rock simulator 2016
FeelsBadMan When you try to poke fun at another company but end up suggesting a game that would more than likely be more fun to play FeelsBadMan
won’t be the first time but “at least you tried”
(edited by echo.2053)
yep guys i am living the dream lol if this doesn’t scream David time to quit i dont know what does……good luck to everyone in ranked i hope you reach the rank you are wanting
OMGOMGOMGHOMGOGMGOMG
You got a Champion Ke$ha bag !!!!!! LUUUCCCKKKYYYY
unbind healing, run away when stances on cooldown, lool nope 6 condis with bow+ cleansing ire.
I joined Twitch and watched Pro League. It’s so awesome. It has about 2500 viewers. I love all this enthusiasm players have for PvP ingame.
Thank you ArenaNet, thank you. These high numbers shows the world we are many players loving PvP in this game.
if you are not being sarcastic then tell me how much anet is paying you. for the right price i can being happy about it to lol
He is being as serious as the 300k people who would rather watch others to try to connect
Warrior bow removing 6 condi’s – yyyeaah perfectly fine for such a short coolddown /sarcasm
It’s a bug, quit crying.
That is currently making the profession stronger than it should be….
It’s interesting because I haven’t noticed the presence of this bug while fighting condi berserkers on my power berserker. Huh.
LOL “should ignore bugs”
lets go at least make these next 30 mins interesting
Warrior bow removing 6 condi’s – yyyeaah perfectly fine for such a short coolddown /sarcasm
It’s a bug, quit crying.
That is currently making the profession stronger than it should be….
No it is going to take weeks for anet to fix this since it’s one of their baby professions, had it been another profession that this happened to, it would of already been patched by now
Warrior bow removing 6 condi’s – yyyeaah perfectly fine for such a short coolddown /sarcasm
GW2 PvP is just player vs passive. It’s w/e. When overwatch comes, this game is gonna lose like 1/4 of it’s pvper playerbase.
Looking forward to playing a game with an actual balance team.
How bad are things here if someone think Blizzard’s notorious history of kitten poor balancing looks appealing?
It’s not that things are bad here, but rather that the grass is greener on the other side and right now Overwatch is the new shiny that everyone’s hyping over. I’m sure it will be a good, successful game, but once it’s been out for a while people will realize that it’s not some magic, God’s gift to PvP. Instead, it’s just another FPS game with it’s own balance issues.
But in the meantime, we’ll just have to deal with salty posts like this where people transpose their own struggles onto whatever external blaming they can (in this case, class balance) while they transfix themselves with their starry-eyed fanboy fanaticism towards the next up and coming shiny game that will eventually become just as mired in salty QQ.
Older gamers here should be able to recognize this pattern easily enough.
lol old players. You must be new.
Coming up on 4 years of the same merry-go-round of missed opportunities is enough to drive most away. Have no fear though, with the amount of player vs passives they’ll be able to substitute AI. The starry-eyed fanboys won’t even be able to tell the difference.
TBH, the 3 who went home are probably bad players.. BUT… theres only one thing worst than a bad player…. and thats a quitter….. I cant support an AFKer in any game…. thats a worst call than a bad rotation….
I have no respect for AFKrs even if their team is horrible.
You guys seem to miss the point here… There is only one way of learning…. and its by practice… AFKing a match is just a wasted opportunity to practice how to adapt to challenging situations. And you will need to learn how to deal with those situations if you want to get pass Diamond.
Again…. I have no respect for AFKrs…. nothing justifies it.
The magical world of pvp
-where bad players expect the others to carry them making it a 4v5 situation – no issue
- but when the better player refuses to carrry bad player complains about better player creating a 4v5 – suddenly better player is on the level rivaling that of a dictator
#GW2Lyfe
RIP necro player you unsung hero you * salute*
It must of sucked for that necro player to wait threw queue time only to have a team all go home and then as it seems to add insult to injury lose the point.If your just there for dailies go to hotjoin where it doesn’t matter whether you 4 cap or not.
Op should have account suspended for a day for wasting players time and then trying to claim victim.
That would also be unfair. Playing emo is exagerating, he asked a morale question and poeple here just explained their standpoints and how reality looks.
The banhammer should be for trolls who naked afk from start without a reason.
LOL unfair? It sucks more to wait up to 10 mins to get a que pop only to see the team multicapped an uncontested point wehich = gg, and then have to reque another 10 mins with a high chance of the same thing happening again. It is silly to expected to extend the lost game in order to help a few daily cappers earn a few more points.
Playing emo is exagerating
Its not exaggerating. Are you aware that gw2 are more than likely to blame something else for the loss than to admit that they may be a below subpar player? Here we have the op admiting to multi-capping an uncontested point but than blaming the loss because of a single player. Even after the necro went afk how do you repeatedly run past a player in base? running and dying on impact.
Theres several hotjoin for the sole purpose of dailies – simply go there.
RIP necro player you unsung hero you * salute*
It must of sucked for that necro player to wait threw queue time only to have a team all go home and then as it seems to add insult to injury lose the point.
If your just there for dailies go to hotjoin where it doesn’t matter whether you 4 cap or not.
Op should have account suspended for a day for wasting players time and then trying to claim victim.
It’s a build that allows you to be effective with little to no effort.
I found this the most useful answer.
However, I will point out that it seems that some players do act rather sour about builds that are ‘effective with little to no effort’.
Doesn’t that just mean it’s an efficient build?
Efficient yes but makes the game incredibly boring.
If you play multiplayer FPS games, How much fun do you have playing against a team where one of the players just spams his gernade launcher? Using builds that require little to no effort is on that same level
Echo the problem is the definition you’re using is meaningless. Obviously something that comes first will be older than something that comes later, but that’s not what the tone of your posts imply. Saying Guild Wars 1 is ahead of Guild Wars 2 in age is a meaningless statement within the context of the previous argument.
The duration of a product holds alot of worth. For example if a battery A lasts twice as long as battery B then battery A has more value. Starting battery B at a later time than A and than compare basedon present time is completely meaningless other than to say " both batteries worked at this specific point in time".
Of course the first game in a series is older than later games. But your tone implies ahead to be more than just ahead in time. It implies something other since we’re comparing the merits of the two games in this thread.
Ok we’ll play the which will last longer game… ready…set….go…..and gw1 is in the lead.
oh you weren’t ready? no problem we’ll start again ready….set…go….and gw1 is in the lead.
Nope its always been about time, you’ve been having illusions about what has been written – like how I made the claims that gw1 was ahead in sales but yet still can’t provide that quote.
To be honest I was going to completely ignore those posts as its senseless to debate and such in a thread where the op has most likely perminantly left the game.
By your definition it would be impossible for a later game to be ahead of an earlier game, with any game. I guess I have to ask how that’s relevant to this conversation?
[/quote]
[quote=6156084;Vayne.8563:][quote=6156084;Vayne.8563:][quote=6152906;echo.2053:][quote=6156084;Vayne.8563:]
I’m thinking that if you are having more fun arguing semantics on a gaming forum than you are having playing the game then maybe….
Anyhow, of course it’s a sequel. It’s got a “2” in the title.
/thread
hahaha this guy gets it
\\ Lets be real the forums are more entertaining hence why you are here and keep coming back for this stuff XD cheers
That’s one definition. It’s not what Vayne was saying though. He was using the other definition, whether or not the two two games will end simultaneously. That’s what one you ’re not understanding. Not how long each lasted in years, but the simultaneous ending.
But whatever. Maybe one day you will understand that there are two definitions to outlast and he meant the other definition.Regardless of which definition that is choosen they both have to do with length of time. The reason why you are able say that the pyraminds outlasted the civilization is because the pyraminds time of existance exceeded the time of existance of the civilization. Had both the civilization and pyraminds cease to exist at the same time, you would * NOT* be able to claim that the pyraminds outlasted the civilization.
No one in their right mind would remotely suggest that a 25 year old person who died in 1994 outlasted a 90 year old who died in 1993 merely on the basis that the date of death nor would they suggest that they lasted the same if they died at the same exact time.
If the gw1 game that was originally hosted on gw1 servers is now being hosted on gw2 servers it is possible that they could switch again to a new server as long as there is a profit over the cost
Maybe one Gw2 blinders will accidently get bumped off…
You’re still working on definition one, not definition two. Definition two has nothing to do with how long either game has been going on. It has nothing to do with Guild Wars 1 having been made years before Guild Wars 2. It has nothing to do with years of existence at all
I suggest you talk to an English teacher and show them this thread and have them explain it to you.
Definition 2 : to live longer than; outlive.
So you would say 25 year old person who died in 1994 outlasted a 90 year old who died in 1993? Or if we were in underwater breathing contest where i started 1 minute after, had overall shorter duration of a breath hold but you came up for air than I would have outlasted you because the starting point doesn’t matter. LOL thats choice. Whatever helps keep those gw2 blinders on I suppose.
That’s one definition. It’s not what Vayne was saying though. He was using the other definition, whether or not the two two games will end simultaneously. That’s what one you ’re not understanding. Not how long each lasted in years, but the simultaneous ending.
But whatever. Maybe one day you will understand that there are two definitions to outlast and he meant the other definition.
Regardless of which definition that is choosen they both have to do with length of time. The reason why you are able say that the pyraminds outlasted the civilization is because the pyraminds time of existance exceeded the time of existance of the civilization. Had both the civilization and pyraminds cease to exist at the same time, you would * NOT* be able to claim that the pyraminds outlasted the civilization.
No one in their right mind would remotely suggest that a 25 year old person who died in 1994 outlasted a 90 year old who died in 1993 merely on the basis that the date of death nor would they suggest that they lasted the same if they died at the same exact time.
If the gw1 game that was originally hosted on gw1 servers is now being hosted on gw2 servers it is possible that they could switch again to a new server as long as there is a profit over the cost
Maybe one Gw2 blinders will accidently get bumped off…
http://www.dictionary.com/browse/outlast
verb (used with object)
1. to endure or last longer than:
The pyramids outlasted the civilization that built them.
TTTThhhereee you go now you’re on finally starting to get on track.
The civilization ( gw1 ) came before the pyramids ( gw2 ) right, now for as long as the pyraminds are around the civilization will continue to exist until hypotheically a metor falls from the sky wiping both out ( server shut down). Which lasted longer – the civilization or the pyramids?
In order for Gw2 to outlast Gw1, Gw1 would have to be shutdown and while gw2 would have to continue for 7+ years – which is what I’ve been actually stating from the start. Yes when Gw2 was released both games existed and when the servers are turned off both games will cease to exist leading to this “niether will outlast becuase both games end at the same time” statement. However the 7 years gw1 was around prior to gw2 is being conveniently cut out thus making it a rather inaccurate and very heavily biased statement for gw2. The gw2 zeal blinds to reality.
Teofa Tsavo.9863 ………. I like your signature, should put it on the alien guy meme
(edited by echo.2053)
I believe you have the wrong definition of outlast here. Outlast means to go past where the other(s) has stopped, not to simply exist for a longer period of time.
So, for example. Your mom could be 10 years younger than your father but if he dies first, she will outlast him even though she isn’t as old as him.
So, if Guild Wars 1 and Guild Wars 2 both end at the same time neither will outlast the other even though Guild Wars 1 might have been running all that time and has that many more years.
That would be an incorrect belief than but dont fret I got you:
http://lmgtfy.com/?q=define+outlast
The definition you provided is for the word endure.
The example you provided is for the word survived. The husband is survived by wife and kids.
Well at least you tried….
How do you tell how long something has lasted? You measure from the starting point up to current point however if you alter the starting point you’ve just created a biasim.
I mean you can’t seriously be suggesting that if we were to have an underwater breath holding contest where you held your breath for 1 minute and I held mine for 30 seconds but started 45 seconds after you – than I outlasted you.
If you look at US and EU sales right now, you’ll that that Guild Wars 2 takes in more money in those regions, being more popular in those regions than Blade and Soul. By the same token, Lineage, which couldn’t make it in the west, is the most popular MMO in Korea. But being as I don’t live in Korea, it doesn’t make that much difference to me.
I’m interested in how MMOs do in the west, because I have no interest in Eastern MMOs. They don’t cater to the type of play style that the western player tends to enjoy, hence the long string of failures of eastern MMO’s coming here.
If you want to argue a game is doing better because it’s doing better in China, that’s fine. You can argue that. It simple doesn’t matter to me. Again because I don’t live in China.
Suppose for example, Guild Wars 2 did great in China but lousy here? Well if that were the case, I’d have less people to play with and the game would be more likely to close down for me, just as Lineage did.
But that’s the real thing. If people are saying the game is dying, but in the region I’m playing it it’s doing well for the region, then the game isn’t dying in this region. The region I’m playing in. The region in which I have to find people to play with. The region ion which I have to build my guild.
I’m sure all the people who played and enjoyed Lineage in the US are madly happy it’s doing well in Korea. But that didn’t stop them from having to find another game.
So now you’re backstepping in your argument – If you only cared about west than why did you include china sales?
Errr…. If you consider gw2’s 30,557 1q16 earning greater than blade and souls 54,018 than very well I’ll let you live in that fantasy.
LOL Are you sure i’m the one thats imaginating? At what point in any of our conversions in this thread did I remotely suggest that gw1 outsold gw2? please by all means quote it for easy ref because I don’t see it.
Still waiting for you to make that quote….
Lineage 2 has been called the WoW of Korea, which has a huge number of MMO gamers. Again, in this market, it failed.
Guild Wars 2 is in this market. It competes with games in this market. If you want to compare Asian MMO to US MMO go right ahead.
But you did say GW 1 is ahead of Guild Wars 2 and I’m not sure what that means if you didn’t mean it sold more. Because I can’t think of any way it’s ahead.
LOL you were just boasting about sales in china
And that doesn’t even count the million from China. So five million on the two launches.
So now your saying those sales are irrevelent because its kitten mmo? Seems rather silly to reduce playerbases to regions, unless of course you’re just trying to be disparaging. Lineage 1 was not a hit in NA so they cut those servers, lineage 2 however is open occess.
But you did say GW 1 is ahead of Guild Wars 2 and I’m not sure what that means if you didn’t mean it sold more. Because I can’t think of any way it’s ahead.
Anyone who thinks that Guild Wars 1 will outlast Guild Wars 2 somehow is dreaming.
Gw1 has 7 years on gw2, if they both shut down at the same time gw1 would have still outlasted gw2.
You are aware that some players wouldn’t set foot in PvP for all the tea in China. Or in this case clovers.
Then play the login game or buy the coins.
Gw2 has the biggest portion of entitled players among games they believe that anything they want should be dirt cheap and if not then be forcefully made that way but at the same time anything that drops at loot be worth hundreds of gold. lol
I suggest you look at the earning reports of Guild Wars 1 and Guild Wars 2 currently. Guild Wars 1 will shut down if the Guild Wars 2 server shuts down. Guild Wars 2 is still making 8 million dollars a month. Guild Wars 1 isn’t even in the thought process anymore.
Anyone who thinks that Guild Wars 1 will outlast Guild Wars 2 somehow is dreaming. Anet said they’re hosting the game on the Guild Wars 2 servers. If those servers shut, Guild Wars 1 goes with it.
LMFAO its almost saddening some can blinded by their fanaticism…..but it’s just too funny.
Ok we’ll play the which will last longer game… ready…set….go…..and gw1 is in the lead.
oh you weren’t ready? no problem we’ll start again ready….set…go….and gw1 is in the lead.Whoops you had an major oversight that gw1 was around 7 years prior to gw2, Gw2 will never outlast gw1 especially since its automated running on minimal cost.
8 million NO WAY!!!!! boy they’ll sure have the rest of those new legendaries developed in no time…. oh wait they pulled everyone in an effort to save the diaster of an expac. XD
Guild Wars 1 is in the lead how? I mean maybe in your imagination, but it’s by no means in the lead.
Guild Wars sales weren’t predicated on everyone who just bought the first game. If you bought all four Guild Wars 1 products, you bought Guild Wars 1 four times. That means that if half the people playing bought all the content, Guild Wars 1 would have far less sales than you think.
Guild Wars 2 had four million preorders. And that doesn’t even count the million from China. So five million on the two launches.
Guild Wars 1 is not ahead on sales and while we’re on this topic, tell me. NcSoft just released it’s sales figures for the quarter. Where was Guild Wars 1 even LISTED?
If it was doing so well why wasn’t it listed in the quarterly reports?
LOL Are you sure i’m the one thats imaginating? At what point in any of our conversions in this thread did I remotely suggest that gw1 outsold gw2? please by all means quote it for easy ref because I don’t see it.
You mean point out the others category? there it is row 15 “others”.
I did throughly enjoy looking at that report though, Lineage a game almost as old as gw1 just absolutley DOMINATING each quater!!!!! I mean they shut down the na servers from lack of active players but yet still pulling in those numbers.
Just as interesting had there not been an hot expac gw2 would of had roughly the same numbers are aoin and lineage 2 ( other games almost as old as gw1)
If you want to call 3 completely standalone games 1 than by all means what ever fills your boat. I should point out that, yet again, you made an oversight. At the time of gw1 release they had to compete agianst WOW in its’ prime, whereas years later gw2 was released against what a now stale WOW that was now bleeding players. Obvisously a product is going to do better when there is a lack of competition in the market but had gw2 had to go against a game that did the same kind of feat that WOW did, would doubt that gw2 would be in the same position as it is due to costs.
You should take note in those b+s numbers as well as those are just the games that fall under ncsoft name …… just saying
Was able to find a group last week to do Urzog, and for some just casual conversations, which GW1 are you playing mate?
This is a really awkward conversation, been doing urgoz all week long with 11 live players. Not 100% sure but think he hasn’t realized that its a faction area so if he is expecting to player with other live players well then he would have to be part of an alive faction.
I also help and play with allaince members working on their titles or doing dungeons alot too. Yup alot of the outpost are all but abadoned which is why they allowed the hero limit to go from 3 to 7. i dont really know what he expecting of an older generation game o.0
players wanting solo content in gw2 isn’t really created by h/h in gw1 but rather as a result of 2 things. 1st being that they got tired of dealing with pugs. the 2nd being they want additional challange- unfortunately alot of stuff has been toned done not leaving stuff for the players that don’t mind dying over and over again. I really miss the upscaled champion risen wraith of shetler camp in cursed shore – it was hilarious seeing whole zergs getting instantly wiped by him LMFAO
I suggest you look at the earning reports of Guild Wars 1 and Guild Wars 2 currently. Guild Wars 1 will shut down if the Guild Wars 2 server shuts down. Guild Wars 2 is still making 8 million dollars a month. Guild Wars 1 isn’t even in the thought process anymore.
Anyone who thinks that Guild Wars 1 will outlast Guild Wars 2 somehow is dreaming. Anet said they’re hosting the game on the Guild Wars 2 servers. If those servers shut, Guild Wars 1 goes with it.
LMFAO its almost saddening some can blinded by their fanaticism…..but it’s just too funny.
Ok we’ll play the which will last longer game… ready…set….go…..and gw1 is in the lead.
oh you weren’t ready? no problem we’ll start again ready….set…go….and gw1 is in the lead.Whoops you had an major oversight that gw1 was around 7 years prior to gw2, Gw2 will never outlast gw1 especially since its automated running on minimal cost.
8 million NO WAY!!!!! boy they’ll sure have the rest of those new legendaries developed in no time…. oh wait they pulled everyone in an effort to save the diaster of an expac. XD
I think you are missing the point. If they are indeed running GW1 on GW2 servers, then by default GW1 will close down when GW2 does. It doesn’t have to have anything to do with which one is the ‘better’ game.
Ummm nope the point wasn’t missed by me. I guess I could rephrase it for you. I have only seen the article that stated gw1 uses a fraction of the hardware need for gw2 servers, iv’e never seen an article that stated they were on the same server but we’ll go with that notion for simplicity.
gw1 came first follow by gw2, but how did gw1 get on to gw2 servers – transfer no brainer, right?Who is to say that they couldn’t transfer it again if gw2 goes down the kittenter? As long as there is some profitability that covers costs of running ( which its not even an after thought) it could stay online for a while. If at any point they have to cut gw1 for gw2 sake, gw2 will not have a snowballs chance at least another 7 years.
as for the better game part…… what? Within my first post I called them silly for trying to refute opinions, he felt the need to defend gw2 honor everytime someone doesn’t praise it, i was in the mood for entertainment. \\ Lets be real the forums are more entertaining hence why you are here and keep coming back for this stuff XD cheers
I suggest you look at the earning reports of Guild Wars 1 and Guild Wars 2 currently. Guild Wars 1 will shut down if the Guild Wars 2 server shuts down. Guild Wars 2 is still making 8 million dollars a month. Guild Wars 1 isn’t even in the thought process anymore.
Anyone who thinks that Guild Wars 1 will outlast Guild Wars 2 somehow is dreaming. Anet said they’re hosting the game on the Guild Wars 2 servers. If those servers shut, Guild Wars 1 goes with it.
LMFAO its almost saddening some can blinded by their fanaticism…..but it’s just too funny.
Ok we’ll play the which will last longer game… ready…set….go…..and gw1 is in the lead.
oh you weren’t ready? no problem we’ll start again ready….set…go….and gw1 is in the lead.
Whoops you had an major oversight that gw1 was around 7 years prior to gw2, Gw2 will never outlast gw1 especially since its automated running on minimal cost.
8 million NO WAY!!!!! boy they’ll sure have the rest of those new legendaries developed in no time…. oh wait they pulled everyone in an effort to save the diaster of an expac. XD
Yes it has infinite dodges.
This is true. so many dodges that even the teef dodges its’ own dodges
You must have been as good of a Gw1 player as you are a gw2!!!
Or the way that the creatures in Guild Wars 2 walked in packs that were comprised of different professions, including healers. Again, easy to do, you know there are going to be 8 people even if some of them are AI. But not so easy to do in an MMO where the person who’s coming upon them might be alone and might not be up to that kind of challenge.
Gw1 DID have mixed profession roaming packs, you’d know the pleasure of running around the map looking for that last pack for an hour while vanqing. They also used popup adds as a workaround for server limitations.
Gw2 scaling adjustments LOL!!! You mean how they tuned down difficulty so that the average player that hasn’t quite learned how to dodge yet can survive anything? I guess be thankful 49 other players are with you to facetank damage to evenually win….. oh wait the new thing is to just afk farm the challanging bits. GGWP
Gw2 will shutdown before gw1. The cost of keeping gw1 is a fraction of what it cost to keep gw2 up.[/quote]
They’ll shut down at the same time, since Guild Wars 1 is only run on Guild Wars 2 servers and has been in maintenance most for years.
[/quote]
You do realize that Anet is a subsidiary of ncsoft right? and that they have other released games…..shutting down gw2 won’t necessary equal shutting down gw1 if the cost is minimal and still produces a slight income.
LMFAO that was fantastic. It wouldn’t have made a difference if he was sober as it is taboo to speak about anything but praise for the game. This way at least made it interesting to watch.
I agree with the first one but I don’t see why healing on auto cannot be used when AFK. So long as you actively do something within the idle timer window (45 min?) then I don’t see any issues with it personally.
Exactly, Now you are getting somewhere.
This is what we need clarification on. And if its ‘against the rules’ why are there no in game warnings about it? Think about that for a second.
and the active timeout, there is no place in game that says how long its for. So lets say you leave your game client AFK for 2-3 hours (as I did), where does it say that is too long to be auto AFK for? No where. [/quote]
Severe Facepalm Way to go on admitting to botting ( yes that is what you were doing)
No where in tos is it stated that you HAVE to participate in events.
No where in the tos does it say that you HAVE to party with other players.
No where in the tos does it say you HAVE to respond to other players.
You may use macros as long as they perfrom only 1 keypress action for only 1 gw2 game.
However the moment you admitted to stepping away from the game for an extended period of time you crossed the threshold into using an automated program ( aka botting). You don’t admit guilt – you know when you get pulled for doing 15 over and the cop asks you " do you know how fast you were going?" you DONT ADMIT to doing 15 over.
Theres no need for further clarifcation.
LOL White knights on full tilt. The numerous combinations of Gw1 skills made it pretty much impossible to obtain perfect balance…. but it was at least a hell of a lot more competitive then the merry-go round in gw2. 10 set in stone skills but still can’t balance it in a manner that prevents one class rising over the others.
But by all means continue to try to refute the ops’ views when they said their goodbyes. That’ll realllly teach them.
The greater crime will be when they shut it down without something in place to ensure it lives on in offline mode.
Gw2 will shutdown before gw1. The cost of keeping gw1 is a fraction of what it cost to keep gw2 up.
Second, of course blowouts cant be determined but we can help PREVENT them. I still cant believe that people think leagueshave any sort of merit after TWO fails. Lol
……just what??? By all means please explain how you prevent something that you can’t predict. Thats some horoscope palm reading kitten right there. If there is no merit for leagues why bother writing this espically with 2/2 fails?
Pretty soon, as someone else mentioned, pvp will merely be reduced to a private playground for the tryhards and pros if leagues keep failing like this.
Case and point – you recognize a decent player on the other team and automatically go into a match loss mindset that results in a blowout. Your more than welcome to blame matchmaking, heck Anet will agree with you because they WILL NEVER tell you that you aren’t a good player regardless if you were two capping uncontested points the entire game. Keep in mind though if you require an x amount of decent players on your team to have a good game…. more than likely you don’t fit in that catergory and should be happy that you can’t fall back divisions
ArenaNet is very adamant that skill splits are too much work to be possible.
lol they were able to do that in the previous game where there was numerous builds per a character but they can’t do it here where there are 2-3 builds MAX per a profession?
That is just complete lazinest combined not giving a rats kitten
Apparently one can’t be impartial about this. I play warr. Warr got buffs. We were in the gutter the last 6 months. Now, guard is in the same gutter we were. Go to any profession forum, sometimes there will be a few threads calling their own class op and pointing out said skill and effects and calling for nerfs(ex: reaper and chill). Contesting game balance cuts both ways.
6 months up must of been a hard time lol and where was your class for the year + prior to the 6 months? you remember with the nike shoes and obnoxious healing signet. welcome to anet balancing of just rotating classes…. nothing to be impartial to.
Two, matchmaking IS a bust because of the same results and experience of a majority of players for two seasons in a row. Constant blowout matches and being overmatched with people way above your skill level is not fun for anyone, winner OR loser.
The reason why blowouts isn’t to be considered match making fault is because no system could accurately determine them. Most blowouts were caused by: team giving up after dying on first contact, recognizing a deceant player on the other team, terrible rotations.
how do you know when you’ve hit the threshold of your skill? its when you no longer increase or decrease. The only flaw with the last system is that players were locked in their tier in an attempt to prevent some players from getting their feelings hurt that they were only amber or emerald tier worthy.
Imagine that…. If the class you enjoy isn’t the FOTM then current balance is a bust. If you can’t make it to legendary in the ladder then its the matchmaking fault…. theres absoluetly zero chance that players aren’t even remotely as good as they dream themselves as being….
yeah wvw grass looking greener because they took eight steps backwards with server merges ( what they should of done at game launch) and reverting maps back ( what they shouldn’t of changed to begin with)
Do yourselves a favor and just move on… you’ll have a happier life, trust. I still can’t decide which is worse, the forced predetermined builds or the devs listening to players that have still yet to locate their dodge key. Every patch is the same story with the same end result where one will supersede the others and it’ll all be labeled as " BUILD DIVERSITY".
Inevitably the german mod will find this post “rude to other players” – I ragret nothing!!!!
Sadly not much that you write makes sense. Everyone has the same right to post in the LFG to find like-minded people to clear content with.
sadly it sounds like you lack comprehension. Everyone has the right to play the game without having elitism imposed on them.
How exactly is anyone imposing elitism on you? rofl
easy, normal people don’t even bother with it because the people who are afraid to die are dominating lfg – elitists smell bad and they are always at the gate.
? Than just make your own lfg? you have every right and ability to do that…..
Lol !!! this is about picking up rando slackers through raids not regular content. Ity should be rather obvious that players are more willing to put up with not so good players when they are in the same guild then they would if it were some random player. I’m more than willing to sandbag it as you drag me through raids if you’d like to disagree. XD this si so much fun.
Thank you for pointing that out for me
Np mate, Just dont ever forget I do talk for you.
The realty is 1 player designates themselves as a leader (good) but some try to force people to change their build to match a single players vision (bad) A great team manager adapts the team strategy to match the opponent, a bad leader tries to create 6.4 dps/1.9 tanks etc etc. Worse still, a bad manager threatens to boot someone if their build doesn’t match a preconceived idea.
Then by all means practice what you preach and create your own team, I’ll be thrilled to join with blue gear and hodge podge picked traits.
This is exactly the attitude what i’m talking about, Gear is largely the same across the player base, give or take a couple %. the ‘Blue Gear’ comment is indicative of a learned behaviour that has got nothing to do with GW and comes from a design philosophy from another game.
cool deal so you have no qualms with my choice. lets formt hat group
Sry bud, GW raiding is designed for groups that know each other. Bring the player not the meter.
I’m not your bud, Brah
Whoa whoa whoa, weren’t you just going on about how a leader should just be able to to “adapt” to the situation? LOL wheather you know me or not does not matter. Just go ahead and adapt – put your ecto where your fingers are
oh please take the attitude to WOW its really not needed here. if you bothered to comprehend you would have been aware that i was referring to the player and not the build. A player who uses and Aura and loses 100 dps is just as viable. A player that loses 100 dps because they prefer more endurance and ability to dodge is viable. Most things are viable in GW, what matters is skill and communication.
Put your ecto where your fingers are than. I should be able to randomly select traits because…..viable
LULZ from our little convo you seem to be switching your points rather often. It started off the leader should adapt to the playstyle rather than force, then to requiring to know party members and now to a build thats only 100 dps off meta when we both know thats not even close to the dps difference for the avg gw2 player
The realty is 1 player designates themselves as a leader (good) but some try to force people to change their build to match a single players vision (bad) A great team manager adapts the team strategy to match the opponent, a bad leader tries to create 6.4 dps/1.9 tanks etc etc. Worse still, a bad manager threatens to boot someone if their build doesn’t match a preconceived idea.
Then by all means practice what you preach and create your own team, I’ll be thrilled to join with blue gear and hodge podge picked traits.
This is exactly the attitude what i’m talking about, Gear is largely the same across the player base, give or take a couple %. the ‘Blue Gear’ comment is indicative of a learned behaviour that has got nothing to do with GW and comes from a design philosophy from another game.
cool deal so you have no qualms with my choice. lets formt hat group
Sry bud, GW raiding is designed for groups that know each other. Bring the player not the meter.
I’m not your bud, Brah
Whoa whoa whoa, weren’t you just going on about how a leader should just be able to to “adapt” to the situation? LOL wheather you know me or not does not matter. Just go ahead and adapt – put your ecto where your fingers are
The realty is 1 player designates themselves as a leader (good) but some try to force people to change their build to match a single players vision (bad) A great team manager adapts the team strategy to match the opponent, a bad leader tries to create 6.4 dps/1.9 tanks etc etc. Worse still, a bad manager threatens to boot someone if their build doesn’t match a preconceived idea.
Then by all means practice what you preach and create your own team, I’ll be thrilled to join with blue gear and hodge podge picked traits.
This is exactly the attitude what i’m talking about, Gear is largely the same across the player base, give or take a couple %. the ‘Blue Gear’ comment is indicative of a learned behaviour that has got nothing to do with GW and comes from a design philosophy from another game.
cool deal so you have no qualms with my choice. lets formt hat group
The realty is 1 player designates themselves as a leader (good) but some try to force people to change their build to match a single players vision (bad) A great team manager adapts the team strategy to match the opponent, a bad leader tries to create 6.4 dps/1.9 tanks etc etc. Worse still, a bad manager threatens to boot someone if their build doesn’t match a preconceived idea.
Then by all means practice what you preach and create your own team, I’ll be thrilled to join with blue gear and hodge podge picked traits.
lol its not that they are afraid, its just the typical gw2 player mentality "Faced with a challenge- give up ". They’ll try it once – get absolutely decimated and then go to the forums seeking nerfs – with pretty ironic reasoning.
For example: Didn’t bother reading a single post but I’m willing to put a bet down that there are several posts claiming that they don’t have the time to participate in raids….. yet have no issue spending multiple hours mindless zerging in a given day.
Long story short – average gw2 players can’t handle the thought of the possibility of failure
Full game expac price for a DLC release.
You misspelled DLC …. 1 to 2 letters is managable but 6….
How about making sapphire able to lose tiers too..
Far too many people thinking that just because there is a reward, THEY ARE ENTITLED TO MAKING DIAMOND+ just for playing a metabuild. <ESP when those ppl hardly or didn’t at all pvp before seasons -.-
kitten just tier loss, make divison loss too – Training wheels off.
What the hell is the point of a competative league if your going to put safeguards in place to protect agianst hurt feels at the idea that they may not be as good as they believe themselves to be.
Look at whole the trolls, analyzing the OP decision as if they were GOD’S and able to make split sec decisions all the time.
1- OP, I would only advise you to use a meta build if you don’t main the class. If ele is your main or if you have at least 1000 games on ele; then you don’t have to change your build.
2-There is no need for you to feed the troll, Anet know they kittened up this season, ergo they have decided to work on something better in S3.
Go ahead blame the OP, the op might be right/wrong in saying that system kittened him up; but as long as there is a possibility who THE HECK are you to doubt him?? There is no need to scrutinize his gameplay or whatever…
ROOFFLLLLLLL kitten son with that much denial….do you still believe the earth is flat?
He was analyzed before his video was released…..Which they were very accurately confirmed after watching the video.
Oh yeah we should blindly believe in the OP that one day hell get a win and therefore should automatically be placed in legend tier – for fairness right? LOLZ
And if anything, top stats prove something since he is a effing HEALER.
THHHEREEE IT IS, you could only hide it for so long before the HOT JOIN within you came out. Top stats don’t mean kitten.
I got two things from your reply. First, you don’t know how the S2 algorithm works; second you are confusing me with someone else has I have never said I was struggling against pro players. You can’t blame the OP when there is a possibility of him being right unless you are in the same game or unless you know him personally. No need to go further.
Ranked matchmaking in PvP during season two will now be based primarily on your current division placement and a predetermined “pip range” that extends from that spot. We’ll search for other players that fall within your pip range (which can extend outside of your division depending on where you’re currently placed) and pair you up with teammates who have a similar skill level to your own. We’ll then find you opponents within that same pip range and pair them against you, regardless of their skill level.
LMFAO When you win its because your a good player but when you lose its the matchmakings’ fault XD player mentaility is hilarious. The majority of those matches in the ss he posted weren’t even close which equals just giving up. ss 1 and 2 the chat message portray that same image of players point zerging or running into to get slaughtered. SS 3 not any way to prove it but based on ss 1 and 2 there isn’t a doubt in my mind about another player whispering to him to teach about rotation.
I rarely que unranked because I don’t like the maps.
Doesn’t play unranked often, Low pvp rank- granted it means absolutely nothing is pretty odd for a “pro player” since the update that fast tracked ranks – oddly enough what is occuring in that chat oddly resembles the usual function of a hot join player – the last remaining mode
https://forum-en.gw2archive.eu/forum/game/pvp/Legend-Queue-Times
Oh yeah they are just loving the queue times
I hated people who tanked their MMR by shopping for amber
So end result you would still have the same result. Yup they liked that system better because picking up a lower ranked player allowed them to get into games quicker vs the current 20-30 min wait.
Well, if those were easier wins, then how come Noone ever went on a 30 game win streak last season?? Or maybe it was because the MMR of both team was taken into account so each had the chance to win?? And second you and I have no way of knowing how truly great the S1 algorithm was because BUNKER mesmer/ BUNKER ele was severely abused last season. So, two team could have had the same avg MMR, the lack of bunker mes on one teach could have been a game changer.
I don’t really pay attention to others wins streaks but WHEN did these streaks occur? If your talking about at the beginning of the season……thats normal since everyone starts on the same level. It should be rather OBVIOUS to not include class influences since Anet doesn’t do small changes. Surprise!!! every season/balance patch there is going to be an OP class.
It’s rather interesting though the number of s1 primo legends complaining about not being able to do it again this season….wonder why that is.
Your last sentence doesn’t even make sense, are you still talking about the S1 algorithm or this one?
Because it had nothing to do with any game implemented algorithim. When you enter a match the game will in one of two possibilities: win or lose. Now whats that ratio??? Your stats don’t affect the outcome of a game. Most of your wins could be as a result from being carried – does that make you a good player?
It’s pretty cut and clear though the moment you recognize a good player you give up or start point zerging resulting in blaming the system for not giving you an easier match up.
Also, with this system most players have a shot at getting to legendary, since there always going to be player for them to farm.
This was another good one, gave me a chuckle. If you can’t handle playing against pro players now….what in the world makes you believe there was a shot of you reaching that division?
Lol, you have to be joking.; even pro 0 layers don’t like this system. They still have blowouts in legendary ?? What type of system is this. Any system that match X vs X is faulty. The OP argument is valid, it useless to blame him for his shortfalls when the MMR algorithm says:
We will match you with folks around your MMR but won’t consider your team MMR to find you opponents.
I belive what the OP want is a system where each team has a 50/50 chance at winning not a jumbo slot.
rofl!!!!That was a good joke, oh wait you were being serious? here let me type louder RRROOOFFFFFLLLL. Did you miss season 1?
High ranked players were teaming up with lower ranked players to game easier matches. You’d be facing more proleague teams in that way. What did you think I meant by easy wins?
Yo have a 50/50 chnace to win when the game starts…. then you quit the moment you start falling behind or point zerg.
Good laugh for the day
Moa is fine!
Counter with aegis block evade blind los obstructed!
L2p! Gg!To counter something, you must first be able to see it coming.
Most of the game’s visuals are useless. And there’s nothing like a skill activation bar under the enemy health bar telling you the skills they are using.
You can’t learn to predict the future.
That’d be pretty silly will 90% of the skills having less than 1 sec activation. Would you really be able to read them within 1/4-3/4 of second when you don’t know whats happening in a 2 sec span?
Kinda ironic too since the mesmer needs to anticipate opponents moves.