Showing Posts Upvoted By ich.7086:

Anet Dev Trolling

in WvW

Posted by: lordkrall.7241

lordkrall.7241

Well, he did have a point (if the story is true). You DID disturb his WvW, and the devs have made it quite clear that WvW will always be more important than GvG in WvW.

Krall Bloodsword – Mesmer
Krall Peterson – Warrior
Piken Square

Best BG Roaming Guilds!

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Posted by: Ethurian.3751

Ethurian.3751

Hai! !

Aww, how could you be angry at a face like that? So adorable!

That’s a Bingo.
Sine Pari

An idea to stop the mass blobbing.

in WvW

Posted by: Jamais vu.5284

Jamais vu.5284

According to ANet, measures against blobbing can’t be done because it hurts the feeling of casuals, who’d feel excluded from the group.

WvW Line Distribution Principle

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Posted by: Convenant.7092

Convenant.7092

Ever wondered why when you go to a movie theater, or a grocery store, every line is roughly the same number of people, without someone telling them to go to a specific line? Simple: the “invisible hand”, where if everybody went out to seek their own benefits (shortest line), society as a whole benefits from that (shorter average wait time).

Now apply it to WvW:

- Give REWARDS for transferring to losing/lower population servers, the lower the population, the more the rewards.
- Rewards should be dynamic and should stop when the server has reached a certain “average” population.
- Servers that have yet to reach that “average” population/level of WvW competence continues to receive transfers due to incentives.
- At the end, WvW population as a whole get’s balanaced.

It’s this or WvW dies slowly, so if you don’t have anything constructive to say, then shut up. Time to make a game-changing decision, ArenaNet. If you need specifics, let me know and I’ll give you ideas as to exactly how this can be implemented.

In reference to the original idea thread: https://forum-en.gw2archive.eu/forum/wuv/wuv/Server-Mercenary-Idea-healthier-pop-distro/first#post2904563

How to tear a new kitten in T1 and T2 servers

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Posted by: fragnstein.3486

fragnstein.3486

So people that can only play during the night no longer count? Thats kittenty

Roamers and the WvW Buffs

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Posted by: Straegen.2938

Straegen.2938

220 WvW levels is not “easy” at least outside of the upper tiers especially for roamers. The vast majority of players T3 and below are not even a Champion yet. Removing the very real and tangible rewards for WvW leveling may somewhat level the solo fights but that incentive is a powerful motivator for a lot of players which is a very good thing.

Bloodlust buff… eh. Really nice to have and probably should be chopped in half but I don’t feel strongly one way or another. It hasn’t really effected my K/D ratio significantly.

Sarcasm For Hire [SFH]
“Youre lips are movin and youre complaining about something thats wingeing.”

Thief Stealth = Worst Mistake In The Game

in Thief

Posted by: Daendur.2357

Daendur.2357

daze? stun? cc? traps? if the thief has a dagger OH maybe just dodge? l2p?
generally all these things work good

And you have a PERFECT chain CC like 10seconds or more on your character? You have THAT amount of CC? because i dont.

Are you talking about 10 players chasing a thief spamming CC? Or only 1 or 2?

did you know thief can stunbreak and go to stealth?

You are talking to spam to “possible thief location” trying to guess if you are hitting him or not?

And even if you can land a CC on him, you can only hit a couple of times before the thief go to stealth again… you have the power of oneshoot someone? because i dont, if i have i will die with a couple of backstabs vs a good thief.

If you win vs a thief, he is a BAD ONE who decide to die. When i kill a thief with my guard, is because he is a bad one who decide to die through retaliation.

VS GOOD THIEF you lose or thief run. No other possibility.

a running thief is a thief that lost his battle.
I prefer to die than run away; this makes me a bad thief? ok no problem.
the point is not CC a thief for 10 or more seconds, the point is use your CC at the right moment. make him waste his cooldown and than strike.
basically l2p.

Black Thunders [BT] – Gandara

Thief Stealth = Worst Mistake In The Game

in Thief

Posted by: Daendur.2357

Daendur.2357

I mean steal alone can hit for 7,000+ as well

even more, on critters.

call me when you’ll say something seriously.

Black Thunders [BT] – Gandara

Thief Stealth = Worst Mistake In The Game

in Thief

Posted by: vincecontix.1264

vincecontix.1264

http://www.youtube.com/watch?v=QEF69Fewgmg this video pretty much sums up the actual skill lvl of majority of WvW

Shikamaru X Thief, Warrior, Mesmer, Engi(FT leader)
Highest ranked reached 28 soloq
Isle of Janthir

Thief Stealth = Worst Mistake In The Game

in Thief

Posted by: mrmadhaze.8706

mrmadhaze.8706

The problem is when people that don’t know their own class and completely ignore other ones want to go WvW solo… maybe because they lost their zerg and they want to join it.
This game is not “Street Fighter”. It’s not balanced on 1vs1 and WvW means support and group coordination.

I think this is one of the bigger issues here. People keep crying but..
Just take a look about who chase in zerg. They see a single enemy and start to run becouse they MUST kill him/she.
BUT BUT BUT, of course, the chaser 99% of times is not builded for roaming or for 1vs1 so indeed they suck hard.
You can’t pretend to wear a random or noob or what the hell else build for following zerg and win every single 1vs1.

A guy one day told me something like “kitteng OP thieves they should be nerfed to the ground, they spawn ,just 2 skills and you are dead”
And this guys was lv 30.
So..

Thief Stealth = Worst Mistake In The Game

in Thief

Posted by: Daendur.2357

Daendur.2357

The problem is not stealth. Stealth is fine.
The problem is when people that don’t know their own class and completely ignore other ones want to go WvW solo… maybe because they lost their zerg and they want to join it.
This game is not “Street Fighter”. It’s not balanced on 1vs1 and WvW means support and group coordination.
Try to evolve !
Make a group, a well balanced group.
Support your mates and be supported by them.
Thieves will not be a problem anymore.

And if you are bad, it’s not because of stealth.
If stealth is so OP, roll a thief … and keep on dying, since you are bad.

Black Thunders [BT] – Gandara

Thief Stealth = Worst Mistake In The Game

in Thief

Posted by: Zephyrus.9680

Zephyrus.9680

^ +1 to those adjustments, I’ve actually suggested some of the same myself. I don’t agree stealth is a poorly designed mechanic though. Whether I’m roaming on ele, thief, or occasionally warrior, fighting a thief is one of the more fun encounters. Whereas a good condition necro, I might as well just lay down and die. Warrior is predictable, guardian is zzz, engineer has few good players. Mes is fun too but beats ele, at least conditions.

The problem with stealth isn’t high level play. It’s low level play where the mechanics seem to be very difficult for new or inexperienced players to deal with. Particularly if you don’t understand a theif’s (very predictable) sequences. The only guaranteed backstab should be one with basilisk venom. Every other BS that hits SHOULD be close to 50% regardless of thief skill because you can turn instantly while a thief has to move to get behind you.

All stealth is predictable at either 3 or 4 seconds (depending on traits) and CnD spam will always need to follow that timer.

Zefyres – Ele | Maguuma | (ex) top100 solo/teamQ casual | Youtube

(edited by Zephyrus.9680)

Thief Stealth = Worst Mistake In The Game

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Posted by: Incurafy.6329

Incurafy.6329

Shenanigans! Black powder hitting for 1.5k?!? math:

  • (84 * .25 * Power) * modifiers / Toughness

lets go crazy here:

  • (84 * .25 * 4000) * 4 / 2000 = 168

As for 20k BS… again the math proves it is virtually impossible (a thief with 4k power and 4 on the modifier is buffed to the gods with a perfect strike):

  • ((806 * 2.4 * 4000) * 4.00) / 2000 = 15.5k

against 3k toughness

  • ((806 * 2.4 * 4000) * 4.00) / 3000 = 10.3k

In these cases, IMO the combat log is flat out lying and likely clumping several hits from multiple sources into one, some chopping has been done or a bug/cheat is in effect. It is also somewhat curious that a medium health pooled player soaked up 36k damage in about 2 seconds and didn’t die.

ARE YOU MAD?! DON’T YOU KNOW THAT INTRODUCING EVIDENCE AND MATH TO THE QQ-TRAIN WILL DERAIL IT?!

How dare you attempt to shatter the frail QQ-TRAIN with hard evidence!

thiefhitfor2kbetternerf
all is vain

US Leagues - 4 instead of 2! Please!

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Posted by: King Amadaeus.8619

King Amadaeus.8619

Hey DevonCarver, us bottom tiered server would like for you and your WvW decision buddies to join us over the next course of 7 weeks of WvW fun.

And I mean for you guys to actually participate. Not looking at stats and numbers from data collection. Join one server, a week and actively participate

Then actually get back to us with a written report on how fun it is

Sincerely

All bottom tiered servers that has kittenised by league

Don’t like your server, transfer.

That is a horribly ignorant thing to say….

Mag Server Leader

US Leagues - 4 instead of 2! Please!

in WvW

Posted by: leviN.4390

leviN.4390

Hey DevonCarver, us bottom tiered server would like for you and your WvW decision buddies to join us over the next course of 7 weeks of WvW fun.

And I mean for you guys to actually participate. Not looking at stats and numbers from data collection. Join one server, a week and actively participate

Then actually get back to us with a written report on how fun it is

Sincerely

All bottom tiered servers that has kittenised by league

Don’t like your server, transfer.

Enjoy your T1 lagfest

Seraph Siegfried – BoM – Guild Leader
The beating continues until order is restored
http://brotherwood.enjin.com/

Thief Stealth = Worst Mistake In The Game

in Thief

Posted by: Zacchary.6183

Zacchary.6183

There is this thing called the thief QQ train. Scrubs like to ride it alot. You are all wrong.

Thief Stealth = Worst Mistake In The Game

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Posted by: striderpak.9246

striderpak.9246

I play high stealth thief. People actually enjoy fighting me. You are wrong.

Thief Stealth = Worst Mistake In The Game

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Posted by: Daendur.2357

Daendur.2357

I play high stealth thief. People actually enjoy fighting me. You are wrong.

Black Thunders [BT] – Gandara

Thief Stealth = Worst Mistake In The Game

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Posted by: mrmadhaze.8706

mrmadhaze.8706

Good thieves don’t need perma stealth. I welcome a reduction of stealth on my thief with open arms since I spec evade. Scrub thieves need perma stealth as a crutch to troll.

I’m waiting for the day they will nerf evade on thieves to write something like:
“Good thieves don’t need perma evade. I welcome a reduction of evasion on my thief with open arms since I spec stealth. Scrub thieves need perma evade as a crutch to troll.”
good day.

No one hates evades, lol. Attacking a decent thief who knows when and how to evade is a fun challenge, unlike playing against the scrub perma stealth clowns. By all means, lobby for evade nerfs! Lol

When stealth will be nerfed enough, thieves will start to use evasion builds, ppl will start complaining about perma evade thieves like they are doing with stealth.

Stealth has counters. Just use them or leave the perma stealth thief alone…

THIS

You can nerf everything on thieves but people will keep qqing about them becouse right now thieves are this game’s scapegoat. Every single problem is due to thieves.
Wrong trait/armor? nerf thieves! Wrong timing/positioning? nerf Thieves of course! roflmaoarenanet i will leave game!11!!1! becouse of thieves!!11!!!!1!
And if there is something i learned playing one is that most of people goes in panic fighting them.
Panic -> rage -> this kind of thread.
Maybe it’s time to chill instead of this panic, becouse reading forum all classes are underpowered and useless, but thieves….

And this is quite pathetic

Thief Stealth = Worst Mistake In The Game

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Posted by: Haltair.3062

Haltair.3062

I know i am not the best, but when the fight is won thanks to the first attack doing 16,000 damage then it doesnt really take much.

Taking into account that you recognize that your skillness is in the average, could it be that some of the thieves you fight against are better players?
On the other hand, the fact that once a thief made you 16k is an anecdote, it is not the norm.
QQ post based in nothing.

Best,

Haltair, one of the Twelve Shadows


Haltair, One of the Twelve Shadows
Baruch Bay´s Thieves Brotherhood, Order of Shadows
Orden de Sombras [OdS]

FYI, GvG's and duels still happening.

in In-game Events

Posted by: Tricare.2946

Tricare.2946

Just thought I’d let you know….

how is the AOE cap hurting zergs?

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Posted by: Sanduskel.1850

Sanduskel.1850

Imagine you taking down 1 gate/wall of a a keep/tower. Imagine 50 people inside which ain’t that abnormal. Imagine they all chaining their aoe into the gap. Good luck walking through and surviving.

Aoe cap is there not only for the servers, but also because some things will be just impossible to cap and some classes will be rediculously OP. Like Ele and ranger, no. If aoe is unlimited, make healing unlimited aswel and all the other spells. But OOPS, we are back to 0 than…

So yea aoe cap is there for a really really good reason.

There is a dev post flat out saying, in plain english, its there for the simple reason of server performance.

I will say it again. If the cap were raised performance would suffer greatly. That is why it hasn’t been changed.

Even a cap raise to at least ten would still be too much? Because at the moment it sometimes feels like 5 is too small

it’s an exponential increase. so, yes it would. just do the math.

OP’d thief, lol

Thief Stealth = Worst Mistake In The Game

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Posted by: CharlieBear.2741

CharlieBear.2741

stealth means nothing when you’re an engi with perplexity runes

[TA] necro

Thief Stealth = Worst Mistake In The Game

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Posted by: Aurust.8961

Aurust.8961

Thief QQ = L2P issue… nothing to see here move along ( not a thief).

Master- [DKLT] The Darkness and The Light
JQ WvW

how is the AOE cap hurting zergs?

in WvW

Posted by: Dese.1382

Dese.1382

Imagine you taking down 1 gate/wall of a a keep/tower. Imagine 50 people inside which ain’t that abnormal. Imagine they all chaining their aoe into the gap. Good luck walking through and surviving.

Aoe cap is there not only for the servers, but also because some things will be just impossible to cap and some classes will be rediculously OP. Like Ele and ranger, no. If aoe is unlimited, make healing unlimited aswel and all the other spells. But OOPS, we are back to 0 than…

So yea aoe cap is there for a really really good reason.

There is a dev post flat out saying, in plain english, its there for the simple reason of server performance.

Army Marching Sound Effects

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Posted by: K U T M.4539

K U T M.4539

We need more lag, right?

Basic [BS] NSP/Mag