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I am really craving for a sequel to GW1...

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Posted by: IndigoSundown.5419

IndigoSundown.5419

While GW2 is better than any other game I’ve played except GW, it would be a better game — for me — if it was more like GW and less like other MMO’s.

I am really craving for a sequel to GW1...

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Posted by: Vix.6730

Vix.6730

it would have been nice if they would have just kept releasing expansions for guild wars. this is a decent game, but it isn’t nearly as epic as guild wars was. i played guild wars 1 more than i do 2, and still would if i had anything left to do on any of my characters

In hindsight, yes they could have made it work. GW1 was immensely popular and the expansion model (when in full swing) kept the players playing.

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Posted by: thedrumchannell.2405

thedrumchannell.2405

Guild Wars Beyond was ArenaNets way of tricking people into believing that content would continue to be created for GW1 so more people would purchase GW2.

I am really craving for a sequel to GW1...

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Posted by: dekou.6012

dekou.6012

So yes, a year or so before the beta tests, it was pretty clear that the differences would be significant, but at the beginning of the road the situation was different.

Even at release, GW2 had many GW1-like elements, such as its small amount of grind, focus of horizontal progression and expansion-based monetization model. It also promised many things some GW1 veterans wanted, such as a smaller amount of skills with better balance and variety.

Two years later, the grind has grown enormously, horizontal progression has suffered from it, an expansion is nowhere to be seen, monetization is cash shop -based, and skills aren’t any more balanced or varied than they were in GW1. The remaining GW1-like features were axed in favor of LS and gear grind.

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Posted by: Astralporing.1957

Astralporing.1957

Camp 1: GW1 players who were looking forward to a new engine to GW1 expanding in to crafting (I guess) and such, to provide a new experience with the old game. This was pretty much sold as GW2 right up until the launch when it was clear the Manifesto was ditched.

I dunno.

Aside from that one line – “We take everything you love about GW1…” – I thought it was pretty apparent through the blog posts and demo’s that GW2 would be a lot different from GW1 right from the off, both lorewise and mechanically – no dual classing, set skill slots, traits, no healer, “humans are friends, not food” mentality of the Charr now and so on – before they even opened up the game for pre-order.

Lot of that was actually late development. Remember, that the primary reason given behind gw2 the time it was first announced was “we’d like to do soo much more things in gw1, but unfortunately we are too constrained by its engine” (and also they realized they have painted themselves into a corner with creating expectations for new campaigns they no longer could fulfill, so they needed to “reset” those expectations and start again from point zero). It was to be a mainly game engine revamp, not a completely different game. It was only later that more changes started being mentioned (the first bigger one was likely “the game areas will be mostly persistent, the number of instances will be severely cut down”).
So yes, a year or so before the beta tests, it was pretty clear that the differences would be significant, but at the beginning of the road the situation was different.

Actions, not words.
Remember, remember, 15th of November

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Posted by: Mental Paradox.3845

Mental Paradox.3845

I’ve been fooling myself for two years now; clinging to hope and avoiding how I really felt. But those feelings have fully coalesced, like a great storm that finally let it pour, and the truth is cold and apparent now. This is not the series I loved. This is not the sequel I wanted.

At some point, that sequel was being made. Then, piece by piece, the game was changed to suit a different audience. All of the complex mechanics of GW1 were abandoned for simplistic, homogenized ones. Class specialization and deck-building style, synergy-focused skill bars replaced with classes that all fill all roles and skills built into your weapon. Intelligent mobs with patrol routes, organized groups, with player skills and aggro and priority mechanics replaced with solitary enemies with no skills and the AI of rocks. Prestige weapon and armor sets that required work replaced with heavy, heavy gem store focus. Somewhere along the line, the decision was made to cater to the lowest-common-denominator, with a business model to make any freemium game proud.

I can’t do it anymore, Anet. I’ve been with this series since GW1 launch. The Guild Wars I loved is gone. I’ve tried to care about GW2, tried for so long, but I just can’t. My interest and my dedication have evaporated. You lost me.

I’ll still be logging in to unlock episodes. But I don’t think I’ll be playing anymore. I don’t enjoy it anymore. Peace.

OP: Thank you for making the thread I didn’t have the courage to make myself.

This. But I still keep playing, because somewhere I still want to keep exploring more of Tyria, but Anet don’t care about the original lore, or their world. Look how they butchered Tyria.

I am really craving for a sequel to GW1...

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Posted by: fireflyry.7023

fireflyry.7023

Yeah that’s REALLY constructive rubttal and adds hugely to the future of such games. If you don’t like, stop playing.

Why shouldn’t the OP be allowed to post his/her critique of the game. That’s exactly what gaming forums like this are for.

On topic I sympathize with where your coming from OP but I tend to look at it this way: Any sequel is really just an extension of lore. Period.

Realistically you can’t have the expectation of exactly the same game with new graphics. I’m on the same page when it comes to things like no GvG, lack of an expansion, etc, etc but outside that as a gamer overall I wanted something new. GW1 was done and if GW1 was THAT good this game would be dead and GW1 servers would be still be full….they are’nt.

Part of being a gamer to me is evolving with the game.

Overall I still think GW1 is vastly superior but that’s past-tense and there comes a point in time where you have to put the past behind you and move on or be left behind.

Vanilla Ices “Ice Ice Baby” was the best song ever written but that was 1989, things change, and you can’t spend to much time basing comparisons of the past as validation for critique on the new…unless you have a time machine handy or want to look like that old smelly guy in the the corner of the pub sitting by himself muttering about the “good old days…”….

If your having adventurer problems I feel bad for you son, I dodged 99 arrows till my knee took one.

I am really craving for a sequel to GW1...

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Posted by: Vayne.8563

Vayne.8563

It must have been really challenging for the devs to bridge GW1 to GW2, because they used a timespan of around 200 years. A lot changes between that time. Let’s take our own history into account, and go back 200+ years. A lot has changed since then. Just look at our technological and societal progress. It would’ve been easier for them to just continue the stories of GW1 and it’s lore instead of having such a huge gap of time.

I don’t think the changes being spoken about are the lore/story changes as much as the changes to mechanics.

In Guild Wars 1 each profession had 150 skills to choose from, skills weren’t linked to armor and you could have a second profession which meant you had at least 300 skills from which to make your build. You didn’t even have to take a healing or elite skill if you didn’t want to.

There’s a lot more hand-holding in the build in Guild Wars 2, since a weapon gives you five skills immediately.

Guild Wars 1 had far more build variety.

There are positives and negatives to that, but that’s a lot of what people like about playing “Build Wars” which is what some people called Guild Wars 1.

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Posted by: Vayne.8563

Vayne.8563

I’d enjoy seeing an extension of the original Guild Wars series as well. Guild Wars 2 fixed some of the problems that Guild Wars 1 had for me, but that doesn’t mean I didn’t enjoy the game. I’d play another Guild Wars 1 game if it came out…but I don’t see that happening.

I am really craving for a sequel to GW1...

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Posted by: Astralporing.1957

Astralporing.1957

This is it, you don’t like it shame. Not going to change things.

I didn’t really have a response to this thread til I read this quoted post.

No one asked anyone to change anything. Just pointing that out right here, right now.

The OP stated he desires a follow up to GW1, not a theft of names and places used to make an entirely different game. You have two camps here, and the responses will reflect this.

Camp 1: GW1 players who were looking forward to a new engine to GW1 expanding in to crafting (I guess) and such, to provide a new experience with the old game. This was pretty much sold as GW2 right up until the launch when it was clear the Manifesto was ditched.

Camp 2: Players who never played GW1 during it’s glory days and come to GW2 from other games. These are the ones typically stalwartly defending everything in GW2 and poo-pooing anyone who brings up anything with GW1 in the discussion.

And you are not going to get that game. Live with it or not that is the way it is.

There is nothing wrong to voice it out.

After so many years yes there is.

Why? Unless you specifically don’t want a GW1 revamp to ever be made, it’s not your problem what other people do with their free time, is it?

Actions, not words.
Remember, remember, 15th of November

(edited by Astralporing.1957)

I am really craving for a sequel to GW1...

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Posted by: DonRobeez.3560

DonRobeez.3560

To be honest with the announcement of GW2 I was excited to see a sequel of the original.
I thought they would improve a lot on what GW1 didn’t do very well, as well as adding some new interesting mechanics into the game.

Sadly, I can’t call this game a ‘’Guild Wars 2’‘.
I don’t feel like I am playing in the same universe.
I don’t feel like I am on adventuring through a world full of legends and prophecies.
What the kitten happened to the PvP?
It’s a game full of techs and mechs, zergfests and players can just teleport/shadowstep/leap all over the place…

Since release I have been ’’waiting’’ for things to be added and I just feel like it’s not going to happen. Ever.

Been really craving for a sequel, I have been playing GW1 still for a while now but with the lack of support from Arenanet and the low population it’s just not the same as it used to be.

I hope one day we’ll get a proper sequel but I should just stop fooling myself I guess.

For those who keep saying ‘’but in the lore Guild Wars is…’‘, for real?
The name should also bring it’s game.

Was GW1 that bad to drastically change everything?
Hell no, it was something incredibly unique.
If I really wanted to play a different type of game than GW1 I would have been playing something else already.

I want to play a sequel of the original, not something completely different.

Infested Kerrigan I [TaG]
Gunnar’s Hold
Youtube channel: http://www.youtube.com/user/GloryKittens

I am really craving for a sequel to GW1...

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Posted by: chaosdeity.6287

chaosdeity.6287

I also wanted to throw my two cents in.

I agree with the OP and many of the “Pro-GW1” camp because I too played the game since three months after the game’s release. The nostalgia from playing gw1 from time to time is so intense, because that game had so many positive memories for me while in gw2 I went into this game having some expectations that they did not live up to due to the changes. I kinda wish we had a “veterans salute” thread where all the people who say they are done over time could have posted and we said goodbye to them. The gw2 experience is admittingly improving but it’s not up to the quality that I recall from my experiences with the first game. The lore dumps via text, the feelings of elation after beating certain notorious missions and that feeling of camaraderie, countless hours build/theorycrafting….GW2 has it’s own fine moments (world exploration, racial diversity between the 5 races, etc) but I am sure myself and many others would have had a stronger devotion to gw2 if they it stuck closer to gw1. I also understand that making the game this way made far more profit, and money rules everything, but having a product that could have satisfied a different audience, the gw1 audience, would have been spectacular.

I am really craving for a sequel to GW1...

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Posted by: Silver Chopper.4506

Silver Chopper.4506

A spiritual successor to GW1 would be nice. I’d buy that any day.

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Posted by: GOSU.9574

GOSU.9574

Well, the creators of GW that left ANet might bring us a game that could be a spiritual successor.
In theory at least. It won’t be branded GW though, and honestly, I have no idea what those guys are doing right now…

1 original founder is still with Arenanet, 1 other started up Undead Labe, where they made that console game State of Decay, and are currently making a new mobile device game. I wouldn’t be expecting them to do any spiritual successor anytime soon, looks like they have no interest in doing anything like Guild Wars. The last person behind Guild Wars 1 lead the company that brought out Tera MMO game, and then left that company and got hired by Undead Labs.

Same thing happened with Diablo 2. Blizzard North original employees left Blizzard to work on other projects. Diablo 3 was a disaster at launch mainly because it wasn’t the D3 people were expecting. Just as in the case of GW2, the departure from the previous game was so stark …I will leave it at that.

Hey dude you are walking into a wall.

smack..Wut?…smack…smack…

I am really craving for a sequel to GW1...

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Posted by: GOSU.9574

GOSU.9574

This is it, you don’t like it shame. Not going to change things.

I didn’t really have a response to this thread til I read this quoted post.

No one asked anyone to change anything. Just pointing that out right here, right now.

The OP stated he desires a follow up to GW1, not a theft of names and places used to make an entirely different game. You have two camps here, and the responses will reflect this.

Camp 1: GW1 players who were looking forward to a new engine to GW1 expanding in to crafting (I guess) and such, to provide a new experience with the old game. This was pretty much sold as GW2 right up until the launch when it was clear the Manifesto was ditched.

Camp 2: Players who never played GW1 during it’s glory days and come to GW2 from other games. These are the ones typically stalwartly defending everything in GW2 and poo-pooing anyone who brings up anything with GW1 in the discussion.

Hey dude you are walking into a wall.

smack..Wut?…smack…smack…

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Posted by: Traveller.7496

Traveller.7496

Yeah a sequel to Guild Wars would be awesome. It had such good mechanics and interesting lore, it’d be great if modernized a bit.

Confessions

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Posted by: Oxidia.8103

Oxidia.8103

Usually if i’m in a stubborn french group (it’s allways french who refuse to talk in english) who refuses to talk in english and talk among themselves in french even if i say “in english please”, i start talking in croatian and from that point on will not say another word in english whole run.

Tribal armor set

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Posted by: Seabreeze.8437

Seabreeze.8437

Excellent, thank you for the reply and clarification. Hopefully we’ll be able to obtain them through non-PvP means as I’ve been wanting it since launch (beta allowed the armor in PvE). Appreciate the response.

It was obtainable through a karma vendor in beta, correct?

Please, allow us to skip cut scenes.

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Posted by: maddoctor.2738

maddoctor.2738

What is the mechanical difference between GW1 and GW2 cutscenes? I could skip mostof them there iirc and all of those ones were live action or w/e you wanna call it.

Not really. Skipping cutscenes in GW1 bugged content, for example players skipping the Mallyx cutscene could stay at the door so it doesn’t close, then pull Mallyx outside and kill him bypassing 70% of the actual mechanics of the fight. They never fixed that clear exploit over all those years so it’s probably a limitation of skipping cutscenes.

Other cutscenes in GW1 had similar issues

Please, allow us to skip cut scenes.

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Posted by: Jeffrey Vaughn

Previous

Jeffrey Vaughn

Content Designer

We’re continuing to experiment with improving the way cutscenes work. I won’t go into details, since I don’t want to say “We’re trying out X” or I’ll get asked after every update “What happened to X?”

Please, allow us to skip cut scenes.

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Posted by: Jeffrey Vaughn

Jeffrey Vaughn

Content Designer

Next

There’s a bigger technical issue—during “in game” scenes, the NPCs are moving around and things are happening (gadgets might be activating, props may be animating, etc.) and if you just skipped all that, it could lead to some really bizarre behavior. Trying to manually set a “failsafe” to teleport the NPCs, fire off effects, etc. to replicate what the world state is if the cutscene plays is extremely tedious and error prone.

That’s why the old style “dialogue cutscenes” (and the fancy but rare full blown cinematic sequences, like the Order movies and racial intros) are skippable, because we aren’t doing anything to the world while the dialogue plays, so skipping it doesn’t have any effect. We’ve moved away from those, because the in-game scenes are a lot more satisfying, but there’s a trade off.

(edited by Jeffrey Vaughn.1793)

Please, allow us to skip cut scenes.

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Posted by: CMM.6712

CMM.6712

Maybe make the skip option available after it has been watched once already. I do enjoy them, and always love to watch them , but when doing achievements after the initial run through would kinda rather just get on with it.

This "Meta" has to end

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Posted by: Xander.9024

Xander.9024

<——-Soloist. Never have to worry about what all the “cool kids” are doing. :p

{Suggestion} Don't remove this forum.

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Posted by: Infernia.9847

Infernia.9847

Please post in Suggestions Forum.

kthxbye

^ This made me laugh. The sub forum that was always a death knell for a topic and now this one will be beside it somewhere in archives.

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{Suggestion} Don't remove this forum.

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Posted by: nekretaal.6485

nekretaal.6485

+1.

This subforum has some of the best posts and posters.

I am ok with moving the crafting forum into here.

#24 leaderboard rank North America.

Are the Maguuma Wastes about to flood?

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Posted by: lordkrall.7241

lordkrall.7241

Ah, well, so much for speculation:
https://forum-en.gw2archive.eu/forum/info/updates/Game-Update-Notes-December-2-2014/first#post4601721

“Fixed a bug in which water splashes appeared on terrain in the Silverwastes.”

But maybe the bug was that it happened earlier than it was supposed to?

Krall Bloodsword – Mesmer
Krall Peterson – Warrior
Piken Square

Living World S2E7: Seeds of Truth [SPOILERS]

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Posted by: Konig Des Todes.2086

Konig Des Todes.2086

i think Caithe`s Secret is wynne, she is going to kill wynne for faolain, she committed MURDERER.

Nice thought, but I’m doubtful.

Scarlet hinted that Faolain didn’t know – and that even the Pale Tree may not know.

Sounds to me that Caithe found out Wynne’s secret, but Faolain failed to.

The question is, what is that secret? Most likely the cave of seeds that Ronan found.

Final note:
Episode 8 better be even bigger than Episode 5, with these two small filler episodes. And I mean story steps quantity that are on par to Chapter 8 of the Personal Story (pre or post feature batch kitten-up) – meaning either double or triple the standard story step amount e.g., 8-12 story steps please), and a nice big open world boss (the flower).

Dear ANet writers,
Stop treating GW2 as a single story. Each Season and expansion should be their own story.

Living World S2E7: Seeds of Truth [SPOILERS]

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Posted by: Slowpokeking.8720

Slowpokeking.8720

It should be explained WHY the egg is important before let us do it. The whole battle made little process against the dragon at all.

Living World S2E7: Seeds of Truth [SPOILERS]

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Posted by: Konig Des Todes.2086

Konig Des Todes.2086

Okay, the Firstborn have clothes, okay, but they are few… How come that the shadow Bulwark have armor? How did that happen, if they were just talking about how they wanted to train them as wardens or fighters? that implied they were not ready…

Some time took place between the second and third flashback, I thought. Caithe talked a lot about there having been so much effort in showing up. But yeah, it did seem like an odd switch. But seeing the first generation of Nightmare Courtiers was interesting.

Wait? That`s it? Cliffhanger? Again? Hello, the Season is almost over. You want to tell me that the grand finale will be Caithe? Seriously? You gotta be kidding me.

Killing a member of Destiny’s Edge as the grand finale? Eh… could be worse. Could be Scarlet again.

But that’d be annoying if the grand finale is a second female sylvari…

Faolain was lame… seriously, that could have been done much better.
If we are already doing flashbacks, to pieces of Caithes places she holds dear, then i did not expect *One Singular Event) (mostly)

How about how she met Faolian. How they fell in love? How about some graduate turning of her character to that unlikeable kitten she is now.

This was.. not good. Caithe was too naive, even though she was pushed into a leader position. She was nothing but a tool for Faolain.

I think that’s half the point.

Faolain was manipulative even from the beginning, and Caithe began naive just like others of her race. She trusted Faolain just like how Riannoc trusted Wayne. Both of the later betrayed the former.

The reason they all focus on one event is… probably because they didn’t want to sidetrack us with unrelated subjects (a complaint of Season 1’s back and forth nature).

Also, on the Vorpp thing… does anyone else think it’s weird how everyone but Faolain seems to have played down the decision?

I was pretty sure that Canach wanted to kill Vorpp too, and while Caithe was not as aggressive about it, she threatened him, tried t The guy tortured and massacred at least a dozen young, naive sylvari- essentially killing children- seemingly to the extent that he blew up their cages when it was clear he had lost, even though he seemed to know they were intelligent beings that could experience pain… and Canach just treats it like something instructive, our character shrugs it off pretty quickly, and the quest summary doesn’t even mention that people died. I know that Anet has had issues in the past capturing how serious death can be, but this is a new low. [/quote]I was pretty sure that Canach wanted to kill Vorpp too, and while Caithe was not as aggressive about it, she threatened him, tried to kill him, etc. too before he ran.

I don’t think the PC shrugged it off – they didn’t want to talk about it to Marjory.

But yeah, the summary is a bit silly.

So much of this feels like season 1 – all season long we knew Scarlet was doing something we just didn’t know what. Mystery for the sake of mystery.

This release was a mixed bag imo. I liked playing as Caithe, I like seeing the history of GW2. I have mixed feelings about the expansion of the sylvari lore and I’m not a fan of “it’s a mystery” being used constantly.

QFT

Dear ANet writers,
Stop treating GW2 as a single story. Each Season and expansion should be their own story.

Living World S2E7: Seeds of Truth [SPOILERS]

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Posted by: Slowpokeking.8720

Slowpokeking.8720

I still don’t see any REAL process against Mordremoth.

No kidding, the second part of the season was way off the track. It didn’t answer the vision after 3/4 parts. We did very little against the dragon other than found a giant flower(part of the dragon) and fight over a little egg, which we don’t even know how does it help us fight Mordremoth.