(edited by Karizee.8076)
The EU players get the patch at the same exact moment that the NA players get it, it launches across both regions at the exact same moment in time.
So although calendar-wise the EU players may feel like they are getting it later, they also get to play it longer calendar-wise since the next patch will launch across both regions at the same moment in time.
Why is this such a hard concept to grasp?
Not because I’m concerned that someone will look at my gear and judge my min/maxing or anything like that.
Because not having an Inspect Player feature paves the way to conversations between players.
You see someone, they have an interesting weapon you haven’t seen before or a spectacular helm, or any of their gear and what do you do? You ask.
Great scepter. Do you mind linking it?
Where did you get it?
What color dye are you using on your boots?
And people are open. They love to tell you where they got it, what they had to farm to make it, how they matched the dye on their chest piece to the jewel on their sword or whatever.
The great thing about being part of the GW2 experience is the community. Hand down the best gaming community I’ve ever had the pleasure of playing with. We are all learning together, all the systems, the best ways to do things, where to find the finest items.
Not having an Inspect feature was a brilliant decision by the makers of the game, it meshes perfectly with all the other design decisions (like node sharing/no mob tagging) that builds a great community.
Anthrage mentioned the adminstrative work the casters had to do to pull this together, but I’m not sure everyone understands just how much they actually had to do and how LONG this cast was.
At one point about 5 hours into it, Blu mentioned that he was hungry and I thought, jeez – he must be starved! He’s been at this since early this morning, coordinating the teams and their schedules, working with the software programs and synching everything up, all this stuff without even a break. I mean I watched a good bit of it but I was free to get up and get a drink or a snack or take a kitten or w/e. They were just exhausted, I’m sure.
I think they overextended themselves a bit with this first Invitational just with the sheer length of the cast, but I applaud their effort and think we can all do much more to support their efforts. Also, these guys are pretty humble and open to constructive critique – help, don’t bash
I don’t see any advantage for the player in outfits. Its only easier for the developers, nothing more.
No transmutation charges needed by players, can swap freely between all outfits on all characters, a more cohesive look while leveling – plus they’re fun!
I love this new look, definitely getting this one
Despite the complaints, I’m not really sure how this change discourages people from playing their alts, unless the definition of “playing an alt” = “briefly logging onto spare characters in order to maximize rare drop rewards from 2 minute fights”. If so, then, yeah, this change is trying to discourage that. Guilty as charged.
Upvoted for truth
You’re going to want to learn how to use this.
Yeah, if this game had a sub, I’d have been gone months ago. It’s fun, but not sub-worthy.
No game is worth a sub. Subs are rip offs.
The ragtime theme song that plays at character death is brilliant. I also noticed on the character select screen, first you have the normal full orchestration, then when you enter the game the music goes a bit tinny for a minute or so – really giving the vibe of an old gramophone playing it.
It’s all the little things like this that make a great event – Thank-you for continuing to take such special care and provide us with a truly entertaining experience!
I know a nomad guardian that’s darn near indestructible in WvW.
In GW2 you can do this:
Heard from a Charr Traveler chatting with some Sylvari in The Grove.
“Every day is war.
The wading through gore. The blood that stains your claws.
The sweat burning your eyes. The smell of bodies. The death.
Yeah. It’s fun."
Gear =/= Content
The gold to gem conversion has risen simply due to the fact that there is much more gold in the economy now. They completely revamped rewards and it’s much easier to make gold now.
If you craft the new vine backpiece it gives you a pet-like item called Mawdrey II (a play on words, Mordremoth + Audrey from Little Shop of Horrors) that you can feed your excess Bloodstone dust to. Will eat up to 200 dusts per day and gives you a gift for every 50 which can be anything from rares and t6 to junk.
Dulfy has a guide on how to make:
http://dulfy.net/2014/08/13/gw2-mawdrey-ascended-backpiece-and-pet-crafting-guide/
CoF and SE are the best places to get the cores which you can upgrade to lodestones. Some lodestones will drop from there as well as from Fractals and Orrian Jewelry Boxes
gw2stuff.com is now utilizing the new API functions that were just released. Timer trolls are now out of business
You might be interested in this
Seems like a reasonable assessment. So GW2 is losing population, and by definition, dying.
At this rate it should be quite dead by the year 2075.
8+million active accounts and 10yrs+ says it’s not so terrible.
Wow PvP is not all about gear – that’s generally the stereo-typical response of those who found it too difficult or complex to handle.. Also the match making system there is years ahead of what we have in TPvP.
Not about the gear eh? Enter a battleground without PvP gear, or only with the battleground gear and try going against someone in arena armour. You won’t stand a chance. It’s all about pvp power.
Enter WvW in masterwork and go against someone in Exotics and and you won’t stand a chance.
Pot meet kettle.
Ridiculous statement. I can have full exotics in a couple days in GW2 for WvW. In WoW you have to grind months and months to get enough gear to even be close to being competitive.
Now for arena, in GW2 I can enter the PvP lobby and instantly be boosted to 80 on any character or class I like with full, free access to the same gear that everyone else has access to. It’s completely fair and there’s no having to run raids for months or even years on end to get super rare trinkets and all that old school nonsense and you still will be destroyed by players with heirloom gear.
There’s a reason WoW has lost 1/3 of it’s playerbase in the last couple years as better games have come out. It’s a very very old game.
(edited by Karizee.8076)
I would rather see the rating system adjusted to something that provides better matches than any kind of merge.
For instance, look at Maguuma right now. The problem isn’t they lost a bunch of guilds, the problem is they are still in T2 and have been there way, way longer than they should have been. It looks like this week will finally drop them to T3, yet the tournament will artificially keep them in gold league for another 2 weeks. Hopefully glicko doesn’t bork them over again before the tournament is over, last week their rating went up!!
http://mos.millenium.org/na/matchups/history/209
I saw the same thing when I was on SoR – it took 18 straight weeks of losses before we finally fell out of T1 – that’s 4.5 months! Four and a half months of continual losses to drop 1 tier because the glicko rating system kept us there much longer than we should have been. Then it took another month to fall out of T2.
I implore you to address the rating system first – not every server needs or wants Blackgate numbers, we just want fair matches.
How do you propose that the QA team properly test something that is due to go out to millions of players? Fact is, there’s no way to find every bug. Every game out there has them, and it’s because things happen that can’t be predicted until it’s in the live environment.
Given S1 rewards still haven’t been received I’d say it was a fair bet that the same thing would happen.
What do you mean didn’t get their Season 1 rewards? Everyone I know got them and I guarantee if people didn’t get them after Season 1 there would have been just as much screeching and caterwauling as there is now.
You can indeed do a gift purchase for someone else for a smaller amount, then you get the option for any amount for the 40% discount for yourself.
Applies to the next purchase of the same item only.
I dont know how fansites such as Dulfy come by such vast amounts of information a day or so before content release, but please stop providing fansites with information before the content is released.
Let’s see, they made Dulfy a boss in Fractals and you’re a daily forum complainer – let me know how that works out for you
<——-Saving Tyria, one dragon at a time.
Rally to me Ascalonians!
Considering the amount of hours I have clocked I play pretty hardcore – Thaumanova just seemed more relevant in this game to me
~600 votes
Mesmer guide:
http://alttabme.com/forum/index.php?threads/the-ultimate-mesmer-build-thread.2161/
Endgame gearing guide:
http://dulfy.net/2012/10/03/gw2-endgame-gearing-guide/
Where to get armor:
http://wiki.guildwars2.com/wiki/List_of_armor_sets
Ascended gear:
http://wiki.guildwars2.com/wiki/List_of_ascended_equipment
Guild Missions:
https://www.guildwars2.com/en/news/leah-rivera-on-new-guild-missions/
Tons more stuff, you may want to check the patch notes:
https://forum-en.gw2archive.eu/forum/info/news
Joining a guild is a good idea
A sigil and rune unlock feature.
If you talk to the scouts (the NPCs with the telescope icons) they will show you the hearts along with telling you some of the story of the zone.
I think you haven’t been paying attention.
GW2 is now the fastest growing MMO ever made.
Your poorly masked Pandaland commercial ($38 hah! You forgot the $180 sub fee + expansion packs + added services, can’t pay for anything in that game with ingame gold) won’t have much of an effect on the phenomenon that’s happening here.
There is none. End of topic.
It may not have the end game you prefer, but there’s definitely end game (as evidenced by the millions of people that keep logging in after they hit 80)
Fractals, 43 dungeon paths, keg brawl, World vs. World, crafting, 3000 dynamic events, a host of armor and weapon skins to get, Guild Missions, legendary weapons, costume brawl, jumping puzzles, achievements and titles, new content each month, Super Adventure Box, 26 zones that you never outlevel, insta-boost any toon to 80 with all the best gear for PvP, etc.
What makes the endgame in this game so attractive is that the content doesn’t become obsolete. So while you’re left with only a couple dungeons and a raid or two in that other game, here you get the entire game. Forever. With more added every month.
Looking at the number of views, seems to be clearly on the rise.
Some of the most epic dynamic event chains take place in Orr – one of my favorites is the one that plays out across the zone of Malchor’s Leap and tells the story of Malchor the Sculptor, his love for the goddess Dwayna and subsequent blindness, madness, suicide and reincarnation as a ghost. Being in that zone and hearing that heartrending cry, “DWAAAAYNA!!” sends chills up my spine every time.
Typical MMO: Gear Grind -> Raid 1(challenge) -> Gear Grind -> Raid 2(challenge) -> Gear Grind -> Raid 3(challenge)
300+ attempts on a boss until everyone has enough gear to finally down it isn’t a challenge, it’s a gear check. It’s kinda dumb when you think about it.
But some people like that (although very few from what I’m seeing lately). Those people should play games that offer that kind of (cough) mechanic.
Boobles lol.
What was heard cannot be unheard, they will always be boobles to me now.
Hey Don,
I found the waypoint costs to be insignificant at lower levels, burdensome at mid to cap, and once I hit level cap to be insignificant again.
There are some free ways to travel around – use the Heart of the Mists (crossed sword icon) for a free asura portal to Lion’s Arch which has free asura portals to all the major cities.
You can do the same thing by entering WvW.
There’s also a HoM portal stone you can pick up for free from the karma vendor in the smuggler’s cave in Lion’s Arch – this will cut waypoint costs in half when going to the northern zones.
Once you get to a certain point in your personal story there’s a free portal to Orr from your Order’s headquarters.
I don’t think it was an exploit per se, but the event was clearly broken since players couldn’t enter the dungeon. Thus the fix.
Got it done in 10 minutes.
Love the SAB – can’t wait for it to come back
This is a dumb idea and when it dies it will leave a dumb corpse.
Uh Zommoros told you a secret and you believed him? Allow me to let you in on a well known secret. Zommoros is a demon! You know, those beings of the underworld that should NEVER be trusted. Look at the poor souls he has captured at his “Mystic Forges” mindlessly standing around because he, Zommoros has promised them a precursor! Anyone that first listens to and then believes a Demon should be put out of their misery as the promise of gold and riches is a highly contagious disease. The symptoms usually manifest with wild speculation and soaring hopes.
Beware when you converse with Demons!
I grew up poor, living on the streets hand to mouth. Every day was a challenge, but like I tell my ol’ buddy Quinn, “If it doesn’t kill you, it makes you stronger”. I’ve worked hard to change my luck but I’ve still got a long way to go.
My sister was a Seraph. It was rumored that the centaurs killed her while she was out on patrol. They never recovered her body and it has always bothered me.
Recently I’ve learned of some that through an unfortunate sequence of events have gotten trapped inside the Mystic Forge. We only know this tale from one who made her escape during Wintersday when the Forge was transformed into a snowglobe and she jump puzzled her way out.
She says they are starving in there. I make it a point to donate food when I can since it’s possible that my sister was not killed by the centaurs but in fact has been trapped in the forge with the others all this time.
This is serious guys. Why just this week Willoo said to me (and I quote):
“Quaggan will kick your tail so hard it slaps you in the face!”
This. I used to manage forums for a game company. When I came on board the trolling and negativity was out of control. Some users were pure trolls, while others were just following the bad behavior of others. I implemented a system where staff would basically give points to every post that was constructive and helpful. It could be anything from feedback to suggestion, answering a player helping player with a thorough answer, or posting a guide or walk through. Even negative feedback could get positive points from staff as long as it was well thought out, respectful, and constructive.
When someone posted something constructive a staff member would comment in the thread praising the post (public praise). Once users acquired a certain amount of points, we would put a star in their signature.
On the flip side, the nonconstructive posts violating the rules would be removed, and the user would get negative points and a personal message explaining exactly why the post was removed. Temporary bans were implemented for repeat offenders.
It took a while, but after a few months the trolls moved on and the forums were a much happier place.
After I left the company, they went to a social media linked style forum where instead of a user name, your real name and picture were next to every post. Needless to say a wonderful community tanked very quickly and never rebuilt after that. Even the good constructive user wouldn’t use the system.
Excellent post, I give you a star
I am saving all my skillpointzorzs just in case they ever decide to make this a Super Elite Skill. It can have a cooldown of one week, idc
Nope.
I love the monthly content patches. No more bugs than any other MMO that I’ve seen and I’m very happy with their rate of fixes.
So before jumping back into GW2 once again, is it worth it? I guess what I’m mostly looking for is:
Good sized community with people to do events with
Continued WvW competition
Exciting, non-repetitive events and quests
I’m going to caution you to take these reddit posts and forum brouhahas with a grain of salt, the game has been under intense attack recently (mostly due to the impending launches from other games).
As far as your questions:
1. Good sized community – yes, it’s one of the busiest MMOs on the market.
2. Continued WvW competition – yes, we just finished the 3rd WvW Tournament. Some weeks are more competitive than others but there’s always some matches that are neck and neck right up until the end. Tons of players everywhere, whether you are playing offensively or defensively on any given week.
http://mos.millenium.org/na/matchups/
3. Exciting non repititive events – they continue to add Living Story events, we are currently in the middle of Season 2 with the most recent events being Dragon’s Reach and the addition of the new zone, Dry Top. The next episode starts on November 4th.
http://wiki.guildwars2.com/wiki/Living_World_season_2
Well worth jumping back in
Welcome, here’s some tips~
The “Deposit Collectibles” button on your bags puts any mats you’ve collected into your bank. You can go to your bank to withdraw them or any crafting station to use them.
Dodge! Avoiding damage in GW2 is as important as dealing it. You may want to rebind your dodge key so you don’t accidentally double tap off a cliff
The trading post is worldwide. It’s 5% to list an item + another 10% when it sells.
Hearts are like bread crumb quests, they lead you into an area but it’s the dynamic events that are the meat of the open world part of the game. Listen to NPCs calling for your help and attention, they are not there for flavor
Explore everywhere, behind waterfalls, caves, behind bushes. You can find whole zones or mini dungeons hidden away. Some dynamic events open portals to hidden areas.
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what is WoW?
It’s the AOL of MMOs, hitting the market at the right place and time with very aggressive marketing strategies. It hit a high of 12 million players 4 years ago but has been fast falling out of favor since then, losing half of those.
Unfortunately it has spawned an almost rabid fanbase that attacks every new game on the market as DEAD if they haven’t reached WoW numbers. Which is funny when you consider that 94 million have tried and quit WoW.
The game itself is fairly generic, they don’t try new things, just recycle the same quest, gear up and raid stuff over and over. Very grindy and treadmilly.