obviously you guys are…they didn’t implement this gameplay the way it is now just for me now have they? if they did that be great but no.
realitycheck…tho you guys write here…and most people don’t. you are still hands down the minority not us.
the game is in a better shape then it ever was before and you guys are gonna have to get better instead of cry or go farmville for real….besides only bad players will promote slowpoked gameplay. good players will embrace this cause high risk high reward now…what is it exactly that you can’t handle now or dislike….the game is more exciting then it ever was
Don’t worry, damage will be toned down. It once was as high and too many people has left GW2 PvP to never comeback, they won’t repeat this mistake.
realy, eleborate. cause youre talking like you know something but you don’t….if it was the mistake it is like you say…then how come their marketing team has voted to bring it back just before release? they know people want this and they realise most people on the forums are clueless and are in fact the minority hands down…man you guys claim to represent the intellect and hardcore pro base of pvp players….yet you want the game to become slowpaced “tactical” game….being slow isn’t more tactical in fact having to be realy fast requires one to be tactical with so many options and elements involved…baddies exposed I’m out good day…have the desire to prove me you’re not a baddie…don’t wait here for replies send mail
One kittened troll less, good ;-)
did or didn’t their marketing team decided to revert the so called mistake as you call it right before the inc release of HoT….do you think that is a coincedince or a well planned strategy?? what do you think….ik the answer, it is well planned….gw2 has been ruined by players like you prepatch and they fixxed this cause gw2 was dying out and getting extremely boring cause of players and nerfs you ask for…that aside…you obviously don’t like me and that’s ok….just ask yourself and answer this….did or did they not revert the damage before inc HoT release and if so why would they do this…. disagreeing with me is basically you saying that you are more intelligent and aware of things then Anet’s marketing team….think about this.
set aside what you think of me just sink this in….why would Anet do this???? why….again don’t take the disliking me into this question/statement just ask yourself this….why, why would they if it was considered a mistake like you say it is…why
good day kid
Why they ‘buffed’ damage?
Probably for same reason as e.g.:
-> You can stack 20k Burning damage in seconds, while other conditions are underpowred as hell compared to Burning or Power damage.
-> Over 9000 bugs associated with new trait system.
Such examples could be a clue, if we want guess why they ‘buffed’ damage so much at same time when they implemented new trait system and changed stats on amulets. It’s probably effect of lack of any serious testing on their part, as usual.
the bugs are not related to higher damage…the higher damage was as intended, I already said some of the burn damage should be looked at I agree…not valid to use against me for I am for this…bugs have always been an issue and are fixxed over time still not related to the higher damage atm….power damage should be higher then condi damage (wich it truly isn’t…fought any good condi players recently?) for power builds do require more active play then condi and goes paired with low armor whereas at condi specs one can have armor over 3k easily….this is a no go on effective powerbuilds