Endorsement of bad drinking habits...10.000!
in Guild Wars 2: Heart of Thorns
Posted by: DoctorDing.5890
in Guild Wars 2: Heart of Thorns
Posted by: DoctorDing.5890
I’m trying to match the drinking schedule in real life but tbh I’m struggling to keep up and it’s not like I lack experience.
I’m also struggling to match the achievement for brutally murdering 500 centaurs in RL. There just don’t seem to be that many around these parts.
Ten thousand alcoholic drinks in thirty days is pretty clearly not at all connected to real world consumption.
That much water consumption would be lethal. Attempting to portray this as a reflection of, or encouragement toward, real world behavior is just plain silly.
in Guild Wars 2: Heart of Thorns
Posted by: Zera Allimatti.2541
OP, I understand that you are a very conservative individual, and there is nothing wrong with that, but to suggest that ArenaNet is subliminally telling people to consume enough alcohol to kill a person a hundred times over is foolish. By that logic all of us, including you, should have been influenced to go out into the open world (real life I mean) to kill things/people with swords and guns. Do you see how nonsensical this thought process is when you simply change the deed from drinking alcohol to playing the game/living life to gain experience and loot?
The sole reason for the large amount of alcohol requirement is profit. ArenaNet knows that the majority of people do not have the time/will to play constantly to get that many drinks without the help of the credit card. It might also be a slight nod to the GW1 drinking achievement (which also required 10,000 drinks) but that one could be worked on by using ANY alcoholic beverage year round. Ultimately it’s for profit. Look at the price of the items. Can you honestly tell me the majority of players can afford to buy them all without using a credit card? No. Most people don’t have that kind of patience and ArenaNet knows this and are betting on it. They make content with casuals in mind, not so much hardcore players. Always remember that ArenaNet is, first and foremost, a business.
Besides, natural selection is a good thing. The human race would have gone extinct thousands of years ago if not for that.
in Guild Wars 2: Heart of Thorns
Posted by: Tommyknocker.6089
As an alcoholic that has been sober over 15 years now, I find no problem with it. I am sure that there are many other things in a persons life that would make them fall off the wagon (or start on a binge) long before an achievement in an MMO. Also I have no problem with many other things that PR jockeys like to spin for the worse now a days.
Having a problem, and learning to live with it in real life and the consumption of imaginary items in a game are two VERY different things. This is the same kind of garbage that made some people believe that Dungeons and Dragons lead you to devil worship. Both are equally full of kittten!
(edited by Tommyknocker.6089)
in Guild Wars 2: Heart of Thorns
Posted by: Falanu.4289
Hello all,
I know we have achievements for killing thousands of mobs/enemies but at least we do it in an environment of killing or be killed, its a survival thing.
Now, endorsing the consumption of 10.000 alchoolic beverages is something completely different.
A lot of young people sees this achievement like something cool and in their brains a few barriers will fall against bad drinking habits. They cant kill thousands of enemies or monsters in real life (for different reasons) but they sure can drink 10.000 beers.
I think a bit more care should be used when introducing this type of achievements.
Best regards.
I had to read twice in order to spot the hidden joke. Killing is perfectly fine, drinking smoking and god beware wearing skimpy clothing is not? Oh my…
Had you said, “don’t make them grind that long to get that much booze while the kids could read a book, go to school” and so on, I’d actually agree.
in Guild Wars 2: Heart of Thorns
Posted by: Defiling Treekiller.1632
are you bloody kidding me? the level of PC correctness with every little thing is depressing , its a game rated mature but more so ITS A GAME. If you don’t approve of the message go to AA or something, live and let live which means stop trying to kill everyone elses fun because of your value judgements. since the days of script RPG Adventure ale consumption has been a part of this genre , hell GW1 had skills that only worked when drunk.
TLDR: take your PC thought police back to gestahpo HQ and let people exercise their own free will about what is acceptable content
in Guild Wars 2: Heart of Thorns
Posted by: OneYenShort.3189
Op, two things
and
This game has an ESRB rating of Teen for Blood, Mild Language, Use of Alcohol, Violence.
in Guild Wars 2: Heart of Thorns
Posted by: MauricioCezar.2673
Also GTA turns everyone into murdering thieves. C’mon, this topic is full of 90’s style mom outrage. We’ve moved on.
Never use others wrongdoings to justify yours.
Add this philosophy to yourself too. And for serious, your topic is indeedly full of kittens. (No, it was not the filter, I don’t like kittens, and thus I think his topic is full of kittens).
in Guild Wars 2: Heart of Thorns
Posted by: Fluffball.8307
Also GTA turns everyone into murdering thieves. C’mon, this topic is full of 90’s style mom outrage. We’ve moved on.
“Rise!” in particular can make you nigh unstoppable when fighting enough enemies.”
I was in Orr and picked a fight with the Giant Champion – the one that throws out worms by the billion, and another necro joined me – we killed it with just two of us. It took what seemed forever, but eventually he ran out of worms and we kicked his hiney.
in Guild Wars 2: Heart of Thorns
Posted by: Heimskarl Ashfiend.9582
If you want to gather the Pearls, I suggest you not go through the harvesting route. Instead, park all your characters at the small chests in Tangle Depth. Despite not any much better, I still manage to gather ~5 Pearls with 11 characters after a week. If you want to increase your odds, you can do the chest train daily (~8-10 chests in TD) with different characters.
The pearl is as rare as Giant Eyes before HoT.
So you farmed for a week something that cost 25 gold total?
You could spent 90 min doing SW events,and collect 30 gold by opening all bags on low level.
I will never understand logic of people farming something rare for weeks,when you can do SW for one day,earn 200 gold and buy whatever you want.
I don’t know,maybe i’m doing it all wrong.Maybe i should quit SW farm…Strange world this is…
Same as for people who wait 30 days for bolt 30 of damask…They could spent 2 days doing sw events,and buy 50 of those…
Why even farm? Just do an hour of overtime each week, buy gems and convert to 400g.
5k/10k here all earned no store bought
36 wonderland acgives = 540 jumps/15 = 36 rounds / 2 = 18 hours worth. its been 6 days since start of event so / 6 = a mere 3 hours per a day
we still have 3 more weeks of this event 3*7=21 *16 ( giving you 8 hrs of sleep a night) = 336 hours. This isn’t including the fact that youll still be able to continue worthing on this achievement after festival is over.
Iv’e been earning 1k etoh a day easily so….
Ps even buying after the event isnt an issue it wont ever rise above a gold a drink. assumibng you havent drank 1 etoh 10k/365 = buying 27 a day and youll have it easily by next next xmas
The thing is, if you turn your complete attention towards the shoulders – you can sell everything you find for more drinks, which equals a higher than 80% droprate at least.
I ate all the candies and drank all the drinks, and once I had gotten ‘Sweet Tooth’ I simply began to sell the food as well as everything else until I had 10k drinks. Don’t this the wrong way though, it will be a lot of work still to earn Winter’s Presence, but if that is what you really want, this way I found – Worked really well. (Luckily for me, I pretty ran the JPs on autopilot, reaching around 500-600 clears something and that was enough for me, but I sold the superfluous items which dropped. (Most of them anyway.)
It’s what a lot of people did/do in GW1 when maxing the three consumable titles.
You have a year to buy what you need after the holiday farm is over.
Mastery is a grind when you want it to end in 1 day.
Vayne is correct.
Many games make their money in a short time frame by selling tens of millions of copies that will be played for anywhere fro 20-100 hours. One of the GTA series sold $1bn in three days. If you assume $60 a pop, that’s 16 2/3 million copies sold in three days. Guild Wars 2 has not sold that many copies in 3+ years. If that’s the kind of game someone wants, there are plenty out there, but none of them are MMO’s.
MMO’s don’t sell multiple tens of millions of copies. They make money over time by recurring payments. That can be a model where all players rent access to the game (sub) or a model where the company sells virtual items to be used in game, where only some of the player-base spend money regularly. Either way, the company does better with a larger player base.
In such a model, player retention is an important statistic. Likewise, attracting new players is important — thus all the effort ANet put into addressing perceived issues for new players via the NPE. Since both the sub and store models figure their profitability based on player base size (which can also be used to calculate market share), the bigger the player-base, the better they do.
So you’re not a gamer, why are you even here? Playing a game for 10k hours seems just fine by me if I was willing to do it for 10k hours in the first place. There’s nothing in this game, though, that takes even remotely that long.
- I am a gamer. I’ve played lots of games during my life. Most of them were good experiences. 20-40 hours of high-quality content for a fair price. It used to be that developers would strive create an experience or a challenge for players to face. These days there’s a talk of “player retention”. What a bizarre concept. It sounds like some drug dealer wanting to hook up his customers so they come back for more. All the “dailies” and achievements are just there to hook you up once the game has lost its appeal. Sometimes it’s hard to see what the core of the game is with all the fluff. What if there was no items? What do we need them for? The slot machine effect, that’s what. Reinforcement for player to keep on playing indefinitely. Minimum effort for maximal player retention.
Is this what “a game” means to you?
Actually MMOs have always talked about player retention, though maybe not publicly. At least it’s been that way for many years Another term for player retention when referring to MMOs is market share.
You believe old games didn’t talk about market share? Yeah maybe in the 80s, that was true, but no time since.
People made games to get them to buy games. Now, the game market is far far more crowded and you don’t even have to go to a store to buy a game anymore. So the competition is fierce, thus market share comes a word every business uses at some point or other.
In MMOs your market share is based on player retention. Nothing really to do with this argument.
Games have gotten more expensive to produce. Far more expensive. Very few early games had to worry about voice acting, which costs a small fortune. They didn’t have a staff of 300 people to feed. They certainly didn’t have the level of competiion.
Take Guild Wars 1. It came out ten years ago at a time when it was the only non subscription multiplayer fantasy game. The only one. Now there are free to play games, and freeium games, and games with “optional” subscriptions that claim to be free to play. Every one of these games is competition.
What company in their right mind wouldn’t talk about player retention?
HoT isn’t a game full of grind. It’s a game full of long term goals.
- I don’t know what long terms goals you have for your own life, but there are people out there who aren’t actually happy to announce that playing some MMO is the thing they plan to do the next five years in absence of more fulfilling hobbies. Calling it grind puts the focus on the mind-numbing activity it is. Cook for 10k hours and you’re a chef. Play piano for 10k hours and you’re a pianist. Farm game for 10k hours and you’ve just wasted your life.
So you’re not a gamer, why are you even here? Playing a game for 10k hours seems just fine by me if I was willing to do it for 10k hours in the first place. There’s nothing in this game, though, that takes even remotely that long.
in Guild Wars 2: Heart of Thorns
Posted by: Heimskarl Ashfiend.9582
Kind of makes me think that a discovery recipe should be added for combining Mother-of-Pearls into Freshwater Pearls to alleviate this issue.
Yeah, this would be a fine solution.
Or they could also make a promotion recipe for the Mystic Forge
Or even make the other Pearls a “core” and be able to use them as you would lodestone cores for promotion in the forge.
Or make vendors that trade the rare crafting mats for Airship Parts, Aurillium, Leyline Crystals etc.
Or just increase the drop rate.
I don’t see the issue. Just farm 125 gold and buy what you need.
You don’t see a problem with a single sigil costing 125 gold?
It’s actually over 160g atm. It would be 125g if you bought the FWPearls on the TP, but there are other mats included.
Not only this, but the entire supply on the TP is not enough to make even 10 sigils. The demand is five times the supply.
(edited by Heimskarl Ashfiend.9582)
I don’t see the issue. Just farm 125 gold and buy what you need.
You don’t see a problem with a single sigil costing 125 gold?
Kind of makes me think that a discovery recipe should be added for combining Mother-of-Pearls into Freshwater Pearls to alleviate this issue.
actual opinion on this though, shouldn’t be bannable. poll it or something
It shouldn’t even have been addressed, it was a complete and utter overreaction error much like the over zealous wintersday 2012 bannings.
Now they will have to address and most likely section a part of the cs team for spoiler infractions on every upcoming game, movie, tv show etc because some players feelings were mediocrely hurt.
It a bit saddening though to see that this star wars movie will be the last movie a majority of people will see though RIP, If they aren’t dying then they need to develop some coping skills pronto.
Griefing should always be addressed and that’s what this is about. Whether CS really end up doing anything about it is up to them.
So every time a player becomes offended, which is all the time, a case of griefing should be brought up? A group of players go to one lane causeing upscale – file grief report, group of players fail to defend objective – file grief report.
Its one thing if a player was repeatedly targeted or the message was spammed like gold sellers – yes action should be takening there. but outside that its just laughable
actual opinion on this though, shouldn’t be bannable. poll it or something
It shouldn’t even have been addressed, it was a complete and utter overreaction error much like the over zealous wintersday 2012 bannings.
Now they will have to address and most likely section a part of the cs team for spoiler infractions on every upcoming game, movie, tv show etc because some players feelings were mediocrely hurt.
It a bit saddening though to see that this star wars movie will be the last movie a majority of people will see though RIP, If they aren’t dying then they need to develop some coping skills pronto.
You can’t turn this into a black and white issue. Maybe it’s because this is a gaming community and the community largely thinks in “black and white.” Simply put you take this on a case by case basis.
In the Star Wars case, if anyone is advertising spoilers on the LFG tool, spamming map chat, or sending random in game mails with spoilers then there should be some action taken.
There is no way to implement an all encompassing “rule.” The ToS has vauge parts in it on purpose just for issues like this. You have to use some common sense and discretion. The “line” or expectation for this changes depending on the situation and a lot of people who are used to set expectations struggle with this. That’s okay but hopefully Anet doesn’t.
There have been far worse offenses in this game in form of grieving that I can remember in my 3 years playing GW2 than this politically correct BS. Que sera, sera.
If you think about it Star Wars is irrelevant to this discussion.
Not quite. It was mentioned in the thread that people went on to spoil HoT after the release without getting any form of punishment. Gaile mentioned that she wasn’t talking about spoilers like Rosebud (which is actually spoiled in the Hints: section right above when you are posting).
Where is the line when you are allowed to post spoilers and when not? That is, at least to me, very unclear.
Forgot to add. I cannot believe this thread is even being considered by ANET. Laughable. So much politically correct BS these days. Lol.
Let alone a dev actually responded to it trying to set a ruling. Pathetic.
oh really Pathetic sounds like you like to test waters with Anet too .
how come it is easy to see what is going to be soon coming . now knowing this will not be good or even end well . sigh oh well some are not willing to see the light so be it . there lose .
English ist not my first language. Should I maybe rephrase it to ‘miserable’? By not closing this topic and actually responding trying to ‘fix’ it with what it seems to be not over thinking the whole situation, the situation as whole was handled… miserable.
I am not trying to get banned. I’m just stating my opinion and question the posts by the dev on page 3 to clarify as to what I am allowed to do or not.
Wow. I don’t like spoilers either but I don’t see any particular reason that BY ITSELF ALONE it would be something to report in a game. Can anyone please point out for me the relevant text in the game’s license that forbids it?
While playing Guild Wars 2, you must respect the rights of others and their rights to play and enjoy the Game. To this end, you may not defraud, harass, threaten, embarrass or cause distress and/or unwanted attention to other players. This includes posting insulting, offensive, or abusive comments about players, repeatedly sending unwanted messages, reporting players maliciously, attacking a player based on race, sexual orientation, religion, heritage, etc. Hate speech is not tolerated.
Repeatedly spamming spoilers in map chat and lfg is straight up harassment and griefing and SHOULD be met with the appropriate response of a suspension.
I’m sorry but I fail to interpret talking about a movie in the same seriousness as harrassment or hate speech. These cannot and SHOULD NOT be treated similarly. People need to grow up. Shall I just report anyone who talks about things in map chat that I don’t want to hear? Ridiculous.
Forgot to add. I cannot believe this thread is even being considered by ANET. Laughable. So much politically correct BS these days. Lol.
Also:
http://www.theguardian.com/books/booksblog/2011/aug/17/spoilers-enhance-enjoyment-psychologists
The caveat being this is mostly true for good media, so Star Wars might not follow this trend.
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