Showing Posts For dcypher.2590:

What if...there was no loot?

in Guild Wars 2 Discussion

Posted by: dcypher.2590

dcypher.2590

Sorry, but regardless of whether you play mmorpg or any other video game, there is always a goal to reach … or there is no fun or sense of accomplishment. My hubby loves his xbox. He plays all the games he likes to unlock ACHIEVEMENTS. You might play a game for a few hours without some type of reward, but i dont’t think you would play for 500 hours. I love GW2, but part of what i like is having the chance for loot and achievements.

Have you happen to have played any FPS’s before by any chance? I do believe those games have nothing to strive for. I have thousands of hours into TF2 and got nothing for it.

Not sure what FPS you are playing, but if anything shooters have been moving more towards mmorpg’s (Firefall, Destiny). The last 3 or so CoD and BF had plenty of things to unlock, level up, and strive for all the way from accessories for guns to weapon skins. Unlocking an ACOG scope, to me, is comparable to earning loot in an mmorpg.

(edited by dcypher.2590)

The champ weapons...

in Guild Wars 2 Discussion

Posted by: dcypher.2590

dcypher.2590

You implement the system you describe and these skins suddenly lose any value. We don’t need these skins flooding the market. Rarity is good.

Because everyone cares about the market, value or rarity?

No.

You may not but Anet does. There is a reason they have an economist on staff.

Yea guys ANet cares about rarity….isn’t that evident by how they implemented legendary weapons?

Stephyy streaming Guild Wars 2! <3

in Community Creations

Posted by: dcypher.2590

dcypher.2590

I find some people on the forums funny as kitten. This thread provides a perfect example why. See, they come in here and post about how its just another attention seeking person yadda yadda yadda, yet in doing so they bump the thread to keep it relevant, in turn giving them more exposure and attention. Bravo, trolls.

Hope your stream is successful, tho

About the trinity.

in Guild Wars 2 Discussion

Posted by: dcypher.2590

dcypher.2590

they have to design bosses like that or else what would happen is you’d have boss fights where all they do is ping pong across the map chasing different people. The idea is nice, but besides locking everyone in a very small space where they couldn’t just kite the entire time, the execution would look awkward.

About the trinity.

in Guild Wars 2 Discussion

Posted by: dcypher.2590

dcypher.2590

I just fail to understand where people get the idea that trinity = sitting in one spot spamming moves. Granted, maybe in vanilla wow and eq that was the case, but there are a plethora of bosses that require you to do more than simply spam buttons and stand still. I am not saying you should like the trinity, but at least be plausible, otherwise you just sound biased.

The Combat in Guild Wars 2

in Guild Wars 2 Discussion

Posted by: dcypher.2590

dcypher.2590

What? You want the dungeon to become much harder once there’s a healer in the group or something?

It’s kind of like making two games at once. Each dungeon has to be tuned for two different gameplays. It’s basically twice the work.

twice the work? essentially they do the same thing with fractals. I don’t think you understand much about scale of difficulty if you think it’s some crazy mad scientist idea. Plenty of games do it.

The Combat in Guild Wars 2

in Guild Wars 2 Discussion

Posted by: dcypher.2590

dcypher.2590

I don’t see why anyone has to refute anything about any other games. Just because some games made systems that work well without dedicated roles doesn’t mean that’s the case in gw2. You’ll never get 100% support on either side of the argument. Your statement about the advent of esports emphasizing individual player skill is pretty far fetched considering there is a wide range of game types that are used in esports and the most notable ones certainly are not focused on individual player skill (LoL? Dota? Quake? COD and Battlefield?) All team oriented gameplay, but that isn’t to say one on one championships aren’t popular (Starcraft). Discounting one’s impact over the other is a stretch.

True freedom in a game would to be able to be what you want to be..if someone wants to be a healer then they should be able to be a healer. They don’t need to require people to have a healer, that doesn’t mean the opportunity shouldn’t be there. Same with Tanks. GW2, in my opinion, went for a more first person shooter type of gameplay with their action combat. Spamming aoe’s and whatnot is essentially the same as spray-n-pray.

One could also say that just because GW2 is an MMORPG doesn’t mean it has to follow existing conventions in order to work. As I have mentioned and others have agreed that it isn’t the system that is the problem but rather the content that is designed around the system. It just hasn’t been able to fully exploit what’s in place.

I was saying that eSports emphasizes individual player skill which is entirely accurate. I didn’t say that it de-emphasizes teamwork and coordination, which is still a requirement if you want your team to succeed. Even in a team setting your skill makes a difference and especially at the high level where getting you’re less likely to get carried. Granted, there are a lot of games that are one on one.

While I’m not a big fan of it the game does in fact let you specialize in certain roles. You’re never going to be as effective as in a game with trinity but you’ll still be viable. I’ve got a full cleric set on my elementalist so I would know. Just because people argue that the optimal group make up is 4 berserker warriors and 1 mesmer doesn’t mean the game doesn’t allow other options. I think there’s a risk to going on full on damage and you can choose to take that risk or you can play it safe by having survivability. So no, you do in fact have true freedom in the game.

I’m sorry, but you shouldn’t use e-sports as an example of emphasizing anything because it doesn’t hold any weight. Ever since the creation of video games, player skill has been important…the advent of esports has nothing to do with that. If you sucked at mario kart, you didn’t win often…simple. What you are saying is almost as pointless as saying player skill in football didn’t matter until the super bowl was introduced.

The Combat in Guild Wars 2

in Guild Wars 2 Discussion

Posted by: dcypher.2590

dcypher.2590

True freedom in a game would to be able to be what you want to be..if someone wants to be a healer then they should be able to be a healer. They don’t need to require people to have a healer, that doesn’t mean the opportunity shouldn’t be there. Same with Tanks. GW2, in my opinion, went for a more first person shooter type of gameplay with their action combat. Spamming aoe’s and whatnot is essentially the same as spray-n-pray.

The presence of a healer in a party is completely gamestyle defining. You cannot make content balanced for both teams with and without a healer.

A tank is different. A tank puts order in a fight but there are other ways. Kitting, shared tanking etc…

Why not tho? In an entire thread where the argument is GW2 has been breaking the mmorpg stigmas left and right….why would it be hard for them to have dungeons that scale to what your group is compiled of? Truthfully, wow (which by all emans is the go to game to bash when it comes to everyones examples) is already doing it with their flex raiding.

The Combat in Guild Wars 2

in Guild Wars 2 Discussion

Posted by: dcypher.2590

dcypher.2590

I don’t see why anyone has to refute anything about any other games. Just because some games made systems that work well without dedicated roles doesn’t mean that’s the case in gw2. You’ll never get 100% support on either side of the argument. Your statement about the advent of esports emphasizing individual player skill is pretty far fetched considering there is a wide range of game types that are used in esports and the most notable ones certainly are not focused on individual player skill (LoL? Dota? Quake? COD and Battlefield?) All team oriented gameplay, but that isn’t to say one on one championships aren’t popular (Starcraft). Discounting one’s impact over the other is a stretch.

True freedom in a game would to be able to be what you want to be..if someone wants to be a healer then they should be able to be a healer. They don’t need to require people to have a healer, that doesn’t mean the opportunity shouldn’t be there. Same with Tanks. GW2, in my opinion, went for a more first person shooter type of gameplay with their action combat. Spamming aoe’s and whatnot is essentially the same as spray-n-pray.

Do Legendary User Impress You?

in Guild Wars 2 Discussion

Posted by: dcypher.2590

dcypher.2590

Am I impressed? No. I see them everywhere, so they aren’t really unique. Plus I feel a lot of the skins they come out with for these events are way better looking.

The Combat in Guild Wars 2

in Guild Wars 2 Discussion

Posted by: dcypher.2590

dcypher.2590

Yea, I get what you’re saying but, hell, i’d rather have a block button (skyrim) over the dodge system.

Some people enjoy being a dedicated role. I play a disc priest in wow and a mercenary bh healer in swtor and it is loads of fun especially in pvp atmospheres where I’m kiting people and reacting to what they do. I don’t get that at all in this game.

My pvp experience has been nothing but zerging and same with world bosses and dungeons, just a zergfest (uh oh don’t stand in red circles, seems to be the only mechanic in the game sometimes). I guess both our ideas of “heavy involvement” are fundamentally different. Like I said earlier, I’m sure this system works for some, but to me..what you call “action combat” I call boring. Like the guy said in a couple posts above me, when you can sit there and just spam auto attack and it’s GG, that’s indicative to me that something is just wrong with the system.

The Combat in Guild Wars 2

in Guild Wars 2 Discussion

Posted by: dcypher.2590

dcypher.2590

I agree with combat being completely boring due to lack of trinity. When the game first came out I really thought the system was going to be great..now I didn’t need to sit and find a tank and some heals to do whatever. But the more I played, the more I realized how easy things were due to everything being designed around dodge. I’m sure it works for some people, but it’s just boring to me personally. I log in to do mostly jumping puzzles these days.

Two questions about the achievement chests

in Bazaar of the Four Winds

Posted by: dcypher.2590

dcypher.2590

Gotta say I’m disappointed by this..my friends were like ‘hey man you gotta log on..you get a weapon skin for achievements’ so I was like..cool. Logged on and got a bunch of crafting boosters….

Longevity Of The Game

in Guild Wars 2 Discussion

Posted by: dcypher.2590

dcypher.2590

My suggestion would be to just quit this game and move on to a game that actually let’s you progress your character. just my 2cents.

Why do people stop playing GW2?

in Guild Wars 2 Discussion

Posted by: dcypher.2590

dcypher.2590

I hear a lot of complaining that people quit playing GW2, and from the personal experience of my previous 80-man guild, that’s true. After two months since the release I was the only one playing, and after almost a year I’m only one playing.

So my question to you is, why do you think people stop playing Guild Wars 2?

I quit playing because it just lacks progression and doesn’t really make up for it in any other way that I can see. I stop by from time to time to see if the game is any better simply for the beautiful world they’ve created… but haven’t really seen anything to keep me logged in.

No Subscription Fees: Pros and Cons

in Guild Wars 2 Discussion

Posted by: dcypher.2590

dcypher.2590

yeaa call me the fanboy and the troll yet you were the one who brought the games into the discussion int he first place. I do play it..and it’s great fun. I own GW2 and as an owner I can share my views on it as well.

Comparing the game to 2004 just makes your argument look bad anyway, as if you couldn’t come up with anything better. This game has it’s cons, and that is indisputable. Unless of course the game is perfect. That’s not realistic.

I do agree that WoW has its good points too and I apologize for calling you a fan boy. However in my opinion the statement that “sub games fix their bugs faster” is wrong because I’ve seen sub, B2P and F2P games taking long to fix their bugs.
Other than that I could add that 2004 was an easier year to release an MMO in, therefore I think that comparing a game from that time-frame to a game released today is completely fine, however I did mention SWOTR because it’s a newer game that is also sub based.

Alright that’s fine. I apologize for being a kitten. GW2 is fun at times and I play every now and then..I feel it could be better for every type of player in some regard or another. I’d still buy an expansion pack. I’d still hang out with my guild. In comparison to SWTOR this game is better in my opinion…and wow was pretty lame when it came out. I love playing wow but also have many aspects that I hate about it…like OP mages.

So maybe I’ll start cutting arenanet some slack..but I feel even if they find one of my posts valuable then maybe all of them were worth it.

Very Disappointed

in Guild Wars 2 Discussion

Posted by: dcypher.2590

dcypher.2590

This thread has been derailed, and it’s a shame because good discussions were taking place. Anyone who posts on the forums is posting ina public domain..if you don’t like people knowing what you post then don’t post. He could simply just remember you and your posts…you should take that as a good thing since your post was at least good enough to make people listen.

Moving on…OP made a very lengthy look into what he feels disappoints him. I agree with most of it. They nerf events hard..they nerf farming hard, yet most things in the game revolve around a grind. Culture gear? Grind gold. Karma gear? Grind karma. Dungeon gear? Grind specific dungeon. Grind fractals… It’s NOT rocket science, it’s how the game is…and grinds are prevalent in a lot of mmos…in different ways, but about the same. The thing here is AN seems to have these grinds yet punishes the grinders. I don’t know if it’s limited resources or what…but it makes them look bad in my eyes that they can offer no alternative and still continuously punish players through the guise of stopping bots.

No Subscription Fees: Pros and Cons

in Guild Wars 2 Discussion

Posted by: dcypher.2590

dcypher.2590

yet 10 months after they launched the game they had 5 million subs. you can cry all you want over how wow is a giant, but quit being an uneducated hater. Go search their patch history since day one to see how much they put into their game.

Stop comparing GW2 to wow at launch…it’s not a valid comparison. GW1 released before WoW did..so arenanet has been in the business LONGER than blizzard, and has enough experience to know what is current in the market. I mean how many excuses can you possibly make, it’s starting to get ridiculous.

Newsflash: 2013 isn’t 2004. LOL

I’m not crying about it being a giant, I’m just saying that it too took long to fix its problems. Also Blizzard was in business before they released MMOs. Don’t forget that what made WoW popular wasn’t the MMO, but rather the strategy game.
SWOTR released not in 2004 and yet it too had a bunch of problems and bugs and took forever to fix them.
Don’t go to GW2 forums to fanboy about WoW please. Go and play it if you love it.

yeaa call me the fanboy and the troll yet you were the one who brought the games into the discussion int he first place. I do play it..and it’s great fun. I own GW2 and as an owner I can share my views on it as well.

Comparing the game to 2004 just makes your argument look bad anyway, as if you couldn’t come up with anything better. This game has it’s cons, and that is indisputable. Unless of course the game is perfect. That’s not realistic.

Getting back to the original topic before we got sidetracked… The sub fees have a con and it is that you are required to pay every month whether or not there is content. B2P and F2P games have cons too, one of the most glaring is things like RNG boxes. Another con I see with this game in particularly is that they crackdown on farming, but offer no solution. This is probably because with limited resources they focus on other things such as the living story. It’s a flaw..a con.

No Subscription Fees: Pros and Cons

in Guild Wars 2 Discussion

Posted by: dcypher.2590

dcypher.2590

yet 10 months after they launched the game they had 5 million subs. you can cry all you want over how wow is a giant, but quit being an uneducated hater. Go search their patch history since day one to see how much they put into their game.

Stop comparing GW2 to wow at launch…it’s not a valid comparison. GW1 released before WoW did..so arenanet has been in the business LONGER than blizzard, and has enough experience to know what is current in the market. I mean how many excuses can you possibly make, it’s starting to get ridiculous.

Newsflash: 2013 isn’t 2004. LOL

No Subscription Fees: Pros and Cons

in Guild Wars 2 Discussion

Posted by: dcypher.2590

dcypher.2590

Con …. month after month of broken kitten and no incentive to fix it.

bingo

Very Disappointed

in Guild Wars 2 Discussion

Posted by: dcypher.2590

dcypher.2590

I’m just going to link to this post, and leave it there as to why I’m happy that the OP is disappointed.

On what you linked:

As far as I’m concerned, they haven’t advanced anything. Personally, it feels like they tried to be innovative without any kind of plan. They removed many of the classic forumulas, yet still have dungeon gear require a currency only obtainable by running that dungeon over and over again. Is this not the same thing as Justice and Valor gear in WoW? The only difference is in GW2 it’s arguably worse because each currency is different so that you have to grind out a specific dungeon repeatedly instead of running various content. How is that innovative? If anything, it’s a step backwards.

I like how you imply P2P takes no skill at all, even tho it clearly does. Somehow, because they added an easy mode for casuals (LFR) everyone considers themselves a heroic raider, which they aren’t but for all purposes of saying the game requires no skill..they have no problem leaving that part out.

It’s whatever tho. I guess jumping puzzles are challenging. Nothing really challenging about following a zerg clockwise around WvW all day. Yea you can wonder off and get stormed by another zerg or maybe catch one person straggling..that’s real engaging. A lot more engaging then running rated battlegrounds where everyone has a role and strategy to engage their opponents.

To each their own I suppose…but I would hardly call this game innovative. I don’t see any company even attempting to emulate it.

No Subscription Fees: Pros and Cons

in Guild Wars 2 Discussion

Posted by: dcypher.2590

dcypher.2590

I think people are confusing grinding in sub games with farming in this game. You need to farm, whether it be mats or gold to obtain their carrot on a stick. In sub games, you need to grind out content..dungeons..raids..etc. I’d rather have the latter. Tho I guess you can make the argument that CoF farm runs are technically grinding out a dungeon even tho you skip most of it because what matters doesn’t come off bosses.

A farming spot?

in Players Helping Players

Posted by: dcypher.2590

dcypher.2590

inb4 “you are not supposed to farm, this game isn’t about farming”

Sorry, man…you are SoL like many of us who don’t white knight bad systems.

No Subscription Fees: Pros and Cons

in Guild Wars 2 Discussion

Posted by: dcypher.2590

dcypher.2590

What would you say are the advantages of having no sub fee and the disadvantages as well, especially in the context of GW2?

biggest con in a non sub game is RNG boxes

They are in F2P games as well as P2P games. Also:
con 4 (kn) Slang
tr.v. conned, con·ning, cons
To swindle (a victim) by first winning his or her confidence; dupe.
n.
A swindle.
adj.
Of, relating to, or involving a swindle or fraud: a con artist; a con job.

Boxes hold items of various rarities, those rarities have been known by players. If you pick the wrong cup you still get an item. Not a con, a chance. And really wish people would stop putting RNG boxes into every single thread, it has its own threads, stop bleeding into every other one.

You’re joking right? F2P, B2P..same thing if you ask me, besides the initial purchase. The cash shops are the same..the unlocking of bag space..etc. I’ve never experienced an RNG box in a sub game. RNG in loot off bosses? Sure..but not RNG boxes, designed to get you to purchase as many as possible. You can hide it under the guise of having a chance all you want…if it was a sub game that chance would turn into you can get it by playing straight up.

Transmog gear (which are skins) in wow are locked behind content…like challenge mode dungeons and darkmoon festivities. In this game tho? You have to just keep buyion and buyin and buyin…or farming and farming and farming (isn’t that funny? You’re comeback will be about being able to obtain it in game…by contradicting all the other apologists about how this game isn’t about farming. lols)

If you think B2P=F2P I can’t help you. I’ve played far too many years of MMO’s to be ignorant to the differences in the models, but I’m not going to further derail someones threads so you can inject your RNG complaints into every discussion.

Ok, you do that. While you’re at it go look through my post history before you point fingers about who is doing what. Makes you look like a fool.

I’m looking at your post in this thread, keep trying, done feeding the troll. Try posting something constructive without the word RNG Box in it. Not worth arguing with people who have little knowledge of what they speak of. Have fun.

Wow you sound so intelligent, it’s blowing my mind. First, you accuse me of putting RNG in every thread on the forums..and then you claim to be only looking at this thread….

Why don’t you try this one on for size then… Non-sub games require you to purchase storage and character slots. Non-sub games take away any streamlined way of farming because they’d rather you buy the gold from them instead.

Very Disappointed

in Guild Wars 2 Discussion

Posted by: dcypher.2590

dcypher.2590

You hear that guys, events aren’t meant to be farmed..even tho they begin every 20 minutes or so. Events aren’t meant to be farmed even tho World Bosses are like clockwork, so much so that a third party website can tell you when. Events aren’t meant to be farmed even though everything not TP related costs karma…and lots of it. Events aren’t meant to be farmed yet they encourage farming more than any other aspect of the game.

lols

Events are not meant to be stopped. If you want to farm the event itself and complete it be my guest.

lol grasping at straws.

What was in today's patch?

in Guild Wars 2 Discussion

Posted by: dcypher.2590

dcypher.2590

EASY MODE?? I guarantee people farming are putting more time into the game than you. You think the droprates are good or something? People spend days on end out there…you obviously don’t know what you are talking about.

having in mind that I’m on my year off I sometimes invest up to 10 hours into this daily. I’m sort of a hardcore player (because for the upcoming 3 months I still have time for it), so I highly doubt it. Also if you can leave your character on auto attack and just collect the loot I wouldn’t call it challenging. You can be throwing an orange into the air and catching it again and again and again for 6 hours at a time, but it still won’t make the activity challenging.

If you consider yourself hardcore and that this game is challenging, I have some ocean front property in Idaho for sale.

No Subscription Fees: Pros and Cons

in Guild Wars 2 Discussion

Posted by: dcypher.2590

dcypher.2590

What would you say are the advantages of having no sub fee and the disadvantages as well, especially in the context of GW2?

biggest con in a non sub game is RNG boxes

They are in F2P games as well as P2P games. Also:
con 4 (kn) Slang
tr.v. conned, con·ning, cons
To swindle (a victim) by first winning his or her confidence; dupe.
n.
A swindle.
adj.
Of, relating to, or involving a swindle or fraud: a con artist; a con job.

Boxes hold items of various rarities, those rarities have been known by players. If you pick the wrong cup you still get an item. Not a con, a chance. And really wish people would stop putting RNG boxes into every single thread, it has its own threads, stop bleeding into every other one.

You’re joking right? F2P, B2P..same thing if you ask me, besides the initial purchase. The cash shops are the same..the unlocking of bag space..etc. I’ve never experienced an RNG box in a sub game. RNG in loot off bosses? Sure..but not RNG boxes, designed to get you to purchase as many as possible. You can hide it under the guise of having a chance all you want…if it was a sub game that chance would turn into you can get it by playing straight up.

Transmog gear (which are skins) in wow are locked behind content…like challenge mode dungeons and darkmoon festivities. In this game tho? You have to just keep buyion and buyin and buyin…or farming and farming and farming (isn’t that funny? You’re comeback will be about being able to obtain it in game…by contradicting all the other apologists about how this game isn’t about farming. lols)

If you think B2P=F2P I can’t help you. I’ve played far too many years of MMO’s to be ignorant to the differences in the models, but I’m not going to further derail someones threads so you can inject your RNG complaints into every discussion.

Ok, you do that. While you’re at it go look through my post history before you point fingers about who is doing what. Makes you look like a fool.

No Subscription Fees: Pros and Cons

in Guild Wars 2 Discussion

Posted by: dcypher.2590

dcypher.2590

What would you say are the advantages of having no sub fee and the disadvantages as well, especially in the context of GW2?

biggest con in a non sub game is RNG boxes

They are in F2P games as well as P2P games. Also:
con 4 (kn) Slang
tr.v. conned, con·ning, cons
To swindle (a victim) by first winning his or her confidence; dupe.
n.
A swindle.
adj.
Of, relating to, or involving a swindle or fraud: a con artist; a con job.

Boxes hold items of various rarities, those rarities have been known by players. If you pick the wrong cup you still get an item. Not a con, a chance. And really wish people would stop putting RNG boxes into every single thread, it has its own threads, stop bleeding into every other one.

You’re joking right? F2P, B2P..same thing if you ask me, besides the initial purchase. The cash shops are the same..the unlocking of bag space..etc. I’ve never experienced an RNG box in a sub game. RNG in loot off bosses? Sure..but not RNG boxes, designed to get you to purchase as many as possible. You can hide it under the guise of having a chance all you want…if it was a sub game that chance would turn into you can get it by playing straight up.

Transmog gear (which are skins) in wow are locked behind content…like challenge mode dungeons and darkmoon festivities. In this game tho? You have to just keep buyion and buyin and buyin…or farming and farming and farming (isn’t that funny? You’re comeback will be about being able to obtain it in game…by contradicting all the other apologists about how this game isn’t about farming. lols)

No Subscription Fees: Pros and Cons

in Guild Wars 2 Discussion

Posted by: dcypher.2590

dcypher.2590

What would you say are the advantages of having no sub fee and the disadvantages as well, especially in the context of GW2?

biggest con in a non sub game is RNG boxes

What was in today's patch?

in Guild Wars 2 Discussion

Posted by: dcypher.2590

dcypher.2590

EASY MODE?? I guarantee people farming are putting more time into the game than you. You think the droprates are good or something? People spend days on end out there…you obviously don’t know what you are talking about.

Time and difficulty are not synonymous. It takes far less skill to farm Pent/Shelt for 250 [insert T6 material here] than it does to complete the Mad King’s Tower jumping puzzle, even if the former takes significantly longer to do.

What difficulty? Oh yea…figures you’d use the one event that is not even available anymore as a reference. There’s nothing difficult about this game. Farming is encouraged so much that their most difficult aspect (fractals) is based upon grinding out the levels. facepalm

Very Disappointed

in Guild Wars 2 Discussion

Posted by: dcypher.2590

dcypher.2590

I have yet to see people swearing at others trying to complete that event. Not saying it doesn’t or can’t happen but generalize farmers as ravenous, rude and foaming at the mouth is just ridiculous and flat out false….few of us are actually like that. Farmers are always willing to stop what they are doing, even is that means missing out of some loot to rez a downed player.

No on is stopping anything from happening.

I had to listen today how in real life I must be working in Mcdonnalds, how I’m a worthless human being and how dare I interrupt their farm? I also had them say to me that they’ll going to stand there and watch me die to Lyssa now, that they will not help and therefore will prevent my event from being completed. They also tried to pull mobs on me.
Yes, they do do that. Events should not be farmed.

And anyone at the lyssa temple isn’t a new player buy that point..

Malchor’s leap is 75 to 80. I’ve been helping a guy to get trough dungeons. He was completely new. Got to level 80 in 5 days. And yes, he got his exotics off temples.

You hear that guys, events aren’t meant to be farmed..even tho they begin every 20 minutes or so. Events aren’t meant to be farmed even tho World Bosses are like clockwork, so much so that a third party website can tell you when. Events aren’t meant to be farmed even though everything not TP related costs karma…and lots of it. Events aren’t meant to be farmed yet they encourage farming more than any other aspect of the game.

lols

What was in today's patch?

in Guild Wars 2 Discussion

Posted by: dcypher.2590

dcypher.2590

answers:
1. why does the majority are choosing to farm rather than doing lyssa as they first come to lyssa before you begin to do your daily work? its because farming is easier and you choose the hard way
2. oh right? actually new players tend to learn from experienced players. We usually tell them what to do and they usually follow as they would know that it would be best for them too. how can it even scare new players?

1. So you’re yet another person that wants to play it in easy mode and get rewards for essentially Akitteng. Why should the game reward you for that?
2. So you’re teaching new players to forget about how the game is should be played and just Akitten with you there too?

EASY MODE?? I guarantee people farming are putting more time into the game than you. You think the droprates are good or something? People spend days on end out there…you obviously don’t know what you are talking about.

What was in today's patch?

in Guild Wars 2 Discussion

Posted by: dcypher.2590

dcypher.2590

everyone have their own play style mate, you dont like it you can choose a different group. you dont have to ruin it for everyone else around you.

but farmers were ruining it for actual players there. Isn’t it the same as saying to a police man “why did you stop that thief? You’re ruining the fun for him!” without taking other people into consideration.

oh give me a break…that is such a lame excuse. You’ve obviously never been to this event or to the place that was being farmed because you could easily get a group and do the event if you wanted

…or are you trying to say you could do the event by yourself?

Because that’s exactly what you will be attempting now unless you bring a group..because malchor’s leap was empty before the farming started and will be again afterwards.

Mystic Forge and RNG....maddening...

in Guild Wars 2 Discussion

Posted by: dcypher.2590

dcypher.2590

I know this is not a new topic…and I will forwarn you this post is little more than a rant.

Having said that, yesterday I ran just shy of 100 shards, ectos, and coins, along with a similar mountain of crystals and philosopher’s stones, through the Mystic Forge. For my trouble, time, and gold, I got one clover…

Now, it was my understanding that clovers were supposed to be roughly a one-in-three return, whereas I got one-in-a-hundred. Rolling the dice nearly 100 times should be a large enough sample that something close to the true statistical odds should be emerging here…so something was amiss.

At those odds, I would need something like 1,500,000 karma and thousands? of skill points just to grind out the clovers needed for a legendary…nevermind all the other requirements. Utterly ridiculous.

The problem with RNG is that it can be so easily manipulated by the devs, because we have no idea what is really going on. I might have been completely wasting all my time gathering the materials to get clovers. Say Anet decides there are too many legendaries in the game….they simply manipulate the RNG for clovers…then BANG…no one is getting a legendary. This obviously would not be posted in the update bulletins, just like the constant manipulations of the Orr farming locations are not posted.

I can tell you I am not wasting my time with the Mystic Forge any longer…it would be idiotic to do so. I just wish I knew that before I blew the time and resources already.

Of course this doesn’t even begin to touch upon the issue of getting the precursor…at this point I would not even attempt it.

I find the situation infuriating, personally. Not the way to build a loyal game-base, Anet.

Thanks for indulging my rant.

food for thout.

Got to love when their attempt to troll is undermined by said troll’s inability to spell.

Exploit or Not

in Guild Wars 2 Discussion

Posted by: dcypher.2590

dcypher.2590

You’re joking right? The same rares with level 1 skins?
Please don’t talk to me like I’m clueless. Making something usable and making something blatantly meant to be tossed in the mystic forge or salvaged is a big difference. At no point did I imply they’d be better than a higher tier.

You would never be able to complete that event by yourself A, B you go in there with a group to beat the event you still can. The farming unit doesn’t break the walls…that doesn’t mean the walls are broken and you can’t do it. So get a group and go do it, if not…stop bothering them as if they are stopping you.

1. Talking about skins, a lot of the prettiest skins are rares, for example the flower backpiece from Southsun or all cultural armor. When it comes to choosing your skin for the end game some people even go with a green set (see Winged sets) because they look very pretty. So I have no idea what you’re talking about here.
So please tell me now in what way are rares not usable in this game?
2. You can break the walls while the farming unit farms, but all you get for that is “you’re ruining our gameplay”, “I’m going to report you” or just never ending bullying from some. Then you report them, then they come to the forums to ask why did they get a temporary ban.

Ok so now you’re talking about vendor gear and achievement rewards? Obviously you are oblivious to the loot drops in this game so there’s no point continuing that conversation. All I can say is I’m glad you don’t farm, hopefully you never wish to obtain a legendary or any other piece of gear that requires constant farming or TP camping.

Secondly, catching flack for going against the grain isn’t the same as them preventing you from completing the event. You said they prevent you..which they don’t. The event is still do-able…like I said before..Go Do It. I don’t understand why all the whining over something you aren’t even doing. Before people started farming the event, people rarely did them to begin with. To even find people in malchor’s leap is refreshing alone. So what’s your deal? Either go do the event or don’t. You don’t even farm right? so what does this even matter to you?

Exploit or Not

in Guild Wars 2 Discussion

Posted by: dcypher.2590

dcypher.2590

it’s not an exploit. as with any farming, you hit DR. this is no more abusive then people running back and forth through a tunnel in ORR all day farming the other two events…or the people running back and forth between each instigator in southsun.

You can’t call farming abusive behavior in a game that forces you to farm to do anything. If they wanted a different approach they’d make rares worth using instead of just being good for t6 mats or mystic forge fodder. This is what they created..it’s definitely not an exploit. Go ask any of the people there if they’d be doing something better if there was a better way to do things.

The only difference is that one action finished the event, the other prevents people from finishing the event because someone else wants to farm it.
Rares are worth using. Like any tier below the highest gear they’ll be weaker. The same goes in every MMO. The only way they wouldn’t be weaker is if there was absolutely no tiers in the game.
Never had to farm myself.

You’re joking right? The same rares with level 1 skins?
Please don’t talk to me like I’m clueless. Making something usable and making something blatantly meant to be tossed in the mystic forge or salvaged is a big difference. At no point did I imply they’d be better than a higher tier.

You would never be able to complete that event by yourself A, B you go in there with a group to beat the event you still can. The farming unit doesn’t break the walls…that doesn’t mean the walls are broken and you can’t do it. So get a group and go do it, if not…stop bothering them as if they are stopping you.

Exploit or Not

in Guild Wars 2 Discussion

Posted by: dcypher.2590

dcypher.2590

it’s not an exploit. as with any farming, you hit DR. this is no more abusive then people running back and forth through a tunnel in ORR all day farming the other two events…or the people running back and forth between each instigator in southsun.

You can’t call farming abusive behavior in a game that forces you to farm to do anything. If they wanted a different approach they’d make rares worth using instead of just being good for t6 mats or mystic forge fodder. This is what they created..it’s definitely not an exploit. Go ask any of the people there if they’d be doing something better if there was a better way to do things.

Why a precursor scavenger hunt?

in Guild Wars 2 Discussion

Posted by: dcypher.2590

dcypher.2590

I don’t see why there is need for a Scavenger Hunt, a better way to award players with a precursor is already in game: The Personal Story. Atm, the ultimate reward, the Pact Victory Token, is crap. You can trade it for a rare (what doesn’t makes sense because the Pact Victory Token is Legendary) with a crappy skin. I felt so disappointed, and seeing all these posts about a Precursor Scavenger Hunt, I was thinking…

Why not replace the crappy rare skins for the Pact Victory Token with Precursors?

I mean, Personal Story really isn’t done in 5 minutes. It’s something that you carry with you from Level 1 to 80.

They wont do that because all the elitists and TP flippers etc would be up in arms, the whole game would give everyone the same thing we’d all look the same with our legendaries, no one would be above others and no one could think of themselves as epic in a virtual game and the world would end for them..

I agree OP but it wont happen the games economy revolves around that junk sadly..its part why the game has so many issues..

Guildwars 1 ending had it right, at least when Factions was added, maybe we can expect better if Guildwars 2 ever gets updated..

I agree, but find it funny..because it takes no skill (minus maybe TP flipping) to get a legendary. Don’t understand why they would feel so elite. I know I don’t look at ppl with legendaries as if they are special. It really is just you got lucky with your precursor, or bought your precursor, or bought your legendary and farmed a lot at that.

But I guess some people take that for skill, who knows.

Would you buy an expansion?

in Guild Wars 2 Discussion

Posted by: dcypher.2590

dcypher.2590

Probably not without fixing the game as it is now. At the very least I’d wait it out a week or two to see what people are saying about it.

Mystic Forge and RNG....maddening...

in Guild Wars 2 Discussion

Posted by: dcypher.2590

dcypher.2590

I know this is not a new topic…and I will forwarn you this post is little more than a rant.

Having said that, yesterday I ran just shy of 100 shards, ectos, and coins, along with a similar mountain of crystals and philosopher’s stones, through the Mystic Forge. For my trouble, time, and gold, I got one clover…

Now, it was my understanding that clovers were supposed to be roughly a one-in-three return, whereas I got one-in-a-hundred. Rolling the dice nearly 100 times should be a large enough sample that something close to the true statistical odds should be emerging here…so something was amiss.

At those odds, I would need something like 1,500,000 karma and thousands? of skill points just to grind out the clovers needed for a legendary…nevermind all the other requirements. Utterly ridiculous.

The problem with RNG is that it can be so easily manipulated by the devs, because we have no idea what is really going on. I might have been completely wasting all my time gathering the materials to get clovers. Say Anet decides there are too many legendaries in the game….they simply manipulate the RNG for clovers…then BANG…no one is getting a legendary. This obviously would not be posted in the update bulletins, just like the constant manipulations of the Orr farming locations are not posted.

I can tell you I am not wasting my time with the Mystic Forge any longer…it would be idiotic to do so. I just wish I knew that before I blew the time and resources already.

Of course this doesn’t even begin to touch upon the issue of getting the precursor…at this point I would not even attempt it.

I find the situation infuriating, personally. Not the way to build a loyal game-base, Anet.

Thanks for indulging my rant.

Yea dude..I feel you. I hate it. It’s not engaging… all I feel when rolling the dice is ‘I can’t wait for this b.s. to be over with’. But hey, that’s what they made. farm, farm, farm.

I agree with the notion that i is easier to grind out the gold to buy a legendary (and a lot less frustrating). RNG is RNG so obviously other people find it easier but for me it’s just a mundane task..nothing fun about it.

Any in game dungeon finder yet???

in Guild Wars 2 Discussion

Posted by: dcypher.2590

dcypher.2590

Why would you expect their iteration of a dungeon finder to be like wow’s? For starters there are no roles in this game. Secondly, like vayne said, cross-realm is already in the game. Thirdly, nothing they create would hinder your ability to manually find a group just like in SWToR or WoW or any other game with a queing system people still put together their own groups with their guilds and such.

Even when they introduce something, gw2lfg will probably stick around for those still interested in using it, anyway.

[Wishlist] 1st anniversary Expansion Pack?

in Guild Wars 2 Discussion

Posted by: dcypher.2590

dcypher.2590

I know its wishful thinking but I wish that all weapons were usable by all classes. It would open up gameplay a lot more and give more options for both pvp and pve.

And before people start saying it doesn’t make sense, I might as well say the current set up doesn’t make sense either. Thieves can shoot shortbows but not longbows? Rangers can’t use a rifle? Warriors can use a rifle and not a pistol? Engineers…well yea can barely use anything so. Anyway you get my point, but like I said wishful thinking.

What should I do next...?

in Guild Wars 2 Discussion

Posted by: dcypher.2590

dcypher.2590

Wish I could tell you there is lots to do, but mostly it’s farming..be it for gold or for a legendary or both… I find fractals to be fun for a while and WvW is fun. Might as well level crafting on an alt for the levels.

As for farming locations, right now (I could be wrong) but the best things to do are the instigators in southsun and union waypoint in malchor’s leap.

MMORPG: The Best MMOs of 2013... So Far

in Guild Wars 2 Discussion

Posted by: dcypher.2590

dcypher.2590

That SWToR spot made me realize that this list is a joke. That game is the worst garbage I ever downloaded. And this is coming from a big ME fan.

Because Mass Effect is totally Star Wars.

I don’t know what you’re implying. Yes, Bioware did a much better job with Mass Effect..from the planets to the story…than star wars. I know, I know…comprehension is hard sometimes.

MMORPG: The Best MMOs of 2013... So Far

in Guild Wars 2 Discussion

Posted by: dcypher.2590

dcypher.2590

That SWToR spot made me realize that this list is a joke. That game is the worst garbage I ever downloaded. And this is coming from a big ME fan.

What feature do you miss from your old MMO

in Guild Wars 2 Discussion

Posted by: dcypher.2590

dcypher.2590

It doesn’t though. Don’t know where you heard that, but that doesn’t affect it at all.

Aggro is random in this game. I’ve run plenty of dungeons with people who claim they are tanks, yet they can’t hold any aggro on a boss or mobs. I’ve seen casters pull more aggro than a “tanky” character can. Shoot I remember doing a massive chain event in Orr where one poor little Elementalist was constantly being chased down by the boss without even attacking it, while all these melee heavy armored players kept chasing it down the whole time. They just ran in circles till the boss was finally dead cause it wouldn’t leave the girl alone.

Your stats don’t make you more of a target because your toughness and vitality is high. I can easily pull aggro off anyone with my Mesmer that is a heavy armored profession.

The thing is, without actual threat generation and aggro/taunt mechanics, you can never be a guaranteed tank. You can gear up all you want like a tank, but it doesn’t mean you will be a tank.

http://wiki.guildwars2.com/wiki/Aggro

“who is using a shield / has more toughness and overall armor”
“Another tactic involves reviving fallen allies in turns to draw a NPC accross the battlefield, while the other players attack it. Highly challenging enemies such as Champions and event bosses indeed value reviving to the point of sometimes ignoring any other factor, while stopping reviving will draw their attention to the more classical threat sources.”
They indeed will turn around and attack a person if a) he is doing a lot of healing on himself or others b) has a lot of toughness.
So yes, you can tank. It’s especially if you have a guardian or a warrior (with auto-regen), but doable on any class.

Way to half-quote the wiki and take it out of context.

If you read the whole thing, and I’ll say it again, Toughness and Vitality do not make you a tank. There is many factors that go into whether you will have aggro or not on a mob.

Just like I said. I could easily pull aggro off someone with a Mesmer. Who is not even a tank. All I have to do is do enough damage or get in melee range of the boss. Plus all the other factors that it takes into account like yes, resurrecting someone. Anyone can do it. Doesn’t make it a tank thing when anyone can do it.

You are trying to state there is tanks in GW2, which there is not. There is ways to get aggro doing many different things, but they are not tank specific. Anyone can do it, thus anyone can pull aggro and threat. There is no traditional mechanic to give a tank threat in this game and have them control the aggro distribution. Anyone can do these tactics, thus negating the whole tank role.

So again, there is no tanks in GW2.

This guy is right. You may be able to make yourself a little less squishy with toughness, vitality, a shield..but the way the aggro system works means there is no tank. Even with the toughness and vitality you can’t just eat boss damage the whole fight..you are still bouncing in and out. It’s just the design.

What feature do you miss from your old MMO

in Guild Wars 2 Discussion

Posted by: dcypher.2590

dcypher.2590

Because you can dodge all the time and because you can block attacks from 10 monsters. And because CDs are fast.

Other means of survival? Running around and making a monster train following you?

yea.. kiting does not equal tanking. besides I don’t think it takes any skill to run around in circles.

What feature do you miss from your old MMO

in Guild Wars 2 Discussion

Posted by: dcypher.2590

dcypher.2590

the problem I have is they dumped the trinity and also dumped the specializations at the same time. for someone who just wants to heal or just wants to tank, it’s just not there. They could have dumped the trinity by making everything able to be done as it is now, without any dedicated whatever, and still kept healing and tanking optional for people who really like doing those things. But eh, whatever.

Thing is tho, this is pretty much the number one reason they won’t ever be able to create really in depth boss fights. So it’s good and bad..good because anyone who can dodge and clear conditions can do anything int he game, bad because the bosses are only going to have 1 or 2 moves.

Tipping mesmers for Southsun JP

in Guild Wars 2 Discussion

Posted by: dcypher.2590

dcypher.2590

if they ask for a tip i’ll usually give 15copper

Play GW2 as it should be, with a controller!

in Players Helping Players

Posted by: dcypher.2590

dcypher.2590

ah nvm I didn’t know this required a purchase to do