Showing Posts For Aaron Ansari.1604:

Why did the Risen still fight?

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Posted by: Aaron Ansari.1604

Aaron Ansari.1604

I guess my question for you, Slowpoke, is whether you’d still consider the risen to be organized. Keeping in mind that the only risen we fight that are canonically post-Zhaitan are the ones in Arah explorable (and arguably Teq and his mob) I don’t see much evidence of large-scale coordination. At best we see a cluster of lesser risen following the orders of a more powerful one, but these groups aren’t seen to co-ordinate with each other or to put much thought to goals outside Arah. Like I suggested above, the easiest explanation from the stance you’ve taken is that they’re continuing to carry out their last orders.

R.I.P., Old Man of Auld Red Wharf. Gone but never forgotten.

Why did the Risen still fight?

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Posted by: Aaron Ansari.1604

Aaron Ansari.1604

Maybe it doesn’t work the other way around? Sure, Zhaitan might feel a champion going down but is there evidence that they sense Zhaitan’s intentions independently of Zhaitan’s will?

I don’t see how could such a massive army follow its order if they couldn’t even feel Zhaitan’s existence through the connection. At least the champions much have a connection with it to spread the will.

The issue is we don’t know how much micromanaging Zhaitan actually did. In my time on this forum I’ve heard theories ranging from a massive hive mind personally directing every corrupted being to a beast who just lounges and eats with no thought for tactics or what’s going on beyond its borders, leaving such things to its generals. Either extreme has as much proof as the other, and none of the middle ground stands out as being particularly more likely either. Until we have more evidence to work off- hopefully with Mordremoth, but possibly still years in the future- the extent and nature of the mental connection is going to come down to which pet theory you decide to champion. It seems like you’ve made up your mind that the dragon champions received frequent updates on what Zhaitan wanted, and yes, in that case it’s a little baffling they don’t notice the absence. My best suggestion from that point of view is to assume that they’re instructed/‘programmed’ to follow standing orders until new ones override them, however long that might be.

R.I.P., Old Man of Auld Red Wharf. Gone but never forgotten.

Why did the Risen still fight?

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Posted by: Aaron Ansari.1604

Aaron Ansari.1604

Well, the clear answer is that they don’t know that Zhaitan’s dead. Whatever the nature of the link between minions and dragon was, it was apparently such that the servants can’t tell it was severed.

R.I.P., Old Man of Auld Red Wharf. Gone but never forgotten.

(edited by Aaron Ansari.1604)

The True Legions and their numbers

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Posted by: Aaron Ansari.1604

Aaron Ansari.1604

It’s a bigger stretch, but it’s not really outside the realm of possibility. For example, just tweaking your figures a bit, if I change company size to 187 (the largest historical size I could find on google in 2 minutes, although wikipedia claims it can go up to 250) and drop the definition of sizable amount from one-third to one-fifth, the sum comes out at 100,583 (rounded down).

EDIT: Corrected a mistake in my inputs.

R.I.P., Old Man of Auld Red Wharf. Gone but never forgotten.

(edited by Aaron Ansari.1604)

The True Legions and their numbers

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Posted by: Aaron Ansari.1604

Aaron Ansari.1604

Hm… not really comfortable with that Ash figure, honestly. I don’t know if it’s stated anywhere, but I’d always assumed the other two legions sent a minority of their forces to serve under Iron’s command. 80% seems very high. This figure is also working off the assumption that we’ve seen all the tribunes Iron has. Between the two, I’d say the estimate probably falls somewhat short, but it’s still a very interesting result. Good work!

R.I.P., Old Man of Auld Red Wharf. Gone but never forgotten.

Ascalonian Royal Line is broken... or is it?

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Posted by: Aaron Ansari.1604

Aaron Ansari.1604

Possible, maybe, at least from Barradin, and he could just as easily be descended from one of Barradin or Adelbern’s ancestors. You’ve got to figure that an 1100 year old royal line has had many second and third children.

R.I.P., Old Man of Auld Red Wharf. Gone but never forgotten.

Ascalonian Royal Line is broken... or is it?

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Posted by: Aaron Ansari.1604

Aaron Ansari.1604

We’re told Althea disappeared in the Searing. Whenever her sacrifice was, it wasn’t recent. Why her ashes were still there… well, chalk that up to game design logic.

Edit: I’d swear I remember seeing that, but digging just now I can’t find it. For the time being, you should probably consider my stance unsubstantiated. I’ll update if something does turn up.

R.I.P., Old Man of Auld Red Wharf. Gone but never forgotten.

(edited by Aaron Ansari.1604)

shipping in a new building for Lion's Arch

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Posted by: Aaron Ansari.1604

Aaron Ansari.1604

That seems to be a thing all over the city- the Consortium are building them offsite and will airlift them in.

Am I the only one finding this new found faith in the Consortium disturbing?

It does seem like a very abrupt about-face, but it’s probably worth acknowledging that aside from the karka incident their only crime has been to seem really shady. Kiel, maybe Magnus, might hold a grudge, but the rest of the council has never seemed concerned by them.

On the topic of defensibility- Lion’s Arch v.2 was built solely with defense from fleets in mind. The rubble in the harbor and the artillery at Claw Island and Fort Marriner wouldn’t have meant anything to the krait, and the other two invasion fronts didn’t even pass that way. They had, what, one or two airships to contest the whole Aetherblade fleet, and I’m not even sure how one would go about fortifying against dredge. Then, of course, there was the miasma. It’s not at all hard to believe that Lion’s Arch lost in the state it was in. That it was allowed to remain unprepared is another matter, though…

R.I.P., Old Man of Auld Red Wharf. Gone but never forgotten.

shipping in a new building for Lion's Arch

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Posted by: Aaron Ansari.1604

Aaron Ansari.1604

Not the land they lived on though, I bet. Still, I’d be fine with that, just so long as we got an acknowledgement that this sort of thing doesn’t just happen without a reason.

R.I.P., Old Man of Auld Red Wharf. Gone but never forgotten.

shipping in a new building for Lion's Arch

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Posted by: Aaron Ansari.1604

Aaron Ansari.1604

Unfortunately, it doesn’t look like making in-universe sense is a priority for the rebuilding. Consider that one of the two inns that survived the attack was torn down to make room for some new guild thing, or that Deverol’s family property has been seized for a chapel and all she says on the matter is that the airlift idea is unconventional.

R.I.P., Old Man of Auld Red Wharf. Gone but never forgotten.

shipping in a new building for Lion's Arch

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Posted by: Aaron Ansari.1604

Aaron Ansari.1604

I don’t think it’s part of a building. It looks like a section of the retaining walls they’ve put up.

R.I.P., Old Man of Auld Red Wharf. Gone but never forgotten.

shipping in a new building for Lion's Arch

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Posted by: Aaron Ansari.1604

Aaron Ansari.1604

That seems to be a thing all over the city- the Consortium are building them offsite and will airlift them in. As for the old gate plaza specifically… maybe that’s where the new memorial will be? Or maybe part of the docks- it looks like new wharves are being constructed under it.

R.I.P., Old Man of Auld Red Wharf. Gone but never forgotten.

Human personal story

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Posted by: Aaron Ansari.1604

Aaron Ansari.1604

Oh, I don’t know about that. The bandits in the PS have a deal of flavor to them, and the arcs have a fair bit of intrigue to them, political and otherwise. It’s not really fantasy, but it does bring in elements of mystery and maneuvering, and maybe even a hint of crime drama, that other race stories lack. Comes down to whether you like that sort of thing, sure, but I wouldn’t say it’s objectively worse.

R.I.P., Old Man of Auld Red Wharf. Gone but never forgotten.

Chronomancer Lore

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Posted by: Aaron Ansari.1604

Aaron Ansari.1604

There seems to be some massive speculation that the elite specializations are based off of “DE 2.0”,

For myself, I do not like this idea at all. It’s much too formulaic, and it’d mean character development gets locked on to a course that may well not fit just for the sake of mechanics. Eir, for instance, (I’m assuming this theory includes the original DE as well, or else you have a whole ‘nother problem) doesn’t have anything going on that I’d expect to cause her to become a druid. Either it’d be handwaving a stereotype past us (norn revere nature, druids revere nature, therefore norn are druids) or else introducing a subplot, again, solely as justification for an artificial symmetry. Just like when the waypoints were dropped abruptly into S2, either one makes me cringe.

R.I.P., Old Man of Auld Red Wharf. Gone but never forgotten.

Dragons' champions

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Posted by: Aaron Ansari.1604

Aaron Ansari.1604

Well, I’d break it down into two parts. The actual corrupting does seem to require coming into proximity with an Elder Dragon, or much closer proximity to a champion or similar concentration of corruptive energy. Kralkatorrik can’t just, say, brand the Black Citadel from wherever he’s ended up. Mordremoth seems to require the sylvari to come near him to get into their heads. Once corrupted, though, they stay corrupted, no matter how far they travel from whatever turned them. We’ve seen icebrood taken as far west as the Brisban Wildlands and Metrica Province, risen as far north-east as Fireheart Rise, and they don’t seem to act any differently, or change at all for that matter.

R.I.P., Old Man of Auld Red Wharf. Gone but never forgotten.

Dragonhunter Lore

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Posted by: Aaron Ansari.1604

Aaron Ansari.1604

I like the tradition idea, but I think it’s less likely to be bone dragons than wyverns. Not sure where it would have come from, though- probably not the Nuhoch or ‘Exalted’, and the Itzel don’t sound to be a great fit either.

R.I.P., Old Man of Auld Red Wharf. Gone but never forgotten.

Dragons' champions

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Posted by: Aaron Ansari.1604

Aaron Ansari.1604

Well, it didn’t just “stop”. It originated in Istan, and the island was abandoned for 64 years afterwards. It’s also worth noting that by all appearances agriculture never returned to the province- the only fields we see in Nightfall are used to grow something called ironreed, which doesn’t sound edible. You and Konig both make good points against the non-magical theory, though, so I’ll let it rest. I was using it mainly to point out that the in-universe researchers were on a very different track than you.

Another hurdle, and one I’m kicking myself over missing earlier, is that your theory hinges on people drinking, or irrigating with, ocean water. Humans and most plants- certainly our edible crops- require fresh water. Some children or incautious swimmers might swallow some, I suppose, but not nearly enough to make for an epidemic that depopulated the inland regions and spread to the mainland.

R.I.P., Old Man of Auld Red Wharf. Gone but never forgotten.

(edited by Aaron Ansari.1604)

Chronomancer Lore

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Posted by: Aaron Ansari.1604

Aaron Ansari.1604

The name came from old dwarvern tales, and apparently was only describing the one we encounter. We just apply the term to the race as a whole because we don’t have anything else to call them. We don’t know what exactly the Seer did to earn the name, but by the context it seemed to be used more as just a synonym for wise person than as specifically referring to prophesying or seeing the future.

R.I.P., Old Man of Auld Red Wharf. Gone but never forgotten.

Dragons' champions

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Posted by: Aaron Ansari.1604

Aaron Ansari.1604

I won’t rule it out entirely, but I see no actual link between the two, and four major hurdles you’d have to get past to make the theory work.

First, the Scarab Plague occurred in the 450’s A.E.- all known dragon rises have been no more than a century apart, and no champion has been known to be active more than a century before its dragon’s awakening. (Glint being an exception, but a free willed one- the Great Destroyer and Drakkar were both apparently in hibernation until Eye of the North, nor have there been any mentions of risen activity in Orr before its sinking.) That pattern suggests that the deep sea dragon wouldn’t have had active minions before the 900’s at the very earliest, yet this event was several centuries before.

Second, there’s nothing to suggest that Bubbles makes insectoids. The only description we’ve had so far includes tentacles, with the possible suggestion that they’re made of water similar to how destroyers are made of fire. That doesn’t leave any parallels to terrestrial insects.

Third, the event chain in Nightfall suggests a non-magical explanation. It posits that it’s the grain supply that was infested, not the water, and that the scarabs were simply opportunistic parasites, not a supernatural plague. To be sure, it wasn’t entirely proven, but it has more in-game support than corrupted water.

Fourth, if Bubbles or its servants were active before Zhaitan’s awakening, we should have heard about it. Dragon minions are nothing if not territorial, and if some sort of monster had been wrecking ships off Istan for 600 years or more, you’d think that it’d be mentioned somewhere in Nightfall or its manual. You’d think the corsairs wouldn’t hang around in such large numbers. You’d think the main port for Elona would have ended up somewhat more safely on the mainland. For that matter, you’d think that there would have been a Scarab Plague outbreak since- we know the cause of the Plague was never conclusively tracked down, so why wouldn’t this champion act again? Now that Bubbles is awake and its corruption is displacing multiple civilizations, why wouldn’t this problem be cropping up elsewhere, in Rata Sum or the Grove, or even Lion’s Arch, poor punching bag that it has become?

R.I.P., Old Man of Auld Red Wharf. Gone but never forgotten.

(edited by Aaron Ansari.1604)

Time range on Sylvari Cycles

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Posted by: Aaron Ansari.1604

Aaron Ansari.1604

So that there’s roughly even proportions. If it were along the the line of the in-game cycle, you’d have 14 noon sylvari for every 1 dusk or dawn. At 4% of the population a piece, the Nightmare Court (per an old interview) would outnumber the two groups put together, possibly almost two to one. Marginalizing what are supposed to be two of the race’s main factions to such a degree undermines the concept; the cycles are supposed to be a way to draw attention to various aspects of the sylvari character, not to banish half of them to obscure corners.

R.I.P., Old Man of Auld Red Wharf. Gone but never forgotten.

Tengu/DoW

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Posted by: Aaron Ansari.1604

Aaron Ansari.1604

It depends on how much of the expansion’s content is going to take place within the new zones. If most- or all- of the action is out in the Heart of Maguuma, the tengu wouldn’t be able to fit. Besides, we’ve seen how they react to turmoil outside their wall. They bar the gates and shoot anything that comes close.

As for what could bring them out, I see two options here, although ANet is more likely to create some new set of circumstances specifically designed specifically to drag them out. Primordus is one, but the other is Bubbles. We’ve seen that he’s driving out races before him, even a small bit into the LS. When Zhaitan and Jormag did that, they sooner or later sent their minions after the refugees, and if HoT ends with the Grove wiped out or otherwise depopulated, the Dominion of Winds would be the first major settled area they’d butt up against. (At this point, if Lion’s Arch was attacked, there wouldn’t be much of a fight. We’d just have to run.)

R.I.P., Old Man of Auld Red Wharf. Gone but never forgotten.

Tyrian Etymology

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Posted by: Aaron Ansari.1604

Aaron Ansari.1604

They have their own history. Dragons have been around in Tyria- even setting aside the Elder Dragons, there was Glint, once one of the oldest living beings in the world, and the saltspray and rockhide dragons of Cantha. The latter, very much different than the standard western dragon, might also raise the possibility of the term being applied to other sorts of reptiles, like drakes, which are widespread on the Tyrian continent. Even if the other races didn’t know of dragons themselves, the ‘common’ language they all speak might have just borrowed the term from the humans.

R.I.P., Old Man of Auld Red Wharf. Gone but never forgotten.

Countess Anise, just who is she really?

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Posted by: Aaron Ansari.1604

Aaron Ansari.1604

Both of those are in the ten. To give a full accounting- we have four firstborn hanging around the Grove running things, one leading the Pact, one gone AWOL with a shiny egg, one leading the Nightmare Court, two dead, and one last seen serving as ambassador to the human court. (Side note on Dagonet- I’m told he was removed, along with several other NPCs, to make way for the Wintersday decorations. He hasn’t been added back in since, and some people take this as HoT foreshadowing, but none of the other missing have been brought back either, and I find it unlikely that the likes of Rom, Lady Bethsha, and Jorge are involved in the sylvari corruption plotline.) That leaves two completely unknown- whether they’re dead or alive, where they might be and what they might be doing.

R.I.P., Old Man of Auld Red Wharf. Gone but never forgotten.

Naming my Sylvari Ranger

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Posted by: Aaron Ansari.1604

Aaron Ansari.1604

Ardwyn probably sounds the most stereotypically sylvari-like of the bunch, but I think I like Ailm the best. Like Gair, it’s a bit short, but there’re plenty of sylvari with short names, and it feels more unique, and less forgettable, than the other three.

R.I.P., Old Man of Auld Red Wharf. Gone but never forgotten.

Countess Anise, just who is she really?

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Posted by: Aaron Ansari.1604

Aaron Ansari.1604

That theory’s been popular, but to play devil’s advocate, that particular post made a couple of mistakes to oversell the case- Livia was not still in charge of the Shining Blade at that time, being only an exemplar (at least one rank down from master exemplar), and she wasn’t shown to alter her appearance- she hadn’t aged, but she wasn’t described as any different from what she looked like in GW1.

R.I.P., Old Man of Auld Red Wharf. Gone but never forgotten.

Countess Anise, just who is she really?

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Posted by: Aaron Ansari.1604

Aaron Ansari.1604

Working backwards: no, there’s nothing on her beyond what the wiki has, but that’s not exactly unusual- Anet is very rarely inclined to feed us background on characters. Compare, for instance, what we have on Logan or Rytlock before they joined company.

Mesmers can certainly change everything with their illusions- during S2 we saw Anise herself hide as a sylvari, and in several hearts we’re transformed into, among other things, steam ogres and tiny raven forms*. How long they can keep such illusions up is a greater question, but it isn’t made out to be something particularly taxing, and it may be that it takes no upkeep at all.

I will mention, for the sake of covering all possibilities, that whenever such an illusion/transformation is bestowed, it doesn’t change the recipient’s sex, at least in such forms as have observable sexual dimorphism. An argument could be made that this is a limitation of the magic, although I personally am inclined to believe it’s just a choice being made by the NPCs for comfort’s sake.

There’s been a lot of debate over who Anise really is- I’ve heard everything from Livia to Jennah- but at this point there is very little evidence that she’s anything other than who she claims to be. Not to say you can’t speculate! Just expect any claims to prove contentious.

*The latter, at least, is specifically stated to be an illusion, but most such changes are more ambiguously described as transformations. Like moa morph, there’s room for contention over whether they’re illusions or actual, physical changes.

R.I.P., Old Man of Auld Red Wharf. Gone but never forgotten.

(edited by Aaron Ansari.1604)

Oldest living Charr?

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Posted by: Aaron Ansari.1604

Aaron Ansari.1604

Actually, I fancy it emphasizes my point. The city has been under constant siege until the last few years, and even so the average age of those buried there exceeds the gloomy estimation I was responding to.

R.I.P., Old Man of Auld Red Wharf. Gone but never forgotten.

Can the dragons control the Foefire?

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Posted by: Aaron Ansari.1604

Aaron Ansari.1604

  1. In the Norn storyline, Jormag sends icebrood into the Mists through the Sons of Svanir.

Although this seems to be an indirect benefit of having Norn as minions more than an actual ability of Jormag himself, so I still think that in the case of the Mursaat and the previous rising that the dragons might not have had the ability or particularly cared to enter the mists. Oddly enough since the mists are magical, and they eat magic.

EDIT: Whoops. Completely slipped my mind how they got the havroun to let them in. Given the the Sons used a “magical spike made of corrupted Mist”, that naturally means the Mists can be corrupted, at least by Jormag’s power. It’s worth noting that they couldn’t get in without the havroun of a true Spirit, but that could just be because by all indications the invasion was an independent initiative by the Sons rather than something Jormag was truly throwing his weight behind. Konig’s other examples don’t seem to need to exploit that norn-Spirit connection.

R.I.P., Old Man of Auld Red Wharf. Gone but never forgotten.

(edited by Aaron Ansari.1604)

A Week in Tyria

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Posted by: Aaron Ansari.1604

Aaron Ansari.1604

For the last question, although you won’t see much of it in GW2, this is still the calendar system, and it seems to have been adopted by all major races. Things are dated by season, for example: 11 Season of the Scion 1320. (Each season has 90 days; at present it’s unclear if the five days added to match the RL year have been rolled into the seasons or stand separate as their own thing.) Officially, it doesn’t have months, and there isn’t any canon word on weeks either, although both of the terms can very rarely be found in game. The Canthan calendar does have months, of 30 days each, so that’d be my guess as to what block of time the word describes. With weeks your guess is as good as mine, although I’d tend to lean towards 7 days, since that at least has the very shaky support of ANet’s general (although much maligned here) inclination to synch to the real-world calendar.

R.I.P., Old Man of Auld Red Wharf. Gone but never forgotten.

Can the dragons control the Foefire?

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Posted by: Aaron Ansari.1604

Aaron Ansari.1604

The Ascalonian Catacombs house the corpses of the long dead, before the Foefire was used. You ca hear commentary on it in AC itself and in the Charr’s intro story.

Obviously, but why does it deserve special mention above any other part of Tyria?
The whole of the hill Divinity’s Reach is built on is a massive catacomb too.

The Ascalonian catacombs are much more extensive than the ones in DR, and much more populous, I do not doubt. Apparently the catacomb under the city does predate GW1, but nonetheless it was the custom of past Krytans to lay their dead to rest in boats cast adrift in their swamps, rather than entombing them in crypts.

R.I.P., Old Man of Auld Red Wharf. Gone but never forgotten.

Can the dragons control the Foefire?

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Posted by: Aaron Ansari.1604

Aaron Ansari.1604

I would say no, for Kralkatorrik, at the least. We see in Blazeridge ghosts fighting Branded, and they were probably in the Brand when it was made. Orr, on the other hand, we know is susceptible to Zhaitan- all of the zones are rife with examples of Orrian magic twisted into risen service. Maybe the Foefire is something else we don’t understand yet, or maybe it’s an example of something Zhaitan can do and Kralk can’t (or doesn’t), or maybe it’s nothing to do with the magic and it’s just that spirits can’t be corrupted- after all, there are a few examples of ghosts with risen bodies roaming elsewhere, although Reza does present a prominent counter-argument.

R.I.P., Old Man of Auld Red Wharf. Gone but never forgotten.

Queen Jennah's Throne/Stone

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Posted by: Aaron Ansari.1604

Aaron Ansari.1604

Honestly, the color is way off- black and red are bloodstone colors, maybe with a bit of purple tint. Like narwhal said, there’s also the matter of two of the three we’ve seen having text or runes of some sort inscribed in patterns- and the third, well, was this . As far as I know, no one in-game makes any mention of the stone, and as far as I can tell, it’s just a pretty chuck of rock. If I had to take a guess, given that the entire dais looks more carved than built, I might say that we’re looking at the peak of a hill DR was built on top of, modified to serve as a proper backdrop- you’ll notice that the only thing the magical glowing bits seem to do is give whoever sits on the royal couch an immense halo.

R.I.P., Old Man of Auld Red Wharf. Gone but never forgotten.

Is there a Hierarchy in the Clergy ?

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Posted by: Aaron Ansari.1604

Aaron Ansari.1604

Well, there are several mentions of High Priests- all the Orrian temple bosses, for one, and also the Mouvelian calendar is named after the first High Priest of the Church of Dwayna. Still, the fact that Rhie doesn’t take this title suggests to me that it died with Orr.

If I might speculate, though… perhaps there’s no hierarchy like real world churches because such are not needed? The primary point of having ranks is to have someone to answer to, after all. But if the gods you answer to have for most of your history been willing to speak to anyone, even the uninitiated, there’s much less of a reason to have to answer to other men as well, and therefore no need of a more formalized system of titles and ranks.

(No need to apologize! I just hope my answer is clear enough.)

R.I.P., Old Man of Auld Red Wharf. Gone but never forgotten.

The world

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Posted by: Aaron Ansari.1604

Aaron Ansari.1604

Well… you are missing one important piece:

2 AE: Orr becomes an independent nation.

That’s part of every official timeline we have, up to and including the one in Sea of Sorrows a year after GW2 released. It doesn’t exactly clear anything up though. It’s possible that there is an honest, sensible explanation locked up in the ANet vaults somewhere that reconciles all these discrepancies, but if so we haven’t seen it yet.

R.I.P., Old Man of Auld Red Wharf. Gone but never forgotten.

Is there a Hierarchy in the Clergy ?

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Posted by: Aaron Ansari.1604

Aaron Ansari.1604

Actually, there are at least a couple references to followers of a single god being gathered into churches- Priestess Rhie mentions such in the personal story, off the top of my head- but there’s no indication of separate titles. Pointing again at Rhie, she’s said to be the foremost priestess of Grenth, but even so she’s still addressed simply as priestess.

R.I.P., Old Man of Auld Red Wharf. Gone but never forgotten.

The 6 gods

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Posted by: Aaron Ansari.1604

Aaron Ansari.1604

That, we fully don’t know. There’s speculation that they were fleeing something, or at least that the humans they moved were, but that’s built upon an inference based on a single source- the Dwayna and Lyssa segments here, if you’re curious. There may be no telling what made Tyria in particular stand out from a presumably wider selection of worlds, though.

R.I.P., Old Man of Auld Red Wharf. Gone but never forgotten.

Mesmers and Fashion

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Posted by: Aaron Ansari.1604

Aaron Ansari.1604

It’s a fair trade, since the elementalists got their masks in exchange.

R.I.P., Old Man of Auld Red Wharf. Gone but never forgotten.

The 6 gods

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Posted by: Aaron Ansari.1604

Aaron Ansari.1604

Why Orr specifically? They were drawn by a wellspring of magical energy there. (The Source of Orr seen in the personal story.) Arah also seems to have been an important site during the last cycle; seeing as they were engaged in research of the elder races, that may have contributed to their choice to stay there.

Why they left? There’s no single reason confirmed as why, but the humans believe they gods felt their work was done. Combined with some of the dev statements we’ve had, it’s my interpretation that the gods believed their presence caused too many problems and too much damage to their wards. That’s still at least half speculation, though, so feel free to seek your own reasons.

R.I.P., Old Man of Auld Red Wharf. Gone but never forgotten.

(edited by Aaron Ansari.1604)

the Consortium returns.

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Posted by: Aaron Ansari.1604

Aaron Ansari.1604

In fairness, Prongg has been there with dialogue unchanged since shortly after the Tower of Nightmares, well over a year ago. The time gap there leaves me a little skeptical about his or the tower’s involvement in these new changes.

R.I.P., Old Man of Auld Red Wharf. Gone but never forgotten.

(edited by Aaron Ansari.1604)

Are necromancers biologically dead?

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Posted by: Aaron Ansari.1604

Aaron Ansari.1604

It was never really accounted evil in GW1, simply dark. Most found it unsettling, and necromancers did seem more likely than most to go power-mad, but it wasn’t frowned upon or really discriminated against- less like sociopathic murders and more like the grunge-punk culture.

R.I.P., Old Man of Auld Red Wharf. Gone but never forgotten.

Can non-asuran races own golems?

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Posted by: Aaron Ansari.1604

Aaron Ansari.1604

Actually, I was thinking about the regular ones milling about in the back of Skrittsburgh, although that’s an even better example- she took an asuran device and modified it into something else, and it still works.

R.I.P., Old Man of Auld Red Wharf. Gone but never forgotten.

Can non-asuran races own golems?

in Lore

Posted by: Aaron Ansari.1604

Aaron Ansari.1604

Yes. It’s just a matter of figuring out how to control it, and if you don’t have an asura to do it for you, make it. Off the top of my head I can think of skritt and at least one human using golems in-game.

EDIT: And in GW1, of course, there was M.O.X..

R.I.P., Old Man of Auld Red Wharf. Gone but never forgotten.

(edited by Aaron Ansari.1604)

Oldest living Charr?

in Lore

Posted by: Aaron Ansari.1604

Aaron Ansari.1604

Charr mature at the same rate as humans. Humans live ~80-100 on average, so charr is likely the same but less common due to militaristic lifestyle.

Not in Tyria, here humans rarely become older than 50 years.

Not necessarily. Just looking through the Ebonhawke graveyard, the average age of those interred is 52, and that’s with people who were murdered or died as children dragging the figure down. There are several who made it past 80, and at least one who died in her 90’s… and if ANet has fine enough attention to detail, Ebonhawke should be uncharacteristically low on the whole. (Shaemoor would’ve been a better representative sample, but I erred towards laziness.)

R.I.P., Old Man of Auld Red Wharf. Gone but never forgotten.

The world

in Lore

Posted by: Aaron Ansari.1604

Aaron Ansari.1604

The Humans spread like wildfire and moved to Tyria(Kryta), Elona, Cantha, etc. and the Forgotten were pushed out in Tyria & Elona but in Cantha the Humans and Forgotten remained more harmonious.

I don’t recall seeing Forgotten in Cantha, but please correct me if I’m mistaken.

Surprisingly, although surviving records and artifacts from this period prove that the serpentine Forgotten dwelt in Cantha as well, they appear not to have come into conflict with humans there. My own interpretation of the data indicates that geographic reasons are most likely: the two races did not compete for food or territory before the Forgotten departed the world en masse.” They still left in 174, long, long before GW1.

R.I.P., Old Man of Auld Red Wharf. Gone but never forgotten.

(edited by Aaron Ansari.1604)

The world

in Lore

Posted by: Aaron Ansari.1604

Aaron Ansari.1604

It was a good overview, Dondarrion. I’m not correcting anything, just elaborating in a couple of places for clarity’s sake.

We’re told that the humans first were brought to Orr, and then presumably were relocated somewhere south of Cantha. We know they moved north into Cantha, and then a few hundred years later made it across the ocean north to Tyria and Elona.

The human kingdoms (well, at the time, kingdom) ruled by Doric, incidentally, were the ones on the Tyrian continent- Ascalon, Orr, and Kryta. Elona and Cantha had their own separate dynasties at the time of the Exodus.

R.I.P., Old Man of Auld Red Wharf. Gone but never forgotten.

The world

in Lore

Posted by: Aaron Ansari.1604

Aaron Ansari.1604

Only a little. Remember that the gods in their true form had an unfortunate tendency to blind people. They wouldn’t have been able to live among the people anyway, not without hiding their forms, and if that’s the case, why not live far away where your followers aren’t tempted? That’s doubly true in light of the evidence that they were studying the previous dragonrise in Arah, knowledge that they seem not to have wanted the humans to have.

R.I.P., Old Man of Auld Red Wharf. Gone but never forgotten.

Cordelius Thackeray

in Lore

Posted by: Aaron Ansari.1604

Aaron Ansari.1604

The dates are way too old. Dylan died in 1320, Cordelius, 1106.

R.I.P., Old Man of Auld Red Wharf. Gone but never forgotten.

The five gods and the dragons.

in Lore

Posted by: Aaron Ansari.1604

Aaron Ansari.1604

EDIT: and thats why the gods left in the first place, they were cowards like the Mursaat and wanted to save their own skin?

Probably not that. Even leaving aside that the devs have told us what they think the gods’ motives were, you have to remember that they left in 0 A.E.- more than eleven hundred years before any of the dragons woke up.

R.I.P., Old Man of Auld Red Wharf. Gone but never forgotten.

Cordelius Thackeray

in Lore

Posted by: Aaron Ansari.1604

Aaron Ansari.1604

Well, since Keiran had no surviving family, Cordelius would have to be his and Gwen’s. (They married 1079, so they couldn’t have had a kid old enough to have a kid themselves.) The anonymous sibling could be Logan’s ancestor, but that’s a bit more of a stretch- if there were more than two kids, it’s just as likely that they aren’t.

R.I.P., Old Man of Auld Red Wharf. Gone but never forgotten.

The five gods and the dragons.

in Lore

Posted by: Aaron Ansari.1604

Aaron Ansari.1604

Personally, I’m not underwhelmed at all. A fallen, half-destroyed god was still nearly able to swallow the world with a hell that’d make an Elder Dragon envious. In the face of that kind of feat, the fact that they can be slain doesn’t seem so important.

R.I.P., Old Man of Auld Red Wharf. Gone but never forgotten.