Showing Posts Upvoted By RashanDale.3609:

Signet of Inspiration for Guardian?

in Guild Wars 2 Discussion

Posted by: lmaonade.9207

lmaonade.9207

It’s only OP in party support sense but if you’re soloing with a guardian that signet doesn’t make the class OP at all. I just thought it would be so much more useful on a Guardian than a mesmer.

It’s practically a “Save Yourselves” skill but party wide everyone benefits from it not just the Guardian.

I don’t get how you think a party wide “save yourselves” is not overpowered.

of course it’s much more useful on the Guardian, that’s precisely why the Guardian doesn’t have it

Signet of Inspiration for Guardian?

in Guild Wars 2 Discussion

Posted by: Quarktastic.1027

Quarktastic.1027

Underpowered as a mesmer skill, overpowered as a guardian skill. Imagine the shenanigans with signet of inspiration, empower, and altruistic healing. An 8k heal for yourself, and 24 stacks of might for your whole party.

Those armadillos would be a lot cooler if they looked more like real armadillos. mmm armadillos
-BnooMaGoo.5690

Signet of Inspiration for Guardian?

in Guild Wars 2 Discussion

Posted by: lmaonade.9207

lmaonade.9207

it’d be too overpowered, Guardians are already one of the better boon-slingers, they don’t need any help or else it’d just be a monopoly

Disease

in Necromancer

Posted by: Unpredictability.4086

Unpredictability.4086

Disease back in GW1 was the most hated and feared degen condition in the game."

I think somebody is being more than a little dramatic.

scared of new updates?

in Guild Wars 2 Discussion

Posted by: JSmooth.7654

JSmooth.7654

Remember the Mad King’s Clock Tower? That’s the way to reward people… Imagine if the chest a the top rewarded one of the dragon weapon skins… I’d be ok if you could only do it once per account. Right now, getting a weapon skin all about luck.

I am a tank at heart.
Sometimes I wonder what I’m doing here…

Daydreaming Necromancer Traits:

in Necromancer

Posted by: Softspoken.2410

Softspoken.2410

Posting in a Daecollo thread.

Mixing insults with your post is like pooping in a salad.
It’s pretty obvious, and nobody’s impressed.

Your Audience and Abbreviations

in Guild Wars 2 Discussion

Posted by: JohnLShannonhouse.1820

JohnLShannonhouse.1820

Funny thing is though ooc is not as common as he thinks as it is not on the wiki.

I guess it became more common in the past 2 hours because ooc is there now.

Why is outmanned not giving stat bonuses?

in WvW

Posted by: DevonCarver.5370

Previous

DevonCarver.5370

WvW Coordinator

The main reason is simply that at the point that outmanned does that, it encourages servers to have fewer players on to take advantage of the stat boost. That, in turn, will cause people to yell at other players for logging on and taking away the buff.

The Historian - for people who missed content

in Living World

Posted by: ColinJohanson.2394

Previous

ColinJohanson.2394

Game Director

Next

We feel like our fractals dungeon is the perfect fit for this kind of “historical” experience, similar to the way the BMP worked in Gw1. Even better, it already exists and has explanations behind why these slices of time are available to discover and experience within.

In the future, you’ll see certain types of content that was part of larger story experiences be updated to work within the fractals dungeon and return there where it makes sense to do so. Of course, the specific rewards and achievements will not return since those are intended to be completed as the story unfolds, but the content itself will be used to expand out our fractals experience and serve as a place to continue to experience great (and strange) moments in history.

Just Nerf Warrior PVE Already

in Suggestions

Posted by: Kaaboose.3897

Kaaboose.3897

The problem is not that Warriors bring too much damage, but that damage is the be all and end all in GW2 PvE. The Trinity needs to be fixed, not the warriors.

Gems rewarded to winning server?

in WvW

Posted by: DevonCarver.5370

DevonCarver.5370

WvW Coordinator

Next

Having the outmanned “buff” visible to the enemy teams causes the other 2 servers gang together against the weakest one.

This will no longer be the case in the next build. We’ve changed outmanned so that only friendlies can see it.

Post here if you had enough of tail clipping.

in Charr

Posted by: Solefald.8751

Solefald.8751

As the title says…I had enough of this…even the cultural t3 light armor, which was designed(???) for charrs clips the tail. You made a beast race, yet you totaly forgot about them, most of the cultural armors are okay, but nearly every other armor clips. Why? Why is this so hard to fix? I love this race the most but this tail clipping issue makes me sick.

dailies are forced atm

in Guild Wars 2 Discussion

Posted by: knives.6345

knives.6345

The dailies are a problem. They are meant to award you for “playing how you want to play”. Being online several hours a day I rarely get 5/9 dailies from playing how I want to play which includes doing most of the world bosses (Kills, veterans, mentor, kills in area X) and doing explorable dungeons (dungeon daily). I do not like WvW zergfest which is 2/9 every day and I certainly don’t eat 25 foods or use the toilet 5 times a day. Dailies ARE forced if you want laurels – But that is okay because they award you for how you want to play.. Oh wait.

I’ll summarize for you:

“I do not want to do effort but I want reward.”

or if you feel like a boss:

“I want to do what I want to do and net the reward I want.”

Pretty accurate huh?

Vi Veri Veniversum Vivus Vici

Guardian hp, is it fair?

in Guardian

Posted by: Dawdler.8521

Dawdler.8521

Yeah its totally unfair because Guardian is also the weakest class in the game!

Wait, no it isnt. Its the strongest class in the game.

thief dmg.. realy..

in Thief

Posted by: XII.9401

XII.9401

I dunno why your posting here instead of the thief forums.

The class has been broken and left alone since launch due to devs incompetence/laziness in balancing the class. You barely touched on the multiple imbalances of the class.

You can’t chain stun a thief who knows how to abuse the class etc due to sword shadow step. It breaks stun and bypasses immobilize. It is more powerful than our 40s cool down utility skill stability..

If you want to vent your dissatisfaction go post in the 80+ page thread complaining about thieves since launch.

The class is OP and everyone knows it and all the arguments against the balance are L2P etc as are all the usual arguments by people being carried by their class -mesmers/guardians-.

I suggest you either roll a thief, post on the thief forum thread complaining about the balance or do both.

thief dmg.. realy..

in Thief

Posted by: eldain stenlund.4306

eldain stenlund.4306

we got into a fight with a mesmer.

Got mesmer down. was about to use the stomp.

I had 12 k hp left of my 20 total..

I saw a poff of smoke.. and then i was dead. looking at the target that killed me.
a Thief…

My first reaction was… wtf realy ?? 12 k hp.. insta killed. on heavy armor… seriously.

WTF is wrong with the Designers that should balance this game.

On top of the supreem mobility on a thief. it has invisibility. that not even Dots uncloak… they dont even leave a bleeding trail or anything… just… gone.
And Also thieves have this stupidly insane op burst dmg, wich you cant realy protect yourself against… your dead before you react.

Because the fight is like this most of the times:
I target a thief.. i start to shoot at him..he notice he gets dmg and vanish…
switch weapons to prepare melee…
2 seconds later. you see a poff of smoke around you.. THIEF…
You start to swing.. “my hp is fine, i get this”… “WTF.. iam down already ? its 2 seconds into fight”…

My warrior in 20 k hp.. have actually been 3 hitted by a thief..
It was the most stupid thing i have ever seen.
Sure, that thief had full zerker gear and low hp…
but who needs hp if you can 3 hit 20 k hp…

Feck, i dont want to know the dmg they can do against Light armor.
But i heard ppl in my guild getting 1 hitted………..

Maybe they should increase our base armor ? (like alot)…
Or nerf the thief insane dmg abit ?

I usualy find my thiev very boring to lvl… but iam REALY starting to think about joining the stupidly op side and lvl my thief to 80 also.

one in my guild occupied 6 ppl for 15 minutes…then they got lucky and could chain lock him.
So thieves are also super trollers… REALY good balance by A-net…

Why charrs are ignored?

in Guild Wars 2 Discussion

Posted by: lorazcyk.8927

lorazcyk.8927

Charr are not a “sexy female human/norn/sylvari” whose body they can exploit sexually and make money from, so no, they don’t care about charr.

Why charrs are ignored?

in Guild Wars 2 Discussion

Posted by: Scoobaniec.9561

Scoobaniec.9561

When its comes to armors..Ppl actually are sick of the limited armor varienty for charrs, tons of them has clipping issues mostly with tail, helemts which hides horns and such..Yet the new armor..also has clipping issues and no hole for tail at all.

Do they completely don’t care about charrs? What was the point in making them playable race if they don’t care about them. Is making a single hole for tail is too much work or something? For me with new armors they actually proved that we won’t ever see current armors made properly for us.

Anyone got Precursor with Southsun buff?

in Guild Wars 2 Discussion

Posted by: Im Mudbone.1437

Im Mudbone.1437

Been here since BWE and can say Precursors are a myth. {:þ

Blackgate Megaserver – [LaZy] Imperium of LaZy Nation
Mud Bone – Sylvari Ranger

Is Downed HP fixed?

in Necromancer

Posted by: Lord Kuru.3685

Lord Kuru.3685

A lot of the skills in this game lead me to believe that very little in the engine is programmed for dynamic values, instead having static instances that get swapped around as needed.

This seems to be true. Another example is in skill descriptions. It seems when a skill changes, the in game mouse-over descriptions (for example damage, range, etc.) are not automatically changed! It appears that someone has to manually change the description (in the case of a skill balance) or that an alternate skill description needs to be written (in the case of skill being changed by traits). See all the problems we had with Spiteful Talisman!

There seems to be a lot of poor programming practices here.

Is Downed HP fixed?

in Necromancer

Posted by: Gryph.8237

Gryph.8237

coding on top of bad code rather than fixing the bad code first is a bad practice.

Option to disable voices

in Suggestions

Posted by: Ryuujin.8236

Ryuujin.8236

“You’ll never take ascalon HWOARRRR!”

The ascalon commander’s dubious attempt at a battlecry in the invasion fractal never ceases to crack me up

The Ashwalker – Ranger
Garnished Toast

Gandalf Vs Aurora Vs Millers

in Match-ups

Posted by: Hjulstad.6317

Hjulstad.6317

Agree that retal is a broken mechanic.. been saying this since day 1.. and playing age of conan from early access untill just 2-3 months before gw2 release i know what Caid ment. Thats a good example of a bad mechanic. Anyone not knoeing what i mean just search conq retal on youtube and youll see.. loving this matchup tho and yes guardians cant really avoid retal , specially with hammer :P

Member of TUP
@
Aurora Glade

Gandalf Vs Aurora Vs Millers

in Match-ups

Posted by: Karast.1927

Karast.1927

well the whole retal things hurst anyone using multihits and ground target AoE`s, and there are a lot of professions who have their AoE builds centered on multi hit AoE, ranger, ele, necro, and grenade engi are some of the key builds.

You can’t stay alive if your taking 3-6k per second in retal ontop of normal damage, so a lot of people swap to beefy melee or to spec’s that don’t use a lot of multi hits.

It is not some intentional sneakiness, it is simply just the way it has to be until something is done about retal on the BL maps, and in general for anyone using an ability with multiple projectiles.

But with the balance the way it is there are not a great deal of viable WvW spec’ing options for guild play if you gotta avoid multi hits or multi projectiles like the plague.

Gandalf Vs Aurora Vs Millers

in Match-ups

Posted by: Caid.4932

Caid.4932

Nice nice reset, big clashes, even if maybe tomorrow everything will be lost in the alcoholic mist of my mind i started with that epic epic fight in MS garri, still having goosebumps after a past week a bit numb.

I absolutely agree with retaliation issue, playing with engi i really have to excessively restrain myself. I really hope they’ll find a right balance between utility for the users and way of dealing with it for the takers.

See you around the battlefields <3

Personally i just hope they basically remove it (despite playing a guardian). I dont think any game has ever managed to use the mechanic in a way that didn’t seem … kind of cheap or open to abuse. Exteme example but this springs to mind http://www.youtube.com/watch?v=aX2JEKVn-U4

[Dius]

(edited by Caid.4932)

Gandalf Vs Aurora Vs Millers

in Match-ups

Posted by: quenoz.3859

quenoz.3859

It’s probably a bug. Ag should fights agaisnt 2 servers from Germany. The bug has been reported!

please no, let the german servers fight with themselves :p

The Unlikely Plan [TUP] Raid Leader

Gandalf Vs Aurora Vs Millers

in Match-ups

Posted by: Medozorz.5920

Medozorz.5920

NO! We like the bug!!

TUP

Gandalf Vs Aurora Vs Millers

in Match-ups

Posted by: MrZigwah.2165

MrZigwah.2165

Mass retal is more of a coincidence than something we actively try to keep up, as a guardian myself i hope it gets sorted on bl maps soon.

War Dad TUP

Gandalf Vs Aurora Vs Millers

in Match-ups

Posted by: Rookni.2469

Rookni.2469

Retal is one of the cheapest mechanics ever seen in a MMO

Commander Yolo Oh Trollo. The power is in the moustache
http://www.youtube.com/user/itsjustfiction

Master of Terror bugged?

in Necromancer

Posted by: Dredlord.8076

Dredlord.8076

well the devs dont give a kitten about anything that is not working outside the mists so it wouldn’t surprise me.