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MM system - Thank you

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Posted by: jessiestiles.9437

jessiestiles.9437

No. I get good players on my team and we win. Next game the match is stacked against our team we lose. It’s not my team mates fault.

Carrying is a myth. Last season you should of got a 87% winrate if you can carry so well. Minus 3% for the losses of those who winstreak to legend and have a couple of losses. A generous 10% reduction for amber shopping. Did you get a 87% winrate? No a good winrate would of been 60%. So a single player can give a team a 10% increased winrate. This holding up your whole team is a fantasy.

MM system - Thank you

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Posted by: jessiestiles.9437

jessiestiles.9437

Your entire post is giving advice duh!

Here’s the facts if you are in MMR hell. A good winrate of 60% (which was a good winrate in solo-q last season too) means 10 games for every 2 pips. And you are lucky to hit a winstreak every now and then. This kind of progression would cheese you off too. But you lucked out on a high mmr to ruby and were satisfied with your position. Yes you are annoying.

When was your favorite time in PvP?

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Posted by: jessiestiles.9437

jessiestiles.9437

pretty much before this new trait system was introduced

thief was masterclass back then

And everyone holding a point danced around like they were busting to pee incase there was a thief around.

MM system - Thank you

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Posted by: jessiestiles.9437

jessiestiles.9437

Except the system pits higher mmr against lower mmr. So, regardless of whether you are a pro or an amatuer, if your team has a higher mmr, the only way you can lose is if one of your team isn’t playing.

https://forum-en.gw2archive.eu/forum/game/pvp/39-Games-D-D-Ele-Ruby/first#post6074799

When you hit a 25 game losing streak you would of had some bad luck. You had DCs, afks, or you played off peak and the only teams available were higher mmr. You lost against teams you should of won against and had a mmr setback. You went down a few tiers until your mmr was higher than the people in your pip range and started winning again.

MMR hell is being stuck where your MMR is average for your pip range and you get randomly pitted against teams that are much stronger or weaker than yours. It’s a constant win/loss cycle.

Your advice is not going to miraculously lift you out of hell. Your point about baby sitting a 4v2 isn’t thought out. If the rest of your team can’t handle 40% of the opposition or less you are playing a 3v5 game and not going to win. Those 2 people they couldn’t handle will respawn in 7 seconds. Zuku (in the thread above) might play like a ninja but losing one player on their team ie 4v5 it’s suddenly a loss.

All your points have been raised before so you stole them. They aren’t relevant in your case because you don’t need to carry when the teams selected for you are stronger than the opposition. Your post is merely bragging.

Remove solo queue from Conquest

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Posted by: jessiestiles.9437

jessiestiles.9437

I m ok with s1 system with dymamic que. About me complaining I do not actually get it. I did legendary in both seasons solo q only. I won’t like any system which is not based on leaderboards and mm which is not based around matching MMR vs MMR.

The complaining bit wasn’t a personal dig. I was just assuming you would complain but you’d actually prefer S1 mm. That’s uncommon for legendary player. The best reason is not having MMR vs MMR it makes the game unplayable 21 hours a day.

Oh and on topic as silly as anets decisions are at times they’d never implement this.

(edited by jessiestiles.9437)

Remove solo queue from Conquest

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Posted by: jessiestiles.9437

jessiestiles.9437

Wow, i completely support you on that matter. After reading forum for few days, i came to conclusion that i don’t really care about sPvP. So such brilliant ideas are not so bad, because i will not be around to actually participate in their further implementation.

Honestly if they used the same matchmaking as last season would you feel like that? Or would you have grinded your way to legendary and just complained about it in the forum then come back for next season?

Where is this MMR Hell?

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Posted by: jessiestiles.9437

jessiestiles.9437

Well how are legendary players expected to win when the opposing team also has a chance of winning? L2P?

Where is this MMR Hell?

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Posted by: jessiestiles.9437

jessiestiles.9437

MMR hell is a bad players excuse for being bad. Their MMR is totally low through no fault of their own, and they’re suddenly way better now than they were when it tanked. They were just testing builds or playing with friends!

Forget that people like myself have streamed F2P warriors to legendary, that doesn’t prove anything because we didn’t lose 50 games in a row first!

Omg trolls! Get over yourself.

Your first problem is listening to anything that guy has to say. I mean look at it. It’s a rehash of other posts he has read. He obviously hasn’t given the topic any real consideration and his post is more posturing. He also sounds.. what’s the polite word.. youthful, really youthful.

To be fair it’s not the worst rehash ever. He’s used proper grammar and it’s longer than one sentence. He’s added a couple of jokes in there. They’re not funny but he’s trying. Yeah? Still, if it was a movie review you’d give it a thumbs down.

This season is screwy Eaterofpeeps. But you didn’t let it beat you and you’re almost at diamond! Well done! When everyone said you were bad and belonged in emerald. You showed them all.

Don’t expect an apology because they are twots. They have no idea what you went through and not enough heart to care. Besides this could lead to reflection and introspection which might make it harder to be twots to other people in the future. And they probably don’t have a lot else going for them.

Where is this MMR Hell?

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Posted by: jessiestiles.9437

jessiestiles.9437

Yeh pros are too worried about scrubs getting their hands on their legendary goodies to think clearly.

Where is this MMR Hell?

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Posted by: jessiestiles.9437

jessiestiles.9437

Also do you think those 50/3s should not happen at the start of the season if people are legimately good? Why would someone that belongs into a late legend tier concerning his true MMR not roll through amber, emeral, sapphire and ruby like that? Actually it is GOOD if he leaves this area as fast as possible. Losses would just make him stick around longer and ruin match quality on this division because he does not belong there.

You don’t want to know what I think. However, there has been a suggestion since the start of the season to prevent people getting kittened in the first week of the season playing pros, that there are preseason qualifiers to move people up divisions. That’s what I was refering to. Which was a known symptom of this system when it was first announced by anet.

Also the pros were saying how much they deeply desire to play with one another, so following the same concept above if they were elevated to ruby then it would almost be like being in legendary from the start of the season. With balanced teams they would have a challenge to occupy themselves for the next weeks instead of getting to legendary in a few days having little incentive to play on.

You just like stomping people though? And maybe not the best person to direct this question at. Someone else?

Where is this MMR Hell?

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Posted by: jessiestiles.9437

jessiestiles.9437

According to the thread you bring up only 3.5% of players are actually “stuck” which propably comes down to less than 1% if you take away people that do not queue at primetime. Still it feels like 50% of this forum believes they are in MMR hell and stuck below their true MMR due to bad allies. Nope you aren’t.

With the amount of people that post saying they played 50 games and lost 3 I guess you naturally assume there’s an equally great number of people on the flip side of that.

And the people who do winstreak to legend in a few days then start a new account to do it again. Where is the competition in that? Not that I care but it must be boring for them. I’m given to believe they hate PVErs and don’t go there. So it can’t be for the loot and probably get sick of opening bags and just delete them. I suggested balanced matchmaking but put the pros in ruby. Then they can actually have a challenge. So what is the point of this system in pro terms?

(edited by jessiestiles.9437)

Where is this MMR Hell?

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Posted by: jessiestiles.9437

jessiestiles.9437

Haven’t there been enough threads by now proving that MMR hell only exists when you queue at a weird time?

I guess I missed them. It was news to me this thread.

So all the people crying tell me they cannot play in the evening and carry themselves up for what reason exactly?

Only played 20 games in the last 3 weeks and none in the last week. I’ve been a little hesitant because the way Yasi made it sound, like it was still a major struggle in primetime. Like he/she is dragging a 200 pound crucifix while being whipped. That didn’t sound overly appealing, so I put it on the todo list until I’m in the mood for torture. Which is usually never. But you’re saying mmr hell doesn’t exist at all in primetime. Now I don’t know what to believe.

But still the current system needs addressing so if you’re done sticking your head in the window shouting your little rant. And once I give primetime a go you’ll be the first person I call. OK?

Where is this MMR Hell?

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Posted by: jessiestiles.9437

jessiestiles.9437

They won’t remove fail safes. Maybe in legendary or diamond. But still your current progression is win 2 pips lose a pip. That’s 200 matches to get through ruby and diamond (if you don’t backslide). Why are you bothering again? lol I know it’s a bit of a passion. Fair enough. With S1 pips you’d have to slaughter the opposition who’d be close to your mmr (or lower) to get the extra pip. Lose 2 if your team mate afks. With the multitude of bad players you are always talking about it’s likely. And these are the good players you were “rewarded” with for increasing your mmr. That’s 6 more games to recover.

Decreasing the mmr range would be murder on off primetime queues. Since it’s always the same 10 players. And it’s overly harsh on people who don’t know about your loophole or aren’t free to play during primetime. kitten ed if you do there kitten ed if you don’t. (dam is censored O_o)

Lopsided matches is just bad. If pros were to advance quicker then artificially giving them a leg up isn’t the way. With the placement matches say the pros were put into ruby then make the match making balanced and they get to play each other in an even comp. That’s what they were complaining about. They wanted to play people of their own skill level without the amber players beside them. Then they could have fun competing with each other up to legendary. Instead of advancing to legendary in a few days and quitting to stomp scrubs. It will take the scrubs a while to grind to ruby and by then the pros will have hit legendary.

This post is great. I think it should be a thread on its own.
https://forum-en.gw2archive.eu/forum/game/pvp/Where-is-this-MMR-Hell/page/4#post6068581

(edited by jessiestiles.9437)

Where is this MMR Hell?

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Posted by: jessiestiles.9437

jessiestiles.9437

Weren’t you saying that you were carrying unskilled players to legendary this season? Your games this season have been an uphill battle. The legendary div players have no incentive to advance further and quit, tank or make a new account. They also complain about the quality of players. There’s no actual benefit to this system.

Where is this MMR Hell?

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Posted by: jessiestiles.9437

jessiestiles.9437

“Look, I know matchmaking isn’t perfect. I had two loses on my way to legendary. TWO!! It could be better but it is better than last season. Last season was a struggle and had nothing to do with skill. The reason I couldn’t win last season was because of my teammates. I don’t understand why people are complaining. All my teammates this season are awesome. It’s so easy and nothing to do with matchmaking. Git gud punk.”

The humor might be a little too subtle so to expand on it. It was brilliant because the first line and the last line of the parody is almost a quote of the mysterion’s post before me. And I wrote it a week before his post. They say “matching isn’t perfect” but this is never explained as to its meaning. It’s just a parroted cliche. So I followed with a joke that the imperfection they are refering to is actually the two loses they had on the way to legendary.

The next thing they say is this season is better than last season. And what was actually wrong with last season’s match making? The bunker meta was silly but the mm wasn’t that bad. There were way fewer blow outs but no one got to winstreak to legendary. The amber shopping, tanking and 2 pip loses on a 4/5 were an unintended consequence but seperate issue to the mm. We still have similar issues to this in season 2. So anyway here I’m pointing out while people use the l2p insult their skill didn’t help most player’s struggle in an even competition i.e. “The reason I couldn’t win last season”

The bit about complaining about teammates is regarding the lengthy debate at the start of this season. Players were stuck with newbies in amber and people were saying “it’s not your team mates it’s probably you.” So I turned it around to make teammates the excuse for the pro’s struggle last season.

“I don’t know what people are complaining about.” You know those oblivious people who post at the end of a interesting and lengthy discussion about matchmaking and obnoxiously say things like “mmr is just an excuse for bad players.” It’s intelligence on the level of a grade schooler.

“It’s so easy and nothing to do with matchmaking.” Again this is refering to those who winstreaked to legendary and instantly dismiss any of the issues raised about matchmaking. It made me laugh because by saying losing streaks are not the result of matchmaking conversely means in their minds winstreaks are also not the result of matchmaking. It’s a humorous little twist on their blissful fantasy.

(edited by jessiestiles.9437)

Where is this MMR Hell?

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Posted by: jessiestiles.9437

jessiestiles.9437

No lol that was my parody on the dull wits of this forum.

Where is this MMR Hell?

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Posted by: jessiestiles.9437

jessiestiles.9437

Parrot mentality. Be original… From another post I made:

Matchmaking from the perspective of a season 2 legendary player:

“Look, I know matchmaking isn’t perfect. I had two loses on my way to legendary. TWO!! It could be better but it is better than last season. Last season was a struggle and had nothing to do with skill. The reason I couldn’t win last season was because of my teammates. I don’t understand why people are complaining. All my teammates this season are awesome. It’s so easy and nothing to do with matchmaking. Git gud punk.”

https://forum-en.gw2archive.eu/forum/game/pvp/What-people-call-bad-matchmaking/first#post6053652

Where is this MMR Hell?

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Posted by: jessiestiles.9437

jessiestiles.9437

What do you mean? You and everybody is on this forum is carrying their entire team. Team mates would running in circles like bugged out NPCs without your presence. The carry bs came from Helseth the humblest player of all time. His egotism spread like a virus and you guys are all “carriers” of this virus.

Stopped dead on Wings

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Posted by: jessiestiles.9437

jessiestiles.9437

Hey everyone,

I wanted to just chime in here and make some things clear as they may not be clear.

The “Year of The Ascension” achievement do not reset/clear between seasons. Whatever progress you have carries over to the next season.

If you can’t/don’t get the legendary if a specific year then there will be another way to obtain that specific backpack. I can’t go into any details on that, but you WILL be able to get previous years backpacks in some way.

We also understand the frustration of players and matchmaking this season and will do our best to make some changes for Season 3.

Thank you Hugh for your response.

So if the OP can just get to ruby by the end of this season they will have an easier time fulfulling the division crossing achievement next season.

Where is this MMR Hell?

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Posted by: jessiestiles.9437

jessiestiles.9437

He’s full of it. Of course you can drastically increase or decrease your TEAMS chances of winning and based on this observation can delude yourself into believing that you are the sole person responsible for any win. Until you are teamed up with solo q novices against an organised premade and your ability to “carry” drops to zero.

Where is this MMR Hell?

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Posted by: jessiestiles.9437

jessiestiles.9437

You lost 3 games and think you climbed out of MMR hell.

ANet has upset the 'filthy' casual

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Posted by: jessiestiles.9437

jessiestiles.9437

You only need to get to saphire (ruby at most) for the backpack and AP within a year. You can quit as soon as you cross from emerald or saphire. Less people are complaining about being stuck in saphire now. Who are all these people complaining in ruby and diamond? Surely they aren’t PVErs going through all that pain to get it a little earlier? That would be a bit masochistic with no tier lock. Wouldn’t they be doing it for other reasons?

Where is this MMR Hell?

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Posted by: jessiestiles.9437

jessiestiles.9437

I get what you are saying. Explains why my matches have been like yo-yo. So primetime means closer matches and anyone can progress if they put the effort in. It makes sense.

Where is this MMR Hell?

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Posted by: jessiestiles.9437

jessiestiles.9437

Ok I misunderstood your post. I apologise. So you are logging in prime time and winning most of your matches. Well congratulations on figuring out the secret to MMR hell. Although it’s still hard to believe it’s as simple as the time of day you log in. What division are you in now and how is your progression?

Where is this MMR Hell?

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Posted by: jessiestiles.9437

jessiestiles.9437

Oh yasi let’s just clarify some kittens here. Last I read from you was you were in ruby and complaining about your teamates. Just today you were saying that you log your main account in and lose repeatedly. Again quote you said you are a “good player”. So enthrall me by explaining how you, as a good player, clawed your way out of MMR hell and are still in a losing streak? Kittens.

I was mocking you with the 50% thing. And I think you know why. Yes you struggled to maintain a 54% winrate. Happy?

Where is this MMR Hell?

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Posted by: jessiestiles.9437

jessiestiles.9437

Chaith, everybody who ever played pvp for any substantial amount of time would have moments where they know their own actions were a big reason for a win. I’m sure a person of your calibre would have even more of these moments than the average joe. You might even get to the stage of believing that you carried the entire team through most of your games. It’s not true though. You won’t win any game if your teammates don’t play their part too.

Gaining divisions isn’t about winning a 1v3 and single handedly winning the game. There’s actually a reason why people do better at this game than others, no, it’s not getting teammates who play their part.

One very efficient and aware player will almost always make the difference in guaranteeing that every highly winnable/close game is in the bag. And that’s definitely worth trying to achieve instead of just dismissing it..

I’m sorry but that simply doesn’t make any sense whatsoever unless you live in a world where everyone but you is garbage.

How can, all things being equal, 80% of what participate in a match not matter significantly more than anything your 20% does?

I get that you are great and all but unless your gyro or Helseth clones can cap by themselves because you are just plain THAT awesome logic still apply.

Ideally we would would all contribute 20% to a win. Realistically, a better player will contribute more to a win (carry teamfights, win a 1v2, etc). That’s not how it should be every game, but that’s the difference between someone saying they are stuck when they solely contribute their 20% and a good player who puts the team on his/her back when the time calls for it. Carry mentality.

Yes that’s sensical. Games do not happen in a vacuum. Every team will have a weakest link and a strongest link. True. But one player putting the entire team on their back is not reality. In a game where the score is 100-500 there is nothing any one player can do to win.

Everyone loves close games that are evenly matched. Towards the end everyone has a heightened awareness. The adrenaline is pumping. Everyone is analysing the situation, the fight, the map looking for the way to steal the win. It’s not just pros that do this it’s intrinsic to human nature. For the winning side every person on that team is responsible for the outcome.

So last season it was a lot harder to win because it was an even competition. You have a player on both sides putting in 40%. Who wins? The above senario unfolds. This season we have a system that stacks higher mmr players against lower mmr and a huge debate about carrying (which is pure fantasy) ensues as a method to justify an irrational system and blame people for their predicament.

Where is this MMR Hell?

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Posted by: jessiestiles.9437

jessiestiles.9437

Definitely not delusional to say that how efficiently a player plays will affect his win rate, independent of his teammates.

That’s true. I never said otherwise. It’s your “carry mentality” that’s delusional. Then you said a good player can win a close game I.E. they didn’t carry at all. Both TEAMS did really well. If you try to push your carry crap you’ll end up talking in circles and not making any sense. It is malarkey and I thought you were younger than me.

You should feel proud about your accomplishments and I’m positive loads of games were won by virtue of your presence on the team.

Where is this MMR Hell?

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Posted by: jessiestiles.9437

jessiestiles.9437

I’m sorry but you are trying to argue a delusional point. What do you want me to say? I’m suprised crap isn’t censored lol.

Where is this MMR Hell?

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Posted by: jessiestiles.9437

jessiestiles.9437

They are in their own blissful little world aren’t they? Make a thread and people add thoughtful and factual contributions and they are like “Nup, I’m good you’re bad and that’s all I have to say about that.” I suppose they should be congratulated on learning how to type.

Where is this MMR Hell?

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Posted by: jessiestiles.9437

jessiestiles.9437

Chaith we got into this discussion because you were talking about “carry mentality”. I called malarkey. Now you are saying team mates are irrelevant and a good player can help win a winnable game.

You ceased making sense a long time ago give up.

Where is this MMR Hell?

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Posted by: jessiestiles.9437

jessiestiles.9437

Chaith, everybody who ever played pvp for any substantial amount of time would have moments where they know their own actions were a big reason for a win. I’m sure a person of your calibre would have even more of these moments than the average joe. You might even get to the stage of believing that you carried the entire team through most of your games. It’s not true though. You won’t win any game if your teammates don’t play their part too.

The thing is we only play from our point of view so we’re only seeing our own contributions so we’d naturally have an inflated sense of contribution. We know we did our part to win but we aren’t seeing the thief and necro winning far when we’re defending home in a 1v1. We are too engrossed in the fight to see and see, “The waterfall is yours!” and know they’re doing a good job anyway but we don’t see so we think we’re contributing more somehow.

Exactly. Sometimes when my teams been slaughtered at mid, I know right off we will lose if I don’t do something drastic. So I’ll go and engage 3 of the enemy team and lead them off point long enough for us to get a 2 cap. If my team mates didnt capture the other points we’d still lose. That has happened too. I’ve been fighting 3 people off point and my team is roaming aimlessly around the map while the other team has 3-cap prompting me to mutter my annoyance in team channel. You can’t pull off a win by yourself.

Where is this MMR Hell?

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Posted by: jessiestiles.9437

jessiestiles.9437

Chaith, everybody who ever played pvp for any substantial amount of time would have moments where they know their own actions were a big reason for a win. I’m sure a person of your calibre would have even more of these moments than the average joe. You might even get to the stage of believing that you carried the entire team through most of your games. It’s not true though. You won’t win any game if your teammates don’t play their part too.

Where is this MMR Hell?

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Posted by: jessiestiles.9437

jessiestiles.9437

Lol I don’t even know how to respond with that. “Carry mentalty” is not carrying a team but learning how to bail teammates out. You should work for scientology.

Where is this MMR Hell?

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Posted by: jessiestiles.9437

jessiestiles.9437

Ok for the unsmarts. You’re saying theres a “carry mentality”. ie the ability to carry players that would otherwise lose without you. Yet last season when the teams were roughly equal you managed a just over 50% winrate. As did I and i’m sure most people who didn’t rig the system. If this “carry mentalitiy” existed then last season you would of had a much easier time doing so. You should of won nearly all your games. “Carry mentality” is a completely fabricated concept.

And last season the complaint was that better players shouldn’t have to be stuck on even teams. They should advance much quicker than lesser players. Hence why anet made the current system.

Where is this MMR Hell?

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Posted by: jessiestiles.9437

jessiestiles.9437

Oh you had difficulty maintaing a 50% winrate last season but you were carrying other players which was impossible to do. Prepare your thoughts before making other people read them.

Also you’ve been complaining about being in the same situation as everyone else for weeks now. Even just 3 hours ago in this very thread. Do I need to refer you to that post again?

Where is this MMR Hell?

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Posted by: jessiestiles.9437

jessiestiles.9437

It took you 3 minutes to write one sentence. Hit a nerve.

Where is this MMR Hell?

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Posted by: jessiestiles.9437

jessiestiles.9437

@Eura’s title question of “where is this MMR hell” ?

Did you really expect to hit it while playing Ranger? Hahaha. To find it, you have to first off, not care about winning – non-meta build isn’t enough, you have to not be in a carry mindset.

Second is to play at the tier/division start of Emerald, Sapphire, or Ruby, and lose most winnable matches because you’re heavy, instead of carrying.

Seeing as you didn’t lose Pips for all the matches you didn’t care to win, now your MMR is pretty out of place in the PIP range you’re in.

From here, you play at off peak hours, repeatedly get instant pops with the same baddies in the same boat as you, or worse, say to hell with it, and try to get some Thief/Warrior wins for your achievements.

Then your account is officially gonna take the sudden mindset of carrying in order to get out. The same person who screwed up this account so badly will have to struggle for a long time to repair this.

Tldr, you can’t really find MMR hell as a high level player, because you reach out and grab the winnable matches every time.

You’re having a laugh aren’t you? There is no carry mindset.

None of you pro players could carry (the way you are describing) last season all the way to legend in an even competition. Why not? This is why you all b****ed. You can only “carry” if anet hands you the wins on a platter. Ridiculous.

Where is this MMR Hell?

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Posted by: jessiestiles.9437

jessiestiles.9437

Also, if we are paired with the best players, we are also paired against the best players too because hopefully thats how MMR works lol. So your argument is invalid.

No. If you start with a fresh account and winstreak to legend your MMR is continuously increasing. People in MMR hell obviously don’t have an increasing MMR. So the amber to legend in 2 days player will always have a higher MMR within their current pip range. They won’t experience the bias swinging back the other way. Your argument is invalid.

Where is this MMR Hell?

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Posted by: jessiestiles.9437

jessiestiles.9437

Is it based purely on MMR?

Did I skip right over it by getting a 100% winrate in Ruby playing core ranger?

You answered your own question there. There’s no way you would of gotten 100% winrate if your matches weren’t stacked. Wake up.

Wicked Rodeo ...pulling my hair out

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Posted by: jessiestiles.9437

jessiestiles.9437

I noticed something about one of the people who soloed this on youtube and made a guide for it. They had 4 combat boosters on (rejuv, strength, speed, and armor) and food too. Although i don’t think this was mentioned in the guide. So I tried this and it was a lot easier. Failed once then got it. Before this I’d been trying with just grape pies and a precision utility so I had a decent bit of practice to feel confident about using all those boosters on one achievement.

Without the boosters the winds can one hit you but with the rejuv and armor you can keep your health full most of the challenge. You can get hit twice in a short space of time and survive. You also have the speed to run around the wind wall and save some dodges.

Hope this helps someone.

What people call "bad matchmaking"

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Posted by: jessiestiles.9437

jessiestiles.9437

Matchmaking from the perspective of a season 2 legendary player:

“Look, I know matchmaking isn’t perfect. I had two loses on my way to legendary. TWO!! It could be better but it is better than last season. Last season was a struggle and had nothing to do with skill. The reason I couldn’t win last season was because of my teammates. I don’t understand why people are complaining. All my teammates this season are awesome. It’s so easy and nothing to do with matchmaking. Git gud punk.”

Statistics on your last 10 games

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Posted by: jessiestiles.9437

jessiestiles.9437

Evan was expecting the matches to be less volatile by this stage in the season regardless of your division. So we’re not considering division. It’s also a random sample of 100 games which confirmed my hypothesis. And you agreed solo games are lopsided. Now you are saying ruby games are much more lopsided.

Wait what was your point again? Legend is ok so therefore matchmaking is fine. That’s a really biased viewpoint you have there.

You can’t make an objective study about any subject solely based on someone’s predictions. That’s a logical fallacy called “appeal to authority”.
Now, that’s a really biased viewpoint right there.

IMHO main issue is ruby, since that’s where all “bads” will eventually get to.. But there’s a difference between “i am making new totally awesome build you guy” or “i’mma rush lord at start” or “i’mma leave in the middle of teamfight because reasons”.. And making those distinctions is another story.

The entire scientific method is testing predictions. I was under the impression he was dev involved with the new system. Nevertheless he’s acting as a spokesperson for anet on this issue.

Statistics on your last 10 games

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Posted by: jessiestiles.9437

jessiestiles.9437

Evan was expecting the matches to be less volatile by this stage in the season regardless of your division. So we’re not considering division. It’s also a random sample of 100 games which confirmed my hypothesis. And you agreed solo games are lopsided. Now you are saying ruby games are much more lopsided.

Wait what was your point again? Legend is ok so therefore matchmaking is fine. That’s a really biased viewpoint you have there.

Statistics on your last 10 games

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Posted by: jessiestiles.9437

jessiestiles.9437

The results out of 100 games posted:

A couple of responders had rather anomolous results compared to other posters but Cynz pointed out that duo queue over solo queue contributes to the games being less lopsided. Regardless the results are highly significant.

Over 450: 6
400 – 450: 14
300 – 400: 22
200 – 300: 25
100 – 200: 20
Less than 100: 12

So out of 100 games posted only 6 were between 450 and 500. Going by the highest losing scores only 3-4 were between 475-500. So 3-4% really close games.

Here is what i wrote in january regarding last season:

“Looking over my last 10 matches 3 were less than 25 point difference and 4 were greater than 200.”

https://forum-en.gw2archive.eu/forum/game/pvp/Upcoming-Changes-for-PvP-League-Season-2/page/5#post5906459

Not one person posted results like this. 30% really close games compared to 3-4% this season. This season has 10 times worse matchmaking for close games.

Outcomes and Conclusions:

Some of you have goldfish memories and it’s so kitten transparent that you only like this season’s matchmaking because you are placed on the winning teams in mostly blowout games. Not because MM has improved in any way.

Statistics on your last 10 games

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Posted by: jessiestiles.9437

jessiestiles.9437

Let’s just see if close games are at all common in this season. Not counting if you won or lost record how many of your last 10 matches were actually close where both teams had a reasonable chance of winning.

Over 450: 1
400 – 450: 1
300 – 400: 2
200 – 300: 2
100 – 200: 3
Less than 100: 1

Highest losing score was 451

Is anyone "good" in "MMRhell"?

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Posted by: jessiestiles.9437

jessiestiles.9437

How about people across the other side of the world with 350-400 ping rate and still manage an above 50% winrate prior to this season? Everything is relative.

If you could get the wings from unranked.

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Posted by: jessiestiles.9437

jessiestiles.9437

No probably not. And that’s not my fault. There’s really only one way to play soloq ranked: go to mid and try out muscle the other team. That got kitten boring the first day in season 1.

Skyhammer Design Discussion

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Posted by: jessiestiles.9437

jessiestiles.9437

My prefered maps are forrest, spirit watch and temple because they don’t have such game changing mechanics. If you don’t run the orb or beat the other team to tranquility or fight creatures you can still win by out rotating the other team. Treb, lord and skyhammer do make a big difference.

Most people don’t know how to use the treb. I don’t. You can’t see the side points from the treb and theres no range gauge just a power bar. You get the odd person who really knows what they are doing and it is an assured win. Although if the other team has good support then the treb damage is barely noticable.

(edited by jessiestiles.9437)

Legend Queue Times

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Posted by: jessiestiles.9437

jessiestiles.9437

In isolation they aren’t a huge problem. But with matchmaking the way it is randomly putting people with higher mmr against lower mmr. Teams with players that are tired and frustrated with having lost 10 games in a row. Profession stacking, profession imbalance. People throwing games. DCs. Pros on alt accounts. There’s a lot of barriers for the people who aren’t pro without a high mmr to getting the winstreak needed to go up a tier.

Annoying Skills

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Posted by: jessiestiles.9437

jessiestiles.9437

There’s that too. Your in a good fight and the moment your health gets down a bit the thief is right behind you.

Stealth is annoying because you don’t know if they are coming back. Should I wait by the phone? They don’t call, they don’t write. You just never hear from them again. Jilted again