I think using email addresses is worse than using a poorly conceived password. It’s very much like using your SSN for everything. Sure, some people have a gazillion email accounts… but not everyone does and a lot of those are ultimately tied to your true email address in the end. Far smarter to use a custom login ID than to use one’s email address because IT is very likely to be used in multiple places. In essence, it’s like using your SSN because it is unique to you, but it is not hidden to anyone because everyone asks for it. It’s the one known in the equation… it’s an email address. The only unknown is the password… and that is often easily cracked because most folks don’t like complicated passwords or use the same one rather than memorize a gazillion passwords.
I personally detest using my email address as a login ID. But I am forced to by just about every conceivable online address out there. And they all have my email address because of it. Any one of which could be hacked or sell it off to others. Might as well be using my SSN… everyone already knows that too… thanks to over usage in the early 80’s/90’s. Email address is not the solution… it’s part of the problem… too unique and too used. Makes it easier for hackers, not harder.
People play healers because it’s relatively easy to do. Sorry, but I played a healer for a long time and it is easy to do. The lure of playing a healer is the guarantee of a raid slot. Plain and simple. But only for so long. Eventually everyone memorizes the content to such degree and outgear it to such degree that you literally can do it without any heals at all. So, what changed? Players learned where the fire was. Players learned to move. Players gear got better and the mobs got dumber. Healing becomes redundant. So in essence, you never really needed the heals… you only needed to pay attention. GW2 is training wheels off. Responsibility for your own actions. Stand in fire… you die. Die enough, you learn not to stand in the fire. Eventually you don’t stand in the fire and guess what, you never even had a healer there. How is this possible? Unfathomable.
Healers can easily DPS… healing is about DPSing your fellow players with heals. If you can spam heals, you can spam DPS. So just imagine yourself healing the mobs to death. I will heal you to death… you will die to my heals. Take that, you evil mob you. If you think healing is any different than DPS, you are wrong. It’s exactly the same thing only you are focused solely on your teammates instead of the mob. The only difference is that you aren’t guaranteed a slot because of some role you are playing. Heals and DPS are the same. Just different spells. Spam away.
Hi, whenever I access the Guildwars2.com website at school, it always gives a security warning about the certificate associated with the site as not being registered to you. I can’t change the security settings at school. Thought you might want to know this. IE basically wants to block the website because of this.
Helps if you give some specs so the developers know what system you are running on.
Also, since 10.6.8 is unsupported, it’s behavior can be unpredictable. I know for myself that I was able to launch and run the beta one day and the next it would never launch again. Mileage will vary under 10.6.8.
You miss the hamster wheel. You want to earn something, then have it devalued, then earn it again, then have it devalued again, etc. That is pointless… but then that is what you call progression.
This game isn’t about progression. Never was. Never advertised that it would be.
If that sort of progression has meaning to you, there are a whole host of games out there that offer it. Please leave this game alone for those of us who bought this game precisely to get away from that hamster wheel of pointless progression. You know, we bought the game because it promised us no progression… just worlds to explore.
Question: Will there ever be a native OS X version?
in Account & Technical Support
Posted by: pmiles.3489
The best hope is for Microsoft to write a Windows OS that runs on a UNIX core… then the gap between OSes will no longer be worlds apart in terms of coding. Microsoft is in no hurry to close the gap.
why I feel as if my performance isn’t as high as it should be on the Mac
in Account & Technical Support
Posted by: pmiles.3489
I am a firm believer that running software in its native environment is 1000 times better than through an emulator. Technically this is not an emulator, but it is still constrained by the very same limitations that an emulator is.
Ultimately, if it’s not written specifically for the Mac platform, it will never be optimized for the Mac platform. Your best option is, and always will be, bootcamp for non-Mac native games.
Have you ever watched a snow ball roll down a hill?
It doesn’t roll very far because of all the snow it picks up.
So in essence, it doesn’t really get that big… it just comes to a stop.
If it was worth grinding out before this happened… it will still be worth grinding out after this happened.
Most people don’t get so wrapped up in these things… it’s a game after all… you get it or your don’t… there’s always the next month.
Trinity doesn’t promote more cooperative playing… you can be just as cooperative as all DPS. What trinity promotes is a false sense of need… certain roles being given a higher status than they should merely because most people don’t want to play those roles.
How is all DPS different than 1 tank, 1 healer, and 3 DPS? Tank just stands there taking a beating with dedicated healer to make sure he doesn’t die versus everyone taking turns dodging incoming damage/DPSing the boss? The damage is still being mitigated, healed through, you still have to kill the target… what’s different other than the dance?
If you look at the minimum hardware specs for the Mac client, you will notice that they are only really supporting the latest hardware. The latest hardware shipped either with Lion or Mountain Lion, not Snow Leopard.
By telling you that Snow Leopard isn’t supported, they are re-emphasizing that the wrapper was only tested and found to run adequately under those configurations. So, even by upgrading your OS, your system still might not be supported if you don’t have one of those hardware configurations. If may run, it may not… it may run very poorly, or it may run ok. If you don’t have their minimum hardware configuration and their minimum OS requirement, you won’t get much support from ArenaNet should you run into issues with the port.
I don’t run Lion or Mountain Lion because neither OS offer me anything that I care to use. My system shipped in 2010, so it’ configuration is not supported. It runs beautifully in bootcamp. Why would I upgrade my OS to play a game at 1/2 it’s potential on a Mac? If it were a native port of the game, maybe, but not for a wrapper.
Upgrading the OS gives you better graphics driver support for OpenGL. But be forewarned that the new drivers are for the newer hardware configurations… if you have an older system, you may find zero improvement.
Ultimately you will find that it runs best under bootcamp. The beta client is just a wrapper to allow you to play a windows game on a mac. It is NOT a mac native port of the game.
You don’t need to invite anyone… just being in proximity of another player groups you up… just no official party interface.
If you need help and no one is around, there is nothing wrong with asking for help in chat… “Hey, anyone near X that wants to help me on this DE?”
Some encounters the enemy is supposed to more or less own the place, so trying to solo it will likely mean your death unless you can kill them very quickly as they do respawn quickly. Best to do these when other players are attempting them.
LOL, I wish my toon could handle more than 2 at a time… 3 is pushing it… any more and I’m dead.
Well there are MMOs that have ultimate modes… you die, your character gets deleted. There is no second chance. Most players prefer not to play that way. The say they want a challenge, but in reality that’s not at all what they are after.
“Matter” is a state of mind… if you don’t mind, it doesn’t matter.
Have you tried looking them up in the white pages and just calling them? Or stopping by their office. Ultimately in order to shadow someone, you need to personally know someone who works there. Especially in a company where NDAs are common practice.
So tack on a reward to something and it instantly becomes fun?
Remove reward from same thing and it instantly becomes unfun?
Sounds to me the only thing you find fun is rewards. Why do anything, just have them mail you rewards every week. Log on, collect them, log off… oh wait, that’s WoW.
We failed to kill the grawl… they over took the game headquarters and deleted our characters…
You want that sort of “we make a difference”?
Snow Leopard isn’t supported. You will get nothing from ArenaNet regarding your issue so long as you are running an unsupported OS. Same will be true if your hardware doesn’t meet minimum specs.
If you are able to run it under Windows, do so.
Try relogging… sounds like a stuck key to me.
Odds are the waypoint is contested, thus you cannot access it. Did you try returning to the start waypoint… all the way back at the main base camp?
There is no “Raid” content. There are no raids.
Loot is random. Sometimes you get decent loot, sometimes you don’t.
It’s like winning the lottery, if everyone won, it would be a lottery.
Totally against the on follow feature… it’s abused to death in other games… and ultimately creates multiboxing…
Well you can buy gems in-game via gold. She could buy gems, convert them to gold, send the gold to you, then you can in-turn, by gems!
Actually a gifting feature would be nice, however I could see how it could be abused by a hacker.
More is coming… that is a certainty!
Tomorrow? Unlikely.
Patience, grasshopper!
Why not make a request to turn on/off UI interface elements. Like show/hide chat window, show/hide map, show/hide quest tracker, show/hide party, show/hide menu.
The interface is already cleaner than most games are, but they could probably add a toggle for those who don’t care to show those elements and just use a hot key to display them.
Considering that these threads are against the forum rules and ultimately get deleted… why do you persist in creating them?
Dual-ing?
Two-ing?
Maybe just add a feature that allows you to check whether your other toons on the same account have the dye already? That would alleviate swapping toons to check if it’s known or not already.
I think keeping dyes character bound means getting said dyes on your other character are all the more rewarding when it happens. If you make dyes account bound, you might as well make everything account bound because the same argument’s for the dye could be applied to everything.
They could put everything in the store and make you buy everything. No grind, just a credit card and instantly you have everything. Then what?
You say you don’t want the grind, but honestly, you really do… unless playing games is literally off your radar.
As someone else said, that grind… is called playing the game. You don’t want to play the game. Simply put. So don’t.
If PC games were written with OpenGL in mind, there would be less issues… but alas, they are written with DirectX in mind. It’s trying to convert DirectX to OpenGL that is the issue, hence the big reliance on the latest OpenGL drivers to make that happen.
ArenaNet’s hands are tied. If Apple doesn’t address the driver issues, they really can’t address the performance issues. A direct port would be the better solution, this is merely a band-aid solution by comparison.
They aren’t forcing players to do anything… they are discouraging players from farming the same events over and over again. Players can continue to do them forever if they wanted… it’s the potential lack of reward that stops them. In other words, it’s their choice to stop. ArenaNet didn’t stop them. The fact that players farm certain events suggests that they are willing to travel to get their rewards. Again, no one has forced anyone to do anything.
Funny, but the last time I checked getting a level 76 item in a level 1-15 zone, meant the rewards were scaled to your level.
The content should be the reward… not the reward should be the content.
If you find lower level stuff unrewarding, don’t do it.
I don’t run around in lower zones because I’m looking for loot… I’m looking for fun, and sure enough, I find it.
Yes, I do expect something new tomorrow… I start classes at college again, so I will be looking at day and night classes for the entire next quarter. GW2 will fit in just nicely. No sub fees, so no wasted money. LOL, even if I were a WoW fan, which I am not, their release couldn’t have been timed more poorly. GW2 released theirs at the perfect time. I got a full 30 days of playtime before heading back to school. Cheers ArenaNet for knowing your player base!
In some respects, I think this was a poor decision on ArenaNet’s part… mainly because they have little control over the performance of their game through a third party product. It’s probably why the minimum requirements are so steep on the Mac side… to allow them to say your system isn’t supported when issues arise.
I applaud them for making the effort, but I think they really do need to rephrase their Mac support to “Limited Mac Support” so that everyone is crystal clear that “mileage may vary” is going to be the norm for the Mac client. That if you want to play the game, they “highly recommend” running it under bootcamp for 100% game support.
Look at the bright side, a community up in pitchforks is a community that is still more focused on GW2 than anything else. If they truly were fed up, they wouldn’t even bother to stop in to complain. They’re still here… and playing… it’s when the forums turn into a ghost town that they have all actually left. But as you can see… it’s as vibrant and active as ever.
You either exit the game or go to the portals and port out. You aren’t stuck anywhere.
Clearly if you want a more social game, you’re going to have to start the conversation and not rely on others to do it for you. You really can’t complain about the game being anti-social when you yourself won’t bother to strike up a conversation.
The questing system can be revolutionary if you approach it differently than checking off a to-do list. A lot of players use reknown hearts, vistas, and POIs as their quest list… they do each item until it’s checked off then move on to the next zone. That’s playing the old questing way… give me a quest, I do it, move along. The idea was to just head off in a direction and do whatever you ran across along the way. No to-do lists to check off, you just explored your way around. If you do it that way, you have no sense of a questing system at all. You do it the other way, and you might as well be killing 10 rats, then picking 10 flowers, et al.
The game can be played like all the others… with the same results… or played differently, with revolutionary results. It’s a players choice… unfortunately most players refuse to embrace the new idea, they try to change it.
Apparently there was a rollback of some sort due to a server outage. It affected some players as you were affected. There is no fix for this as the data is now permanently gone.
If you are running 10.6.anything, it’s not supported. It may work, it may not. All they will tell you is to upgrade to Lion or Mountain Lion, if that It may work then, it may not.
According to the tooltip, Silver Ore is supposed to be a 125 Artifacer material and yet I’m past 200 and have yet to see Silver Ore in any of the recipes.
I have well beyond 250 Silver Ore and it’s piling up and up. Is it used for Artifacing and if so, when/where?
Servers are factions… instead of having only two, you have a plethora of factions. Eventually one will reign supreme, but in the meantime, there’s a lot of positioning going on between them all. The goal is to be the one that reigns supreme… the one that has beaten them all. Far more difficult quest than merely being on side A or side B. I for one like it a lot.
Zone in, then head off in a direction. No need to check off renown hearts/vistas/POIs… just discover them as you roam around. You’ll have the most fun this way. Pick up the three gathering tools and gather as you go along.
Also, just because you hit level 20 doesn’t mean you have to be in a level 20 zone. I’m a level 80 and I haven’t even stepped foot into a level 80 zone yet (not counting WvWvW because I was scaled up when I tried it). I’m still exploring the level 50-60ish zones.
I saw what you did there… LOL, so will ArenaNet!
The forums only make up 1% of any actual player base of the game… even if every post said they loved or hated the game, it’s still only 1% of 2 million+ players out there. It really comes down to who is playing the game… not typing about the game. They know who is actually playing and they know who isn’t. So the haters are really just flame baiting the forums, nothing more. They aren’t influencing anyone.
Funny… WoW had edges… stopped you from doing things, exploring things. The shape of the map really has nothing to do with anything…
If the box is a rectangle and there is something in every inch of that rectangle… it’s far more stuff than if it had an irregular shape and most of that space was empty dead space.
Besides in WoW, you fly over everything anyways… it might as well be no larger than a postage stamp. You don’t actually go out in the world anymore, you merely fly over it.
Hehe, I hit 80 this weekend and thought… WoW, when did that happen? I wasn’t running around saying, only x more levels to this or that… in fact, I really never paid much attention to my level. I was just enjoying the game too much. I haven’t even left the level 60 zones yet. So much to do… so much to do…. so very much to do!
Yes the edition of a world meant to be played in is indeed a refreshing change.
When was the last time you ran an explore mode dungeon naked? I think the problem here is that the care bear you are referring to is yourself… you choose to do it the easy way. The hard way has always been there… but you’ve always chosen the easy route. Always.