Showing Highly Rated Posts By Charming Rogue.8071:

SAB difficulty in future

in Super Adventure Box: Back to School

Posted by: Charming Rogue.8071

Charming Rogue.8071

I’m hoping it will, personally. I liked the original world 2, but I get why it was made easier.

Josh has already confirmed he won’t make the world 3 and 4 zones as long as world 2’s, which I think will help. People will hopefully appreciate the difficulty more if the worlds are shorter and have less buggy mechanics.

Still, so long as Josh and the SAB team introduce new mechanics unique to each world, I won’t mind too much.

Following the old tropes of classic platformers, I’m expecting a lava zone, which I think will bring its own difficulty. If they can pull a mario and make the environmental objects around huge for one zone, that’ll be appreciated (kinda like the Wintersday jumping puzzle).

I’m also expecting some projectiles from walls that fire fireballs at you, and some form of environmental hazard that rotates and takes some jump timing to avoid.

Less lengthy, more difficult zones are definitely welcomed with open arms. I don’t mind if the zone is near impossible if it’s short. The difficulty and length should be in equal proportion.

w1z1 length + w2z3 difficulty = win.

Desolation – EU – [KING] – Immortal Kingdom

Heroes' Ascent > tPvP

in PvP

Posted by: Charming Rogue.8071

Charming Rogue.8071

Please Arenanet, if you love God and your country, you’ll make this happen.

I spend 6 years of my adolescent years in the hall of heroes, the nostalgia factor would be through the roof if this got implemented in gw2.

Desolation – EU – [KING] – Immortal Kingdom

Are the Gw 1 Pvpers happy ?

in Guild Wars 2 Discussion

Posted by: Charming Rogue.8071

Charming Rogue.8071

It’s crap. I play this game for PvE and nothing more.
I was addicted to PvP in GW1, played it for 6 years. Holding Hall of Heroes days on end, one of the first to achieve my awesome rank 12 Phoenix emote, playing in the most top-rated GvG guilds. I was so excited for GW2 PvP. But it just feels like Alliance Battles in gw1. Random, boring capping points. It’s not fun at all.

I laugh at anyone who calls GW2 PvP, and everyone who has played GW1 PvP knows what REAL PvP is and will agree with me.

I think it has a lot to do with the mechanics though. See, in GW1 you had to watch the field, position yourself correctly, watch for certain animations so you can interrupt them. Watch for certain players their playstyle, watch for ticks they did, patterns, and knowing how to counter them.
Even just making a skillbar took me forever, but I enjoyed it. Reading all the skills, thinking up different combo’s. There were times late at night where I would sit next to the skills guy with my notepad and making whole skillbars for an 8 man team to go try out. Thinking of every other ‘meta’ builds I might come across and picking certain ‘counter’ skills so we wouldn’t get blown up by these groups. Then gather some people and see if it worked.

In GW2 it just feels like you go in, do your normal combo (with hardly any variation), dodge some stuff, and repeat. Probably due to every skillbar being the same and having no build customization. And that’s not even considering the capping stuff, it’s just more fun to play deathmatch or whatever, but I’m sure they’ll add this playstyle some time in the future. It would definitely be a lot better than capping.

In short: It’s a disgrace to call what we have in GW2 ‘PvP’.

Desolation – EU – [KING] – Immortal Kingdom

(edited by Charming Rogue.8071)

No wp when players are in combat

in Fractals, Dungeons & Raids

Posted by: Charming Rogue.8071

Charming Rogue.8071

I love this new update. Dieing actually means something now, instead of; “oh.. guess I have to run back now.”

Just did some dungeons, and CoE is actually a lot easier now, fighting Alpha is like having constant Time Warp up, he dies that fast! CoE is pretty farmable now when you compare completion times.

Mindless zerg in CoF p2? Learn to do damage and survive. Call targets, focus fire on the flame guys.

Actually, that’s what the devs are telling : don’t run a dung if you’re not already geared (but then i’m trying to figure what’s the point of running a dung if we’re already geared….).

Exactly my point. The devs and the elitests here have totally missed the whole point.

People run dungeons for TOKENS FOR THEIR GEAR, not have gear first then run dungeons.

If you balance dungeons against full teams of full exotics/ascended geared players with VOIP then you’ve just ailenated 90%+ of your player base.

Before I had exotics, I ran all these dungeons with Rares and green trinkets, no problem (I actually still have green trinkets). And yes, even Arah. It’s a combination of knowing/learning enemies attack patterns so you can dodge properly (and not waste it on useless things and be out of energy all the time), having a good trait setup, and the right utility’s at the right time. Obviously these things come with experience.

People need to fail these dungeons horribly, learn what they’re doing wrong and why they’re dying, adapt and succeed.

Desolation – EU – [KING] – Immortal Kingdom

(edited by Charming Rogue.8071)

Slight nerf to Tequatl?

in Tequatl Rising

Posted by: Charming Rogue.8071

Charming Rogue.8071

Main server = 200 people
Overflow = 150 people

And I’ve beaten him multiple times with ~100 people (all on TS, organised, etc).

Desolation – EU – [KING] – Immortal Kingdom

wtb: new voice over files

in Black Lion Trading Co

Posted by: Charming Rogue.8071

Charming Rogue.8071

I would pay serious gems for a Morgan Freeman voice-over pack.

Desolation – EU – [KING] – Immortal Kingdom

Transmuted Spinal Blades upgrading?

in Crafting

Posted by: Charming Rogue.8071

Charming Rogue.8071

I think it will have the property of being a ‘transmuted’ Advanced Spinal Blades. Even though it has the original skin. I know that you could transmute 2 of the same items before the patch and it will be the exact same item except it had the description of “transmuted” on top of it. This is just my theory and what I know about transmuting. I’m not entirely sure that this will be the same as your situation, because I haven’t done this yet with that item.

Though I’m quite curious too now.

Desolation – EU – [KING] – Immortal Kingdom

15,000 Candy Corn for a 20 Slot Box

in Blood and Madness

Posted by: Charming Rogue.8071

Charming Rogue.8071

kitten it. I just crafted my own 20 slot bags. Cheaper than this candy corn stuff.

Desolation – EU – [KING] – Immortal Kingdom

Super Skin Speculation

in Black Lion Trading Co

Posted by: Charming Rogue.8071

Charming Rogue.8071

no way they’ll be worth that much once he starts selling them.

I bet ppl said the same thing about the Greatsaw skin. I know I did. Boy was that a mistake!

Yeah, but Greatsaw skins you couldn’t get guaranteed for free by doing a specific dungeon.

I also think there’s some manipulation going on. It just doesn’t make sense that ALL skins doubled in price overnight. I don’t mind though, made a cool 70g selling the skins I was hoarding.

Now people are just getting on the bandwagon thinking: “omg they doubled in price, I need to get some skins before they become even more expensive! And sell them for awesome loot”, it’s what’s keeping the price up.

Desolation – EU – [KING] – Immortal Kingdom

(edited by Charming Rogue.8071)

Email notification.

in Forum and Website Bugs

Posted by: Charming Rogue.8071

Charming Rogue.8071

The subscribe button doesn’t work, it won’t give me an email notification even though I turned it on in options. And yes, an automatic subscribe to threads you replied to would be nice.

Desolation – EU – [KING] – Immortal Kingdom

New 3 headed wurm achievement...

in Battle for Lion’s Arch - Aftermath

Posted by: Charming Rogue.8071

Charming Rogue.8071

You always have the option to… like…. not do it? Leave a spot in map for people that actually like fighting the wurm. Like me.

Desolation – EU – [KING] – Immortal Kingdom

Deceptive Evasion nerf (Dueling Trait X)

in Guild Wars 2 Discussion

Posted by: Charming Rogue.8071

Charming Rogue.8071

This isn’t a nerf, this is a fix. Deceptive Evasion is useless when you run a phantasm build. Whenever you have 3 phantasms up and you have this trait, you would be unable to dodge. Because it would destroy your powerful phantasm and destroy your damage output in the process.

I don’t want to burst your bubble, but with the current meta the phantasm DPS build is far superior to the condition build. Mesmer condition is really bad in PvE.

I for one am happy with this change.

Desolation – EU – [KING] – Immortal Kingdom

We did it!!!

in The Origins of Madness

Posted by: Charming Rogue.8071

Charming Rogue.8071

Wurms head in phase 2 needs 3min instead of 2 at the very least, Anet have to understand that Desolation victory is based on luck too, that’s why they have trouble killing the wurms again, we don’t want to kill it only once, but everyday like Tequatl, we definitely need more time for the heads.

The victory was in no way, shape or form, based on luck. We killed it because we had the same ~200-ish people camping bloodtide coast for 4 days in a row. Trying to kill it every 2 hours. Commanders slept for 4-5 hours and went back at it again early in the morning. Everyone got familiar with the mechanics of their own wurm. Due to this the majority of people don’t even have their Wurmslayer achievement yet, because they were practicing their craft at only 1 wurm.

We trained hard and accomplished our goals. The problem now is that all the other deso players saw the “Worlds first” post and are now flocking towards bloodtide coast in order to leech of our hard work and trying to coastline along it to complete their achievement progress. I don’t mind the people that are coming on ts and want to learn the wurms and are actually trying to succeed, but the fact of the matter is… with these wurms you can’t just go in there and hope for the best. You have to be experienced with the different wurm attacks, when to dodge, the buffs, the debuffs, the double damage spots, when to pop Embers, when to pop conjure weapons (and where), when to pick them up (always! Which is not done enough by new players), etc etc.

We get to the 2nd wurm phase very consistently, but I see so many people getting downed at the 2nd phase because they lack the experience to dodge the wurm attacks (or even anticipate where it’s going to go to next in order to be in range to DPS it). People have to res the downed and that takes seconds. It is those few precious seconds that are the difference between killing it, and waiting for another 2 hours for the next spawn.

This is the reason why we haven’t killed it again. We don’t have the same experienced players. Guesters aren’t even the big problem because they rarely get in.

(And don’t get me wrong, I don’t want to sound elitist that only the hardcore ‘crew’ that was there at the start must have access to the wurm. I welcome all new players that are serious about killing the wurm. I’m just stating the facts on why we haven’t killed it yet, and why the kill wasn’t based on luck at all, but purely hard dedicated work).

Desolation – EU – [KING] – Immortal Kingdom

Refund on Molten Alliance Mining Pick

in Guild Wars 2 Discussion

Posted by: Charming Rogue.8071

Charming Rogue.8071

Taken from reddit: http://i.imgur.com/Ec9fh1X.jpg

Apparently the claim that the Watchwork Pick does not return extra ore in one strike is false. We really do need the devs to come out and explain exactly how the Pick works; everything so far is just anecdotal evidence.

That was me posting it, but did you also read what it said below it?

“Thats not the bonus ore. Thats a specific characteristic of Iron (and lower) rich nodes where a normal tick gives two ore in a stack. I am referring to getting two separate ore from a single hit as per regular ore nodes.”

I haven’t gotten an ‘extra’ ore popup yet since using this mining pick. This shows up as 2 seperate ores on the side of the screen.

Desolation – EU – [KING] – Immortal Kingdom

Why Do People Exploit?

in Guild Wars 2 Discussion

Posted by: Charming Rogue.8071

Charming Rogue.8071

Because to be honest, most of the people are just playing the game the way its meant to be played. Anet then comes and retroactively claims something you are doing is an exploit and then bans you.

In the current form of the EULA, Anet does not attempt to define “Exploit,” and thus literally anything and everything you do in game can be labeled as an “exploit,” and result in a ban. This is fully in their legal right, but honestly very bad customer service.

This.

Oh please! Are you really saying that someone who comes along, looks at a vendor, sees ten of one type of thing for 2 gold and sees 1 of the same thing for 2 s, doesn’t know that there’s an error somewhere?

Actually, no. Because you can still buy materials, craft certain items and then sell them on TP for profit, is this an exploit too? I’ve been doing this since release, haven’t been banned yet.

This was the same thing with the snowflake ‘exploit’. Of course it was much more profitable. But with anything profitable it adjusted the price of the materials. Snowflakes were so expensive that you couldn’t even make any more profit on it at the end before they patched it.

In short, people rarely know that they’re exploiting because there are many money making ways that are legal. It’s all a huge gray area.

Desolation – EU – [KING] – Immortal Kingdom

Underbid by a copper

in Black Lion Trading Co

Posted by: Charming Rogue.8071

Charming Rogue.8071

They’re not dropping down and only rising cause Karma is lacking. 1 mil karma is not easy to come by these days.

Desolation – EU – [KING] – Immortal Kingdom

How is this game doing?

in Guild Wars 2 Discussion

Posted by: Charming Rogue.8071

Charming Rogue.8071

Players lost sight of playing for fun. It’s all about earning enough gold to cheat out the cash shop by any means necessary.

This is what I do. As all cool skins get added to the gemstore…. back in my day new skins were locked behind new and difficult content.

Desolation – EU – [KING] – Immortal Kingdom

Goodbye to helping each other out

in Battle for Lion’s Arch - Aftermath

Posted by: Charming Rogue.8071

Charming Rogue.8071

Not enough reward for helping downed players. I’ve had multiple occasions where I ressed downed players only to go down myself (because for some reason you can’t cancel ressing with dodging). And in that situation I’ve been left to die several times by the same people I’ve just saved.

A person can only take so much. After a while you just say: “Alright, enough. There’s no reward for me ressing you. Why risk it?”

Desolation – EU – [KING] – Immortal Kingdom

Winter Wonderland Jumping Puzzle Debacle

in Wintersday

Posted by: Charming Rogue.8071

Charming Rogue.8071

what? lol, i did it in 3 tries. This one is soooooo much easier than the clocktower. And anet doesn’t have to learn anything, the clocktower was awesome, and this one is awesome. Too bad the rewards are crap when you do it on alts or consecutive times. Only worth doing once for the achievement.

tl;dr I LOVE IT, do more of these jumping puzzles! Don’t listen to the whiners.

Desolation – EU – [KING] – Immortal Kingdom

The Skipping culture

in Suggestions

Posted by: Charming Rogue.8071

Charming Rogue.8071

Trash mobs are just that, trash. They drop mediocre items. Only things worth killing are bosses (which drop silver and bags) and getting to the end reward (26s + 60 tokens).

Anything else I’d gladly skip to make dungeon farming more manageable without shooting my brains out.

Want us to kill trash mobs? Make them drop things worthwhile so there’s a point in killing them and not be a waste of time.

Desolation – EU – [KING] – Immortal Kingdom

(edited by Charming Rogue.8071)

Here's a tip to all of you.

in Black Lion Trading Co

Posted by: Charming Rogue.8071

Charming Rogue.8071

I like what you’re doing and are trying to help out, but you’re not helping when you say “buy this, cause it will be worth something in the future”. That will just make everyone rush to said item to try and make a profit, thus driving the price up.

What would be better if you told people at what specific things you were looking out for when investing. For instance: “I advise to look at all items that are near merchant value, these are great investments because you hardly lose any gold, they can’t go down in price!”

Or “Look out for low level crafting items, because this item is used for low level armor, and crafting hence since more people are going to play now since the holidays are coming (or for some have already started) = more newbies = more demand for this product.”

Just not calling an item by name. Which will spread out the demand coming from your tips across various materials.

Desolation – EU – [KING] – Immortal Kingdom

Arenanet totally forgot GW1 fans?

in Guild Wars 2 Discussion

Posted by: Charming Rogue.8071

Charming Rogue.8071

I cannot believe I’m saying this, and I’m sure Vayne would smile at this comment but,

It’s time to move on from the GW1 days. They were great and I remember them fondly. (Frolicking through the Ascalonian daisys before the searing.. anyways), times have changed, and so has Tyria. Keep the spirit true and be thankful you took part in a niche community.

Cheers

I just want my GW1 days back… it hurts so much :’( HA, GVG, build variety… whyyyyyyy!!111

Desolation – EU – [KING] – Immortal Kingdom

Veil Bots Unite!

in Mesmer

Posted by: Charming Rogue.8071

Charming Rogue.8071

I’m currently a frontline Mesmer, facing against AM and Gandara. I’m full zerk, but almost never die in zergs. Cause of dodge + distortion (sword #2 skill). I also use Superior Sigil of Stamina which resets my stamina every kill. And you can already guess, in zergs you get kills all the time. Basically I can dodge infinitely.

Though I have problems when I don’t get kills and have to usually retreat to midline caster. Thinking about changing my zerk armor for Knight’s or something. But it’s gonna be really expensive if I have to buy another 6 runes of the traveler. So I’m kinda hesitant.

Desolation – EU – [KING] – Immortal Kingdom

Elsa from Frozen, in need of Mini Snowman

in Guild Wars 2 Discussion

Posted by: Charming Rogue.8071

Charming Rogue.8071

Dear Arenanet,

My Elsa cosplay (from the movie Frozen) can’t be complete unless I have a Mini Snowman, and it was only obtainable in 2012 unfortunately

Please help me get my Olaf <3 ty

Attachments:

Desolation – EU – [KING] – Immortal Kingdom

Legendary material classification?

in Crafting

Posted by: Charming Rogue.8071

Charming Rogue.8071

What Tweek said is correct. You could also craft Bifrost on your Ranger, put it in storage and give it to your Mesmer.

Desolation – EU – [KING] – Immortal Kingdom

For a long year I played Guild Wars 2

in Living World

Posted by: Charming Rogue.8071

Charming Rogue.8071

Totally agree with the alt hating. I have 8 level 80 characters, all with fully exotic. I was so glad when I farmed my kitten of to get them all with the latest gear.

Then fractal of the mists came, it was impossible to gear them all with ascended rings due to the bad RNG and never getting the rings I needed. Then the Amulet’s came, and I needed like ~300 laurels to gear them all. Which would take me like a year.

That’s basically where I gave up. I haven’t even tried getting ascended weapons yet, 200g just to level crafting and then I have to gather the mats for ~5 weapons per character, spread out across 8 characters? (=40 ascended weapons). Yeah right. To do that I either have to farm 24/7, or spend all my salary on gems. A little farming is cool, but this is just insane. A new tier is fine and all, but what’s up with the costs in making it? The average player has 50-100g at best. They can’t even equip 1 character with a full set of the latest gear, let alone gear multiple. And what will armor cost? 200g+ per piece?

In gw1 it was easy to have alts. Max armor/weps were reasonably priced. And all the really expensive stuff was purely cosmetics. I don’t see why they changed so much from gw1 to gw2. This game had so much potential and it has become this big grindfest. It almost feels like having a second job sometimes.

Desolation – EU – [KING] – Immortal Kingdom

(edited by Charming Rogue.8071)

Ascended Back Pieces?

in Crafting

Posted by: Charming Rogue.8071

Charming Rogue.8071

Only arenanet can answer that question though.

Desolation – EU – [KING] – Immortal Kingdom

Add food to the hero panel

in Crafting

Posted by: Charming Rogue.8071

Charming Rogue.8071

Concerning your suggestions i don’t see the point to have this in the Hero panel (that’s just personnal preferences maybe).

I rather really would like on my side to have one (or maybe two) mini slots next to the skill bar (on the main interface screen) to put whaever you can click on that you would like to use anytime. A mini-pet. A potion. A food consummable.

Oh god, please yes. This! Especially a slot for the minipet. Or just keep it ‘equipped’ so it’s always out whatever minipet you have equipped at the time.

Desolation – EU – [KING] – Immortal Kingdom

The candy corn - a glimpse of things to come

in Black Lion Trading Co

Posted by: Charming Rogue.8071

Charming Rogue.8071

There’s also the chance that this year a different item may drop or fragments of candy corn. In GW1 holiday component drops did not always stay the same during the first few years.

In which case the price might just shoot back up.

If we’ve learned anything from the last year, it’s that: how gw1 was, is no predictor on how they’ll treat gw2.

Desolation – EU – [KING] – Immortal Kingdom

Unintended Monthly Achievement Rollback?

in Bugs: Game, Forum, Website

Posted by: Charming Rogue.8071

Charming Rogue.8071

I don’t care about other players getting 10 extra laurels, I care about the fact that I was 1 daily away from completing it and now I’m at 1/4 again and have to complete it again. wtf anet, fix it.

I played 3 days to get 3/4, thx for wasting my time anet. This is one of the reasons I stopped playing in the first place.

Desolation – EU – [KING] – Immortal Kingdom

(edited by Charming Rogue.8071)

Too much Silk

in Crafting

Posted by: Charming Rogue.8071

Charming Rogue.8071

Too late for this imo. The majority of people who were going to make ascended armor have already done so and already paid for or used up their stocks of silk and damask. If they decrease it now, all those people will be unhappy about it and consider it very unfair that latecomers get a great price break and reduced costs that they didn’t get.

If this was true, then the price of silk would go down. But it’s not, meaning that people are still crafting their ascended armor pieces.

Desolation – EU – [KING] – Immortal Kingdom

what would happen if you put 4 eternity greatswords into the mystic forge?

in Crafting

Posted by: Charming Rogue.8071

Charming Rogue.8071

A life………

Desolation – EU – [KING] – Immortal Kingdom

PRO Tips of the day

in Super Adventure Box

Posted by: Charming Rogue.8071

Charming Rogue.8071

Tip 1: At the start of zone 1 grab the key next to the waterfall, but don’t use it on that chest. Use it on the chest at the 2nd checkpoint, it yields 19 more baubles.

- Tip 2: When you’re doing alt runs (with newly created characters) take 75 baubles with you to buy the shovel. It’s well worth it if you get all digging spots on the way (check dulfy.net). You’ll end up with 250 baubles in the middle of zone 2.

(Yes I know the shovel is 100 baubles, see tip 1)

Desolation – EU – [KING] – Immortal Kingdom

DR? (Diminished Returns)

in Fractals, Dungeons & Raids

Posted by: Charming Rogue.8071

Charming Rogue.8071

I’m getting 30 tokens every time I do CoF p1 now, doesn’t matter what character I use (Yes, the daily just reset too). What’s going on?

Desolation – EU – [KING] – Immortal Kingdom

Eternity worth two legendaries?

in Crafting

Posted by: Charming Rogue.8071

Charming Rogue.8071

I personally don’t think it’s worth it. It doesn’t look that different from Twilight/Sunrise. Might as well gear 2 characters with legendaries, or make a different legendary than 2 Greatswords.

But that’s just my opinion.

Desolation – EU – [KING] – Immortal Kingdom

Mesmer Ascended Armor Choice for Fractals

in Fractals, Dungeons & Raids

Posted by: Charming Rogue.8071

Charming Rogue.8071

With the current meta, zerker is the only option. Anything else and you’d be shooting yourself in the foot.

Yes, even on fractal level 50.

Desolation – EU – [KING] – Immortal Kingdom

2 Precursors from the chest? Really?

in The Lost Shores

Posted by: Charming Rogue.8071

Charming Rogue.8071

Precursors were about luck and money, now its just unfair buisness. the fact that the trial players even can obtain a precursor is already ridiculious, but 2? really?

Looks like he was lucky.

Stop your whining, I have 730 hours clocked and I don’t even have 1 precursor yet. And I’m still 100 Icy Runestones/Onyx Lodestones away.

Desolation – EU – [KING] – Immortal Kingdom

Forced into even more WvW that I despise

in The Edge of the Mists

Posted by: Charming Rogue.8071

Charming Rogue.8071

I love PVErs, they’re so cute in how scared they are of coming face to face with competition.

I’m sorry. What competition is that? WvW is no different than champ trains. It all comes down to it being mindless zerging. I’ve been in the EotM and all I’ve seen is groups conquering objectives, avoiding each other, losing the objectives (on purpose!) then reconquering them, all along just by fighting the AI, for the loots.

Exactly. And yet, for some reason, PVErs are allergic to WvW like the plague. It’s like they’ll have a heart attack the moment they see a player with red text over their heads.

Some people just don’t want to do PvP. That shouldn’t be forced upon them nor should they be looked at differently because of this.

Most games have PvP sections or servers dedicated to that function. Thus making people who don’t enjoy that aspect of a game to never have to do it. ANET is forcing it upon people though with putting a Living Story aspect in there.

If you never gathered ever in the game and they forced that upon you, would you have a legitimate reason to be upset?

They’re not forcing you to do anything. Legendaries are optional.

Desolation – EU – [KING] – Immortal Kingdom

Wintersday Mystery Box Working as Intended?

in Wintersday

Posted by: Charming Rogue.8071

Charming Rogue.8071

It’s RNG, it’s a chest, you gambled and lost. Stop complaining.

Desolation – EU – [KING] – Immortal Kingdom

Super Armor and Clothes

in Super Adventure Box: Back to School

Posted by: Charming Rogue.8071

Charming Rogue.8071

I vote: omg YES PLEASE

Desolation – EU – [KING] – Immortal Kingdom

100 keys - No very rare drops

in Black Lion Trading Co

Posted by: Charming Rogue.8071

Charming Rogue.8071

I just wonder why a really unimportant item like this hair style kit (WTF are we all 16 year old lipstick chicks) is one of the most expensive items in the game. I changed my hairs once or twice and cost me 250 gems each. Really guys, GET A GRIP!

I think a lot of people just want the hair stylist cause they can sell it for 3k+ gold.

Desolation – EU – [KING] – Immortal Kingdom

How many Chars will you gear w/ ascended?

in Guild Wars 2 Discussion

Posted by: Charming Rogue.8071

Charming Rogue.8071

1 max. Depending on the price. If it’s like weapons, where you have to craft 6 armor pieces @ 50g each, then I’ll highly consider skipping ascended armor all together.

Desolation – EU – [KING] – Immortal Kingdom

Glob of Dark Matter

in Crafting

Posted by: Charming Rogue.8071

Charming Rogue.8071

I salvaged well in the thousands of exotics (ranging in between level 70-79). The rate seems to be 1:4 (or 25%). Meaning for every 4 exotics you salvage you get 1 Glob of Dark matter. Sometimes you get 1, sometimes 3, that’s just RNG. But I had well over 2 stacks of ecto for every 1 stack of glob of dark matter. I’ll agree that the droprate is a bit low, but you don’t need that many. I still have a few stacks in the bank and I wouldn’t know what to do with them.

I used Mystic Salvage Kits for all of them.

Desolation – EU – [KING] – Immortal Kingdom

(edited by Charming Rogue.8071)

Maybe GW2 is not for me...

in Guild Wars 2 Discussion

Posted by: Charming Rogue.8071

Charming Rogue.8071

So, to answer your thought process…if you’re looking for a game that will go…

1) Grab spoon
2) Pick up spoon
3) Move spoon to food
4) Insert spoon into food
5) Move spoon from food to mouth
6) Insert spoon with food into mouth
7) Eat food. Don’t eat spoon.

…then perhaps Guild Wars 2 is not your game. /endsnark

The instructions weren’t clear enough. I got my spoon caught in the ceiling fan.

Desolation – EU – [KING] – Immortal Kingdom

Permanent Hairstyle Contract drops again...

in Black Lion Trading Co

Posted by: Charming Rogue.8071

Charming Rogue.8071

The droprate is way too low for this thing Kind of a big joke because it only drops for 2 weeks. I can only see the price going up.

its because arenanet dont want you to get it – they just want you to buy keys – its a carrot

Sad but true…. if they wanted people to actually enjoy the item they would just put it in the gemstore and not behind some RNG pachinko lottery machine

Desolation – EU – [KING] – Immortal Kingdom

Thief Hood

in Account & Technical Support

Posted by: Charming Rogue.8071

Charming Rogue.8071

There’s a way to still get it. I’m not sure if this is an exploit, but it’s more of a work around for people stuck in your position (and I also believe that if it’s a bug, it should NEVER be fixed).

Make a new character thief with that anonymous hood. Then buy a cheap white or blue (NOT GREEN) headpiece and then transmute the looks of the anonymous hood with the stats of the item you bought. It should now say: Account Bound, instead of soulbound. Then put it in storage and give it to your current Thief.

Also, I think this is the wrong section for this post.

Desolation – EU – [KING] – Immortal Kingdom

800 million agony infusions (literally)

in Crafting

Posted by: Charming Rogue.8071

Charming Rogue.8071

“There is no known maximum agony resistance you can achieve from a single infusion, so in theory, you can have infinite agony resistance.”

http://wiki.guildwars2.com/wiki/Agony_Infusion

I stand corrected on the amount of infusions needed. However, that still leaves the orginal question, it is even possible? Not including the gold needed, is there enough bag space/bank space available to hold that many agony infusions AND Thermocatalytic reagents?

Yes, because you upgrade them to higher tiers. You don’t need that many stacks of +1 agony infusions. The Thermocatalytic reagents is also calculated from scratch. Assuming you’re going to use that many +1’s. Now the time it would to craft it all would take ages, and you don’t need a +30 agony infusion at all (yet). But yes, it can be possible to craft it.

Desolation – EU – [KING] – Immortal Kingdom

Better reward system for events

in Dynamic Events

Posted by: Charming Rogue.8071

Charming Rogue.8071

So Anet wants people going back to open world and does this by very inefficient means of readjusting every monster and award and difficulty and blah blah blah. Well, there’s a more efficient way that requires less coding and makes much more sense:

1) Increase award of completing events by about 10x meaning 20ish silver for completing events.

And do this for hearts too. The point is to make it rewarding enough to match dungeons.

2) NPC adjusts reward by NUMBER of players. The MORE, the LESS award. The LESS, the BETTER the reward.

This only makes sense. It is more realistic, and it reflects supply (NPC’s amount of cash) and demand (the number of players). Also, this means that people won’t just hog Cursed Shore because award scales down with more players. People will go to the least popular places in Tyria because it is the most rewarding. This system is a natural way and EFFICIENT way of distributing things, in this case – players.

3) Make a HUD for finding open world event

The HUD should show the amount of pay the NPC is willing to give. Thus, players know where to go and to distribute themselves properly in Tyria.

4) Voila! every player is in every part of tyria based on a system of award and demand for players.

1. 20s is too much and would make for gold inflation. But the silver could be adjusted a bit more. Then again, when I go to Queensdale I can easily do 5 events within 1 minute. Not sure if this is the best way of going about things.

2. No. Just no. They want GW2 to be a SOCIAL game. Not to get angry at players when you’re doing events and some guy comes along ‘stealing’ part of your reward.

3. I like this idea. Makes finding events a lot easier. Events attracts players.

Desolation – EU – [KING] – Immortal Kingdom

Reward was too big; I feel this is unfair [Merged]

in The Lost Shores

Posted by: Charming Rogue.8071

Charming Rogue.8071

This forum is filled with people just searching for something to complain about, omg. Arenanet makes this AWESOME event, with rewards that people have dreamed about since day 1. Precursors in a boss chest. Now more people have them, and can make legendaries. I didn’t get one, I’d love to have one, but I think it’s great that people finally got theirs.

Also the price went down A LOT because people were mass selling them. But as there’s so much demand and not enough supply the price will go back to it’s original price soon.

We need more events like these to get the precursor price down, so more people have a chance at legendaries. Good job arenanet, don’t listen to these guys complaining, they’ll complain about getting free precursors in the mail if they can.

Desolation – EU – [KING] – Immortal Kingdom

Can 5 DEVs do dredge fractal at 49-50?

in Fractals, Dungeons & Raids

Posted by: Charming Rogue.8071

Charming Rogue.8071

Kinda stupid that they fix all exploits, and yet still keep the fractal stupidly long. Also they haven’t even fixed the ‘invulnerable’ glitch yet on the dredge that spawn at the clowncar.

Desolation – EU – [KING] – Immortal Kingdom