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Guide to winning in new SoloQ

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uberkingkong.8041

And there will be a nice big penalty for leaving a match, so you can’t do that either if you are not with your buddies.

See I want to like this, but recently I been getting disconnected from game, like once every 3-5 games. I know it aint my internet connection, cuz I seen someone get disconnected with me before too! Even though its just like 1-2 mins of me trying to get back into the game.

Pax Finals - SYNC vs TC!

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Posted by: uberkingkong.8041

uberkingkong.8041

This page seems under publicized, so I’ll post it here.

NA brackets: http://wiki.guildwars2.com/wiki/Guild_Wars_2_Invitational/American_Qualifier

Can’t wait! Good luck guys!

See this kind of information should be coming from developer or tournament organizer, but it didn’t #fail. This is why you guys don’t get high numbers in twitch feed because failure to announce, publicize and advertise this kind of information.

When the tournament starts if you want high numbers, have a message in middle of screen telling everybody in NA “The PvP tournament has begun” and shoot everyone an email of where to watch it because if you don’t know or not some people don’t even know where to watch this kind of stuff.

Anyways Jumper X team going to woop everybody candy kitten because he on roll in the leaderboards undefeated streak a big one as well and going undefeated in tournaments is defiantly a big morale booster and de-motivational booster for his/her opponents, also being #1 on leaderboard will even more so de-motivate them.

Leaderboard positioning and Second accounts.

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Posted by: uberkingkong.8041

uberkingkong.8041

Alright so how did Dreamer go from #2, to not top 25 on leaderboards and back to #2 in 1 game? He really better than the 24+ people in-between him because he probably beat the #2 guy on leaderboard? Rating that volatile at top 25? 1 win bring you to #2 even not on top 25.

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Leaderboard positioning and Second accounts.

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uberkingkong.8041

Think hes saying someone having a leaderboard look good account and play 1 game per month on it and remain top 25 and second account is where they play all there games that they just don’t care.

Like if you look at kaypud account, one of them is in top 25 the other one is in top 50.

Basically it just clutters leaderboard with a bunch of inactive win 1 time a month account and stay at good leaderboard spot making it harder to rank up due to people only playing once a month and having such high leaderboard rank.

Honestly I don’t care anymore about it, its not my job to care about such things its the GW2 developers and if they don’t care and let them abuse there system it aint our fault and nothing we can do, they are the ones that got to fix and worry about that stuff, we should be worrying about winning and losing not people abusing the system.
Img 1 Kaypud rank 7
Img2 Kaypud rank 41

@Mammoth they sure did get there by that, but that’s a long time ago, and I already showed that that guy plays once a month on his main account before. Do you think he should be there forever and just win 1 game per month just because he fought there a couple months ago? You don’t think anyone has gotten better in past couple months?

Also that’s just 14 wins and 3 losses, how you know he didn’t “play at odd hours and beat solo que as a premade”

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Guide to winning in new SoloQ

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uberkingkong.8041

Que with 1 or 2 of your buddies and check roster when it appears and disband if your not with them.

Is there any money to change scoring?

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uberkingkong.8041

They have deadlines, so it doesn’t have to be done in one day, anet is known for pushing stuff back. A lot of games I see have tiny amounts of developers that get paid big money. I don’t work in the industry but a lot of MMORPGs are known to make you wait a long long time for something to happen. GW2 updates frequently I don’t see them having any issues right now other than getting the game esports status. An update once or more a month is healthy compared to other MMO’s and games out there. Also considering the size of the updates they bring.

Is there any money to change scoring?

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uberkingkong.8041

My point was only that when people ask for changes, ANet has to spend money.

Depends, if they’re on a contract then they don’t have to pay developers anything but what they signed for.

Kinda like being in military, you on contract, don’t matter how good of a job you do or if they make you work 16 hours a day 7 days a weeks aka being on a ship deployed, you still gonna get same amount. If person A works hard those 16 hours he gets paid same as person b skating off those 16 hours and person c who doesn’t have anything to do but facebook browse because no troublecalls coming in… They all get paid the same if they all the same rank and been in same amount of time. Doesn’t matter if repair locker A put out a massive fire and saved the ship while Repair locker B didn’t do anything because there was no fire, they both getting paid the same on the 1st and the 15th.

I don’t really see point in this thread besides how they get paid though, but I aint no software engineer and it aint like they fixing some random persons computer and getting paid $80 an hour, I’m sure they get paid the same amount they get paid if they do something and not do something. All I gotta say is this game updates way too much, many useless updates if you ask me, but some good ones, its like a game of soccer and they keep taking shots at the goal and missing like 100 times but they taking so many shots some are landing. So updating a lot isn’t bad but sooo much useless stuff.

Like did all these balance updates really balance the game more than the state it was at before. Does game really need to balance every month? Do you really have to nerf something once a month? I could see other things with bigger issue than having to nerf stuff every month. WARRIOR OP, THIEF OP, ELE OP, MESMER OP, and now NECROMANCER OP. month after month a balance happens. uh oh RANGER OP. Gotta start working on BALANCE patch version 29.0.

(edited by uberkingkong.8041)

1 profession limit per team on tournament

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uberkingkong.8041

Frequently i see necros with 5, 6 or 7 minions at same time, spamming hits, conditions and body shelds for entire arena.
Rangers can spamm 5 or 6, and now they have stealth for remove target ans still dealing insane damage.
Mesmers… All here alredy knows how semi-god they are. No coments more.
Elementarists and Guardians can run with 3 or 4 minions disablind, dealing damage and condition, or being body shelds.
Engineers with all that things, and insane condition spammer…
Warriors… No, warriors haven’t summon.
I think the amount of summon, the health (summon), damage (summon) and capabilities, needs be balanced with status and capabilities of summoner.
Actully some classes have 3, 4 or 5 more tough, health and power that an warrior.

Compare 5 Necros, Rangers, Engineers or Mesmers, all then with all summons, against 5 Warriors, all then with 4 bannes each.
- Just a massacre.
- Warrior pieces covering all cenário :/

Engineers have turrets that you have to tab through. Theres a smart engineer that plays, his name is Rifle Turret so while your tabbing through you tab him as well.

@Parisalchuk If you read what I typed you’d know that it wouldn’t put 5 bunkers together with my method because my method gathers 10 people, then equally distributes them by rank and profession, which will lead to balanced teams. The current method automatically forms the first 5 people with the next 5 people of similar rating regardless of what profession they’re and what rank they’re playing. With the current system you can have up to 5 of the same profession and/or 5 people with really high rank, while the other team is balanced or super low rank in comparison.

If it waits for 10 people than balances out the team from that, you’ll see fair games. And yes it should start the games immediately and not wait to show you whose on your team because that’s abusive especially for solo que only.

(edited by uberkingkong.8041)

Where are the new modes?

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uberkingkong.8041

Crab toss is in southsun cove, dragonball use to be in LA not sure if still there. I haven’t seen any updates in kegbrawl lately, deserves some new maps if you ask me because it goes off of PvP ranks.

The top Solo-Q skill will be:

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uberkingkong.8041

My fear is:

Friend A and Friend B queue for game at same time, but the queue wasn’t perfect and puts them on opposing teams:

Team 1: Friend A
Team 2: Friend B

Friend B helps friend A by throwing the match. (Friend B loses intentionally)

I’ve seen this before, pretty frustrating huh. I was on the team that friend b loses intentionally. It was a solo que vs premade though, I guess if I was in his shoes I’d throw the match for my 5 friends as well, better to sacrifice yourself than all your comrades, aka taking the grenade for the team.

Is there any money to change scoring?

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uberkingkong.8041

Lemme see, having a bunch of people sit on a point while 1 or 2 people go and duke it out or nobody sits on a point while everyone is duking it out.

Current system is fine, if anything you should get rewarded for finishing someone. You shouldn’t get rewarded for sitting on a point all day long and nobody even bothers to come and challenge you. Even if somebody comes along you get 10 points “Objective Defender” and if you don’t get it and you sat on a point for 5 mins than get your kitten wooped you don’t deserve any points anyways.

(edited by uberkingkong.8041)

Solo Que - August 6th

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uberkingkong.8041

Hope the new solo-queue system won’t increase team queue too much. I play both and currently it still takes a while for a match.

I play both as well, normally start off solo queing until my friends log on and ask me or form a group with a good solo que team. Kinda disappointed they sepereating this because I normally make friends by playing with people solo que than go premade but now this has happened you going to need all the other 4 to agree to play team que and it’ll be a lot harder as well.

I was hoping for a better matchmaking system, where solo que’ers face solo que’ers and small teams, and premades face premades and 2 smalls teams or such. The current matchmaking system is aweful. Even when they implement solo que it’ll still put one team with clear advantage over another due to rank imbalance and also profession imbalance due to one team being balanced over another.

The issue wasn’t that queing up solo was bad, the issue was the matchmaking system is bad because obviously you shouldn’t be facing a team of 2 and a team of 3 while your team is all solo que, or have a team of 2 and 3 solo que’ers face a premade, theres nothing even about that, that’s everything to do with the matchmaking system.

So for me, I’m a little disappointed, I never asked them to make a strict solo que, all I asked for was a better matchmaking system to not do stupid stuff like that because now as I play solo que I wont be making friends and playing tpvp with them more because I cant group with 1 or 2 people I liked from the last solo que game and continue to make more friends until we are a premade because now its solo que only and premade only.

I don’t want to click on 2 or 3 different buttons to tell me where I should play, I want good matchmaking system where I press ONE button and it waits for a good game to happen, no matter if I’m solo or with 2 other people or with a premade.

This new system isn’t going to bring in good player interaction, all it’ll bring in is strict solo que and people yelling in map chat lfxm, and then people getting kicked because they suck and people getting angry and what not about it. While right now you can solo que and slowly make your team and make friends because your playing with each other while you go. The only thing that needs to be done in order to perfect this is a good MATCHMAKING SYSTEM, not overhaul of the solo que and team que.

(edited by uberkingkong.8041)

Thoughts on how to deal with 4v5

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Posted by: uberkingkong.8041

uberkingkong.8041

Dude I’ve been beaten by 4v5 a few times, one of the biggest factors is when people are 4v5 they tend to zerg and help each other out more, and when you win fights as 4v5 you tend to win the game as well. Skill is a big factor but the tightness and stronger teamplay that forms when your down if you get that, you’ll win the game against confident bad teamwork team.

All I gotta say is go zerg there far cap right away, when facing solo que the best thing to do is to get the enemy team to be individuals and respawn at different times and become sepereated, when you face premade all I can say is good luck.

you zerg far cap because you’ll destroy the 1 or 2 people there, than they’ll send 1 guy to your near after they get mid and you have another 2v4 battle and as long as you keep punishing them you’ll win, don’t let them get you in cap trouble because then they easily start playing numbers game on you.

(edited by uberkingkong.8041)

Will Team Queue Get a New Leaderboard?

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uberkingkong.8041

You forgot to mention that Jumper/Acandis/Java only play their smurf accounts while any other good teams are queing, making it nearly impossible for their main accounts to suffer rating loss while they increase slowly due to losses of people above them playing their mains, or queing when no-one else is.

What shananigans said, teams queing when nobody else is which leads you to face solo que, if they reset the team leaderboard you wont have anyone accusing others of them queing at odd hours to have high chance of facing solo que as a premade because there will be no more solo que to easily make your way to the top. I’ll say it again, current leaderboard is a mix of premades facing solo que and solo que facing premades so both team leaderboards and solo que leaderboards need to start fresh and this current leaderboard needs to go into the archieves if anything.

If it doesn’t start fresh, the current top players will just continue to abuse the leaderboards and nothing will change due to abuse and automatically being #1 from the get go from previously destroying solo que while a team.

(edited by uberkingkong.8041)

Will Team Queue Get a New Leaderboard?

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uberkingkong.8041

Team que leaderboard is going to be leaderboard right now, I already know it.
They need to reset team que leaderboard as well though because theres a lot of junk and when I say junk I mean inactive players that’ll never play again and it’ll just continue to make it so you rank down faster than you rank up. Along with all this inaccurate data on the leaderboard because some of the players aren’t a team and some aren’t solo que, therefore they need to get rid of the current leaderboard and start fresh leaderboard both ways.

Honest suggestion to fix zerg

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uberkingkong.8041

If they gave you points for sitting on a cap, then you’d see hotjoin farmers have zergs that sit on cap and get 300 points every game.

Its too easy exploited, if your doing nothing you get nothing that’s how I see it. Unfortunately life as bunker is doing nothing that’s why many solo que’ers don’t play bunker because they have that itch to always be doing something even if it means going far after you beat everyone at mid and get there kitten wooped 1v5, 2v5 style. “where they at? oh well I’ll go far… omg nobody helped me, if you guys helped me I’d won that 1v5”

(edited by uberkingkong.8041)

Tips for stomping...

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uberkingkong.8041

This thread on abilities of someone downed or how to finish people? Because I watched your Mesmer video I saw you using distortion (I hardly see people do this for some reason) to finish then you went into mesmers downed abilities.
Anyways, all I gotta say is for warriors they just have hammer throw knockdown all you do is blind them or put a minion or something inbetween you so it doesn’t even hit you, and they got one of the best downed states is when they pop back up, that’s why you should always finish warriors or kill them fast while they downed.
-Rangers they got some knockdown as well, all you do is same as anyknockdown put something inbetween you or just blind them, they got pet rez downed state so you need to actually kill them as well.
-Guardians, same business except they got PBAE knockdown, all you do is blind them or use stability of some sort, they got self rez as well so you need to kill them.
-Engineers, they got a pull mechanic so you gotta blind them, stability or have something inbetween, pretty slow pull mechanic as well, but the other downed state is very strong its PBAE blowout (you get home-runned knockdown by them), if they in team fight you should probably finish them fast because it’s pretty nasty if a lot of people in the vicinity, just like Big Ol Bomb but you don’t see the bomb and you don’t know when its going to happen. You can leave them downed if its 1v1, they don’t have anything to get up fast and nothing to worry about if they off node.
-Necromancers, they got non los fear, you can blind it or use stability to counter, other skill pretty useless its just aoe condition. You can leave necromancers down and let them bleed out in 1v1 scenarios, they harmless.
-Thief, they got move ability and the other one is stealth ability, only way to gaurenteed a finish on a thief is being a thief and steal when they move. You can just leave them down if you want, they harmless but don’t forget they can move on a node which you’ll have to kill them then.
-Mesmer, they got a ability where they need a target so they can move a lil bit (most of times off node, pretty dumb how game mechanics don’t know where to move you in situations) and go stealth. So to counter it you gotta have stealth and nothing they can target and finish them because they cant do anything, thieves are best at this. The other ability is strong it can knock half your health out, you can leave mesmers downed so they bleed out because they harmless but make sure you kill the phantasm if you do so.
-Elementalist, the only one you cant really counter while finishing unless he goes mist form right away then moves and you steal, but most times they go mist form when you about to land your finisher, nothing too gamebreaking about this just dps him or force him to go mist form early, there other skill just immobilizes, other than that they harmless and you can let them bleed out.

Now for finishing I find a lot of skills are broken for it, like necromancer deathly swarm, its suppose to blind people(s) but kitten doesn’t land a lot of the times because its one of those slow kitten ranged skills that doesn’t work because something magical is in the way most of time. Also Mesmer distortion, I time this right everytime, where I go to finish a elementalist and I know hes waiting till last moment to use mist form, I use distortion right before that and a split second later or right after I use it he goes mist form, that’s some bullkitten, even with 3 clones up his mist form isn’t affected, that’d probably be the only counter to it is by dazing them.
I only play 5 professions, out of 5 all I can say is for elementalist use blinding flash (single target, might get knockdowned or something by someone that’s up) before you finish them
-Thief use black powder (PBAE) (best stomper in game, cuz blinding powder blinds for period of time and not just once)
-Mesmer use distortion and diversion (PBAE) (2nd or tied for best stomper (if dazed worked as its suppose to work, then they the best) in game, cuz I hardly use those skills in fights)
-Engineer use flamethrower 5, always lands (PBAE) its not one of those broken skills where you gotta cross your fingers about.
-Necromancer, I use the golem for elite so I don’t have access to those forms but I might change because deathly swarm is a broken blind skill, I don’t like having to worry about it landing even when I’m on top of them and use it, sometimes it still doesn’t land, but that’s what I use everytime I go for finish, I’ll put my golem in between us if I have too.

Lastly, when your downed don’t just wait to use your special knockdown downed skill, keep pressing 1 because some blinds only last 1 time and aren’t there forever (like black powder) so you can get rid of there blind and use your knockdown skill which confuses the heck out of some people.

That’s my 2 cents on this.

1 profession limit per team on tournament

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uberkingkong.8041

You talking about solo que matchmaking system?

It wouldn’t be so bad if they stopped forming teams right off the bat and then wait for another formed team.

If it waited for a pool of players until it finds 10 players willing to solo que then form the team from the 10 players equally and then start the match right away (to prevent people from waiting to see whose on there team and if there buddy isn’t on there team they leave) that would solve every single issue because it solves the rank issues, the profession issues, all you can really complain about next is if someone ragequits during game or somebody is afk. There wont be anymore omg my team is 5 thieves #game over. Or omg my team is ranks 1-10 other team is ranks 30-40 #great anet matchmaking here. None of that happens because it matchmakes like it should be doing and not forming a team right away no matter there ranks and profession and doesn’t just look at rating and say “well these guys are higher rated than these guys, ok lets go, the higher rated guys are supposably the 1-10 and the lower rated are 30-40” people cant see rating they only can complain about what they see and that’s profession and ranks so you better go off of that instead of ignoring that fact and go off of ratings instead, sure they gotta be in same rating area but just because someone is higher rated doesn’t mean hes a higher rank as well.

Will Team Queue Get a New Leaderboard?

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Posted by: uberkingkong.8041

uberkingkong.8041

Leaderboards should just be reset with the new patch.

If players are so good to be in the top 100, they can do it again in a weekend.

Obviously this current leaderboard is a fluke, and I agree with you. If they good enough to be in top 100 they should be able to do it over a weekend.

The current leaderboard all thakittens a good representation of is people that premade and people that solo que, premades beating solo que. The current leaderboard doesn’t show team vs team or solo que vs solo que because theres teams facing solo que which highly screws it up and you know what this current leaderboard should just go away and we should start with fresh leaderboards for both solo que and team que because you cant prove the best teams with this one because one team could be facing other teams while another team could be on a roll with solo ques and obviously solo que is facing teams so this current leaderboard shouldn’t exist, perhaps only in the archieves just like the QP leaderboard.

I’m pretty sure this current leaderboard will be the team que leaderboard and that’s pretty messed up if you ask me, because your going to have a tough time ranking up in the team que while these guys play only 1 game a month because they are the ones that attend sotg they are the ones who can get the GW2 developers to do things that benefit them. That’s why hotjoin isn’t toned down for rank points xp because they need easy ways of getting high ranks while they chill on top 100 on leaderboard. If there was no easy mode to rank point xp in hotjoins, you bet your kitten they’d be in tpvp more and there’d be more fluctuation because I know they don’t want to be a lousy rank 40 there entire GW2 time they play it.

(edited by uberkingkong.8041)

Stability Animation/Visual Cue

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Posted by: uberkingkong.8041

uberkingkong.8041

stability is pretty noticeable boon.

Blind needs to go back

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uberkingkong.8041

i thought blind was glitched since beta, until i found out that no, that’s how it was supposed to work.

IMO, blind as it is now is how it should have always been. made no sense otherwise, now it’s actually useful.

blind aint perfect, maybe for thieves black powder it is, but necromancer dagger 4 blind easily glitched and doesn’t land, which kitten es me off.

I really hate skills that if you don’t have a target because you accidently clicked someplace else and lost target and you use it, it doesn’t hit anyone in area and starts cooldown, I’m not saying its with this blind but skills like corrupt boon and Mesmer sword 3 where no clone comes out and starts countdown.

As I keep trying new professions I’m learning that a lot of those ranged skills are messed up and they need to fix them, I really want necromancer dagger 4 to work as intended and actually blind people 100% of the time and not cross my fingers and hope it doesn’t glitch out.

Pax Finals - SYNC vs TC!

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Posted by: uberkingkong.8041

uberkingkong.8041

One of the biggest failures of this tournament system is they don’t show the brackets of which team is going to face which team and so on. They fail to hype it internally.

People don’t even know who all is going to be in the qualifiers except the qualifiers themselves and a few friends of theres. Theres no one to cheer because nobody knows whose even in the qualifiers except for the obvious.

Blind needs to go back

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Posted by: uberkingkong.8041

uberkingkong.8041

Necromancer dagger 4 blind needs to be looked at, says blinds targets but most times it doesn’t blind jack kitten.

Also Necromancer Corrupt Boon needs to be looked at as well, for some reason it doesn’t even land a lot of the times.

Best blinds in the game are engineer flamethrower and thief pistol 5. Just because they work as intended because other blinds don’t work as intended or broke some small way which is very crucial.

(edited by uberkingkong.8041)

No tPvPer but in the Leaderboards

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uberkingkong.8041

I know it is, you don’t need to convince me its bad, you gotta convince the GW2 developers.
The current decay system works where if you don’t play in a month you drop like 25 spots and I’m not sure how it works after that, I think its every month you drop 25 spots, which isn’t much if you ask me. So you have a lot of players playing 1 game a month just to stay at a good spot on leaderboard while you have massive amounts of players in the % trying to get to a good spot but since you rank down faster than you rank up its very hard to do without a decent team. To some people being rank 500 and under is very nice and good spot to just chill at. There is a post someplace of someone being rank 350 or so and he hasn’t played in like 2 months or so.

This game is very lenient towards knocking people off leaderboards. I know starcraft ladder hardly moved as well, but because this game gives you rank points by playing a non competitive game like hotjoin, its very abusive, in GW1 the only way to get rank was by playing tpvp. I don’t think that should be the case in GW2 but GW2 should seriously relook the amount of rank points you can get in hotjoins. Theres no incentive to continue tpvp after you become top 25 on leaderboards when theres a huge incentive to play hotjoin and rank up super fast without any risks whatsoever.

Just look at these images:
Img1, Dreamer#1 (July 2nd)
Img2, leaderboard decay knocked Dreamer off top 25 (July 7th)
Img3, Dreamer plays 1 game and becomes #2. (July 31st)
All he has to do is play 1 game a month and he’ll stay top 5.

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Will Team Queue Get a New Leaderboard?

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Posted by: uberkingkong.8041

uberkingkong.8041

The leaderboards needs a reset, the current leaderboards is very bad and being abused.
Its very uncompetitve and people rank down faster than they rank up on the leaderboards due to people abusing it and being inactive.

I’ll explain current leaderboards with a bunch of images.
*Img1, This is the start of my explaination
*Img2, Notice none of the top 25 play in 20 hour period
*Img3, Team sleepy wins 5 games and loses 6 (idk how they still so high on leaderboards), Jumper wins 10 games and loses 1, Dreamer goes from 5th to 1st by just not playing (10 games won out of 11, Jumper should be #1, you’ll see why he isn’t soon).
*Img4, Jumper wins 6 games and loses 0 (if people above you don’t play you don’t advance)
*Img5, Supcute plays a tpvp wins 5 games and loses 2 and drops 2 spots and Jumper advances, Dreamer is still #1 and hasn’t played a game.
*Img6, Jumper wins 7 games and loses 0, but remains 2nd because Dreamer doesn’t play any games.
*Img7, Jumper becomes #1 and dreamer gets knocked off top 25 (most likely due to leaderboard decay, I think this is when it was implemented, I’m pretty sure he hasn’t played in a month and when a month hits you drop 25 spots I assume).
*Img8, 22 days later, I assume Dreamer noticed he dropped and he played 1 game (becomes #2 from 1 game, while Jumper had to play over 20 games just to get to #2, this fair??), I notice some other people did that as well like Kaypud.
*Img9, This image just shows that Dreamer still chilling on leaderboard as #2 after just 1 win which was 16 days ago. Jumper gives inactive players chance to be #1 (by playing 2 games) but he just proves he too kitten good.

This is how abusive the leaderboard is, you’ll see a lot of top players abusing the leaderboards like this. Team sleepy won the last major tournament, they’ll probably win NA, they play somewhat active on leaderboards but they aint top 5, top 5 reserved for inactive players that win 1 game every month just to stay top 5 (exception of a few, like Jumper, hes been on a 33 game win streak he continues to prove that hes still the best and that people haven’t got better than him).

I cant prove this but, I’d wager most of those guys that don’t tpvp as much and abuse the leaderboards, they playing hotjoins and farming rank point xp, I don’t follow streams so I cant tell if some of them went from rank 40 to rank 60 in that time period. Those guys maybe the best (prolly not, lucky 1 win over solo que wouldn’t slip my mind) but they are abusing the leaderboards, and the leaderboards deserves a reset. And because of the inactivity of players so high up, it doesn’t give anyone a chance to advance higher because the people higher than them aren’t playing as frequently and giving them a chance to take there spots, the only time someone takes there spot is when they lose games, and seeing sleepy lose games like that and win major tournaments it wouldn’t slip my mind that those people abusing would lose just like sleepy did, but because of inactivity they’ll remain top 25 as long as they play GW2 and abuse the system.

Oh and lastly, I wouldn’t really blame people for abusing leaderboards, its just the current tournament system is very uncompetitive and the hotjoin system offers too much rank point xp to resist its hard to not abuse pvp. As long as hotjoins offers easy unrisky access to massive rank points and tournament system doesn’t really make you famous at all by continuing playing it and winning all day long, people will just continue to abuse the leaderboards, even when solo que comes out once someone gets top 100 they’ll probably just chill on it and slowly make there way to the top and make sure they win a game every month so they don’t get dropped.

I don’t see any reason why someone top 5 should play a game, all they do is risk being in the top 5 and they’ll never advance because like you saw with the jumper scenario I discussed you just don’t advance if none of the other people play, the game allows you to stay top 5 if you don’t play for up to a month so why play games and drop when you don’t have to and you have crazy amount of easy and unrisky rank points to rank up in hotjoins. It aint no brainer that those top players will chose the unrisky move and crazy easy access to rank point exp, theres no reward for playing tpvp when your up there, theres nothing that makes you more famous than just sitting on leaderboard and boasting your top 25.

(edited by uberkingkong.8041)

hotjoin and the newcomer

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Posted by: uberkingkong.8041

uberkingkong.8041

This is the tricky situation, a newbie wants to play with his friend in hotjoin, but since a newbie can play with his friend that also means an expert can play with his friends.

So you have the newbie and his friends playing against the expert and his friends and obviously the newbie and friends wont be enjoying hotjoin one bit.

So you really cant just take away the team selection because the experts cant farm you newbies and the newbies cant play with his friends.

The biggest problem I see here is the tournament system, it doesn’t really feel like a tournament, theres no competition, you don’t really get famous for winning game after game, once your in the top 25 all it really does is hurt your rating if you lose, its just not that inviting to the experts hence why you see all these people that claim they’re the best with under 500 games won while you got hundreds of other people with over 500 games won, most of them not in the top 100.

The next problem is just hotjoin offers too much rank point experience, its limit needs to go down. losing hotjoin matches doesn’t affect you any bit, theres 0 risks in doing hotjoins but the reward is simply too much to resist.

No tPvPer but in the Leaderboards

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Posted by: uberkingkong.8041

uberkingkong.8041

GW2 is too lenient and doesn’t want to punish ratings of good players even if they haven’t played in 4 months.

All this leads too is people ranking down faster than they rank up due to people with higher rating not playing so your consistently playing against people your rating or worse.

The top Solo-Q skill will be:

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Posted by: uberkingkong.8041

uberkingkong.8041

If tiny amount of people play bunker in the current solo que, what makes you think they’ll change in the next solo que?

Its pretty obvious solo que’ers are impatient and think they always gotta be doing something and if they aren’t doing anything they’re failing, hence why 90% of time after you win mid fight someone will go far and get there kitten wooped.

You don’t see that many solo que’ers winning mid fight and say to themselves lets bunker it now.

Another, /sigh SoloQ post

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Posted by: uberkingkong.8041

uberkingkong.8041

The only thing I’ll miss from the old solo que is when you get a good group and you party with them, play a couple of games and you got more peeps on your friends list. With solo que, this prob will never happen and could be harder to make friends.

The top Solo-Q skill will be:

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Posted by: uberkingkong.8041

uberkingkong.8041

They aint going to be any bunkers lol,
also when you win more games and get higher in leaderboards eventually you’ll be playing with people your skill level, so being top 10 is something. Its just like how it works right now, the 5% leaderboard people don’t play the top 50 on leaderboards right now.

The only factor is getting to the top of the leaderboards and getting to where your suppose to be.

Pax Finals - SYNC vs TC!

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Posted by: uberkingkong.8041

uberkingkong.8041

dangit, I only speak Japanese, Chinese, Russian, Arabic, Thai, Filipino and Malaysian but Taiwanese isn’t one of them. drats looks like I’ll be out of luck

Do you speak this?

No I don’t, and if that’s Chinese well I speak the other Chinese

Tournament spoilers on the forums.

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Posted by: uberkingkong.8041

uberkingkong.8041

I agree with you.

They should add spoilers like this on facebook as well because I didn’t watch the Heat play the Spurs until the next day cuz im weird like that but facebook spoiled it for me.

Why is Rank determined by...Farming

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Posted by: uberkingkong.8041

uberkingkong.8041

GW1 was a lot harder to get high rank, you had to win your matches. In GW2 you could lose all your games but if you score 350 points every single game you could be #1 ranked player even though you lost every single game.
GW1 pvp was annoying too, winning the first game was tough then the second game extremely brutal and 3rd game even more brutal and 4th game… Well I’ve never won, but I spent most my time just trying to win the first game, it was quite an accomplishment every single time though. In GW2 it doesn’t even feel like an accomplishment because you can earn rank anywhere all you really earn in tournament is a worthless chest and then they added leaderboards which still doesn’t feel like an accomplishment because people just sit on it so you rank down faster than you rank up due to all the people above you not even playing so you always facing worser opponents and when you do face someone better than you its a premade anyways.

Most active tPvP world

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Posted by: uberkingkong.8041

uberkingkong.8041

JADE QUARRY

Anvil rock just has bunch of kitten, JQ WvW, PvP, PvE JQ owns GW2, its best server. When people cant enter CoF, where they go??? They go JQ. People want to WvW, where they go? They go JQ. People want to PvP, where they go? JQ.

You aint going to group with those people that think they top of the world on anvil rock anyways, all you going to be doing is worshiping them and make them look better. They already got there massive friends list, you’ll probably be #50 person they decide to ask if you want to group with them.

But in reality in PvP, how I made my friends is solo queing long enough until somebody forms a group and we add each other on friends list, you don’t really meet groups in hearts of mist.

Eventually people just start noticing you in tournaments and hotjoins and even in hearts of mist and you’ll get groups, it takes time though, not everyone gets a massive friends list over a day.

Somebody bring theGIJesus back

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Posted by: uberkingkong.8041

uberkingkong.8041

I just want some shoutcaster to get all excited when something happens and cuss at people when they get owned. “you got owned kitten” “you see that kitten? he got owned” I need some gangsta shoutcaster not some kitten kisser one, that cares about what people think about him. gangstas just don’t give a kitten, need more peeps like a kittening G.

People like drama people, we need more peeps like tupac because he aint singing he bringing drama.

You know why so many peeps like GTA games because they cuss the kitten out of people, they make it personal in there faces.

(edited by uberkingkong.8041)

Pax Finals - SYNC vs TC!

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Posted by: uberkingkong.8041

uberkingkong.8041

dangit, I only speak Japanese, Chinese, Russian, Arabic, Thai, Filipino and Malaysian but Taiwanese isn’t one of them. drats looks like I’ll be out of luck

Solo Q leaderboard predictions

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Posted by: uberkingkong.8041

uberkingkong.8041

You all realize that Solo Queue is going to be exploited beyond belief right? People will all queue at once with the same leaderboard ranking to get in the same group to cheat the system.

This happened with Random Arenas, and it wasn’t against the ToS.

That’s why I keep telling them have a system where it doesn’t group people together right away and wait for other groups. Its system needs to keep people separate and create a massive pool then balance it out so that cannot happen.

It will also get rid of this someone leaves and asks the leader to accept and submit that he still wants to wait for more players, that thing is so stupid, everyone is solo que for a reason they don’t care who they play with, well they do in a sense, everyone wants to play with good players but still.

I kinda forgot the matchmaking in this game is still pretty crappy where it could form a ranks 1-20 group right away and then a ranks 30-40 group next and bam it starts a game like that, rather than balance it out.

**oh and due to it telling you who your teammate are before the match begins its countdown timer, I wouldn’t be surprised if people waited it out and que’ed at same time and check there roster to find out if there buddies are on there team.

(edited by uberkingkong.8041)

When are we getting...

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Posted by: uberkingkong.8041

uberkingkong.8041

You have kegbrawl, it goes off of pvp rank so its a different mode.

Solo Q leaderboard predictions

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Posted by: uberkingkong.8041

uberkingkong.8041

I wonder what will be popular in solo-queue. Let’s see which classes will be considered ‘carrying the team’.

Currently bunkers are the most underused class in the game in solo que. I see a lot of guardians that when I ask them if they bunker they say “nope, im such and such” I just shake my head.

If you play bunker I’d assume your win % will go up a bit, because you’ll do your job at balancing the team.

speaking of which, class balance will probably get into sotg as well because there’s still games where you’ll face 5 thieves and such, 4 rangers and such. You could be the best roam dps but if nobody holding any points, you prob going to lose.
5 things that come to my mind to watch out for in solo que is.
1. ranks of players, sure it don’t matter too much but with rank comes experience (experience and skill are two separate things, experience is knowing where to be at, skill is just being stronger than another)
2. professions (nothing but rangers and thieves on your team and your facing 2 guards 2 necros and a engy, I don’t see how they couldn’t have balanced that out to make them balanced teams)
3. starting out xv5 (you pretty much start out with huge morale drain, sure sometimes you can manage the win but most times you lose, also leads to rage quit)
4. rage quitters (pretty much same as above, but this tends to do domino effect where another guy rage quits as well)
5. afk’ers (not as bad as xv5 or ragequit, you can only hope they come back soon enough)

(edited by uberkingkong.8041)

Solo Q leaderboard predictions

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Posted by: uberkingkong.8041

uberkingkong.8041

Its all about luck and skill, sure your skill has some investment but if your team is being beat everywhere else your going to lose. I could go far and beat 2 guys to a pulp all day but if my team is losing 4v3 at the other points, well you lost. Cant change luck. Also ragequit or afk makes a difference too, you’ll hear more about this when those pro’s start solo queing if they do, it’ll probably get into the sotg as a real discussion then because its affecting them now as well instead of being a premade and stomping solo que and helping them get good win streaks.

Heartseeker is basically an Aoe attack

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Posted by: uberkingkong.8041

uberkingkong.8041

@uberkingkong: Field + Finisher. Wiki has a table with the combo effect from each combination of field + finisher. From there’s it’s not very hard to make a list of the fields that a certain build has available and what finishers it has. Up to you to maximize that.


As for the permastealth, this thread is the reason it’s not a problem. All you do is stand near the blind field (you usually don’t even have to stand in it) and the thief won’t be able to get his combo off for longer stealth. In fact he’ll like break stealth and use up initiative on his HS.

Also, permastealth is a bit of a misnomer. To get permastealth you have to get 4x heartseekers off through a single blackpowder. This is difficult to do outside of combat and almost impossible to do in the middle of combat. So, the 4x HS is pretty much just to start fights/traveling (and with two or more people, one with a smoke field and the others with blast finishers, these longer stealth openings are common anyway). 2x HS is reliable through BP, but if the thief is able to get off more than 2x HS then the other person is letting him do it.

I’m so sick of people asking for nerfs just because they don’t take the time to learn what they’re up against and develop a counter strategy. The unfortunate side effect from the Phantaram nerf necro thread’s success is that nerf2win players have been energized.

Hey thanks, and great post. I wouldn’t be surprised if a lot of people didn’t know the the BP and HS makes them go stealth if they never attended forums, have someone tell them how it works, played a thief or was somewhat hardcore in PvP.
Not sure if GW2 wanted you to goto the wiki for combo finishers or what but they did terrible job in game going over them. I’d say this is a big factor over the pro’s and the rookies is that they know combo finishers and the rookies don’t have a clue.
Also agree with you about people particularly the pro’s trying to cater everything around there builds, if theres some big CC patch and there build don’t have any CC removal they going to complain and make it into a huge deal, when they can just switch out utilities to counter.
+1

Solo Q leaderboard predictions

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Posted by: uberkingkong.8041

uberkingkong.8041

Don’t matter if good players are in solo que, they don’t have there cronies with them to make them a better team. Its all about skill now AND a lot of luck, there’ll be 4v5 still but no more solo que vs premade bullkitten. My win % will go up more because of this and I wont have 18.18% win chance anymore, should be 50% or someplace near that.

Another, /sigh SoloQ post

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Posted by: uberkingkong.8041

uberkingkong.8041

Glad to her, you are making some serious progress!

Next step: remove hotjoin, either replace it with unrated tournaments or just.. remove it. Would drive more people toward tournaments and would be a ways better method of learning the game. Because hotjoin is the most effective mode to rank up but will only teach you the complete opposite of what should you do.

Nah hotjoins are fun, plus they have custom arena investment in it already. They just need to lower rank point limit in hotjoin to 200, 250 if you win, all the excess rank points should goto glory. They need to add some suprises in chests though so glory gets spent and is worth something.

They just need to stop people from rank point farming by killing newbies and stacking teams. Leaderboard players shouldn’t be doing this, they should be playing tournaments instead.

Heartseeker is basically an Aoe attack

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Posted by: uberkingkong.8041

uberkingkong.8041

Is there someplace where you can learn all these combos, because I didn’t find out about HS in BP gives you stealth until like a month or two ago just by seeing people do it. Where does it tell you that doing certain skills gives you a certain advantage and show a list of all possible combos.

Another, /sigh SoloQ post

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Posted by: uberkingkong.8041

uberkingkong.8041

OMG Awesome patch!

Yeah now all they gotta do is fix tournaments to make them real and not two team. The only benefit to this two team tournament is thakittens suppose to make you play people around your skill level. But you can do this in bigger tournaments just have your first match against someone around your skill level. Right now the tournament system isn’t competitive there will be people sitting at the top just like they’re doing right now.

Solo Q leaderboard predictions

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Posted by: uberkingkong.8041

uberkingkong.8041

This is what I predict,
premades will form groups of 4 or 3 whatever is allowed in solo que, they will become top 25 and act like they did it solo que.
Hate to be a naysayer but I know somebody is going to do it. Wont be that hard either because everytime I goto check to see what people do in anvil rock you got all these preps that think they cool sitting around they cant do kitten because theres not enough of them, but they could form a group and pwn in solo que.

Those people that you think are good at solo que, they normally have a friend or two with them, which makes them a lot harder to beat because they don’t party with bad players, so which in turn reduces chances of having bad players on there team because there friend takes his/her spot and places them on the other team which gets destroyed and makes you believe that that one guy is super amazing, which he probably is but its not all him. This is a team game, even those good players need other good players around them, hence why you don’t see good players 1v1 peeps a lot its mostly 5v1 in hotjoins, they don’t want to make themselves look bad.

SoloQ is purely SoloQ. They already said they would not allow any sized groups because if you allow a team of 2, why not a team of 3, ect.

Oh that’s nice, you already know your boy uberkingkong will be top 25. Pshhh I always place top 3 in hotjoins, solo que aint much different.

Solo Q leaderboard predictions

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Posted by: uberkingkong.8041

uberkingkong.8041

This is what I predict,
premades will form groups of 4 or 3 whatever is allowed in solo que, they will become top 25 and act like they did it solo que.
Hate to be a naysayer but I know somebody is going to do it. Wont be that hard either because everytime I goto check to see what people do in anvil rock you got all these preps that think they cool sitting around they cant do kitten because theres not enough of them, but they could form a group and pwn in solo que.

Those people that you think are good at solo que, they normally have a friend or two with them, which makes them a lot harder to beat because they don’t party with bad players, so which in turn reduces chances of having bad players on there team because there friend takes his/her spot and places them on the other team which gets destroyed and makes you believe that that one guy is super amazing, which he probably is but its not all him. This is a team game, even those good players need other good players around them, hence why you don’t see good players 1v1 peeps a lot its mostly 5v1 in hotjoins, they don’t want to make themselves look bad.

See one big difference I noticed in tournament and hotjoin is good players are good at spiking people and killing them and then because its a normal 5v5 game you normally have some downtime for your skills to recharge so they can spike again, but in hotjoin after you spike someone and finish him somebody else comes and you got everything on cooldown, sure you could manage to defeat him but its a lot harder, so in hotjoins you just travel in zerg and so you don’t have to do a full spike on a player.

(edited by uberkingkong.8041)

Another, /sigh SoloQ post

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Posted by: uberkingkong.8041

uberkingkong.8041

You guys at anet better start manning up because college and school is around the corner, if you don’t leave a good impression before college and school starts there wont be a second chance because there are even bigger games coming out. GTA V, TESO just to name a few, also its that time of year for 2K14 games. Don’t assume MMO’s are your only competition because gamers play all genres and don’t necessarily play ONLY MMO’s, I don’t pay that much attention to FPS games since Quake doesn’t lead the pack anymore and so sick of modern warfare type games, I prefer the arena style like Quake, love camping is why.

Anyways about leaderboard decay, all I notice is that it goes down a few in a months time. You can now put cursor over there win or loss and it tells you last time they played. MRTIME hasn’t played since June 2, and he was top 25 yesterday, its almost 2 months. The current leaderboard decay is barely noticeable, but I’ve noticed once a month hits it starts the trigger. The only way you can get past them in by straight wins, sometimes straight wins doesn’t even work as well. That’s why the active top 25 only play 1 game out of a month tpvp because hotjoin yields better rank points xp and playing tpvp isn’t competitive because its two team and its not that fame worthy because as of right now the only thing that indicates your pvp skill is pvp rank, theres no announcement to the world that your on a winning streak in tpvp.

See my leaderboard images below:
Img 1 Dreamer is #1 on leaderboard Jumper is #2
Img 2 Jumper wins 7 straight games and is still #2
Img 3 Jumper becomes #1 and Dreamer completely falls off top 25 (don’t ask me why)
Img 4 Dreamer plays ONE game and becomes #2, Jumper still hasn’t lost a game (even though its only 18 games in 22 days) he prob farming hotjoins for rank point xp, I’d do the same if I was him as well, theres no competition in tpvp and no fame worthy things to make you keep playing it, you on 25 win streak better rank point xp in hotjoins.

As for Dreamer while not being in top 25 becomes #2 with just 1 win while Jumper had 7 game win streak and still couldn’t advance that’s pretty much bullkitten, just goes to show how bad this leaderboard is.

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Another, /sigh SoloQ post

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Posted by: uberkingkong.8041

uberkingkong.8041

<tease>The last 3 patches to solo que was suppose to fix it.</endtease>

When I joined forums in January all that I remember from then is never trust GW2 developer. I remember ignoring it and being anxious whenever they said something is coming soon and what not, after a few disappointments being it wasn’t what you thought it was going to be or never came, you just all bullkitten when they promise something.
Another thing I learned from watching sotg’s is they do a lot of babysteps to everything because they scared of outcome, so far its been like 3 babysteps to a decent and fair solo que.
I’m more worried about tournament system itself and having actual tournaments, but after a couple more baby steps they’ll start baby stepping the tournament system to make actual ingame tournaments.
<ponder>I wonder how many patches its going to take to get it right</endponder>

Why are people So bad at simple Rotations?

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Posted by: uberkingkong.8041

uberkingkong.8041

My favorite is when you win mid, then everyone decides to go far…
The enemy is respawns and wipes out team and takes everything then someone rage quits.

If you wipe a team at mid, don’t go far because they’ll be there, unless your playing with a premade team and you can handle owning an entire team all day at there spawn, but if someone is bunkering near and mid that’s a 3v5 situation, which leads to 1v4 at mid after they wipe all 3 of those guys.