I thought it would be funny to list a lemon for 250g to put it in the value list in between precursors. Someone saw it and topped me by far.
3800g is the most money I’ve ever seen ingame. I suppose it’s possible if you continually play the TP as the higher you invest, the higher payoff you can potentially get.
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Yea the listing fee is a kitten but it’s necessary. Stops inflation. Look at WoW, gold is so inflated in that game that copper and silver have absolutely no purpose.
Oh gee a low supply item got bought out? TAMPERING!!!111
I am predicting people will “tamper” with the limited edition halloween skins in the coming months. And by tamper I mean buy them out because they are low supply items, which isn’t tampering at all.
Global market =/= market of a single low supply item
I do farm. I don’t understand why anyone would buy at those prices.
It’s all about competition. Prices are only that high because people buy them for that high. If nobody bought them, prices would fall.
There are tons of people out there who want legendaries and are either more able to get gold, or more determined to get gold to afford these inflated items.
Don’t think so. My main reason behind this is pretty simple, they’re not legendaries even if they’re difficult to make.
I disagree.
They’ve only announced one half-tier so far and we don’t know for certain how many tiers there will be in the future of the game. However, Legendaries should always be on par with the highest tier, it’s just common sense.
You could always put in a fraction of the effort to collect the next gear instead of going all out for a legendary. Unless ANET completely caves in to the crying masses who refuse to grind over 100g for a legendary, I don’t see them being an easier alternative to upgrading each hypothetical tier as they are released.
It’s was only “easier” for the guys that rushed and got their legendary early and bought mats at fire sale prices.
3g lodestones and 30s t6 mats isn’t “harder” – it’s just ridiculous.
What are you talking about? t6 mats originally cost as much as they do now. Bots haven’t been running rampant since the game launched. What you’re seeing with mats is the normal price, before it was made easy by bots and before that it was what it is now.
Lodestones don’t cost 3g they are between 30s and 2.5g. Only 2 lodestones are above 2g in price and 2 lodestones are below 1g in price so by the same exaggerated argument I could say lodestones cost 20 silver (glacial, molten). Despite that, Charged lodestones have gone as low as 2g14s this week.
If you want them so badly, go farm them. People are making a fortune off of farming lodestones in the lyssa temple. Or just sit there and complain about how ANET should give you a legendary for free because you’re entitled to one.
Sincerely, someone who needs 90 more charged lodestones.
They will go up in price. However it’s a very long term investment and there’s a lot more supply than there was before. Still, 10 months is a long time.
Seems to me like you just want an easier legendary. And they’re making it easier yet prices are raising due to bot bans and you want bots just for the sake of making your legendary easier?
Found the 7th pact NPC. When we kited giant into the 6/7 pact members and brought them into combat, after giant died they moved to a different spot. The spot where they moved there was a dead pact NPC that could not be revived. However I was able to revive the missing NPC by using ranger’s shout “Search and Rescue” and fixed the event.
On my world, currently the northern pact invasion is bugged. They are standing at the cave entrance to Rally Waypoint.
I tried resetting the event by kiting the giant into the NPC’s and killed them all except 1. There were only 6/7 pact NPC’s together with 1 NPC missing. I’m guessing it’s bugged because that 1 NPC is missing. He’s alive somewhere, probably got stuck somewhere down the path.
Does anyone know where he would be? I don’t know the path of the northern pact event so I can’t trace the event’s steps to try to find this NPC and reset the event or fix it.
I spent 350g on my precursor last week, would suck if they became freebies next update.
They’re a little rarer than most would like but their price is due to the high demand for legendaries. If they nerf precursors it would really be a slap in the face to anyone who worked to get a precursor the hard way when compared to those who sat and cried until it was made easier.
It’s a slap in the face to me that you got your precursor at 350 but I have to pay 400 now and possibly even higher in a month’s time. imo they need to add an NPC that just sells it outright at 350.
That’s called supply and demand as I said in my last post. You can’t expect time to lower prices alone, and you can’t expect to get the same priced precursor as the guy before you. Demand is still high for precursors and when supply of them decreases, price increases.
I wouldn’t care if the price of precursors dropped naturally over time as the demand dropped, however, I do have a problem with ANET artificially adjusting precursors to make them “more available” without compensating those of us who obtained one when it was “less available”.
In other words, give me my 350g back and I will gladly re-obtain Dawn the easier way.
You have no idea if this is “easier” or not. You might end up without a Dawn – permanently.
The phrase that’s being thrown around is they will be making them “more available, more reachable” which to me translates to easier. The only guaranteed way to get a demanded precursor is to fork over large sums of money. If they were able to create an alternative to spending hundreds of gold that was equally as difficult, people would still complain and this announcement would be pointless.
What alternative precursor method could they possibly implement that would both
A) Be worth spending 350g to skip
and
B) Be “more available” to the average joe without them coming back to the forums to express how much effort (they think) should put into obtaining a precursor
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I spent 350g on my precursor last week, would suck if they became freebies next update.
They’re a little rarer than most would like but their price is due to the high demand for legendaries. If they nerf precursors it would really be a slap in the face to anyone who worked to get a precursor the hard way when compared to those who sat and cried until it was made easier.
It’s a slap in the face to me that you got your precursor at 350 but I have to pay 400 now and possibly even higher in a month’s time. imo they need to add an NPC that just sells it outright at 350.
That’s called supply and demand as I said in my last post. You can’t expect time to lower prices alone, and you can’t expect to get the same priced precursor as the guy before you. Demand is still high for precursors and when supply of them decreases, price increases.
I wouldn’t care if the price of precursors dropped naturally over time as the demand dropped, however, I do have a problem with ANET artificially adjusting precursors to make them “more available” without compensating those of us who obtained one when it was “less available”.
In other words, give me my 350g back and I will gladly re-obtain Dawn the easier way.
(edited by neoxide.7320)
I spent 350g on my precursor last week, would suck if they became freebies next update.
They’re a little rarer than most would like but their price is due to the high demand for legendaries. If they nerf precursors it would really be a slap in the face to anyone who worked to get a precursor the hard way when compared to those who sat and cried until it was made easier.
Well that’s just the way these things work, look at it this way. You bought a new game the day it came out while I waited to buy it when it was on sale. Did I just slap you in the face?
Your analogy doesn’t apply to the situation for a few reasons.
Correlation doesn’t equal causation. Video games or any item in real life doesn’t decrease in price because of time, they decrease in price because of lessened demand. This is not the case with precursors. Precursors are expensive because of their high demand and remain just as expensive because of their high demand.
A proper application of your analogy would be “Well if you want a precursor for less money, then just wait for the demand to go down”. In other words, wait a while for more people to get legendaries until precursors don’t cost -as much- because less people need them.
Instead what is happening is people are complaining “I want my legendary now. It is too hard to get. Make it easier to get” and ANET is responding to their complaints while totally screwing the people who played by the rules and put in the work, effort, or risk into making a precursor by the current way.
I would be fine with a revamp of making legendaries so long as they remain legendary, but even more importantly, so long as the guys who did it playing by the rules get compensated.
TL;DR – only read the first paragraph to get the point.
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I spent 350g on my precursor last week, would suck if they became freebies next update.
They’re a little rarer than most would like but their price is due to the high demand for legendaries. If they nerf precursors it would really be a slap in the face to anyone who worked to get a precursor the hard way when compared to those who sat and cried until it was made easier.
(edited by neoxide.7320)
However, any thief prepared for my particular build can control and defeat me easily. Rangers aren’t good against thieves unless you catch them offguard like I do.
I’ve had many thieves tell me I run a spec that’s their hard counter.
And it is, short of thief-shortbow kiting for days.http://gw2skills.net/editor/?fMAQNAnYVnEVUXZcFaBBaZgo9ITSCTsH83RP6VYWFspC;TgAgyCpogR4jsolHDPmLA
Fire trap usually falls out for chill in allot of cases.
Spirit of nature for RaO if you know they’re really good with CC.The wolves fear ruins shadow refuge.
Good reflexes with headshot kills cleansing and healing and their attempt at stealth.
Crip/chill/imobs set up pet knockdowns and splitblade pretty well.
I’d say the same but if a thief knew to just wait out signet of stone, they could easily kite me or go invisible for a few seconds when I pop CD’s, then come around and burst me back down.
Otherwise my build is pretty good for the job. Glass cannon with temporary invincibility. I just wish signet of renewal’s active would remove conditions like it says.
I haven’t heard anything about this, but I am almost certain I’ve never gotten heals from my bird when using Lick Wounds in downed state. I’m talking about eagle/hawk/owl/raven. They fly up, land near you then just stand there, no heals whatsoever.
When a thief daggerstoms I barrage them. Unfortunately barrage is a fairly weak AoE but it is the best I can do.
It takes a second for me to realize the thief is daggerstorming and another second for me to disable auto attack. Also auto attack with LB likes to fire an extra arrow after you turn off auto atack.
I’ve heard thieves have magical seeking arrows with their shortbow. I would prefer this “read the wind” over opening strike, however it wouldn’t make much sense if thieves get the same benefit with no traits required.
Only thing that goes through it that aren’t attacks as far as i’ve seen is fall damage.
Things that are technically attacks, but still penetrate are condition damage attacks and confusion self-damage. Although I don’t believe either of these are intended to go through signet of stone, simply because theyre attacks. Also similar buffs such as “protect me” and the buff that supply camp supervisors get also don’t hold back against condition damage. Seems like an oversight to me.
You can survive a thief but only if you gear/trait for it. For example, I kill most thieves simply with traited signet of stone absorbing their initial damage. I then entangle and burst them where they stand.
However, any thief prepared for my particular build can control and defeat me easily. Rangers aren’t good against thieves unless you catch them offguard like I do.
I do as well. Yea burst is pretty bad but if you stack glass cannon and trait for improved signet of stone, you can usually win most burst matches. Especially against thieves. Guardians are probably the hardest just because they can outlast me.
I’d say LB/SB might have the issue of LB being ideal for Berserker gear and SB being ideal with Rampager gear.
I personally use LB/GS. GS being my main weapon for skirmishes and LB for WvW long distances, AoE, and knockback. 30/15/20/0/5
I’m using traited signet of stone for 6s of damage immunity, Quickening Zephyr for burst, and Signet of Renewal + Healing Spring for condition removal. Signet of Renewal is also a stun break, Healing Spring is also the fastest casting heal. I use Entangle offensively to hold enemies while I burst and it’s also a good escape mechanic. GS charge also is good for traveling, chasing and escaping.
I trait deep into marksmanship to get increased LB distance, reduced cooldown on signets, and of course improved signet of stone. I trait semi-deep into Wild Survival for reduced cooldown on Entangle + QZ, the pet eats CC trait, and the passive toughness. I put 5 points into beastmastery for quickness of pet swap, and lastly invest my last points into skirmishing for passive crit + crit damage with 30% pet crit damage and swiftness/fury on weapon swap.
My pets of choice are Owl and Raven. Birds are superior DPS pets, they are smaller, and Owl has a kitten cripple while Raven has a long blind. Birds also crit harder than I do and in pairs, I’m talking 2-4k damage x2.
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I’d personally like Signet of Renewal’s active effect to be better so that it embraces my signet of the beastmaster.
I’d also like Signet of the Hunt’s active effect on a traited ranger to be more useful, and overall maybe a 15-25% passive movement speed bonus because 10% I feel like it isn’t worth using but being 10% slower eats away at me.
And maybe some improvements to “protect me”. I feel it’s unreliable since my pet always dies.
What happened was people found out a good way to farm charge lodestones thanks to reddit, made a lot of money and deflated the prices. Then because you need 100 lodestones for a legendary, someone bought them out while they were cheapish.
I don’t see the problem. I’ve forged 3 precursors after maybe 5000 forges. Just takes time and heavy risk but if you can beat the risk it pays off. My first precursor, the chosen, paid for enough forges to get my next precursor, rodgort’s flame. The money from that and what I had left from the chosen got me far enough to get the colossus yesterday which i sold overnight for 400g and bought dawn with. Now I’m sitting on about 25 gold, hoping to profit again.
SF here. WvW has been a painful decline since launch. A lot of people left in the last few months. At this point, we dominate the lowest tier and 2nd lowest tier but anything above that we get dominated ourselves. We haven’t had a fair matchup in over a month.
I have to agree. Too many credit card commanders who aren’t good at leading and just want attention.
According to ANET, our pets account for 45% of our damage. Or at least, we do 45% less damage than any other class and the excuse is our pets make up for it (which they don’t).
Double my pet’s movement speed, allow it to hit moving targets, and perfect the responsiveness of its f2 ability and then you might be able to say pet’s account for 1/3 of ranger’s damage.
If the target is on a higher or lower platform (such as castle walls or cliff edges) pets are completely useless. If the target is moving, pets are completely useless. If the target is in stealth or invisibility, pets are often completely useless.
AI in this game is a joke, that’s why the invulnerable mechanic kicks in if you shoot at an NPC from where they cannot reach you and that’s why most NPCs can be kited in a circle. It sucks that rangers are designed to be so reliable on their pets when AI will never be able to substitute for a real player.
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They’ve added character recustomization items to the gem store but they removed them, I guess because they were buggy. I don’t think there will ever be a barbershop because GW2 runs on gem purchases.
No. All worlds have an equal player limit that is not affected by the other worlds.
I don’t think it’s 500 people per borderlands btw. I think it’s 100 per borderlands and 200 in EB making 500 total. Or something like that, definitely haven’t seen more than 200 players on a map at once (from a single world).
I see a lot of SB rangers speculating an SB buff. To them, I say I doubt you will get one. SB needed a nerf and ANet seems to be satisfied with the results. There are so many weapons and skills that are in worse condition than the nerfed SB. SB is still one of the top weapons if not the single best weapon rangers have right now.
So SB rangers hoping for a buff just weeks after the nerf, don’t hold your breath.
Umm SB is garbage… the only reason it was OP slightly before was becuase of QZ and the inane amount of bleed stakcs you could aquire… now with the speed reduction you pretty mcuh have to be in melee range to keep up any decent amount of bleed stacks, and when you are that close sword is just worlds better.
Also did you read any of these posts, there was barely anything about SB and i think the general consensus is we have more important things to focus on… this seems like a troll from someone who gets owned by rangers in PVP lol.
Not only in this thread but many separate threads do rangers complain about SB or list off every way to buff SB. I am not trolling, I am a ranger. And SB was the only way to go before the nerf, now, it still is very viable and probably still the top priority weapon for PvP rangers.
They should just put a win button on the short bow to stop all this QQing from SB rangers.
I feel like master yoda with my Asura.
I’m excited as a GS ranger, my weapon can’t really go downhill.
SB rangers think they’ve got it bad, little do they know, the only reason they are SB rangers is because SB is the flavor of the month. Seen lots of SB QQ and there’s probably going to be more when SB doesn’t get buffed in the next patch.
I see a lot of SB rangers speculating an SB buff. To them, I say I doubt you will get one. SB needed a nerf and ANet seems to be satisfied with the results. There are so many weapons and skills that are in worse condition than the nerfed SB. SB is still one of the top weapons if not the single best weapon rangers have right now.
So SB rangers hoping for a buff just weeks after the nerf, don’t hold your breath.
Longbow isn’t really good for PvP if the enemy is focusing you. However, using a longbow can be very useful for its reach and trait utility.
You can trait for improved signets which allow you 6 seconds of guaranteed invulnerability with Signet of Stone and 10 seconds of stability with Signet of the Wild. However signet of the hunt and renewal need to be improved so they work with this trait.
One thing you will notice with longbow compared to shortbow is it’s wayyy slower, suffers from “obstructed” and “miss” arrows more often and finally that it just less viable in PvP than shortbow.
If they were using a longbow chances are they had traited signet of stone which grants 6 seconds of immunity to damage to the pet and the ranger. “Protect Me” grants another 6 seconds of immunity to damage as long as the pet doesn’t die. So depending on how long the battle lasted, he may not even be a defensive build.
I’m a glass cannon geared ranger and when a thief opens on me I pop signet of stone and end up killing him before he gets me to 90% health. For all he knows, I could be a tank ranger.
ice shark
baby whale
canyon spider
rock dog
gryphon
crabs
scaled drake
dolphin
skelk (there’s trained skelk in plains of ashford)
bald eagle
crow
pigeon
horned owl
tiger
Raven: Thats So Raven
Owl: Hedtoupet
My outlook on them is Berserker is for raw crit damage while Rampager focuses on condition damage.
Make masculine versions to go with the girly looking Legendary's for us men please
in Crafting
Posted by: neoxide.7320
I agree half of the legendaries are pretty lame unless you find them humorous. Wait until the next batch of legendaries, maybe they’ll make a more epic and less silly version of your preferred weapon.
I agree, all the people complaining are just mad because they have everything except RNG in their way of their legendary. Too bad, I say. I’ve spent over 100 skill points trying to craft mystic clovers and have still come up short, I also have yet to get my precursor and lodestones are also a pain. But I deal with it, and eventually I will get what I need or the prices will deflate to the point I can just buy them. It’s not a big deal sorry you lost the gamble.
Sorrow’s Furnace takes Balth on a daily basis. If you transferred over, within the 24 hour cooldown to transfer back, Balth will become available multiple times.
http://www.orrmaps.com Use it
Putting 40 exotic level 80 Staffs into the Mystic Forge and guess what happened?
in Crafting
Posted by: neoxide.7320
So you attempted to turn 4 exotics into a precursor 10 times… And you’re crying because precursor didn’t drop for you? If precursors dropped for you it would have a 10% drop rate. If it had a 10% drop rate they wouldn’t be worth what they are today and wouldn’t be legendary.
I’ve gotten 2 precursors myself and in between them, it’s taken thousands of forges. So maybe try more than 10 before crying about it, or use a cheaper method.
I don’t think bots have great access to lodestones. You need to hold the Dwayna’s temple in Malchor’s Leap for sparks to spawn. 90% of sparks at high level are spawned through events. Same with Lyssa’s temple.
I think the reason lodestones cost so much, and some more than others, is because there is no reliable way to bot them. As someone who plays the TP, prices of valuable materials have dropped significantly over time due to bots farming the crap out of them. Most lodestones are player farmed so their supply is much lower than their demand. Bots do an efficient job of deflating item value.
Spent a few days farming sparks nonstop. Droprate varies based on RNG. For me it was perhaps 1 charged lodestone every 1.5-2 hours. I’m considering just saving up and buying them since I get gold 10x faster than farming lodestones. Although the prices for them are slowly increasing as more people are almost done with their legendaries and the supply is very very low.
Spent 3g making my conduit. Now it’s never below 10g in value, I feel special