Showing Posts For cobracommander.5861:

Condi Reaper or Scourge?

in Necromancer

Posted by: cobracommander.5861

cobracommander.5861

Come on guys this is the necro class were talking about, anet will most likely ruin condi reaper.

And do nothing to power reaper.

Dont get your expectations too high for them somehow buffing this class.

THIS If they nerf condi reaper, I seriously doubt they’re going to take the time to rebalance power reaper while simultaneously pushing out scourge. Wishful thinking. They just need to leave condi reaper alone. Don’t take away our one decent spec right now. The jury is still out on the shroudless scourge.

Darth
Necro
CD-FA-TC-HoD-SoS-TC-FA-SBI-SoS-JQ-ET-SFR-FA-DR

The new QT benchmark for Necro is in

in Necromancer

Posted by: cobracommander.5861

cobracommander.5861

pretending these dps #s dont matter and that QT is somehow bad is just silly. Reaper has middling dps and even that performance is not achievable in a real raid. I’m just not sure how you can read that any other way. You like to play the class, that’s fine, but don’t pretend you’re something you’re not. It’s subpar.

Darth
Necro
CD-FA-TC-HoD-SoS-TC-FA-SBI-SoS-JQ-ET-SFR-FA-DR

You're almost there, devs

in Necromancer

Posted by: cobracommander.5861

cobracommander.5861

They really just need to make the movespeed on SoS persistent again. Swiftness gets stripped or stolen/corrupted immediately and you end up worse off than before either by giving the enemy swiftness or being crippled.

I agree completely, but I’m just trying to make power playable again. Lol.

Darth
Necro
CD-FA-TC-HoD-SoS-TC-FA-SBI-SoS-JQ-ET-SFR-FA-DR

You're almost there, devs

in Necromancer

Posted by: cobracommander.5861

cobracommander.5861

Credit where it’s due, the devs stepped up their game and gave us -25%. We need -50%, it’s why the trait was originally buffed from 25 to 50 in the first place, but I hope you get there. Maybe make the next -25 a trait, whatever.

NEXT: you guys need to add the cd reduction to shroud back to SoS. If a % reduction will be too strong for sand shroud, then just make it a flat 3 seconds. Either way, you need to add it back. I don’t think you fully realized how much it matters that a melee power reaper can get back into shroud quicker than 10 seconds. It’s almost like if you increased the attunement time for ele’s…. it would destroy their rotation and it matters to us too. Thanks!

Darth
Necro
CD-FA-TC-HoD-SoS-TC-FA-SBI-SoS-JQ-ET-SFR-FA-DR

Reaper Shroud build is defunct now.

in Necromancer

Posted by: cobracommander.5861

cobracommander.5861

bump. wake up, anet devs.

Darth
Necro
CD-FA-TC-HoD-SoS-TC-FA-SBI-SoS-JQ-ET-SFR-FA-DR

Please revert Speed of Shadows

in Necromancer

Posted by: cobracommander.5861

cobracommander.5861

awful balance patch devs, I hope you’re reading this, just awful. Maybe try running a PTR next time to test your ideas before offloading your dumpster fire mechanics on the game as a whole. Get with it guys. jeez.

Darth
Necro
CD-FA-TC-HoD-SoS-TC-FA-SBI-SoS-JQ-ET-SFR-FA-DR

Please revert Speed of Shadows

in Necromancer

Posted by: cobracommander.5861

cobracommander.5861

agreed. This inane nerf, combined with the VP nuclear explosion, has destroyed most power builds. Back to condi.

Darth
Necro
CD-FA-TC-HoD-SoS-TC-FA-SBI-SoS-JQ-ET-SFR-FA-DR

Give us the old Vital Persistence free

in Necromancer

Posted by: cobracommander.5861

cobracommander.5861

The sad thing is, I knew this was going to happen. I recorded this video 15 hours before the patch went live.

https://youtu.be/N2etLZ6l_VY

1) I used to play that build religiously back in the day, and feelings of intense nostalgia washed over as I watched you play it again.

2) I agree, that trait should have been baseline, I thought back when they bumped it to -50% it should have been standard degen rate, as it became a “must have” and definitely had balance issues within that tier of traits. Without it entirely, totally hosed.

Darth
Necro
CD-FA-TC-HoD-SoS-TC-FA-SBI-SoS-JQ-ET-SFR-FA-DR

Vital Persistence nerf

in Necromancer

Posted by: cobracommander.5861

cobracommander.5861

Since launch, this trait has existed, and several years ago, they bumped it to -50%. They did that for a reason. Now suddenly, the ENTIRE trait can be removed? I am left to assume that the dev team that designed the trait back in 12 and buffed it in 2013 has quit the game, and whoever is in charge of designing the current necro balance hasn’t a clue about how power necro works in pvp/wvw.

It’s not just reaper that’s been nerfed, bye bye the old power ds builds, which still had some great situational uses. Insane in the membrane folks.

Darth
Necro
CD-FA-TC-HoD-SoS-TC-FA-SBI-SoS-JQ-ET-SFR-FA-DR

Vital Persistence nerf

in Necromancer

Posted by: cobracommander.5861

cobracommander.5861

This is a trait that needed to be baselined, not removed.

Okay, bringing the Cooldown reduction up to 20%? That’s good. Adding Vitality? Completely ignorable. Removing the decay reduction entirely from the game? I guess they don’t want Necros to be able to survive anything.

The issue with Vital Persistence wasn’t that it was “too good compared to the other options,” it was that it was too necessary to even consider the other options.

And Fear of Death is still godawful trash, so that didn’t change.

+1. Many of us have wanted this baseline since this trait was buffed originally from 25 to 50%. Either you make it baseline, or you INCREASE the desirability of the other 2 traits to make them competitive. Awful dev design.

Darth
Necro
CD-FA-TC-HoD-SoS-TC-FA-SBI-SoS-JQ-ET-SFR-FA-DR

Upcoming Stat Changes in the Q3 Balance Update

in Guild Wars 2 Discussion

Posted by: cobracommander.5861

cobracommander.5861

Anet found a bug where players played other classes than power tempest.

This change will fix that.

bump!

Darth
Necro
CD-FA-TC-HoD-SoS-TC-FA-SBI-SoS-JQ-ET-SFR-FA-DR

The New Spectral Grasp

in Necromancer

Posted by: cobracommander.5861

cobracommander.5861

I’m not ingame yet so I’m not sure about any of this:

1. Does it strike targets in stealth
2. Does it grant life force for each target struck

Both of these put it in a really weird position.

For what it’s worth, I’m not sure I like it on paper. I think I may have preferred it if they kept it as it was, but added ammo to it.

If it gave you 75% lf if u hit 5 targets, combined with 5% more from spec mastery, for 80% regen if u won the lottery and hit 5 guys, that could be worth the cd nerf. but, what are the odds. I can’t get into game to test yet.

Darth
Necro
CD-FA-TC-HoD-SoS-TC-FA-SBI-SoS-JQ-ET-SFR-FA-DR

The New Spectral Grasp

in Necromancer

Posted by: cobracommander.5861

cobracommander.5861

it was a terrible skill before, it had a use maybe 2% of the time for some specific duels or what have you, nothing you’d ever keep on your bar permanently. I get how they’re trying to widen its appeal, but the cd nerf of both the skill itself and spectral mastery just makes it a joke. Incredibly situational now, and a one off ability. Better not miss the first time.

Darth
Necro
CD-FA-TC-HoD-SoS-TC-FA-SBI-SoS-JQ-ET-SFR-FA-DR

Vital Persistence nerf

in Necromancer

Posted by: cobracommander.5861

cobracommander.5861

Massive error. terrible call by the devs.

Darth
Necro
CD-FA-TC-HoD-SoS-TC-FA-SBI-SoS-JQ-ET-SFR-FA-DR

Give us the old Vital Persistence free

in Necromancer

Posted by: cobracommander.5861

cobracommander.5861

many of us have felt this way for a long time. the degeneration rate should always be -50% so you have more freedom to chose a trait better for your particular build. Eliminating it entirely is a massive nerf. But, I’m still ticked about the plague nerf.

Darth
Necro
CD-FA-TC-HoD-SoS-TC-FA-SBI-SoS-JQ-ET-SFR-FA-DR

(edited by cobracommander.5861)

wvw linking reset schedule

in WvW

Posted by: cobracommander.5861

cobracommander.5861

excuse me if I’m asking a question that’s been asked here before. How often do the world links get reset? I’m looking at maybe trying to get to FA thru DR but I ’d want to know the link will last for a while. Thanks.

Darth
Necro
CD-FA-TC-HoD-SoS-TC-FA-SBI-SoS-JQ-ET-SFR-FA-DR

Doesn't our Scepter GM seem... bad?

in Necromancer

Posted by: cobracommander.5861

cobracommander.5861

it’s a pve trait… straight and simple. definitely not optimal for pvp/wvw

Darth
Necro
CD-FA-TC-HoD-SoS-TC-FA-SBI-SoS-JQ-ET-SFR-FA-DR

THANKS

in WvW

Posted by: cobracommander.5861

cobracommander.5861

Thanks anet! woohoo!!

Darth
Necro
CD-FA-TC-HoD-SoS-TC-FA-SBI-SoS-JQ-ET-SFR-FA-DR

Stop whining, Anet is working on Wvw finally

in WvW

Posted by: cobracommander.5861

cobracommander.5861

All t1 and t2 servers are full, whether people people are coming back or they’re moving out of the lower tiers idk, but something is going on. Lots of people are moving down to get into the t1 fights via the link. Whatever the case may be, it’s been amazing.

Darth
Necro
CD-FA-TC-HoD-SoS-TC-FA-SBI-SoS-JQ-ET-SFR-FA-DR

Stop whining, Anet is working on Wvw finally

in WvW

Posted by: cobracommander.5861

cobracommander.5861

TL:DR any of the comments but this post title is gold. Stop whining. Wvw hasn’t felt this alive in ages and I’ve been meeting tons of new players. Keep it up anet.

Darth
Necro
CD-FA-TC-HoD-SoS-TC-FA-SBI-SoS-JQ-ET-SFR-FA-DR

RIP chill damage

in Necromancer

Posted by: cobracommander.5861

cobracommander.5861

I was more concerned about the change to RS4 and 3 than losing the chill damage….it had to happen though

Still 1 stack of bleeding is insulting… kinda saying “here we intend to butcher this trait into oblivion and then spit in yo face”.

How is that? As has been stated, there is no CD on this, and with the amount of chill application reaper has, you will have tons of bleed in no time. Any more stacks or duration would have made it more broken than it was. As it is now, you can stack this with Blood Bond for some nice synergy across trait lines.

Blood Bond? Why just, why would you use blood magic on a condi reaper?
It is not a matter of no cooldown or not, if you want to stack bleeds so much then might as well spam scepter 1-2 for a better ramp up and at a lower cost of cooldwons. No one should blow all their chill application for a small burst in bleeds that is achievable with added bonuses with scepter alone and comes with cover conditions. Besides now we are back to the easily cleansed 1 main damaging condition aka bleeds and its just 1 single stack. To follow up with the nerf to DS, RS skills got nerfed to boot and no one ever except a downed body stands on RS5+4. This “some nice synergy” doesnt exist in a meaningful way atm.

as it stands this GM trait is beaten by pretty much any on crit effect from sigils and minor traits. the only reason this would still be a pick is because there is just no other decent replacement

This a million times. It’s such an insulting change. It’s literally one of the worst grandmasters imaginable. And then they nerf the whirl on top of it. lol. All you can do is laugh. But I’m getting close to hanging up my spurs. It’s been 3 years now and I’m so tired of getting my chain yanked.

Darth
Necro
CD-FA-TC-HoD-SoS-TC-FA-SBI-SoS-JQ-ET-SFR-FA-DR

The explanation, enough?

in Necromancer

Posted by: cobracommander.5861

cobracommander.5861

They really kittened this up if this is the “reason” for the change. Find a way for the server to recognize the different types of condi application (doesn’t it do that already with varying levels of condition damage each player has), or nerf it only in pve. I swear nobody at anet actually plays this game in pvp/wvw for more than a hour or two a week.

Darth
Necro
CD-FA-TC-HoD-SoS-TC-FA-SBI-SoS-JQ-ET-SFR-FA-DR

To all necros that feel nerfed

in Necromancer

Posted by: cobracommander.5861

cobracommander.5861

I won’t lie, this is a misleading post. There is zero way we will ever see that type of concentrated bleed stacking on an enemy player that allows us to see the kind of damage we had with chill. I frankly am astonished you haven’t considered the fact that getting 10 stacks of chill/bleeds onto a target within a few seconds is very difficult, and any pvp/wvw player who blows every chill ability they have in order to stack a couple bleeds is out of the their mind. You use the abilities when the time comes for it, not to stack a few bleeds.

Also, before you rejoinder with “whirl on your ice field dummy!”, keep in mind that it is much more effective to burst whirling on your poison field as the damage is much higher. BEefore, we could have both 20+stacks of poison ticking + chill damage. Now we need to choose whether to whirl on a poison or ice field, either way you look at it your burst damage just got nerfed hardcore. Oh yeah, and our whirl just got nerfed! The news keeps getting better!

Darth
Necro
CD-FA-TC-HoD-SoS-TC-FA-SBI-SoS-JQ-ET-SFR-FA-DR

Deathly Chill clarification

in Necromancer

Posted by: cobracommander.5861

cobracommander.5861

Consider:

You can get chill from other people like an ele giving you frost aura (Now bleeds enemy when hit) or thieves giving you the chill venom.

So far all the builds are made trying not to spam chill, that is, not to waste different applications at the same time. Now we can build the opposite way… There is a trait that chills on blind (Plague or the well bleeds on every blind+chill now for example) and stuff like Frost Nova or Hydro+Ice sigils. Reaper Runes chill on every shout, all of this stacks bleeds…

I wouldn’t be surprised if this turns out to be a DPS increase in a lot of situations. Haven’t done the math but if 3-4 bleeds are enough to get back the old damage… Ice Field + Whirl should be like 3 times the damage?

I will say that with the whirl combo, it’s more effective to do that on a poison field from corrosive poison cloud or staff3. But, at least it’s a way to propagate chill and still get a decent amount of condi burst out of it.

Darth
Necro
CD-FA-TC-HoD-SoS-TC-FA-SBI-SoS-JQ-ET-SFR-FA-DR

Deathly Chill clarification

in Necromancer

Posted by: cobracommander.5861

cobracommander.5861

Consider:

You can get chill from other people like an ele giving you frost aura (Now bleeds enemy when hit) or thieves giving you the chill venom.

So far all the builds are made trying not to spam chill, that is, not to waste different applications at the same time. Now we can build the opposite way… There is a trait that chills on blind (Plague or the well bleeds on every blind+chill now for example) and stuff like Frost Nova or Hydro+Ice sigils. Reaper Runes chill on every shout, all of this stacks bleeds…

I wouldn’t be surprised if this turns out to be a DPS increase in a lot of situations. Haven’t done the math but if 3-4 bleeds are enough to get back the old damage… Ice Field + Whirl should be like 3 times the damage?

good points! Definitely going to be testing this

Darth
Necro
CD-FA-TC-HoD-SoS-TC-FA-SBI-SoS-JQ-ET-SFR-FA-DR

Deathly Chill clarification

in Necromancer

Posted by: cobracommander.5861

cobracommander.5861

It’s not worth it – in short. Pick up Dhuumfire.

you can have both, just to clarify.

Darth
Necro
CD-FA-TC-HoD-SoS-TC-FA-SBI-SoS-JQ-ET-SFR-FA-DR

How many just dumped your chill builds?

in Necromancer

Posted by: cobracommander.5861

cobracommander.5861

I find it ironic that a couple months ago, anet bumped up the chill application from chilling nova, then swings the nerf bat so far the other way that we lose chill damage all together along with a third of its duration. Why would I take these chill traits for a couple seconds of chill, and waste a gm trait on a stack of bleeding? I understand that in PvE you may actually end up with a decent amount of dps from the bleed stacks, but in wvw it’s pretty ridiculous. I’ll be testing throughout the week but I’m pretty sure these chill traits are weak sauce. Thoughts?

Darth
Necro
CD-FA-TC-HoD-SoS-TC-FA-SBI-SoS-JQ-ET-SFR-FA-DR

Issue Reports: Heart of Thorns [Merged]

in Bugs: Game, Forum, Website

Posted by: cobracommander.5861

cobracommander.5861

this thread is tl:dr, so I may be repeating here. Concerning Necro GS, the no2 skill gravedigger goes into a 3s internal CD whenever you use the 3-5 skills. Is this intentional? It doesn’t make any sense and isn’t on tooltips anywhere.

Thanks

Darth
Necro
CD-FA-TC-HoD-SoS-TC-FA-SBI-SoS-JQ-ET-SFR-FA-DR

(edited by cobracommander.5861)

Still don't get what GS gives that RS doesn't

in Necromancer

Posted by: cobracommander.5861

cobracommander.5861

I thought the same thing Blaine. I dumped the GS pretty soon afterwards, back to d/w or f. I get things with my weapon skills I dont have with RS which allows me to rotate through as needed. With the GS/RS combo there isn’t much distinction or diversity. I speak entirely from a pvp/wvw point of view.

Darth
Necro
CD-FA-TC-HoD-SoS-TC-FA-SBI-SoS-JQ-ET-SFR-FA-DR

BWE 3 Reaper Specialization Feedback Thread

in Necromancer

Posted by: cobracommander.5861

cobracommander.5861

Hello. I’ve been playing necro since a little after launch, so I love the class and I spend by far the majority of my time on it pvp/wvwing in havoc squads.

I barely pve at all so none of my comments here take into consideration pve fights. That may or may not be why I have some issues, but I don’t know.

I played Condi Reaper in WvW/PvP all weekend. I barely touched power/greatsword as the speed hasn’t been changed from the last weekend (or if it was I didn’t notice any difference) and frankly the slowness of the attacks makes it pretty unusable. I don’t zerg in WvW, I only havoc/solo, so maybe it’s just not intentionally balanced for that type of game play… I’m just saying that I find it pretty unusable for those types of fights. Maybe a balance between small/large group fights just isn’t possible to achieve, with the amount of damage its attacks do, I don’t know.

Same comment with the shouts: it’s purely meant for zerging (obviously as you know), large group stuff, and that just isn’t usable in a smaller setting. Not a complaint per say, just not worth putting any shout on my bar. It’s a shame in my opinion that they are only usable in a large group. The larger the group, the smaller the skill cap, and it saps a lot of my enjoyment to have to play these new abilities in that playstyle. Again, just my thoughts as a havoc roamer.

Soul Eater: This gs ability is one of the slower ones in the game and this trait gives a piddly life steal. This really really needs to be buffed if it’s supposed to offer some sort of sustain. Or just take it out and give the gs cd reduction another cool ability to be paired with.

Chilling Nova: The ICD on this is too long. Considering the amount of condi cleanse in the game, this really isn’t a sustainable way to apply chill for me, and not worth taking in smaller group fights or solo. With stability the target isn’t going to be feared/chilled, greatsword is almost unusable in a smaller fight (the gs5 applies a decent length of chill but on a long cd and again, easily wiped), the shroud 5 skill only applies several seconds of chill on a long cd….. the only way to get more chill applied is to shroud4 on the field if you can. Short of using focus or staff, it’s hard to get it applied consistently. Again, since I’m not using the shouts, I can’t apply it with those.

Chill is the reapers niche. No one else is geared to thrive with that condi like we do. That said, we need a more sustainable application imho and reducing the cd on this trait would really help for the smaller scale fight, especially with all the condition cleanse available now.

Condi reaper is a huge improvement overall over the older death shroud builds. I’m really enjoying the playstyle and can’t thank you guys enough!

Darth.

Darth
Necro
CD-FA-TC-HoD-SoS-TC-FA-SBI-SoS-JQ-ET-SFR-FA-DR

(edited by cobracommander.5861)

The Scythe of Out of Scale.

in Necromancer

Posted by: cobracommander.5861

cobracommander.5861

this is crazy talk it looks amazing, especially on charr.

Darth
Necro
CD-FA-TC-HoD-SoS-TC-FA-SBI-SoS-JQ-ET-SFR-FA-DR

Arena Team Deathmatch Mode

in PvP

Posted by: cobracommander.5861

cobracommander.5861

Anet… food for thought:

Going into Courtyard with a full guild/group comp is one of the funnest things you can do in pvp. Just a straight up team deathmatch. But we can’t even do this single map consistently because it’s fed to us randomly, and so we could build a comp for Courtyard then promptly lose on another map, or vice versa.

So, first off, could we please at least have the option of ONLY doing team deathmatch rated matches, at least in courtyard?

Second, having an arena mode where we could just do 2v2, 3v3, 5v5 in a rated match would be AMAZING. Not all of us want to cap points and worry about the opponents being able to ninja pve the lord down. Sometimes it’s fun to go comp vs comp, and in the PvP world were all is equal, it’s prime for the perfect team deathmatch mode.

In another big MMO, arena play is a huge (and fun) part of the game, and it’s severely imbalanced due to gear levels between players at different rankings. In our PvP world, we’re already geared and ready to go. It’s just pure PvP. Please consider making a true team deathmatch 2s,3s,5s mode where we can build for comps and change up the PvP scene a bit. It would be an amazing addition, and I’m sure it would explode as small guild groups forced to try to run small comps in WvW could thrive on an arena scene.

This isn’t to detract from the current PvP game modes, those are great too, but this as an added addition would be spectacular for bringing some pvp zest back into the game.

Excuse my typos. My two cents. Forgive me if someone else has posted this before, I don’t read the forums that often. Thanks!

Darth
Necro
CD-FA-TC-HoD-SoS-TC-FA-SBI-SoS-JQ-ET-SFR-FA-DR

Necro's becoming too op

in Profession Balance

Posted by: cobracommander.5861

cobracommander.5861

we’ve always had the proc of spec armor….

Darth
Necro
CD-FA-TC-HoD-SoS-TC-FA-SBI-SoS-JQ-ET-SFR-FA-DR

[Suggestion] Ascended item locker

in Guild Wars 2 Discussion

Posted by: cobracommander.5861

cobracommander.5861

This may have been suggested before, idk I don’t come on the forums too much.

What if we had an ascended locker, where any ascended gears you’ve unlocked are accessible from any of your toons? We already have this with skins, and it makes sense to do it with account bound ascended items also. Right now we have to tediously take the gear off, put it in the bank, then put it back on the next toon we play. This doesn’t achieve anything except a test in patience. Once we unlock an item, just allow us to be able to equip it on multiple toons via the locker. And if you had the same piece with different infusions, just allow both to be in the locker for you to choose from.

Would make it much easier. I only have 3 80s, but I can only imagine the nightmare with those with 10.

Darth
Necro
CD-FA-TC-HoD-SoS-TC-FA-SBI-SoS-JQ-ET-SFR-FA-DR

Adrenaline Decay, will we see LF Decay?

in Necromancer

Posted by: cobracommander.5861

cobracommander.5861

I can’t imagine them letting LF decay. Shhh don’t mention such things.

Good points about the sustainability of the power necro though. It’s definitely a pain.

Darth
Necro
CD-FA-TC-HoD-SoS-TC-FA-SBI-SoS-JQ-ET-SFR-FA-DR

cleave on dagger

in Necromancer

Posted by: cobracommander.5861

cobracommander.5861

dagger on the necro already does some incredibly high burst dps. I’ve always felt the way anet justified that kind of damage (it’s quite common when it crits to destroy someone in the 4sec shackle especially coupled with focus and a well), is that it’s purely single target, making you switch to staff if you need to aoe (but reducing your damage output). If they gave us a cleave on the dagger, I’d have a grin as wide as the grand canyon, but I just seriously doubt it would ever happen. Or if it did, they’d nerf the dps, which would ruin it imo.

After seeing the changes coming for the other classes though, I don’t expect to see any major changes like that. It seems to be nothing but tweaks.

Darth
Necro
CD-FA-TC-HoD-SoS-TC-FA-SBI-SoS-JQ-ET-SFR-FA-DR

[Skill Barr] necro vs buffs

in Necromancer

Posted by: cobracommander.5861

cobracommander.5861

If they leave power necro’s alone, I’ll fart rainbows. I’m not expecting any good buffs for the class anymore, and the way they’re swinging the nerf bat (eh hem, warriors), I’m closing my eyes and praying nothing bad comes our way.

Darth
Necro
CD-FA-TC-HoD-SoS-TC-FA-SBI-SoS-JQ-ET-SFR-FA-DR

Please redo Deathshroud

in Necromancer

Posted by: cobracommander.5861

cobracommander.5861

this is a really bad idea, sorry.

Darth
Necro
CD-FA-TC-HoD-SoS-TC-FA-SBI-SoS-JQ-ET-SFR-FA-DR

Necromancer Balance Preview

in Necromancer

Posted by: cobracommander.5861

cobracommander.5861

The NerfCannon has spoken.

Booooom

Darth
Necro
CD-FA-TC-HoD-SoS-TC-FA-SBI-SoS-JQ-ET-SFR-FA-DR

same matchup over and over

in WvW

Posted by: cobracommander.5861

cobracommander.5861

Oh man the QQ! The fights are much more even now, who cares what “server” the other player is from?

Darth
Necro
CD-FA-TC-HoD-SoS-TC-FA-SBI-SoS-JQ-ET-SFR-FA-DR

End the casual blobbing Zerg gameplay

in WvW

Posted by: cobracommander.5861

cobracommander.5861

We need hard limits or diminishing returns on cc like in wow. But the aoe caps are kittened, I’d give anything for them to be removed so the mindless zergs would dissipate. People think they are “pvping” as they run the Zerg train, it’s a shame.

Darth
Necro
CD-FA-TC-HoD-SoS-TC-FA-SBI-SoS-JQ-ET-SFR-FA-DR

How to use a Spectral wall effectively?

in Necromancer

Posted by: cobracommander.5861

cobracommander.5861

It’s actually really useful in duels at times. Especially against melee or chain fearing. Good damage, damage mitigation, cc. Very useful! Drop it behind someone already feared, use it to split a downed player from an ally, drop it on top of you for the dps/cc. In groups it’s great for control.

Darth
Necro
CD-FA-TC-HoD-SoS-TC-FA-SBI-SoS-JQ-ET-SFR-FA-DR

Dec 20th - FA/TC/MAG

in Match-ups

Posted by: cobracommander.5861

cobracommander.5861

Love you long time

Darth
Necro
CD-FA-TC-HoD-SoS-TC-FA-SBI-SoS-JQ-ET-SFR-FA-DR

Dec 20th - FA/TC/MAG

in Match-ups

Posted by: cobracommander.5861

cobracommander.5861

So much sibling squabbling here. Since I’ve been afk all week and we’re going down like kitten hooker, I’m going to go out on a limb and infer that my elite keyboard face rolling skills are missed.

Darth
Necro
CD-FA-TC-HoD-SoS-TC-FA-SBI-SoS-JQ-ET-SFR-FA-DR

Dec 20th - FA/TC/MAG

in Match-ups

Posted by: cobracommander.5861

cobracommander.5861

Tyrion – Best commander on NA servers. Hands down.

disclaimer: person that recorded is a clicker….

Haha I remember seeing this on the CD wvw forums a while back, never gets old. I swear if I am ever actually in his channel I’m gonna blow a vuvuzela.

Darth
Necro
CD-FA-TC-HoD-SoS-TC-FA-SBI-SoS-JQ-ET-SFR-FA-DR

Dec 20th - FA/TC/MAG

in Match-ups

Posted by: cobracommander.5861

cobracommander.5861

Looking for ballista donations for body camping, used all my gold buying them and out already. Pst.

Sorry I dropped all my siege during open field combat with one thief.

I knew FA was pro. /proud

Darth
Necro
CD-FA-TC-HoD-SoS-TC-FA-SBI-SoS-JQ-ET-SFR-FA-DR

Dec 20th - FA/TC/MAG

in Match-ups

Posted by: cobracommander.5861

cobracommander.5861

Looking for ballista donations for body camping, used all my gold buying them and out already. Pst.

Darth
Necro
CD-FA-TC-HoD-SoS-TC-FA-SBI-SoS-JQ-ET-SFR-FA-DR

Dec 20th - FA/TC/MAG

in Match-ups

Posted by: cobracommander.5861

cobracommander.5861

If the forum popo don’t close down this pvf mag-FA matchup by tomorrow I’ll be disappointed.

Darth
Necro
CD-FA-TC-HoD-SoS-TC-FA-SBI-SoS-JQ-ET-SFR-FA-DR

Dec 13 TC - FA - SoS

in Match-ups

Posted by: cobracommander.5861

cobracommander.5861

Gotta shake hands with your feelings, in the wicked sensitive crew.

Darth
Necro
CD-FA-TC-HoD-SoS-TC-FA-SBI-SoS-JQ-ET-SFR-FA-DR

The End

in Match-ups

Posted by: cobracommander.5861

cobracommander.5861

Guys, my feelings are hurt! Shut down the internet!

Darth
Necro
CD-FA-TC-HoD-SoS-TC-FA-SBI-SoS-JQ-ET-SFR-FA-DR