Showing Posts For Cawesome.1580:
I think any sort of “fun” in dungeons died when they announced to get rid of the “Holy Trinity”. The trinity made sure dungeons were organized, fluid, everyone had a specific job, and everyone got rewarded for that job.
This game takes all of that throws it out the window, grabs some lighter fluid and burns it alive. There’s no sound structure, fights consist of a bunch of aoe so it’s just a mess of graphics, the rewards are……….pitiful to say the most. There’s no joy in these dungeons. I think the OP is right. I just have no intentions of ever trying these trainwreck dungeons until Anet at least puts some effort into fixing them.
lol 6 months and Orr still has broken DE’s? Lololololololololol
The “Dynamic” events they gave us pose no threat at all. If you don’t need the points or xp why do the event? Bandits are never going to go five feet past the area they just took over, they’re never going to attempt a siege on Divinity’s Reach. The AI in this game is terrible…..I watch as wave after wave of bandits and centaurs throw themselves at a camp and fail miserably, so what happens? Do they learn from that defeat? Do they take measures to counter it? No….10 minutes later they do the same thing.
I vote we turn Kryta into a another smoldering remain of a kingdom and we can all become ghosts!
I just want them to change the Guardian shouts to something more heroic like the Warriors……….when a front line soldier like the guardian says retreat……….yeah.
Meh the Tome of Wrath is just lacking in everything. I use it and it hits for next to nothing and I just think…….why don’t I just run up and hit them with my mace for 3x the damage?
Is it for land? Money? Did someone knock over Thackery’s cupcake? All I know is that I start off and there’s some centaurs and it says kill them.
Around level 30ish you get your story line quest and it takes you (at least the vigil does) to the other side of the continent and I assume you just forget the whole war with the centaurs…….am I missing something?
what if i have axe+mace as one set, and sword+torch as another set, how dumb would that be?
this could be easily fixed by having the extra sets of weapons on the back.
need new animations for drawing weapons and putting weapons away perhaps.
this is a good aesthetic upgrade!
not really. sounds as stupid as wearing a rifle, a staff or a longbow on your side…
Lol, someone makes a suggestion to have an optional aesthetic upgrade to the game and you call it stupid…….must be bored.
Seriously I don’t know how many times I’ve gone to attack a structure or a giant boss (let’s use shadow behemoth here) and I’m standing right next to them and I get “miss” “miss” “miss”(you get the idea).
When fighting Shadow Behemoth it’s the same thing. When I get close to him it’s nothing but misses, when I’m no where near his head every single attack lands……..
So I guess my question is….is this getting looked at? Why was this even allowed to be a problem this far into the game?
I heard spamming the 2 button is the way you make MMO’s fun…..must be otherwise Arena Net wouldn’t have put it in this revolutionary new MMO that’s build all around the player having fun in a new way………..lol
Does anyone even attempt this DE? Or are you like me and ignore the cry from the quaggans begging for your help?
I actually only ignore this DE because I absolutely despise underwater combat. For some reason when I’m fighting one or two guys it turns into 16 guys.
While on the subject what are your guy’s opinion on under water combat?
The one thing that sort of keeps me from playing is the HUGE lack of endgame. The final boss was killed by pressing the 2 button like 1600000 times……..most bosses in this game are killed by standing under their feet and pressing buttons…..just nothing fun about that.
The best thing that ArenaNet could do to improve DE’s right now is to fix the excessive number of them that are broken.
I’m currently in Iron Marches, and no less than half the events that I’ve come across on this map are simply not working. NPC’s just stand around doing nothing, and my favorite, the branded army, killing the army does not diminish the mob counter, so after you kill the army, then kill the boss, he just laughs at you and resets.
Wait they’re still having problems fixing DE’s? Wow……..
I agree, the gear in this game is horrid, most of the heart vendors have trash gear, crafting gear is barely on par with gear found around the world, and the greens and yellows you get from completing an area is just random stats with random gear sets. Anet is doing a great job of pushing everyone into the zerg zone (PvP).
This was akitten poor plan to stop botters, if you want to stop botters, then take the time and come up with a legitimate way to do so, reducing the rewards to a pitiful state isn’t going to do crap, it will just force the botters to bot even longer thus solving nothing. Anet did more harm than good and really dropped the ball on this one, was a real slap to the actual players faces. Anet you really let me down this time.
This might be the only other complaint in this game I have to disagree with. Orr is the base island for the Risen, it only makes sense that they’re everywhere on the island. It’s also why all the DE’s there feel like a fight for every inch of soil there. Now my only complaint is the amount of broken DE’s that were there. It was astounding to see that many things broken, one ore two DE’s down…that’s understandable but when 40-50% of DE’s are broken…..that’s just pathetic.
Yeah there’s nothing at the end, the whole vision of the entire game being endgame is a joke. We have a diminishing return on DE’s which means you get less of a reward from DE’s as you do more, so you could go into a low level area and get a pathetic reward or you could do a DE in Orr and get a pitiful reward, not much incentive to do DE’s. Dungeons are pretty much the same, and PvP is just a laughing stock of just who has the biggest zerg. There’s potential for a great game, yet patch after patch I’m just seeing nothing but garbage.
Get rid of the constant diminishing returns throughout the game!
in Suggestions
Posted by: Cawesome.1580
I had high hopes for Anet, but after the last few patches and “fixes” they’ve proven to be just as incompetent as Blizz with D3. How did they not see this coming and why havn’t they said akittenword on it? Players ahve been asking for an answer for a while now and they remain silent? So far all I can see is they have my money and are content to just sit there and do nothing but force us to spend more time and money on their gems to get gold or boosts to up the pitifully pathetic drop rate.
Well now I just do an event and move on due to the diminishing returns ruining any sort of reason to want to stay in an event more than once.
Yeah would be nice to see a red post at least acknowledge that they screwed us over and are at least doing something to make it up to the players. And to be honest reducing the rewards has to be the most halfassed excuse and way to get rid of botters, it’s not going to stop people from botting, it will just make them have to bot longer than before, come on Anet use your head.
Seesh make one suggestion to Anet on how to make their game better and fanboys come swooping down on you, calm down kids nothing wrong with telling them stuff could be better.
No one’s going to see your asscrack either, should you not bother to wipe it to cut corners? Oh and I also never said any other MMO did it perfectly either, although to name one off the top of my head, Mount & Blade does it and how old is that game?
One of the biggest things in most fantasy rpgs for me is the look and style. That being said my biggest pet peeve is when I’m using a shield and there’s no handle on it, or an armstrap, it just floats an inch off my arm, that’s the sort of thing you’d come to expect from a lesser game. Also tied into this is such things as having my characters hair go through my armor or the shield that’s on my back, it’s nothing game breaking but it does take away nonetheless. Hopefully Anet looks into this, starting to notice that they’re finally looking into the endgame broken DE"s so maybe this might be next.
The CD’s are absurd for what little the skill offers, either buff our CD or buff the ability duration either or, idc.
Tempest let me ask you this, once you’re done with the small trivial tasks this game offers, what then? I was looking forward to fighting an epic battle with Zaihtan, but look how that turned out, a pitiful fight and a slap in the face from Anet. Raids and PvP is one way to get the gear to be the best, and that is a major part of any MMO, to have the best gear and stats, this game has said F all to that and instead just said here’s gear that can be bought grind for it, after they said that they didn’t want to have a game with people standing around doing the same thing over and over because a quest giver says so. Yet what do you see, people farming the same DE’s, the same dungeons, are just zerging in PvP, nothing but grind. The number one rule for any MMO in this day and age is, if you can’t get your foot in the door on the first week (or month if you’re lucky) chances are you’re going to fail, and I have to tell you looking on forums……it’s not looking good for Anet. They need to buckle up and start getting their act together or people will leave them like SWTOR and go on looking for a better MMO.
Yeah healing power is just bad, why stack healing when you can stack more power or con. damage and just aoe zerg things down faster?
Love the whole you should have researched before you bought. Let me ask you this once you get done with the miserable amount of PvE there is in this game and you’re bored with the PvP in this game then what? You already have your vanity gear from dungeons, karma vendors or w/e, what will you do then? Sit in a city and talk on general chat? Anet should’ve known that people would want some sort of endgame content, be it in the form of an extremely hard group event or something. The fact that there is literally nothing to do at 80 is just sad. Sure for those that like to PvP this game will be great, for those that don’t why should they be forced to miss out on a fun game because Anet couldn’t put it together that people want something to progress towards?
Really wish Anet would speak up, seeing fewer and fewer red posts on forums lately, kind of disturbing. Tell us what’s going on, what are your plans to fix this trainwreck of endgame. Otherwise a vast majority will pack their bags and move on to something else. Sorry to say it, but it is the truth.
Lot of fanboys in this thread, I do have to agree, a lot in this game was a huge disappointment. After you get out of the beta tested areas it’s just one broken DE after another, and even when you do find a working DE it’s just a spam fest of just aoes, and all people do at level 80 is grind grind grind for 63k karma. Dungeons in this game are a joke, sure the first run was hard when you didn’t know what to expect but after that…a joke. I’m not sure what Anet did wrong, I watched their manifesto, read all their updates and it seemed to be going well. I was expecting a world that would be alive, not just have X centaurs that are standing still and need to be killed, or just have X centaurs attack a place and need to kill them. What did we get? X centaurs standing in a field or X centaurs attacking an outpost that need to be killed.
Yeah if maybe they fixed it, that fight was pathetic and really says something about the amount of effort or lack there of that they put into that fight. I honestly felt like I could put my 2 year old cousin in front of my keyboard and they could’ve downed him.
My god yes, the grind in this game would put vanilla WoW to shame. For a company that stated no one finds grinding to be fun they sure were quick to turn around and add a grindfest at level 80. I wouldn’t mind the grind so much if maybe Orr events actually worked, or if maybe the rewards from lower level areas were scaled up to my actual level, after all I am being scaled down to their level so not the other way around.
Guardian is a bit tricky to build because there’s so many different ways to build them. You sound as though you want to be a dps power house so hammer is ok, it’s not the best as of right now until they do the change to it. Greatsword is awesome since it has the blind on your opening move (4), an aoe damaging ability that pulls 5 targets in to you (5), then your (2) which is another aoe that grants you retaliation followed by your massive aoe (3). There’s also a good build that revolves around condition damage and uses the 1 hand sword and torch. Put points in your power and toughness tree to help maximize your two hand skills.
(edited by Cawesome.1580)
JUst about 30-40% of everything in Orr is bugged, just park your character, in the first Orr zone and reroll a new one until Anet fixes everything.
I don’t even know why they waste their time trying to sell gold on a game that already has an option to buy gold via the gem market……it’s like you’re market for gold buyers must be at an all time high on this game buddy.
I must agree, it would be nice to see the enemies learn. This whole just send 24 mobs at us thing will only last so long before we get bored of it and realize this game for what it really is.
I think playing off the mega event, it should’ve been a series of having the Orr, and other regions use DE’s to gather the resources to build cannons and tanks to fight Zhaitan. These Events could take a week or two to get ready and once it was all ready it would be a struggle to hold the ground to build the siege weapons and tanks and cannons. Then have a finale event that’s announced server wide, that has people scaled to level 80 to help fight zhaitan. You’d have a force taking him head on, while others hold off an army, and by army I don’t mean like 14 mobs that spawn, like 100’s of mobs from the weapons. The Zhaitan event in your story was a joke and a real slap in the face to the players from Anet, I literally felt let down by them with that weak fight.
It seems as though all the danger got put into the dungeons and none was left over for the world DE’s. Dungeons are just a train wreck, you don’t really see anyone doing them atm, and all you really see is a zerg of people doing DE’s and just grind grind grind. I actually think I have done more grinding in this game than any other MMO, as much as I hate to say this, even WoW has it’s PvE progression done right. Dungeons are a good challenge, you get rewarded for doing a good job, and then you move on to the next challenge. With GW2 I find myself in Orr, trying to find one DE that isn’t broken, and farming it for the max possible KP and gold, over and over and over.
Metalripper is right, fanboyism is clouding a lot of judgement. Endgame or lack there of is just sad to say the least. About 30-40% of all events or skill points in the Orr regions are bugged, and if going around the world to help friends and others is also endgame why is it that my rewards for doing them is significantly lower than those in Orr? The only logical thing to do is grind the DE’s in Orr to maintain repair costs, and waypoint fares. DE’s are just classic WoW quests in disguise, sorry to break it to you but they are, they only got rid of the go talk to so and so part, and just forced some letters on your screen that say go kill X centaurs. After watching their manifesto and playing the game to 80, and doing a lot of suggested tasks people have mentioned it’s sad that there’s no real PvE endgame. We have a few dungeons that are hard the first time, then after that they’re cake. Spoiler Zhaitan, the “first” final boss for us…..was a joke, the fight was to easy, to cookie cut, just plain boring. For those saying that PvP is a good chunk of the endgame, some people don’t like to PvP some people like to just PvE and the other way around. It just seems after watching and following all the news for this game, they really failed to live up to it.
IMHO, The game is a mess, it’s fun but more of a jump on and just do w/e kind of fun. Dungeons are just a mess of spam all the AoE’s, PvP is the same, PvE and world bosses are the same. For a company that stated no one likes having to grind over and over and over, I find myself grinding world bosses and “endgame” DE’s over and over and over just to get some gear. They stated that they didn’t want going back to help lowbie friends to feel like a chore, yet it costs me more in travel expenses to go help them than the rewards for doing DE’s with them give, yet I’m being scaled down to their level to help?
So what do you want them to use to block off zones, a nice white picket fence?
Calm down there big boy, just throwing it out there, most people agree it is a small let down.
It is one of those things you don’t notice while running about but as soon as I press M, it’s an immediate let down. Just a minor complaint but minor stuff tends to add up.
Why is it that all the zones are squared off? Even the ones in Orr are squared off by mountains and ocean. Who designed an entire world to be squared off by mountains? Were the gods who created this land just that lazy? Well that’s my rant, while other games don’t have the awesomeness of Guild Wars 2, their worlds does seem to be a bit more believable.
Yeah Guardians are fine where they are, other than the poor ranged weapons, the ability to take all debuffs and turn them into boons is just borderline op.
Mad about Dynamic events being too easy? Read this to know how to make them harder
Posted by: Cawesome.1580
It’s sad that there are only a few DE’s that give us a challenge, it reminds me of WoW, how there are a few maybe 1 dungeon that’s hard and a few raids that are hard but the rest of the game is just easy beyond belief. I want to be challenged, and so far all this game has shown me is that with enough people just spamming their aoe button you’ll get gold for any event.
If TERA ever managed to get their endgame act together I may have to bail GW2, while both have the same combat features, TERA’s seems to be a lot more smooth, While GW2 seems to be more clunky and just a mess of just AOE’s and zerg all the things. As far as story goes, it goes to GW2. There’s things in all MMO’s that I like and dislike. Makes me wonder when the next company will make the “perfect” mmo.
The tomes are just bad to say the least, the damage output and the time it takes to cast some of the abilities just don’t justify the points spent on the skill, points that could’ve been used for forge mats.
They need to throw DE’s in that will kick ourkitten our characters arn’t gods, we’re mortals who can only do so much, it would be nice to see some events that may just be barely possible or events that just might not even be possible to do because of overwhelming numbers. Events where even if we win it left an entire town shattered and broken. For example, are any of you entirely convinced that the humans are at war with the centaurs? Other than a few DE’s here and there what makes it a war?
Yeah the end game zones are looking bad, this is what we get for only being able to beta test the first 3 zones. It’s also why you see that those zones are so well done and the end game zones are just garbage. If they had broken the 80 levels into three tiers for each beta event it would’ve been fine imho.
Truth, The Risen Priest of Balthazar is the right way to do an event, it’s just to bad that not all events have that same feel to them. They’re just to easy, I can understand the starting zone being that way to ease players into the game style but at like 60+ it should feel like an epic fight just to bring supplies to a camp across the other side of Orr, we are on the doorsteps of an elder dragon after all, no?