Showing Posts For hellsmachine.4085:

What would GW2 be like with trinity?

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Posted by: hellsmachine.4085

hellsmachine.4085

Treborlavok and Lalangamena if you read my last couple of posts you would see that we came to an understanding, try not to be so mad. It doesn’t help the matter and will most likely get the thread closed.

How to improve questing in MMORPGs

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Posted by: hellsmachine.4085

hellsmachine.4085

OP… the smell of troll is strong with you…

Or… perhaps it could be that… no… it cannot be! The… the MMO gaming genre… THIS is the trolling source… it has trolled so many people for so long that we have come to expect a ridiculous reality… a reality where spiders moo peacefully on the plains, where predators keep awkward distances from each other and feel overwhelmingly pessimistic the longer they have to chase prey. A reality where bandits hide away evenly spaced in a wide open day-lit field or orchard, shifting, turning, walking…. only to catch the glimpse of some green-eyed kitten, greedy for their cutpurse loot, and getting carved a new smile a bit south and a round without so much as a mousefart of personal regret or emotion at all…. A reality where some poor kitten has been standing by his front door for YEARS, trapped perpetually staring deep into the icy abyss of his cruel existence… to be silent until clicked and to direct countless masses of oddly named adventurers out into the nearby area to easily collect readily available materials mere feet away, only to return and be rewarded bags of identically colored boots that jingle with a few lost coppery fragments of his eternally tormented soul. And you salvaged those boots didn’t you. be honest… spent those coppers on a WP transport across a gap that measured a pleasant walks distance away for the sake of convenience, too huh? Brutal.

These folks live a tragic and kittened life, but for only a few silvers a day, we can feed, clothe, educate and rehabilitate these cursed people and help break the cycle of NPC abuse. Please consider the generous weight of your coin or gem donation to be a gift of great altruism and in no way the result of any feelings of guilt for personally damaging these fine people or contributing to their well founded feelings of hopelessness and deep regret for having ever been born. Please send all donations to Guardians legendary fund, which in no way is affiliated with Guardians stripper, booze and petty cash fund, another fine institution and respectable establishment, ever in need of additional funding.

This made me LoL hard!!!! LMAO!!! >.<

What would GW2 be like with trinity?

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Posted by: hellsmachine.4085

hellsmachine.4085

3 game modes and 2 are PvP based. Combat in GW2 is largely balanced around PvP. Of course there shouldn’t be trinity.

Anyway, PvE in any MMO is mindless, boring and scripted. You’re either wailing away at a meat tank or you’re being killed in 2 hits or both (when you’re soloing content, not including grinding, which can be done with a bot). Why are we even discussing PvE here?

Because pvp has never really relied on a trinity in any game and doesn’t have a place in the topic? You get lost on the way to the pvp forum?

You don’t PvP much do you killcannon? Other MMOs it’s basically team with healers wins… If your team has no healers, but the other does you may aswell just afk…

incorrect, the team who kills the others healers first wins.

That is the central aspect of strategy, generally, though not the only one. If it’s arena, it might just be killing the squishiest one or ignoring the squishiest one for that matter. Combat is rather rich under the trinity, unlike the stack and wail combat of GW2.

If you really think trinity is so “rich” and GW2 PvP is stack and wail. Why are you even playing this game? There’s countless MMOs with trinity… Why don’t you just play them instead of trying to turn GW2 into one of them?

I just don’t see how anyone can say the lack of defined rolls makes this game better than any other. It just makes it one dimensional. There needs to be a reason for build diversity adopted and implemented in game.

I want toughness, vitality, and healing power to synergize better with a characters skills.

If I decide to make a high vitality build, I want it to give me a bonus on dodges, or an extra dodge meter or a bonus defense versus condition damage.

I want toughness to synergize with defensive skills more. I want it to extend block times with shields, increase counter damage for skills that have such, I want it to extend durations on defensive skills or increase their potency.

I want healing power to give more than just bonus healing. If it’s high enough, I want chances for extra effects, I want heals to matter to my teammates more than “x player drop water field, and 20 players burst finish in it”, I want chances of reviving downed allies with high heals.

I want more than just crit dmg and power to synergize with my skills so that if I do choose to go that route, it’s not just a wasted effort. A toughness, vitality build should synergize with skills as well as a zerker build.

But it doesn’t. There is no incentive to do anything other than stack as much dps as my skill will allow. And that’s one dimensional game play.

That’s probably a better idea than asking for Trinity…

Yeah, I’m not sure anyone here wants an exact trinity.

I’m sure people would be pretty happy with a system from a game that people may have heard of, called Guild Wars.

I was hoping for something like that too

What would GW2 be like with trinity?

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Posted by: hellsmachine.4085

hellsmachine.4085

No, the WoW crowd was simply returning to WoW. It happens in every single MMORPG since WoW.

Clearly not, as it’s subscription base is lower than it has been in years.

I blame the Pandas…

Pandaren’s were part of the Warcraft lore well before WoW was even released.

I know and I’ve heard this many times, but it was still a bad idea. Any way this is starting to go off the rails….

What would GW2 be like with trinity?

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Posted by: hellsmachine.4085

hellsmachine.4085

3 game modes and 2 are PvP based. Combat in GW2 is largely balanced around PvP. Of course there shouldn’t be trinity.

Anyway, PvE in any MMO is mindless, boring and scripted. You’re either wailing away at a meat tank or you’re being killed in 2 hits or both (when you’re soloing content, not including grinding, which can be done with a bot). Why are we even discussing PvE here?

Because pvp has never really relied on a trinity in any game and doesn’t have a place in the topic? You get lost on the way to the pvp forum?

You don’t PvP much do you killcannon? Other MMOs it’s basically team with healers wins… If your team has no healers, but the other does you may aswell just afk…

incorrect, the team who kills the others healers first wins.

That is the central aspect of strategy, generally, though not the only one. If it’s arena, it might just be killing the squishiest one or ignoring the squishiest one for that matter. Combat is rather rich under the trinity, unlike the stack and wail combat of GW2.

If you really think trinity is so “rich” and GW2 PvP is stack and wail. Why are you even playing this game? There’s countless MMOs with trinity… Why don’t you just play them instead of trying to turn GW2 into one of them?

I just don’t see how anyone can say the lack of defined rolls makes this game better than any other. It just makes it one dimensional. There needs to be a reason for build diversity adopted and implemented in game.

I want toughness, vitality, and healing power to synergize better with a characters skills.

If I decide to make a high vitality build, I want it to give me a bonus on dodges, or an extra dodge meter or a bonus defense versus condition damage.

I want toughness to synergize with defensive skills more. I want it to extend block times with shields, increase counter damage for skills that have such, I want it to extend durations on defensive skills or increase their potency.

I want healing power to give more than just bonus healing. If it’s high enough, I want chances for extra effects, I want heals to matter to my teammates more than “x player drop water field, and 20 players burst finish in it”, I want chances of reviving downed allies with high heals.

I want more than just crit dmg and power to synergize with my skills so that if I do choose to go that route, it’s not just a wasted effort. A toughness, vitality build should synergize with skills as well as a zerker build.

But it doesn’t. There is no incentive to do anything other than stack as much dps as my skill will allow. And that’s one dimensional game play.

That’s probably a better idea than asking for Trinity…

What would GW2 be like with trinity?

in Guild Wars 2 Discussion

Posted by: hellsmachine.4085

hellsmachine.4085

No, the WoW crowd was simply returning to WoW. It happens in every single MMORPG since WoW.

Clearly not, as it’s subscription base is lower than it has been in years.

I blame the Pandas…

What would GW2 be like with trinity?

in Guild Wars 2 Discussion

Posted by: hellsmachine.4085

hellsmachine.4085

Hell, GW1 didn’t even have the trinity in the traditional sense.

There’s a lot of distance between the traditional trinity and “the only things that matter are DPS and dodging”.

EVE also doesn’t have the trinity, why don’t you go play that? Alternatively, you just stop using that awful myopic argument.

Because I don’t like space and I don’t like runescape… I also don’t like a lot of things about WoW, though I did like that game at one stage.

GW2 was supposed to be the alternative to WoW. Slowly being destroyed by the WoW crowd that cries for things like “I want carrot on a stick/gear grind” “I want Trinity” “I want PVP gear” “I want Pandas”. When they already have all that… I just don’t get it…

You may want to stop pointing the finger at the players and start wondering why the devs implemented those mechanics in the first place.

Hint: Because everyone was leaving the game.

No, the WoW crowd was simply returning to WoW. It happens in every single MMORPG since WoW.

What would GW2 be like with trinity?

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Posted by: hellsmachine.4085

hellsmachine.4085

Hell, GW1 didn’t even have the trinity in the traditional sense.

There’s a lot of distance between the traditional trinity and “the only things that matter are DPS and dodging”.

EVE also doesn’t have the trinity, why don’t you go play that? Alternatively, you just stop using that awful myopic argument.

Because I don’t like space and I don’t like runescape… I also don’t like a lot of things about WoW, though I did like that game at one stage.

GW2 was supposed to be the alternative to WoW. Slowly being destroyed by the WoW crowd that cries for things like “I want carrot on a stick/gear grind” “I want Trinity” “I want PVP gear” “I want Pandas”. When they already have all that… I just don’t get it…

What would GW2 be like with trinity?

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Posted by: hellsmachine.4085

hellsmachine.4085

3 game modes and 2 are PvP based. Combat in GW2 is largely balanced around PvP. Of course there shouldn’t be trinity.

Anyway, PvE in any MMO is mindless, boring and scripted. You’re either wailing away at a meat tank or you’re being killed in 2 hits or both (when you’re soloing content, not including grinding, which can be done with a bot). Why are we even discussing PvE here?

Because pvp has never really relied on a trinity in any game and doesn’t have a place in the topic? You get lost on the way to the pvp forum?

You don’t PvP much do you killcannon? Other MMOs it’s basically team with healers wins… If your team has no healers, but the other does you may aswell just afk…

incorrect, the team who kills the others healers first wins.

That is the central aspect of strategy, generally, though not the only one. If it’s arena, it might just be killing the squishiest one or ignoring the squishiest one for that matter. Combat is rather rich under the trinity, unlike the stack and wail combat of GW2.

If you really think trinity is so “rich” and GW2 PvP is stack and wail. Why are you even playing this game? There’s countless MMOs with trinity… Why don’t you just play them instead of trying to turn GW2 into one of them?

I’m playing WoW currently. Thanks for the info.

Doesn’t suprise me, why is the WoW crowd trying to turn GW2 into WoW? Are you fed up with paying a sub? Just want WoW with new gfx? Truly believe every other MMO should be like WoW? I mean we don’t get players from CoD or BF in here asking for guns, ammo, medics and tanks in this game so why you?

Na, I believe MMO’s should have more depth than choosing the best DPS build out of a handful of DPS builds.

But you already have that in WoW?

Surely you’re not this daft?

Plenty of other MMOs don’t have the trinty, why do you want GW2?

Surely you are… Answering my question with a question…. Name a triple A MMO with no trinity? An answer this time plz… Not a question…

How to improve questing in MMORPGs

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Posted by: hellsmachine.4085

hellsmachine.4085

Hearts were never meant to be quests. They were meant to slow people down so they could find the quests, which are dynamic events. Do you realize most hearts can be filled without doing ANYTHING they ask for. That is you do an event in the area, and the heart itself gets filled. That’s because the heart isn’t the meat of the game.

Dynamic events are.

I think you might be missing the point. Why are they still there? I don’t want to be running errands and working for NPCs I just want to play and have fun…

I didn’t miss your point, you missed mine.

When the game first was in beta, they didn’t have hearts. They didn’t exist. They were added to fill a need. People were running through areas, and not finding events. They weren’t even participating in events.

One dev tells a story about watching a person run past a burning house and he asked, why didn’t you go in there and the person said, because I didn’t have a quest to go inside.

But since you can ignore hearts, most of them, and fill them by doing the events in the area, it’s not a problem if you want adventure.

Some people need them and that’s why they’re there.

Fair point, but why can’t quests be more like they are in say Skyrim? Why do they have to be boring chores?

They could be. That’s why you get personal story in GW2.

It’s easier to fit the whole game to 1 player(without instance) than 1 million other player.

Skyrim could destroy a whole city just for 1 player. They can’t if there are 1 million other players.

Doesn’t have to be exactly like Skyrim, i just meant the side quests in Skyrim were more interesting then the generic ones we have in MMORPGs. To say that MMORPGs need this crap is a kind of short sited and a cop out, don’t you think?

What would GW2 be like with trinity?

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Posted by: hellsmachine.4085

hellsmachine.4085

3 game modes and 2 are PvP based. Combat in GW2 is largely balanced around PvP. Of course there shouldn’t be trinity.

Anyway, PvE in any MMO is mindless, boring and scripted. You’re either wailing away at a meat tank or you’re being killed in 2 hits or both (when you’re soloing content, not including grinding, which can be done with a bot). Why are we even discussing PvE here?

Because pvp has never really relied on a trinity in any game and doesn’t have a place in the topic? You get lost on the way to the pvp forum?

You don’t PvP much do you killcannon? Other MMOs it’s basically team with healers wins… If your team has no healers, but the other does you may aswell just afk…

incorrect, the team who kills the others healers first wins.

That is the central aspect of strategy, generally, though not the only one. If it’s arena, it might just be killing the squishiest one or ignoring the squishiest one for that matter. Combat is rather rich under the trinity, unlike the stack and wail combat of GW2.

If you really think trinity is so “rich” and GW2 PvP is stack and wail. Why are you even playing this game? There’s countless MMOs with trinity… Why don’t you just play them instead of trying to turn GW2 into one of them?

I’m playing WoW currently. Thanks for the info.

Doesn’t suprise me, why is the WoW crowd trying to turn GW2 into WoW? Are you fed up with paying a sub? Just want WoW with new gfx? Truly believe every other MMO should be like WoW? I mean we don’t get players from CoD or BF in here asking for guns, ammo, medics and tanks in this game so why you?

Na, I believe MMO’s should have more depth than choosing the best DPS build out of a handful of DPS builds.

But you already have that in WoW? Why do you feel you need it here? The rest of us are happy with choosing a certain “DPS” build… Why do you feel people who don’t like trinity don’t deserve an alternative?

How to improve questing in MMORPGs

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Posted by: hellsmachine.4085

hellsmachine.4085

Hearts were never meant to be quests. They were meant to slow people down so they could find the quests, which are dynamic events. Do you realize most hearts can be filled without doing ANYTHING they ask for. That is you do an event in the area, and the heart itself gets filled. That’s because the heart isn’t the meat of the game.

Dynamic events are.

I think you might be missing the point. Why are they still there? I don’t want to be running errands and working for NPCs I just want to play and have fun…

I didn’t miss your point, you missed mine.

When the game first was in beta, they didn’t have hearts. They didn’t exist. They were added to fill a need. People were running through areas, and not finding events. They weren’t even participating in events.

One dev tells a story about watching a person run past a burning house and he asked, why didn’t you go in there and the person said, because I didn’t have a quest to go inside.

But since you can ignore hearts, most of them, and fill them by doing the events in the area, it’s not a problem if you want adventure.

Some people need them and that’s why they’re there.

Fair point, but why can’t quests be more like they are in say Skyrim? Why do they have to be boring chores?

What would GW2 be like with trinity?

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Posted by: hellsmachine.4085

hellsmachine.4085

3 game modes and 2 are PvP based. Combat in GW2 is largely balanced around PvP. Of course there shouldn’t be trinity.

Anyway, PvE in any MMO is mindless, boring and scripted. You’re either wailing away at a meat tank or you’re being killed in 2 hits or both (when you’re soloing content, not including grinding, which can be done with a bot). Why are we even discussing PvE here?

Because pvp has never really relied on a trinity in any game and doesn’t have a place in the topic? You get lost on the way to the pvp forum?

You don’t PvP much do you killcannon? Other MMOs it’s basically team with healers wins… If your team has no healers, but the other does you may aswell just afk…

incorrect, the team who kills the others healers first wins.

That is the central aspect of strategy, generally, though not the only one. If it’s arena, it might just be killing the squishiest one or ignoring the squishiest one for that matter. Combat is rather rich under the trinity, unlike the stack and wail combat of GW2.

If you really think trinity is so “rich” and GW2 PvP is stack and wail. Why are you even playing this game? There’s countless MMOs with trinity… Why don’t you just play them instead of trying to turn GW2 into one of them?

I’m playing WoW currently. Thanks for the info.

Doesn’t suprise me, why is the WoW crowd trying to turn GW2 into WoW? Are you fed up with paying a sub? Just want WoW with new gfx? Truly believe every other MMO should be like WoW? I mean we don’t get players from CoD or BF in here asking for guns, ammo, medics, tanks and “BOOM Headshot!” in this game so why you?

(edited by hellsmachine.4085)

How to improve questing in MMORPGs

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Posted by: hellsmachine.4085

hellsmachine.4085

Hearts were never meant to be quests. They were meant to slow people down so they could find the quests, which are dynamic events. Do you realize most hearts can be filled without doing ANYTHING they ask for. That is you do an event in the area, and the heart itself gets filled. That’s because the heart isn’t the meat of the game.

Dynamic events are.

I think you might be missing the point. Why are they still there? I don’t want to be running errands and working for NPCs I just want to play and have fun…

What would GW2 be like with trinity?

in Guild Wars 2 Discussion

Posted by: hellsmachine.4085

hellsmachine.4085

3 game modes and 2 are PvP based. Combat in GW2 is largely balanced around PvP. Of course there shouldn’t be trinity.

Anyway, PvE in any MMO is mindless, boring and scripted. You’re either wailing away at a meat tank or you’re being killed in 2 hits or both (when you’re soloing content, not including grinding, which can be done with a bot). Why are we even discussing PvE here?

Because pvp has never really relied on a trinity in any game and doesn’t have a place in the topic? You get lost on the way to the pvp forum?

You don’t PvP much do you killcannon? Other MMOs it’s basically team with healers wins… If your team has no healers, but the other does you may aswell just afk…

incorrect, the team who kills the others healers first wins.

That is the central aspect of strategy, generally, though not the only one. If it’s arena, it might just be killing the squishiest one or ignoring the squishiest one for that matter. Combat is rather rich under the trinity, unlike the stack and wail combat of GW2.

If you really think trinity is so “rich” and GW2 PvP is stack and wail. Why are you even playing this game? There’s countless MMOs with trinity… Why don’t you just play them instead of trying to turn GW2 into one of them?

How to improve questing in MMORPGs

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Posted by: hellsmachine.4085

hellsmachine.4085

GW2 is one of the better MMORPGs I have played, but it still clings on to the stupid things that this genre is plagued with.

I started a second character and I just can’t bring myself to do it all over again…

The thing I’ve noticed in all MMORPGs even GW2 that really bores me to tears are these so called “Quests” (I’m talking about the hearts, the events I like).

Why are they even called “Quests”? They should be called “jobs” or “chores”.

When I play an RPG, I want to go on a wild adventure, slay a dragon or save a princess…. not run errands for some stupid NPCs I don’t care about.

The story missions and the events are a move in the right direction, but can we get more of that and less of “go here, kill stuff, press F a hundred times etc”

And another thing that really bugs me about MMORPGs… Random monsters completely out of context wandering around aimlessly… Why are a bunch of giant spiders standing around in a paddock like cows eating grass?

What would GW2 be like with trinity?

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Posted by: hellsmachine.4085

hellsmachine.4085

3 game modes and 2 are PvP based. Combat in GW2 is largely balanced around PvP. Of course there shouldn’t be trinity.

Anyway, PvE in any MMO is mindless, boring and scripted. You’re either wailing away at a meat tank or you’re being killed in 2 hits or both (when you’re soloing content, not including grinding, which can be done with a bot). Why are we even discussing PvE here?

Because pvp has never really relied on a trinity in any game and doesn’t have a place in the topic? You get lost on the way to the pvp forum?

You don’t PvP much do you killcannon? Other MMOs it’s basically team with healers wins… If your team has no healers, but the other does you may aswell just afk…

Warrior true weakness

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Posted by: hellsmachine.4085

hellsmachine.4085

OP needs to L2P. Try dodging their obvious attacks.

What would GW2 be like with trinity?

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Posted by: hellsmachine.4085

hellsmachine.4085

Players who want the traditional trinity want it for one of two reasons:

1, They haven’t found a profession, build or playstyle that suits them yet. Or..
2, The feel of the combat and how it plays overall just doesn’t suit them.

There is a 3ed reason they cant chose for them self when they have a chose they need to have something chosen for them. They want to be in a box and not think outside of it.

There also a 4th but is a support tank only point of view they want to feel important and want other ppl to think them for playing the less played class type. They want to feel self important by the “pain” they must endure.

Uh…you do realize there is only one choice when you play GW2?

DPS

Sorta weird you think that this game has more choice than the trinity.

Oh really? How’s that working for you in PvP?

I don’t know, throw 5 bunkers at 5 dps centric builds and tell me.

I’d rather wipe them all with a coordinated group that understands the importance of damage, support and control.

Watchwork Pick: Non-inflammatory please

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Posted by: hellsmachine.4085

hellsmachine.4085

Anet allows you to buy gold.

With the same amount of cash you’d spend on a pick that nets you a few extra sprockets, you could instead get gold and buy a million sprockets.

Simple math makes everyone in this thread a fool.

People talking about a “dangerous precedent” need to open their eyes.

We have always been on our gear treadmill….. we have a gold buying system in place… and you can buy the most prestigious items in the game (legendaries) with gold.

You knew all of this when you started playing.

No gear treadmill, no grind, with the gem store only selling cosmetic items, that was the manifesto when WE bought, or I wouldn’t have. You cannot string worlds together, call facts, and not expect to get corrected when you are incorrect.

The manifesto was a lie bro… Just like Santa Claus

What would GW2 be like with trinity?

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Posted by: hellsmachine.4085

hellsmachine.4085

Players who want the traditional trinity want it for one of two reasons:

1, They haven’t found a profession, build or playstyle that suits them yet. Or..
2, The feel of the combat and how it plays overall just doesn’t suit them.

There is a 3ed reason they cant chose for them self when they have a chose they need to have something chosen for them. They want to be in a box and not think outside of it.

There also a 4th but is a support tank only point of view they want to feel important and want other ppl to think them for playing the less played class type. They want to feel self important by the “pain” they must endure.

Uh…you do realize there is only one choice when you play GW2?

DPS

Sorta weird you think that this game has more choice than the trinity.

Oh really? How’s that working for you in PvP?

Watchwork Pick: Non-inflammatory please

in Guild Wars 2 Discussion

Posted by: hellsmachine.4085

hellsmachine.4085

I think its pretty much obvious Anet being silent on this for the past 3 days shows they really don’t care about us or the community. Take from that what you will but I will personally take it as a massive slap in the face and a sign of things to come.

The silence means this isn’t an “oops, we never thought of it like that” problem.

It likely means they think it’s perfectly ok with P2W and are hoping silence will cause people to give up discussing this issue. At best it means they are internally debating the issue, but that’s even bad because it means some people think the item is ok.

I am getting the same vibe except I am starting to wonder how healthy the game really is. I wonder if Wildstar (a P2P mmo) does well will they semi abandon GW2. Meaning fewer updates and more P2W items like the pickax showing up.

I think when they release this huge QOL update they been hinting at releasing when the living story is over, will be the make or break moment for the game. The game will either perk up with new players and older players. The game will just die off slowly as fewer and fewer new people buy into the game while current player base moves on.

NCsoft is the publisher of GW2 and Wildstar, not the developer. GW1 had 4 expansions and I don’t see why GW2 can’t have them aswell.

Watchwork Pick: Non-inflammatory please

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Posted by: hellsmachine.4085

hellsmachine.4085

All this talk over a pay to win item.. there is no pay at all to it. If you want the item spend the gold and get the item. Just because the item is not found on a monster in the game does not make it a P2W. This item is not locked behind spending real world money. If people want to classify any item that requires spending gold on being P2W there are many items in the game that require gold and yet there have been no discussion over those.

My thoughts exactly! If this is what people consider pay to win, then the game became pay to win from the very start.

Buy gems + convert to gold = buy exotic/legendary gear from TP.

Watchwork Pick: Non-inflammatory please

in Guild Wars 2 Discussion

Posted by: hellsmachine.4085

hellsmachine.4085

This is not pay to win, not even remotely close to it. The only people arguing it is are the ones that had to change the definition of pay to win, creating a straw man argument which they then can attack. Pay to win shops allow you to purchase an advantage against other players in a PvP environment that they cannot get otherwise, that’s the original and real definition. Redefining the phrase and then arguing against your redefinition is dishonest at best. I’ve played a few games that had actual pay to win. If anyone thinks this is pay to win, they need to get out more.

I agree.

Critical Damage getting nerfed for WvW

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Posted by: hellsmachine.4085

hellsmachine.4085

Before the nerf a thief would kill me (warrior) 3-4 hits, after the nerf thief can still kill me in 3-4 hits. Stop whining about this miniscule nerf, build a bridge and get over it already!

Why WVW is broken... really

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Posted by: hellsmachine.4085

hellsmachine.4085

I play in a T1 server, we manage to defend keeps just fine. Sounds like your server needs to L2P.

Edit: and we don’t need arrow carts to defend.

(edited by hellsmachine.4085)

What would GW2 be like with trinity?

in Guild Wars 2 Discussion

Posted by: hellsmachine.4085

hellsmachine.4085

It would be a slap in the face, as this was one of the major selling points of the game. As well as the promise of there being no “gear grind”…. So much for that…

Watchwork Pick: Non-inflammatory please

in Guild Wars 2 Discussion

Posted by: hellsmachine.4085

hellsmachine.4085

Gems can be purchased with gold, so I don’t see this as pay to win.

In most real pay to win games cash-shop currency can be bought with ingame currency too.

Then it’s not a “real” pay to win game. Have you played AoC unchained? You could not win end game pvp with out paying. That’s what I consider “real” pay to win.

Watchwork Pick: Non-inflammatory please

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Posted by: hellsmachine.4085

hellsmachine.4085

Gems can be purchased with gold, so I don’t see this as pay to win.

Seperate real money gem store

in Black Lion Trading Co

Posted by: hellsmachine.4085

hellsmachine.4085

Nope don’t like this idea one bit.

Dragonite Ore

in Black Lion Trading Co

Posted by: hellsmachine.4085

hellsmachine.4085

I wish I could sell all my useless dragonite ore as I have no intentions of crafting… EVER!!!

Bring an end to Queensdale champ farm

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Posted by: hellsmachine.4085

hellsmachine.4085

Because so many people stop playing a game because of what people talk about in the starter zones…

That ONE profession

in PvP

Posted by: hellsmachine.4085

hellsmachine.4085

Rangers because they’re an easy kill.

Refund on Molten Alliance Mining Pick

in Guild Wars 2 Discussion

Posted by: hellsmachine.4085

hellsmachine.4085

This is why I NEVER spend real money in cash shops. If a game doesn’t offer an alternative way of acquiring cash shop items then I stay the hell away from that game.

Balance

in PvP

Posted by: hellsmachine.4085

hellsmachine.4085

You’re upset that a counter-condition build can remove conditions? Sounds like a L2P issue to me.

Stacking in the corner. What fun is it?

in Fractals, Dungeons & Raids

Posted by: hellsmachine.4085

hellsmachine.4085

Totally agree with you OP. I don’t run dungeons in this game for that very reason. It just feels cheesy and exploitive. Hopefully the up coming changes to AI will address this issue or I will continue to avoid dungeons. (I really like dungeons in other games)

Where are people farming for gold?

in Guild Wars 2 Discussion

Posted by: hellsmachine.4085

hellsmachine.4085

Ascended gear is hardly “even ground”, and laurels provide progression away from money for a total of 5 ascended pieces.

Depends… From a casual gamer’s perspective, (me) it’s grindy enough to make it a grind. I play once a week 2-6 hours because of work and other commitments, I’ll let you do the math on how long it will take to gear up at that rate.

Most stupid vista

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Posted by: hellsmachine.4085

hellsmachine.4085

It’s the first thing that came to mind when reading OPs name. =)

And yes Zaxares good guess!

(edited by hellsmachine.4085)

Most stupid vista

in Guild Wars 2 Discussion

Posted by: hellsmachine.4085

hellsmachine.4085

Echo point, Katoomba. Why do they call it three sisters when they look more like three giant dinosaur terds? Terrible vista!

thnk you Warrior dps l33tness.

in Guild Wars 2 Discussion

Posted by: hellsmachine.4085

hellsmachine.4085

Glad to be of help
Kindest regards, the back seat player necro

I tremble with fear when...

in Guild Wars 2 Discussion

Posted by: hellsmachine.4085

hellsmachine.4085

?
???
?
?????
Is this a troll?

Seriously, just open the ranger or profession balance subforum and you will soon notice that rangers are far (and I mean really far) from beeing OP in PvE or WvW.

I’m aware of this, stopped leveling my Ranger because they’re so weak it’s beyond a joke. Which is why I’m making a joke out of it.. (and switched to warrior).

I tremble with fear when...

in Guild Wars 2 Discussion

Posted by: hellsmachine.4085

hellsmachine.4085

because all the devs play is WvW rangers

anet really needs to quit buffing them and give some love to those poor ol’ underdog warriors that’ve been left in buggy mediocrity since launch

Poor warriors can’t even stealth ( you think they would for how squishy they are) Their downed state is pretty OP though, they’re so hard to finish.

I tremble with fear when...

in Guild Wars 2 Discussion

Posted by: hellsmachine.4085

hellsmachine.4085

OP is not being serious. Obviously.

Also, as I’m sure it has been brought up many, many times before…“ranger” does not equal “ranged combat.” Look it up. The word has many definitions, but “ranged combat” and “ranged weapons” have nothing to do with it.

I just googled “ranger” and saw a picture of Chuck Norris… It all makes sense now thankyou!

I tremble with fear when...

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Posted by: hellsmachine.4085

hellsmachine.4085

I see a ranger in WvW. They’re so deadly and their pets are so vicious that they can destroy me with their pets alone. They do huge amounts of damage when they hit me with their spitballs… erm I meant arrows. They are absolute kings of CC. And I understand that they’re meant to be “Rangers” and masters of ranged combat, but do they really need the ability to use guns and rifles?

This is the only game I’ve played where the archer class is so powerful. Why are they so OP in this game?

Where are people farming for gold?

in Guild Wars 2 Discussion

Posted by: hellsmachine.4085

hellsmachine.4085

I’m surprised no one is dissing farming yet. The common player here doesn’t understand that purposive activity in a game is not problem behavior.

Some people enjoy farming. It doesn’t hurt any one, so why is it a problem?

Where are people farming for gold?

in Guild Wars 2 Discussion

Posted by: hellsmachine.4085

hellsmachine.4085

I’d tell you how I make my gold but I’m scared anet will nerf it. Has happened before.

What would GW2 be like with trinity?

in Guild Wars 2 Discussion

Posted by: hellsmachine.4085

hellsmachine.4085

It would probably be like every other MMO I have played.

Enter PVP match, check team for healers, do we have healers? If yes = good let’s play, if no, check opposition for healers, if no = good let’s play, if yes = exit match and restart the process.

(edited by hellsmachine.4085)

"Guild Wars" a misleading title

in Guild Wars 2 Discussion

Posted by: hellsmachine.4085

hellsmachine.4085

I also thought Guild wars would be GvG. I also thought Diablo3 was going to be an awesome game like Diablo 2. Instead I paid 99aud for a game that should be a F2P android game. Guess anything goes in the gaming industry.

Levels - why do we have them?

in Guild Wars 2 Discussion

Posted by: hellsmachine.4085

hellsmachine.4085

OP, you answered your own question. Because anet are trying to appease the WoW crowd. They are trying to leech off wows success instead of GW1. GW2 stands for Guild WoW 2. It’s a clever move from a business stand point as they wouldn’t want to directly compete with their own already successful GW1.

RIP power builds in roaming

in WvW

Posted by: hellsmachine.4085

hellsmachine.4085

OP Tell that to the theif that killed me (warrior in full Knights gear) in 3-4 hits.

Why are people complaining about these miniscule nerfs? Try other games like AoC or D3 where they nerf your damage by half…

That thief can kill you after that nerf. This is not about his gear or yours. If you let him to kill you in 3-4 hits don’t blame his class or gear.

Not sure if you’re trolling or just “special”

I never blamed neither the theif nor his gear, I’m just saying power builds are still viable and the OP is crying over nothing.