Showing Posts Upvoted By Gryphon.2875:

SPOILER: Why was this even added?

in Guild Wars 2: Heart of Thorns

Posted by: Sartharina.3542

Sartharina.3542

As far as I could tell, the Circus people are castaways trying to survive on the island. We don’t know how long they’ve been there, but I think a big part of their behavior isn’t so much ‘Driven insane" as much as trying to give the facade of a normal life (As circus performers) to cope with the reality that they’re stranded on an island with little to no hope of rescue.

SPOILER: Why was this even added?

in Guild Wars 2: Heart of Thorns

Posted by: Iant Aman.4390

Iant Aman.4390

Well, I haven’t completely made up my mind about the ‘destroyer of banana’ yet either – maybe somebody just discovered their sense of humour?
I kind of like the surrealism of it though (as long as it doesn’t keep cropping up constantly and everywhere)

SPOILER: Why was this even added?

in Guild Wars 2: Heart of Thorns

Posted by: Garambola.2461

Garambola.2461

When I mentioned that there was a circus in the new area to my kid their immediate response was: “Is that connected to Caudecus?” I wouldn’t actually be surprised if the ‘good’ minister or his henchmen had a hand in it.

Heart of Thorns Killed My Interest in GW2

in Guild Wars 2: Heart of Thorns

Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

Gliding is one of the features that increased my enjoyment of the game.

John Smith: “you should kill monsters, because killing monsters is awesome.”

Heart of Thorns Killed My Interest in GW2

in Guild Wars 2: Heart of Thorns

Posted by: Bot.3491

Bot.3491

I have to say that the hype of HoT got me into the game. I bought the game as a pre-purchase and dropped it like a week after it launched. When last year my friend told me a expansion is coming and was super hyped about it I decided to play a little. Then HoT came, can’t put the game away since.

Heart of Thorns Killed My Interest in GW2

in Guild Wars 2: Heart of Thorns

Posted by: Stubie.5834

Stubie.5834

I was super excited when HoT was released. Then once I started playing it I absolutely hated it. I had no idea where to go or how to get there. I was dying a lot and not being able to complete events because no one was doing them it seemed. So I quit!

I just came back about three weeks ago after about an eight month break. I decided I was going to at least finish the story on one character just to give it a chance. I’m absolutely in love with the game again. The maps are well designed, the story is well done, and I enjoy the elite specs.

I think it was just the drastic change in navigation and difficulty in open world content that was off putting to me. I adapted and now really enjoy HoT. I still enjoy core ge2 as well but HoT just added more to do.

It might not be for everyone but from what I’ve seen the new map is made in the style of HoT maps and Bloodstone Fen. So if you really don’t like those I’m guessing you won’t like the new one either. Imo give it a solid run through. Finish the personal story and unlock one full elite spec and see if you still feel the same way. It did wonders for me and brought me back to what I think is hands down the best mmo on the market today.

Good Luck!

Heart of Thorns Killed My Interest in GW2

in Guild Wars 2: Heart of Thorns

Posted by: Vayne.8563

Vayne.8563

HoT completely renewed my interest in the game. I spent most of my time in HoT maps now.

So far I’ve finished the story on multiple characters, I’ve zoned completed every zone at least once (and VB like 14 times), I’ve finished every single HoT collection. I’ve gotten the mini and tonic from the first two zones and the minis from the last two zones. I’ve made one HoT legendary. I don’t enjoy raiding, however.

All that’s left for me to do in HoT now is getting to endless tonics, one from Auric Basin and one from Dragon Stand and I’m done with everything I wanted to do.

Heart of Thorns Killed My Interest in GW2

in Guild Wars 2: Heart of Thorns

Posted by: Alex Shatter.7956

Alex Shatter.7956

Heart of Thorns wasn’t everything it could be, but it is certainly an improvement on vanilla GW2. The elite specializations kind of turned things upside down, but I have a feeling that once we get more than one and have a smidgen more diversity, it will become a net positive for the game. If the next expansion is targeted more towards new players, the specs are good, and it keeps its promises, I suspect another good two years out of this franchise.

Heart of Thorns Killed My Interest in GW2

in Guild Wars 2: Heart of Thorns

Posted by: CMM.6712

CMM.6712

HoT sparked my already keen interest in a great game. Gliding is awesome. I’ve enjoyed the multi-leveled and varied maps. The story could’ve been longer. Bloodstone Fen is a fun new map, and looking forward to Ember Bay.

I still enjoy the core maps , but not as much. I look forward to Tuesday and metal mayhem!

Heart of Thorns Killed My Interest in GW2

in Guild Wars 2: Heart of Thorns

Posted by: Razor.9872

Razor.9872

I concur with Sparklybeast and ShinjoNaomi; HoT only added to my interest in the game. In the ‘core’ maps, I never had to use even half the skills on my bar. HoT allowed me to utilize everything at my disposal in a fantastic way.

NSPride <3

Heart of Thorns Killed My Interest in GW2

in Guild Wars 2: Heart of Thorns

Posted by: ShinjoNaomi.1896

ShinjoNaomi.1896

Nope.
I enjoyed the majority of what HoT brought to the game.

“If half as many people were half as brave in real life as they were online…
… The human race would never have to worry about be oppressed again.”
I think trolls should have their computers smashed. ’Its all part of the game. U mad bro?’

Heart of Thorns Killed My Interest in GW2

in Guild Wars 2: Heart of Thorns

Posted by: sparklybeast.4956

sparklybeast.4956

No, I had almost the opposite experience. Played the beta weekend and for a couple of months after launch but severely lost interest after getting a character to 80 as there didn’t seem to be anything to do. Went back to GW1.

Was persuaded to give GW2 another chance earlier this year and saw someone gliding which persuaded me to buy HoT. I haven’t looked back. I love the metas, I’ve just started the storyline and I’m (slowly!) working towards Nevermore. I don’t think core GW2 would have tempted me to keep playing at all.

Stop with the Portal Scrolls

in Guild Wars 2: Heart of Thorns

Posted by: Electro.4173

Electro.4173

You only need to use each scroll once per character (assuming you don’t want to play the story for each), then you can just waypoint there like any other map and throw away the scroll. So I don’t really think its a problem with filling the bank unless you’re someone who creates new alts constantly and thus needs to keep the scrolls.

Which isn’t to say I wouldn’t prefer if we could get into the new maps more organically. Fire Islands could be gotten into via the Asura gate inside of the Rata Novus lab (which should itself be an open world area and not just a story instance, IMO) and Bloodstone Fen could probably connect to Verdant Brink somehow given their proximity.

[Suggestions] Quality of Life Changes

in Guild Wars 2 Discussion

Posted by: Dondarrion.2748

Dondarrion.2748

Allow me to bind [Enter] key to confirm any “Accept”-button that may appear in dialogs.

Are you sure you want to salvage? – “Accept [Enter]”
Are you sure you want to …? – “Accept [Enter]”

Attachments:

Lord Sazed / Hasla the Huntress / Seaguard Hala
Seamarshal Belit / Initiate Xun Tsu / Mistwarden Roshone
Seafarer’s Rest | Northerner @ Dragon Season

add hide function for costumes shoulders too

in Guild Wars 2 Discussion

Posted by: Arkantos.7460

Arkantos.7460

anet you have some awesome costumes
allow ppl to hide the shoulders because some outfits look better without gigantic shoulders
plzzzzzzzzzzzzz I want mursaat costumes without thoose big shoulders ;(

Good Thiefs are average,
Skilled Thiefs are dangerous

NPCs too gentle, Story lacks Intrigue etc.

in Guild Wars 2 Discussion

Posted by: Danikat.8537

Danikat.8537

Oddly enough I have the opposite take on the age thing – I’m 31 and I tend to feel like people younger than me are more inclined to want dark plots with lots of sinister characters and anti-heroes and people my age and older are more likely to prefer a straight-forward story with clearly defined good and bad guys where they know the good guys will win. (Or awful romantic “comedies” where everyone is a bloody idiot and good and evil don’t even come into it.)

In general I think I fit in better with the first group – I really like morally ambiguous characters. For example my favourite comic book is The Darkness where the ‘hero’ is literally the embodiment of pure evil and really not a good person even before that happened, but somehow still better than the forces of good, who are the bad guys.

I also like Bioware games where even when you’re trying to be the hero you often end up doing harm by accident or simply find yourself in situations where there is no good choice. (And when you’re trying to be evil I can find myself in situations where I’m thinking “I know it’s a game and it doesn’t mean anything, I know I decided this character was evil but I really don’t want to choose this option.”)

But Guild Wars 2 isn’t that sort of story. There are evil (and ugly) characters like Shiro, but like Shiro they’re the villains of the story, not the good guys. Look at the Nightmare Court, Sons of Svanir, Flame Legion, Minister Cadecus (and by extension a lot of the Ministry), the bandit gangs from the human personal story and so on.

You’ve even got a bit of the charr/human war you want – there are dissidents on both sides who are continuing to fight (mainly in Fields of Ruins), it just doesn’t involve Logan and Rytlock.

I’m not sure what you mean about the dragon’s corruption only affecting the landscape though. Are you aware that the Branded, Risen, Icebrood and Mordrem Guard are all people who were corrupted by the dragons? They weren’t created that way, they used to be normal humans, norn, charr etc. and then they were turned into monsters (in the case of the risen after they were killed).

Do you know how the Vigil came about? Almorra Soulkeeper was patrolling Lowland Burns when Kralkattorik flew over. She saw her entire warband (FYI warbands are like a charr’s family) turned into Branded in front of her eyes and then had to kill every single one of them when they turned on her. After that she vowed to destroy the dragons.

Are you aware that the norn, asura, quaggan, krait and many other races lost their original homelands to the dragons? (And others lost theirs to other things, like the tengu who were driven out of Cantha by a xenophobic human government.)

Have you been to the Weeping Isle where the Soundless are under constant attack by the Nightmare court? Did you know Lion’s Arch used to look completely different until Scarlet attacked it, killing huge numbers of people and destroying the city so it had to be completely rebuilt (this is what the memorial on the west side is for). have you talked to the norn homesteaders in Snowden Drifts who are under constant attack from Icebrood and thinking they may have to give up their homes to save their families? Have you played the Heart of Thorns storyline where a lot of people die to Mordremoth’s attacks?

I think GW2 has plenty of death, violence etc. It’s difficult to find an area outside of the cities where someone isn’t under attack by something (although that’s to be expected in a combat orientated game). It just doesn’t have cruel or violent anti-heroes turning on their allies for personal gain. At least not without being corrupted by dragons.

Danielle Aurorel, Dear Dragon We Got Your Cookies [Nom], Desolation (EU).

“Life’s a journey, not a destination.”

NPCs too gentle, Story lacks Intrigue etc.

in Guild Wars 2 Discussion

Posted by: Rauderi.8706

Rauderi.8706

I wish the game had a little bit more Game of Thrones feeling, where nobody is safe and a lot of the powerful characters are evil.

No offense, but there’s WoW for that. (If you’re Horde, at least…)

MMOs generate a legion of inconsistencies if they kill/alter prominent characters, and it sets a terrible narrative atmosphere. With the way that Destiny’s Edge is slowly getting fridged for the sake of making room for Dragon’s Watch, it already makes visiting some locations in the world pretty awkward.

Many alts; handle it!
“I’m finding companies should sell access to forums,
it seems many like them better than the games they comment on.” -Horrorscope.7632

faith restored

in Guild Wars 2 Discussion

Posted by: J envy.5270

J envy.5270

I have been playing guild wars since 2005, I enjoyed the unique storyline and abundant lore of the original game. I was so interested to see the changes in the game after 250 years that i pre-ordered the game as soon as i could.

The release of the game was amazing, but soon after the honeymoon phase, I started to look at the game indifferently. I liked the idea of Elder Dragons as the main villains in the new franchise, but it felt like the game was missing something. It was the old lore. The new game felt somewhat tied in to gw1, but at the same time much different.


After 2 living world seasons, there were alot of changes in the game. They introduced new characters, new enemies, new maps, new lore and finally with the release of living world season 2, something to tie the game to the original gw1 game.

Soon after, the 1st expansion came out. New maps, new enemies, new game modes, more new lore, and again a little bit of tie-in to the old game. The story got better everytime. From the core game’s personal story to the living world season 2, to the Heart of Thorns expansion. Better script, better voice acting, the removal of the side by side dialogue’s and the introduction of the personal character’s voice outside of the cutscenes. Also the way characters interact between each other felt way more fluid.

But still, I felt that the old gw1 lore has mostly been left out. And finally the release of the living world season 3 came. It was a long wait, but from the very first episode it was amazing. New content, new maps, perfect mesh of new gw2 and old gw1 lore, and suddenly i felt as excited as i was back when gw2 first opened their servers.

There was a new fractal, a new pvp map, balance changes, new living world episode all bunched up in one package. After that i wondered if Anet can reproduce the same amount of content for their next patch. And surely they delivered. More tie-in to gw1 lore, new world map, new pvp map, a shockingly new legendary weapon, and more quality of life changes.


Safe to say, I am really happy with this patch, as i was with the last one. Its been an amazing job by the devs. I like the way things have been going lately, and hopefully you guys keep following this path. I haven’t enjoyed the game this much for a long time, my faith in Anet has been restored.

Kamote
Guild Wars Vet since 05
multi-class all game modes

Thank you ANet for rising Flames

in Guild Wars 2 Discussion

Posted by: Amaya.1483

Amaya.1483

The Maps you designed are finally like I for myself always wanted every HoT Map to be. Structured, full of use with our new Abilities from Mastieries and still no messy Maze like the Maguuma Jungle. Everything is looks so in sync ! GREAT JOB

Outfits/Armor you want.

in Guild Wars 2 Discussion

Posted by: Ellie.5913

Ellie.5913

I want Lord Faren’s Maguuma Jungle outfit for my female charr.

I want it for everyone.
All my toons would be rocking that loincloth

Guild Wars 1 understood and respected people’s need for loin cloths, they even had cool looking dyable tattoos to go with

Attachments:

Outfits/Armor you want.

in Guild Wars 2 Discussion

Posted by: Nikal.4921

Nikal.4921

Please make the Phoenix Light Armor Skin into an outfit.

This outfit would go really well with my Ranger, but I can’t because it’s not medium armor.

And take away my ability to mix n match It?

How about no.

I think he meant also, not instead.

I was thinking about that, having armor skins also available as outfits. When you go to purchase a style, you could be given the option to purchase as armor skin or outfit.

I have to say here though, that I don’t purchase many of their outfits because the shoulders are just so hideous and can’t be turned off. It would be nice to have more toggle options- esp shoulders. Whenever I just can’t bear the ugliness of the armor on a character I’m leveling, I default to the Cook’s outfit- it’s simple, no 2 story shoulders, no fancy doo dads and gee gaws spiking and spiraling and twirling all over the place. Lol, too much armor in this game, esp the store armor/outfits, is just over the top. I would love to see simpler styles. Street clothes please.

(edited by Nikal.4921)

[FEEDBACK] Rising Flames

in Guild Wars 2 Discussion

Posted by: Manasa Devi.7958

Manasa Devi.7958

I liked it, though the combat part of the instances was boring. Why did both have to have wave after wave of destroyers? The last instance went on for so long that I thought I was neglecting to do something to advance it and that the destroyers would just keep on coming until I figured it out.

Halloween: Bring back the old Lion's Arch!

in Guild Wars 2 Discussion

Posted by: coso.9173

coso.9173

the old Lion’s arch was beautiful indeed. I liked it better than the current one (the current one is stunjing too though) it’s just a matter of personal preferences.
But I don’t see how it would make any sense to make LA’s the previous version for halloween.

[Suggestions] Gemstore Items

in Guild Wars 2 Discussion

Posted by: Leiloni.7951

Leiloni.7951

Not sure if this has been suggested yet…but…tails! What about tail skins?

And kitty ears (there’s the bunny ears but no kitty). If we had tails we could spruce up our look even more!

What about packs that have both a matching tail and ear skin. And in addition to bunny and kitty sets, we need fox sets.

Maize balm farming nerf - WHY?

in Guild Wars 2 Discussion

Posted by: Danikat.8537

Danikat.8537

Are you aware you bumped up a topic from almost a year ago?

Are you also aware maize farming was never actually a great way to make money, certainly not compared to things that have been added since. Unless you got extremely lucky and got one of the few valuable items you were likely to have almost nothing to show for your time farming.

Personally I’m glad it’s gone. A year on I still catch myself thinking “could this be a farming spot?” any time I see 3 or more ambients close together. (But then I also think caterpie’s are rare in Pokemon Go because I’m used to Red version and I haven’t played that in years.) It was a poor way to compensate for absurdly low drop rates that caused a lot of extra problems (like people getting abuse for trying to finish the heart on Grand Barrier Isle) and I think the game as a whole is better off without it.

Danielle Aurorel, Dear Dragon We Got Your Cookies [Nom], Desolation (EU).

“Life’s a journey, not a destination.”

Maize balm farming nerf - WHY?

in Guild Wars 2 Discussion

Posted by: Endless Soul.5178

Endless Soul.5178

I guess since Halloween is just around the corner, forum posters are practicing their thread necromancy.

Asura characters: Zerina | Myndee | Rissa | Jaxxi | Feyyt | Bekka | Sixx | Akee | Tylee | Nuumy
| Claara
Your skin will wrinkle and your youth will fade, but your soul is endless.

Maize balm farming nerf - WHY?

in Guild Wars 2 Discussion

Posted by: XYLUM.7286

XYLUM.7286

Yeah this was yet another blatant money grab by Anet, people were able to farm enough gold to buy things in game… so they figured by nerfing this to the floor, like every other farm, people will spend more cash on the gem store, which is wrong, because many people, like myself, refuse to purchase things for cash from the gem store anymore in direct response to the constant nerf of all decent farms.

I used to spend cash pretty regularly, because I would way out if I wanted to spend the time farming enough gold to purchase gems for item X, or if I’d rather spend cash and do something else with my time, often times I chose to spend the cash..

Once Anet removes the choice from the table, basically saying they will make it such a long, tedious and miserable experience to farm enough gold to make gem store purchases that I will be forced to just make the cash purchases… I, like many others, decided to not make anymore cash purchases AT ALL.

If Anet wants to limit the options of players and forcing our hand in hopes of prodding us into pulling out our wallet, instead of counting on financial support of customers happy with quality content and fair value in their offerings… I feel compelled to show them that there is another option entirely, I just go without that extra cosmetic item, just playing through the content, again, with the same aesthetics, both in content and my toons, until I get bored and start playing another game for 6 months to a year…

Hopefully the new Season 3 content will be much better in terms of game play and story then the heart of thorns expansion was/is. I just feel like they over promised and under delivered there… then nerfed off many of the staple aspects of the existing game to try and funnel players into that new content that many people were much less interested in then Anet anticipated.

I play more and spend more when there is a good solid farm to get me part or sometimes most of the way to my end goals, be it a new legendary, or ascended set or new skins or account.character upgrades, etc. I also become impatient one I start to see the finish line and often would drop the cash to finish up my current projects.

I am far less likely to spend cash at the beginning of a new pursuit… I just don’t.

So, as far as I am concerned, and players that share my views and gaming habits, nerfing the gold farms to death is counterproductive and actually yields Anet less cash in the long run.

It’s the same with the nerfing of key farming.. people that were farming a handful of keys on occasion did not suddenly start buying keys on a regular basis, they just moved on to something else and turned their nose up at black lion chests all together.

When I farmed keys, if I had like 7 or 8 ticket scraps, being burnt out on key farming, I would often buy 10 keys or so to get the last scraps I needed for a full ticket, but I definitely don’t buy any keys now, hoping to get enough scraps for a full ticket… it is WAY cheaper to just buy the skins off the TP.

We did the math back when they nerfed key farming and it was like 30 gold for a key, to open a chest that 95% of the time had contents worth less the 2 gold…. the value for purchase price was terrible. They nerfed key farming thinking it would equal more key sales, it didn’t. If they want to sell more keys, cut the price of them in half. THEN they will get a massive spike in sales and actually gain ground..

Just venting my thoughts… I just came back to playing about a week ago, getting ready for the Halloween event, it really is one of the best parts of the game as far as me and my group of friends is concerned.

See you in the Lab…

/rant

Maize balm farming nerf - WHY?

in Guild Wars 2 Discussion

Posted by: Just a flesh wound.3589

Just a flesh wound.3589

Generally ANet has nerfed for 2 reasons. One is economic and the other is people fighting. Since you say it was economically stable and because there were so many threads about arguments between maize farmers and others, then I’m going so say the nerf was because of fighting.

Be careful what you ask for
ANet may give it to you.

Maize balm farming nerf - WHY?

in Guild Wars 2 Discussion

Posted by: Scientia.8924

Scientia.8924

Players were fighting over ambients

Good riddance

What if HoT turns out to be the Mordrem Invasion event, x100?

Maize balm farming nerf - WHY?

in Guild Wars 2 Discussion

Posted by: Redenaz.8631

Redenaz.8631

When you put it that way (ludicrous profit reigned in by boredom) it sounds like a pretty terrible time.

I’m sympathetic to people who find Maize Balm farming fun, but this is the worst argument I’ve heard in favor of it.

~The Storyteller – Elementalist – Jade Quarry~