I’ve done quite a few gold-to-gem conversions, but beyond that the only thing I’ve paid beyond the box cost is $10 for the Aetherblade armor. I’m likely to get another set or two in the future, but I’m holding out until I level the alts that will use them, and hoping they add some kind of appearance NPC like they had in GW1 that would let me “respawn” the skins I buy.
I’m also looking into some character slots, bank expansions, and upgrading my account to deluxe. All I plan to spend real money on because I want to support the development of future content. I just happen to be on a fixed income and saving my spare cakitten the moment, so I won’t likely be dropping anything more into the game until after September.
Valor line
Master level
Glacial Heart
Virtue of Justice applies chill to your target instead of burning. All traits and effects relating to Virtue of Justice or effects applied by it still function as if Virtue of Justice applied burning.
/signed
I would love it if they did this. But sadly I don’t see it happening. As it stands I have five unwanted pieces of Aetherblade armor cluttering my bank because while I don’t think I’ll ever use them, I can’t bring myself to trash them after paying for them. And now that they have added yet another skin I want not only will I have even less storage space, but I’m going to have to craft a second celestial set for the same character because I refuse to overwrite the Aetherblade skin.
At this point I’m going to have to buy a bank expansion, and I kind of get the feeling that is exactly what Arena Net, or perhaps NC Soft, want us to do. Either way I think that every “special” skin we unlock should do this. Not just gem store stuff, but also event skins like those dragon helmets, fused gantlets, dragon wins, tentacle backpacks, and of course the RNG weapons.
If it’s comforting at all, I wouldn’t call this a vocal minority – a minority, certainly, but not so vocal; compare to Engineer Hammer threads, for example, which earned enough attention that the Engineer having a Hammer was the one specific “Yes, that will happen.” mentioned in the interview where Anet revealed their intent to give every class every weapon.
Just to clarify; Arena Net didn’t give any examples of their plans to give every profession every weapon that we know of. I read that article too, and was one of the first to break the news in the engineer sub-forum (at least based on a few replies I got from people shocked and in disbelief), so I can say with confidence that we didn’t actually get a single direct quote from Colin or anyone else at Arena Net there. Something was said that made the author believe that such was their goal, and Arena Net hasn’t stepped in to counter any of those claims, but that is where it ends. Any examples given came from MMORPG.com, not Arena Net.
On that point just look at this sub-forum; you can go ten pages deep and find a grand total of two threads with a developer response; one of them being just a “hey that’s cool” reply to a gameplay video. The other just so happens to be in my little hobby thread. And that response is three months old and reeks of false information (given game updates and releases following said response), and was only given when the thread in question was in the general discussion sub-forum, before being sent here to die. Oh, and just as the final straw; that thread is only on page one because I just necro’ed it.
I think it is pretty obvious that the vast majority of Arena Net staff don’t give a flying dolyak about the engineer or the people playing it, and I’m confident in saying that our profession probably wasn’t mentioned at all in that interview. Want proof of that? Log in and display one of those pretty new back skins, then swap a kit on and off a few times. See how long before the two items clip together. That bug has been there, ignored, since beta. I’ve reported it like a dozen times before I just gave up.
Arena Net doesn’t care about engineers.
Quip is a joke. Literally.
quip (kw p)
n.
1. A clever, witty remark often prompted by the occasion.
2. A clever, often sarcastic remark; a gibe. See Synonyms of joke.
3. A petty distinction or objection; a quibble.
4. Something curious or odd.
intr.v. quipped, quip•ping, quips
To make quips or a quip.
I guess it was pretty nice of Arena Net to give mesmers their own legendary weapon, theme appropriate only to them, but they could give other professions the same kindness.
Anyone else notice how lately it seems that Arena Net is trying to cash in on the engineer’s lack of visual identity? I mean the first two truly theme appropriate armor sets we get are locked in the gem store, and one of the only two weapon sets is buried deep in the depths of RNG-hell. Kind of upsetting, and almost enough to make me not buy the new magi-tech armor….its just….so…..cool….
“Attack my target!”
I hear that a dozen or so times in a big battle. And it is often my character shouting it as I call targets. So there is a clear and unmistakable audio to calling targets. I suggest you turn voice over up, and the rest down a hair. Although my sound options are on default and I don’t have any problems hearing it.
That said I believe you still just need to press T to assist, just like in GW1.
Also, you still haven’t said why this is such an alarming idea that you’ve deigned to waste your time responding to a pointless thread. I’m still curious.
Because, frankly, Arena Net has done ridiculously stupid and unfavorably received things before on the whims of the “vocal minority,” so I wouldn’t put it past them to do something else ridiculously stupid and unfavorable because of one “pointless” thread. To be honest while I continue to trust Arena Net’s intent with the game, the philosophy that inspired me to buy it in the first place, I do not trust Arena Net to be able to properly distinguish between what the core community actually want, and what is desired by a handful of forum crybabies that were never part of the target audience to begin with.
Call me elitist or entitled if you want to, but as someone who has been with the Guild Wars series for years, spent hundreds of dollars on in-game goods and officially licensed peripherals, pre-purchased Guild Wars 2 (not just a dime-a-dozen pre-order like new games always get), and who embraced and defended some of their crazier pre-release ideas (like no gear progression, no end-game, and no trinity), I feel like my opinions and desires should be held above those of some random former WoW player who is only here because Total Biscuit made a few videos. Heck, without players like me there wouldn’t be a Guild Wars 2. But thus far Arena Net, or perhaps NC Soft, seem to be making it more and more of a habit to completely ignore the people that allowed Arena Net to become something other than just another failed MMO company and instead pander to the masses that a large number of those core fans came to Guild Wars to get away from.
And before you reply; no I wasn’t calling you a WoW fanboy. I don’t know your history with this series or that one, and I’m not speaking about you with that paragraph. But my point stands; someone on the development or publishing side of this game got blinded by the (false) hope of WoW dollars and turned their backs on the players that made them anything to begin with. So as much as I hate ideas and threads like this, it wouldn’t surprise me at all for Arena Net to do it. As to why I keep posting, well, at the very least I want my objection on record, even if no one that matters will read it.
Valor line
Master level
Glacial Heart
Virtue of Justice applies chill to your target instead of burning. All traits and effects relating to Virtue of Justice or effects applied by it still function as if Virtue of Justice applied burning.
Kuess: I don’t feel like going back to Page #1 to quote this, but aesthetics were accounted for in the original idea specifically because I knew some people would dislike the aesthetics of the Heavy armor and/or have bought special skins.
Just wondering, did it ever occur to you that the reason most people keep complaining about the aesthetic issue in spite of you addressing it in your opening post is because to most of us your ideas for that problem are either inadequate or so unfeasible that no one actually bothers to acknowledge their existence?
I give you points for coming up with an idea. But I revoke those points for constantly saying what equates to “Arena Net could just do X” in spite of the fact that Arena Net confirmed dozens, if not hundreds, of times that they would never do that specific thing.
And no; having it be client side only is no solution. Not only is it demanding an unreasonable amount of development time and resources for something that only a select portion of the community will ever see, to say nothing of an issue that future players will not have to deal with as they wouldn’t have pre-existing soul bound medium armor, it would also be a waste of time because any time someone takes a look at a friend’s screen shot or video the illusion would be completely undone. And with a community driven game with aspirations of becoming an eSport being able to recognize your own character on someone else’s client is a rather important feature.
It’s a retextured Fellblade. This makes me somewhat mad if they’re going to start retexturing our hard-earned HoM rewards for the masses to have.
At least on the bright side we can be all but assured that these will be locked behind RNG chest and most of us will never actually see one. Seriously I think that at most I’ve seen maybe three Fused weapons on my server, and a grand total of ZERO of every other RNG weapon skin. Never seen a Southsun skin, never seen a Jade Dragon skin, and certainly never seen an Aetherized Skin.
They already had the Jormag sword in-game. Don’t know why people find it surprising.
Because I have noticed nobody cares until someone makes a thread on the forums. Like you said they reskinned the flame sword and made it blue. Also I barely see anybody using HoM ( I do) but i barely see anybody do.
I think arenanet realize that the a good chunk of the gw1 players are gone so why bother.
Err no. The Jormag sword is not a reskin of the Fiery Dragon Sword. There were actually two similar items in GW1. The Fiery Dragon sword and the Icy Dragon Sword.
The Jormag sword would be the equivalent of the Icy Dragon Sword.
I’m still hoping for the Vampiric Dragon Sword to make its GW2 appearance; that one was my favorite.
Can we get this in English please? Might make up for how godawful our trailer was.
Yeah, I just saw on the wiki that you have to be level 80 for that vender to work right. Really sucks too; I just made this alt and I’m not looking forward to that long grind.
Well….that was a bust. I can’t find the NPC for this and apparently the WvW community on my server are a bunch of kittenes because they didn’t even acknowledge I asked a question, let alone answer it.
http://argos-soft.net/GW2ArmorGallery/index.php?weight=3&race=3&color=10&sex=0&armorSet=gladi
Click on acquisition and it will show links to the karma vendorThe various karma vendors are in Fields of Ruin and Lornar’s Pass but you can also get the skin for it from WvW for just 10 badge per piece for the pieces you want. This also saves you from having to get Transmutation Crystals.
Wait seriously? I just so happen to be sitting on TONS of badges because of those achievement chests. Awesome, thanks.
“Offer a complimentary swapping of skill ranks from Leatherworker to Armorsmith. " Direct quote from the first post. Go check. I haven’t edited it. I’ve made a point, throughout this thread, of not editing that first post, specifically so you can know that I don’t go back and add kitten to cover my kitten . Maybe I don’t mention recipes, but that’s because I’d hope it’s safe to assume that, if they were going to actually do this, they would include the recipes. Don’t you think so?
Big change, try to make it as inoffensive as possible, “Let’s just not transfer the recipes, Bob.” “Great idea, let’s just go ahead and give everybody a real reason to get kitten ed.”
Most of this was addressed in the original post, come to think of it. I believe I made a point of figuring out a way to propose changing the stats without changing the look,. About the only part of this that A ) probably isn’t aesthetics, and B ) isn’t demanding written apologies for some inconvenience that would be pretty much illusory if this idea were followed, is that you might possibly be talking about several different sets of armor.
And here’s how I’d fix that: Instead of having it look for only the set the character is wearing, have it look for any armor soulbound to the character, and otherwise continue exactly as otherwise would occur.
I’d actually go back and edit that into the first post, but then you’d be sitting there going “Did he edit that in?” about everything else (fun fact, I edited ‘about everything else’ into this post, along with this note and the line break between this paragraph and the next).
Well, if you actually read it in the first place; the frequency with which I find myself quoting directly from it is making me wonder how many people actually do and how many people read the first half and skip right on down to the postbox.
I freely admit that I barely glanced over your opening post, mostly because after the first few lines I found this to be a ridiculous idea and a pointless thread not worth my time. However it has gotten a bit of a following, so I am legitimately worried that Arena Net may take notice. So if my complaints have already been covered I apologize, but I am not going to stop voicing them.
That said I really do think you should just give up on the whole “maintaining medium armor appearances” thing because that won’t happen either way. If nothing else it would open the door for thousands of players to demand cross-class armor transmutation, something that has been requested literately since before beta, and something that Arena Net has specifically called out as something they would never do more than once. The odds of the engineer becoming a heavy may be low, but I still recognize them because I don’t disregard any probability no matter how remote. However the odds of getting to keep the appearance of medium armor when or if that happens is nonexistent.
(edited by Arkham Creed.7358)
http://www.gw2armor.com/norn/male/k2/heavy/front.jpg
GW2armor.com called this “Pit Fighter’s armor, and said the pieces could be find across a few zones, but didn’t elaborate. So I am turning to the community for some help with this one. Please note that I am only looking for three pieces of this set; the shoulders, gloves, and boots. The rest of my set will come from other styles that I have already identified and located. That you so much for any help you provide.
Recently while working on map completion I came across a dynamic event in Fireheart Rise, Icespear’s Shelf called “Use Ezoola’s tool to collect ice cores needed to summon elementals for the assault.” It was a pretty basic event overall, but it involved using a environmental weapon called an “Ice Core Collector” and it really struck me how this fake flamethrower, even with one skill only useful for the event, is better than our default flamethrowers. Here’s a skill breakdown for it.
1: Core Capture (used only for the event)
2: Flame Stream (our auto-attack)
3: Ezoola’s Punch (the same thing as our air blast)
4: Ezoola’s Claw (another attack skill, basically the elementalist’s Dragon’s Claw dagger auto-attack)
5: Ezoola’s Retreat (basically the elementalist’s Burning Retreat staff 4 skill)
What I noticed is that while this set up seems to lack some of our utility, it has more raw damage and something we lack; an escape skill. It is all personal preference of course, but I prefer escape skills to blinds, so the 5 skill in particular struck me as more natural and interesting. What do you all think? Personally I would prefer if Arena Net altered our flamethrower to be a little more like this one, perhaps as follows.
1: Flame Jet
2: Dragon’s Claw
3: Air Blast
4: Napalm
5: Burning Retreat
(edited by Arkham Creed.7358)
Things Arena Net would have to do to make me agree to change the engineer to heavy armor:
*Refund the 500k+ karma I spent on Armageddon Armor.
*Refund the 5~10 gold I spent on runes for said armor.
*Convert my 400 in Leatherworking to 400 in Armor-smith with all equivalent recipes unlocked (Why should I have to raise a whole new crafting discipline because of this crap decision?).
*Update my soul-bound Fused Medium Gantlets to Fused Heavy Gantlets (why should I lose a reward I worked hard to earn because of this crap decision?).
*Refund the 800 gems I spent on Aetherblade Medium Armor (I didn’t pay for Aetherblade Heavy and don’t want it. But I am not letting that real money be wasted because of this crap decision. And no; I don’t want the equivalent in gold. Short of a refund on my credit card, I want my gems back).
*Convert all of the pieces of Celestial armor I have crafted so far from medium to heavy (Why should I have to start over because of this crap decision?).
*Send a written apology for this inconvenience, hand-signed by Colin himself, to my mailing address. Preferably something with gilded edges and suitable to be framed. And yes; I must be referred to by name, not just by the general “player” designation.
*No; I’m not joking.
Those who know me on these forums may be aware that I started as a thief player, but have since left the profession in favor of the engineer. That said it was revealed recently that Arena Net will be adding new weapons, traits, and skills to all professions, and may even –eventually- allow every profession access to every weapon. This got me thinking about what I would like to see, and I have now decided on the one foreseeable thing that would send me running back to the thief with a huge grin on my face. I could tell you, but instead I’ll just link a video and leave it up to your own imaginations to work out the details.
As a support engineer I can say this; you’re playing the role wrong. Guild Wars 2 isn’t about healing, it is about preventing or reducing damage in the first place. As a support guardian (there is no healing guardian, period), your job should be on keeping the party going as long as you can through other means. Your heals are weak, and most of them spread out over a period of time, so they are preventative at best. You set those up before the part starts taking a lot of damage, and most rely on them just to slow down the rate of damage the party takes.
Really it falls to each player to deal with their own health bars when they get low, you can just help them stay alive long enough to use their own heal skills, or to prevent them from needing to as often. Those weak heals we bring are only part of support, and not the most important part by a long shot. Instead one of the most important tools you can bring is condition removal.
A full stack of bleeds can destroy a player in a matter of moments, and effects like cripple and immobilize can get you killed almost outright. As a support player it is your job to keep these effects off the party. Likewise using boons like Protection, Vigor, Stability, and Agis are invaluable. Imagine how much your party will love you if you manage to pop that one-hit-invincibility of yours just in time to block the boss’s strongest attack?
Ultimately think of it like this; you’re job isn’t to heal the party, it is to keep them from needing healing in the first place.
Guild Wars has always been like that, even back to the first game wherein the Monk’s protection prayers skills were valued above healing prayers, and it was possible -through damage mitigation- to solo farm most areas with only 55hp.
(edited by Arkham Creed.7358)
You’re delusional. I’ve been tested as above average intelligence, have a natural “gift” for science and mathematics, and a college education. Know what I do for a living? Wait tables at a Mexican restaurant. The real world doesn’t reward skill; it rewards prestige.
Oh it used to reward skill, back when men like Steve Jobs were starting out, but these days that isn’t true. These days it is all about how many big names you can toss at people. Who you know, and where you’ve been. Yeah I went to college, but I didn’t go to the right college for my education to be taken seriously. Yeah I’m pretty smart, but I don’t have the right people telling potential employers that. Things like skill and knowledge are irrelevant in the real world; just look at how we celebrate the most useless and brainless human beings and shower them with wealth.
Skilled….yeah right. What kind of “skill” does Paris Hilton have? Nothing unless you count “rich daddy.”
I’m sorry Erasculio, but what I am about to point out here may inadvertently upset you, but I intend no malice;
You will never get to meet “the right people”, nor will you go beyond waiting tables at a restaurant while you hold on to that “poor me” attitude.
This is because “the right people” will recognise that attitude immediately and overlook all of your science and mathematics skills and choose someone else perhaps less ‘intelligent’ but with a superior attitude.
Do not be disillusioned by your own supposed intelligence; it’s all useless if you don’t have what’s more important; a strength of will and good character.
You can begin honing that “good character” immediately by ceasing to envy and complain about people like Paris Hilton.
And for any waiters and waitresses out there; it’s a great job, a noble job—it is what you make it. People respect a good waiters and waitresses. And what would we do without them?
Actually you’re responding to me, not Erasculio. Just clearing that up.
That said my attitude is completely irrelevant if potential employers take one look at my resume, ball it up, and toss it into the trash without even talking to me.
You didn’t read the list itself, did you?
I try to avoid sensationalism and marketing propaganda that masquerades as “journalism.” Also why I don’t watch Fox News.
And they’ve gone up by 10 gold over the last day… and they intend to decrease the amount available by five times…
Does ANet even employ a single person with a degree in economics? Oh right… John Smith… guess not then…
I’m more interested in if the employ a single person who gives a rat’s kitten about satisfying their players. Or if they just enjoy picking on engineers. You know there is a display bug that causes engineer kits to glitch through equipped back items that has been around since BETA?
You’re delusional. I’ve been tested as above average intelligence, have a natural “gift” for science and mathematics, and a college education. Know what I do for a living? Wait tables at a Mexican restaurant. The real world doesn’t reward skill; it rewards prestige.
Of course, the real world rewards more than skill; it rewards beauty, influence, status. But it also rewards skill. There are multiple examples of this – a look at Time’s list of influential people shows many examples of skilled people who have been rewarded for it.
I think the point is that the world rewards real skill, not self delusional skill.
And how many of those people got their start in the last twenty years? The real world used to reward skill.
I agree with this thread. I can’t really see any issue with putting Engis in heavy armor.
How about the fact that it makes no sense conceptually or thematically?
Seriously, when was the last time you saw a mechanic clocking into work in full plate armor? Or a computer tech in chain mail?
You want the gear? Work for it..
This is a game, not work….
And thus you shouldn’t care that I get rewarded for enjoying my achievement quests. If this were work, I wouldn’t mind, since I enjoy every moment of it.
Unfortunatelly, since we are playing the same game, I have to care. Because if ArenaNet places all rewards behind a huge wall of grind… That’s not only the kind of activity they will make the most, but that’s also the kind of player who they will cater the most.
MMORPGs can be mediocre games because they don’t need to be fun – they can cater to players who just want to grind through mediocre content in order to get rewards. Those players, in order hand, are not going to complain when the game lacks fun content – they are going to complain when the game lacks rewards. Which means, games catering to grinders tend to get more and more grind focused as time goes by.
Is ArenaNet catering to grinders, and becoming more and more grind focused as time goes by? Regardless of your specific answer, this kind of change has an impact on everyone playing the game, not only on you. Thus yes, I care about what rewards you get.
I’m going to tell it like it is;
One’s perspective on gold acquisition is directly tied to the price of items in the game, and how far one is from having that much gold (one’s personal rate of income)—and that’s exactly how it is in the real world—no brainer, but just think about this for a moment; There are lots of different people out there doing different things.
The Rich
‘Pro’ Trade Post flippers
Hardcore dungeon speed runners
Real-world wealthy gem buyers
One-time (or more) lucky RNG winners of high-priced itemsThe Middle-to-low income class
Everyone elseIf you’re not in The Rich category of gamer, you will always “have to work quite a lot for [your] gold”. There is no way around this, not here in GW2 nor in the real world.
Your real life metaphor fails, in that GW2, unlike the real world, doesn’t reward skill, rather time spent.
“Oh, real life rewards time spent more than skill” – nope. I know we have some teenagers here who think about working extra shifts at MacDonalds, but that isn’t the difference between time spent and skill. In real life, “time spent” is being a Chinese factory worker, working 18 hours per day 6 days per week making repetitive and mindless motions that a bot could do – it’s almost exactly the description of grind, for the records. Meanwhile, “skill” is being someone like Steve Jobs.
Now, who had a higher salary? A Chinese factory worker, or Steve Jobs? Guess who worked more hours per week? And guess who was more skilled?
In GW2, the Chinese factory worker would get better rewards. That’s how all MMORPGs are, for the records. ArenaNet could have build something different… But they didn’t.
You’re delusional. I’ve been tested as above average intelligence, have a natural “gift” for science and mathematics, and a college education. Know what I do for a living? Wait tables at a Mexican restaurant. The real world doesn’t reward skill; it rewards prestige.
Oh it used to reward skill, back when men like Steve Jobs were starting out, but these days that isn’t true. These days it is all about how many big names you can toss at people. Who you know, and where you’ve been. Yeah I went to college, but I didn’t go to the right college for my education to be taken seriously. Yeah I’m pretty smart, but I don’t have the right people telling potential employers that. Things like skill and knowledge are irrelevant in the real world; just look at how we celebrate the most useless and brainless human beings and shower them with wealth.
Skilled….yeah right. What kind of “skill” does Paris Hilton have? Nothing unless you count “rich daddy.”
I don’t see how you could get only a hundred or so gold in seven months.
Since headstart I’ve never had more then twenty gold at any one time, and that took well over a month to amass. Frankly I’d be surprised if my account’s life time gold total was a hundred.
The people who are used to farming gold and scam…err….“playing” the trading post do so so easily now that they don’t even realize it. For casual players who actually don’t make amassing a fortune a priority gold is nearly impossible to come by. Heck, the only way I can be sure to get a gold is to grind out dailies for a week and use the laurels for a few unidentified dyes to toss on the trading post.
Simple; you don’t.
That aetherized rifle hasn’t exactly gotten any cheaper yet.
Also, last I’ll say on this subject; when those who create the supply also manufacture the demand the market is anything but “free.”
You’re doing a fine job. It won’t change anything, but have at it.
Given enough time a single glass of water can reshape the entire planet. Patience is a virtue I strive to master, and I’m nothing if not stubborn.
Yeah, I got that. lol
We are what we are.
Honestly I am getting to the point where I don’t really care about any engineer weapon. The only reason I want one at this stage is for a legendary, and there is only one legendary I really like and it just so happens that the engineer can’t use it. I’m told I should just wait and see if Arena Net adds more, but frankly they seem resistant to add weapons the engineer can actually use in any of their updates, and even when they do they are not themed in such a way as to look right.
Honestly at this point don’t we have enough magical swords? Can’t we get some tech themed weapons at some point? Give me something steampunk, please.
no steam punk. give me a kitten shotgun legendary that fires dragon’s breath on the blunderbuss.
Interestingly enough, after that post was made we got steampunk themed armor (with another on the way. Seriously have you previewed the new medium armor in the PvP locker? Like steampunk Iron Man meets Assassin’s Creed), and just recently steampunk weapons. I’m happy. Mostly. I just hate that the weapons come from the worse RNG scam yet (you have to get lucky TEN times instead of once for these skins).
Ah the winged armor….
Sexiest. Armor. In. The. Game.
Hmmmm. It depends. It’s not quite so sexy on my female Charr.
The only time charr and sexy should be in the same sentence is when “are not” is placed between them.
The tools to compete should be readily and easily available to everybody upon hitting maximum level. Otherwise, you create a very uneven playing field.
You don’t have to charge crystals for sPvP celestial armor. And sPvP is what is competitive and what is planned to be an eSport. PvE has nothing do with either concept. I understand and would fully agree with you if there was some kind of crap like this mucking up the competative PvP game times, but as it stands it isn’t. You’re just twisting the facts to suit your per-determined argument. In essence creating a problem that doesn’t exist so you can be upset about it.
Ah the winged armor….
Sexiest. Armor. In. The. Game.
What you’re seeing is a bug that has been around since beta. (Yeah, Arena Net really cares about this profession.) Basically your back item is glitching through the kit, that is why you sometimes see overlap. You’re only noticing now because there have always been very few back items with an actual piece to display until these living story updates, but I made my engineer with the multi-tool pack and used to see the glitch all the time. Hard to tell with that back item, but it happened. I reported it a few times, but I see it is still going on.
You should see my engineer; dragon wings popping our of his flamethrower pack.
(Oh how Arena Net just loves the engineer and truly cares about the quality of our experience.)
None of you understand; they put this time gate in place because of the community’s “I want it right now!” attitude. The community has a nasty habit of grinding and farming everything to get it as fast a possible, and this has two very real negatives.
First off; you don’t ultimately care about what you got. The rewards are so meaningless in this game because you either have to grind your butt off for them, or because they are so fast and easy to get that you just don’t see any value in them. If you can get a full set in a day it becomes just another armor set, not something new and interesting.
Second, and most importantly; Arena Net can’t keep up with our content demands. We rush through content as fast as possible, and we do our best to get all the rewards as soon as possible, and then we come on the forums and complain that there is nothing to do. These living story updates are supposed to give us enough to do to keep us going for two weeks, but some people burn through them in a few hours and then complain about how small they are. That is really unfair to Arena Net and devalues all their hard work.
So what do they do? They try to slow you down so they have time to produce more content. First by reducing drop rates, then my upping grind, then by locking everything worth having behind RNG crap to keep us from getting too many too fast, and now they have reached the last resort; time gating.
Notice how more and more living story achievements are time gated? Do dailies to support your pick in this one, charge crystals once a day for the last one…..we won’t slow ourselves down no matter how pointless rushing becomes, and Arena Net simply can’t keep up. So now they are taking control and forcing our hands. They are making us slow down.
I don’t like it either, but its been a long time coming and is entirely our own fault.
Arkham: It’d require more polishing (for example, making the skinboxes mentioned in the original post Soulbound would be a good start, and making it so that only the armor worn at the time of transition’s appearance would be kept until the skinbox was used, as well as preventing the Medium skin from being transmuted to any other Heavy armors) to handle, but I still think they could do it.
Oh I agree that they probably could do it, but that doesn’t change the fact that they have already said they won’t do it. It has nothing to do with technology restrictions or limitations, or code, or whatever. It is a design choice. They decided that you need to be able to visually tell at least what weight class another player is when you encounter them, so heavy armor stays heavy armor. Again; yes they could do it, but they never will.
And that’s exactly the sentiment I predicted when I originally created the plan for how to handle the transition.
Direct quote from first post regarding handling the issues of appearance:
“How to do it inoffensively: Change all armor soulbound to the character to Heavy Armor, but retain the appearance of the Medium Armor only on the set currently worn by the character. Give a skinbox (via mail) that converts Medium-appearance armor into its appearance’s Heavy Tier/Rarity equivalent appearance (T5 Rare-T5 Rare, T5 Rare stats transmuted with T1 Common skin – T5 Rare stats with T1 Common skin) when used (with no less than two confirmation menus, both of which will make clear that the change is permanent and wholesale).”Personally, I do definitely agree that the Heavy Aetherblade gear is absolutely kittening hideous.
Never going to happen for the exact same reason Arena Net already confirmed they were never going to let us transmute armor across weight class. Nice idea and all, but so absolutely pointless you really shouldn’t have wasted the energy typing it.
But I like my Aetherblade medium coat….the heavy armor looks like utter crap and there isn’t one set suited to an engineer.
Arkham, you will probably feel better if you just walked away from the RNG dress up game. The content right now is laughable anyway. I spent well over 100$ on steam sales and I’m happy as a pig in kitten with all the content I actually got for my money.
No use really debating with guys that like to buy skins and stand around in games like they’re cool.
The pain of an engineer; we haven’t had one decent looking armor skin in this game until recently, and we had to pay for it. And the first decent looking weapon skins get added through RNG BS. But I guess none of that matters much, just like with all the lovely little back skins Arena Net keeps taunting us with; we’ll never see them anyway.
The reality is that the price of goods has nothing to due with supply and demand, or what people are willing to pay, but rather has everything to do with received value, marketing, and “trends.”
And right there is proof that you have no idea how markets work.
And that right there is proof that you have no idea how reality works. Just look up what happened to JC Penny. Let me spell it out for you.
People.
Are.
Stupid.
They.
Like.
Being.
Ripped.
Off.
If.
You.
Convince.
Them.
It.
Is.
A.
Deal.
Currently on the trading post a Aetherized Rifle skin cost 69 gold. On the currency exchange 69 gold would be approximately 3500 gems, or (adjusted for the nearest gem bundle) $50.
Ya, that’s perfectly fine. I’m sure it’ll get cheaper as the update progresses. But the actual price point is somewhat moot point. There’s no cartel of wealthy players holding the prices hostage. The prices you see are set by the free market, and you can earn gold in-game to buy these weapons.
The so called “free market” is as much an illusion in Guild Wars 2 as it is in real life. It’s just a buzz word for republicans to throw around so people feel better about being completely ripped off. The reality is that the price of goods has nothing to due with supply and demand, or what people are willing to pay, but rather has everything to do with received value, marketing, and “trends.”
You’re beating a dead horse, as the saying goes.
It’s something we’re absolutely aware of and want to address in the future, one of my main characters is an engineer so I feel ya on this one. My poor quaggan backpack is visible like 2% of the time I play as I kit swap, never mind my weapon skins.
We’re currently focusing our engineering (programmers, not guys with net guns) resources that could work on solutions to issues like kits/skins on major systems that address issues higher priority and wider reaching like lag in large battles, LFG, custom arenas, spectator mode and so on but this issue is absolutely on our radar.
As always, please post your ideas of what you’d like to see solution wise, we love to see the fun ideas y’all come up with too!
Translation: We know, but we’re not going to do anything.
That will drop – it is only day one. Essentially the community has got what it wanted with gems for skins, its just that u convert the gems to gold and buy off the tp when the price is right. Long winded, but a start at least
Doesn’t help me any. This is totally personal and not a factor in my belief that RNG is a horrible way to monetize a game, but I’m a pretty casual player. I work. So while I have a bit of cash in my pocket so that I could buy something off the trading post from time to time (I fell in love with that Aetherblade medium coat instantly and had to have one) I don’t actually have much gold. I think, across all my characters, I have a total of about three gold at the moment.
So yeah, totally personal preference I wish these things were just in the gem store that way I might be able to rationalize getting one. But with them stuck in trading post limbo with a price determined by all the inexplicably rich power traders, gold buyers, and COF famers who don’t know the value of a gold I basically will never get my hands on one. Kind of a bummer.
That said I didn’t create this thread because I personally won’t be able to get one of these skins. Although I’d be lying if I said that didn’t factor into my rage. No, I made this because I honestly do feel like RNG based monetization is a horrible business practice and crosses the line into unethical. I can deal with RNG based loot drops. I can deal with RNG in combat with things like crit chance. These are systems within a game that is bought and paid for. Part of a product that we all paid for knowing what we were getting. But RNG monetization; paying real money for something that you might get if luck is with you. I can’t condone that. It is literally paying money for an unknown, and possibly for nothing.
Maybe it is because I’ve been poor. Spent years unemployed in one of the roughest American economies in recent history. But I value my money too highly to flush it down the toilet by way of paying someone because they might give me what I want. I think it should be simpler.
“I have money, you want money. So just give me the freaking skin.”
I take anything less as a personal insult to my intelligence.
A while back me and my fiancée decided to do some COF runs to make a little side gold. So I posted on the looking for group web site, but was very clear that we were inexperienced and not doing a speed run. And it just so happens we got a zerker. He went down on the first boss. Then when I was half way done reviving him he abandons the party, and I get a rather nasty “GTFO NOOB” message in my mail box.
I am all for the kitten filter. The zerkers have taken over COF P1 to the point that they don’t even pay attention to the lfg site; they just assume that if you’re running you must be doing a zerker speed run.
Because we all know players with big real world wallets hording tickets and listing these skins at ridiculous mark-ups is much more fair than just having a set gem store price for them that, given time, we could also get through normal gameplay (gold to gem conversion).
With the size of the player base, a significant amount of these weapon skins will be produced, thus making it impossible to monopolize. Supply and demand will dictate the prices.
And you can get gold through normal gameplay too, which you can use to purchase them off the TP. Not sure what your point is?
Currently on the trading post a Aetherized Rifle skin cost 69 gold. On the currency exchange 69 gold would be approximately 3500 gems, or (adjusted for the nearest gem bundle) $50.
It was one thing when we had to win a RNG game to get a skin, but now you want us to win TEN RNG games for ONE skin?
If you win big, you can trade in one ticket for one skin.
If you win small, you can still trade in 10 ticket for one skin.
If you don’t like RNG, purchase it off the trading post.
Seems very fair.
Because we all know players with big real world wallets hording tickets and listing these skins at ridiculous mark-ups is much more fair than just having a set gem store price for them that, given time, we could also get through normal gameplay (gold to gem conversion).
I understand that’s your personal opinion but before you bash ANet, it may be good to consider that maybe some people prefer this option, thanks.
And based on the countless other threads I’ve seen over the last year most people prefer not to have to spend potentially hundreds of dollars for one skin. This isn’t about opinions, it is about thinly veiled gambling systems being marketed to (in some cases) impressionable children.
Yeah; I said it.
Not only is this RNG crap a rip off, it is marketing a gambling system to children. It may as well be a virtual slot machine.