyone is everything. We agree. This is what many players don’t like and prefer to see a specialization into roles (required by content). So everyone can be everything but fit one role at a time to have more team work.
5 × 1 man army =/= 1 × 5 man army
I think they tried to make it so and failed.
“what many players dont like”
did you start a poll or something?
and i dont believe you have ever seen good guilds running dungeons or fractals. because there is already alot of teamwork.I don’t think you can consider there is teamwork in GW2 because high lvl fractals requires it. That’s not even 1% of the game.
yes because gw2 is lacking difficult content. but that doesnt change the fact that good guilds have a lot of teamwork when running dungeons or fractals.
And finally you end up agreeing on my point. GW2 lacks the content that would require 5 players working together. The rest was suggestion for improving the roles proposed by ANet.
everyone agrees there mate. but to make that happen you dont need to nerf berserker into the ground. its all about how well you play. if you are not that good you simply use knights or pvt. as soon as you become better you will get away with berserker. thats about it.
and supporting your team and statcombos are different things.But I never said that zerk should be nerfed, please, read my posts. All I said is that if any, other sets should be on par by improving the content. This will help the game by adding some variety and diversity. Think about market also, prices are all narrowed down to zerk gear currently.. it would be nice to see other specs valuable as well.
Where do you see that moving from one set of gear to the next is considered progression? That is something that the playerbase made up here because there is no challenge. Reducing survivability and completing things faster… that is made up challenge because the game is offering none (besides 48+)
You could always find your own challenges in the game. Other people have done it and you can too!!
Otherwise i dont see why even with more difficult content anyone would take any gear besides zerker.
If that happened people would never go hungry again
Mesmer has stealth blink and teleports as well as pulls for getting enemies out of the way and enhancing speed. very fun to play with and mess around with mobs.
i dont see them focusing on all players at all. As xephire said earlier they focus on two players, those who like LS and those who like grind. The other kind of player, the ones who accept what is given go along. Now for those who like LS minigames and JP are pretty much included. Those who like grind ascended and legendaries and APs are perfect for them so this includes LS minigames and JP.
Theres a third kind of player that likes challenging content and so far that has included FoTM and Dungeons (dungeons are not that challening though). This category includes grinders but even they will eventually be bored. The only challenging content that has come out since release (well since FoTM) was SAB trib mode. That was fun and after finishing it it felt like a real accomplishment.
Now these are the players that are not rewarded well by Anet.
Example: Lets take plain joey who likes to do dungeons and challenge himself to soloing content like Arah. What is his reward for putting in the hours to solo lupi and to master dungeons. Ascended rings and backpiece (Fotm so not full ascended), and exotic-nolongerbis armor and weapons. And for soloing he gets a ton of reports from kittens on lfg site and tool who dont understand that selling is the only way for him to make any gold.
So fine if you enjoy doing a variety of things than this game is great for you. If you play the way you want this game is not.
Edit: forgot PvPers and WvWers, but Anet did as well so its fine
Funny my friends list is full of people who said 100% they’re not coming back. Most of them came back.
Odd thing that.
Yes it is odd that when Anet focuses on only one kind of player they lose part of the population and keep the other. Very odd indeed.
Maybe we should all come to the consensus that most people based their expectations on the manifesto so even if they clarified and even if that wasnt Anet’s intention it was what we expected and wanted so why not deliver?
IMO Anet is taking a huge gamble, and I can’t say they will be the better off for it in the long run.
They won’t be, they’ve completely lost the goodwill of the majority of the GW1 community and others that bought into the initial GW2 vision.
For any future games nothing they say will be trusted any more.
This statement is the most important thing that Anet needs to understand. MMOs are not like other games. They require consistent investment by both the content creators and the users. Without a strong commitment and relationship between the developers and the players this game will not work. We need communication. I wonder if they had created a thread asking if we wanted ascended or not and made a survey or did that in game what would be the outcome. If it had been for or against ascended at least the change would reflect what the community wanted and would be easier to accept.
So if I get what you’re saying correctly is that you want to continue playing the game never having to repeat any content? Lets be honest here, what you’re asking for is completely unrealistic. No game has ever had an endless amount of content to play so the players will never have to repeat anything.
And I never said you should replay everything 100 times. I believe I said you should play what you enjoy and eventually you’ll have the materials to make an ascended weapon or two. If you’re not doing dungeons, fractals, or wvw, I’m not sure why it matters what gear you’re using anyways.
I’ll give you one more suggestion. Take a break from the game for a few weeks, or hell, even a few months if you’re bored with the things we have to do right now. You’re not paying a sub fee so there is no obligation to play every day to get the most out of it.
It’s obvious no game that doesn’t require you to repeat content. Depending on game length and content, I tend to be able to repeat a few games 2-3 times. More if the game is interesting enough to do so. I repeat games a lot less compared to when I was younger since I have less time, though.
Gear matters in world boss fights. Any body who tried Teq properly will know every inkling of damage you can squeeze out is important.
Gear matters for farming (shock, horror).
Gear matters in WvW. I do it every now and then. Noticing a poorly geared player in 1v1 is very obvious (oh no, I should be in a zerg!).
I don’t care what people say, gear stat increase isn’t negligible (see below).And yes, I do intend to leave when I find a decent game come out (haven’t found one yet, but that’s off topic), I don’t feel welcomed back with all the time gated stuff.
It’s not erroneous. The stats on an ascended weapon are roughly 3% better than the stats on an exotic weapon.
The numbers those guys are pulling come from a character with full ascended trinkets vs full exotic trinkets.
Stands to reason that if all those things have slightly better stats than you’ll be doing more damage.
Greatsword:
Exotic Weapon Damage: 924-981 = 952.5 avg
Ascended Weapon Damage: 970-1030 = 1000 avg
1000 / 952.5 = 1.050
ie. 5% increase on the base weapon.
Haven’t even included the stat increase.Also, late comment because I couldn’t google the information anymore (dunno where it disappeared), but 8000 AP is no trivial matter.
Log into https://leaderboards.guildwars2.com/en/na/achievements and get your percentile (assuming you’re not ranked on the board).
I’m pretty sure 8000 AP is approximately in the 90 – 95% percentile.
If I recall correctly, the majority of players were in the 2000-3000 AP range (again, can’t confirm as the info has mysteriously disappeared).
Hopefully someone who knows what I’m talking about and will correct or confirm the above.I should point out the 3% I’m referring to is for the axe not the greatsword. And it’s not even 3%. It’s closer to 2.7%. And it would make sense that a two handed weapon would be a little better than a 1 hander.
So with two weapons axe/mace both ascended the difference would be greater right.
Why should we fix the only fun gear to use? You’re basically constantly on edge, knowing if you miss a dodge that you’ll faceplant that it forces you to pay attenton, learn encounters and act accordingly. Rampagers does exactly the same thing, just the DPS is trash since it increases condi damage rather than crit damage. Something like PVT just encourages you to drop your head on the keyboard and afk the fight.
Yeah theres no point in making pvt more useful because that means dumbing down the game. However i think the game should be made more complex in terms of dungeons. I know high level fractals in berserker gear require a good team setup. However most dungeons can be completed by most groups and the only one that poses a threat is Arah. And even Arah is pretty much faceroll for most groups its only really lupicus that presents a real challenge for groups without structuring. We need more dungeons that require coordination.
uuhh i like your enthusiasm. Check out Dulfy.net to see whats happening now and what happened before.
heres the haps
https://www.guildwars2.com/en/the-game/releases/
Theres nothing wrong with zerker. It’s the condition cap and the “dodge this or die” nature of the game that needs modifying.
Whats wrong with having to dodge. It makes the game interesting. Undodgeable attacks or having low numbers and wasting time on bosses is not fun. Would you rather perfer just standing and taking hits? or is there some other thing you want.
Maybe because dodging is incredibly one dimensional compared to how the game would be played if it weren’t in the game? Making sure to properly time blind/weakness/protection/etc. Managing heal cooldowns. Letting different players trade off taking hits then backing off to recover. Now it’s dodge or die for the most part. This eliminates many potentially valid builds as well as class mechanics (see Death Shroud) that aren’t usable because Berserker + dodge is the only valid option.
Aah i see what you’re saying. Sorry i missed the point altogether i thought you wanted to take dodging out of the gameplay altogether. I do agree that at the moment al you do is stand around a boss and dps while dodging some times. its not that dynamic. I think what would make this better is having lower hp while making it better for groups to be coordinated and making it so that people have to help each other in combat or have to time reflects and stuff. The more i think about it the more i like it, sorry for my stubbornness didnt get your points exactly.
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Theres nothing wrong with zerker. It’s the condition cap and the “dodge this or die” nature of the game that needs modifying.
Whats wrong with having to dodge. It makes the game interesting. Undodgeable attacks or having low numbers and wasting time on bosses is not fun. Would you rather perfer just standing and taking hits? or is there some other thing you want.
Well there are a lot of stat combos that make no sense whatsoever and they dont even deserver a buff. PVT on the otherhand is useful in teq and such events although its not necessary you can take zerk and stay alive if you dont afk. But in dungeons its definitely more fun to take damage stats because you have more things to do like dodge. condi damage is a stat that could use a buff, but it really all depends on whether they increase damage or make the damage a ratio to health because at the moment condition damage is useful for bosses with alot of health that take a long time to kill, but for most bosses its useless. So if they make condition damage do the same amount of overall damage it would do to hp sponge bosses to normal bosses it would be a more viable option
Please dont ask for a fix to berserker as for improvements to others.
Nice one Erick. But you are forgetting one thing, those games are in the minority because Vayne has never heard of them so he assumes they dont really exist.
I remember how freaking nervous i was when i went around that northern part of elona with all the toxic sands and what not. That place was dark and the mobs there were actual mobs where if you aggroed them you wouldnt just have an easy time face rolling through them. After a while i got used to it but the first time i went through it, it was frighful something i havent experienced much in gw2.
I never tried out any of the LS dungeons, were they any good? i remember strife’s video for molten facility though and it looked boring as heck.
Keep in mind its not just people who are mad at the grind and people who like the grind. Those two are in the minority. From what i have seen a majority of players in gw2 dont care what anet comes out with or the direction of the game they just want to play.
If you want ascended weapons for all of your characters in a reasonable amount of time it will take alot of grind. You have to do temples and world bosses whenever you can as well as grinding dungeon paths. I dont know how many alts you have or whether you have made an ascended weapon but i dont think you understand how much of a pain it really is. Even people with tons of gold who do nothing but dungeons temples and world bosses everyday still end up short of emperyeal fragments and dragonite ore.
To get the best in stat gear should not be a grind. as vayne (i think he did or it might have been someone else) explained once grinding in games was where you had to grind the same thing over and over again in order to get the gear for the next level (sound familiear…cough…fotm…cough). Thats the one thing they really did promise and i know it was a year ago, but in terms of mmo game life one year isnt that long of a period especially for a company to do a 180 on many things. Ascended weapons are another way that gw2 is like other mmo models (not entirely) where you have to grind to get bis gear.
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Except for it didn’t take that much effort to get into a full set of exotics.
I’ve been playing since day -3 and it took me less than 2 weeks of play to get to 80 and into a full set of exotic gear.
2 weeks is easy for the average gamer, right?
What this guy says is true. I’m 85% give or take map completion with full CoF set + greatsword + axe/sword and I have around 280 hours played (sad).
Dated 18/09/2012, equating to about 11 hours per day.
So 30+ hours and around 100 runs in a dungeon wasn’t enough of an investment in a dungeon to get gear before? They want it to take longer and be more tedious?
…
Good thing I already farmed everything I needed from CoF.Hmm…..
Quoting For Justice!!!
I’m pretty sure anet said they were going to make ascended weapons a really long while ago, and a lot of people kept asking for ascended weapons, a really lot of people, why the sudden change of mind?
Yeah anet said they wanted it in the game since the beginning. But i dont remember people asking for it. If they did than thats……..
Maybe people are upset at the idea that after putting in work already to get gear they have to do it again to be bis, Even though they would rather be out actually playing and having fun. Also maybe there upset because Anet is focussing on these weapons and soon the armor rather than trying to implement the things i listed out. You asked what you want to do and what i want to do is to experience all the things i listed and i want to see those things extended. Right now i have given up on new classes because i already have 4 and thats too much to handle with ascended weapon/ trinkets and good looking skins. I have given up on LS because it just isnt interesting because its in the same old world i know and it doesnt extend much farther than that. Im sorry if i misunderstood your point but at least i didnt assume that people who are against grinds want something for nothing
Except for it didn’t take that much effort to get into a full set of exotics.
I’ve been playing since day -3 and it took me less than 2 weeks of play to get to 80 and into a full set of exotic gear.
That was before there was millions of of crafting materials on the market or people were as efficient at running dungeons as they are now. And the dungeon token rewards were buffed massively.
The last character I made last month took the same two weeks to get to get to 80 and in a full set of exotics with a full set of ascended accessories. But actual play time was much much less. Less than half the amount of time it took for my first character.
I’m just not buying the claims that the game is all that grindy outside of legendary stuff.
" Even though they would rather be out actually playing and having fun. "
This is the part I’m questioning. What are these people doing to “have fun” that is not rewarding them with any sort of materials to make ascended weapons or ascended trinkets?
Ascended materials were put into literally every part of the game except for spvp. You have to go out of your way at this point to not get ascended materials. I just don’t understand.
Its pretty simple. Its been a year into the game. Exotics are easy to get i grant you that (good looking ones however are not that easy) but its been a year and this is no time to make people get new gear. I also dont see what you dont understand about wanting to have fun instead of getting ascended. I dont like doing wold bosses or temples but i would have to to get enough dragonite ore. Also i would have to farm them like crazy to get enough mats to get ascended for all the characters i play (many still dont have full ascended trinkets). The problem is more is it necessary and should it be in the game rather than is it manageable.
I understand what you are saying but for me i will not make ascended weapons until its the last thing i have to do in the game because i dont think it should be there and i dont think people should be making them in the first place.
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Maybe people are upset at the idea that after putting in work already to get gear they have to do it again to be bis, Even though they would rather be out actually playing and having fun. Also maybe there upset because Anet is focussing on these weapons and soon the armor rather than trying to implement the things i listed out. You asked what you want to do and what i want to do is to experience all the things i listed and i want to see those things extended. Right now i have given up on new classes because i already have 4 and thats too much to handle with ascended weapon/ trinkets and good looking skins. I have given up on LS because it just isnt interesting because its in the same old world i know and it doesnt extend much farther than that. Im sorry if i misunderstood your point but at least i didnt assume that people who are against grinds want something for nothing
You guys say you just want to have fun in the game but what exactly is it that you want to do?
None of you guys have said what your idea of fun is you’ve just kittened that the game is to grindy and that you don’t want to do anything but you should be rewarding for doing it.
Here it is:
new dungeons that are fun and some new dungeons on par with Arah
New areas like Crystal Desert and Cantha
Continuation of Personal Storyline which intertwines with LS and is actually intricate so you have to follow along.
New weapons and skills
New Races
New classes
These are the things i would like to do. ATM all i do is dungeons but i want gw2 to expand out from just being a singular world. I feel like Anet lost alot of the ambition they had in gw1 (oh no i mentioned gw1 crucify me now)
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Well back when ascended was first introduced, a couple topics were made on that exact thinking. There was 1 post that I found to make the most sense justifying it, and that was there was no level 80 armor. You can get exotics at 60, so where was the 80 tier? They didn’t implement it in neatly since it was exclusive to fractals and fractals only but slowly they are making more methods to get them, trying to go back to the “play the way you want to” philosophy. I still wouldn’t say it’s perfect or remotely great but its acceptable to most. Many of my guildies refuse to do anything pve(excluding guild missions) at all yet they have full ascended trinkets. Most of them got the trinkets from laurels, some from guild missions.
Asc weapons can be found or crafted. Although its not exactly worth holding your breathe for that drop, it can happen. Also asc weapons are something for those left task less, something to work on. Aside from living story content, there ain’t much to do at end game(8.6k ap’s, got all the skins I want after looking at galleries). No boarders have been expanded, so something as long and difficult to craft as an ascended weapon and eventually armor atleast gives something to work on. I may statistically be stronger but I wouldn’t try to solo the troll in AC exp mode with full asc. Not because I think its impossible, but because I know I would screw up somewhere along the fight.
I was going to hope for a drop till i saw you cant choose your stats which is just so f……
Also what do you mean there was no level 80 armor. I worked for a very long time trying to get the t3 armor my characters walk around in. i also worked for the skins they carry. Why should i work more just because Anet is too lazy to introduce some permanent areas?? I dont get the justification at all especially since ascended weapons arent hard to get (for me) i just dont want to get them because it would mean investing more into just one or two characters like i did with trinkets which i dont like.
They may be better but like you said, this game can be done with exotics. Anet never balanced the dungeons around everyone having full ascended, even with the revamps of some paths I can pull a 40 pug into AC exp mode and do any path. It’s all about player skill, some thing not everyone has yet grasped.
If ascended was drastically stronger than exotics then this would be entirely different. Currently the only place that really calls for high end gear is high level fractals where trash mobs are essentially bosses on their own. But even there after a certain point your gear is meaningless because your utility outweighs your defensive stats (walls, burst healing, blocking, blind, etc). Doesn’t mean run naked, but whether you’re at 3k armor or 2.5k armor, you will get 1 shotted by that hammer dude, and possibly the legendary shaman arrow (if you add the burn). .
then why have ascended. Im not saying the problem is in the application of it that one will be at a major disadvantage without ascended weapons im trying to say the idea of them is one that goes against the games philosophy and what players want to see in the game. If they dont add anything they shouldnt be in the game yet for some reason they are and for some reason people are getting them.
2. Asc weapons are hardly any better than exotics. Legendaries following that same statement, because they are skins not stat bonuses. From recent updates, they are also now a QoL item because they take soo much effort to make. I play this game almost daily and I put no work on a legendary, nor do I feel weaker for not having one. You aren’t forced to get them.
I think the maths been done enough times to show that the stat difference is enough to warrant some effort to try and obtain ascended. Its not that big of a deal because you can do everything in this game in exotic, the problem is just the idea that someone with more gold than you is inherently more powerful especially when it comes to pugs where might stacking is out of your hands.
as with weapons, legendary armor will have same stats as ascended. and most likely same function as legendary weapons atm
Hopefully Lgendary Gear will be like the Obsidian Armor in GW; New look same stats as Ascended gear just harder to get the Mats for and to create.
You mean the refining of the mats will be harder in terms of the patience required not to just throw your keyboard out the window and shout “why do i have to wait another day to do this again!!!!”
Time Gating = Players logging in daily = Players getting bored/frustrated/annoyed/burnt out = Players logging in less = Game noticeably stalling = Shareholders become upset = More extreme measures are taken to retain players = Game become unplayable = Small set of core gamers remain = ANet pulls plug.
Time-gating is a short term solution that doesn’t have sustainability. Whenever you “force” players to play the game your way, it will serve only to drive them away.
Players want to log in because they like to, not because they feel they have to.
If ANet truly wants to retain their player base, and expand, they need to stop thinking with their bank accounts, and start thinking with their gamer hats. When they start releasing well done, well tested, and well written content, players will show up. When they start creating a reason beyond gear/achievement chasing, people will become emotionally attached to the game.
When they stop trying to sucker us all into buying gems, and just offer well done, well tested, and awesome things for sale, players will support the game.
RNG, Living World (bugs, release speed, shallowness, focus on achievements, etc), bugs, insta-kill mechanics, PvP neglect, grind, time-gating, focus on gear over fun, reliance on farming, etc….these will kill the game.
Can we just make a seperate thread of just this post and sticky it
Funny… that s not what they said a year ago:
http://wiki.guildwars2.com/index.php?title=Is_it_funI would love to know what happened at ANET a few months before launch. It is definitely not the same company i knew.
NC soft walked by and said, “congrats on the fun part now show me how you’re going to make me money”
sorry my reading comprehension is pretty bad right now. my sincerest apologies dearest sir/ madam
Apology accepted.
:)
Anyway don’t show your support for ANET if you don’t like the direction they are going so they won’t make another WOW like game….
Yes this game is very much like WoW. I mean they both have swords and staffs. It must be a WoW clone.
Saying a game is like WoW doesn’t make a game like WoW. Just sayin’.
Yup i hate when people say this game is like wow. Saying that gives no context to what this game really is and if anything if this game is exactly like wow (which it isnt) at least it looks a kitten ton better.
I say its like wow-Exclamation
Expressing astonishment or admiration.I didn’t say wow clone.Learn how to read its all about the language and nuances
sorry my reading comprehension is pretty bad right now. my sincerest apologies dearest sir/ madam
Anti GW is also anti logic.
he hates elitists and wants the lfg tool to discriminate against them. He thinks they deserve no sympathy for having to deal with people who cant read (like himself). Although what he doesnt see is that he is an elitist towards elitists thinking that his masochistic ways of playing the game are superior to others.
Anyway don’t show your support for ANET if you don’t like the direction they are going so they won’t make another WOW like game….
Yes this game is very much like WoW. I mean they both have swords and staffs. It must be a WoW clone.
Saying a game is like WoW doesn’t make a game like WoW. Just sayin’.
Yup i hate when people say this game is like wow. Saying that gives no context to what this game really is and if anything if this game is exactly like wow (which it isnt) at least it looks a kitten ton better.
Even though i hate most of the ascended changes i think if they add some permanent content soon i wouldnt be as annoyed by it. The reason why most people hate ascended is that it represents an ideal to substitute grind for content. They promised / mentioned (cant tell the difference with them) that they might add some new content and the whole reason they were waiting so long to make permanent content was because they wanted to develop some reoccurring events so people have something to look forward to. Its been a year and they have done that so they should start working on permanent things.
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AntiGw,
Really?I mean really?Elitists?I have 2 stories for you.
Oh noes, people wiped. The horror.
I have one story for you. The whole party wiped at Jade Maw, except one person with one crystal. Then the whole party was revived repeatedly until more crystals were farmed and it was defeated.
Your elitist groups would simply disband at the horrific inefficiency of all that. Our group faced the challenge and prevailed. That’s what made it all the more enjoyable.
Yeah, I have no sympathy for your likes :/
Nope my group wouldnt wipe in the first place because i wouldnt have kittenty players in my group because fractals are the one place besides arah i really cant stand bad players. And if for some reason we did wipe no one would disband because we are not kittens. Clearly you have no understanding or experience with “elitist” groups to make any judgements at all. (also how the kitten do you wipe at maw, with AR its literally the easiest boss in the game you just stand and press 1 to win)
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Blame the players for being sheep, not the company for selling them grass.
There are players out there right now that have been sitting in Sparkfly for hours upon hours waiting to get into their main server to do Teq. Literally sitting there and doing nothing for hours so they can get a few achievement points. Those are the people you should be directing your anger at, not ArenaNet
Yes let us blame those poor saps who have nothing better to do. Lets not blame the company that is clearly exploiting their willingness to chase after every new carrot that comes out.
Let us instead blame both of them and focus on fixing the one we have a chance to fix; the company.
If the tool was designed for complete randoms why can you even put a description? Is it a contest who makes the most creative one?
Its a contest to see who can get the worst group
i actually dont condone being biased based on AP points. 1000-2000 ap points isnt asking for much though because if you have been playing for a month or two and have done dungeons you should be around there. But asking for more or asking for 5000ap points like i saw the other day is just stupid because your skill at dungeons is not tied to your skill at getting ap points i.e. finishing the stupid ls achievements.
The fastest solution to people not reading group advertisements is to have people click on the post and bring them to a new page with just the group details before they can join. That would make this more than just a hotjoin lets go facepalm instead of faceroll dungeons tool and more of a lets build a group that is ready to handle a dungeon like arah.
and there will be enough anyone welcome classes because there are enough on gw2lfg.com so im pretty sure they will transfer over
Put your requirements in the description. Politely Kick the non-conformers simple as that. If a player continues to try to join your group or any group without reading they will eventually be punished by the system.
If you are unwilling to do the above and want to guarantee that you only get groups that fit your mold. Use a guild or schedule it with the community that is like-minded to you.
So this is what groups do anyways it just wastes their time. If they are going to kick “non conformers”/not-bads from their group why not save everyone the misery and just let people add in requirements if they want them. If you dont like running with experienced people make your own ad saying anyone is welcome and i guarantee you will get a group in a couple of seconds
there are always alternatives to trench coats when it comes to medium armor which include cloaks, long jackets, extended windbreakers, macks, slickers. But besides those you are at a loss