I cannot filter achievements by guild, I either get Internal Server Error or it defaults to region rankings.
There is one. Go to the options menu, under keybinds (the mouse icon) – camera section.
Methinks we need to do more research into the Thaumanova Reactor explosion.
#TeamKiel
I can’t stop laughing!! TY ArenaNet
GW2 has certainly spoiled me from other MMOs. While it’s not perfect (no game is), they’ve just done so many things right.
I won’t even consider MMOs that have gear treadmills or loot master/loot roll type systems, and if they don’t have what I now consider basic character customizations that I’ve come to expect with GW2 such as expansive dye systems, wardrobes, and the account bound equipment, armors and currencies just make it so darn alt friendly! Also I love the open world feel of GW2, the epic meta events and cooperative nature incorporated into the very design of the game has made for one of the best online player experiences I’ve ever had.
So yes, GW2 is the best MMO for me
They should be in your mailbox (the envelope icon upper left on your screen).
He can’t delete his character and remake on a different server? Well that’s poor game design if I’ve ever seen it.
I presume if you pay to transfer servers, it transfers all of your characters then?
It’s not poor design – it is by design due to WvW. Otherwise bandwaggoners would simply delete to jump to the winning server.
And yes, all your toons are included in the transfer fee.
Someone who focuses on WvW might ask why they would need to do PvE for a legendary.
It’s a legendary! You must be legendary in all aspects of the game to get it
(btw, the badges for Gift of Battle are ridiculously easy to get from the jumping puzzle chests. Hint: They do not bind to character)
There’s actually more people playing now than at launch. Sorry your guild failed.
They are so gorgeous, ty so much for these
The wiki does not have a complete listing, there’s 350 people working on GW2.
http://www.eurogamer.net/articles/2014-01-14-you-thought-that-was-it-for-guild-wars-2
As for dwindling investment, it appears to be a myth: ArenaNet had a whopping 300 people when Guild Wars 2 launched, and now… now there are 350 and counting – ArenaNet is hiring.
GW2 is the only game they actively develop.
With the emphasis on The Mist War these last few weeks, the plight of the Dolyaks has reached critical proportions. Will you help?
I
Guild Wars 2 on the other hand does really poor job at selling useful things:And yet Guild Wars 2 does make enough money in order for ArenaNet to avoid a rather massive layoff involving all other studios owned by NCSoft.
Not sure this is a fun commend or not.
At least you can’t be serious.
The only reason why A-Net is still alive is that they let almost everyone go and
outsource as much as they can.
That also explains why GW2 as a product looks so disconnected from the customers
or their former glory.I’m guessing lordkrall was referring to this news from the other day –
http://massively.joystiq.com/2014/10/24/guild-wars-2-emerges-unscathed-by-ncsofts-layoffs/
Will you look at that.
Kurrilino = LotOfSize
I like this idea!
This is factually incorrect. My day 1, 4 person guild, which has been focused on building a precise group composition/specs/gear/etc allowing us to 4-man the 5-player Explorable dungeon content, doesn’t happen to be doing enough things to generate remotely the kind of influence you suggest. We’ve maxed out the bank vault tabs, but nothing else. And yes, we were a little unhappy the day we hit the CoF explorable encounter that required 5 players to proceed (we don’t view the spoilers before attempting the content).
Our large guild completed Tier 3 Bounty this evening and I can assure you, influence should be the least of your worries. Small guilds simply do not have the manpower to provide coverage on all the maps.
Even if ANet gifted you the influence, there’s no way a small guild can do this. There are too many bosses on too many maps, you don’t know which ones you will get until you start the mission, you have to track them down, they sometimes travel in huge and random paths and the timer would just be too harsh for a tiny guild.
While I feel for the smaller guilds, many people have been asking for large scale PvE guild content since the game launched. Not every patch is going to bring content for every subset of the community.
Happy New Year! Have a safe one and see you in 2015
Here is a searchable patch notes:
http://gw2patchnotesearch.david-reess.de/
And you might find some discussion on the wiki:
http://wiki.guildwars2.com/wiki/Main_Page
Ouch.
But I have to ask – it’s purple, probably the only purple item in your bags, how did you accidentally sell it?
Thank you for this fight, ArenaNet! Was amazing fun.
And big props to SoR, you guys are the best!
‘sniffsniff’ i smell sarcasm
Incorrect Crovax, I thoroughly enjoyed it. Fun, challenging and interesting.
One of the best dungeons they’ve put out yet
Not everything that is datamined comes to be. I think those were put in as a joke for the dataminers
…They opened up MoD (i think that’s the name) and pulled active players from every server. This in regards to WvW just about gave a new and full of active players server the win in the WvW tournament.
Darkhaven is still considered close to being full, however we only have about 40% active players.
Darkhaven has 170 WvW guilds which puts them in about the middle of the pack. They are performing very well within their league, currently holding 3rd place out of 9.
Patience and careful observation is your friend on this one – watch the pathing of the NPCs before you begin and you’ll see the patterns. Use the tents or rocks as needed to get to the flags to reset your stealth, it will probably take a few tries.
Btw I knew right away which heart you were talking about and I did that one over a year ago!
1) I think the dungeons are difficult for inexperienced players and easy for experienced players. A player coming from WoW has to learn more in this game. It’s not just oh, I’ll just let the tank & heals do their job while I dps, I need to know what the other players spells look like – a shield wall, a veil, is that black/green puddle the necro laying down going to dmg the enemy or heal me?
2) I’m on Sanctum of Rall which is busy around the clock.
3) By the time you level cap you will easily have mostly rare equipment and will be able to do most of the content. It goes Fine>Masterwork>Rare>Exotic>Ascended. The only grind is for Legendary weapons and Ascended gear (jewelry/accessories/back item only). The only reason you would need Ascended is for Fractals and you get enough by doing Fractals to progress to the higher levels. The legendary weapons can be an intensive grind if you focus on it, but the stats are the same as an exotic weapon, it’s for looks/cheeve only.
4) The cash shop has no impact on gameplay or power of characters since it is vanity/convenience items only.
5) Who knows? Some people think that it’s paid game bashers, some people think it’s a few disgruntled GW1 players, the hardcore group cries in every game so take it with a grain of salt
This appears to be linked to a wrong article – it links to an article posted yesterday by IGN regarding yesterday’s video.
The Zephyrites have sailed off in their air ship and we must await their return to go back to the Labyrinthine Cliffs. They will return periodically as they need to trade goods with us.
(short answer: not right now but it will be back)
Map chat is as friendly and helpful as always.
Forums getting hate bombed by a couple players.
My favorite pun-kin so far.
Although total sales are not necessarily indicative to active players the numbers are still looking pretty good.
7.3 million. Not bad at all.
Does this makes GW2 the 2nd biggest western MMO?
http://massively.joystiq.com/2014/07/10/guild-wars-2-selling-well-in-china/
GW2 is now the 2nd highest best selling MMORPG of all time.
http://en.wikipedia.org/wiki/List_of_best-selling_video_games#PC
Grats ArenaNet!
If you log into the leaderboards you can see when a member of your guild last earned an achievement point (which is a pretty good indication of activity or contribution). Just float your mouse over the points listed in the achievement column.
https://leaderboards.guildwars2.com/en/na/achievements/guild/
Number of players online at any given time may not be a good indicator of member activity. 70-80 online out of 500 might be pretty good if you consider the average number of hours someone plays per week or the time slot they play in. Say if everyone in your guild is in NA, so they might be playing anytime from 5am to 1am in 2-3 hour blocks a couple times a week. But check the leaderboards, that might help you see if anyone has gone permanently AFK.
24 more minutes til it’s due to reset.
So if it’s just a dungeon with more people, what exactly about raids makes them so popular?
There’s the fallacy.
They are only popular with a very small niche community. Even WoW with it’s 8 million subscribers has less than 300k people raiding.
Whoa, that’s news to me – There’s really only 300,000?! I can’t recall meeting any player who has not participated in a normal mode raid, let alone LFR. Do you have a link to this article? I’d be interested in reading up on it.
No article needed. This links directly into their armory.
Scroll down, 26,569 guilds have downed 1 boss (Jin’rokh) Of those, 25,836 are 10 man groups, the rest are 25 man groups.
It really is a very very tiny portion of the mmorpg community that likes raiding. They make a lot of noise but the numbers just aren’t there.
There’s a small hylek village in Caledon Forest not too far from the dungeon entrance. If you throw the boulders on the ground against a wall, a opens doors into an area chock full of Hylek veterans.
I recommend bringing a friend
A charr named Precious Taters.
The difference is it really is dynamic.
I can be at some small outpost, talking with a vendor and unpacking my bags, just minding my own business. Next thing I know, the outpost is under attack – huge herds of Centaurs are galloping through, careening and skittering around, killing the NPCs, yelling their war cries. The NPCs pick up arms to fight them back, some die. The vendor I was selling to has run off with a sword in his hand, crying to us to rally to him. Now more players are showing up and the event scales larger and larger, bigger attacks, champs instead of veterans. I can pick up arms and choose to join the battle at hand or run off if I feel overpowered. If I run off and they lose the battle, that outpost will be destroyed. I may see the smoking ruins from the distance, for the time being I can no longer sell my wares there.
When you understand that this event is part of a series or chain of events, that it was triggered by a smaller event on the other side of the map – I mean it could be something as simple as a player losing a snowball fight with some children, then you really understand how very different it is from exclamation points NPCs pinned to a map.
(edited by Karizee.8076)
8.6 million votes were cast. Kiel won \o/
(I’m looking forward to seeing the world’s fabric turned inside out)
Any transformation-type consumable drops effect when you change maps so no.
We are going to need a mecha mini now, ANet
You might want to focus on the actual issue which is you getting disconnected. Check the Tech Support forums or submit a ticket to see if you can get that problem resolved before asking for other players to be locked out due to your connection issues.
Judging by the amount of people everywhere in game today – and I mean EVERYWHERE, I would say this patch is a smashing success
1) No mods are allowed in GW2.
2) Tons of stuff – dungeons, fractals, guild missions, world bosses, living story, WvW and Pvp. It sounds like you might be especially interested in these:
http://wiki.guildwars2.com/wiki/Wvw
http://wiki.guildwars2.com/wiki/Living_story
3) Exploration is one of the best features of GW2 – look behind waterfalls to find hidden jumping puzzles, fall through a crack in the ice to discover a new zone, complete events to unlock portals into hidden areas, ect. It’s a gorgeous world.
4) Here are the weapons by class:
http://wiki.guildwars2.com/wiki/Weapon#Weapon_usability_by_professions
5) Not sure what you mean by a spellsword, but you might find the Mesmer class interesting.
6) At launch there was over 60 feature films worth of voice acting, they add more with every patch.
7) The gem store sells only vanity or convenience items.
8) You can do them all except for the first Season which was designed a bit differently.
9) There are no quests in GW2, instead you’ll find dynamic events.
http://wiki.guildwars2.com/wiki/Dynamic_event
10) No way to say, would really depend on how you approach it.
Welcome to the party
I think is ok to charge 200 gems to a player like me, that have lvl 80 characters since long time. Meaning that if i missed a part of the LS is bcs i didnt want to log in, or couldnt do it, but no doubt i can pay 200 gems if i missed one part.
My question is, what happens with new players, the ones that just start (or didnt started yet) and/or started since some time ago but dont have any lvl 80 char yet?
I think those players shouldnt pay 200 gems for things that they didnt had the chance to play yet, or even knew that existed. To be honest, this isnt a new player friendly thing.
Sorry for the broken english
You don’t need to be 80 to unlock the content. Any player logging in over the 2 weeks that chapter is active unlocks the content no matter what level they are. They just can’t play it until they hit 80.
There is close to 60k average accounts per server and I think maps are capped at 500 people. Everyone wants to do the events now that the loot is so good. You can:
1) Get there early.
or
2) Seek out the other 20 events that award the upgraded chests.
About 2 months ago I made 7 precursors in the Mystic Forge over the course of one month and ended up walking away 400g richer with my own legendary.
It is a risk, there are no guarantees! There are stories of some people putting enormous amounts of rares into the forge with no luck, but imo the odds of getting a precursor from the forge are highly underrated.
How I did it:
- Buy cheap rare weapons of any type: spears, tridents, focus, hammers, w/e. I put in buy orders at ~17s or less. (this is the most tedious part of the process as your buy orders will get overbid fairly quickly)
- Any combination in the forge as long as the item level totals 300 (80+80+80+60 or 78+62+80+80 or 74+76+74+76, etc.) Just make sure they are not 4 of the same type unless you are going for that specific precursor.
- Sell resulting exotics including any precursors you do not want. Do not forge the exotics!
- Eliminate 5% listing fee by selling to highest bidder by setting the sell price at 1c above vendor price. This eliminates the risk of being undercut as well. (ofc only do this if the highest bid price less 10% TP fee is acceptable)
I first heard about this method from a guildy that would link a precursor in gchat every few days or so. We teased him about his extraordinary luck and he would tell us he didn’t know why everyone didn’t use this method to make gold. This has since been replicated by myself and enough people in my guild to convince me that the risk is moderate enough to warrant the reward.
Not all precursors come with a payoff. Current sell/bid:
Dusk 650/590
The Legend 589/526
Spark 499/450
The Colossus 449/415
Dawn 496/451
The Lover 435/370
The Hunter 375/325
Leaf of Kudzu 399/335
Zap 398/365
Tooth of Frostfang 320/255
The Chosen 265/240
Chaos Gun 240/210
The Energizer 150/123
Howl 149/125
Storm 114/100
Rodgort’s Flame 39/35
Carcharias 35/32
The Bard 40/35
Venom 22/17
Rage 29/20
The idea behind this approach is to ‘fund’ the research with selling the exotics and unwanted precursors until you hit a bigger payoff. Cheap rares reduce the risk, I reduced the cost of each attempt further by selling any high priced rares I got from the forge such as greatswords. On average I would do 4-5 attempts to get an exotic, most exotics are dirt cheap these days but some have very desirable skins. Again, DO NOT FORGE THE EXOTICS!
Disclaimer: Do this at your own risk, there are no guarantees!
I’ve seen so many great bobblehead videos, here’s another one of my favorites.
I miss the Bobbleheads already, wtb Bobblehead tonic!
Fastest content release in the industry
https://www.guildwars2.com/en/the-game/releases/
Go check out the new zone released last Tuesday.
Well, they overbuffed it a couple weeks back to the point that’s all everyone was doing – to the point of disrupting servers with overflows.
Now they dialed it back a bit to even things out.
It’s a good change, it makes sense.
1) No. Go vitality and toughness to increase health or armor.
2) Getting behind the mob is not necessary – just get out of the way of the big attack.
3) Stats depend on your build which depends on the situation (dungeons & WvW play very differently)
4) Not necessary to use external tools, your tooltips show which skills are Fields and which are Finishers. (one person lays a field, the same person or another person casts a finisher in the field)
5) Move as necessary to avoid attacks.
6) For the most part stay out of red circles, but as you play you will learn what attacks you can take.
7) For the most part, yes.