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A real solution to Diamond Skin!

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Posted by: Darksteel.8412

Darksteel.8412

diamond skin does not need a nerf nor does the ele in general at all, I do not play an ele and have no trouble with eles at all, any

Ranger - Needed Changes

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Posted by: Darksteel.8412

Darksteel.8412

ranger don’t need buff, if any it would need a nerf to taunt. rangers are doing just great

Should every class have a 'diamond skin'?

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Posted by: Darksteel.8412

Darksteel.8412

Diamond Skin is a terribly designed trait, it is a fine example of the sort of thing a game should not have.

macro dodge jumps…that is a fine example of the sort of thing a game should not have

Should every class have a 'diamond skin'?

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Posted by: Darksteel.8412

Darksteel.8412

another useless thread: game atm is extremely balanced, and tired of reading cries like this. step up your game. only thing I dislike atm is that one cannot evade the taunts, other then this I have no complaigns whatsoever about the game balance in any way

um…i’m not complaining/crying…
i’m just asking if every class should have a choice to build for condi immunity at the expense of some other traits.

should all classes be able to have acces to stealth at the expense of few traits or teleports, see now how childish this (your post) is?

Should every class have a 'diamond skin'?

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Posted by: Darksteel.8412

Darksteel.8412

another useless thread: game atm is extremely balanced, and tired of reading cries like this. step up your game. only thing I dislike atm is that one cannot evade the taunts, other then this I have no complaigns whatsoever about the game balance in any way

(edited by Darksteel.8412)

Thank you Anet

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Posted by: Darksteel.8412

Darksteel.8412

the game is more balanced then ever before and no nerfs or buffs needed for ANY class out there. the game is awesome in it’s current state, no need for any buff or nerf anywhere

Survivability

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Posted by: Darksteel.8412

Darksteel.8412

honestly, in decent or higher pvp vs anyone, medi guard power spec is a joke.

Can we get legit look into Smite

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Posted by: Darksteel.8412

Darksteel.8412

lol…if anything medi guard needs buffed, the burn guard needs nerf….but only burn, power medi guard is a joke now tbh….gimmick build with high fail rate vs any decent build…nerf burn if you have trouble with guards, have trouble vs medi guards…that’s just lol… power medi needs buff tbh

mesmers has too many traits made baseline

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Posted by: Darksteel.8412

Darksteel.8412

or why should a warrior have to trait for adrenaline gain, why not just have it gain while in combat. It’s a warrior… I’m not even asking for fast hands baseline, just make the adrenaline gaining traits more usefull and let warrior gain adrenaline so long he/she remains in combat. I know it’s paired with some other bonus but still make it more usefull and have adrenaline be baseline. It is warrior defining? Cause now if somehow you don’t want to play these traitlines it becomes a more calm downed warrior :P lol…is funny but makes no sense, warrior’s are angry while in combat always

mesmers has too many traits made baseline

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Posted by: Darksteel.8412

Darksteel.8412

Tbh I forgot who you were, that some people like Hellseth became very good at the mesmer has nothing to do with the class? it does, not exclusively maybe but it does relate… it shows that the class wasn’t unviable since they found even more usefull things to apply then other classes? (that’s what you said right?) and now is in fact severly overbuffed. Mesmers everywhere, all pro players? you’re actually making it easier for me to point things out. Ty.

I guess if you don’t understand any logical reasoning anything can make it easier. If you perhaps understood a fraction of what I wrote (or as a minimum remembered a tiny bit of what I wrote in the past and on my general view on mesmers), then we could have a conversation. But alas I will leave you to your rambling.
I bid you farewell.

if people just assume things or try to put words in someones mouth…like you simply assumed I’d be a raging thief yesterday, the fruitfull convo was never an option in the first place. or go like let’s try again as if you are vastly more intelligent then others here and need to teach others, no we can see very clearly and come to the conclusion that mesmer is abit to much… I’m not even complaigning about celem, no I also don’t have an ele. Thief don’t feel OP for me either, no…I don’t have a thief… necro’s are also getting quite hard to fight, no I don’t have a necro and don’t find any nerfs needed but somehow mesmer feels like it is realy out of place

mesmers has too many traits made baseline

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Posted by: Darksteel.8412

Darksteel.8412

Well – this is “certainly constructive”. 3 threads on mesmer, and the same people spewing biased opinions without even wanting to debate how mesmer works or worked in the past.

Why don’t we look at how mesmer-traits were before? I mean, since day 1 (even beta) mesmers complained about our traits being all over the place. This is completely disregarding being OP or not – our traits were split up and put in random places basically leaving most of our weapons to be useless and so many skills not even remotely useful in pvp.

With all due respect: It is nonsensical to just blindly put the number of changes. It says nothing without the context. Even a pigeon would know that.

I play multiple classes – but I am frankly finding a many other classes to have more variety and many more options. Both now and in the past.

tho using proper sentence construction and using the proper words, you’re still talking nonsense, I’d rather not stick in the past. I know why you want to refer to it as an example, but I like to keep it in the now. Also in the … “past” mesmers weren’t useless/unviable… just needed to play the class better then some others. Also not saying that mesmer didn’t deserve buffs like any other…but let’s keep it at the like any other part then, for now the mesmer is severly overbuffed compared to any other (except maybe celem)

Yeah, I thought you didn’t want to argue with me? Make up your mind – right now it is you who make no sense. Such a constructive things to throw at each other, isn’kitten

If you look at the traits made baseline, you are per definition also looking at the context. Is that really so hard to understand?

Also: I do agree with mesmers having a very high skill floor in the past. But that is not even enough. Even very skilled mesmers found, that they could contribute more playing other classes (take Xeph fx). Completely agree, that some very few became so exceptionally good (Helseth fx) – but does that exclusively something to do with the class? Or could there be some other much simpler explanation? I wonder.

I know you dislike mesmers state – but this way to look at things is blind, at best.

Tbh I forgot who you were, that some people like Hellseth became very good at the mesmer has nothing to do with the class? it does, not exclusively maybe but it does relate… it shows that the class wasn’t unviable since they found even more usefull things to apply then other classes? (that’s what you said right?) and now is in fact severly overbuffed. Mesmers everywhere, all pro players? you’re actually making it easier for me to point things out. Ty.

mesmers has too many traits made baseline

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Posted by: Darksteel.8412

Darksteel.8412

Well – this is “certainly constructive”. 3 threads on mesmer, and the same people spewing biased opinions without even wanting to debate how mesmer works or worked in the past.

Why don’t we look at how mesmer-traits were before? I mean, since day 1 (even beta) mesmers complained about our traits being all over the place. This is completely disregarding being OP or not – our traits were split up and put in random places basically leaving most of our weapons to be useless and so many skills not even remotely useful in pvp.

With all due respect: It is nonsensical to just blindly put the number of changes. It says nothing without the context. Even a pigeon would know that.

I play multiple classes – but I am frankly finding a many other classes to have more variety and many more options. Both now and in the past.

tho using proper sentence construction and using the proper words, you’re still talking nonsense, I’d rather not stick in the past. I know why you want to refer to it as an example, but I like to keep it in the now. Also in the … “past” mesmers weren’t useless/unviable… just needed to play the class better then some others. Also not saying that mesmer didn’t deserve buffs like any other…but let’s keep it at the like any other part then, for now the mesmer is severly overbuffed compared to any other (except maybe celem)

(edited by Darksteel.8412)

mesmers has too many traits made baseline

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Posted by: Darksteel.8412

Darksteel.8412

The point that people are trying to make is, it does not matter how many traits from the OLD system were made baseline for mesmers. The old system does not matter anymore, get over it.

And for that matter, why even have builds? Make everything baseline and just smash keys.

This question is not about what is fair numerically, but what is fair and what works balance-wise.

Also: if you get “bursted” for 18k then you were either afk or looking at a tv show or high or all of these at once. There is no way in hell you were bursted for that much without enough time to react. Now if you had rubbish utilities or couldn’t dodge for whatever reason, that’s your own fault.

learn to read, I said I asked the enemy mesmer specifically to do it and yes I didn’t fight back…cause I wanted to see if it could actually take down 18k on 3k armor…get it now? learn to read in in context…in this case that wasn’t even needed for I stated: I asked the mesmer to do so…as an example,…get it? A check. Thanks for exposing yourself tho the mesmer defenders that is…your reply is full of anger imo and you didn’t even reply to what I said…for your assumptions/statements clearly show this for I asked the mesmer to do so for other reasons then to fight him lol. It becomes more clear that the mesmer indeed needs some nerfs excuse for some repeating the same point over and over in one response, but maybe then you will understand slightly better, my limited English may also contribute to you completely not understanding my posts, I hereby apolagize for this to you or anyone else for this matter because I am not English nor American. Mesmer is toxic.

mesmers has too many traits made baseline

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Posted by: Darksteel.8412

Darksteel.8412

This is the PvP forum and WvW damage has always been much higher. You will likely never see Helseth being able to 100-0 a competent bunker guard.

Also, you don’t just stand there and let an engi/ranger/burnguard stack yourself with conditions, too, right?

If this is about pure damage, i’ll like to redirect you to the PvE community. Those would never take a mesmer for its raw damage.

realy? a full berserker stats warrior on ascended gear full, has slightly higher stats then in pvp, there is still this ferocity difference in wvw and pvp, but that is by no means a difference of a low burst into a full 18+k burst on 3k+ armor. it was in obsi sanctum with 0 buffs. mesmer is toxic

mesmers has too many traits made baseline

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Posted by: Darksteel.8412

Darksteel.8412

Mesmer is fine.

Mesmer – it’s OP and you can one-shot everything from stealth while portalling your team across the map once per minute. This an answer from someone else in another topic…tho he is speaking the truth entirely right here. Mesmer is fine, nah it needs some heavy nerfs very heavy nerfs on the damage output

1) You only ever one-shot glass thieves and other mesmers, especially after the MB and Fire/Air nerfs. And those can do the same to you. Aside from bursts our damage is actually pretty low, because we are balanced with Clones and Phantasms in mind which you can kill without consequences.

2) Portal is on a 72s cd, which starts after you placed the 2nd portal, so it’s real cd is actually somehwere between 90-120s.

no no no no no no no no, ik it’s slightly different in wvw and pvp, but I specifically asked this SFR mesmer (enemy) to burst my tank guardian wich had around 18k hp, my guardian was insta dead from one single burst, stop the hoax please. mesmer do oneshot nearly everything (armor 3k+) in obsi sanctum without buffs. combined with how easily it is applied (even without this in consideration) mesmer has one of the hardest bursts out of all classes

(edited by Darksteel.8412)

mesmers has too many traits made baseline

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Posted by: Darksteel.8412

Darksteel.8412

Mesmer is fine.

Mesmer – it’s OP and you can one-shot everything from stealth while portalling your team across the map once per minute. This an answer from someone else in another topic…tho he is speaking the truth entirely right here. Mesmer is fine, nah it needs some heavy nerfs very heavy nerfs on the damage output

mesmers has too many traits made baseline

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Posted by: Darksteel.8412

Darksteel.8412

Mesmer is fine now, mesmer has too many baseline traits…contradiction right here. but I do understand what you’re saying. Mesmer needs tone down or rest needs buff… second option wich will result in the same thing as a mesmer nerf except for the fact that now all classes will be heavily over the top and this should not happen imo…only logical thing is nerf mesmer, it’s the most toxic class off all atm…and even bad players do exceptionally well on mesmer now

auto balance win reward broken

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Posted by: Darksteel.8412

Darksteel.8412

why does anyone realy care about this … srsly … srrrrrsly!!!

Why do mesmers have so much stealth?

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Posted by: Darksteel.8412

Darksteel.8412

another example, was rampage going to be huge part of the meta before the nerf on the highest level of play… no I don’t think so, in fact I know for sure it would never ever be real meta. Yet it got nerfed…cause for alot of people it was highly frustrating to deal with…mesmer currently is ALOT worse then prenerfed rampage was can anyone somehow comprehend this way of reasoning?

Ps. I main warrior I could have gone ballistic about how not OP rampage was cause it’s not in the hardcore meta, but I also understood that for a larger audience the skill might indeed be abit to much to deal with, tho I’m the SoR only type of warrior so I couldn’t realy care, but I could also have hardcore defended the skill so I could use it nice and easy in the lesser (where we are all at) elite/organized or whatever you want to call it… league.

Why do mesmers have so much stealth?

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Posted by: Darksteel.8412

Darksteel.8412

So, you just declared the meta to be “2 eles, thief, guard, warr” and yet claim mesmer, which doesn’t even fit in your meta, to be op?

Balancing has to be made for the highest skill level, since that’s where tournaments are fought for real prices and balance actually matters.

first of all if you can read comprehensively and in context, your so called counter arguement actually does not work in your favour, second of all: so for the rest of the community that wants to play gw2 pvp but isn’t super elite (like you most likely) should have a very annoying/frustrating unappealing game experience in pvp that is basically dominated by mesmers everywhere cause it’s so freaking easy and forgiving to play. Nice try. Also if balancing is ment for the highest way of play and mesmer isn’t their anyway…maybe it actually should be toned down for the lesser elite/advanced players….dude it’s mesmers aeverywhere now. Even mesmer mains (some) are saying its abit to much of a joke now

Why do mesmers have so much stealth?

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Posted by: Darksteel.8412

Darksteel.8412

we already got nerfed now its +1 year out of meta again

like what is the meta now? 2 eles a thief a guard and something? warrior? that means half of classes are “out of the meta” that’s no excuse to be stupendusly OP compared to the rest (except celem) in any other pvp game/mode in a lesser organized way.this is why I say people make no sense

Why do mesmers have so much stealth?

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Posted by: Darksteel.8412

Darksteel.8412

so the mesmer had 1 hardcounter and now is allowed to except vs celem to pretty much hardcounter all others, hence why im saying things like you make no sense, also no. I do not play thief, I don’t even have a thief and I’m not saying it to go like haha I’m just gonna say I have no thief…I honestly have no thief. Want this to be fruitfull think with me instead of assuming things….what build do I refer too, obviously PU condi/power both are ridiculous right now. But as you said you don’t wish this frustration to others so I would think it’s better to mention things or correct me on what should/could be toned down…cause mesmer needs quite the tone down in as far as I think….either damage or stealth, they can keep the rest cause it’s unique to mesmer and makes it interesting. imo they went hardcore overboard on the damage. I hope this is more clear and specific. Give it more of a role instead of faceroll with all it’s unique and in many cases superior utility skills, if that hurts the pve mesmers too much, then by all means introduce (like gw1 did at some point) different tool tips for pvp and wvw and pvE.

I am going to split my answer up, hope that is ok. I am too lazy to split your post up, so forgive me, if there is something I forget. Just point me to it, and I will try to give my honest opinion about it.

- Forgive me, I must have confused you with some other guy (also beginning with capital D) who does post a great deal on the thief forum and is quite vocal.

- If you didn’t play mesmer in the last 3 years, I think it would be easy to to overlook how frustrating it was to be hard countered by the class you usually compete with. Most mesmers I talked with felt it was extremely frustrating – some very good mesmers even rerolled to mediocre thieves and had great success. In my book, being hard countered as class is not a small thing – I cannot stress this enough. And no: 2 wrongs don’t make it right; mesmers should not be able to do it to other classes either. I am not sure they do btw.

- Our damage was toned down. And our ability to stun as well. Mantras were nerfed, MB was nerfed. Perhaps that is good to some extend. Wasn’t it enough? But if that is so, then we have to be able to survive as well. Stealth is a cheesy way to survive, agree on that. But if our usual direct counter can counter our survival tool, what good would it be? Yes, the long uptime on stealth gives us a possibility to burst again. And no, I don’t like PU nor stealth in general. On any class. But like it or not: Our role includes burst.

- PU-condi-shatter is imho very strong 1vs1, but as long as there are some very strong cleansing, I doubt it in higher tpvp (which I don’t play at all btw, but one can reason).

- If you want the raw damage toned down, then keep in mind, that most mesmers wanted BD & CS looked at. I haven’t really followed the game lately and I am not sure if they ‘fixed’ BD so you can dodge/evade it. That leaves CS, which was somewhat nerfed with the mantra-nerf. And yes: Unavoidable damage is silly. So what do you want to be nerfed?

A question: Do you in all honesty do the things you can do to avoid mesmers damage mostly? Most times when I die to other mesmers I can’t really say myself, that I did the right things.

I’m not ging to read any of this and no longer continue the convo with you in prarticualr, I hope this is ok…ut’s cause I’m lazy too

Why do mesmers have so much stealth?

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Posted by: Darksteel.8412

Darksteel.8412

@Darksteel:
… but then thief-burst is extremely spammy – so is their stealth-abilities. And their cleansing. And their mobility. In fact if that is your understanding, then thieves are just one big spamfest of available skills doing too much.

you are making no sense, it’s the whole picture of mesmer: being able to ignore any burst at any time at will, paired with stealth that rivals that or surpasses that of a thief. ranged heavy aoe bursts that you can barely miss have stunbreak teleport on extremely short cd for an sb especially since it ports you into savety. reflects the mirrored anquish…all this stacked together and some more its just way to much and can’t compare it to thief…at all. I have ALOT less trouble vs thieves then mesmers. I even have less trouble vs celems, mesmer is toxic pure toxic sorry I truly think it is with the new patch’honestly don’t see how any player that like balance doen’t see this or would disagree I also truly believe Anet never intended to make the mesmer for what it is now but gave in to the repetitve cries from players who don’t care about balance but wanted the same or more damage then other classes and simply easily forgetting that the mesmer already has mechanics no other class could ever rival in any way. prepatch mesmer were not up, now they are toxic OP. pop stabi get’s rekt right before u wanna cc…and u get cced as well passive toxicness to the fullest alrdy, this is just one simple example, still manage to somehow pull your burst of…it goes invuln then you lose target cause stealth starts the options are endless paired with way to much damage playing mesmer brings no risk yet all the reward if not more then other zerky classes. it’s toxic yes

Ok – let us try again.
If you start out with ‘you make no sense’ you have already ruined any sort of fruitful conversation. We are most likely both guilty of that flaw.
Can you try to organise your thoughts about 1 particular build, because as you put it here, it seems very messy and unorganised to me? I can’t give a constructive feedback to this, even if I want to.

I know you play a thief, right? That is at least what it looks like from your post-history. Can you begin to try to understand my perspective? My experience for the last 3 years, was that every time I played, I got frustrated by being countered by one class (thief) that always seemed to have the tool for the situation to counter me (as in close to nullify my impact on the match) – because they never have a cd on weaponskills and for some reason always had initiative enough. Much like the frustration you have now. Trust me when I say, that I wish no one should have that frustration.

so the mesmer had 1 hardcounter and now is allowed to except vs celem to pretty much hardcounter all others, hence why im saying things like you make no sense, also no. I do not play thief, I don’t even have a thief and I’m not saying it to go like haha I’m just gonna say I have no thief…I honestly have no thief. Want this to be fruitfull think with me instead of assuming things….what build do I refer too, obviously PU condi/power both are ridiculous right now. But as you said you don’t wish this frustration to others so I would think it’s better to mention things or correct me on what should/could be toned down…cause mesmer needs quite the tone down in as far as I think….either damage or stealth, they can keep the rest cause it’s unique to mesmer and makes it interesting. imo they went hardcore overboard on the damage. I hope this is more clear and specific. Give it more of a role instead of faceroll with all it’s unique and in many cases superior utility skills, if that hurts the pve mesmers too much, then by all means introduce (like gw1 did at some point) different tool tips for pvp and wvw and pvE.

Why do mesmers have so much stealth?

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Posted by: Darksteel.8412

Darksteel.8412

@Darksteel:
… but then thief-burst is extremely spammy – so is their stealth-abilities. And their cleansing. And their mobility. In fact if that is your understanding, then thieves are just one big spamfest of available skills doing too much.

you are making no sense, it’s the whole picture of mesmer: being able to ignore any burst at any time at will, paired with stealth that rivals that or surpasses that of a thief. ranged heavy aoe bursts that you can barely miss have stunbreak teleport on extremely short cd for an sb especially since it ports you into savety. reflects the mirrored anquish…all this stacked together and some more its just way to much and can’t compare it to thief…at all. I have ALOT less trouble vs thieves then mesmers. I even have less trouble vs celems, mesmer is toxic pure toxic sorry I truly think it is with the new patch’honestly don’t see how any player that like balance doen’t see this or would disagree I also truly believe Anet never intended to make the mesmer for what it is now but gave in to the repetitve cries from players who don’t care about balance but wanted the same or more damage then other classes and simply easily forgetting that the mesmer already has mechanics no other class could ever rival in any way. prepatch mesmer were not up, now they are toxic OP. pop stabi get’s rekt right before u wanna cc…and u get cced as well passive toxicness to the fullest alrdy, this is just one simple example, still manage to somehow pull your burst of…it goes invuln then you lose target cause stealth starts the options are endless paired with way to much damage playing mesmer brings no risk yet all the reward if not more then other zerky classes. it’s toxic yes

Why do mesmers have so much stealth?

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Posted by: Darksteel.8412

Darksteel.8412

“However mesmers can burst from range in stealth?”
This is wrong on a lot of levels.
If mesmer bursts from stealth here are all the mistakes he did:
1) Mirror blade won’t bounce -> Loss of around 2K damage + 3 might and 3 vuln on you which further decreases damage
2) Mind wrack only hits from the 1 clone that spawned instead of from you as well -> Loss of around 2-4k damage
3) PLENTY of time for the enemy to dodge it -> High possibility of the entire “burst” to be avoided.
So the thing is, if you can’t react to a mirror blade from range, then maybe PvP is not for you and I don’t mean this to be insultive or anything, that is really easy to avoid.
You may say “oh well he will mantra stun me”. Stun break into dodge but honestly, the amount of damage it will do if he range mind wracks you is just low that its almost no big deal unless you’re a zerk class and you’ve gotta watch out for all damage that is being applied to you.

“Not to mention when they go stealth, they have clones and phastasm doing damage to you?”
Clones don’t actually do any damage, their attacks do like 1 damage literally
Phantasms can be a pain but the thing is if the mesmer goes stealth, you can kill the phantasm in 2 autoattacks instead of just standing still.

And the reason mesmer has all those invulns ect is because without them mesmer is basially dead. If you forced the mesmer to use blink and distortion he doesn’t have anything left to live. Look at him and keep notice of when he uses those and after he does you can just go full offensive on him and there is nothing he will be able to do.

Also mesmer has like 1/5th the stealth of thief. You only have two – Decoy and Pledge and both last around 6 seconds, so while it may be a longer duration you can only use it for yourself and can only access it 2 times. Meanwhile thief can stack up to 10s AoE stealth then after the 10s is done they can put down shadow refuge and stealth their whole team again and after that they can re-do the 10s stealth via cluster bombs, they can also give themselves over 10s stealth in really short periods of time so I think that its silly to complain about mesmer stealth.

Also stop using the word “spam” to get your point across because nothing in this game can be spammed except mantras (pre patch) and thief skills.

burst ignore every burst every 9.5 sec, is spam.

Why do mesmers have so much stealth?

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Posted by: Darksteel.8412

Darksteel.8412

Theives also gain bonuses from stealth. For example, they can remove conditions in stealth. They can also go into stealth until their initiative buffs up again.

xstein…youre a little kid in your arguements…no joke! anyway thief has no invuln spam thief get’s revealed on attack…clones/phantasms do insane damage for …clones/phantasms and mesmer stays in stealth… ik it goes for ranger and pet too….but pls can we compare those…no we cant. mesmer is stupendously OP and needs to lose alot of damage output or alot of its stealth

Why do mesmers have so much stealth?

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Posted by: Darksteel.8412

Darksteel.8412

Hardly anything you mentioned is relevant. Why are you bringing in outside arguments from totally different topics from totally different people?

Is this topic about mesmers and it’s problems? ow yes it is…you exposed yourself, how?
By saying something entirely wrong and trying to save what is left of the sinking ship.

Why do mesmers have so much stealth?

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Posted by: Darksteel.8412

Darksteel.8412

ow oke, here we go: ranged 1200 spammable radius 240 bursts that go well over 14k damage on armor 3k+. near perma stealth, free facetanking every enemy bursts every 9.5 sec. best mobility in game, free ranged stuns…the reason why I did not mention all this, is cause I thought we all kinda alrdy knew this…..einstijn (yes on purpose) sorry for your attemtp to make mesmer look balanced or finally viable…but no, mesmer is ruining pretty much any spec out there for it will win or at least have 90% win chance…. but yea balanced right? you can beat mesmer easily? ofc you can, then pls do show us how…not in text but in play….let’s find a decent or even good mesmer player and you go 10 1v1’s…you will lose all 10…ofc you know this cause you play mesmer (denying or confirming not required for it can’t be checked anyhow)also mirror of anquish lol…man mesmer is broken beyond…ps. did I mention the highest and most spammable aoe ranged bursts in game. mesmer is the definition of pure free passiveness in gw2. mindstab radius 240…lol can’t even miss your target with that…nah man keep defending the mesmer all you like, facts tho speak for themselves and tho it will take a while…the nerf will come cause people are already tired of the class and more will follow including mesmer mains will grow tired of this sooner or later, mesmer is the poison to balance and fun of the game and I think we all know it.

I see it all the time 24/7 everywhere, people autofail versus mesmers always, good players avarage players they all lose to the mesmer….is it because they all suck, is it because only the best players in gw2 play mesmer? no, it’s cause mesmer needs hardcore nerfs on either stealth or damage output, the rest they can keep they just need dish something in like all other classes do… mesmer is pure poison to the game imo.

Ow and before we go l2p and you’re just new…I have aprox 10k matches on my name and made a fool of some top 50 players not to long ago in multiple 1v1’s….cause I am a noname and they would surely rekt me… (won’t say their names out of respect)

Mesmer is stupid broken and ruins any play that isn’t 200% official style tournament organized and needs a very very hardcore tonedown. Stealth or damage, you choose…cause tho it will take some time the nerf is inc

And no I don’t hate any class as of yet….tho I am slowly starting to realy dislike mesmer and it’s amount of mesmer players everywhere (see the connection?) and yes I’m saying mesmer presence atm is very unhealthy for the gaming society…for unless in 200% ultra hardcore organized teams it pretty much does not pay of to play anything but a mesmer…this I consider very unhealthy yes very very…it’s poison tbh to the gaming society and yes it keeps stacking.

Avarage reaction of people Ik in game who have never played mesmer but rolled one cause of you know what: “haha ye it’s super easy tbh” “the damage is insane” “I thought mesmers took skill to play but……” “rofllol”

MMR system

in PvP

Posted by: Darksteel.8412

Darksteel.8412

I feel it greatly help alot of people where there at if they knew where there mmr is. I personally would just like to know out of curiosity. Alot of people complain of Match making and all the stuff they dont know about. To me this would help alot.

1- Dont allow other players to see one another ratings

There is too much judgement and it would be nice to keep it silent. Like on the PvP page with all your matches. Like a number 1-10 to see where they rank.

2- kills curiosity

I think it would help for players who think there superstars to see that they might be average in the 4-7 range as oppose to them being god like. Also helps from a teaming stand point. If me and a friend are teamed together and im a 3 and hes a 8. Ill understand theres a chance ill get destroyed since im teaming with a high ranked player.

3-Communication can be a good thing

Alot of people think that if a new player is going far there noobs or suck. Players knowing there mm level might rethink alot of things. For instance if there teamed with someone whos a 9. He isnt untouchable to make a bad play but might understand why hes trying to carry or help. As well if players ranked 1-3, if i know there low level ill be way more understanding of the fact there learning.

4- At the end of the match the average mmr

I would love that simply cause ive been on 2-1-1-1-1 and 1-1-1-1-1 and 3-1-1 teams and beaten full premades. Also ive lost the same. It would be just for fun to see the mmr average of the teams at the end of the match. Like blue team MM score 6 and read team 5. People i think would be more understanding tot he match making.

Atm people just blame anet for any bad game. I personally would just like to know my own score. Wont get mad either way since i enjoy pvp. I think alot of solo que people would quit crying if they saw ohhh it was a pretty even game according to the mm. I dont know others opinions on it but i personally hope this comes with the expansion.

tbh, I have alot of trouble understanding what you are trying to say, My English isn’t superb either but your English is downright unreadable….also I do have the impression you’re contradicting yourself, but I cannot be sure cause of the bad English. Sorry,

Why do mesmers have so much stealth?

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Posted by: Darksteel.8412

Darksteel.8412

mesmer is entirely ruining the game, im just doing dailies and afk/chat in game…untill im bored with that and drop gw2 entirely….mesmer need hardcore extreme tone downs and either stealth be removed from them and swap positions with clones…awesome idea tbh. or their burst need be toned down by full 60%. I used to love gw2 but the game is being ruined by this particular class. also stop using excuses like “but they are hardly seen on official tournaments” that’s no reason to have it be a godmode class in less organized play.

But but but mesmer is squishy, no it’s not a thief is squishy mesmer isn’t….in fact mesmer are hardcore tanks with their free on demand every 9.5 sec ignore enemy burst (distortion) mesmer isn’t squishy at all…only on paper in reality it tanks more then nearly if not all other classes out there

(edited by Darksteel.8412)

Add option to report AFK's in PVP [merged]

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Posted by: Darksteel.8412

Darksteel.8412

tbh, i never was like ths…hated afkers in unranked matches, but now if I see 2 mesmer on enemy team I quit too. mesmer is 500% totally ruining the game…free facetanks vs every burst every 9.5 sec, perma stealth, best mobility in game and capable of bursting any spec to 0% hp in less then 1.5 sec. im done with it. it’s not players fault they go afk…it’s anet…mesmer needs hardcore damage nerfs more then measly 17% it’s pretty close to 60% nerf that is required….why? cause now they 14k+ burst a 3200 armored spec…mesmer is ruining gw2 hardcore. mind stab radius needs be 130….240 is way to big for such ranged spam

Most hated spec?

in PvP

Posted by: Darksteel.8412

Darksteel.8412

I find anything that lives really long due to passives or built in sustain while being able to output very goood damage to be the worst, and ultimately lowers the skill floor of the game, especially for a game that is supposed to be based on territories..

D/D ele

PU mesmers

Condi Engie

Medi guards

Wilderness/Nature magic/BM Ranger

are among of the few leaving out a few more obvious ones talked to death. This isn’t a matter of what is OP 1v1 or for 5v5 since all these specs have clear counters. This is my disliked list due to how the mentality affects the rest of the game, especially since we have no clauses to disallow stacking certain builds.

newsflash, mediguards (power) are a joke now, they will fail vs any mesmer they will fail vs celem they will fail vs any necro spec (don’t believe me? try, it you will lose vs any necro) the mediguard sustain is a hoax and its burst is only strong at start as the fight prolongs the mediguard spec weakens tremendously. im actually indeed saying power medi guards are bottom tier….yes condi ranger destroys it too.

on mesmer, my opinion is as followed: if a class has the best of the very best utilty skills….the mesmer that is, it should have the lowest burst in game. mesmer mobilty is hands down unrivalled in pvp and also in wvw roaming mesmer is the only class capable of hiding in towers or sm and portal people in….superroles to have as a class and should not be nerfed…the burst be it condi or power should be lowered by at least 40% on mesmer…cause now it can do all the unique roles and be the best solo and groupfighter (distortion basically says: facetank every enemy burst every 9.5 seconds, meaning being invincibile) the mesmer should be the number one class that needs help in taking others out or the one due to it’s mobilty etc to be the 1 in helping an ally take an enemy out. right now the mesmer has about 95% chance to win vs any class on any spec and has no trouble going 1v2 and is godmode in groupfights as well…mass invisibilty.

Mesmer needs it’s burst damage to be toned down by 40% and I’m being mild on this for imo it should be 60% if this would happen the mesmer could still provide 7k bursts ranged out of nowhere on squishies, now it can dish out 14k+ on armor 3k.

I have been an extremely dedicated fan of gw1 and 2 and pretty good gemstore supporter and ofc anet doesn’t care about losing 1 person…but i’m about to drop this game. All classes seem fine except mesmer…i have tried various specs on various classes….mesmer is just to much way way way way way to much… nerf mesmer into a role usefullness with weaknesses like others..why have utilities like: send 3 condi and steal 3 boons on highst burst class, why near perma stealth and teleports on highest burst class. why ignore all damage on demand very 9.5 seconds on the highest burst class, why free stuns ranged 1200 on highest burst class.

Seriously 40-60% in burst tone down is realy what is required for mesmer because imo the game is close to being over for me

(edited by Darksteel.8412)

current meta failed as a product?

in PvP

Posted by: Darksteel.8412

Darksteel.8412

Mesmer’s ability to stun frequently (confounding suggestions) and disengage (stealth + teleports) and set up massive burst from stealth needs to be toned down.

That’s a description of a Thief… not a Mesmer.

Issue with Mesmers is that there’s little room to counter play (outplaying) him. Power builds who can kill Clones with a single AoE burst do bests but most power builds in this game have no where near the sustains/survivability of Mesmers… the Meta discourages most power builds in TPvP. Mesmers can get away with Zerkers… no one else other than, maybe Thieves, can do the same.

D/D ele’s ability to stack might and burn and spam blind needs to be toned down.

Absolutely not.

D/D Cele or Marauder Ele have the ability to be extremely resilient (it’s why Abjured runs 2 instead of having a tank) while offering exceptional AoE damages.

They have every tool in the shed to negate certain cc effects, counter conditions, peel away during bursty 1v2 situations as well as offer supportive abilities.

They can cast a potentially devistating Fire Field from Ring of Fire every 10s… if they cast it on you (which always happens) that’s an instant 3s burns which isn’t OP in the slightest considering you can condi cleanse and/or dodge roll out.
But in another 10s will you have a dodge, and another condi cleanse? Did you eat his Drake’s Breath? What about 10s after that?

The Ele will definitely out sustain and outplay Power Guard or Guards in general because of the above reasons.

guardians are bottomtier, way way weaker then necros are….guardian powerbuild are dead, medi guard is a joke a bad 1

Class popularity in pvp

in PvP

Posted by: Darksteel.8412

Darksteel.8412

I have definitely noticed a lot of Mesmers in this patch. I’m not quick to cry OP, but I suspect their absurd brokenness is a factor. Y’know of /some/ variety. :P

I can’t help but feel that class was sort of a mistake in its conception. It does not have a mechanic that is remotely conducive to fun. They’re either blocking, invisible, evading, teleporting across the map, or so surrounded in clones that picking them out is just a headache. (or, God help you, any combination of the above…)

I agree, I think they started mesmer out as a sneaky support class with some rupts and stuff like that and have lowest dps/burst potential cause of much much much x1000 more superior utility skills, ended up having all the best utility skills and easiest most spammable hard hitting bursts…..people want it to be unique, so they can keep their utilities…their damage needs be toned down by ikd…..40-60% again no joke. also distortion is just: facetank every burst every 9.5 sec….needs rework and toned down hardcore as well, mesmer is childisch atm imo, also when you finally get cc a mesmer wich is hard as it is…you get mirror anquish, mesmer needs a handfull of nerfs on various departments….no it wasn’t up prepatch it absolutely wasn’t

(edited by Darksteel.8412)

Necro, the weakest light armored class

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Posted by: Darksteel.8412

Darksteel.8412

necro is imo atm hands down the strongest class to 1v1 and is extremely usefull in pvp just cause of its aoe wells and damage, also mesmer is not squishy, it can facetank every burst after the first susccesfull distortion vs enemy bursts, stop the nonsense and say light armors are weak or squishy, they broken and stupendously OP vs medium and heavy armors….. medi guard stand 0.000000000% chance vs any spamming necro out there or mesmer even…..guardians are a joke, warriors are mediocore tops, even thieves are a joke now the most stupendously op classes are, mesmer necro and ele….in this order the rest pales in comparison- also, there is no power meta….powerbuilds still get destroyed and obliterated hardcore by condi or cele in general…just some powerbuilds work slightly better now…there is no power meta atm…there hasn’t been for over 2.5 years….its all condi or cele again or better said. still….there is no power meta, powerbuilds are highly inferior to condi still. for powerbuilds especially melee ones to be viable the melee damage should be increased with 75% in order to compete vs condi, not even joking. melee power attacks are a flawed joke

(edited by Darksteel.8412)

Ele, Burning and after Meta is not bad

in PvP

Posted by: Darksteel.8412

Darksteel.8412

Burning needs to be toned down for sure (not only eles)

all conditions could be toned by 33% to the very least

Can't Anet just sell all skins in its store?

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Posted by: Darksteel.8412

Darksteel.8412

I just want all harvesting tools available, need/want fused logging axe

current meta failed as a product?

in PvP

Posted by: Darksteel.8412

Darksteel.8412

I think pvp population increased, not by a huge tremendous amount, but I do have the idea more people are on

Warrior Dead in PvP??

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Posted by: Darksteel.8412

Darksteel.8412

  • rangers are better dps support, necros are better bunkers, *

No,no,no,no – warrior way better than ranger in dps support and team support and rampage alone is > ranger on node fights and warrior better mobility. necros, better bunkers? cele is not bunker its just condi spam with 3k lich autos

Tierlist now:

1. Ele
2. Mesmer
3. Guardian
4. Thief
5. Engineer
6. Warrior
7. Necro
8. Ranger

uhh try mesmer ele then necro…yep necro eats guardians to the fullest…stop living in the past, necros are top 3 now 500% sure necro’s no longer belong in the low tier….they can facetank absolutely everything even on zerker amu and dish aoe 24/7, necro’s don’t even need to dodge in on point 1v1’s they just stand their (again regardless of what amu they use) and eat burst after burst after burst and are highly superior to any guardian spec….that people didn’t see it by now…it’s obvious for quite some weeks now

warrarior needs rampage nerf AND more damage

in PvP

Posted by: Darksteel.8412

Darksteel.8412

Playing warrior now it is reduced to blowing Rampage for essentially free damge and then trying to burst your opponent down before your 2 endure pain cds are burned.

It makes warrior boring, awful to play against and has killed every alternative build.

Warrior needs more overall damage on its weapons and a heavy nerf to rampage and endure pain. Remove 90% percent of the current warrior efficiency in those 2 skills and transfer it to the rest of the class.

Make the class more intrinsically durable (better healing) and less dependent on invulnerability CDs.

lal at endure pain nerf…just lal….ok cool, remove distortion on mesmer and signet of stone and protect (protect me goes to the pet but still) me on ranger first…cause tbh, lore wise these classes shouldnt be able to ignore damage at all unlike a warrior who also has no stealth at all (uh ow) lorewise…also still crying over rampage, man i main warrior 24/7 as in forever….never ever do I roll rampage, its not OP and in fact is imo a gimmick elite….nerf it idc dont use it anyway. ps players that ask for endure pain nerfs are new players confirmed, cause there is not a single pvp veteran out there who has any trouble with endure pain

Necro, the weakest light armored class

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Posted by: Darksteel.8412

Darksteel.8412

Always have been except that tiny window with dhuumfire.

Why is that?

I’d love to see necros own eles and mesmers and everything else that get in its way. But it prolly wont happen.

Just wishful thinking.

Hardly anyone complains about necros and the ones that do are clueless.

seems to that this kid is actually clueless…ps. necro’s don’t only own ele now…they are pretty much to what I refer to as faceroll to win vs anything class

Mesmer Stealth Nerf?

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Posted by: Darksteel.8412

Darksteel.8412

Mental Defense refuses to proc more than one iDefender. That wasn’t the case before and it hurts my defense very badly.

This may be a heavy undocumented nerf.

lal @ : this may be a heavy undocumente….dude are you srs…cia at work here …lol practice more, it works as intended

Warriors Need Baseline Fast Hands!

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Posted by: Darksteel.8412

Darksteel.8412

I vote remove it and make 5 second swap baseline across the game! 5 second just has a nicer flow, and everyone has combos between weapons, let’s behonest. Then balance accordingly!

no you are just out to ruin the warrior if not the whole game, mesmer thief ranger dont need fast hands for sure….the warrior does, it’s about build diversty not childish “what he has I want tooooooooo”…srsly. also are you suggesting warrior is OP now… not even close to like a handfull of other classes

Confounding Suggests. Mez Trait OP or Not?

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Posted by: Darksteel.8412

Darksteel.8412

I waited and played long after patch before complaigning…but mesmer indeed needs quite a significant nerf. Can’t see how a player that likes a challenge and plays mesmer could disagree. they are way way to easy now

plz do read if you think ranger is nerfed

in Ranger

Posted by: Darksteel.8412

Darksteel.8412

man what are you saying….rangers bad? they are completely indestructible in 1v1 be eit power clerics rangers in pvp (yes it eats all zerkers on all classes) or trapper ranger in wvw….both downright unbeatable in 1v1 small scaled fights…..what bad spot are you talking about? also pew ranger still doing fine and condi ranger in general brokenly OP…what is the bad spot you refer to?

Will mesmer be nerfed before WTS?

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Posted by: Darksteel.8412

Darksteel.8412

Eh…PvP is dead b/c Anet refuses to maintain a reasonable balance cadence. People can forgive things being OP, especially for a short while after a big patch. However, as I said pre-patch, the most important thing is that they are willing to carry out small balance patches frequently to respond to those OP things.

They have failed miserably…and the game languishes as a result. They are so scared to make frequent/small changes that it destroys all sense of competition and just promotes bandwagoning to play the fotm OP build that dominates after every major overhaul. This is also why people so passionately defend their class before patches, because if you end up on the weak side like rangers, you have to wait another 6-months to a year before they try again. By that time, you have probably already moved on.

and that’s why we see 10.000 rangers everywhere, pvp unranked/ranked wvw I see them everywhere good ones and bad, just not in the elite ultra organized top tournaments on stream maybe, bear in mind one team can only harbour 5 classes per team… and people do tend to copy/mimic and the supertop is very small too in numbers. It could be an explenation to why we don’t always see all classes on stream… stop comparing.

Will mesmer be nerfed before WTS?

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Posted by: Darksteel.8412

Darksteel.8412

Anyone who argues that Mesmer is balanced is either 1. a Mesmer 2. someone who doesn’t play the game.

No I do not play mesmer. I am however finding them alot more easy to deal with them then let’s say last week. So my question is have you been playing GW2 lately or just type on forums instead? And ele is even less “OP” then mesmer, I’m loving this patch!! What you are saying is realy just an opinion, so is mine but at least I’m adepting and getting better

New PvP Drinking Game!

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Posted by: Darksteel.8412

Darksteel.8412

the 1st week after this patch hit, I got oneshotted by any mesmer I went look for mesmer in wvw to duel chased every single mes I could find also in pvp….totally got owned 24/7 near insta. a week later still losing hardcore but but dying myself less fast as well…. kept continue doing this instead of cry here….now I’m at a point that I still lose or need to run from mesmer but I do not get oneshotted anymore and I even have a decent chance of winning from them (still learning) next month I think I can beat quite a bunch of decent mesmer players…. stop what you’re doing here and don’t expect things to be handed to you. The game is more balanced now then it ever was AND exciting on top of that. I’ts fast it’s fun and imo no joke or trolling… it’s now extremely balanced (no I don’t play mesmer, I fight them)

So, um, memsers seem brokenly OP

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Posted by: Darksteel.8412

Darksteel.8412

Also they can stun you forever. I was against a mesmer and whenever i ccd im i got stuned, i wanted to heal i got stuned i wanted to use a skill i got stuned. When the mesmer runs out of stuns he goes invisible channels his mantra and there we go again stun.

imo remove stun on mesmer…why should a class that can teleport stealth have millions of clones has one of the if not the best burst (ranged aoe) and can invuln spam defensively or offensively, spam trillion condis even on power spec be able to stun as well…..especially the passive stun when you finally find a way to fight back….mesmer needs stupendously hardcore nerfs on quite a few aspects…starting with the stuns and burst dmge (50% no joke)

Ascended Gear - Anet please fix this.

in Guild Wars 2 Discussion

Posted by: Darksteel.8412

Darksteel.8412

They could even evolve in the legendary tier when you “unlock” them all.
Let’s say ~20 sets: ~500g for the first set + ~50g per set “upgrade” * 19 = 1450g for a full unlocked ascended set that would became “LEGENDARY” (at least in its functionality, not asking for the cool skins).

Overwriting != Progression.

I hear this many times where people ask, “Should I make ascended weapons or should I save up for making legendaries”? If the ascended tier was done right, that kind of question wouldn’t even be asked at all! Ascended should have been a natural progression towards legendary but yet they are designed as a separate alternative to screw with us.

And I don’t buy this BS about “it goes against what GW2 is about” which is a statement designed just to make the anti-gear grind crowd feel good. If they truly care so much what GW2 is about, then they shouldn’t have introduced ascended gear in the first place!

The ascended tier right now is a broken tier, neither here nor there. Too expensive and not useful enough to compel most players to craft them. They might as well just scrap it!

uhm…tbh I played with an exo gs for a looooong time and recently got an ascended gs, the difference is quite noticable. don’t understand you saying they might as well scrap it…ever compared the difference….it is realy noticable….quite good noticable in fact…I think you’re jellybob