Showing Posts For Ashen.2907:

NCsoft's Earnings Report 1Q16

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Posted by: Ashen.2907

Ashen.2907

To be fair, Anet was under no obligation to throw in a free character slot.

Agreed.

And players were under no obligation to buy an expansion which had a new profession as one of its selling points, but which did not include a character slot with which to explore that selling point.

Now to see if that was part of the lesson learned.

Suggestion- Name Purge

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Ashen.2907

Really long passage….

So, with your plan, must we ascertain each player’s Display Name first, before attempting to add them to our Friend’s list/Blocked list manually? Do the Display Names show up when we mouse-over the characters in-game?

How do we determine which ‘Legolas’ to add to our Friend’s list, Blocked List, etc. without knowing what their Display Name is…including the numbers, as (you pointed out), Display Names are not unique (word-wise, anyway)?

If changing Display Names is a technical nightmare (as stated by the Devs), is it possible changing the method Character Names work would be one as well?

Things to ponder.

In another game I play they use a system where every character name is followed by @account handle. This @ can be seen in mail messages, chat messages, and by mousing over the character. It works very well.

So a character might be named Geist, who would then be listed as Geist@Ashen.2907

GW2, not a sequel.

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Ashen.2907

As long as there is some profitability that covers costs of running ( which its not even an after thought) it could stay online for a while.

Perhaps. Then again NCsoft have established that turning a small profit alone is not sufficient for them to allow it to remain alive.

ROI is a big deal. If a game generates $1.15 for every $1.00 it costs to keep running, but the company believes that another game will/might generate $1.17 for the same $1.00 then they might very well axe the first game in order to generate more revenue.

If you could add a profession of your choice

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Ashen.2907

A true archer. The “ranger” class doesn’t feel like a true archer profession but instead feels like a “park ranger” class constantly having to run pet mechanics. I would like a true archer with no pet, utilizing different shots for situational control. CC through freezing shots and push shots, condition dmg through poison and fire arrows, evade with leap type acrobatics and maybe short stealth for escapes, but I would prefer no stealth in exchange for more dmg. A true archer would be a wet dream.

I don’t know you but I love you.

What he said.

Please, a clear statement re: AFK farming.

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Ashen.2907

‘I’ve been seeing some rangers camped on a mob spawn letting their pet kill enemies for them, is this considered a form of botting? I know the players are AFK cause they have been there for a couple of hours.’

Anet’s response – This is allowed behavior; as it was designed to function that way.

To be fair the only behavior described as actually occurring that the Anet rep could have been commenting on was the, “camped on a mob spawn letting their pet kill enemies for them.”

The claim of AFK was pure speculation and not confirmed behavior. So, when Anet commented on what IS allowed behavior he would have been referring to what was described as actually happening.

All of that said…I think that Anet needs to be more clear in the message they are sending. Some of the forum comments really do give the impression that this is accepted while others clearly contradict that impression. You really dont want your customers to be caught in a situation of, “mom says its ok, but dad says no.”

DirectX 11/12 request [merged]

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Ashen.2907

“It can’t be done,” in this context almost always means, “with current funding and/or resource allocation.”

S: Account Bound WPs

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Ashen.2907

They could add something to compensate the work.

Like require ppl to tag every WP in a map without porting in one go to get the unlocking WP part of map completion.

This way ppl that want the same, mindless content of running to every WP will have just that, and others that have unlocked 100% various times can just have fun completing Journeys with their new alts

Is this a middle ground of both sides?

You already have the option to have fun journeys on your new alts.

This request isnt about fun journeys, its about getting rewards without earning them.

That said, you can already unlock all waypoints without running to them, by spending gems. Go for it.

Unplayable Solo

in Guild Wars 2: Heart of Thorns

Posted by: Ashen.2907

Ashen.2907

well, thanks for posting this thread, OP, glad I saw it before buying the expansion now that there are character boosts…I sure don’t want to spend money on a game I can’t play if no one is available to play it with me!

Don’t believe everything you read on a forums.

Ditto, but this is true, pretty sure these guys never even venture into HoT, yet say its easy just to be spiteful.

That’s silly. I have a reasonably sized guild. Unless you think I’m lying, almost no one in my guild has any real issue with the difficulty of HoT.

We have one guy in his 60s who has vision problems who has difficulty with gliding and the 3d aspect. We have a couple of older people who need some help, again in their 60s. A guy with a computer so slow he might as well be running the game on a toaster., and that’s about it. Most people don’t really have that much of an issue.

I could show you personally if you don’t believe me.

I’m not even sure that’s possible is it?

Also i take it you have all masteries are in Ascended / Legendary gears and weapons.. So of course Hot will be easier..

I have Exotic gears and some green jewelry and well i just die in 2 to 3 hits from those frog things..

Its not like i never played GW2 before i spent a year and a half playing, my builds are out of date sure maybe but i’ve enjoyed all content Guildwars threw at me to a point.

I have tried to enjoy HoT but when your downed every mob you encounter your hands hurt from dodging and trying to survive obviously the game is no longer my cup of tea..

I left due to Fractals and Ascended stuff being added The difficulties and grind were imo was the direct opposite of what guildwars was about..

The break didn’t seem to fix anything here its basically been left to the hardcores and well not much else.

I haven’t even bothered logging in for 4 days now, and am probably just going to uninstall.

He also meant he can group with guildies everyone has an option to find a good guild there is a guild recruitment area on these forums and I think reddit has one as well, I havent checked but I know it has build ones and etc its not very active.

One of my gulidies saids he switches specs all the time depending on the content, maybe part of the issue is people are trying to use just one build for pve? I am just trying to help here, perhaps if you share your specs and gear someone might offer some help.

I use one build for PvE though. At most a switch a few skills, in very specific situations, but most of the time I don’t even bother. Yes, I’m lazy. And I can still solo most stuff.

Not lazy at all. Having a favored build is perfectly reasonable as long as you are not expecting meta performance in every possible situation. I tend to not use weapon switching if I dont have to because, if my concept is for an axe warrior, then he is going to use axes. Similarly, if my concept is for an archer, he probably will not spend much time using a torch.

GW2, not a sequel.

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Ashen.2907

Edgar, I have seen at least one game that does much of that. Some of it better than GW2. Different genre though. Superheroes rather than Fantasy.

GW2, not a sequel.

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Ashen.2907

I understand your concerns OP, and shared them at one point. There is no doubt that I had to come to terms with the fact that GW2 was not the game I thought I was buying. Rather than containing everything I loved about GW1, it actively forsook pretty much everything that made GW1 my favorite game.

That said, taken for itself, without comparison to the original, it is a decent game. Not the best I have played, not the worst. Pretty darned good really. Certainly in my top five. Would I be happier with it if:

1) I could forgo having a pet on my ranger in favor of a personal power increase.
2) I could tone down all skill visual effects (mine and others).
3) I could dye my weapons.
4) There were more non-trenchcoat medium armor options for males.
5) Ascended gear was either eliminated or gained for reaching level cap (best statistical gear by max level)

Yes. Very much so.

S: Account Bound WPs

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Ashen.2907

Hmm,

It occurs to me that with a significant monetary investment and the assistance of a friend, one can already achieve what the OP seeks given a relatively short amount of time.

A stockpile of teleport to friend devices and a friend, with all waypoints unlocked, willing to port all over the map for you would allow you to unlock all WP far more quickly than running to them yourself.

So, OP, you can already buy this. Go for it.

Go have fun.

in Guild Wars 2: Heart of Thorns

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Ashen.2907

I am terribly sorry for frustrating and offending all of those who think I attacked them in their rights to be unhappy about the expansion. Please take my apology.

Back on what I was saying:

The game offers a rich environnement filled will all sorts of challenges for noobs to experimented players and I do not understand players who want everything with as less efforts as possible. Those players want the game to be “changed”, “molded” to their lower standards so they can have everything they want. I think it is absurd.

If you are comparing people to crying babies you should recognize that it will be taken as an insult. They dont just “think” you were being insulting, you were.

I should point out that your OP wasnt about molding the game to lower standards so people could have everything they want. You spoke of finding the game boring, of certain content being disliked, etc. Those are not lowered standards, those are different preferences than your own. You are calling people names, insulting them, attacking them…for liking different things than you do. For being different than you.

In what other context do you think it is appropriate to berate people for being different than you?

The Problems with Adventures

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Ashen.2907

Mastery system would have been great if they had left out mastery points. The mastery points just force players into content they normally would never choose to play. Experience filling the mastery bar should have been enough to get the mastery.

Forcing people into content they would normally never choose to play was done on purpose and is important to the game overall. Players as a whole enjoy many different things, but individual players will often stay in only one very small part of the game and not even attempt most of the things outside. In general, anet has an interest in having their players experience – at least once – the things they would not normally do because there is a decent chance they will find something else they like besides sitting in SW for 10 hours and will want to keep playing the game.

This is exactly the case with adventures. You are forced to play some of them a little bit in order to max our your masteries, and then you can never play them again if that’s what you want. The system is far from perfect but it wasn’t a big deal for most people. They just did a few adventures, picked up some silvers and golds here and there, and then moved on to other stuff.

It sucks for OP to find himself in the position of feeling like all remaining mastery points are unobtainable, but I don’t think this situation is the norm. Not trying to be a kitten but many of the adventures listed by OP are not difficult to complete for the majority of players, and could certainly be done within an hour after watching a video. However…

For me the biggest problem with adventures is that some is impossible to do with high latency, like Sanctum Scramble, while others have too much RNG like Fallen Masks and Shooting Gallery for the amount of points that you need for Silver.

This is definitely an issue, since gw2 server locations pretty much mandate that players in some regions will have bad ping.

RNG on fallen masks is pretty bad but you can get silver at least eventually even if it’s by good luck lol, shooting gallery isn’t awful if you’re only looking for silver.

If you have to “force” people into the content youve created, you might have created bad content.

If you know that you have to “force” people into content that they paid for, then it certainly seems as if you are knowingly selling bad content.

This is stupid logic. People just have different preferences in what the like to play. Furthermore, people tend to stick with things they are already comfortable with rather than trying new things all the time. I wouldn’t play WvW pretty much at all if I weren’t “forced” to by needing the badges for certain things, but it would be ridiculous of me to say that WvW is bad just because I don’t want to play it. GW2 is a huge game with many ways to play, and just because you don’t like certain content doesn’t mean it is bad.

People have different preferences. That is very different than gating basic character progression behind specific content that devs know that players dont like for the purpose of forcing them into content disliked content. At that point the devs’ actions are intended to cause players to be unhappy with the game.

I didnt say that content is bad because I didnt like it. Before you start calling anothers’ logic stupid you might want to work on your reading comprehension.

What I said was that if you feel that you have to force people to play your content, it might be bad.

And again, there is a huge difference between offering optional rewards for completing certain tangential content, and gating basic character progression behind the same.

The Problems with Adventures

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Ashen.2907

If you have to “force” people into the content youve created, you might have created bad content.

If you know that you have to “force” people into content that they paid for, then it certainly seems as if you are knowingly selling bad content.

If you could add a profession of your choice

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Ashen.2907

Something akin to the GW1 ranger.

S: Account Bound WPs

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Ashen.2907

To the people who believe people should get no rewards whatsoever if WP’s are unlocked.

No rewards whatsoever, despite putting time and effort into it? No rewards, only because 25% of the total is automatically unlocked for you? No rewards because you can get to the places you need to be faster? Toned down rewards, maybe. No rewards, hell no. Almost nobody does anything if there isn’t some kind of reward tied to it, especially if it’s repeatable content. If it’d be an accountwide unlock, that would basically lock everyone who uses it out of creating (more) legendaries. It almost sounds as if people who have done all the work before (several times even, maybe) don’t want others to have a small advantage they didn’t have way back when.

I have opted to not do hearts, POI, and vistas on most of my characters. Should I get the rewards for map completion anyway?

I have opted to not compete in spvp, should I be given the rewards for winning a tournament anyway?

S: Account Bound WPs

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Ashen.2907

Even if you have the WP, you would still need to do the same boring heart you have done over 5 times.

btw, infinite tools for gathering cost gems, but they save you a LOT of gold of buying tools and the WP you pay to go buy the tools. You get you money’s worth back in a few hours of gathering and after that everything is profit. (If you do the brainless routes of gathering)

Does this give an unfair advantage in the economy to ppl that don’t have infinite tools?

You do not get your money back in a few hours with the infinite gathering tools. They takes much longer than that. Feel free to share the math so I can see how you reached that conclusion because I cannot see how that is possible.

As I said, no part of map/world completion should be bought. Most WP’s will be earned while going for everything else anyway.

Well I made over 300 gold by gathering in less than a month of just doing my daily route (if I would have done mindless gathering I bet I could do more) depending on the conversion I would have paid for it in less than 3 months.

I have been playing since day one… so even if it took me 1 year of regular play time to pay for it while having fun in the game, I have had over 2 years of profit.

You don’t use any profit you made from selling the item you gathered. You only consider the cost of the tools.

I’ll assure you, if the unlimited tool did not give any profit, only loss (considering the cost of everything) NO ONE would buy them.

You are mistaken.

(Some)People buy them fot the convenience of always having an appropriate gathering tool without constantly running back to the merchant. Then there is the cosmetic aspect.

On topic: if one chooses to skip a significant portion of map completion, one should probably not get rewards associated with said completion.

(edited by Ashen.2907)

Go have fun.

in Guild Wars 2: Heart of Thorns

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Ashen.2907

Ahh yes, complaining about complaining.

Much more mature than a customer communicating displeasure to a service provider when his/her expectations of a product are not met.

You are aware that you do not have to read posts of a sort that you do not like right? Whining about posts that you could choose to skip…is that any less infantile than a paying customer expressing an opinion of the product for which they paid? Perhaps quite a bit more?

The hypocrisy is strong in this one.

Suggestion- Name Purge

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Ashen.2907

No.

HoT vs Core = Unfair Advantage.

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Ashen.2907

I mean, I want 1000 all wheel horsepower in my car, but I only have 460 all wheel horsepower currently.

You guys, someone give me all of the parts to get my car to be 1000awhp so that it is like the other 1000awhp cars. I want those parts free and now! I already paid for my car, I should have 1000awhp because other people who paid more money have it.

Interesting, but not necessarily accurate analogy. I know for a fact that people who have paid less than I into the game have the increased power.

One thing your analogy does point out is that Anet is selling power for use in their competitive play modes.

HoT vs Core = Unfair Advantage.

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Ashen.2907

You never bought equal footing on character/class power level (it’s actually easy to argue it never existed). You may think you have had it for a while. Two different things.

I had the ability, with any given class, to match the best the class could do. The highest performing warrior build, I could run it. The highest performing necro build, I could run it, and so on. Now, perhaps not for every class, the highest performing builds for a given class are tied to elite specs.

And yes I did buy it with the core game because 100% of all character build options, including the top performing builds, were included in that package. Now, as pointed out, some of the best performing build options for a given class are sold seperately from the core game as part of the HoT package. In other words, as I stated before, I once had access to the best, I no longer do. Anet is now offering to (re)sell me something that I previously had. Something that was included in a package for which I paid.

Edit: just saw your edit. If you want to call it an investment into the game….I have invested far more than some who have access to the increased power. My “level of investment” exceeds that of others with the increaed power.

(edited by Ashen.2907)

HoT vs Core = Unfair Advantage.

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Ashen.2907

Equal footing in character/class power level. I had it before. I no longer have it. The lack of it is due to a deliberate action taken by another. Someone doing something to deprive you of something that you have is taking that something from you.

If by disingenuous you meant accurate, you would be correct.

Unplayable Solo

in Guild Wars 2: Heart of Thorns

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Ashen.2907

I’m a Daredevil, but i tried Ele, Ranger and Engie with all similar issues, i played GW2 for a year and a half and just returned two weeks ago because i purchased Heart of Thorns in a sale at EB games…

I very much regret it now and am considering looking for more casual mmo over GW2, its no longer enjoyable.

Maybe find some friends to play with, use LFG, join a guild.

Problem is, there’s no game that has the same quality as Guild Wars 2. GW2 is pretty unique and plays and feels unique.

GW2

Unique

Pick one.

Are there more MMORPG games with fluid combat movement? or with Jumping Puzzles?…

Yes. And sorta.

Mithril - as the most common metal...

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Ashen.2907

I wouldnt mind seeing demand for mithril increased so that I didnt feel as if I was gimping my game rewards by playing in level appropriate zones.

Or perhaps improve scaling so that playing in lower level zones doesnt feel silly.

This game has long had a reputation for poor in game rewards. A situation in which level cap gathering nodes are low value doesnt help that perception..

(edited by Ashen.2907)

HoT vs Core = Unfair Advantage.

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Ashen.2907

To me the issue is not a matter of any specific dollar amount. Ive spent well over a thousand dollars on the game and would not hesitate to spend hundreds of dollars per month on a game if I felt I was receiving good value for my money. I would expect every dollar spent to improve, move forward, my game experience in some way.

Paying to return to a state that existed prior to HoT release is not moving my game experience forward. Prior to HoT I was on equal footing in terms of character power level in competitive play. That was taken away. Anet then offered to sell it back to me.

Again, not improving my gaming experience over what I had before, its asking me to pay again for what I had before and which was taken away in order to pad an expansion that otherwise would contain zero (actually less than zero) value for me.

I initially defended the launch state of the elite specs. I honestly believed that the power creep they represent was unintentional and would be addressed in a big post launch balance pass. I no longer believe that. I am now convinced, by Anet’s actions/lack of action, words/lack of communication on the topic, that the elite spec power creep was inentional, and part of their marketing strategy. I am further convinced that this is why WvW is finally getting some attention. Anet needs people playing competitively in order for them to come up against superior specs and feel compelled to buy an expansion that might not otherwise have been considered worth buying.

HoT Price Feedback + Base game included [merged]

in Guild Wars 2: Heart of Thorns

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Ashen.2907

Yep, charging real money for a product that cost millions of real dollars to develop is sad. I think I will let Chevrolet know that, since I bought a vehicle from them once, years ago, I expect to never pay more than hal price for their products again….and that I will be using monopoly money.

HoT vs Core = Unfair Advantage.

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Ashen.2907

I think that there are valid arguments on both sides of the, “is it pay to win,” argument. They have been stated so many times that I wont repeat them here.

But do the elite specs provide an advantage? Is any such advantage unfair?

I think that the answer to the first is yes and that the answer to the second is sometimes. I dont mean that the elites guarantee victory in pvp or anything of the sort, but they do provide increased combat versatility, and seem to provide more combat effectiveness. That does not completely negate the effect of player skill, but advantage exists.

The unfairness, in my opinion, lies in being put at a disadvantage in content one did in fact pay for because one did not purchase some distinctly different and seperate content.

That said, the company has to make money and this is not the first time, nor does it seem likely to be the last, that they made false or inaccurate statements as part of their efforts to market the game.

Please, a clear statement re: AFK farming.

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Ashen.2907

Okay, first of all I would like it if people making these kinds of “requests” would stop using that term.

Of course it is “legal” for them to be AFK farming, because if it were in fact illegal for them to do so then that would mean that there is a real penalty consisting of a fine and/or imprisonment by their local or federal law enforcement agency. Are you implying that you think these people should be arrested and face a fine or jail time? Are you saying that they do in whatever government jurisdiction you reside in?

Seriously, please stop using it as a way to describe action within the environment of a video game that you feel is a violation of the acceptable way of playing said game.

Why are you asking people to stop using a word correctly?

Among the dictionary definitions of the word illegal are:

in violation of an official rule.
breaking the rules of a game.


Among the dictionary definitions of law is:

A binding custom or practice of a community.


So, breaking Anet’s rules (binding practice here, official, are the rules of a game) is illegal.

Being pedantic is one thing, being incorrect in one’s pedantry is something else entirely.

Magic Carpet and Broomstick suggestion

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Ashen.2907

No thanks. The travel toys are toys, not combat aids. We don’t want to get into that conversation again…

You can only use them outside of combat, so it’s not a combat aid.

Um, that’s his point … if you have swiftness roaming around on these things, they help you AVOID combats you don’t want to be in. Unacceptable.

Perhaps I am missing something here, but he spoke, in the OP, of losing swiftness that he had cast. He seems to be implying that he is referring to a build that includes swiftness on its own not swiftness gained from the travel device itself. So, he can already avoid combats that he doesn’t wan’t to be in, due to his build providing swiftness. The travel toy would just allow him to look different while doing what he can already do with the same opportunity cost he is already paying.

You don’t lose swiftness that’s currently on you but you can’t refresh it. So the result is the same, you have to get off your travel toy in order to cast swiftness again. So basically, having the travel toy auto cast out of combat, is useless, because unless you’re in a town, where you have a permanent swiftness passive from mastery, and there’s no combat anyway, you have to go slow to use your carpet/broom/tunneler.

Thanks for the clarification.

I do think that if your build is paying the opportunity costs for the swiftness then allowing you to maintain it while using a travel device seems reasonable.

Taimi in the context of tyria

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Ashen.2907

Most five year old musical prodigies don’t have anyone trying to chop them into pieces with an axe while they play the violin.

My nephew was determined to be a math prodigy in grade school. Not sure that it would have qualified him for a SEAL team position in Afghanistan.

That’s because he didn’t use that math prodiginess to build himself a Gundam with enough firepower and armor to provide better offensive and ground-holding ability than three full fireteams.

Good point. Of course, neither did Taimi.

Taimi in the context of tyria

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Ashen.2907

Most five year old musical prodigies don’t have anyone trying to chop them into pieces with an axe while they play the violin.

My nephew was determined to be a math prodigy in grade school. Not sure that it would have qualified him for a SEAL team position in Afghanistan.

Oxymorons and Contradictions

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Ashen.2907

Hmm, ancient sapling is not necessarily a contradiction.

If the tree is one that requires a thousand years to mature, a human with a seventy year life expectancy might very well consider a seven hundred year old sapling to be ancient.

Magic Carpet and Broomstick suggestion

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Ashen.2907

No thanks. The travel toys are toys, not combat aids. We don’t want to get into that conversation again…

You can only use them outside of combat, so it’s not a combat aid.

Um, that’s his point … if you have swiftness roaming around on these things, they help you AVOID combats you don’t want to be in. Unacceptable.

Perhaps I am missing something here, but he spoke, in the OP, of losing swiftness that he had cast. He seems to be implying that he is referring to a build that includes swiftness on its own not swiftness gained from the travel device itself. So, he can already avoid combats that he doesn’t wan’t to be in, due to his build providing swiftness. The travel toy would just allow him to look different while doing what he can already do with the same opportunity cost he is already paying.

Magic Carpet and Broomstick suggestion

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Ashen.2907

I don’t even care that much about them

…Not only are they perhaps the funnest collection item in a lot of MMOs

…they also enrich the setting and make it feel more immersive.

…a commonly held opinion. Not just mine.

So you consider them the most fun item in MMOs, that they enrich settings and make them more immersive, and that those are commonly held opinions…

But you don’t care?

No, you do care, are pushing an agenda (perfectly fine by the way. Stating a case for something you want from a service provider is perfectly reasonable IMO), and are attempting to dissemble behind claims that it doesn’t matter to you.

The arguments for and against can be summed up as:

I want it, and may be willing to pay for it.

or

I don’t want it and may be willing to pay into a game that doesn’t have it.

I think option one involves more revenue than option two would cost the company. Would it be enough more to offset development costs, etc? We do not know.

What we do know is that Anet is a business, in business to make money. If they thought mounts were the sure fire big bucks revenue generator that some posters claim…why don’t we have them?

My take is that developing mounts could impact game performance and would take resources away from other development, potentially content, priorities. I would rather the resources be spent on content. On the other hand, if Anet can determine that mounts would generate sufficient revenue to not only offset their development costs, but to also invest more in the game, without impacting performance….I would be all for them. 100%.

I think that its far more likely that if mounts were a runaway success, the money would not be invested in other content. Some of it would go to producing more mounts, and the like, while the rest would be pocketed by the company. The net result is that dev resources initially put into mounts rather than other content would represent an overall reduction in non-mount content production with essentially zero return for players with no interest in mounts. Likely a net loss overall for such players.


All of that said… I do not think that the travel toys should strip any existing swiftness.

(edited by Ashen.2907)

No more expansions pls!

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Ashen.2907

Sorudo,

Vayne said Dynamic Events, not hearts.

The devs have said that GW2 requires more work because it is a true open world rather than a lobby based game. Of course GW2’s team is much larger than was that working on GW1, so perhaps a wash there.

Personally I would say that GW1 was the more ambitious.

(1) GW1: a group of individuals leave behind one of the biggest companies, and biggest projects, in their industry to come together to create their own company, to create their own game, both done the way they envision in contrast to how such have been done before.

(2) GW2: A highly successful company receives large amounts of funding based on that past success in order to produce a game that is an evolution of what they have already done. It is designed to follow a different path, in some ways, than its competition while purposefully adhering to genre design tropes and standards in others in order to appeal to the customer base they already built with their previous game while attempting to draw in fans of more established games in the genre.

(1) is certainly more ambitious from the point of view of creativity, risk taking, vision, etc. (2) is certainly more ambitious from the point of view of an attempt to make more money.

Revitalize GW2 with Consoles

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Posted by: Ashen.2907

Ashen.2907

From a business perspective more customers the better, always.

If you change, “always,” to, “often,” or even, “usually,” this would be accurate. As is, it is not.

Selling Story Mode

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Posted by: Ashen.2907

Ashen.2907

They did offer LS2 to you for free. You, essentially, turned it down. Now they offer it, still free of real money cost, for a willingness to trade gems.

I do think that including it as part of the HoT purchase might have been a good idea to add value to the expansion.

All of that said, I do not think that, “greedy,” is an accurate decision for choosing to charge for a product that the company spent money to produce.

Transgender people & GW2

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Posted by: Ashen.2907

Ashen.2907

When the stated goal of op is to “educate” the masses I think there is an agenda there.

Pretty much the definition of an agenda in this context.

Do you feel powerful?

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Posted by: Ashen.2907

Ashen.2907

In Vanilla PvE content: Naah, the mobs are just extremely broken and incapable of killing you

This post makes a solid point to me.

It doesn’t make me feel powerful to overcome foes that are weak any more than it would make me feel like a good chess player to beat someone who I am teaching to play for the first time.

Would knocking out a nine year old make a professional boxer feel powerful, or like a bully?

Unplayable Solo

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Posted by: Ashen.2907

Ashen.2907

Solo players cannot advance in the new content, and any decent publisher would disclose such a fundamental change prior to taking your money.

I agree. No doubt this post will be followed by the obligatory ’you’re just inept along with the ‘i solo’d it easily’ posts but you are correct.The day i started the new content it was like running into a brick wall and i am looking for new games to play.

You may agree but the claim is objectively false. Someone agreeing that the earth is flat doesn’t make it so.

You can say that as many times as you want but it won’t change the fact that in every game i’ve played up till now, when an expansion was released ,the new area was flooded with players and remained that way but in this game the maps i’ve been in are very scarcely populated and when i go back to the non-expansion area it is heavily populated with gliding level 80 players doing quests.
Obviously there are issues.

Didn’t say that there were not issues. What I did say is that his claim is objectively incorrect and having others, such as yourself, agree with it does not change that fact.

Where are the Monks?

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Posted by: Ashen.2907

Ashen.2907

The nonhuman races might not be eligible, in theory, to be monks (in name) but in GW1 charr were able to cast monk spells.

that was because in GW1 all thigns, enemies as like playes shared the same skills, because ANet didnt make back then themself the huge effort to give all creatures in this game their very own skills, like they did here in GW2, where all enemies, all creatures have their very own skills, nothing shares the same skills from the players.

So your point is invalid

No, the point is that we could have characters who used Monk skills regardless of player character race. It is established in setting that one does not need to be a follower of the human gods to have access to a monk-like build or skills.

I'm Hungry. Give me beef with UW combat

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Ashen.2907

I love three dimensional combat. My all time favorite MMO (not counting GW1 because some people dont cconsider it an MMO) uses it pretty heavily.

My issue with it in GW2 is that it is not as visually appealing as the dry land combat, and that weapon selection, skill choice, and build options are even more restrictive than the already too restrictive (IMO) land based combat.

Why are most gem store items temporary?

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Posted by: Ashen.2907

Ashen.2907

Scarcity makes people purchase, even if it’s artificial scarcity.

If people know that luxury item X will be in the store forever and ever then they’ll frequently put off purchasing. There’s no rush because it will always be there. Since something better may come along they figure they might as well wait. If people know that item X is going to leave then it pushes them to decide to get it now as they’ll won’t be able to get it later.

That is so stupid… Terrible business sense.

They have lost so much money from me because i don’t have it when they decide its time to dump out items i like, so they miss out…

Take the Bandit Sniper Costume, i’d love to have purchased it, but they tack on a heap of useless items to pad out the price, so they lose 700 gems worth of money because i refuse to pay 2000 gems, Sorry no deal…

Another instance the “Exclusive” Wizard Hat i’d love to buy but they wont add to their Cash shop so no money from me…

Whatever Business Anet thinks its running they are losing a crap load more due to it.

I doubt very much that they are losing money due to this. It has been shown, time and again, to be an effective tool for driving revenue beyond just this one game. It costs them essentially nothing in terms of resources while allowing them to influence revenue flow as if they were introducing new gemstore content without the cost associated with producing said content.

Where are the Monks?

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Posted by: Ashen.2907

Ashen.2907

The nonhuman races might not be eligible, in theory, to be monks (in name) but in GW1 charr were able to cast monk spells.

Transgender people & GW2

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Posted by: Ashen.2907

Ashen.2907

I don’t get why so many people are against this. Why not give a transgender character some prominence. I just want it to be a good story lol. As long as it’s a good story I don’t care what sexuality the characters are.

It’s not that people are against a transgender character, it’s that people don’t want a character shoehorned in, for the sake of it.

And you’re all assuming that’s what the OP wants. I’m pretty sure Mr. Penguin wants a well told story just as much as anyone here. Background characters gain prominence in stories all the time, so if an element of the story calls for it, why not Sya?

Its not an assumption. He has said, multiple times now, that it is what he wants. He wants a transgender character focus for the sake of influencing players in real life, with any in game story considerations as secondary (if that) to his stated sociopolitical agenda.

Do you feel powerful?

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Posted by: Ashen.2907

Ashen.2907

Apparently the necro is the most powerful of all.

Transgender people & GW2

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Posted by: Ashen.2907

Ashen.2907

There’s a lot of people who misunderstand what I’m suggesting. I’ll break it down:

  • I’m not asking for any type of forced sexual preference based story. I’m just asking that a NPC, who happens to be transgender, be included in our party. Yes I’d personally want to see Sya made into a hero, but I think it’d be a nice gesture to the LGBT community to have an even more diverse cast in GW2.
  • Anet’s writers are top notch. They’re able to include homosexual characters into the Living Story without having an agenda pushed. That’s what I’d like for Sya as well.
  • Yes I push for social justice in real life. Everyone deserves to be treated equally with respect. The way you do that is to show different lifestyles as normal, everyday occurrences. That’s how you break barriers in society. As an example in real life, my Muslim friends avoid going outside when someone in the news does a terrible thing in the name of their religion. People make incorrect assumptions that the whole religion thinks the same, where in fact only a small radical few ruins the image for the whole. How you combat this is through education. Call it propaganda if you will, but unless someone’s willing to address the fallacies, the masses will keep thinking the assumptions are real.
  • As a compromise to my position, I would be happy if Anet made a side quest that involved Sya. Completely optional, non-forced story. Maybe like for the next Greatsword Legendary journey.

TL;DR – Inclusion doesn’t have to be forced. The mere existence of a transgender NPC in the main story is all that I suggest.

Including a character specifically because they are transgender, for the sake of adding a transgender character, not for the sake of the story, seems like a bad idea to me.

when a fictional character is made, nothing just “happens” all is there for a reason.

Not sure that this is correct. Allow me to rephrase that, it is incorrect.

Unplayable Solo

in Guild Wars 2: Heart of Thorns

Posted by: Ashen.2907

Ashen.2907

Solo players cannot advance in the new content, and any decent publisher would disclose such a fundamental change prior to taking your money.

I agree. No doubt this post will be followed by the obligatory ’you’re just inept along with the ‘i solo’d it easily’ posts but you are correct.The day i started the new content it was like running into a brick wall and i am looking for new games to play.

You may agree but the claim is objectively false. Someone agreeing that the earth is flat doesn’t make it so.

Villain in GW3

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Posted by: Ashen.2907

Ashen.2907

Nah, it will be, “The Monster At The End Of The Book.”

Spoiler note: its Grover all along. Silly monster.

Transgender people & GW2

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Posted by: Ashen.2907

Ashen.2907

why do people assume that if they include a lgbt character it will be just a token character with awful background to be put on a pedestal just to show how progressive anet is?

Because people are posting in this thread in response to an OP asking for exactly that.