I would spend Gems to see Braham killed.
Bye Vayne. Not talking in circles with you. I’ll just go get my geritol, plug in some Matlock reruns, redye my hair blue and listen to Cab Calloway on my Victrola. After that, Ill play some Pong or Checkers. Im too old to comment on vidya games I reckon.
All of my human characters are Elonian. I suppose they could be considered “black” by some.
But… It would be senseless for me to drag Black Lives Matter into Tyria. Elonians haven’t experienced any of the issues important to BLM. What would it accomplish except to drag horrible real world polarization into Tyria?
I don’t care how “important” real world issues are. We don’t need to be choosing sides and making “statements” in a game that simply does not have those RL issues.
Racism exists in game. Some of us have issues with Salad gone bad. Human separatists hate Charr, for ingame lore and content reasons. Genocide is bad mmk. But it is Tyrian racism with imaginary races, not a RL Earth issue destined to inflame RL based conflict.
Restrict controversy to In Game scenarios. Avoid provoking conflict between the Actual People behind the keys.
(edited by Teofa Tsavo.9863)
WvW workshop requires items to build.. that can only be purchased in a completed WvW workshop. Anet is aware of this.
Let’s be realistic here. Someone asked me why is it absurd for a solo to have 3/4 of a guild. I didn’t reply him. It is indeed absurd though for a person to have that much “power” or access to so much features which are made to cater to be used by many people, not one or two. If Gw2 is a pvpish game, this will become extremely game breaking with solo or duo people having so much power. Thus, this isn’t realistic or even fair in those games.
Also, realistically, a small guild has a small hall because of the limited of resources while a large guild will have a large hall. However, guild hall can’t be scaled so they limit it via features. If solo or duo guild are to confine into this concept, they will not get guild hall because it is only realistic and fair to the guilds that actually bother to earn for it and not buy their way through. If golds is all you need to build a guild, that is really a insult to all the guilds that actually put in efforts to gather people, create a community and advance.
What Power? The powers I abused sooo much planting banners in noob zones? My horrific abuse of power placing +5 on a camp when a map commander asked? The raw, game breaking arrogance of fully buffing a keep or tower? My maniacal laughter while placing superior guild siege to help my server?
Please tell me how I, personally, gained by such callous abuse of my ill gotten gains? By providing things, free, to this community? Good lord, this game needs a dungeon lockup for “power mad” Tyrants such as I. Oh, the destruction I have wrought. Mea Culpa.
And BTW, I upgraded my Guild with influence, not Gold. My perfidy knows no bounds.
(edited by Teofa Tsavo.9863)
I think the page from the book was more about explaining how Scarlet was able to motivate her minions to participate in her scheme when there did not seem to be much in it for them – the excerpt just happened to come from “The 7 Habits of Highly Effective Homicidal Dictators or How to Bring About Nightfall and Return Abbadon to Tyria” by Varesh Ossa
Which is a huge and idiotic implication.
Varesh was NOT a “mua haaa haa villian”
Varesh did NOT have an “alliance” of “Minions” She paid off corsairs with hard gold, just as we did to escape Kourna post Gendarra. She had the Kournan military, who followed her orders because she was Warmarshal Ossa. She had Margonites and Demons provided by her God.
She was a religious fanatic. She was the legitimate ruler of Kourna, and an Ossa. She controlled the strongest military power in Elona. Legitimately. No “muaaa haaa haa” Mary Sue machinations. No reason to pen a book like that. None.
There is no indication, whatsoever, to remotely connect what Varesh did to Scarletts plot convenience “allies”. It is as big a plot hole as the one it is trying to fix.
I despise the attempt to paint her as some validation to Scarlett. The two are nothing alike, and tainting Varesh with poison Ivy is sad and un-needed.
(edited by Teofa Tsavo.9863)
I have no problems with giving credit where credit is due, anyone reading my thoughts on Gear Progression would see that. Anet, so far, is handling power creep waay better than most games. It is a good philosophy carried over from GW. (and no, lol, ascended are NOT the power creep I have seen in Most MMOs.. but they need to not do any more of that. IMO).
I don’t feel I need to trot out a laundry list of things I do like in order to validate opinions on what I don’t like. Or, to point out the Emperor isn’t actually wearing anything.
IMO
a tonic to become.. “a guild banner”. Underwhelming.
Maybe it’s not connected to anything already shown, but I hope that it might be Kormir going nuts and possessing Sylvari to fight Dragons. She is Goddess of Truth and knowledge is not too far from that department. Additionally previous keeper of that mantle also went crazy(Abbadon). It don’t have sense to posses Sylvari instead of Humans but it’s just my 5 cents into discussion.
Abbadon was the God of Water and Secrets. He did not go “crazy”. He rebelled against the other Gods over the Bloodstones and the dilution of Magic.
Abbadon was NOT the God of Truth. Kormir became that. A “gift” from the 5 Gods.
Don’t expect a Tyrian God, in any form, in GW2 stories now. They have been rewritten to minor figureheads of a mistaken Human only belief system, and the well established GW lore of magic apparently just as mistaken and thrown out.
(edited by Teofa Tsavo.9863)
Well, my final thoughts. I want this game to Succeed. My positive experiences with ANET far outweigh any negative. I post because I believe that they do read, they do listen, and things do happen, maybe not my preferred direction, but, they do read. When periscopes where pwning noob players left and right, several of us posted that, a number of times. Those of us that did got the usual.. go back to wow, working as intended, stop whining, just deal with it, etc. And ANET just quietly fixed the scopes, having seen the issue themselves.. or by reading player input. That is the crux for me, not what other players think on topics.. but what ANET thinks. What they do will probably not reflect the positions of the complainers… or that of the white knights, but instead something thought out from both aspects. When I judged horse shows, certain events were judged by 5 of us.. and the low and high scores tossed out, leaving the middle 3. I am pretty sure that ANET does the same. I doubt the “rubber stamp everything” crowd is listened to any more than the “I hate everything” crowd.
Its actually a pretty enviable position.. the majority of people that post are not asking for more WoW, more Rift, more EQ or whatever in this.. they ask for more from another ANET game. All of us doing the GW1 vs GW2 are arguing ANET vs ANET, not a competitor.
Games evolve, companies evolve, changes come, it isn’t the exact same ANET that made GW1, but, I continue to hope that they will drag a bit of it here Much of GW1 won’t ever fit in GW2, but I think eventually we will see a bit more. Who knows.
Its a pendulum trying to find balance. Even GW1, Proph was one game, Factions was another, and tried to change aspects of Proph, leveling speed, 2nd profession and max armor available earlier, cash gain, etc. Probably went too far, and NF throttled some of that back and left some alone. People who didn’t like proph had factions.. or NF.. 3 different standalone campaigns.. and then EoTN.
There are a lot who will say, Oh, I loved GW1. But NF/Factions, oh, it was terrible.. GW2 doesn’t have that luxury yet.. it is all one style of content. In time, I think it will add more of some of the things GW1 fans are missing, changed.. but more of the style of it.
As much as I complain, I still have faith. Far from giving up on this game, (although I think forum goers would have a little party if I did)
(edited by Teofa Tsavo.9863)
I seem to be the only one on this forum that knows how a story works. I’m so excited that this game actually has one that lasts, rather than being released all at once and then having nothing for two years.
I LOVE the living story. I pity the poor person who had to change their vision for the living story because of impatience on the part of the players. Releasing a little bit of story every two weeks is an amazing idea, and it seems that people here can’t connect the dots enough to realize that these story pieces aren’t random – they’re all part of a larger whole.
What I’m getting is that not only do most people not understand that the conclusion of the story is forthcoming, but that they want all their story at once, and then they want to repeat it over and over and over for a year until more story comes out. Then they can repeat that over and over.
I am legitimately confused. Why does this have to be all instant gratification? Why can’t we all just relax and let the story come as it does?
Because a good story is hard to put down, and you eagerly look forward to each chapter. This is not a good story. If this had been a book, I would have tossed it right after Scarlet appeared.
I want it over with, because until it is, this is all we are getting. I don’t care any more about the “finale” of this badly written formulaic pulp than I would care about the ending of a book thrown in the trash.
I’m still looking for the next chapters of the Tyrian story I started in GW1. Mordant Crescent. Joko. Cantha. Elona. What became of the Canthan empire, Luxons, Kurzicks. Evennia. Livia. The Sceptre of Orr. I’ve waited patiently for those things, the things they hinted in “The Changing of the World”, because those are compelling stories,.. or could be.
Note that I didn’t even mention Dragons. Far more than Dragons have been ignored to promote this Stale Story.
This story is different from any other story ever!!!
Ley lines are involved!! Sam Spade is a girl! Honey Boo Boo got smarter! The extra had a Gold surplice, not a Red shirt! And so much more! Too many Snowflakes to list!!
Over 9000 exclamation points!!
Its so fantastic I hope Uwe Boll makes a Scarlett movie!! With Nicholas Gage as Scarlett!!
(edited by Teofa Tsavo.9863)
Once they have farmed their back items and quaggan tonics there is no “story” to be done that wasn’t blatantly obvious from just the trailer. Expect abandonment by the people who went just for the carrots, which I expect to be a sizable %.
the hard core farmer zergballs will remain, but expect to jump maps to find them.
In all things, when asked for an opinion, make sure to point out that people of other viewpoints are crying, stupid, and lazy.
I’ve never thought a zerg from rez was any way to beat anything. But that’s my opinion.
On the other hand, half this game is a zerg, and TBH, the story mode encourages the behavior, so why not.
I did notice a new type several times recently, stationary Thief bots spamming autoattack, with the runes that call the parrot pet.
If I’m on my mes I just portal them to a safe place with no mob spawn. Wouldn’t want em to get hurt, ya know
It’s no big thing, just very annoying to always see this on my UI all the time.
I have no intention of following Trahearn’s Personal Story, now, or ever. I would like the option of opting out of it, permanently, or at least hiding it and forgetting about it.
Same with the Worldwide event prompts. Fine, I’ve seen it, have no interest in it, don’t need to see the same message throughout the whole of Wintersday.
Then focus on how they did things Vayne, instead of constantly claiming they invented everything. Leave that to Al Gore.
Most of this game has been done, before. Very little can be claimed as innovation.
Doesn’t make it a bad game. Or good. Or diminish anything they have done.
Again, the way things are combined is what makes it unique, and original. There are plenty of examples I can give of recombined things that are far better than any of the originals.
I’ve spent time writing and editing and there are simply very few new ideas. That doesn’t mean that certain books don’t take those ideas to a new level. That’s what Guild Wars 2 did.
It doesn’t matter that other games did various things. That’s not what makes the game unique. What makes it unique is the specific combination of things.
By your standards no book can ever be innovative, because everything in it has been done before. I’d categorically disagree with this assessment.
When you make an absolute statement like this I question your knowledge of the genre;
“Actually, Guild Wars 2 did break a lot of MMO ground. The skills linked to weapons, whether you like it or not, is ground-breaking for an MMO.”
Weapons linked skills are common, have been around for years, and in many games. Try using a common skill like “shield bash” in the many games that have it.. without a shield? As I said before, in 2003 my SWG chars had skillsets based on weapons choice.
What Anet did was functionality of weapons swapping, in that it flips your weapon and skill bar in one step. That is it.
When you flatly overstate an argument, I tend to suspect a lot of your other claims.
Well, this “event” should have a ripple effect that shakes ALL of Tyria.
What I expect is more of what I have seen. The lionguard will continue to protect trade routes to a city that no longer exists. Travel will still flow to a city that no longer exists. NPCs will still reference a city that no longer exists. The multicultural glue of the sole multicultural commerce city in game will no longer exist, but won’t effect anything at all.
LA will be destroyed and the bulk of the game will be blissfully unaware of the fact.
(edited by Teofa Tsavo.9863)
Well, for some, I will just say, some day they may do something that you get concerned about. I hope you post it. And, I hope that you get the usual pile of people telling you to not let the door hit you on the way out while doing the usual ad-hominem attacks
Karma.. its not just a game currency.
Here for your enjoyment, I found a bot this morning that wasn’t only AFK farming, but as evident was using 3rd party programme to constantly spam skill 1 of it’s longbow as well.
So I popped over with my mesmer (I’m the human, the Sylvari is a guild friend of mine who isn’t a bot!) with the Bouquet of Flowers toy, and tossed a bunch to it. Although it didn’t stop the bot (the Asura) from gaining loot from the constant spawning of a nearby drake, it was fun to watch for a short while!
Of course, I also used the in-game report system first!
Edit: The originally idea behind the flowers was to try and force the bot into costume brawl, so I could then use Mad King Scepter to fear it out of the way. Unfortunately didn’t work since the flowers need to have a charge up to activate costume brawl, but was still fun to watch the little blighter bash the floor with the flowers a few times!
This is funny. I miss the days of the old bots who had to spam f, I could do such interesting things with them using Mes Portals.
I will just be here. Literally whacking enemies with a rapier sooner than stabbing with it, because my character is unable to comprehend how to wield a thin blade.
My slightly off kilter GW Monk Mercenary keeps saying “The pointy end goes in the other mans” but honestly, some designs don’t allow it.
I don’t feel like she’s the personal nemesis of any of my PC’s. If anything, she’s the nemesis of Queen Jenna since it seems that she specifically wrecked the festival to get at her. She hasn’t actually done anything specifically to any of my PC’s as far as I remember.
She didn’t do as much damage as Zhaitan did, perhaps, but she does sort of attack zones in all areas of the world. Queen Jennah is the Krytan Queen, but she was also behind the assassination of a Lion’s Arch Captain, which is not specifically a human city but a city of all races. And she does assault pretty much every zone.
I guess my question for you is this: what did Zhaitan do you to personally?
She’s an enemy of the free people’s of the world. She’s attacked two major cities and all of our territories. Oh, and she sent you a bomb. I’d say that’s pretty personal. lol
Pretty Shallow take. What did Zhaitan do.. seriously? Everytime I visit Orr, I manage, somehow, to take what Zhaitan did.. very personally.
Scarlet is a cardboard cutout of VillainSue. Poison Ivy with Brain damage. Jessie of Team Rocket.
She has not managed to “do” anything to anyone. The only thing she is lacking so far is tying us up to a ridiculous machine and wandering off to give us plenty of time to get out. “Farewell, Mr. Bond”
Link to your theory source. “I read somewhere” is not credible. Nor is the theory remotely plausible, how, in any manner, do you motivate armies of minions based on that, and how does attacking random pockets of wilderness even accomplish that?
She isn’t personal. She isn’t a Nemesis.
I did a World Event arc in “another game” I fouled the plans of the Roekillik, nasty little white mice people. For 3 solid months, as I followed the arc, I was randomly assaulted by trios of horrible little white mice assassins while minding my own business, in the middle of boss fights, while harvesting, never knowing when the little monsters would pop in. That is a nemesis, and the sheer hatred I built up for them made finishing that event oh so sweet.
(edited by Teofa Tsavo.9863)
Not everything said is an opinion, some are facts.
Some facts:
More than 6.5 million copies sold within 4 years (not so niche for the past standards).
Discovered map in Gw (April 2005 – October 2006).
10 professions.
More than 1319 skills (useful or not is an opinion) each profession could have access to.
Cheap (basic) Guild Hall for everyone.
Horizontal progression with low level cap.
In game store: 10 items (from mercenaries to name changing contract) + 17 costumes (~6.5% of the armor models, male and female merged together).
Free random minipets for the birthday of each of your characters.
Pokémon on steroids
I look at this not as a comparison of GW to GW2, but pointing out that GW was far from the limited success, minor niche game some seem to dismiss it as.
It launched shortly after WoW and tbh, those numbers in that period of WoW domination are pretty impressive. GW proved that you could be “different” and succeed even if the genre largely ignored the lesson.
(edited by Teofa Tsavo.9863)
Evon Gnashblade - Hero of Lion's Arch
in Battle for Lion’s Arch - Aftermath
Posted by: Teofa Tsavo.9863
I hope both Kiel and Evon die screaming in terror and pain.
I hope Kiel meets her doom in a horrible and terrible way. And then, at the last moment, Evon charges in, catches her foes off guard, tosses the injured Kiel over a shoulder and runs to safety.
And thus begins a long running romance/contest between the two, where they keep track of who’s saved who the most times now. Each trying to one-up the other, neither ever admitting to the growing feelings between them that everyone else can so clearly see.
No self respecting human would EVER romance a charr. For any reason. The very thought leaves a vile taste. The only time a charr is remotely pleasing is when they are rolling around on fire in their death throes.
Remember Ascalon.
I have a sinking feeling that Anet doesn’t have a handle on this issue, as more and more I see people from known guilds, apparently normal players popping in and out at nodes, including people I see talking every day in LA.
They must feel pretty safe using whatever hack it is.
I haven’t seen any Norns shape shifting except to maybe try it out. Even Braham knows those skills aren’t worth the skill points.
Come play with me some time.
No. I’ve already seen “save myself” Leopard form used enough in wvw. Logan should use it.
Plus Jormag ate Brahams chosen spirit.
There is no Spirit of the Giant Sloth anymore.
(edited by Teofa Tsavo.9863)
Turning down particles has been asked for since beta and apparently will never happen.
The LOD does nothing, really.
I’m fairly certain this is not directed at F2P, but the Core game itself.
It will remain playable. Just not profitable.
Just another way to push HoT purchasing. Understandable from a business standpoint, sure. Good business.. I don’t think so.
It is a bodysuit. If you are reading more into it than that, I feel sorry for you.
Please note the only “skin” showing is her face.
Like the above poster said re huge zerg guilds. Pro raiding guilds in Everquest 2 are 24 people expected to be there. Rarely are there more. Alts and apps are usually in an Alt guild.. and for a new player to join the guild often there is a boot of someone else.
4-500 member map spam guilds have always been kind of a joke. Sorry. I see guild invites in my panel all the time from people I have no clue about, who never even sent a whisper. Not impressive.
My best times in an mmo was when my EQ2 guild had 2 members, me and a dear friend who has passed on. Best friend, and best Inquisitor I ever knew. Duoing with my SK we could wreck 5 man content, easily. Because it wasn’t gated.
(edited by Teofa Tsavo.9863)
I…don’t understand why people care about this. Please, help me understand. You barely get anything worthwhile even when actively farming the core maps, can’t imagine it’s significantly better if you AFK farm for an entire day. There’s got to be better uses for your electricity and PC processing power than that.
This has got to be a free player issue. I feel like everyone else who owns the game is just…above all this.
A “free” player with Pact Mastery? Hilarious. Always blame the FTP, right?
I don’t buy “Ossa’s writing” as an excuse. Firstly, it’s exhausting the “NPC perspective thus unreliable” crutch used to make stories stand up.
It’s not really anything we need to buy. Either the NPC’s in game are fallible or they aren’t. We know that they’ve been fallible since the beginning of GW2.
I highly doubt some pixellated sprite named Ossa became self aware and wrote that. So yeah, Dev.
I did notice a new type several times recently, stationary Thief bots spamming autoattack, with the runes that call the parrot pet.
If I’m on my mes I just portal them to a safe place with no mob spawn. Wouldn’t want em to get hurt, ya know
That’s interesting. Don’t they have to accept the portal though?
A bot will be spamming F to loot. An actual ATK player.. no.
Meanwhile, the hypocrites are dodging combat, getting places they don’t need to be, and abusing glider “mounts” throughout the core game, where they were NEVER needed.
And their arguments to get the core game opened to gliders were identical to mount arguments.
“They are fun”
Funny how that works.
social justice warriors.
Do tell. Is it the fact that they acknowledged that hey, lesbians and disabled people exist???
No, the fact that they beat us over the head with them using pretty stereotypical blunt force theatrics. “Oh, lets go pick out curtains” Really? I am disabled BTW. Tiami makes me a bit ill in both design and characterization. Designed to be pitied. No thanks. Honest, subtle integration would have been far better. Obvious tokens are tokens.
(edited by Teofa Tsavo.9863)
Wow. How hard is it to detach yourself from the pixellated character onscreen people.
It’s not me, its not my breast or skin showing. That barbie girl I play has no bearing on RL nor is she subjected to the rules of RL.
Skimpy is fun. It has no reflection on me in RL. It’s a gaming appearance choice, nothing more.
With Transmutation stones NO ONE is forced into an appearance because of stats. Let people have choices, and keep choices. I would have liked to earn that armor, now that option is gone.
Nobody likes the Fun Police.
Shrug. I don’t expect huuuge slices of pie, but I do expect them to live up to one game. GW1.
I was disappointed in the opener for this Live event. I talked to every NPC I could find and learned nothing. “Greetings” “How bout this Humidity”. I honestly expected a few of the NPCs would have a story, something to learn about this disaster.
I would not have cared that most of what I did was banging signs and lighting fires, had I been able to find out just a bit more of what is going on.
The storytelling, so far, lacks the quality I saw in GW1.
8% of euro ancestry males have a form of color blindness.
EQ2 has an option for color on targeting rings, but don’t hold your breath here.
You will get more of “maybe this isn’t the game for you”
Unfortunate, but it seems to be the reality.
I’m 59. My life training horses was a journey. Raising my sons was a Journey.
This is a game.
No thanks. I never read the books, but suffering through Destiny’s Edge “help” in the Storyline missions was quite enough. I don’t want to kill ten rats for them, I don’t want to do an instance with one again, and I certainly don’t want to do a mission with 5 of them.
The only way I can visualize this inept crew killing a dragon was if it tripped over Logan’s “face in the dirt” body and somehow landed on a large, sharp thing.
Better if each char returned to their “roots”, and did basically the same thing you have suggested for their order, preferably with at least moderately capable NPC help, and with a slight chance of actually getting the credit for it afterwards.
(edited by Teofa Tsavo.9863)
At this time.. this question is a bit invalid. I would guess that many who tried GW2 at launch were already looking for a “new” MMO, their old ones already having ruined themselves somewhat. Some did not find what they were looking for, went back, moved on, and asking this now.. honestly.. most people who find GW2 did not “ruin” other MMOs are not here to post that.
The biggest discussion left is among ANET fans who are fine with GW2 and those who wish to see a “wee bit” more of “what we loved about GW1” (or a lot).
I would hope that ANET cares far less about supposedly “ruining” other MMOs and concentrates crafting a better game going forward. In any field, if all you look at is beating the “other guy” you are limiting your own potential.
For too long publishers have been puppies chasing the WoW automobile and not thinking about what to do when they finally catch it.
Also, the sphere of what you do matters. For people who like Jumping Puzzles in an MMO, well yes, GW2 pretty much ruined the field. However, if you like in depth crafting/merchantile systems, Homes and home decorating, Creating player made dungeons, collecting and using mounts, doing multi-group instance raiding, contesting world bosses..trinity.. etc.. well then no, GW2 ruined nothing in MMOs that offer those.. because they don’t offer them at all.
I remember finding her and demanding my friends WP there immediately to hear the chicken song.
Sadness.
I think in trying to appeal to a wider audience they have to design for the lowest common denominator. I wonder if it would be feasable as a designer to build a game that encourages players to get better at the game rather than to make thier players feel like Charlie at the Chocolate Factory.
But Anet is making it impossible for me to get the best gear the way I want to play. I should get a laurel on a repeatable daily where I kill 10 mobs as fast as I want, but don’t make it a grind! /sarcasm
What do either of these comments have to do with champions dropping loot. Nov Patch notes stated that Champions should be guaranteed to drop loot. Veterans and Champions were supposed to both drop better loot. It is reasonable for players to expect that they should, after that statement. They do not. Nothing in your rant applies to the subject. One rant does not fit all.
It is not your call to “be completely fine” with what other players do. It is an open zone. If a new AFK policy needs to be in place, it should be in the TOS, effect all zones and all meta events, and be equally enforced throughout the game and not driven by players looking at one aspect of a zone full of different options and goals.
Gaining rewards with no effort is equivalent to “cheating”.
User Agreement:
8. PROHIBITED AND IRREPARABLY HARMFUL ACTIVITIES CONCERNING NCSOFT
d) Use, or provide others with, any “hack,” “cheat,” “exploit” or “mod”
LOL. Big stretch there. What you are attempting to defend is nothing about “cheating” and instead attempting to enforce “participation” in an event designed to reward without it.
As the event is designed, a person can enter, do nothing, and be totally unactionable if at the keys. “Gaining rewards with no effort” is in the design. By your definition of “cheat” anyone can “cheat”, legally, at the keys. This event rewards presence, not participation, and there is not a thing you can do about it.
The suspensions reek. I report bots, and understand they don’t immediately “poof”, as things require investigation and proof. These suspensions were done “on the spot” with an accusation of using a 3rd party mod or macro.. without investigation. It reeks of vigilantism. The time the suspensions were done, on a non working day, by what looks like a single Anet employee reeks of someone motivated by some outraged fellow players rather than an Anet policy being put in place.
Anet needs to Fix the Events. Define the AFK policy.
Stop attempting to force “your way” on other players.
The saddest thing about this is.. there isn’t even an achievement for 1200 rescues. You are raging over farming a bag.
(edited by Teofa Tsavo.9863)
So, I spend the morning in Frostgorge, appropriate level for my 80 war, several events (which ofc I had to run solo), several Veterans taken down, spent 2 hours and got One blue.. a bow. Very few drops at all, off anything.
Got sick of it, decided to run back to Hoelbrek and avoid the waypoint cost. One shotted a level 6 Svanir and pulled a level 75 rare Norn Dagger.
Risk v Reward. Yah. Missing in Action in GW2.
Wrong approach. You all will have to like him to get him killed off.
My main is always a Ranger archetype in every game.
Main in GW1, Prophecy Ranger with a Melandru’s stalker. And.. I had 2 other Rangers. Canthan and Elonian
Main here is Norn Ranger with Owl, also have another ranger already.
I really really wish Melandru were tamable here. I miss my kitty. I also miss the armor options in GW1, we need a simple skirt with top like Studded or Tyrian.
And they missed the opportunity to name it “The Dragon that killed…………..(pathetically obvious extra in Red Shirt)”.
Fixed the “spoiler”
(edited by Teofa Tsavo.9863)
I disagree entirely.
If someone were to be trying to finish a JP or following a Taco killing things (keeping citizens alive), or even doing Rubble Runs. They are playing the Event AS INTENDED.
Rubble Runs are INTENDED. Doing JPs or getting WPS/POIs in Lion’s Arch, are INTENDED.
AFK’ing for the sole purpose of doing NOTHING, in a PvE zone, just to get free rewards is NOT INTENDED behavior. When Lion’s Arch was a city, it was intended people AFK for hours. Now that it is an instance that you get BOOTED OUT OF at the end of. It is not intended that you AFK in Lion’s Arch for hours on end.
The act of entering Lion’s Arch just to AFK and leech, is not intended game mechanics. (Just because you can do it, does not mean you should be doing it. Just because I can “loiter” in real life, doesn’t mean I can’t be told to “move along” or be fined for it.)
Intended. Bold it all you want. On this forum there are complaints asking for zergs to be targeted with jesus beams. Complaints about Rubble runners. Complaints about bag farmers. Suggestions that no rewards be given unless a player does “x”. In short.. the usual.
Everyone has a different take on “as intended”. It depends on that persons goal. There is no universal for a zone full of activities that by their very nature are at odds with other activities. A person going in to just look around and avoid everything is “as intended” for that player.. even if they happen to leach rewards. It is an open zone.
AFK players do not impact the zerg, bag farmers, poi hunting, events, sightseeing, JPs. They are seen to impact Civ counts.. a single aspect of “intended” play. If you remove every AFK player from the zone, the people doing 1200 counts would complain re people doing any other activity, and in fact, they already are and are suggesting “remedies” to force saving civilians. See… for them doing anything but saving civilians isn’t “intended”.
I don’t believe in AFK. I do believe in a fair, consistent, and understandable standard of acceptable play. Rather than knee-jerk one event with capricious enforcement, rewrite the AFK rules and enforce them in all pve zones, period. Sorry, but this is coming off to me as overzealous spot enforcement of AFKs due solely to the nature of the event. Set a standard, make it uniform, and enforce it everywhere.
Ah, but you played the IRL card. I am defeated.