Showing Posts For covenn.7165:

Confusion Should Be Nerfed in WvW

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Posted by: covenn.7165

covenn.7165

If confusion hits for 1k, you would have to spam like 20 skills in under 5 seconds to die from it.

On the bright side of things …if they only used one ability while confused every 3 seconds, it would still do more damage than a burn.

Confusion Should Be Nerfed in WvW

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Posted by: covenn.7165

covenn.7165

One thing to add to my earlier post on page 1, I do enjoy the mini game between d/d eles and mesmers when it comes to applying and removing conditions. When the mesmer can apply vs when the ele can remove via attunement cycling etc. (depending on how traited of course… cantrips)

New Elementalists: Use ALL the attunements!

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Posted by: covenn.7165

covenn.7165

Kodiak successful troll?

Yea I’m thinking so at this point – I mean look at his first post in this thread he talks about how powerful sitting in fire attune auto attacking is…

This would be my guess as well, but just in case, I offered to show him how to play.

New Elementalists: Use ALL the attunements!

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Posted by: covenn.7165

covenn.7165

Kodiak, when you are ready to learn how to play your class, shoot me a PM. I will gladly show you why my way is far superior to yours across the board in all situations.

Can t play it!!! Fix it pls!!!!

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Posted by: covenn.7165

covenn.7165

This weekend has been fine lag wise for me and I am getting high fps since installing the new beta catalysts even in large fights. The only real issue aside from the horrible culling is in big three sided fights, but that is all the game server choking up.

08/02 JQ/SoR/SoS

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Posted by: covenn.7165

covenn.7165

Its about picking up points. Its also quite obvious the more established WvW SoS and SoR guilds that are coming up against a roadblock past few days are sending some unsuspecting server mates /guilds to a specific map to be slaughtered. A necessary evil for PPT …

What road block? All I see during my play time are your corpses.

08/02 JQ/SoR/SoS

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Posted by: covenn.7165

covenn.7165

Exactly, this conversation is just silly.

Yes people say the date, month and year differently but if people had an open mind rather than bashing the OP for not being American and not writing the date, month and year the same way American’s do then we would not have this situation.

These are American servers, which means you write dates the American way, or it’s the wrong way. If you don’t like that, then go play on an EU server, there’s lots of them out there for you.

^ Typical arrogant yank.

^Typical logical person who sees that there is no logic in my previous post, and instead shows everyone what an arrogant jerk I am.

So where you are from it is ok to stereotype an entire group of people and call them arrogant? That doesn’t make you logical.

08/02 JQ/SoR/SoS

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Posted by: covenn.7165

covenn.7165

Exactly, this conversation is just silly.

Yes people say the date, month and year differently but if people had an open mind rather than bashing the OP for not being American and not writing the date, month and year the same way American’s do then we would not have this situation.

These are American servers, which means you write dates the American way, or it’s the wrong way. If you don’t like that, then go play on an EU server, there’s lots of them out there for you.

^ Typical arrogant yank.

I love how it’s okay for everyone to just generally call all Americans stupid or arrogant or whatever.

If I said typical Aussie kitten or typical stupid Euro I’d be flamed into the ground for being a jerky American.

But when people say “typical America blahblah” everyone just lets it go.

I didn’t accept it. Nor should the moderators

08/02 JQ/SoR/SoS

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Posted by: covenn.7165

covenn.7165

^ Typical arrogant yank.

That is pretty offensive. I would edit your post.

Confusion Should Be Nerfed in WvW

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Posted by: covenn.7165

covenn.7165

Confusion builds are a hard counter to bunker ele’s by the way. Less/More depending on how the ele is traited specifically. I can generally wreck most 80 d/d’s with my uplevelled mesmer, heh.

The "Queue Bug", a theory as to the cause

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Posted by: covenn.7165

covenn.7165

The only thing about “Players” testing out theory’s is the fact you can’t see who else besides the “test subjects” enter or leave a map at every moment.

Still would like a response form Anet on the queueing issues.
(Though did anyone run into it bad this reset?)

Since the maintenance the other night we went from 3 hour queues to almost no or minimal queues. I missed reset last night, but logged in when I got home at midnight and was in a BL in 5 minutes. Last weeks reset still had people in queues for several hours at that time. Its not like our match in T1 changed this week…..

On your other statement, yeah you are right. Even with the amount of coordination we generally have on our server, teamspeak, and more specifically the BL/channel your guild and mine are in together often, we still have quite a few randoms at any given time that we cant keep track of.

However…. I do stick by the rule that when there is a lot of smoke, there is generally a fire somewhere.

Easiest Clothie to play in WvW?

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Posted by: covenn.7165

covenn.7165

Both ele and mesmer have a lot of tools to survive and contribute. If you are a decent player both classes have an easy time surviving and doing damage in zergs. Eles survive better but less damage, mesmers more damage but less survivability. Just don’t pick necro, they don’t bring much to the table.

I disagree. I regularly follow a necro around that can change a fight around in WvW with his play and available abilities.

AoE Limit

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Posted by: covenn.7165

covenn.7165

Also— to the guy who genuinely tried to sell me that the damage output of elementalists isnt on par with warriors….. lol. Elementalists can aoe and burst an opponent down like no one else. They have more mobility than most other classes can dream of to boot. Theyre not as good till you hit 80, but once you do and gear geared they’re insane. In a regular zerg, Id concede they’re not as useful as maybe a staff build that can AOE from range—- but in a culling zerg they’re a house because chances are your opponents will be dead before they can hit you.

No, I am telling you that a D/D elementalist either does damage or has survivability. Not both at the same time. A cannon elementalist hits as hard as the other classes throwing out AoEs, but does it with 14k hits and light armor and no toughness. Running cannon as a d/d is what noobs do, and they die in 2 seconds when they do.

You are tyring to say that one class does everything at the same time, and that is simply fiction.

lol covenn i remember when the first D/D vids came out, next thing you know most elles started to try the build but kept their zerker gear. when i ran with a small group of a dozen or so i would simply dodge that ride the lighting or whatever it is they charge with, then hit him with a bull rush followed by a shield bash. it didn’t take long to realize that GC doesn’t work with D/D.

Yeah man it was hilarious for a few weeks. It was like free bags were dropping at my feet in a burst of lightning.

Even now with some of the smartening up and gearing correctly, most of the ones riding the flavor of the month wave are free kills. Takes a little more effort, skill, and timing than other classes to pull off and they are a little confused when they can’t 1,2,1,2,1,2,1,2 and win.

08/02 JQ/SoR/SoS

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Posted by: covenn.7165

covenn.7165

This week is best opportunity to beat JQ. Week after this no so much

Unless our people are gone for the same reason…….

Easiest Clothie to play in WvW?

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Posted by: covenn.7165

covenn.7165

Bunker Ele is the strongest class in the game!

Pfffffft.

Highest skill ceiling for sure. Average ele players are more skilled than the greatest thief players by leagues in comparison. Warrior players don’t even register on the same scale as ele’s because their skill cap is so low by comparison.

Yeah, this is quite true. Takes far less effort for me to succeed on my thief than other classes. I cant speak about warriors though

Easiest Clothie to play in WvW?

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Posted by: covenn.7165

covenn.7165

Bunker Ele is the strongest class in the game!

1v1 it can be argued perhaps because of their ability to out last people. It is due to this and not for pwning faces off with damage. Ever see 2 bunker ele’s fight? Neither can do enough damage to kill the other. Kinda of like watching two bunker guardians fights, but flashier.

Incentive for team to get 1st In WVW

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Posted by: covenn.7165

covenn.7165

Buying with badges should’ve been the way to go

Top 3 classes for Commanders.

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Posted by: covenn.7165

covenn.7165

#2. It is wrong to hard to include hard to kill and mobile if you have an ele commander. In order for that to occur, they have to be dagger/dagger and a dagger/dagger ele is actually too mobile to be a good commander because mobility is a requirement to stay alive. The last thing you want is a commander that is always running out of the fight and bouncing around. A staff ele running P/V/T gear would work, but they lack survivability still due to lack of mobility while not hitting very hard. Sorry bud, I think you are wrong about this one.

#1. You are also completely wrong about this one. Mesmers can both be portal providers and leaders, if you want them to be effective leaders that is. Mesmers have to leave the zerg, sneak into position, and risk death in order to drop a portal. The last thing you want is a commander that dies trying to get a portal in place (heck the tag itself can make it harder for the mesmer to get into position anyways).

Sounds like you are lacking in some real WvW experience to be honest. Perhaps get out there a little more and see if your perspective changes.

D/D eles are very good commanders, you are completely wrong on this. I can run around INSIDE enemy zerg for a good 20 seconds without having to congregate with my forces to heal up. But by the time where I have to heal up my units would have pushed through and wiped enemy zerg.

Other good professions for commanders are necros, guardians and warriors.

I don’t lack in real WvW experiences so you can’t pull that card out.

Don’t get so defensive just because I mentioned your class. I never said someone is a bad commander just because they choose to play d/d ele while doing so. It just isn’t optimal due to the play style demanded by getting the most out of an ele. I am on you server and quite often in the same BL as CDS you know….

(edited by covenn.7165)

Top 3 classes for Commanders.

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Posted by: covenn.7165

covenn.7165

Guardian, Necro, and Warrior would be my choice.

Top 3 classes for Commanders.

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Posted by: covenn.7165

covenn.7165

#2. It is wrong to hard to include hard to kill and mobile if you have an ele commander. In order for that to occur, they have to be dagger/dagger and a dagger/dagger ele is actually too mobile to be a good commander because mobility is a requirement to stay alive. The last thing you want is a commander that is always running out of the fight and bouncing around. A staff ele running P/V/T gear would work, but they lack survivability still due to lack of mobility while not hitting very hard. Sorry bud, I think you are wrong about this one.

#1. You are also completely wrong about this one. Mesmers can both be portal providers and leaders, if you want them to be effective leaders that is. Mesmers have to leave the zerg, sneak into position, and risk death in order to drop a portal. The last thing you want is a commander that dies trying to get a portal in place (heck the tag itself can make it harder for the mesmer to get into position anyways).

Sounds like you are lacking in some real WvW experience to be honest. Perhaps get out there a little more and see if your perspective changes.

The "Queue Bug", a theory as to the cause

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Posted by: covenn.7165

covenn.7165

This was my exp too, no queues last night but not many ppl on either. We are pretty spread out in score though so we have been playing a lot in wvw more than seroius pushes.

If you are on JQ I could see no queue’s JQ is running away with it, but the other 2 servers are real close so, I could see them being pretty full.

It will be hard to say until tonight’s reset whether TC will still see that same issues or if we see more ppl in the BL’s tongiht. Queue’s are a given tonight but I am curious too see if there are more ppl on than last week.

I am on SoR. Been in a dogfight for second the past two nights.

JQ had excellent 12-4pm eastern coverage this week and more than made up for the weekend deficit they had. However even if I was on JQ, they have been matching our numbers the past two evenings despite their lead.

Feb 1st | JQ/SoR/SoS

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Posted by: covenn.7165

covenn.7165

This issue about the value of people’s time is a canard. Plain and simple. It’s not about the value of people’s time. That’s just a diversion from the larger issue that populations from different regions, which by virtue of there being servers divided into two regions Anet acknowledges, need to be better balanced across all the servers in the region, just like Anet doesn’t allow all the North American players on just one or two servers.

I don’t know who you are and I don’t care, but could you please stop posting about this? The only thing you are accomplishing is making our server look like a bunch of tools.

Simple answer. As I’ve noticed in the past that you do, I’ll continue to speak my mind when I believe it is merited. It’s how we hope to bring improvement to the game.

No, you bring improvement to the game by posting in the general threads about specific issues. Making the complaints you are in a matchup specific thread is simply just a whine and doesn’t have your intended affect. That all I am trying to tell you.

AoE Limit

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Posted by: covenn.7165

covenn.7165

Also— to the guy who genuinely tried to sell me that the damage output of elementalists isnt on par with warriors….. lol. Elementalists can aoe and burst an opponent down like no one else. They have more mobility than most other classes can dream of to boot. Theyre not as good till you hit 80, but once you do and gear geared they’re insane. In a regular zerg, Id concede they’re not as useful as maybe a staff build that can AOE from range—- but in a culling zerg they’re a house because chances are your opponents will be dead before they can hit you.

No, I am telling you that a D/D elementalist either does damage or has survivability. Not both at the same time. A cannon elementalist hits as hard as the other classes throwing out AoEs, but does it with 14k hits and light armor and no toughness. Running cannon as a d/d is what noobs do, and they die in 2 seconds when they do.

You are tyring to say that one class does everything at the same time, and that is simply fiction.

The "Queue Bug", a theory as to the cause

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Posted by: covenn.7165

covenn.7165

Yet another observation. No or short queues last night during NA prime time on a T1 server. Personal anecdote: I have seen significantly more people in zone in the past two days than I did in the days prior by far. I wonder if the maintenance a few days ago has anything to do with this……

Devs: Ele's too good, nerfs incoming.

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Posted by: covenn.7165

covenn.7165

Yes sPvP is a different issue entirely….. you are always guaranteed to be fighting small groups of people. Obviously there is a slightly different perspective there that isn’t applicable to WvW.

Devs: Ele's too good, nerfs incoming.

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Posted by: covenn.7165

covenn.7165

There is nothing OP about a D/D ele in WvW. The tradeoff for your additional survivability is by drastically reducing your damage capability. (and if you go glass as a D/D in WvW you are just asking to be repeatedly killed on inc)

The only place a D/D ele can be considered over powered is in a 1v1 situation. Even then, the D/D ele is only perceived as OP because they can out last people over a long period of time and escape easily if they start to lose. Its not like they are running around wtf 2 shotting people like GC thieves are.

Anyways, you know the whine train has ran out of control when you see complaints of D/D eles surviving zergs of enemies while destroying everyone with high damage AE….. especially when it is not even remotely close to reality

Feb 1st | JQ/SoR/SoS

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Posted by: covenn.7165

covenn.7165

This issue about the value of people’s time is a canard. Plain and simple. It’s not about the value of people’s time. That’s just a diversion from the larger issue that populations from different regions, which by virtue of there being servers divided into two regions Anet acknowledges, need to be better balanced across all the servers in the region, just like Anet doesn’t allow all the North American players on just one or two servers.

I don’t know who you are and I don’t care, but could you please stop posting about this? The only thing you are accomplishing is making our server look like a bunch of tools.

Feb 1st | JQ/SoR/SoS

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Posted by: covenn.7165

covenn.7165

SoR only 3K away from SoS! We’re making a giant push!

sigh. SoR are becoming the new JQ… happy with just being in T1 and not winning.

/edit – before you jump down my throat someone said it on the SoS BL’s earlier today about SoS and SoR which I agree “we are both fighting against each other to be the best loser”

think about it.

Are you really complaining about SoR fighting you? Let me clue you in, we don’t just fight you, we fight JQ as well. In fact, we spent most of our time last night in JQ fighting JQ. We would have been able to do a better job of it if SoS hadn’t kept interfering and forcing us to pull off of our garrison attempts.

Using your logic, why are you guys fighting for second place and being the best loser?

I remeber SoR BL we treb JQ Hills from stargrove… Everything is going good. here come SoS Kills us and destroys our trebs. Don’t know what tactical advantage that gave SoS. On our BL hitting JQ. Interfering with us. That is playing for second. Sure its a 3 way fight. Not QQ here just making example of counter productiveness of SoS.

Yeah I don’t even care what they do. I just find the crying and complaining hypocritical given the reality of what happens. I guess people can’t see the big picture and understand what is going on in the entire battle field.

Feb 1st | JQ/SoR/SoS

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Posted by: covenn.7165

covenn.7165

To anyone who wants to know, a canard is a synonym for a lie.

It’s generally used by people to mask their lack of an argument behind the pages of a thesaurus.

Great post and very true.

Feb 1st | JQ/SoR/SoS

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Posted by: covenn.7165

covenn.7165

SoR only 3K away from SoS! We’re making a giant push!

sigh. SoR are becoming the new JQ… happy with just being in T1 and not winning.

/edit – before you jump down my throat someone said it on the SoS BL’s earlier today about SoS and SoR which I agree “we are both fighting against each other to be the best loser”

think about it.

Are you really complaining about SoR fighting you? Let me clue you in, we don’t just fight you, we fight JQ as well. In fact, we spent most of our time last night in JQ fighting JQ. We would have been able to do a better job of it if SoS hadn’t kept interfering and forcing us to pull off of our garrison attempts.

Using your logic, why are you guys fighting for second place and being the best loser?

AoE Limit

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Posted by: covenn.7165

covenn.7165

Yeah meteor shower doesn’t have a circle on the ground. Instead it has a huge, very obvious animation of fireballs falling from the sky that anyone can easily see. I wouldn’t worry about them too much, just because you are in the AoE doesn’t mean a meteor will actually hit you. It is pretty unreliable.

AoE Limit

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Posted by: covenn.7165

covenn.7165

@me im not

D/D elementalists don’t do damage because the only way to stay alive with the lowest hp/armor class in the game is by going full bunker. Full bunkers do garbage damage. A glass cannon D/D ele will literally die on inc in a situation like this.

I have told you in a couple of other threads that you are complaining about the wrong thing. I am good with you complaining, as long as it is reality based. Instead of worrying about a D/D bunker ele bouncing around and hitting you for 2k, you should be more concerned about the hammers hitting you for 8k or the rifle warrior hitting you for 15k

(edited by covenn.7165)

Feb 1st | JQ/SoR/SoS

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Posted by: covenn.7165

covenn.7165

some general population demoralization I think this morning we finally lost SoR garrison after holding it close to 25hrs~.

Possible. I know we had people that were unable to log in for a few hours yesterday during those hours. I suspect they were pretty demoralized by losing significant ground due to a cause beyond their control. Sadly, it even affected us last night prime time because we were fighting uphill the entire time trying to take back what we lost and they were fully upgraded

Feb 1st | JQ/SoR/SoS

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Posted by: covenn.7165

covenn.7165

Has SoR completely given up? I’ve seen multiple screenshots of them at 0 ppt.

Kind of a broad statement and not applicable since most of the server is still doing normal daily activities like working, school, gym, etc. It is 3:21 in the afternoon afterall.

Why do you care anyways? The BG thread where you belong is over there —-->

This is a public forum, I can post anywhere I want. Nevermind the fact that you posted many times in the T1 thread when SoR was still in Tier 2. What is good for the goose is good for the gander right?

Sure, you can post anywhere you want. You are pretty transparent in your attempts to elicit negative responses though. I was just making sure to point that out clearly since you are a BG player

So I rolled an Elementalist...

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Posted by: covenn.7165

covenn.7165

This game is extremely dumbed down to appeal to the masses. Honestly an ele, due to the attunement switches, is the only one that is engaging to play.

Feb 1st | JQ/SoR/SoS

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Posted by: covenn.7165

covenn.7165

Has SoR completely given up? I’ve seen multiple screenshots of them at 0 ppt.

Kind of a broad statement and not applicable since most of the server is still doing normal daily activities like working, school, gym, etc. It is 3:21 in the afternoon afterall.

Why do you care anyways? The BG thread where you belong is over there —-→

Feb 1st | JQ/SoR/SoS

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Posted by: covenn.7165

covenn.7165

My statement refers to the people that think the servers are evenly matched on the weekends are mistaken.yes there might be the same amount of people on at the same time but none of it is a clear indication off each servers strengths or weaknesses.

So how can you be certain that JQ is less organized than other servers on the weekends? Perhaps that is the flaw in what you are saying. I know first hand that we couldn’t get commanders and guild members into borderlands due to queues. This means that SoR too was lacking organization over the weekend.

Feb 1st | JQ/SoR/SoS

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Posted by: covenn.7165

covenn.7165

I’m quite surprised you took such offense to my statement. I was simply trying to help you compress your three posts into one, which should have been quite understandable, as you posted all three of them within the same hour. It is not difficult to edit a post, it has been common and basic forum etiquette for years that double posting (triple posting in your case) should be avoided when possible.

I wasn’t offended, I just assumed you were trying to illicit a negative response for the reasons I mentioned. Regardless, I am surprised that you think your ‘help’ was understandable, necessary, or even desirable. Perhaps you should adhere to basic and common etiquette and refrain from helping those who neither desire it or need it.

(edited by covenn.7165)

The "Queue Bug", a theory as to the cause

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Posted by: covenn.7165

covenn.7165

Just keep in mind that even if your client is completely disconnected from the game server, it doesn’t automatically means that game server realizes it. Further more, it doesn’t mean that the code is handling it correctly across the board.

Unfortunately any amount of testing we do won’t prove that. That all has to be done on their end.

I am doing my best to avoid that today. In a holding pattern the last couple of days with not much to do here gets kind of boring.
Yeah, actually, as much fun as tracking down possible issues is I have other real work to do.

The "Queue Bug", a theory as to the cause

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Posted by: covenn.7165

covenn.7165

Oh, to add more anecdote into the mix…..

We had major queue issue since the last major release on my server, just like all the other servers with a WvW population have. Ignoring reset night as it is always going to be crazy, Saturday through Tuesday we had over an hour queue on every map. Oddly, last night we had almost no queue during prime time on most maps. Did everyone stop playing all of a sudden?

Feb 1st | JQ/SoR/SoS

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Posted by: covenn.7165

covenn.7165

Weekends are by no means representative of our server. The vast majority of people that were on the borderlands are pugs and the big “main” wvw servers were only able to field a fraction of their numbers. So yeah. If you think fighting JQ’s unorganized bandwagon pugs during the weekends is “Fair” and representative of our true strength, you’re gonna have a bad time.

First you need to realize that some of the people you are arguing with under the assumption that they are clueless about JQ are from JQ originally. Just sayin.’ ….

Secondly, JQ is no different over the weekend that the other servers. SoR had issues getting commanders and guilds in all weekend as well. Not only that, we have had issues with it all week save for last night.

The "Queue Bug", a theory as to the cause

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covenn.7165

I just jumped into WvW and then quit the game from there. I see no extra processes lingering around on my system. Granted, I am running the Mac client. I can check Windows later today.

It may require that you be in a party when you quit the game from WvW, since that’s what also seems to cause the lingering dots on the mini-map. I plan to test that out some more this evening, as well as trying GottFaust’s suggestion to use Wireshark (free open source application) to track packet activity.

Just keep in mind that even if your client is completely disconnected from the game server, it doesn’t automatically means that game server realizes it. Further more, it doesn’t mean that the code is handling it correctly across the board.

Unfortunately any amount of testing we do won’t prove that. That all has to be done on their end.

The "Queue Bug", a theory as to the cause

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Posted by: covenn.7165

covenn.7165

I doubt that it’s an every-time occurance as that would never have made it past a decent QA session

In all fairness though, there have been numerous things that have already made it into production that shouldn’t have if there had been decent testing / QA taking place. Not only that, some of these issues have been in existence since release and still not resolved.

The "Queue Bug", a theory as to the cause

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Posted by: covenn.7165

covenn.7165

All this speculation s fine but ANet could fix it all with a statement post their latest patch and moreover provide empirical evidence of queue waiting times and volumes.

To be fully descriptive, what we actually need are three things:

-1. number of people in the queue at a specific time

-2. the average number of minutes that players have been in the queue at that same point in time

-3. most importantly > the total number of players verified to actually be in the map at that specific point in time

ANet seemingly has only been looking at queues while not actually investigating whether those who are supposedly in the map are really there. At least the only comments we’ve seen from them have dealt only with queue numbers, and that won’t tell the whole story.

  1. is vastly important to this.

Part of good development is not reinventing the wheel. In other words, you don’t write new code to perform the same function as existing code (in most cases, there are exceptions obviously). If ANETs reporting tool is using the same underlying objects as the queue system to get map numbers, it will affect both equally if there is a coding bug.

Also, we already know that there is a long outstanding bug in the queue system. Chances are that it is a completely separate issue because it existed months ago and greatly predated the current issue. Unfortunately, even if not directly related, it certainly is confounding the issue. (I am referring to why I like to call the ‘queue lotto’ where someone gets in after 5 minutes when others have been waiting for an hour).

From my perspective as a subject matter expert in the field both as a team member (code monkey) and lead engineer on various projects both large and small, it wouldn’t surprise me to find several issues related to developmental mistakes in the same place. Resources (developers) typically get assigned to complete tasks within the project. If you have a developer that makes stupid mistakes often, has bad habits, or is simply a bad programmer….. chances are you are going to find them in everything he/she worked on.

Feb 1st | JQ/SoR/SoS

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Posted by: covenn.7165

covenn.7165

That isn’t reality at all. Were you even a part of those matchups?

Yes I was. I simply meant uncontested by SoR. Sorry, I thought it was obvious.

Edit: Actually I blatantly stated it (to quote myself)

BG PvDoored against SoR uncontested

(edited by covenn.7165)

The "Queue Bug", a theory as to the cause

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Posted by: covenn.7165

covenn.7165

“All men make mistakes, but a good man yields when he knows his course is wrong, and repairs the evil. The only crime is pride.”

Sophocles, Antigone

Feb 1st | JQ/SoR/SoS

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Posted by: covenn.7165

covenn.7165

I think we can all guess which builds are going to see some changes…. Infact— there are 3 that are pretty broken in culling zergs in particular that are likely see the hit, and I think we can all guess which 3.

I know what classes are the most effective in that situation, but I am curious as to what you think. For example, I see newbs crying about bunker d/d eles on the boards because they see them dancing around and taking a beating, not realizing they aren’t the class pwning their face off. Please don’t tell me you are one of those.

Feb 1st | JQ/SoR/SoS

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Posted by: covenn.7165

covenn.7165

Back to actual WvW related topics – I would love to see the new SoR fight BG. I believe SoR has the upper hand now. It’s too bad that the 4 top servers probably won’t play each other for a few weeks unless they finally decide to reveal this mythical new math they came up with.

I would love that as well. I think the two servers are more equal now off NA prime time.

Feb 1st | JQ/SoR/SoS

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Posted by: covenn.7165

covenn.7165

Correct me if I’m wrong but didn’t SoR PvDooring all the way up to T1 when BG was no longer in T2?

Reality:

BG PvDoored against SoR uncontested for 2 months straight and still couldn’t get enough points to get to T1.

SoR spent two weeks actually having oceanic coverage to PvDoor with before moving up to T1.

JQ currently PvDoors certain time slots.

Edit: Nobody should get up tight about that, I am not saying anything is wrong with it… just that this is the reality of it.

(edited by covenn.7165)

Queue size data from 9-14 to 9-18 (NA)

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Posted by: covenn.7165

covenn.7165

If you seriously don’t want to deal with que’s anymore, go find a server that is down over 200k points right now. You won’t have to que…you can be one of the 5-8 people that dare WvW, and can’t even get enough to get a siege breaker commanders going while there are hundreds of enemies standing just out of range of your legendary defenders waiting for something to kill.

I would trade my uncompetitive server with 0 ques for 3-5 hour ques on a competitive server any day of the week.

We were up 300k on a server last week and spawn camping their exits because we were bored for hours. They had a queue for that borderland. They also had an outmanned buff on players we saw. They were reporting themselves that they couldn’t find more than 20 people in the zone.