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So ANet agrees Skyhammer is not a tPvP map.

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Posted by: uberkingkong.8041

uberkingkong.8041

Those 2 days playing skyhammer 40 games played solo que, never once did I face a full premade. 10 games played today, 3 premades faced…

You only face premades when theres not enough people online…

If theres not enough people online and this happens, goes to show skyhammer was actually fun and a lot of people aren’t pvping anymore because all the fun is gone.

You tell me if removing skyhammer was good a thing.

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So ANet agrees Skyhammer is not a tPvP map.

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Posted by: uberkingkong.8041

uberkingkong.8041

We’ve taken Skyhammer out of the tournament rotation while we evaluate all of the feedback we’ve received over the last few days. The map may return to the rotation after we’ve made one (or more) adjustments to it.

i’ll be eagerly awaiting its return, i hope the changes aren’t too drastic

i don’t think anyone thinks the map is currently perfect. it does need tweaks and adjustments. the problem is that half the community is “yeah, just a detail here and there, a mechanical change to this, some number adjustments and voila”, and the other half is “GET IT OUT OF HERE IT SHAMES THE REPUTATION OF GUILD WARS 2 AS A GAME OH GOD WHY DOES IT EXIST”

Some people are perfectly happy the way it is.

You remind me of that poll. The choices were like “can be tpvp if changed a little bit” “can never be tpvp”, theres no options “perfectly happy the way it is”

People leaving right before game ends

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Posted by: uberkingkong.8041

uberkingkong.8041

The good outweighs the bad because the game gave someone a chance to comeback, and it gives the team time to discuss strategy since they down 1 person. Last time I checked people liked this in starcraft because nobody wants to be down 1 person.

Qualifying points

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Posted by: uberkingkong.8041

uberkingkong.8041

They still base a lot of things off of QP and it’s not fair that you cant get them anymore and compete.

So ANet agrees Skyhammer is not a tPvP map.

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Posted by: uberkingkong.8041

uberkingkong.8041

Instagib mechanics aren’t necessarily bad. It depends largely on how they’re designed – the GW1 version of trebuchet could insta gib you under certain conditions, but it was never considered OP or cheesy, or uncompetitive, for that matter.
http://wiki.guildwars.com/wiki/Warrior%27s_Isle

That said, instagibs for a single push off a cliff do sound kind of over the top.

You know what every profession is capable of doing, if you don’t want to get feared off fight with your back towards the wall. If you don’t want to get pulled into a pit don’t be in the vicinity of the pull as well as don’t have a pit in-between you and your foe. Seriously some people need to stop whining and L2P.

Its funny today on my engi i would go to a point step on the glass switch to tool kit and used my #5 skill magnet and pull people into the pit. This map requires no skill. If you think pressing 1 button and instantly killing someone requires skill you must be a hot join hero.

Funny. Because I don’t have a skill that pulls someone, but when I get chased like that, I just run over the glass and the glass breaks by time hes on it. You know what, that guy that fell needs to pay attention to detail. As well as when I bunker side nodes I always keep the glass broken and I’ve been playing necro now because I place a mark on it so I deal some damage and get credit now when people just run into a pit because they didn’t expect the glass to be broken.

People just need to learn to pay attention to detail you’ll get outplayed if you don’t.

Here’s a tip for you, 9/10 when someone breaks the glass on purpose in the middle of the fight, they are setting you up for something, so be ready for it.

Most of the people complaining about how this map sucks aren’t those n00bs you’re used to fight against in 8vs8 hotjoins and that would run into a necro mark.

If theres only 2 ways to enter and theres necro marks blocking on both sides, you have no choice but to run into them, due to the fact that they didn’t do anything significant you’ll likely run into the one before the glass and that’s where it’ll get ya. But yes theres always some people out there that stop to think about whats going on, those are the ones paying attention to detail and the people that don’t get outplayed as much.

When I do this I don’t stand on the node, I hide myself and watch because standing on it gives away yourself, when it seems like nobodies home you don’t feel threatened and you let your guard down.

All the other maps the camper is visible but this map you have to actually look up and around to see if there’s anyone home because this map is very camper friendly and not a lot of people are doing this but as I play this more I see people starting to look around.

(edited by uberkingkong.8041)

I hope Skyhammer comes back to tPvP

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Posted by: uberkingkong.8041

uberkingkong.8041

It offered something different from the same, stale meta. People whine about the current meta and when there is a map that offers an alternative, they still whine.
Sure, i would like too to see it back, but…can’t do much about that.

Well said, very fun alternative and your 100% true about cant do much about it. The developers only listen to the top 50 players, when they whine they do whatever it takes to make them happy again, everyone else gets shafted.

This map isn’t the top 50 players backyard there’s a whole new breed of folks that rule this ballgame.

Also when I solo que’ed I actually fought against other solo que and not premade bullkitten, my wins have gone up recently due to this. But now its going to get stale again and I’ll be facing the same premades with either 1 person disadvantage a newplayer on my team and other such issues.

They don’t cater for the growth of pvp they cater to make the top 50 happy.

(edited by uberkingkong.8041)

So ANet agrees Skyhammer is not a tPvP map.

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Posted by: uberkingkong.8041

uberkingkong.8041

Instagib mechanics aren’t necessarily bad. It depends largely on how they’re designed – the GW1 version of trebuchet could insta gib you under certain conditions, but it was never considered OP or cheesy, or uncompetitive, for that matter.
http://wiki.guildwars.com/wiki/Warrior%27s_Isle

That said, instagibs for a single push off a cliff do sound kind of over the top.

You know what every profession is capable of doing, if you don’t want to get feared off fight with your back towards the wall. If you don’t want to get pulled into a pit don’t be in the vicinity of the pull as well as don’t have a pit in-between you and your foe. Seriously some people need to stop whining and L2P.

Its funny today on my engi i would go to a point step on the glass switch to tool kit and used my #5 skill magnet and pull people into the pit. This map requires no skill. If you think pressing 1 button and instantly killing someone requires skill you must be a hot join hero.

Funny. Because I don’t have a skill that pulls someone, but when I get chased like that, I just run over the glass and the glass breaks by time hes on it. You know what, that guy that fell needs to pay attention to detail. As well as when I bunker side nodes I always keep the glass broken and I’ve been playing necro now because I place a mark on it so I deal some damage and get credit now when people just run into a pit because they didn’t expect the glass to be broken.

People just need to learn to pay attention to detail you’ll get outplayed if you don’t.

Here’s a tip for you, 9/10 when someone breaks the glass on purpose in the middle of the fight, they are setting you up for something, so be ready for it.

Is the Community just bad ?

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Posted by: uberkingkong.8041

uberkingkong.8041

I fail to see how 1 or 2 days of this map in the tournament rotation is bad.

If people only play when there favorite map is in the tournament rotation, and they remove there favorite map, people just wont comeback anymore.

People need diversity anyways, this map gives people time to relook at other skills besides the skills they’ve been playing with for 7 months.

As far as the map goes, I think its perfect where it is at. The cannon should get bunkers off the nodes, it makes the cannon a lot more important. Last thing engineers suck on this map, they lack stun breaks, stun breaks are huge on this map because it could save you from being feared when about to run off cliff or being knockbacked and laying on the glass too long. If you come in with 8 knockbacks that’s fine, all that means is I’ll make short work of you, I don’t have to worry about you breaking a fear or stun.

Skyhammer is out, but how did this happen?

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Posted by: uberkingkong.8041

uberkingkong.8041

I like how these guys played games like quake, that’s probably why I love this map because I’m an old school quake1 player. This map feels more like Quake3 though because it has pits, and I hated pits in quake3 but I didn’t whine, I got used to them also and moreso the jumper pads. But its not kittening hard to get used to falling in the pit and jumper pads, people just too stubborn to adapt to them in gw2. btw I liked quake1 better than 2 3 4 because 1 has a better theme and its the competitive game I grew up on. Also that grappling hook, nothing beats it and no other game has it because they all dumb, it makes it so fast paced and fun also the rocket jumps, quake1 invented the rocket jumps. Also invented clans and guilds in games, clan wars happened a lot in the early days of quake1.

If anything is the downfall of gw2 its going to be the developers listening to the wrong people too much, very kitten ed off this map is out of the tournament selection. Just go ahead and take away all the fun from Gw2 and nobody will play it but those whiners because all the fun is gone.

So ANet agrees Skyhammer is not a tPvP map.

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Posted by: uberkingkong.8041

uberkingkong.8041

Instagib mechanics aren’t necessarily bad. It depends largely on how they’re designed – the GW1 version of trebuchet could insta gib you under certain conditions, but it was never considered OP or cheesy, or uncompetitive, for that matter.
http://wiki.guildwars.com/wiki/Warrior%27s_Isle

That said, instagibs for a single push off a cliff do sound kind of over the top.

You know what every profession is capable of doing, if you don’t want to get feared off fight with your back towards the wall. If you don’t want to get pulled into a pit don’t be in the vicinity of the pull as well as don’t have a pit in-between you and your foe. Seriously some people need to stop whining and L2P.

2-Team Tournament Map Rotation

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Posted by: uberkingkong.8041

uberkingkong.8041

Seems people can’t learn to play. Too many 1 v 1 s and 1 v 2s on maps like Spirit Watch and Skyhammer I guess. RIP the best of the maps. These secondary mechanics really change the games up. No longer can players just focus on holding points and killing players but have to actually fight off point over a cannon or an orb. These are the things that make the game interesting. Hopefully more valuable secondary mechanics can enter the game unlike kyhlo, forest, and foefire.

I agree with you, well said.

So ANet agrees Skyhammer is not a tPvP map.

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Posted by: uberkingkong.8041

uberkingkong.8041

The people they listen to are the people that want to play in a tiny box with 3 nodes and theres nothing special about it because they’ll whine if theres something in it besides people just wacking at each other.

To me just playing in a box with 3 nodes to capture isn’t fun at all, I’m glad anet brings out maps like skyhammer because its a very nice map, I like the mechanics involved.

In competitive games like Quake 3 you don’t see people whine with instant death mechanics, you fall in pit you fall in pit. Watch one of caed’s videos and he doesn’t whine about instant death mechanics he says “I got outplayed” and a lot of these whiners are getting outplayed but they chose to whine about it instead of admitting it like caed so they come here and whine so much they force the developers to do what they want.

(edited by uberkingkong.8041)

Skyhammer.

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Posted by: uberkingkong.8041

uberkingkong.8041

That’s just like khylo if they can hold there own treb.

So ANet agrees Skyhammer is not a tPvP map.

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Posted by: uberkingkong.8041

uberkingkong.8041

Boring. They should have kept Skyhammer in the rotation.

+1

Glory Points To Rank points

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Posted by: uberkingkong.8041

uberkingkong.8041

PvP shouldn’t be entirely about skins. Because skins are now worthless there anyways.

Skins are only worthless if they look bad…

Oh yeah a lot of these skins do look bad. Anet please stop making bad looking skins, also I’m sick of new backpieces.

I really hate it when they release something but its all by itself, like dragon helment, fused gauntlets. I’m sure not looking forward to getting rank 50, dredge armor set looks hideous who’d wear that junk?

Qualifying points

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Posted by: uberkingkong.8041

uberkingkong.8041

They need to remove them or bring them back.

I’m sick of people telling me how good they are because they got x amount of QP. I started playing GW2 a week before they removed QP and I only got 6, if there’s no way to obtain them then remove them. I don’t want to listen to people yap about these unobtainable things, its like PvE’ers yapping about living story stuff you cant obtain anymore.

Skyhammer.

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Posted by: uberkingkong.8041

uberkingkong.8041

Its a great tournament map, 2ndary objective is strong, its similar to khylo so I like it.

If it wasn’t conquest and deathmatch, everyone would be in the cannon room and you’d have nobody to shoot at, nobody to force off points and such, its a perfect conquest map.

Glory Points To Rank points

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Posted by: uberkingkong.8041

uberkingkong.8041

Even though i already spend all of my glory and would be pretty mad that i got the shaft on this whole deal id still want this to go through cause whatever glory i get now after they add something better to get with glory could atleast be useful

What you spend your glory on?

Did you know tournament chests give away the stuff you can get in regular glory chests like rank 40 or rank 30. If you have everything in rank 20 and below and you have 200 chests don’t open them till rank 30 because you have chance to gain rank 30 items.

Only thing wise enough to spend glory on is bags, everything else you can make if you really want it from powders and kitten you salvage from tournament chests.

2 hours to win a random spvp match

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Posted by: uberkingkong.8041

uberkingkong.8041

This is to help you rutilus.2643 I’ve made a step by step guide to winning games in hotjoins and earning that rank points.

Step 1 image 1, don’t join game immediately, first you need to see the score. As you can see here one team is farming the other team so don’t join because you’ll be on the team getting farmed.
Step2 image 2, when game ends look at ranks to see if they are really a group of players farming newbies. As you can see people are farming newbies because you have a stacked team. Also note the players names so next game you join there team.
Step 3 image 3, join the people farming newbies team and don’t do anything but follow the guy that is highest rank and won the most points last game.
Step 4 image 4, you’ve won the game, you now have max rank points acquired which doesn’t exist when you win because I didn’t score that many points neither did I become top player on a lot of stuff because I don’t even play a necro.

Rinse and repeat and you’ll be higher rank faster than your buddies playing tournaments and you’ll enjoy it because you’ll be winning almost every game as well.

Enjoy and have fun earning those rank points.

PS. These images were taken 10 mins ago after joining some random game, those newbies have no common sense so they continued to get farmed, just like how you described in your post, lucky for you, you come to the threads and learn about this. Also don’t worry about people calling you hotjoin hero, even the pros do this because its clearly the best way to get rank points right now… Its the meta for earning rank fast.

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2 hours to win a random spvp match

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Posted by: uberkingkong.8041

uberkingkong.8041

Nah it aint you, just the newbies that the leaderboard players farm for rank points. Don’t click random and join there team next game and farm newbies with them.

Leaderboard players know that hotjoin offers too much rank points when compared to tournaments hence why a lot of top leaderboard players only have around 50-300 wins and are ranked #1 on leaderboard and nobody can take them off, because they be playing a couple games every 3 days just to make sure they don’t drop and the rest of the time its just farming newbies in hotjoins.

Hotjoins isn’t newbie friendly go play some tournaments instead at least you’ll get a fair game or have better chances at fair games.

I love posting this image because theres so many threads like this but they don’t do anything to hotjoins. Like I said before limit hotjoin rank points to 200.

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NEW map proves war are ussles :D

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Posted by: uberkingkong.8041

uberkingkong.8041

I disagree on mesmer being the “best” on this map blink is a little finnicky on the glass panes and mesmers have 1 push and 1 pull both of which are now extremely obvious and extremely dodgeable. My engi build on this map has 8 knockbacks…. I love my mes but I love playing other classes as well

Well engys knockbacks are extremely dodgeable as well, the only knockbacks I would see being effective is flamethrower ram and mine field, big ol bomb is easily dodged and shield you just don’t go next to you.
GS for Mesmer is like flamethrower but has bigger directional AE and temporal curtain once you place it down you have anywhere between 5 seconds to pull it, so all you gotta do is wait from someone to dodge then pull it, its dodgable but I wouldn’t say extremely dodgable, its just like engy shield but it pulls people instead of knockback and you don’t have to be next to them either. Place it on glass run over glass then see if he notices it or not and pull him right in.

A Mesmer can also sneak into the cannon room, some engy with 8 knockbacks wouldn’t be able to do so, so there wouldn’t be much of a fight because it wont notice me in cannon room and I just pull him right into the pit. Then if I don’t like you, ill just moa you, you have no knockbacks now and I’m not sure if it removes boons like stability as well if it does that’s another plus.

(edited by uberkingkong.8041)

How much is enough? - Enough is Enough

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Posted by: uberkingkong.8041

uberkingkong.8041

at least you guys get new maps

We didn’t want this skyhammer. This dammed “funny” map which was added to tournaments roster.

My point was that WvW has had the same 2 maps (BL/EB) since beta/release. All of the Borderlands are carbon copies, at least different maps allow for tactic/build changes whereas the WvW remain the same layout. We’ve asked for new maps but yet to get them.

No rotation, no changes, zip nada

He don’t understand we got 4 new maps since beta, temple, raid of Capricorn, spirit watch and skyhammer. While WvW got same 2 lame maps.

Some peeps just don’t like skyhammer because all they are is brute force, they have no smarts and get outsmarted/outplayed too much on skyhammer, they so use to just get in your face and throw punches they not use to tricks, smarts, wits and being outplayed.

NEW map proves war are ussles :D

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Posted by: uberkingkong.8041

uberkingkong.8041

warriors are good at this map, I always see the warriors in the cannon room because they are pretty dominant on this map.

However Mesmer is the best at this map.

Finally trying pvp and not enjoying it !

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Posted by: uberkingkong.8041

uberkingkong.8041

Funny thing is he will try solo tourney’s, he will get a nice 10 loses 1 win, with lots of condimancers and engies, plus the usual mesmer.
Some games will be 4 vs 5 too.
He will stop and go wvw again (i recommend u try roaming in wvw, it’s a way better pvp experience than spvp tournies).

True, I’m not sure if they touched matchmaking but I haven’t played a single premade in 10 games although I was in the 60-90% whereas in same percentile I’d face several premades. Maybe it was luck but if they changed it, most games were fair however I saw huge increase in 4v5 games again. There has to be some kind of checker. Where before a game is made it notifies everyone there has been a game found press ready to show that you are ready.

I still see 4 of the same profession on the same team though.

Glory Points To Rank points

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Posted by: uberkingkong.8041

uberkingkong.8041

Glory to Gems or Glory to Gold so I can get Gems

Finally trying pvp and not enjoying it !

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Posted by: uberkingkong.8041

uberkingkong.8041

Don’t play 8v8 servers. In fact, don’t play servers at all, go straight for the tournaments.

What this guy said, since anet doesn’t want to fix hotjoins just don’t play that garbage, I know you people don’t like getting farmed and you will in hotjoins however in tournaments people might hate you because your rank 1 or 2 but at least your not getting farmed.

3. imbalanced matches, more often than not my team has about 4 people less than lvl 10 and the opposite team has at least 4 with rank 25+, we get killed even before the match is begun.

See image below? Its just high level players, even players on leaderboards and win back to back to back tournament games come to hotjoins and stack teams so they can dish out the most rank points as possible because it offers more and there’s no wait time either. I’ve already told anet how to fix it by limiting rank points to 200 whether they chose to do so or not is up to them but its not my problem, its their problem.

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(edited by uberkingkong.8041)

How much is enough? - Enough is Enough

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Posted by: uberkingkong.8041

uberkingkong.8041

Anet wanted GW2 to be a MMORPG and MMORPGs are heavily PvE when compared to PvP. MMORPG’s target market isn’t PvP, it doesn’t matter if they claim they have the best pvp either.

Look at LoL, starcraft that’s not a MMORPG but that’s a game with heavy pvp’ers when you compare it to MMORPGs like GW2, WoW, EQ those games are heavily dependant on PvE style. Even GW2 wasn’t a MMORPG but it had more PvE’ers than PvP because it was close to an MMORPG, just like Diablo2, both games had good pvp but the pve dominated the pvp.

What counters Polymorph Moa

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Posted by: uberkingkong.8041

uberkingkong.8041

Can someone please list me things that counter polymorph moa.
Like if theres a wall inbetween you and somebody else it doesn’t work, if somebody goes stealth right before it finishes it doesn’t work. I’ve tried it on some necro in there elite death shroud, it didn’t work for some reason.

I’m mainly asking for pvp because theres been quite a lot of times I used this and it misses or doesn’t even do anything and I have to wait 180 seconds to use it again, which kitten es me off because it should do lesser cast time or cancel itself if it didn’t have a target or anything just like our downed state 2 and clone skills.

I’d just like to know all possible counters so I don’t waste yet another one.

Why so much Skyhammer hate?

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Posted by: uberkingkong.8041

uberkingkong.8041

P.S. I think if anything, they should patch the skyhammer cannon so that it can be evaded. would relieve a ton of griefing.

I’m glad it cannot be evaded, because it makes it so much more valuable to the gameplay, where if you have 2 guys on the map and 3 guys in cannon room you could win because of the amount of damage it does and easily aimed it is. If anything this map promotes king of the hill style gameplay in the cannon room.

As far as evade goes, you can dodge a treb hurling rocks at you, but a nuclear missile impact, that’s something that you cant just roll away from and say “I dodge rolled that”, you got to get the kitten out of the area when somebody is nuking you that’s how you evade it. And when somebody dazes you and stuns you while your in it, that’s called skills because they using it to there advantage your dead and they’re still standing. Called teamplay when somebody nukes you and somebody else immobilizes you so you get hit.

You should know this game and its mechanics stuff like lasers goes through people stuff like physical projectiles can be interfered and what not.

(edited by uberkingkong.8041)

Skyhammer: How to Hammer Room with Warrior CC

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Posted by: uberkingkong.8041

uberkingkong.8041

So, as a long time Warrior who’s spent the whole day rolling people in the Hammer room of Skyhammer, I’ld like to share with everyone what I found to work.

The Definite: I found Rifle and Hammer to work the best. These 2 weapons (especially Rifle) with Leg_Specialist are extremely deadly. Balanced Stance, Fear Me and Rampage are all really strong.

How to Play in the Room: The goal is to get someone onto the glass and then hit them with a Hammer_3 or a Rifle_2, which will be an Immobilize with Leg_Specialist. Your opponent, will then typically fall to their death. You need to wait for the right moment they don’t have stability and have glass behind them to Rifle Butt them or Hammer_5 into Hammer_4. Against a player with Stability, you want to keep your back to the entrance or the control panel and wait for just the right moment. When using the Skyhammer, it’s important to keep an eye on the entrance of the room so you don’t get caught off guard. It’s also important to keep an eye on Thieves near the entrance because they can stealth and enter the room without being seen. Feed info to your team, as you can see the entire field.

Tips: You can wedge yourself into the door crack of the entrance to avoid being CC’ed off. You can always exit the room. Be very wary, of another Warrior, Guardian Hammer, Scorpion Wire, Engis, and Mesmer pulls/Knockbacks.

The Rest of the Spec: Just about everyone knows the strength of Knockbacks and Fear but don’t know how critical Leg Specialist is with finishing people off. If you really want to dedicate yourself to it, roll a Soldier’s Amulet and stall for that right moment to hit them onto the glass.

TL;DR My Full Troll Spec: http://intothemists.com/calc/?build=-s70s;1VKVP0T47LkQ0;9;6TJJ;427907-24-W-F7-Bl3TsW6TsW66gn

Seems like every profession has something in there sleeve, yesterday some ranger did some ranged knockback on me from up top and it was on side node and I hit the middle glass jumper thingy and flew away from the map and died. He told me he never seen anyone fly that high.

But I find as a Mesmer whenever people say “don’t goto cannon room, theres a guardian up there” I go there place temporal curtain on glass run over glass and shove him right into the pit. I find temporal curtain the most effective way to get people to fall in the pit in the cannon room because it requires no positioning at all. And if they don’t go in all the way I just use greatsword 5 and shove them in somemore, I’ve used greatsword 5 right away when I entered that room and have knocked someone off immediately as well.

If I was to name a profession that wouldn’t be good at this map I’d say elementalist, they have knockdowns instead of knockbacks. Only lightning 5 comes to mind for a knockback and that’s just single target, while Mesmer has 2 ae knockbacks/pulls. I’d assume big ol bomb is pretty effective if it lands but its so easy to dodge.

Skyhammer: Designed for necros and engineers

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Posted by: uberkingkong.8041

uberkingkong.8041

Warriors and guardians are very good on this map.

Only bunker guardians, if you go up against 5 dps guardians… They going to lose because they dumb enough to go dps as a guardian when there bunker capabilities are 2, 3 times better.

I just don’t understand why solo que’ers play dps guardians it just kitten es me off, especially when I’m going against a premade and my team has 3 guardians none of them are bunker but the premade team has a smart guardian, he knows primary role of guardian is bunker and they are the best bunkers and not very good dps and we lose because nobody was a bunker.

Survey: Do you want more PvP achievements?

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Posted by: uberkingkong.8041

uberkingkong.8041

In all fairness they did have more achievements. It was with the daily, however people whined about it so now its back to the original 5.
The dailies that had were a little bit harder but there was 6-8 of different paths to chose to complete it with.

People whined and that’s that. But I was totally happy with more achievements.

Skyhammer: Designed for necros and engineers

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Posted by: uberkingkong.8041

uberkingkong.8041

One things for sure, this map isn’t designed for guardians, as you can see here, pretty high ranked guardians on one team and other team is just balanced. The guardians got stomped.

If you haven’t realized by now, temporal curtain is op on this map, nothing beats placing temporal curtain on glass, running over glass and shoving people down the pit. Doesn’t require positioning either, just a straight shove down the pit, people too dumb and unskilled to know when temporal curtain goes down its time to run.

I’m loving skyhammer tho because the skilled players can shine on this map.

Massive stability + banish = strong guardians. And no, you’re wrong, skilled players AREN’T allowed to shine on this map because CC + stability uptimes are the primary determining factor in who wins the fight (thank you for insta-death knockbacks off ledges everywhere). Not to mention the undodge-able massive cannon that is the most easily defended position on any map =\

Fun map…terrible for tourneys/competetive play

Oops I forgot to add my screenshot of guardian team getting there kitten handed to them.
This map is a little overrated when it comes to knockbacks, you only need that on near point holder and person using cannon, everyone else don’t matter what they play as. Full knockback team would lose on this map against a team with 2 primary knockbackers, I’d prefer Mesmer and warrior, wait engineer be better because of rampage which is 3 knockbacks and stability all in one rampage is pretty useful nobody seems to use it though. I’ve seen someone go tornado in the cannon area and that’s pretty nasty, if your smart you’d just leave and come back 10 seconds later.

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(edited by uberkingkong.8041)

Skyhammer: Designed for necros and engineers

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Posted by: uberkingkong.8041

uberkingkong.8041

One things for sure, this map isn’t designed for guardians, as you can see here, pretty high ranked guardians on one team and other team is just balanced. The guardians got stomped.

If you haven’t realized by now, temporal curtain is op on this map, nothing beats placing temporal curtain on glass, running over glass and shoving people down the pit. Doesn’t require positioning either, just a straight shove down the pit, people too dumb and unskilled to know when temporal curtain goes down its time to run.

I’m loving skyhammer tho because the skilled players can shine on this map.

Should Skyhammer Be A Tourny Map?

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Posted by: uberkingkong.8041

uberkingkong.8041

There is skill involved, in order to not get knockbacked off the map fight with your back to the wall, watch when your enemy uses up his knockbacks.
If you follow your enemy over a glass floor your an idiot because it’ll break when your on it.
You can dodge the cannon, its called getting out of the AoE.

This map is all about skill and common sense. Because when I bunker side nodes, I always take the glass off, so idiots run right into the pit. I just wish I got points for them falling, so hard to tag them when they run straight into it.

If you run into a pit, you just don’t have any skills.
Positioning is a big big thing in this map and only the most skillful have the best positioning.

(edited by uberkingkong.8041)

New PvP skins incoming

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Posted by: uberkingkong.8041

uberkingkong.8041

aye to get more achievements you need to do pve, I assume this is a push to get pve players into pvp by rewarding pve players that have a lot of achievements completed.

People leaving right before game ends

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Posted by: uberkingkong.8041

uberkingkong.8041

No they aren’t, my team was dominating then at 420 to 100 something I dc and I cant tell you how kitten ed I was, they definitely did something to servers because I dc a lot more.

Anyways it counted it as a win and I wasn’t punished for dc’ing.

I don’t know what to say about this, I’m against ragequitters but sometimes you just dc. And a lot of people are ragequitting.

There should be something like in starcraft where someone dc’s a game pause appears and each team has 2 mins worth of waiting for that guy to come back.

Map rotation is needed asap

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Posted by: uberkingkong.8041

uberkingkong.8041

237933kittenhan.5236:

The map is made for hot joins not Tourny play. Please remove it from the quene so people who do tournys can do so and enjoy them again. If you want to play the new map go to a custom arena their are tons of them that are 10v10 8v8 5v5.

They also have the other crappy maps like Kyhlo and Foefire(boring) where others can’t enjoy tournaments. So you should be able to deal with a few days of this map only. Be happy: at least it is not at weekend and friday it will rotate again.

Those two maps you mentioned were designed for tpvp and i happen to enjoy both of them. They are well balanced and their no jump here or else you instantly die mechanic or a hahaha the floor is breakable you instantly die mechanic or a unkillable 10k nuking machine that covers an entire point that you cannot dodge. This map was made for hot join when i play hot join i will play this map. When i play tpvp i dont want this map and neither do other tpvpers.

Edit how do i change my sig lol i dont even play a mesmer anymore

L2P then you wont have issues of falling through floors.
In khylo you have instant death, if your health is less than 10% and you get pushed off trebuchet platform you instantly die.

Should Skyhammer Be A Tourny Map?

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Posted by: uberkingkong.8041

uberkingkong.8041

Its a interesting map but it is not a tourny map please remove it from the queue. If you want to play it join one of the hundred Skyhammer only maps in spvp

With raid on Capricorn you had underwater which made it not a tournament map, with spirit watch you have people using speedhacks which makes it not a tournament map.

With skyhammer its just all skill, have to learn how to dodge and avoid the knockbacks. Theres nothing un balanced about skyhammer. No reason for it to not be a tournament map. The cannon works pretty similar to trebuchet in khylo one thing different is easier to aim and hits harder.

Should Skyhammer Be A Tourny Map?

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Posted by: uberkingkong.8041

uberkingkong.8041

I love watching people enter the portal to skyhammer while I run over the glass and setup Mesmer 4 focus and as soon as they enter, down they go to the sandworms, they don’t have a chance to dodge at all!!!

Also when im not on skyhammer I love running over the glass on the side points and people come around the corner and fall because they didn’t expect it to be broken already.

(edited by uberkingkong.8041)

Dont forget to nerf bomb engi

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Posted by: uberkingkong.8041

uberkingkong.8041

don’t you just love it when an engy puts down a big ol bomb.

Why doesnt Anet start a tourny League?

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Posted by: uberkingkong.8041

uberkingkong.8041

But back to the main topic, yes I agree anet should start its own tournament and it should be unlimited players because I don’t want to watch people play for 5 hours on twitch, I want to be in it.

There shouldn’t be any signups or anything, it should be every Friday at 8pm centeral you goto hearts of mist you que up, que ends at 8:10pm centeral (include solo que, if not enough people for final team, then too bad for 1-4 people) then you wait additional 5-10 mins for matchmaking system to work (making solo que teams viable and reasonable and putting teams against each other correctly so there are good and close matches) then a real person/developer to physically reviews the matchmaking of the tournament, tournament begins and in pvp window everyone can view it, in pvp window it shows names of people on each team, the team leader can modify his team information if he/she pleases and you have scoreboard in that pvp window when viewing that tournament game. If they had bigger spectator arena and had ways to prevent people from snitching then I’d say they could physically watch it in game, but I’d be happy enough with watching the scoreboard of the teams that I’ll be going against or my buddies are on and who they are playing with and against. This is more for people getting to know the community than it is for getting rewards. Maybe just reward something like 10 gems times number of teams faced is how much 1st place gets, 7 gems times number of teams faced is how much 2nd place gets and 3rd place is 5 gems times number of teams faced and everyone else gets 5 gems for participation.

Bigger the tournament, more rewards you get, who better promote then the people who are the best going around telling you to join it so they can win more games and get more gems.

Why doesnt Anet start a tourny League?

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Posted by: uberkingkong.8041

uberkingkong.8041

Too bad that they are dependent on their bosses to keep their pocket. Can’t blame them. Do it or get fired. That is the reality.

Yup totally agree with you there.

But don’t forget your the customer so you have the rights to complain and if you never complain they’ll never give you the customer satisfaction that you deserve.

If Anet claimed they have esports pvp and you don’t get esports pvp then complain.
If outback steakhouse claims they got the best steaks and you order a well done steak and they give you a rare steak, COMPLAIN, don’t just sit there and do nothing.

Why doesnt Anet start a tourny League?

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Posted by: uberkingkong.8041

uberkingkong.8041

So i’m just curious why players have to do all the work setting up tournies Leagues?

didn’t Anet say they were gonna set up daily/weekly/monthly tournaments with prizes?

I know gw1 had them why cant Gw2 shouldn’t the next step from gw1 be creating a better pvp environment not a worse one? What ever happend to once we get the ball rolling lots of thing will come …. well i think the ball has rolled to china and back by now

Kind of confused why they are just sitting back doing nothing while the game dies more as usual that’s all

Ps – i hate qqing but apparently they need to hear these things

The ball never got rolling. They tried and it got caught in the red tape of NCSoft.
Someone Not ANet: “Hey, lets make custom arenas for release”, “Yea, that would be pretty cool”
Someone Not NCSoft: “Custom arenas, how much would that net? Not as much as RNG chest, as much as we like GW2, we want to expand our other games instead, so give us your money or we wont publish the game”
Someone Not ANet: “You do know this is the pvp divison —-” his words were cut by the Someone Not NCSoft: “RNG CHESTS!!!!!!”

And that’s why pvp is so under represented or cared about by Someone Not ANet.

Warning flavour text, not to be taken seriously.

+1

I know of this issue from being apart of other MMO communities, where the developer is eager to improve and make the game the best possible but the company that owns that developer only cares about $$$$$….

I still complain to the developers and blame them.
One thing you learn in military is chain of command, in the navy its you, 1st class, chief, divo, dept head, cmc, xo, co…. If the chit gets past your divo all the other people normally agree with it, the problem in navy is getting past either the chief or the divo because you always got a kittenhead one or the other…. I’ve never had a problem with 1st class they want to be your buddy because you make them look good… but anyways only your divo and below will see your actions and fustrations the dept head only sees the outcomes. In this scenario is YOU then the developer then the company. The developer I assume would be like a chief or divo you can have kittenhead ones that never listen to feedback and ones that will listen through it, then you got the company that owns the developer they only see the cash flow they don’t give a kitten if people be hating GW2 as long as they making that dough they don’t give a kitten. Hence why I complain to the developers, they need to seriously step up and submit some chits to get the right content rolling, they need to explain how if you add this content it wont immediately bring in the cash but in the long term it will increase revenues and such.

Now there just maybe a person inbetween the developer and company, like someone that decides whether or not its worth time spent working on it, maybe a hidden person is inbetween, maybe the developers our the 1st classes and buddies with us, because they feel our pain working hard and getting yelled at all day long by chiefs and divos. In this scenario messed up game, so much broken matchmaking solo que etc and understand our pain, but the person inbetween not going two kittens about it and force them to do something that’s less productive in your mind but more productive to them.

(edited by uberkingkong.8041)

make the pvp locker the same as

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Posted by: uberkingkong.8041

uberkingkong.8041

PvP rewards you with bigger bags per 10 ranks.
Whats the use of the bags if everything goes to the closet?
To keep armor/skins you like.

Why should anet allow you to have 255 if it costs them more money because of that and the fact that your never going to use it?

Survey: Increase Rank Glory for tPvP

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Posted by: uberkingkong.8041

uberkingkong.8041

No 2x But I would definitely agree with rank (in tPVP, not sPVP)
Objective Points + Final Score + Win bonus (250)
I don’t think getting about 1000 instead of 300-400 per win would be game breaking considering how much of a grind it already is.

I agree with you, say if you get a game done in 10 mins which is 6 games per hour and someone plays 12 hours a day which is 72 games and earn 1000 glory per game making it 72000 glory a day. Highest rank person has to be rank 69 now however phoenix emote is out so I’m sure someone is rank 70 so rank 70 to 80 would take 63 days for them to be a a dragon rank. through hotjoins right now it’d take a little over half a year.

Another QQ topic !

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Posted by: uberkingkong.8041

uberkingkong.8041

Yes it needs to be reworked, I’m in a pretty bad losing streak myself atm, about to rage somemore soon.

Peeps need to learn to HOLD THE kitten POINTS! Losing games because of this. Then I get even more kittened up with solo que vs premade.

Suggestion: Time bans for Tournament leavers [tPvP]

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Posted by: uberkingkong.8041

uberkingkong.8041

Borisisgod has 24 wins and hes top 5 on leaderboard.
He reppin JADE QUARRY TOO!!!

Jade Quarry #1 server, #1 WvW and slowly taking over PvP.

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Why doesn't Anet bring in top players?

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Posted by: uberkingkong.8041

uberkingkong.8041

Last time I checked the last sotg was nothing but top players.
Anet listens to nothing but the top players, the top players don’t have issues all they do is whine when there build gets nerfed and switch to another build and continue dominance.

Let me ask you a question. Whens the last time anet listened to a low rank solo que’er and listened about his issues he’s finding with pvp?

Last time I checked the high ranked players aren’t flooding the boards with issues like matchmaking, solo que, hotjoins because they are the ones winning games over weak solo que/ weak matchmaking system, they have friends to party with, they are the ones farming newplayers in hotjoins.

Done with solo queue - /cry

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Posted by: uberkingkong.8041

uberkingkong.8041

Yes there are a lot of terrible players out there, but if you don’t equal it out one team will get destroyed while the other dominates.
Anet has 3 issues that are big to me.
1. Solo Que
2. Matchmaking system
3. Hotjoins