for there you have been and there you will long to return.
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So….. Let me get this straight…..
You’re essentially running a PvE build, and not moving with the tag, laying there dead, and complaining about missing out on 3 spikes and blue shoulderpads?
+99
The majority of wvw rewards DO NOT come from bags but from reward tracks and now the pip rewards. 250 loot bags is still only ~12 gold.
Being too lazy to WP is a plague in both PvE and WvW. The useless carcass gets in the way of ressing people that are downed and also puts people who don’t know any better about ressing down vs defeated in danger of getting killed themselves. Therefore that behavior may be permitted, but certainly not encouraged. Rightfully so. People like that who try to justify that need to GTFO of the game, so tolerance is already beyond our responsibility.
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This topic still needs addressing.
This is kittening me off. I’ve been slowly and carefully consuming my daily potions to control when my reward track completes. Naturally it autoselects that garbage Gift of Battle track AGAIN. Yes, I switched the track now, but if it keeps doing that I’m just going to be completing it over time by accident anyways and I have to constantly babysit this thing to get what I need.
:S
What am I going to do with these useless things?
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Well the ultimate failing of this is that I am not really sure who this is aimed at.
It seems to fulfill the developer’s sense of achievement…. Okay, I get it, badges suck, you didn’t need to WvW for them, we needed to update the legendaries. It’s a high end item, and honestly nobody’s entitled to anything about them— the manifesto has by default never applied to legendaries— they’re going to change it and you’re just going to accept it since they’re not taking any of your old legendaries away. I fully understand the intent, and even if you disagree with it, you need to try and get a grasp on it, otherwise there is no discussion.
But on the other hand, it feels like a bit half-baked because now people only have one path to go to— these new reward tracks they’re pushing.
Personally, I don’t think either side is blameless. Yes, they did a terrible job at communicating it but honestly I saw this coming from a mile away given their development trends and I had little interest in the matter beyond liquidating this useless currency before it was too late. Even without patch notes. But then again, you add the stupid RNG of precursors and you find it very hard to plan for, ending up in a bad situation no matter what.
What I really don’t like though is people talking down to pvers around these parts. Honestly, there’s much to gain from welcoming them, instead of treating them all like spoiled children (being a salty warrior doesn’t help.) I mean sure, some of them are actually spoiled and even send you hate mail for disagreeing with them, but I can’t really say the other groups of people are any better. It greatly disturbs me that people cry over a dying game mode and obsess over population, but appantetly there’s a huge population base out there that they could help them, but no they’re all heathens that will never, ever grasp the ways of WvW because they only act in their self intrests (lol because WvWers are always all selfless people that give their lives in glory to their server)
It is a hidden irony that the patch that greatly improved WvW options so that WvW’ers don’t have to pve for things is the one where some of us wvw’ers decide it’s okay to pour salt in other people’s wounds. That I think is bad.
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I never can understand why people bother with answers like “it was easy for me”. So what? If I say that I can’t sing, why would someone answer “singing is easy for me”? Some people are inherently better at things than others. The fact that you don’t find something difficult doesn’t mean anything to people who do find it difficult.
Well, you don’t go around talking about how you can’t sing to people and how singing is the worst thing ever, do you?
Now, if you went to people and said. “Geez, I really hate singing because I’m really bad at it. Could you help me be not bad at it?” I think if someone said “singing is easy”, then they’d be quite the kitten.
I mean is the point of the topic to seek help, or to rant? There’s nothing wrong with doing either or both, but one of these goals generally leads to more productive things.
So yea, if someone is having trouble, they can give details like what class are they using, what part of the fight are they dying on, and what is killing them. Or methods tried. I would think that exhausting these things first would be more sensible then dragging out the rant hammer, but each to their own. And not to mention there’s already some useful information already here.
tl;dr the quality of the responses often depends on the quality of the query.
EDIT: Garbage spellcheck
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Hello everyone,
Many of you have been inquiring as to why we made the decision to remove the crafting stations in WvW. We made this decision because we have been seeing an increase in queue times with world linking. Upon observation we found there have been players taking up space in the maps who are only crafting and not participating with their teams. However, we’ve been listening to your feedback today and we wanted to let you know that we will be adding a banker to each team starting area in EB, Alpine and Desert. Thank you for the continued feedback!
Well, apparently it’s severe enough to register a blip on your radar and screw with population calculations. I didn’t know it was that significant, but facts are facts. In that case, given that you’re giving a bank at spawn I should be okay.
Consider adding a Permanent crafting station as an item as well.
Ah, so all that cool stuff referred to the personal story.
That’s great. Where is this awesome personal story? I saw a pile of trash that was passing itself off as one in game, but I doubt anyone with any appreciation of art or gameplay would consider that more than 25% complete. I thought that was just Trahearne’s story?
Indeed, something is seriously wrong.
I’m afraid it’s user error.
A level 50’ish characater has much more tools at their disposal then a level 13. Use level appropriate gear and consumables. And check out what traits you can use, as well as the various weapons. Or you can complain about it, but that doesn’t do damage.
It isn’t user error. I’m not an idiot.
Not sure where the implication of idiocy came from.
This thread is utterly appalling, in a hilarious way.
WvW vets prior to F2P: “EOTM is just a k-train and isn’t real big boy WvW, it’s a joke.”
WvW vets after F2P introduced: “Restrict F2P accounts to EOTM so they can get a feel for what WvW is like and entice them to buy the game, else we’ll get more trolls in WvW.”How toxic, misleading, vile and wrong. What a bunch of salty children these people are; laughing off how EOTM is basically PvE with little pvp interaction (which it mostly is, given the k-trains) and yet wanting to dump fresh blood into the game by restricting them THERE stating it’ll entice players to buy the full game.
Yes, dump all the would-be new guildies, players, server buddies, friends etc into a joke of a game mode.
This community. Seriously.
/thread?
Considering there’s not a single argument that isn’t tainted by a logical fallacy in this entire block of text I quoted (yea, let’s generalize the whole community into one thread), a one word seal of approval doesn’t really help much. Though I guess the initial block at least tried to have a thought. Thanks for sharing and better luck next time.
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I don’t really understand why there seems to be a nerf for them every patch, and I’ve never played one before. Seems kinda odd.
I do play a necromancer, the other red headed stepchild of Gw2, so I can relate somewhat still.
Achievement points do not reflect commanding ability in any way, and nor will any criteria. The fact that anyone can buy a commander tag is actually useful for impromptu runs when nobody else can lead. This is especially true in EOTM where most people are just here to train. Just be thankful. The grand majority do it to volunteer a better karma train and they certainly aren’t obliged.
Now, maybe there could be specialty tags that could be unlocked, but any criteria can always be exploited. Not to mention someone can be good at commanding but maliciously lead to wipes and stuff.
In real wvw, voice chat solves all problems as serious commanders will use that to command and if you’re not on it, then you won’t be able to follow as effectively and shouldn’t complain to begin with.
Failing that, tag up or shut up is my motto. If you are too dependent on people, you will be subject to their whims more. That’s just how everything works.
In any case, I feel the limitations suggested would hurt legitimate commanders who command a lot more than it deters trolls.
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Maybe make sigils salvagable into stackable junk?
The idea that ascended items have to be unique is stupid, since there’s 2 of each stat combo just with different names. It is redundant, confusing, and takes up space. It’d make sense with legendaries but not with ascended. Why can I equip two identical exotic rings but not ascended? Why can I equip a not infused and infused ascended item even if they are the same thing? What? For a game that worked so hard to simplify the item system, this seems like a arbitrary and meaningless concept.
But due to the difficulty of acquiring laurels and this rather arbitrary terminology, a confirmation window must detail this.
If the ‘vast majority’ of players do not like the Desert Borderlands, I wonder why it was voted to stay…
I mean, the playerbase did get to choose whether to keep it, or have it removed permanently.
At least, WvW gets polls for the playerbase to choose what to add/change/remove; and more than any other game mode, it seems.
I believe it required a 75% vote, and that’s a pretty high threshold.
That being said, there is a great dissonance between what you read on the forums and what seems to actually happen. For example, if you read WvW threads enough, you would never assume things like mobile cannons and focus on scoring to count because lol PPT ALL ABOUT THE FIGHTS, but then they do. And this is frequently reflected in actual gameplay, so that is why I brought up that there’s a much more diverse population in WvW who have very different interests and this is quite difficult to reconcile.
Why the 1600x over the 1600 though? The later comes with a cooler and is like 10% less clock speed, but that seems moot with an overclock.
- Siege blueprints for laurels is definitely atrocious. It’s a relic of its times; same goes for those laurel gathering tools.
- I don’t see how crafting materials are a bad buy, if you get t6s, relative to other choices if you have gear from laurels already. Rings can be gotten from fractals, earrings can be gotten from commendations. The only thing you need are amulets, and how many of those do you really need?
- I think your complaint about superior siege from notaries doesn’t make much sense though. Gifts of Battle only have value if you’re going for a legendary. Forging siege is a terrible way to get value out of spirit shards, because you can only make one at a time, so it’s neither time efficient or cost efficient unless the mystic forger is up.
This doesn’t make any sense. You are saying spending laurels on siege is bad but spending badges on siege is good.
Yea so? How are laurels = badges? I’m not sure why you’re arguing an inconsistency when no consistency was intended in the first place. Why would you even compare the two? Laurels are time gated. Badges are not. Laurels can easily be converted into currency. Badges cannot. Of course, badges are better to spend on siege than not.
Buying siege with laurels is bad because you could buy t6 mats with laurels, sell the t6 mats, and get more siege anyways off the TP then if you bought them with the laurels. Can you even come up with a remotely similar comparison with badges?
Badges aren’t easily replenished anymore and it costs ~150 for many weapons/armour/upgrades.
So? Who cares about a resource that is so limited in use? I wouldn’t even care I had 30,000 badges. Badge gear is just exotic, and that can be gotten on the TP for cheap. It’s not like most stats are even cheaper because badge gear still costs gold. It could be worth it if you go for stuff like zerker. Of course, the badge vendor doesn’t sell the new stats though.
Simply put, you’re overvaluing your badges. They don’t buy anything useful besides siege and (not really) hero points. And maybe that Gift of Battle. But I don’t need that many legendaries…
I’ve already posted why I disagree with your view on badges, especially that part where I brought up that forging superior siege is horrifically inefficient. But that part is conveniently left out.
Unless you are into endgame, you don’t want to be spending them on anything else. And spending 1 laurel on 3 T_ materials is always a good buy for everyone? That really makes no sense. Everyone should save them for buying ascended gear and upgrades. Once you have all you want for gear, then who cares spend laurels on whatever.
No, everyone shouldn’t. That makes 0 sense. What kind of gear do you get from laurels? Jewelry. And everything except amulets doesn’t need laurels.You can’t get ascended weapons and armor from laurels besides the recipes so I have no idea what that’s even about. Ascended jewelry isn’t endgame. That’s laughable. It takes 80 laurels to get amulets and rings ascended. That means a new player that does nothing but log in for 2 months already has them.
If you’re defining someone that hasn’t reached endgame as not having ascended trinkets, I think it’s incredibly irresponsible to suggest that they make such a large expenditure for a new player to get the earrings (80 laurels + 100 ecto and improve stats less than amulets and rings), so I’m honestly not even sure who you are trying to give advice to. Generalizations like these are incredibly harmful. It’d be far more efficient to either work towards ascended weapon crafting or getting a nice set of runes and sigils.
Oh by the way, if we’re somehow not including endgame on this, why did you even bring up gifts of battle?
And yea, I’m discussing these things based on value, not based off an arbitrary cutoff point. Depending on what people do, I disagree if they should focus on gear or not. For example, ascended armor is somewhat questionable. But yes, even people that are fully geared have reason to maximize the value of their resources. I really do think it matters. Not even barring the fancy stuff, food and siege don’t make themselves.
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Oh no, ectos are worth 25% less but yellows will actually drop. I find myself unable to care.
It’s best not to use hyperbole. It’s not like every other monster dropes yellows. It is still admist a heap of white, green, and blue junk. And porous bones.
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Tourettes Engineer meta build for 2015!
What a false dichotomy!
If the server is the neighborhood, then the guild is the family. They’re arbitrary distinctions in the end anyways. Both kinds of things can have social connections, but you know some people’s ideas of “family” can be different, and honestly it’s all arbitrary to me. Some people care about their guild, but others just associate themselves with the server they play on. Did anyone forget you can join multiple guilds? And there’s also a ton of solo contributors that just don’t work under a guild structure or really any kind of structure? Blobbies tend to call it pugs or roamers that they have to content with queue space for. I just like to call them “unincorporated players”
Some people would ask, “well, what if your guild transferred!?” I would most certainly follow them. But then I’d also follow them away from this game too, so what? Doesn’t mean I don’t value my connections over here, even if the same people would follow me. It’s just simply a nice thing to go to a VOIP room with the same few people and regulars that are loosely connected to me and it’s different from interacting with guildies.
From my view, I’ve noticed a lot of people will do stuff like throw down ton of siege and all that defending jazz and I don’t see many possible reasons unless they genuinely like to PPT or their guild likes to PPT just for the kitten of it which is entirely possible but in 2016 I find that even sillier than any concept of server loyalty.
Finally, I’d also say that two of the linked servers that were linked to us are now host servers and a lot of them strongly identified as their respective server even when they were linked with us, I think there’s gotta be something. Or they just didn’t want to be listed as “Stormbluff Isle [x]” as a motivation. I could understand that too. But hey, something mattered.
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Do fractals when daily fractal shows up—A level 1 can be solo’d. Even easier if you bring a friend; they don’t need to be good, basically just requires a pulse.
Posting on the forums should count as part of the dailies since obviously people spend more time complaining about them then actually doing them.
Some of the daily choices are stupid and require detours, especially when there aren’t even 5 that are pleasant. However, let’s not use so much hyperbole that one is automatically disenfranchised and economically punished. There’s no reason why the game should hand out a reward to you for not meeting the requirements for it. It is not free.
And honestly if 12 silver + a jug of worthless karma prevents you from being competitive in the market, there’s much more to worry about. It would be like me complaining that I am being punished for not doing CoF over and over again , since they get such larger rewards.
And no, the nature of a game is that you don’t get rewarded for doing just anything even if you spend the same amount of time than other people. A game has certain goals and objectives. If my idea of fun is running in a circle and killing critters/moas all days, I should be able to do it, but I shouldn’t be expected to receive the same stuff as everyone else.
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I’m not that insecure to care either way. Rationalizing envy is pathetic and the only skins that matter are in my wardrobe or will be aimed for by me.
As long as they acquired their pixels through legitimate means (aka not hacking or theft), I really don’t care.
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I tried the leather farm, and got around 60’ish hides in a little under 30 minutes. Then DR started kicking in, and I think the culprit is this.
Also, Out of those I think I managed to salvage one hardened leather section. Now, this might be RNG. I mean, should I use a mystic kit for these things?
On the other hand, it doesn’t seem too bad at getting the other leather. But it’s not much of a leather farm when it comes to hardened leather.
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…
For exactly one characater.
Please sit down and chill.
I dunno, it seems to me that people in that age group seem to understand more about working for something. Know much about arcade gaming, or gaming of the 80s of which this group would have been exposed to first for video game medium? There wasn’t much of a net back then— beating that buggy poorly documented game was often for the challenge.
Or perhaps those who played in a pvp environment where getting killed might have meant the lost of valuable items, or even your entire character don’t find offense in getting killed in a pvp environment where death has little consequence like it does here?
I don’t know man. Games have been getting easier; people always seem to cry to nerf everything. Back then, you weren’t getting any patches. It was just there to stay even if the design was buggy or bad. If anything, it seems like the younger folk can’t stand having their feelings hurt or having to deal with failure. But let’s cool it with the stereotypes I guess.
Anyhow, there’s actually quite a few people of umm… advanced age… in my wvw server, fwiw.
Can you imagine if we had net like that back then? We’d get threads like “Warp Zones trivialize the entire game”, 1UP EXPLOIT FORCES EVERYONE TO EXPLOIT IT and “I haven’t gotten a line block for the last minute. Is tetris rigged?” To be fair, I think if there was a chance to vent, it’d be done though.
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To watch stuff blow up and die, and sometimes burn to death sometimes with friends with the difficulty of the dramatic death adding to the satisfaction.
Actually, that’s pretty much the point of Gw2 to me. I don’t need anything else. Nor do I like to draw such arbitrary lines between players.
I have to agree. I hate it when Sylvari tv shows SYLVARI actors portraying humans in an insanely sterotypical fashion, mocking our facial features, and insulating that humans are all small squabbling creatures that couldn’t find their way out of a paper bag. It’s not my choice I had to be born a human, but society pushes these oppressive views that all humans are non-shoe wearing simpletons like Queen Jennah and like to waste all their resources on holding overly elaborate festivals while everyone else starves. We’ve even been classified as bookahs by those Asuran IQ tests that are clearly Asuran biased, but none of them can understand this, because Sylvari and Asura are just simply incapable of seeing past their privilege blindness.
We should DEMAND more accurate representation of humans as individuals on Sylvari and Asuran media. I mean I am so angry about it, I’m going to twitter this, until I realized we humans don’t even have internet.
We’re the minority though…. The majority of people in WvW, the major numbers are…
Using it to go back to Lion’s Arch
They’re asking for your help, and they want you to pay? lol. Sounds a bit shady since they get most of the benefits and you have no way of enforcing this deal either. They might just say “Oh, we can’t get you in for now. We’ll be working on it soon [but really never]” or they just flat out run with your gold and stop talking to you.
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It’s entirely possible to be frozen and then set on fire. It would definitely not be a good feeling.
I find that to be a problem. The story, sure, but charging gem access for an entire zone I think will cause more problems.
Remaking the world under the guise of legitimate causes while putting oneself at the center. As a god they will be— gods of a ded game mode.
Common problem found with the delusional and the megalomaniacs. What else could you conclude from people that still find so much effort to manipulating ratings and coverage in 2016?
We have leather synthesizers.
Sorry, but for all of the wvw problems I just don’t see this as high priority with the fixed wps. I can agree to disagree though…
what is the point of a fixed wp when there is no TP, guild bank and bank near it? LOL
You have to wp all over the place just to get what you could with one wp before.
Yeaaaa… this new Lion’s Arch is less efficient than the “broken” one. What gives?
The aspects weren’t that bad except the fact they expire so fast. Usually you can take your time in most jumping in this game, but here you have to do swaths in one fell swoop.
Since it involved actual changes, I knew it was fake.
It’s almost like WvW isn’t Gw2 and is some kind of mini-game.
Well, that should change I think.
It’s a good, if not boring trait. It’s about a 15-20% health increase. Would have been better if it was 300 toughness. It seems nice for a 0/0/10/30/30 build that doesn’t use PoV (consecrations).
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Daily rewards are by and large replaced by login rewards. So it is definitely possible to ignore dailies and get them anyways. AP chests are crap so by and large it’s not that relevant.
However, I do believe many of the dailies are too specific. I think for example event completer should be region based, for example. They could also add a single universal daily, such as recycler. There is certaintly a disparity as wvw/pvp dailies are more generalized with the exception of profession pvp dailies or that veteran slayer one in wvw— those are kinda crappy.
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I’ve never needed a train either, though there are definitely a few HP which I will skip if I’m not going for map completion. The pile of guano is one where even a few players can have trouble with, plus getting help up there isn’t very convenient.
Fortunately, if you say something like “can I have help with this point. It is terrible and I’ve been trying for the last 30 minutes”, you will generally get some people agreeing either out of pity or because they need the point too.
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Or the other t7 mats? I was imagining that most WvW’ers should have a lot of that and fragments; with Dragonite Ore being a bit more rare.
I ask this because since a lot of the prizes at the end of reward tracks seem to advertise that yes, you will get t7 mats and that’s totally awesome. It sorta makes sense in pvp, but I am not sure here. All it really does for me is I get these things stuck in my inventory. You can delete them I guess. Refining them without making ascended gear is a huge waste of gold, and the eaters do help but I imagine delving into pve isn’t everyone’s cup of tea.
The other thing that seems to spamming me is obsidian shards and I really don’t know what to do with that many. I already converted some of them to fulgurite and made a some gold from it but outside of legendaries and pve they’re very hard to make into something useful. I was assuming most WvW players would have an overabundance of karma too, but I could be wrong.
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I didn’t realize people looked the same all the time. Wouldn’t that even be even more immersion breaking in a game where changing your appearance magically is a thing?
It really isn’t an issue. Which is why I hate overly dramatic titles because that often mades it hard for anyone to listen even if you have legitimate complaints.
To be fair, not everyone has access to a guild hall though.
Adventures might be worth complaining about as dailies because one may have not gotten there yet. For example, it wasn’t until a few months into HoT that I even arrived in Tangled Depths.
Dude….. I click on the first link, and it says “2 years ago”
Furthermore, the game has changed a lot in 3 years; what was said in 2012 may not be accurate today. Opinions can shift, with or without changes as people play the game more and gain more experience as such.
Personally, I think both sides are attempting to place this vague concept of player demands into some monolithic entity, and to lump all opinions over the past 3 years into this doesn’t seem like it’d be very meaningful. Even if it could be proven players asked for X, how would you determine the consensus and dissenting opinions? How many topics does one expect the community as a whole to have a singular opinion?
I can think of one off the top of my head— salvaging wvw gear and that went over without a hitch, as expected.
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Knowing Anet, they’ll expect you to be thankful when they decide for you that your choice of legendary quality item should be…
1 Obsidian Shard
I haven’t logged on yet, but have they fixed the wp that’s closest to the wvw portals. Yea, I know Living World and stuff but the fact it was mostly inconveniencing wvw’ers is a bit annoying.
Also, Lion’s Arch should really not be megaservered, but that is only my opinion.
Sad as it sounds, last week or two DK – pve + RL. This week DK – wvw. I know people make fun of DK, but he is the one with the maxed out friends list and does a massive call to arms (like the map shouts in LA of days gone by). Those call to arms work for the Pvx crowd…..
Oh and we are very high again this afternoon…..
Not sure why players make fun of DK as he is a very good pug-mander and does rally a lot of players. He also wins a lot of open field fights. Having been on a half dozen servers I find him to be a very good commander overall.
As for YB being open, not sure of their algorithm but I am guessing it is based on last weeks numbers. YB’s population could falter again but it would still take weeks to fall as I mentioned above.
Never saw a single YB player making fun of DK, we all respect him a lot and he is indeed one of the best commanders I have followed in all servers I have been.
I meant from other servers – not YB…..
Well, I think it has to do with the cynicism towards WvW, that nobody could possibly devote the time to what some may consider a futile activity. But hey, that’s how you accomplish anything and as long as someone is happy, I think there’s no point in being bitter. Perhaps a bit of envy wondering how the game mode continues to endure in the minds of many, which is encouraging at least to me.
The other reason is, from my observations, is that there should be quite a few individuals in the first four tiers that have some repressed memory of being rained on by a seemingly infinite amount of arrow carts, and for some reason this whole thing counts as a trigger regarding the server’s stereotype. Now this individual may not have actually placed said arrow carts, but nobody said hate was ever rational. It is certainly not my place to decide to decide what a person and a piece of siege do in their spare time because it is a perfectly legitimate style of play, but people have their own reservations. And what could I say, when there’s obviously been clear results of success without sounding salty myself?
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If people wanted to wvw instead of EOTM they would. They’re not there for a reason. If you remove EOTM, there’s no guarantee they’ll go to WvW.
That’s why I also proposed cutting out WvW rewards out of EOTM. Or at the very least limiting rank-ups in EOTM to one per day, similar to what was done for PVP custom arenas. If they like EOTM so much they can still play it, but if they want badges, proofs, memories, rank-up chests and dailies – welcome to WvW. Because having it all in EOTM and having it unrestricted feels like having PVP progression for killing training golems in HOTM.
The thing is there’s a chunk of EOTM’ers that are into pve and have no interest in fighting other factions or players. A lot of people just use it to level. So if you nerf that crap, well, it’s just back to pve.
I agree we need a GPS. I think the additions of the 1s after the exclamation marks made it very clear.
Excellent suggestions. I demand it on Thursday! Or else I won’t log on for 5 minutes
;)
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Face it. People want BiS. Required or not is irrelevant. It is grindy.
And I have every intent to keep swinging my sword again.
And merely just wanting something is not a reason of why you should have it.
Then grinding is a reason why I should have it?
According to the game, yes.
If you disagree, then feel free to state why else you would deserve something other than “i want it”
Which supports my statement that it is grindy. Thank you!
I was never disputing that it was grindy. I think it’s pretty stupid myself. My point is just because you want something doesn’t mean it should be given to you.
Legendaries were intended to be a long term, grindy goal. There’s really no point in complaining about it.
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Wow, I know they’ve made a number of questionable changes to wvw, but this nerf to PvF is very unfortunate.
I guess they still think we’re violating the game mode.
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