Alright please tell me where in that video did his health ever drop below half? He died once but revived nearly instantly afterwards. He could have been in zerker that whole time and it would have only killed the enemy faster with how bad that enemy zerg was. What a surprise like I said positioning is the most important factor. Also yes 99% of the player base is absolutely terrible at this game.
http://wiki.guildwars2.com/wiki/Mine_Field
They get that too from the same utility slot. It can also be reduce by 30% cooldown and 20% for Throw Mine. Possibly 30 boons removed every 15 seconds and every 14 seconds just from one utility slot.
Still not even seeing the point of any of this either way since you can get the same traits. I’m sure again though that his video was named after his fan fiction and that he wrote it in English but not the video. Naming it after the stat set would be madness.
The point being that most of the time his attacks were “average” for a Zerker build, sure he got a couple of high attacks with it but plenty of ways that can be accounted for. The rest of his Ghastly Claws were normal hitting between 3-6k is what most builds can obtain, even none zerker builds.
Also, again you were the one that said about him calling it Zerker in the video title, that means NOTHING for the actual build, hell i could make a build with full Cleric armor and have Zerker in the title, does that mean its zerker? of course not.
I’m sure he was trolling lololol opposite day video titles. First usage he fought against a tank Warrior. Second usage he started the cast out of range against the Ranger. Third usage was the 8k against the Mesmer. Fourth usage you don’t see the damage since the Mesmer stealthed. Fifth usage it was another tank Warrior.
7 stacks of vulnerability and 0 might is loads of damage.
7 stacks of Vul is 7% extra damage alone. Then you have to consider other traits he has that increase damage.
Target The Weak = 2% extra damage per condition on foe
Strength of Undeath = 5% increased damage when above 50% Life Force
Close To Death = 20% Extra damage when they are bellow 50% healthAny 2 of those is possible in a build
Still not even seeing the point of any of this either way since you can get the same traits. I’m sure again though that his video was named after his fan fiction and that he wrote it in English but not the video. Naming it after the stat set would be madness.
He killed 1 Ranger, 1 Engineer, 1 Thief, 2 Elementalists, 2 Mesmers, 1 Necromancer, 2 Guardians and 2 Warriors through the entire video not counting the group fight.
Ranger? Lol
Engineer arent that hard depending on build
Thief – You win some and lose some
Ele – meh. Depends on the build which they were Zerker
Mesmer – Again dependent on the build, weak against conditions
Necromancer – again dependent on the build
Guardians – They are mostly support/Bunker
Warrior – Meh, depends on the buildSo again, it was decent but it wasn’t really THAT amazing.
Then comes to the group fights where he was largely ignored and allowed to do what ever he wanted.and remember he said for every kill he got he died 10 times, well that would mean that he would have died ALOT just getting them solo kills.
Assumptions, assumptions, wait where have I heard that before? Didn’t I say that berserker was better since you shouldn’t be focused in a team fight. With your build if you are focused you wouldn’t be in Death Shroud for long if focused anyways just like him but he does far more damage outside of it even.
erm about the whole berserker thing i got a good example for u. my guild was gvging and we lost 1 and then won 6 rounds in a row. all our necros including me are wearing knights and berserk with cavaliers trinkets and yes we did get fovused hard. usually the other team had 4 -5 people only focusing on the necros and eles. then last round we decided to all go full berserk. yes i downed 2 of them but they all rallied as everyone died so fast. my necro on full berserk melts in seconds in a 15vs15.
u shouldn’t be focused?!? u will always be focused. every decent guild focuses the glasscannons right away a glass cannon ele can crit u with meteorshower for 7k a hit and a berserk necro is free kill for u as they are not fast enough to kite the zerg. with my mes i have to stay real far but at least i can blink away if the train rushes to the backline, but after that escaping is pretty tough. unless u outnumber your enemy having a lot of glass with u will not do u any good as they are all rallybots. they will down 5 and then they all rallie because one of their berserkers dies.Learn to position/get gud. http://www.youtube.com/watch?v=NCZCfxE-_Hs This guy uses knights and has no problems. I said berserker is for small group fights or less and zerging for Necromancer and Thieves. Against competitive groups of equal size only Thieves should ever use zerker since the enemy should be smart enough to go for the squishy hard hitting Necromancer as soon as they see him. 5 vs 5s and less you still have the damage and health to easily survive in Lich Form and Death Shroud with berserkers over any of your other allies.
ok watched the video. this necro is with a large zerg running around. of course he has no problems as they also outnumber the enmy in most of the fights. now im in a guild that does the opposite of that. we fight 35+ with around 18 people, so if anyone wears berserker the guild leader will yell at him,call him a scrub and send him to get some more toughness gear. of course casters have to know how to position themselves. i know how to position myself with my mes and with my necro, but u never know how the fight turns out, the enemy could show up with a second zerg from behind, the other server could show up with another zerg..soo yeah these videos show all the glorious moments, but im sure there were a ton of terrible moments which u will never see. that berserk necro and yeah i checked his videos and he is full berserk apart from the amulet, im sure he died many many times and got one or 2 shot by a thief many many many times too. u can position yourself all u want, but in the end u also gotta need luck and skill to survive.
When did I ever mention that berserkers would be good with a huge number disadvantage or when did you ever say that the enemy had one. Roaming and zerging is completely different as I said that’s why you need different builds gear for it unless you are a Thief or bad Necromancer and again this is only about power builds not condition that can take the same anywhere.
I’m sure they are referring their fan fiction we don’t know about where they play a manly human berserker Necromancer, definitely not the stat set they are using. Please show me someone hit for an 8k Ghastly Claws with knights gear.
he did that ONCE during the whole video. While the person had loads of conditions on him. Could have had the 25point trait Target The Weak. Several times he did 2-4k damage via it.
Situations differ…
7 stacks of vulnerability and 0 might is loads of damage. Pretty sure your build has more might and vulnerability either way.
(edited by glaphen.5230)
Reposting
I would love to see who avoids a mine in a zerg. I didn’t even comment on Mesmer in this post so stop being a kitten if you can even help.
Is the mod happy with kitten?
I don’t understand why you think the specifics of his build actually matter since its actually effective on the screen. He is definitely in full berserker since once again look at his hp and then look at his damage especially outside of Death Shroud besides the fact the kitten video says he’s berserker in the title.
Just seeing the weapons, Heal, Utility and Elite doesn’t show anything when it comes to it. You were the one saying about zerkers and everything just because one has “zerker” in a title of youtube video doesn’t mean much.
Like i said, i am far from Zerker on my build – yet i can still hit 5-6k+ Ghastly Claws and such – that doesn’t mean anything. He could be a Power/Precision/Toughness build – i wouldnt call having toughness in any stat as being a Zerker myself.
I’m sure they are referring their fan fiction we don’t know about where they play a manly human berserker Necromancer, definitely not the stat set they are using. Please show me someone hit for an 8k Ghastly Claws with knights gear.
He killed 1 Ranger, 1 Engineer, 1 Thief, 2 Elementalists, 2 Mesmers, 1 Necromancer, 2 Guardians and 2 Warriors through the entire video not counting the group fight.
Ranger? Lol
Engineer arent that hard depending on build
Thief – You win some and lose some
Ele – meh. Depends on the build which they were Zerker
Mesmer – Again dependent on the build, weak against conditions
Necromancer – again dependent on the build
Guardians – They are mostly support/Bunker
Warrior – Meh, depends on the buildSo again, it was decent but it wasn’t really THAT amazing.
Then comes to the group fights where he was largely ignored and allowed to do what ever he wanted.and remember he said for every kill he got he died 10 times, well that would mean that he would have died ALOT just getting them solo kills.
Assumptions, assumptions, wait where have I heard that before? Didn’t I say that berserker was better since you shouldn’t be focused in a team fight. With your build if you are focused you wouldn’t be in Death Shroud for long if focused anyways just like him but he does far more damage outside of it even.
erm about the whole berserker thing i got a good example for u. my guild was gvging and we lost 1 and then won 6 rounds in a row. all our necros including me are wearing knights and berserk with cavaliers trinkets and yes we did get fovused hard. usually the other team had 4 -5 people only focusing on the necros and eles. then last round we decided to all go full berserk. yes i downed 2 of them but they all rallied as everyone died so fast. my necro on full berserk melts in seconds in a 15vs15.
u shouldn’t be focused?!? u will always be focused. every decent guild focuses the glasscannons right away a glass cannon ele can crit u with meteorshower for 7k a hit and a berserk necro is free kill for u as they are not fast enough to kite the zerg. with my mes i have to stay real far but at least i can blink away if the train rushes to the backline, but after that escaping is pretty tough. unless u outnumber your enemy having a lot of glass with u will not do u any good as they are all rallybots. they will down 5 and then they all rallie because one of their berserkers dies.
Learn to position/get gud. http://www.youtube.com/watch?v=NCZCfxE-_Hs This guy uses knights and has no problems. I said berserker is for small group fights or less and zerging for Necromancer and Thieves. Against competitive groups of equal size only Thieves should ever use zerker since the enemy should be smart enough to go for the squishy hard hitting Necromancer as soon as they see him. 5 vs 5s and less you still have the damage and health to easily survive in Lich Form and Death Shroud with berserkers over any of your other allies.
All these terrible assumptions and almost no balance changes have even happened since then. The video from July couldn’t even have any ascended weapons and the new one already said trinkets. The zerging one barely matters since even if he had full ascended it shouldn’t have changed his survivability much at all considering ascended armor wasn’t released yet if you really think ascended matters that much in a zerg fight. Now rare equipment is a huge loss in stats compared to exotics to ascended.
Yeah but you cant assume thet he had none. The zerging one doesnt matter, coz well its zerging and throwing down AoE. It depends on what stats he got though, this goes for the solo person. With ZERO information on what his build was, what his stats were or what is gear was you can’t say that he was a zerker, he could very well have been a Hyrid build. I mean my build has like 60%+ Critical Damage and inside DS nearly 100% crit chance but that doesn’t mean my build is Zerker, well i could reach 75%+ if i really tried to adjust my gear and tweak here and there but oh well
The point is, You can’t assume that he is a Zerker build when you know nothing of his build. Outside of knowing that he doesnt run Weakening Shroud.
I don’t understand why you think the specifics of his build actually matter since its actually effective on the screen. He is definitely in full berserker since once again look at his hp and then look at his damage especially outside of Death Shroud besides the fact the kitten video says he’s berserker in the title.
I really don’t even see how the time differences or the builds even matter. Two roamers used similar zerker builds and the zerging one had points in Blood Magic.
How many classes have been BUFFED since the July video was posted…
Just because YOU are not getting nerfed in a build while also not getting any buffs, if another class is getting BUFFED that can still affect your build as well.
Then you get on to gear, for all you know in them Videos, He might have been wearing ascended gear, while they people that he killed wearing white level 1 items. The build and what traits as well as gear are quite important when it comes to WvW…
All these terrible assumptions and almost no balance changes have even happened since then. The video from July couldn’t even have any ascended weapons and the new one already said trinkets. The zerging one barely matters since even if he had full ascended it shouldn’t have changed his survivability much at all considering ascended armor wasn’t released yet if you really think ascended matters that much in a zerg fight. Now rare equipment is a huge loss in stats compared to exotics to ascended.
The guy in the video didn’t use staff so it isn’t relevant at all.
You seriously underestimate the importance of positioning in a fight. Sure the hammer train Warriors and Guardians don’t need positioning they just need to stick with their zerg as close as possible. The rest of the classes have their own place in the fight and the best spot is usually not inside the train.
Will you PLEASE stick to one video that you want to talk about rather than going on and on and posting videos of different builds from different players from different months.
As for the second bit, which video are you talking about now…
I am guessing the zerg one, the one where the dude used a staff and well build spamming AoE and where the Zerg for some of it most of the work like the Guardians all using Line Of Warding to screw up the enemy zerg stealth.
I really don’t even see how the time differences or the builds even matter. Two roamers used similar zerker builds and the zerging one had points in Blood Magic.
Come on are seriously implying you don’t even know the class you have more experience on me with? Weakening Shroud has an obvious animation when they enter Death Shroud, now watch the video and tell me where it is.
Stop assuming that he could have lived through any of that without proper positioning or even done 1/1000 of the damage he did if he sat in his zerg.
Yeah, try that against players that Immbo, chill you and such, easy to do in zergs and it USED to be useful. Now, not so much.
Also, i gave ONE example of a nerf to conditions that hurt power builds – i am sure i could give you a couple more that have hurt even just power staff using builds as well.
He could have EASILY done the same damage in the first fight. I mean, all he did was move to the side away from his zerg who didnt even have anyone get downed, spammed a few marks and then went into DS – he could have EASILY done the same from being close to his zerg.
The one on the wall was pretty good, but to assume he did all the work. Not quite.
The guy in the video didn’t use staff so it isn’t relevant at all.
You seriously underestimate the importance of positioning in a fight. Sure the hammer train Warriors and Guardians don’t need positioning they just need to stick with their zerg as close as possible. The rest of the classes have their own place in the fight and the best spot is usually not inside the train.
Having played 6 out of 8 available classes in the game in WvW, including hammer warrior, hammer guard and their respective hard counters, the necro and to small extent mesmer, I can say that the current group meta favors the hammer train by far. It isnt that it cant be done, but the amount of work, cordination, preparation and effort are extremely overall disproportional. A group of players set-up for hammer train counters is by far harder to play then being part of the hammer train.
Honestly I would address this via class balance and “kill 2 birds with 1 stone”. The main problem as I see it, is that in group situations, boons, especially stability both group and individual, and condi removal is far to easy to achieve and far too frequently executed then boon stripping.
Boon stripping needs to be far more frequent to balance application of boons.
To fix this, as stated above I would use class balance issues and fix rangers in group WvW in the process.
1. Give rangers an AOE boon strip ability via traits which does not rely on pets / spirits and which would prioritize stability. It is paramount that this ability is not pet dependant due to the already existing pet problems in the game.
2. Make the above mentioned boon strips only mediocre at best if untraited so that the rangers would have to give up something in order for it to become powerful thus not create another balance problem.
3. Give engis an AOE boon strip as well, on same principles as the rangers, not tied to any turrets, pets, etc. and just mediocre if left untraited.
4. Improve mesmers AOE boon strips, either lower the CD on null field significantly, or make it more powerful, or give them another AOE boon strip tool. This would also hopefully make mesmers in WvW groups more useful for something besides portal/veil thus less of them would quit playing one. Currently Null field is not very useful in 1 v 1 or small group situations, as a mesmer I have far better options, so changes such as this would not affect spvp or small group play.
So there are many ways and things that can be done, not just that but they can be done simply and can address other problems within the game at the same time, the question isn’t “what can be done ?” but rather “what is a-net willing to do ?”.
http://wiki.guildwars2.com/wiki/Throw_Mine
Only 3 classes even have AoE boon strip and Engineers get two spammable ones in one utility slot.
This game isn’t balanced for 1 vs 1. It’s pretty much the opposite of every other games, where they balance the classes in 1 vs 1 before doing the WvW stuff.
I mean seriously, try a 1 vs 1 staff ele vs thief or warrior. There is like a 0.05% chance that the ele win. I can understand the concept of imbalanced classes, but not to that extent.
Staff Elementalist isn’t good at one on one but godly for zerging so I’m not understanding your point? Warrior is useless in one on ones vs good players too and Thieves are not the greatest in zergs.
My point is that no online game should put you in a 1 vs 1 situation where you have absolutely no chance. A certain imbalance is fine, but total imbalance isn’t.
Specially considering that the elementalist doesn’t even have a weapon-swap button and that you thieve are roaming around with permanent invisibility. It’s totally broken balance.
You can walk around with D/D till you get inside the zerg and then switch to staff.
You assume that just because he is a Power build that he doesnt have any conditions? Quite a few people used to use Weakening Shroud, even in a Power build until the Weakness was nerfed as well as the Bleeding. So changes (nerfs) to conditions and yet they affect Power Builds….
http://www.youtube.com/watch?v=vr6Mldi2tUc
He has none of the things you listed at all.Also you are right he was obviously being a useless piece of kitten the entire zerging video and I would gladly take 10 of you over 1 of him.
You do know that Weakening Shroud is a trait right? So far i see nothing that says what his build load out actually is…
Not saying that at all, simply saying that he alone didnt do everything you say he did. In the very fight zerg fight he could have stayed with the zerg and been perfectly fine thanks to the Guardians all using Line of Warding. He he basically did, drop a few marks and go into DS for some AoE. He could very well have done that starting with the zerg.
Just one example.
Come on are seriously implying you don’t even know the class you have more experience on me with? Weakening Shroud has an obvious animation when they enter Death Shroud, now watch the video and tell me where it is.
Stop assuming that he could have lived through any of that without proper positioning or even done 1/1000 of the damage he did if he sat in his zerg.
You assume that just because he is a Power build that he doesnt have any conditions? Quite a few people used to use Weakening Shroud, even in a Power build until the Weakness was nerfed as well as the Bleeding. So changes (nerfs) to conditions and yet they affect Power Builds….
http://www.youtube.com/watch?v=vr6Mldi2tUc
He has none of the things you listed at all.
Also you are right he was obviously being a useless piece of kitten the entire zerging video and I would gladly take 10 of you over 1 of him.
He dropped Spectral Wall fearing half the zerg off the wall.
So, he has gone from being at a Cliff to in a tower, where they were all bunched bunched up. Yet “half the zerg” come one, most of those that were affected ran UP. You cant even see how many, if any actually fell off. In fact it shows NOTHING about anyone falling off. So you can ASSUME people fell off but that is all it is, assumption
You can also see people at the top starting to come down into the zerg as well as off the walls as the zerg he was with starts pushing through the AoE.
Yes I’m sure the difference between cliff and wall matters if you watched the video. Either way the fear wall on half the zerg crippled them hard. Also in the roaming video he doesn’t even use anything you mentioned in the last post so once again you have 0 kittening point.
He knocked half the zerg over the cliff and the ones remained get slaughtered by his zerg. The positioning caused his survival and I really don’t see how you cannot see this. The thing that takes the least skill the only thing you noticed too lol.
Cliff? O.o
Did you even watch it, they were fighting in a keep at 4mins 40seconds, the time you told me to look and all he did was drop all his AoE on them…
He dropped Spectral Wall fearing half the zerg off the wall.
Another roaming one and notice how many Dark Paths hit, like the first one being up a stair case. If you see a multi vs one incoming you run before you get into it. If you can’t escape oh well its the life of a non Thief, Mesmer, greatsword Warrior and Fiery Greatsword Elementalist roamer. Don’t roam if you can’t handle multi vs ones. You have a build made for zerging anyways so the zerg video is far better.
Lol assuming that because it works in a 5minute video means it works all the time lol
It is also VERY old. 5months old. You do know a lot has changed in 5months dont you?
This is after the big Necromancer changes and he is using a power build. The only changes since then have affected condition builds and if anything buffed power.
Oh you don’t say? You mean the positioning caused him to survive the entire fight. This guy also has less tanky stats than you too but based on what I keep hearing from you, you die super fast if anyone looks at you(they sound like multi vs ones and not group fights). Also look at 4:40 where he practically solos the enemy zerg with one skill.
No it means people saw him and did nothing, much easier to tag people nearly dead than fight someone. It happens. Doesn’t mean it was his positioning that meant he survived.
The part where he dropped all his marks and then all his Wells, yeah that takes skill – did you see they were also getting attacked from behind them at the same time, so not quite soloing a zerg.
He knocked half the zerg over the cliff and the ones remained get slaughtered by his zerg. The positioning caused his survival and I really don’t see how you cannot see this. The thing that takes the least skill the only thing you noticed too lol.
Another roaming one and notice how many Dark Paths hit, like the first one being up a stair case. If you see a multi vs one incoming you run before you get into it. If you can’t escape oh well its the life of a non Thief, Mesmer, greatsword Warrior and Fiery Greatsword Elementalist roamer. Don’t roam if you can’t handle multi vs ones. You have a build made for zerging anyways so the zerg video is far better.
As for Video, the first fight see how NONE on his team was downed and the other side ran back into the camp. I wouldn’t really say that was them playing well, rather that the enemy weren’t that good.
Shock how They go stealth and suddenly AoE, AoE everywhere. it was well played by the Guardians who dropped Line of Warding in there way, thus affecting them ALOT. So this part not so much about the Necro playing well as it was the others preventing any possible attack with AoE everywhere.
His group looked like it out numbered the other zerg which also helps. Then its just a matter of AoE spamming at the entrance before everyone just rushing. So again not really him playing amazing as it was that they had numbers and alot of them.
The second fight, the same thing they have more numbers and rushes work every well when you have it. They did manage to get more people but by then it was to late. So more of the same really. Stay near zerg and you will be fine. He gets split from the zerg but zerg mentality means none pay any attention. More AoE spamming, comes very close to getting downed several times.
Third fight…You guessed it, more AoE spamming.
want me to go on? This isnt so much him playing well and “positioning” himself well as it is, zergs with numbers win. Throw down USEFUL AoE and it helps alot.
Oh you don’t say? You mean the positioning caused him to survive the entire fight. This guy also has less tanky stats than you too but based on what I keep hearing from you, you die super fast if anyone looks at you(they sound like multi vs ones and not group fights). Also look at 4:40 where he practically solos the enemy zerg with one skill.
Poor guy still kitten he cant survive 3 Mesmers attacking him at the same time in a 3 vs 1. I don’t think you know exactly how to position yourself in combat. Here is a video of a Necromancer who knows how to play his class and how to position himself. Even in smaller engagements positioning is one of the most important aspects of any fight.
http://www.youtube.com/watch?v=NCZCfxE-_HsI would like to see him survive 3 Mesmers using (very well imo) Magic Bullet, Magic Bullet, Magic Bullet – That there is 3 stuns. On a class that has next to no Stability, unless you want to waste 30trait points that is. Followed that up by all using ileap swap combo and then using Blurred Frenzy.
I mean on a class that has NO access to Vigor without getting given it by someone that gives you TWO dodges against 3 stuns and 3 immbos, followed by 3 Blurred Frenzy….
Also lets not forget the group stealths that made them appear out of nowhere either
try “positioning” yourself right for attacks from 3 invisible classes you dont know are there, see how you do…Oh yeah thats right, you dont play your Necro in WvW do you…
Also, i know how to play my class thanks, I just know when i am beaten. To survive as long as i did was pretty good, absorbed all the Blurred Frenzy as well as a couple of iDuelist attacks, in the end the damage was to great.
3 vs 1 isn’t a group fight its a slaughter unless the enemies suck and you are really good. 3 Thieves can backstab someone at the same time and bring down any target too so I don’t see your point at all. Also in the time you posted this you couldn’t have watched almost any of the video. You have 200 hours in Necromancer apparently but still have some rare gear on so I’m not sure if you know how to play your class with this information.
Assumptions, assumptions, wait where have I heard that before? Didn’t I say that berserker was better since you shouldn’t be focused in a team fight. With your build if you are focused you wouldn’t be in Death Shroud for long if focused anyways just like him but he does far more damage outside of it even.
In my build. I was focused by 3 Mesmers who all used Blurred Frenzy which i could very easily shrug off. Now you could assume/guess that those Mesmer’s were not Zerker spec, Just like you can’t assume that everyone in WvW runs Zerker spec.
If however, you are in a fight with people that know what they are doing you are hardly going to have all the free time he had to do what ever it is he wanted. Zerg mentality took over for the other group all just blindly attacking anything in front of them and all chasing down a few minor runners while ignoring those on their team that were in need of help. This just shows that it was a pug group.
Poor guy still kitten he cant survive 3 Mesmers attacking him at the same time in a 3 vs 1. I don’t think you know exactly how to position yourself in combat. Here is a video of a Necromancer who knows how to play his class and how to position himself. Even in smaller engagements positioning is one of the most important aspects of any fight.
http://www.youtube.com/watch?v=NCZCfxE-_Hs
He killed 1 Ranger, 1 Engineer, 1 Thief, 2 Elementalists, 2 Mesmers, 1 Necromancer, 2 Guardians and 2 Warriors through the entire video not counting the group fight.
Ranger? Lol
Engineer arent that hard depending on build
Thief – You win some and lose some
Ele – meh. Depends on the build which they were Zerker
Mesmer – Again dependent on the build, weak against conditions
Necromancer – again dependent on the build
Guardians – They are mostly support/Bunker
Warrior – Meh, depends on the buildSo again, it was decent but it wasn’t really THAT amazing.
Then comes to the group fights where he was largely ignored and allowed to do what ever he wanted.and remember he said for every kill he got he died 10 times, well that would mean that he would have died ALOT just getting them solo kills.
Assumptions, assumptions, wait where have I heard that before? Didn’t I say that berserker was better since you shouldn’t be focused in a team fight. With your build if you are focused you wouldn’t be in Death Shroud for long if focused anyways just like him but he does far more damage outside of it even.
http://wiki.guildwars2.com/wiki/Launch
These are the only cc that affects downed players.
It’s his build and if you have a problem ask him. Death’s Embrace I wasn’t sure about but its the only one possible with the process of elimination. Did you even watch the video though? He killed at least 3 heavies and one of them was in a 2 vs 1. His survivability doesn’t matter when it shows him obviously killing his enemies before he dies with his massive health pool.
Yeah i watched his Video, it was decent. That was it. In most of the group fights he was left to do what ever he wanted. So he killed 2 heavies…For all you know they were both zerker builds as well.
He killed 1 Ranger, 1 Engineer, 1 Thief, 2 Elementalists, 2 Mesmers, 1 Necromancer, 2 Guardians and 2 Warriors through the entire video not counting the group fight.
The problem is, you have no idea what is gear is. Other than the fact that is running 30/010/0/30 you know NOTHING about his set up. Most of the fights were against other low armor classes and see how his damage suddenly dropped against the likes of Guardian and Warrior.
As i stated, depending on his trait setup he could also have picked up Reapers Might and Unyelding Blast. As minimum i am guessing he is running Dhuumfire. No other really to really go 30 into it if its not for Dhuumfire.
“4. For every kill I show in this video, I have about 10 deaths. Seriously. "
Like i said, Zerker – expect to die often. Thanks to the lack of defensive skills as well as combat movement, escapability skills as well.
He is using these for traits. I don’t even know why you think his setup matters.
http://wiki.guildwars2.com/wiki/Death%27s_Embrace
http://wiki.guildwars2.com/wiki/Spiteful_Talisman
http://wiki.guildwars2.com/wiki/Close_to_Death
http://wiki.guildwars2.com/wiki/Weakening_Shroud
http://wiki.guildwars2.com/wiki/Spectral_Mastery
http://wiki.guildwars2.com/wiki/Master_of_Terror
http://wiki.guildwars2.com/wiki/Deathly_PerceptionWho cares if his damage drops he still wins and they do nothing to him? Low armor classes take 10% more damage than heavies so I don’t see how armor matters again when it shows multiple heavies dying. If you aren’t a Thief you don’t roam expecting not to die. If you have to sacrifice yourself to prevent a yak from reaching a tower or keep you do it.
Lol right…
Deaths Embrace – Yeah take a trait EXPECTING to be downed a lot…
Spiteful Talisman – Forgetting that Regeneration doesnt work in DS?
Cloe To Death – Decent trait, doesnt really help SURVIVING
Spectral Mastery – Yeah 8 seconds of Prot, every 48seconds thats REAL defense…
Master of Terror – Assuming everyone takes it….They dont.
Deathly Perception – Again how does this help SURVIVABILITYSo he was able to kill other cloth using Zerker builds…
It’s his build and if you have a problem ask him. Death’s Embrace I wasn’t sure about but its the only one possible with the process of elimination. Did you even watch the video though? He killed at least 3 heavies and one of them was in a 2 vs 1. His survivability doesn’t matter when it shows him obviously killing his enemies before he dies with his massive health pool.
even without Buffood u can get a stack of 18 seks Immobilize withONE Warrior.
Engineer can get more and they have more conditions and cc with that build.
The problem is, you have no idea what is gear is. Other than the fact that is running 30/010/0/30 you know NOTHING about his set up. Most of the fights were against other low armor classes and see how his damage suddenly dropped against the likes of Guardian and Warrior.
As i stated, depending on his trait setup he could also have picked up Reapers Might and Unyelding Blast. As minimum i am guessing he is running Dhuumfire. No other really to really go 30 into it if its not for Dhuumfire.
“4. For every kill I show in this video, I have about 10 deaths. Seriously. "
Like i said, Zerker – expect to die often. Thanks to the lack of defensive skills as well as combat movement, escapability skills as well.
He is using these for traits. I don’t even know why you think his setup matters.
http://wiki.guildwars2.com/wiki/Death%27s_Embrace
http://wiki.guildwars2.com/wiki/Spiteful_Talisman
http://wiki.guildwars2.com/wiki/Close_to_Death
http://wiki.guildwars2.com/wiki/Weakening_Shroud
http://wiki.guildwars2.com/wiki/Spectral_Mastery
http://wiki.guildwars2.com/wiki/Master_of_Terror
http://wiki.guildwars2.com/wiki/Deathly_Perception
Who cares if his damage drops he still wins and they do nothing to him? Low armor classes take 10% more damage than heavies so I don’t see how armor matters again when it shows multiple heavies dying. If you aren’t a Thief you don’t roam expecting not to die. If you have to sacrifice yourself to prevent a yak from reaching a tower or keep you do it.
I have ascended trinkets and a legendary axe but what can I say?
Hard core WvW player like yourself should know the basics right?
http://wiki.guildwars2.com/wiki/Power_of_the_Mists
Also you have rare gear after your 200 hours on Necromancer.errr what is that wiki suppose to proof? yay i can craft stuff and i got a little more hp…like every other server
Personally i wouldn’t call 20k health full Zerker.
u dont even know if he was taping that during the end of the week or beginning. full berserk is usually below 20k even close to end of the week
He’s the one who said it not me. That’s why I pointed out power of the mists since that’s where the extra health came from.
I have ascended trinkets and a legendary axe but what can I say?
Hard core WvW player like yourself should know the basics right?
http://wiki.guildwars2.com/wiki/Power_of_the_Mists
Also you have rare gear after your 200 hours on Necromancer.errr what is that wiki suppose to proof? yay i can craft stuff and i got a little more hp…like every other server
Personally i wouldn’t call 20k health full Zerker.
I have ascended trinkets and a legendary axe but what can I say?
Hard core WvW player like yourself should know the basics right?
http://wiki.guildwars2.com/wiki/Power_of_the_Mists
Also you have rare gear after your 200 hours on Necromancer.
Necromancer looks so bad that he can do this without food and leaving out Lich Form clips.
Power builds should carry both zerker and pvt on them for WvW. Mesmers and Thieves do not need support to destroy people in the back line nor do they take long to get there. Mesmers should be in PVT for zergs but are terrible for roaming if they don’t use berserkers.
Give it up already, you have NO idea what you are talking about. I have seen PLENTY of very good Mesmers do roaming without using Berserker gear. It is NOT the be all and end all of gear.
99% of the player base is bad just like you. It might work on morons but not anyone with half a brain nor is it even close to the most effective.
You have ZERO time spent in WvW as a Warrior, you make all of these false statements about several classes and yet you STILL inist the person the PLAYS the class in WvW is “bad” simply for calling you on all your moronic statements.
Go play WvW in a any build Warrior. THEN come back and say its great, when you have a class that has mealy health and Toughness as its defense as well as a few MINOR skills and you think it makes a GOOD class…
You have shown yourself to be clueless. It isn’t that i am “bad” it is that you despite being told by several different people keep on insisting with no proof to back any of it up which granted when its total BS is hard to come by that you FALSE statements are true.
Also find me any post that asks for proof to back any of it up when I’m pretty sure its been me asking the entire time for you to.
@glaphen Also, anybody running full zerk in large scale fights is nothing more than a rally bot. It might be fine for roaming and duels but once the blobs collide you are nothing more than a liability.
Depending on class it isnt even viable as a roamer, Necromancer being an example. While they may do more damage they come with no where near the number of defenses as all other classes come with. Hell, we don’t even have ANY access to Vigor.
Just because you are a bad Necromancer and a bad player does not mean other are.
Flanking was never a viable strategy in any situation ever.
You, sir, are a kittening idiot. Flanking is a fairly common strategy when you have a well coordinated WvW guild doing zerg busting or have two separate zergs working together (rare but it happens). it is effective because one zerg holds enemy attention while the other runs up behind, forcing fights on two fronts (Splitting fire power reduces effectiveness). Please, stop talking about things you have no understanding of.
I agree, when we have only a few people log on we run flank for biggest guilds. Circle wide and take out the squishy backline. Without the support of their backline the frontliners have no combo fields to blast and are severely weakened.
@glaphen Also, anybody running full zerk in large scale fights is nothing more than a rally bot. It might be fine for roaming and duels but once the blobs collide you are nothing more than a liability.
Power builds should carry both zerker and pvt on them for WvW. Mesmers and Thieves do not need support to destroy people in the back line nor do they take long to get there. Mesmers should be in PVT for zergs but are terrible for roaming if they don’t use berserkers.
Protect me is a waste of slot. I was talking about another trait, a signet that makes you and your pet immune to damage (can’t remember name). Untill he realises what’s going on, you will have done a great deal of damage. Then you pop Sic’em and he’s dead. If you mess something up, and he restealths, you swap a trait for protect me (fast), and you pop it as soon he backstabs you. if he restealths again, then you run.
I assume you are talking about
http://wiki.guildwars2.com/wiki/Signet_of_Stone
which ONLY AFFECT YOUR PET.
Learn Your class Mr “Pro” Ranger or you are just another thief.
Swap a trait for protect me in COMBAT? Are you hacking?
You make good points and I do not disagree with you. I am just frustrated by many personal experiences on my Necro where a warrior can literally retreat whenever he wants by GS 3 away from me, then GS 5 out of range. Both of these remove any roots or slows I may be tagging him with.
I do not expect the entire rebalancing of warrior GS or anything to be done really, but I am just tired of games where the tanky heavy armor class can outrun cloth and leather classes. It makes no sense at all to me.
Because he has traited to remove those. It isn’t free – the skills by themselves don’t do that.
Thieves can also stealth and escape, mesmers can blink, eles can do the same.Necro is pretty decent at mobility but you can’t expect to be good at everything. A warrior that has a GS on cannot CC that much, so he’s trading that off for the mobility. Also if he’s running away you’ve won that fight. You’ve achieved what you wanted to achieve – if sPVP you’ve won the point, if WvW you’ve driven him off.
Victory =/= kill.
Sorry it took me a while to reply, but I had better things to do than to reply to someone who lost their credibility when they said Engineer’s turrets were tough to deal with. Anyways, here is a video I took of a PvP match where a naked Warrior (yes, NAKED Warrior), was still able to outlive my damage as a fully decked out thief. Apologies for how terrible the video quality is, and also don’t bother commenting about how I was just playing terrible. I had to scramble to get my phone to record it with, and then I had to play with one hand holding my phone up and on on my mouse, so I pretty much could only stand there. However the video does serve its purpose in that I am hitting the warrior multiple times for 2-4k, and not only is it BARELY doing a dent to his HP (don’t forget, he’s kittening NAKED), but he is actually able to regenerate most of the damage.
LOLOLOLOL that quality but you do realize he could have an amulet on which is 95% of your stats in Spvp right? The only thing being naked makes him lose is runes and neither of you even moved the entire fight. You were still killing him and Pistol Whip is actually a dps loss over the auto attack.
Please explain what exactly I have such little understanding of then?
What is sarcasm? Did you even read the rest of the post?
After reading the rest of your posts in this thread I assumed it was unnecessary.
I don’t think you even read any of the posts in this thread.
What is sarcasm? Did you even read the rest of the post?
Flanking was never a viable strategy in any situation ever. If the enemy ranged are turned around to pay attention to a Mesmer they aren’t paying attention to the front. It works especially well if you have like 5 Thieves use Dagger Storm with Signet of Malice in berserker gear from the back.
Mesmers in zerg are nothing but Veil, Portal and Feedback bots unless the Mesmer is good enough to stealth behind the enemy zerg like a Thief should be doing too.
It isn’t that hard to get behind the enemy zerg try it sometime.
Spirits (Sun = 1.5k burning over 3 seconds)
Got nerfed to 2s.
not with 50% condition duration
Condition spirit build is a laugh. You would do more burning just by taking a torch with a trap build or just a torch.
You can confuse the enemy with stealth and do far far more damage with those trait points and still have survivability through other mechanics. A Mesmer is pretty kitten strong going to the back of the enemy zerg and using Phantasmal Berserker from there where its usually lacking retaliation and AoE fields. Also PVT on Mesmer is obviously best for zerging but not small group play. Most classes don’t even have boon removal skills that are any good at all. Power builds should carry both zerker and pvt on them for WvW.
the difference between evade and invulnerability is small especially for Mesmer. Retaliation only will kill clones
Not quite, they are rather different. You ever used Blurred Frenzy on someone with Retal? You will be taking quite a bit of damage yourself.
Against a 1500 power target retaliation will do 2484 per target taking the whole attack with a maximum of 3. Mesmers being the class with the most boon removal and even having it on the auto attack chain of the weapon with highest pet damage reliance does not change.