Since you need Gift of Exploration to make legendary weapons I don’t think they would change this.
WoW is all about the gear, terrible game. Shame on you Azreel for trying to send a player there.
OP, I agree with mcarswell that Obsidian Sanctum is a great place for dueling, just head to the arena area. Otherwise you can use the Custom Arenas function in Heart of the Mists to design an arena for as many players as you like (that does costs gems however).
(edited by Karizee.8076)
We are going to get soo trolled on April 1 i can see it now.
Thx for the heads up Riselight.
I for one welcome our 8-bit overlords.
Oh god. Pacman is coming to Tyria and we’re the ghosts!
If you see a player using an exploit, report it to exploits@arena.net
You can also submit a ticket here:
https://help.guildwars2.com/home
The reason these aren’t simply check boxes on the report button is they are generally more complicated issues and require an explanation of what is going on, make sure to include screenshots, date and time, server and map of when you observed the action.
The raiding thing makes me very curious.
I don’t understand how they are going to make large raids interesting in a game that doesn’t have tanks and aggro mechanics. You can’t really make large raid encounters interesting without any kind of control or structure.
I’m not saying that raids can’t work for Guild Wars 2, I just don’t understand how they’re going to make it work without letting every boss encounter degenerate into “zergs” with a couple of red circles to dodge and where there’s no point to have anyone that isn’t in berserker gear.
I’m very interested.
And I fail to see how having a tank hold the boss in one place is interesting.
I mean you may as well dig a hole and put the boss in it and let everyone “do their rotation” for all the interest a tank brings.
Agony is only in Fractals, here’s the wiki article about it:
Ask and ye shall recieve.
https://www.guildwars2.com/en/the-game/releases/february-2013/
ArenaNet has announced the next Guild Wars 2 content update. Called “Sky Pirates of Tyria”, the new content will bring more additions to the Living Story, a new dungeon, new quests, and the news that custom arenas and spectator mode will be entering the live game. Sky Pirates of Tyria is expected to go live on June 25th.
Details of the update include:
- New Story Dungeon: Aetherblade Retreat – Find the hidden entrance to the Aetherblade base and take the fight to the pirates. It’ll take skill, courage, and no small measure of agility to battle through to the Aetherblade Captain and First Mate.
- Sea of Sorrows Scavenger Hunt – In this new, permanent content, players search for clues to the locations of 12 plaques that have been set up to honor the history of the city and its founder, in the novel Sea of Sorrows by our very own Ree Soesbee, narrative designer, ArenaNet, hitting store shelves and Amazon on Tuesday, June 25.
- New Rewards – A variety of new rewards are available, including Aetherblade caches, a First Mate Horrik miniature companion, a stylish monocle and more.
- Skill and Trait Balance Update – The largest balance patch ever is being introduced in this build, which includes significant updates to traits and skills to introduce more viable build diversity. Every profession trait line is seeing changes. Updates also have been made to some less popular skills to improve their effectiveness.
- Custom Arenas and Spectator Mode leaves Beta – Custom PvP arenas allow players to host private matches, and customize their map settings. This feature is leaving beta, which means that Custom Arena Starter Kits will be available for anyone to purchase in the Gem Store. Spectator Mode also is officially out of beta. Together, these two features allow for practice, competitive play and tournaments.
- Mortar Mastery Joins the Growing List of World vs. World Abilities – Players can increase their mortar effectiveness by training in Mortar Mastery. Improvements in this line include increasing mortar blast radius, beefing up on damage, reducing skill recharge, and even adding a new skill, Mortar Barrage.
This post touches exactly on the exhilaration I feel tonight after doing Fractals
“pure gaming awesome”
“art and poetry”
“E P I C”
“genius”
“PURE MAGIC”
Hard to explain to someone that doesn’t play why I am gushing over a dungeon, haha.
No other way to explain it than It’s an experience.
I am quite in awe. Hats off, ArenaNet – you outdid yourselves <3
I spent about 1/2 what I would have paid for a sub game. Cool thing is I can do it when it fits into my budget rather than having to pay just to log in.
And when I consider things like character services I’ve paid significantly less, I’ve used ingame gold to get things like character recustomization and name changes.
Happy camper here, will never pay a sub fee again