Showing Posts For Sulist.2408:

The Red Star Returns

in Guild Wars 2 Discussion

Posted by: Sulist.2408

Sulist.2408

@Astral What has been read can’t be unread! That’s all I’ll see now.

The Red Star Returns

in Guild Wars 2 Discussion

Posted by: Sulist.2408

Sulist.2408

I’m not one to normally resurrect an old topic of mine, but with the new map comes a new sky. Here in Dry Top, we can see the “Red Star” and the “Orange-Yellow Star” side by side, bigger and brighter than ever. I can’t help but believe that their existence is intentional, and one day we may know more about the space beyond Tyria. For now, I’ll stick with the personal myth that the Human Gods are battling an unchained evil far above, showering us with our blessings but engaged in battle so as to not be seen in some time.

For the prior topic.

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The Orr before and more...

in Lore

Posted by: Sulist.2408

Sulist.2408

I couldn’t agree more. I’ve always enjoyed the post-apoc scene, and Anet really took the time to name the various locations, villages, cityscapes, districts, etc. I often try to imagine what took place in those locations before the sundering. Much like Pompeii or Hiroshima, what were the last days of Orr to its people. I imagine that alone could fill a series of books. I’d settle for a few excerpts though

The Orr before and more...

in Lore

Posted by: Sulist.2408

Sulist.2408

Ah, honestly I don’t think I’ve run that path yet. I’ll definitely check that out, and appreciate the response! Even a small glimpse would be nice. I often think about that massive golden tower and wonder just how much we aren’t seeing. Seems there is still an awful lot to discover in that place, and it’s a shame. Orr has so much to offer. I think the artistry of desolation and hopelessness coupled with the hoard of challenging undead repel was too effective. Not a lot of people say “Oooo, let’s go to Orr!” That’s the way it should be as a world, but as a game it’s counter productive.

The Orr before and more...

in Lore

Posted by: Sulist.2408

Sulist.2408

My first experience with this storyline was Guild Wars 2, and seeing the after-impact of 250 years I felt compelled to play Guild Wars and see the places before they were ruins. Unfortunately, Orr was in a sorry state in both games and I was unable to see the glory of Arah and the cities that surrounded the home of the Human Gods. I’ve seen some concept art, but for the most part have been completely disenchanted by Orr. Having sunk, crumbled and shattered, there isn’t much left to piece together what the majesty of this city once looked like… and it’s a big bummer.

I mean, occasionally you’ll find a few intact buildings covered in coral, or a few of those strange golden skyscrapers one bad wind from tipping. A thousand circular… things, I’m not sure what they are actually. For the most part it’s pretty bland, as to be expected from sitting underwater for that long.

I often think if we could just glimpse at Arah and Orr in it’s original form, in it’s glory state we’d really appreciate just how far ahead they really were in their time. Why it was worthy of it’s majestic towers, famed festivals and squares. Great magic and immortal mysteries. Honestly, just a glimpse of what it was would make me appreciate so much more what it has become. Rather than a bland scape of undead mayhem and… so many circles. Le sigh.

The Queen, the Pavillion & the Refugee

in Festival of the Four Winds

Posted by: Sulist.2408

Sulist.2408

Alright, I’ve said it once and now that it has returned I’ll say it again. I understand the Crown Pavilion is a good ol’ time for heroes, adventures and a few lucky merchants. The truth of the matter however is the fact that this was the home to many artists, craftsmen and some of the finest the human population had to offer in the ways of creativity. Many were promised their homes rebuilt as they lived on the side streets, panhandling and trying to sell the goods they salvaged. As a noble elementalist, even I can’t stomach every time I hear how graciously the Queen has reopened 1/4th of the city for celebration, as if she was making some great sacrifice built on the backs of the property she seized, to commend her what… 10 years of being Queen? I wonder what she’ll get on her 20th anniversary, or is that why we’re rebuilding Lion’s Arch. So she has a summer house by the beach?

Being a refugee is never a good time, but in this world it is considerably worse. From the Highlands to the frozen reaches of the Far North, since the Molten Alliance and the monster of the Deeps have pushed people from their homes into the concentrated heap of tents and broken dreams called the human lands, should we really be celebrating? Every small step forward seems to warrant a royal party, yet in truth the lands are being lost and culture shrinking with each step back.

I commend the fact that funds are being drawn to rebuild the lives of some, but deep pockets are still taking their cut. Ask Gnashblade how he’s doing lately, or what exactly the Zephyrites are buying up.

Distractions, loads of distractions while the homeless are forgotten and the ruins are washed away.

I don’t know, I understand it’s just a game and I’m having a little fun playing the counter advocate here, but where is Riot Alice when you need her. Then again, another scarlet haired opposition might just bring a shudder to the shoulders of many.

However, all in all, I think both the Queen and the Shining Blade still have some explaining to do. Both of the collapse and the secrets inside. It’s quite the plot “hole.”

(This rant brought to you by the vocal multicultural emissary of the Skritt King, and current sponsor of the Sea-Skritt.

“Shinies beware on the Endless Seas, the Sea-Skritt will come sailing and gnaw at your knees.”)

The Red Star in the Sky

in Guild Wars 2 Discussion

Posted by: Sulist.2408

Sulist.2408

I too have wondered about this mysterious entity, its next to a bright yellow one too if you notice, always next to a bright yellow star

Aye, I noticed. The two large stars. I only focused on the red due to it’s pulsing animation, but the yellow is just as distinct. I’m glad I’m not the only one who shows interest though. I’m a terrible OP in terms of fueling constant replies, but it’s nice to check in and see other player’s thoughts. I had to look up the Threadfall reference. I hadn’t read the books, but since so many seem to have familiarity, I feel like I should now.

Crazy new theory time!

The yellow star is the coalition of gods fighting against the raging remaining essence of Abaddon. Mostly because battles are always more battle-y in space.

The Red Star in the Sky

in Guild Wars 2 Discussion

Posted by: Sulist.2408

Sulist.2408

Sorry, that was the wrong one. The clouds moved in… here is a somewhat better example…

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The Red Star in the Sky

in Guild Wars 2 Discussion

Posted by: Sulist.2408

Sulist.2408

Forgive me for resurrecting my old thread, but I was having a rest in the Heart of the Mists and I got a great view of the starry sky box and noticed that those two stand out very distinctly. I feel they MUST be something more, as I can’t find similarly sized dots in the remainder of the star filled skies. Color me crazy, but I really wish that this could be officially purged as coincidence or perhaps an artist’s eluding to some lore.

The thing that gets me if the fact the red star fades in and out very clearly. Oh well, this will be my last jab at this… maybe someday this thread will be referenced again in relation to something tangible. Thanks for reading, enjoy the feature patch!

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The Red Star in the Sky

in Guild Wars 2 Discussion

Posted by: Sulist.2408

Sulist.2408

So to sum up so far from the posts above… Scarlet, who isn’t really dead (or transferred her holo-conscience) has used the power of a dying star to fuel a red aetherstation (cause… you know, she’s Scarlet) known as Doom Star. The new Destiny’s Edge will have to use asuran technology to breech the Doom Star by finding an overlooked weakness, while the rest of the races fight off Scarlet’s band of thugs.

“OoooOooo, Quaggan thinks it’s a trap.”

The Red Star in the Sky

in Guild Wars 2 Discussion

Posted by: Sulist.2408

Sulist.2408

If Meteorlogicus is to prove anything to us, is that there is more than Tyria in the universe. Distant planets with distant mysteries. One of these I believe to be the red star, a unique dot in the sky I have for over a year now been observing with curiosity. I have patiently waited to see if anyone else would mention it, or it would come up. Alas, nothing. So here I am to present to you a handful of photos. A great red star, and a neighboring white. There are only certain maps you can see them, but you can usually find them on a clear sky to the South West region. Divinity’s Reach is a good spot point, as is the Gendarran Fields, and I believe some of the Charr lands.

I am sure that on a logical point they are just reused skyboxes with stars set around the sky, but I can’t help but wonder why this one is red, and why it too shimmers. Yes, shimmers. It tends to glow in and out, like it is pulsing. It’s what first caught my eye.

I’d like to imagine though it is something more. Maybe Anet will clue us in on the mystery, maybe they will remain silent. We can speculate. I don’t doubt due to my late night posting this thread may get buried, but I thought it was high time to bring it to light, if only for a while.

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Drumming Up the Same Point

in Guild Wars 2 Discussion

Posted by: Sulist.2408

Sulist.2408

I know that there has been plenty of posts regarding the feature changes to town clothing and costumes. It’s been done, I get it. However I have been waiting so long for the drum item to appear since instruments were introduced that I am dismayed at the thought of losing this look. The drum looks excellent, and the sound fits perfectly with the theme. Grooving down in Southsun Cove has been a pleasure I’ve enjoyed today before having to leave for work. It’s just a dang shame that I won’t be able to wear this ensemble again while I rock out to the funky island beats.

Please Anet, reconsider.

I’m sure if you beat around the concept enough, you can bang out some new options. Stick to it! Don’t get ensnared on just one track of mind. Jot down some notes, kick around some ideas and once you get into the rhythm you might find real hit.

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I think there is no question that...

in Guild Wars 2 Discussion

Posted by: Sulist.2408

Sulist.2408

… Evon Gnashblade needs to activate the Ellen Kiel victory hologram bobblehead. Crazy eyes and all. He has waited for his moment and here it is…

Feedback/Questions: Town clothes, Costumes, & Combat

in Guild Wars 2 Discussion

Posted by: Sulist.2408

Sulist.2408

Please Anet, don’t put an end to my adventuring spirit…. it just wouldn’t be the same.

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Painted Character Portraits

in Community Creations

Posted by: Sulist.2408

Sulist.2408

I still follow this thread to look at the art roll in… I am blown away by the detail of this last piece. The mask, the leaving, everything is just jaw dropping.

Under Lion's Arch

in Battle for Lion’s Arch - Aftermath

Posted by: Sulist.2408

Sulist.2408

This may or may not have been covered (over, and over.) but it’s interesting that the Living Story has moved in this direction. Several months ago I was curious what I was missing from not playing the first Guild Wars. I knew there were so many references and I really wanted to catch up on the lore, the locations and the general nostalgia others must have been feeling. Making way to Lion’s Arch was exciting, but even more so when I explored the strange crevice that had formed near LA. This took me underground, and Below Lion’s Arch. Strange, ancient architecture was housed, though I got very little time to sightsee due to sudden risk in imminent demise. I wondered if when the great tsunami washed over the original LA, if the places that lurked below would be submerged as well. While the area in GW1 was little more than a segue to the Eye of the North, I am hoping more of its ancient mysteries are revealed.

http://wiki.guildwars.com/wiki/Beneath_Lion%27s_Arch

Hallucinations

in The Nightmare Within

Posted by: Sulist.2408

Sulist.2408

Not sure how no one has responded to this… would have earlier but I read it shortly before work. Honestly, it begs the very question you have presented. After all, the short personal story when entering the zone makes a point to show just how the hallucinations can turn allies into enemies. While I am sure many of them we see are just that… hallucinations, and perhaps altered images of our enemies, who knows what other atrocities we have committed against our allies.

Isn't This Postcard Just Krait?

in Community Creations

Posted by: Sulist.2408

Sulist.2408

I saved the stamp just in case that question popped up! I know Zazzle does custom postal stamps, but not sure what the legality is concerning fair use, etc. I think it’d be awesome to have some GW2 themed stamps. Anet, ahem.

Isn't This Postcard Just Krait?

in Community Creations

Posted by: Sulist.2408

Sulist.2408

Special Delivery!


(Translation available via this imgur link if you don’t want to try yourself.)

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Painted Character Portraits

in Community Creations

Posted by: Sulist.2408

Sulist.2408

I’m speechless (if you can believe it…) This is an amazing piece of work. It captures my character’s elementalist dual personalities of Fire and Frost so well. The masks are so detailed, and the eyes are haunting. I love the backdrop colors and the way the flame orbs light each side of the face. Worth EVERY GOLD PIECE. I can’t wait to keep watching this thread and seeing all the new pieces. I’m going to get this printed to a canvas, framed and hung in my study. Keep them coming. Anet needs to recognize this work.

Painted Character Portraits

in Community Creations

Posted by: Sulist.2408

Sulist.2408

Duckgirl, your inbox is full so I sent an in game message. I can resend by forum if you clear out room however.

How to make an 8 slot jute bag.

in Community Creations

Posted by: Sulist.2408

Sulist.2408

Very nice! I dig it.

Painted Character Portraits

in Community Creations

Posted by: Sulist.2408

Sulist.2408

No worries, completely understandable. I am familiar with the fury of deadlines, and I know the game industry can be even more heavy handed when it comes to such. The good news is there is no deadline here. Your prices are beyond fair, your work has an outstanding track record. No one (I would imagine) would dare complain to wait as long as it takes to get premium work. After all, the alternative is less than your best or no one gets anything as your career is first and foremost. These people seem very understand, and I moreso. Take all the time you need, I’m not going anywhere. You have been wonderful throughout, a real community heart. I am sure the rest would agree. Thank you.

Painted Character Portraits

in Community Creations

Posted by: Sulist.2408

Sulist.2408

No worries, please take your time. I’d rather wait an extra week than have a rushed portrait that’s not as detailed as it could have been in order to make deadlines. Quality over quantity. I am sure most feel the same. Real life comes first and foremost.

Doesn’t make me any less excited, however. The anticipation is a slow death most honorable. Geeeeeeeeee.

Painted Character Portraits

in Community Creations

Posted by: Sulist.2408

Sulist.2408

Tee hee, soooooooon.

If Scarlet was Portrayed in Real Life....

in Clockwork Chaos

Posted by: Sulist.2408

Sulist.2408

Am I the only one that sees Helena Bonham Carter everytime I see Scarlet Briar? I think the facial features are very similar, and that hair pretty much popped to mind her look in Sweeny Todd. Is it just me? Even the voice acting seems her style. I don’t know.

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50 Trips with the Twisted Portal

in Clockwork Chaos

Posted by: Sulist.2408

Sulist.2408

There is no achievement. It’s just a new item as of this patch. I’ve noticed a lot of concern about their rate of failure as well as whether or not the going price of between 50-60s a piece is worth the random teleporting as the item states in the patch notes:

The Twisted Watchwork Portal Device is a single-use consumable that teleports the user to a random place in Tyria. The destination may be very rewarding, very dangerous, both, or anywhere in between.

I figured I’d take the bullet and see if the rewards or danger was really worth it. I didn’t find much of either.

50 Trips with the Twisted Portal

in Clockwork Chaos

Posted by: Sulist.2408

Sulist.2408

Also, on occassion I’ve had phantom knockdowns and portal images appearing near my character when not traveling. Not sure if that is lag or what…

50 Trips with the Twisted Portal

in Clockwork Chaos

Posted by: Sulist.2408

Sulist.2408

I just completed using fifty of the Twisted Watchwork Portal Devices. I’ve gone ahead and kept track of all the location and duds, of which there were only three. I’ll leave it for you to decide if it is worth it or not. While using up a lot of those holiday mats, it’s a costly piece of entertainment. Only two treasures along the way. One which seemed exclusive to the portal’s use (as there was not way I could find to reach the area otherwise) and the other was the end of a jumping puzzle. Both with mediocre loot. One death, with a few more possible if you can’t handle veterans at this time. A few bugs where I ended up where I shouldn’t be….but it was fun to explore!


  1. Dessia Plateau – Butcher’s Block center of town
  2. Rata Sum – Pillar at Port Authority
  3. Dud
  4. Bloodtide Coast – Bloody Bill’s Diving Goggles
  5. Divinity’s Reach – Graveyard Vista
  6. Malchor’s Leap – On a Cliff Behind Cathedral of Zephyrs, found an area to climb and a small cave (Had 5 Orrian Guards, One vet, One Chest…crap blue)
  7. Hoelbrak – Bear Vista
  8. Dud
  9. Wayfarer Foothills – Haivoissen Kenning, zoned in being punched by Jotans. Lots of potatos. Vet with low level chest.
  10. Gendarran Feilds – Blood Hill Camps, south of Blood Hill waypoint. Zoned in attacked by Vet centaur.
  11. Lion’s Arch – Landed near the pool of water in the Mystic Plaza
  12. Caledon Forest – Great Wurm spawn in Wychmire Swamp
  13. Southsun Cove – Tourist Docks, paused for a drink on the beach.
  14. Lornar’s Pass – Next to the Dolyak in front of the entrance to Korakatt’s Hall
  15. Divinity’s Reach – Dead center of the Chamber of Ministers
  16. Sparkfly Fen – Appeared high in the air above Fabled Djannor (Tequatl’s landing area) and fell to my death.
  17. The Grove – On a branch west of the Warden’s Watchgate POI. Seems to be out of the city boundry…
  18. Frostgorge Sound – On top of a ruined structure in Stonesledge Draft
  19. Metrica Province – At the final chest of the Goemm’s Lab JP
  20. Timberline Falls – Vista North of Gentle River Waypoint (near waterfall)
  21. Lornar’s Pass – False River Valley Vista
  22. Frostgorge Sound – On a small glacier north of the Twoloop Waypoint
  23. Rata Sum – College of Statics, next to an unamused apprentice
  24. Gendarren Fields – Inches away from the giant lumber saw at Vigil Keep
  25. Divinity’s Reach – Same as #15
  26. Cursed Shore – Anchorage Vista
  27. Diessa Plateau – Butcher’s Block Vista
  28. Dredgehaunt Cliffs – On an altar above the entrance to the Forsaken Halls
  29. Malchor’s Leap – On the bridge connecting the Valley of Lyss and the Theater of Delight
  30. Cursed Shore – Between the guns, up the ramp from Cachistic R&D
  31. Southsun Cove – On the beach of Pearl Inlet, already in my trunks
  32. Sparkfly Fen – Verarium Delves Vista, south of the Tower of Modius
  33. Metrica Province – In front of the security panel by the Thaumanova Reactor leak
  34. Straits of Devastation – Vista on the airship at Fort Trinity
  35. Divinity’s Reach – Vista in the Central Plaza
  36. Lornar’s Pass – Black Barl’s Mill
  37. Gendarran Fields – Same as #24
  38. Queensdale – Altar’s Windings Vista
  39. Lion’s Arch – Same as #11
  40. Fields of Ruin – Sentinel’s Perch Vista
  41. Frostgorge Sound – Vista NW of Earthskae Basin
  42. Gendarran Fields – Nebo Terace Vista
  43. Mount Maelstrom – Firebeak Fort Vista
  44. Lion’s Arch – Same as #11
  45. Rata Sum – College of Dynamics
  46. Queensdale – Bandithaunt Caverns, above the map. (Can jump through hole to get in bounds)
  47. Hoelbrak – On top of the left bear altar surrounding the firepit of Brawler’s Bout
  48. Gendarran Fields – Ascalon Settlement Vista
  49. Southsun Cove – bridge to Captain’s Retreat
  50. Dud

The Secret behind the Mini-Queen(s)

in Clockwork Chaos

Posted by: Sulist.2408

Sulist.2408

I sort of expected this to say that the minis are not a gift from the royal court but a third party provider, and they are rigged with explosives.

Queen Jennah's Final Words....

in Clockwork Chaos

Posted by: Sulist.2408

Sulist.2408

I’m going to go ahead and fix this thread:

Queen: “I would thank all those that have supported the peace we have found through the strength of the treat—-”

Mysterious Stranger teleports behind the Queen. Jennah looks off to her side, aware of her presence.

Queen: “You may take my body, but not the spirit…”

Stranger: “I’ll take what I can get.” thrusts blade through and teleports away as Thackery rushes to Jennah’s side

Logan: “My Queen, no! You can’t…”

Queen: “Logan. Logan I… I….”

Logan: “Yes, my Queen?”

Queen: “Logan, I…always valued your friendship.closes eyes

Logan: “….Friendship?” :/

Skritt King's Concession Speech

in Cutthroat Politics

Posted by: Sulist.2408

Sulist.2408

The ever wise Skritt King has prepared a statement following the announcement of Captain Ellen Kiel’s victory in securing the open seat on the Captain’s Council.

“Hey, Kiel lady. You give leftover buttons and tokens to skritt. Shiny, shiny, very shiny! To Skritt King. Give them here, to me. All the buttons and tokens, shinies now, yes?!”

Even lost in the shadow of stolen victory, the Skritt King works to clean your bags and banks of likely hundreds of unused campaign materials. What a skritt!

Thank you to all who gave their support in this campaign. A nod to the Orrator for their hard-hitting journalism, the many folk who posted their own political art and others who made sure the interests of the greater were always put forward. May you all have a bright future and brighter shinies! - VdC

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(edited by Sulist.2408)

Rock the Vote

in Cutthroat Politics

Posted by: Sulist.2408

Sulist.2408

I think the truth of the matter is no matter for who you vote, the spirit of the campaign resides in the people. Who is for the people? For the many? For the shinies? That’s right, Skritt King. Split your votes, let them cancel out, and when they are stuck with a tie, Skritt King will relieve them of their supporter shi—tokens and give voice to the skritt nation at the Council Table. Remember why you became adventurers, why you progressed into deadly territory, to craft those legendary weapons and obtain those sleek skins and crafty clothing. Don’t kid yourself, it’s all for the shinies. For more details, visit this post.

Both candidates were poor choises.

in Cutthroat Politics

Posted by: Sulist.2408

Sulist.2408

Vote for both evenly, let the votes cancel out. Then, in your heart and through your soul, vote for Skritt King. Skritt King always has the best interests in mind for the many. After all, acting alone wouldn’t leave much of a mind at all.

For more information, see this post.

Painted Character Portraits

in Community Creations

Posted by: Sulist.2408

Sulist.2408

Greetings, we spoke recently in game and I’m here to put my name in queue. This art definitely seem worth the wait. I look forward to what you create! The portrait will be of my sole character, Vordexus Di Caprici. He is an elementalist, with a habit for wearing a variety of masks. In this instance I’ll be featuring my signature style of flame and frost theme (if you’d like to see some screens of my other masked styles, let me know.) I switch between a happy and sad mask depending on my mood or the current events in game (awesome loot or third wipe on boss.) I was thinking a mirror or back-to-back style with the happy side wielding the fused dagger, and the sad holding the corrupted ice shard. The style is completely at your discretion, your workmanship is fantastic and I’m sure you will not disappoint. I’ll be waiting patiently and look forward to the finished product.

Break the Trend

in Cutthroat Politics

Posted by: Sulist.2408

Sulist.2408

Plus the skritt lacks a boat that it’s a captain of, one of the requirements of being on the Captain’s Council!

When has a lack of something ever stopped a skritt? If they can’t patchwork one together, they’ll acquire one.

Break the Trend

in Cutthroat Politics

Posted by: Sulist.2408

Sulist.2408

Skritt King, and all the reasons why. Read it over. Give it a ponder. Make the right choice.

I need the propaganda

in Cutthroat Politics

Posted by: Sulist.2408

Sulist.2408

Excuse me. But where is the poster for skritt king?

Unfortunately there was an oversight by Anet during the official campaign release, something involving being distracted with bunch of skritt and missing office supplies. Hopefully this will be corrected soon. In the meantime, you can find several alternate posters at this post. Feel free to create your own content and share it there as well.

I need the propaganda

in Cutthroat Politics

Posted by: Sulist.2408

Sulist.2408

like i might die….

Redfenix, I’ll do one better. I’ll personally send you a Skritt King campaign button like the one featured in this forum post.

New thing in Great Collapse

in Cutthroat Politics

Posted by: Sulist.2408

Sulist.2408

I pass by there every so often, and I had taken notice that there seemed to be some new spoken dialogue between the citizens in the area. Things heard in the deeps, etc. I had made a mention of it but no one really thought much of it at the time. Guess this confirms there is more to it than was expected. (I do appreciate Anet takes the time to add in these small details over time. Sure, you might have to be at the right place at the right time, or have to interact with something you didn’t notice before. However, it really does give life to the world and keeps areas from growing stale.)

Remember Kids...

in Cutthroat Politics

Posted by: Sulist.2408

Sulist.2408

Not sure if hired by skritt king. Not enough shinies.

Fair enough. Fixed.

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Remember Kids...

in Cutthroat Politics

Posted by: Sulist.2408

Sulist.2408

In the spirit of the skritt, I’m going to go ahead and just take this idea.

Attachments:

A Future with Skritt King

in Cutthroat Politics

Posted by: Sulist.2408

Sulist.2408

First of all, thank you for your questions. After some counsel and consideration on the matter, the wise Skritt King has decreed the following responses:

How does Skritt King propose to deal with the record-breaking Shinies deficit? The Skrittsburg economy is in shambles!

Skrittsburgh, one of the largest, near surface cities of skritt, has indeed been in turmoil as of late. The city has faced adversary at every doorstep; from Inquest, members of the Nightmare Court, and the ever looming dangers of the Destroyer brood. Located in the desolate Brisban Wildlands, this area has become treacherous for trade routes and supplies.

Though, the same could be said of many trade routes in even the most established areas of the civilized world. As kingdoms pour their resources into fighting the threat of the elder dragons, it is time for the Lionguard to step up as outward defenders once more. Now that the Seraph have taken duty over Krytan land, and with the Lionguard regaining strength, Captain Ellen Kiel can focus her newfound resolve in re-establishing control over the trade routes. After all, it should be noted the Lionguard already have representation on the Captain’s Council by way of Captain Magnus the Bloody-Handed.

With the trade routes secure and less goods falling prey to nefarious ventures, Evon Gnashblade and Black Lion trading company would then be able to reduce taxes for the handling of goods and services. This may even open up the bottleneck in trade allowing for more wiggle room for profit on the auction circuit. Wouldn’t that be something?

I would like to know where the Skritt King intends to get more Shinies for everyone to enjoy?

This is a fair question for the common adventurer. To most, magical goods aren’t easy to come across. However, to the adventurer they are practically found on every nook and cranny of their explorations, lying haplessly next to defeated enemies. After combing areas over and over, it would seem that no more shinies could be found.

Yet more shinies were found, many shinies and it was good. That period was the siege of Southsun, after various settlers taught adventurer’s better ways to find shinies on what was once considered a barren, unpleasant chain of islands. Did you ever wonder where they learned these fantastic tricks of the trade? By skritt of course! As they fled their homes with what precious goods they could carry, the skritt found opportunity by trading some of their precious commodities for survival skills. To a skritt, part of surviving is knowing how to find new and exciting shinies in even the more remote of places. You’re welcome.

Aside from just discovery, the Skritt King’s promise to share new ways to get the most out of salvage may yield new and exciting forms of shinies to invent, craft and behold! The world is gleaming with possibility!

why would the skritt king give shinies to us

when he already holds all the shinies

Sure, the Skritt King has shinies. Many shinies, one could say “all the shinies.” However, the spectrum of shinies grows each day, and with it the possibility for new types of shinies never considered before. Lion’s Arch has grown to become a center of commerce, trade and exotic materials. From the Mists to the lands of the South yet to be re-explored, the endless sea of shinies awaits for the skritt and their new friends, yes?

Problem is that every time I try to get a button from the Skritt King’s team they take it back and scream, “MY SHINEY!”

:(

When the buttons were first created, the Skritt King wanted to keep them all. Once it was explained that these buttons could bring in mounds of support tokens, it was easier to negotiate their dispersing. Just remind the skritt that the ends justify the means.

I hope this has been enlightening for you. Vote for Skritt King.

(edited by Sulist.2408)

A Future with Skritt King

in Cutthroat Politics

Posted by: Sulist.2408

Sulist.2408

Another poster for the campaign:

Approved. Pending victory, you have been granted the right to burrow anywhere within the walls of the city.

A Future with Skritt King

in Cutthroat Politics

Posted by: Sulist.2408

Sulist.2408

What’s his FotM?

It seems the reddit link wasn’t functioning as intended. It has been fixed. However, I’ll go ahead and copy over his offical platform here as well!

Vote Skritt King! Vote for one who knows just how dangerous a position of leadership can be. Vote for one who has the miraculous experience of over two weeks of leadership. Vote for one who is of the people, rallying in mass for greater intelligence! The Skritt King is a champion at negotiations. The Skritt King promises skritt will stop taking kite baskets, and provide shiny trade with the air folk.

  • The Skritt King promises less junk and more shinies for as long as Skritt King live, probably four weeks!
  • The Skritt King will teach you better ways to salvage!
  • The Skritt King will sponsor lucrative Fractals of the Mist research into the Depths of Tyria! Find lost shinies!
  • The Skritt King will host a rotation of popular activities like Crab Toss and Southsun Survival.

Small in stature, big on dreams. Skritt King.

(edited by Sulist.2408)

A Future with Skritt King

in Cutthroat Politics

Posted by: Sulist.2408

Sulist.2408

Greetings Forum Dwellers,

Avid readers of the Orrator make have seen a link to an article I posted on the GW2 reddit thread of the Skritt King’s interest in joining the Lion Arch’s council.

The political machine is only moments away from running full steam, and no one knows tinkering better than the skritt. In order to disperse this foolhardy idea that the Skritt King should not be considered a realistic opponent, please allow me a moment of your time to draw on some points not already addressed in the outstanding articles linked above.

  • The Skritt King is distinct. With a considerably diverse pallet of individuals already on the council, the Skritt King’s ability to bring new talents to the table would be a boon to the vast array of offensive, defensive and bartering capabilities.
  • The Skritt King endures. The Skritt King is less of a person, and more of a skritt ideal. When one falls, another takes his place. In this, the worry of assassination becomes less of an issue. One skritt for another. This as well provides for a constant cycle of new perspectives and fresh ideas to come to the table.
  • The Skritt King unites. There are already many skritt living in Lion’s Arch already. However, their loose morals and individual attitudes do not lend well to the spirit of interracial co-operation in Lion’s Arch. Under the intelligible wing of the Skritt King, their knowledge can be pooled to serve as a well-oiled machine. Churning out amazing ideas to run the city more efficiently, swiftly.
  • The Skritt King is resourceful. Anyone who has seen a skritt burrow has come to ponder on the skritt’s ability to turn what was once considered “junk” into homes, machines and inventions that push forward the community. Lion’s Arch was built on a similar foundation, reusing their once ill-gotten gains and tools of the sea to create a new home.

Lastly, I’d like to point out that, like the skritt, the founder’s of Lion’s Arch were once considered rather disreputable themselves. Pillaging and stealing from merchants and travelers, they re-focused their ideals to much success. At the new heart of Tyria, the Skritt King can find a new path for the skritt with the association of the other races, propelling all to a brighter and shinier future.

Not to mention shinies. Also, shinies.
Lots of shinies.
Swimming in shinies.
All the shinies!

Remember, do your part and support the Skritt King for Lion’s Arch council. Make your own posters, buttons and other related campaign paraphernalia to show that you can be as inventive and creative as the skritt! Post them in this thread! Keep the spirit of the skritt alive! For shinies, Yes?

(Keep in mind this is for the fun, entertainment and enjoyment of any and all. It is appreciated to keep things classy in the thread. Speak your mind, but try not to overly sour the situation.)

Attachments:

(edited by Sulist.2408)

OOC Weapon Swap

in Elementalist

Posted by: Sulist.2408

Sulist.2408

I will continue to second, third and fourth this until it becomes a thing. Given that elementalists are given so much versatility it’s a shame many don’t bother to take advantage for the convenience of not having to drag their weapons around in their bags at a moment’s notice. Having the quick swap method of say d/d to staff would encourage elementalist’s to bring out what’s best for the situation at a moment’s notice (like passing by a group event, or switching for a particular boss.) Face it, unless absolutely necessary, most people are going to do the bare minimum when it comes to interrupting their enjoyment in the flow of game play. By providing a simple OOC weapon swap, they may be encouraged to bring out the AoE heals and condition removal instead of just getting in some quick DPS. Everyone wins?

It's the Little Things...

in Guild Wars 2 Discussion

Posted by: Sulist.2408

Sulist.2408

Oh, I hadn’t even thought about the conversations. There are quite a few interesting things you can overhear throughout in each area. To think they took the time to record all those bits just to add atmosphere into the game. Having had the opportunity to experience the transition of text to visual MMO gaming, it’s always refreshing to see the story continuing to receive attention to detail. I know due to consistent demand for new content, it must be difficult to afford any resources to material that most players aren’t guaranteed to find or notice. I find though that when games start ignoring that material, they find themselves growing stale and somewhat repetitious once the gloss of the “Oooo, pretty new” starts to wear off and there isn’t much left to re-experience.

I am thankful that Guild Wars 2 has taken the time (and still seems to be doing so, as I find new things in places already explored all the time) to really flourish life into their gaming experience. The suspension of disbelief really allows me to get into the game in a way that blurs out the grind and makes it more of an adventure.

It's the Little Things...

in Guild Wars 2 Discussion

Posted by: Sulist.2408

Sulist.2408

WARNING:
THIS TOPIC MAY CONTAIN POSSIBLE SMALL GAME INTERACTION SPOILERS.

After visiting a certain cave in Bloodtide Coast, I was returning North to Lion’s Arch. Between myself and my path was a very grumpy, Ornery Crab. It waved its claws threateningly at me from side to side, as if to say “Move along, pal. Nothing to see here. This is my spot on the sand.”

I didn’t like the cut of his jib.

I walked over confidently and (/threaten) gestured with my hand a nice, long cut to the neckline, reminding him that seafood could still be tonight’s dinner menu. He quickly dashed off into the water, peering at me from his Hermit Crab shell. I stood there for a moment, and feeling confident my message was made continued on my way. When the coast was clear, he ran back onto shore and began his bouts of angry gestures.

———————————

Honestly though, it’s these little things added into a game like the one above that really solidify my enjoyment in a game. I’m glad designers take the time to add in these little fun surprises into the game for us to discover, even if they aren’t game changers or always likely to be found. I wasn’t expecting anything to happen by using that emote on him (except maybe him going aggro after a few seconds.) It was a nice surprise and I got a good laugh from it. It also made me wonder what other little amusements lurked throughout the land of Tyria I have yet to see.

What are some other hidden gems you have run across in the game? The kind of interactions that are off the beaten path. Maybe something reacted in a way you didn’t expect.