Personally, I play 10 0 0 30 30 in every game mode (though it’s certainly better in WvW and sPvP than it is in PvE). The setup might be decent for bunking a point (it certainly would if you run a defensive/tanky amulet), but IMO the idea that it’s a defensive trait setup is a somewhat superficial view. First of all, Zerker amulet gives the build (and, for that matter, builds in general) its punch. Furthermore, however, whatever damage the build loses from not taking 30 into CS is made up for with initiative, giving me more range of flexibility and mobility that I can take into battle, which, combined with Lead Attacks, gives the build a lot more damage than might otherwise appear. The build also, of course, gets a fair bit of healing from AR.
As for match ups, the build really has the same match ups as the other S/D builds. Personally, I can beat any build, at least, on a good day, anyways.
I’m usually talking from a tPvP point of view, and I’m assuming you run S/D SB with that.
S/D SB with 10/30/0/30/0 already has plenty of initiative gain to keep up what it has to do, and with SB3, and dodging can bunker a point for a good 10’ish seconds if necessary, even with berserker amulet. The build you use 10/0/0/30/30 has even more initiative gain, and even more vigor. Really the only reason that I can see that this build has advantage over other meta thief builds in tPvP would be to thief bunker.
But then again, I’m probably looking at it wrong. I’m genuinely curious as to how you play the build in tPvP, and how it compares with 10/30/0/30/0 S/D SB Play, or even 10/30/0/0/30 S/D SB Play, and what it brings to a team that is objectively better than 10/30/0/30/0 or 10/30/0/0/30 S/D.
Yes, I run SB with the build.
Now, to be frank, damage-wise, I do not think that the build deals any more damage than either of the other two builds. My reasoning is that the increased initiative combined with Assassin’s Reward allows for the build to play more of a bruiser than a burster play style, but a bruiser that deals enough damage to do the same amount of damage in the long run that the other S/D builds deal (not to imply that 10 30 0 0 30 and 10 30 0 30 0 are “burst” builds, per se, but they’re certainly more bursty than 10 0 0 30 30 is, for obvious reasons).
Furthermore, from what I’ve seen from watching other S/D players, it would seem that, while they have enough initiative for their needs, they have to be weary of falling under 6 initiative, after which First Strikes is turned off, and they also have to be extremely selective about how they use their initiative, too. On the other hand, 10 0 0 30 30 offers a much more generous amount of initiative for the player to utilize, but perhaps the most important part of that fact is that it’s okay for the player not to use the initiative, because of Lead Attacks, which doesn’t have some kind of threshold requirement like First Strikes does.
So, on a superficial level, that’s the difference I see. However, the implications of these differences is extremely significant. For example, a bruiser is better at absorbing damage than a burster is (and any S/D player will have to absorb damage against proper play), which means that there’s less damage dealt to your teammates. Furthermore, because bruisers can absorb more damage, they’re somewhat more forgiving in that a single mistake won’t kill you instantly (not all the time, anyways). Plus, if 10 0 0 30 30 is really able to absorb damage better than the other S/D builds, then it would, logically, be better at holding points 1v1. Also, because there’s more initiative to draw from, there’s more mobility both inside and outside of battle, via skills like Infi Strike/Return and Infi Arrow.
Anyways, that’s just my take on it. In practicality, that may not all be completely true, but I’m just giving you the theoretical basis for my reasoning. The 30 CS builds, for instance, might deal slightly more damage, but personally I’m okay with that in exchange for the benefits that the 30 Acro and Trix give.
PS Nerone, I’ll respond to your message as soon as possible. I was recently banned for three weeks, so I can’t currently send messages to other forum users. -_-