Is that hatred guy still playing and kicking sellers?
hey guys! I am baaaack :P
Anyone wants to run COE with me? I have exp on path 1.. Path 2 and 3; I ran few times but a bit rusty. Looking for peeps to run with! I am zerked out, ect ect. Add me xD
Arah.. yus, ready to tackle this one again. I prefer voice on Arah just because it’s easier.. done all the paths once looong time ago with the bestest mentors but yeah I forgot the paths already. Sorry :/ I am already in the guild.. just reaching out <3
Hey layzoe, I’ve been playing (very) casually again lately. Maybe we can run Arah together and figure it out sometime.
When I was playing often (6 months ago or so), I got to the point where pugs were more fun. DnT runs were great of course, and I ran with other forum regulars fairly often. But those runs were so fast and mechanical, they had no feeling of danger, there was no chance of death. Pugging in Arah is more dangerous than solo. It’s fun trying to keep them all alive on skips. They also act as adds for lupi, giving him grubs and making him do undesirable things and the like.
Wow, great job Iris!
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You still gonna be around Ivan? I was hoping you’d be able to run me through Arah one of these days when I have time to play for a while.
Favorite – Arah. Some of the most funs bosses and trash. Most is soloable with enough practice.
Least favorite – CoF – Just kind of boring with uninteresting mechanics. Also I think I did the CoF grind too much back when it was a thing.
Feels so good when you squeeze yourself into that little hole ;-)
o.O
I didn t say you can t complete arah
I said you can t react lupi kick.If you evade consistently lupi kick (unless is timed but i don t know since i can see it and evade on reaction), it means you have way less latence than 300.
300 is a HUGE latence that years ago (when internet connection were way worse) was considered the limit from bad to unplayable online game.
I never played challenging games over 100 actually.
I dodge lupi kicks with 400- 600ms+ ping from Australia. The trick is to know when the next one is and dodge well before he even performs the kick.
If its timed like coe champion ice-wolf attack that measn that PvE is really worse than i believed.
If i read correctly on reddit they finally hired someone to work on the AI.
I don’t think you are supposed to play everything by memory or luck (its not prediction because the lack of mindgames).
Also timed Attacks can’t be called AI, and that would mean this game has no AI at all.
P.S. but yet i m more inclined to think you misread your latence because 4-600 milliseconds is way worse than unpleasant.
If people more than 10 years ago refused to play with 1/3 of that i can’t believe today its acceptable by anyone.Trust me, I know what my latency is and yes it’s terrible. I study network engineering for a profession so I do know how to determine this. The thing about lupi kicks is it’s not predicable in the way that champ wolf is, because it’s always different. There’s a pattern that needs to be picked out and it tends to vary slightly each time. Once you’ve picked it, then you can predict it for the rest of the fight. It’s a completely unacceptable ping by my standards, but by australian standards well.. my ISP doesn’t care. But that’s another story again.
I think what he means is that if you’re dodging the kick out of prediction and not reaction, you’ll be wasting some dodges. Yes, you can predict it, but if reaction is possible with your latency, it is superior as sometimes he won’t kick when you thought he was going to.
Still need to be learned though, which proves hard enough for a major part of the community.
The existence and success of [Noob] is proof that enough of the community has a hard time with dungeons. Not to mention the disparity in speed and skill of runs completed by the OP compared to [DnT] runs.
ESO went through the same evolution. At first, everyone complained the dungeons were too hard. It’s at that middle point now where some people still complain that dungeons are hard, but teams using good builds who know the dungeons well can blaze though them pretty easily.
ESO is basically in the same place gw2 was a year or so ago (when threads calling for Lupicus nerfs were common on the front page). Bads are asking for nerfs, but the people willing to use good builds and put in the work learning the dungeons are getting by just fine. It’s only a matter of time before good builds and dungeon strategies become more common, then those same bads will be complaining that the dungeons are too easy, even though the good teams, by then, will be completing the dungeons 10x faster.
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Nice run!
Wow, they still haven’t fixed the bone wall exploit? But they did fix the Alpkittene-shot, I thought that was by design…
Get in touch with [Noob], maybe do some full runs to get the hang of it, then duo if you can find an experienced player that’ll duo with you.
Teach, come back already!
Go [Noob]!
Seriously dude… You need to come back!!!!
I actually updated last night, was going to play for a bit but was too tired by the time it finished. I’ll probably start playing casually some. Not PVT casual, just playing here and there. I have a different mouse that I have to relearn on…
Whoa, I thought Nikaido and SkyChef were back for a second…
I’m surprised p4 is still selling for 15g. It was sometimes hard to fill at 15g even 6 months ago when I was selling it. I often sold for 12g just to get people in faster.
To all the Lupi solo students that I’ve had the pleasure of helping and others who continue to strive for it, Brazil has put out an amazing, in-depth guide to soloing Lupi. I highly suggest you take a look at it before you have a session with a mentor and want to solo Lupi.
Thanks again Brazil!
Nice guide.
Wow, good job Miku!
Just thought some of you would find this funny. Check out the troll haven that is ESO dungeons. I’ve never seen anything so specifically designed for trolls. GW2 “merge parties” button is a good troll skill, but nothing like an ESO dungeon.
Hey guys! I’m sure it’s apparent that I haven’t been on lately, been playing ESO. So I figured I should officially temporarily retire myself from mentoring. When I have been logging on lately it’s just been to craft.
It’s pretty handy for soloing, I will miss it. But it’s not needed for team play.
I can’t help but feel that as a solo build, you would feel really slow. I started soloing full clerics, it was painful. I didn’t feel ‘fast enough’ until I was all knights with zerker trinkets. Now I only solo with full zerkers.
I would really encourage you to consider different builds for dungeons and soloing (or the same one if you are capable of running zerkers for all). If you are concerned about survival in full zerkers in dungeons, It can be done, it takes some practice. Otherwise, at least do yourself a favour and do full zerkers for soloing.
I second this. Pretty much same story as me, except I didn’t go clerics. I went full pvt and it was unbearably slow. Hardly any crits, plus I wasn’t running any damage traits, it sucked. Check out obal’s sticky, it has some solid builds. You’ll be glassy, but if you are interested in learning game mechanics and improving your skill, this is the build for you.
If you can see them in chat, they arent on your block list then, are they?
As for everything else, report them for harassment and ask for other players to do the same. Eventually he’s going to grow up or get thrown out of the game.
Lol, if only that were true as well. Some people have been griefing for a year, with hundreds of reports, yet I still see this specific person playing all the time.
It’s doubtful. Once they’re on your block list, you essentially remove ANY potential method they have of griefing you.
If only this were true.
Vengeance is actually pretty awesome imo.
I only watched from my phone, but it didn’t look like he was skill clicking that much. I personally skill click 7, 8 & 9 because I have no more buttons on my mouse and it seems easier than using the keyboard. I don’t think I could solo lupi if I skill clicked everything though.
People are so kittened about this bobble head thing in general discussion, lol.
I’m wondering if you were to put bloodlust on an equipped underwater weapon, stack it on land (which another weapon) and unequip that weapon and equip a different one if you’d lose your stacks.
If you’re stacking on land, you don’t need bloodlust on your underwater weapon. You’ll retain the stacks when you go underwater. And yes, that is still true if you un-equip your land stacking weapons after stacking.
you can have only 1 stacking sigil. before and after patch.
You can have more than one stacking sigil now.
i am talking about actual stacks. ofc you can 4/4 with stack sigils, but only 1 will effect your char.
OP said “stack with each other”. He’s talking about double stacking with same sigils.
you can have only 1 stacking sigil. before and after patch.
You can have more than one stacking sigil now.
They definitely said the weapon needs to remain equipped, I didn’t see anything about having two stat sigil though.. I thought it might make sense since all sigils now have separate cooldown.
Then it’s probably not worth it to use stacking sigils after patch anyway, even more so if we can’t double stack anymore.
I’ve killed 12 and played nearly 6,000 hours. So at this rate, it’ll take me 500,000 hours to complete, or 20,833 days. Or 57 years. I’ll be 89 when I complete this achievement.
My friend has been playing for almost 1 year and has 1 giant kill. Guess he’s doomed to playing for 1000 years until finishing this achievement.
I’m not sure if double-stacking will still be possible. But didn’t they say we’ll lose the buff after we un-equip the weapons? If so, then it would probably be better to use other sigils anyway.
Never mind :-)
Thank you Leo!!!!
This just goes to show that ANYONE can learn arah and solo Lupi! 4 months ago, I couldn’t even make it through an entire run!!! If it wasn’t for Iaharl’s teachings, I couldn’t have gotten here at all :-)
Thank you Leo and Iaharl!!!!!
Awesome and grats!!
Aren’t you in EU now? Maybe that’s just one account. You’re welcome to duo with me anytime although I haven’t been playing much lately. Started up Street Fighter IV again and I’ve been getting pulled back in…also been playing some LoL. I’ll probably play some today, just whisper when you see me on.
Oh, and since the first page still states it, I’m no longer in DnT.
One of my proudest moments<3
Thanks noobgood for being such a good mentor<333Yeah just pretend you don’t see the EZ mode skills okay?
grats!!
If every member of your party loses 10% of their damage, your total party damage is reduced by 10%. Not 50%. I realize that’s an exaggeration on your part but it’s so wild that I think it needs to be clarified in case someone misunderstands.
In organised groups we’re not talking just about the 10% personal crit dmg nerf. Stacking sigils will no longer work when you take them off, making them mostly useless in dungeons. That’s a dmg nerf as well. Not to mention nerfing banner of discipline, LH and foods.
I heard someone calculated the overall group damage nerf for organised groups would be around 27% but I haven’t personally read it so I can’t confirm.
Maybe it’s because I main guard but I’m not too bothered. This should force zerkers to start paying even more attention and get more skill.
Agreed, this game needs some difficulty. This stat nerf isn’t necessarily what I was thinking, but it’s something. The game is still face roll easy for tanky builds. I’d like to see difficulty incorporated into encounters themselves, I’m hopeful we’ll see more of that in the future.
Stat nerf is bad imo, the only positive thing I can see out of it is that all those zerkers (mainly warriors) that just DPS and don’t die now have to try starting to dodge a bit more and maybe become more aware, I guess.
I’d love more bosses like lupicus. I’m currently learning how to solo him and it’s good fun.
Indeed, more bosses like lupi is exactly what this game needs. I’d even take buffed versions of lupi or fighting 3 at time, that’d be awesome. He really is a fun boss.
If every member of your party loses 10% of their damage, your total party damage is reduced by 10%. Not 50%. I realize that’s an exaggeration on your part but it’s so wild that I think it needs to be clarified in case someone misunderstands.
In organised groups we’re not talking just about the 10% personal crit dmg nerf. Stacking sigils will no longer work when you take them off, making them mostly useless in dungeons. That’s a dmg nerf as well. Not to mention nerfing banner of discipline, LH and foods.
I heard someone calculated the overall group damage nerf for organised groups would be around 27% but I haven’t personally read it so I can’t confirm.
Maybe it’s because I main guard but I’m not too bothered. This should force zerkers to start paying even more attention and get more skill.
Agreed, this game needs some difficulty. This stat nerf isn’t necessarily what I was thinking, but it’s something. The game is still face roll easy for tanky builds. I’d like to see difficulty incorporated into encounters themselves, I’m hopeful we’ll see more of that in the future.
About dungeon buyers I can tell you only one personal thing: if they are SO bad in playing this game that they would rather pay lots of golds than run a dungeon, I am much happier to see them in sellers’ teams than mine!
I used to sell Arah quite often, sometimes to people I had pugged with before that I know can run it. I never assume they’re buying because they can’t run it. Some people would rather do wvw or whatever. So it’s quick and easy for them to buy paths, whether it be for arah gear, a legendary or just for the achievement points. So many people that do run it are getting carried anyway, I see no shame in buying a path.
50% is an exaggeration, and I should know better to not exaggerate on a forum, too late now (10% is an exaggeration too lol). My point is, organized groups are gestalt in nature. By supporting each other offensively, each players is able to produce much higher numbers than they could alone or in a pug. We buff/debuff to the point we are hitting far harder than any pug. Most pugs are barely hitting any harder than they would solo. The crit damage nerf (and sigil stacking) is going to affect all these numbers and these team will be losing a lot of dps.
I see what Saint means and I tend to agree. While the highly organized groups will lose the highest percentage overall, the less organized zerker groups will probably be more affected. The highly organized often already consist of members who solo arah or many encounters. These groups also know how to mitigate damage at the highest order, they know that stacking isn’t just standing there dpsing and hoping you kill them before they kill you. The groups running full dps, but relied only on their dps and less mitigation, skilled play and smart tactics will be hurt the most.
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I imagine they’ll fix that one of these days, but not many people know about it so it’s probably not a big deal. Heck, lots of people either don’t know how the golem works or thinks it doesn’t work.
It’s going to affect organized groups the most. Groups that stack fury, spotter, discipline banner, foods etc (even non precision based buffs/conditions). These groups will most likely be losing a massive chunk of dps. It will reduce the gap between organized and pug runs, which is currently massive as well. These groups could be losing 50% dps while a regular pug may be losing 10% dps. However, skilled groups will still excel and people will still complain about zerkers.
It’s possible also that zerkers who currently don’t set a prerequisite on their lfg’s will now start doing so. It will be harder for zerkers to survive in un-optimized groups, thus they may be more inclined to make sure everyone is zerker.
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I find myself strafing around his circle constantly in phase 3, trying to stay away from the lupi adds (pugs).
Pugs can use the golem too. Have one person hop in the golem, other people charge it. Golem guy use force field, get out of golem and run. You still have the force field and run at full speed, makes it easy for everyone as it knocks the spiders as you run.
How is it that meta groups are exploiters yet every pug strategy is some sort of cheese method of camping in a safe spot and taking 10 min to range down a boss? How is that not ‘exploiting’?
Amazing isn’kitten I had an Arah p3 pug where they pulled Crusher, safe spotted Mage Crusher, but said stacking at Wraithlord was cheap and didn’t want to do it.
Wow, I haven’t heard of anyone using the golem suit in a while.
and remember kids. you are not allowed to move at lupi because bubble!
If only that was true.
Yep, hear that one a lot now that all pugs are lupi melee pro’s.
Life Drain is the single target life steal where he points at you..
Life Drink is the aoe life steal where he floats up.
I should leave if the group wants to pull Crusher…so annoying.
Reminds me a p3 pug. They pulled Crusher, safe spotted Mage Crusher and ranged lupi, then said no way to los on Wraithlord with an ele in the group.
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