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[sPvP and WvW]Thief, Stealth Attacks balance.

in Profession Balance

Posted by: Azukas.1426

Azukas.1426

I don’t think this change would achieve much given how fast Initiative replenishes.

This! They need to make stealth a more limited mechanic. Been guaranteed the first hit in the fight alone, is a huge advantage. The proposed change with the initiative just won’t cut it. Either let BS drop stealth even if it’s dodged/blocked etc. or they can go for the whole initiative refund deal on dmg but the initiative cost needs to be increased so that it actually penalizes the thief if he fails to hit.

You know I’ve always felt that having Stealth drain Initiative made way more sense in this game than what we have now. Force Thieves to chose between offense and defense and not get both in one.

You want to stealth? Sure, go ahead, remove conditions, blind, heal etc. But your ability to dish out damage will be severely kitten for the next few moments.

Want to apply serious pressure? Go ahead, but beware you won’t be able to stealth for a few moments thereafter.

Isn’t this exactly how stealth is implemented right now? You can use stealth defensively but you won’t be able to attack since it’ll take you out of stealth, and you lose all the defensive goodies. You want to attack? Sure. But now you are revealed and won’t be able to stealth for the next few moments.

No, generally you want to stealth as much as possible since the stealth-attacks are also the most powerful.

P/D builds are the best example where anything aside from Sneak Attack does pitiful damage.

Currently stealth has both offensive and defensive benefits and Thieves aren’t forced to chose on over the other.

I don’t even thief but even I know that the P/D 3 skill hits like a truck in a Power thief set up….heck it’s torment is an insane damage source for the condi set ups too.

Do you even thief because I highly doubt you do making these statements.

No disrespect, but that’s right there is a dead give away

[sPvP and WvW]Thief, Stealth Attacks balance.

in Profession Balance

Posted by: Azukas.1426

Azukas.1426

I don’t play a thief and this isn’t fair at all

It is fair. If I miss with Fire Grab on my Elementalist it goes on a long cooldown. On my thief if I get AoE blinded or the target dodges a backstab, I can try again with no penalty for my action.

Except you have all of Air Earth and Water skills to use.

I find Ele players are still mad Anet took their God Mode away.

[sPvP and WvW]Thief, Stealth Attacks balance.

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Posted by: Azukas.1426

Azukas.1426

I don’t play a thief and this isn’t fair at all

So I herdz you liekz GW1 (New Trait System)

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Posted by: Azukas.1426

Azukas.1426

S/S warriors….

Hammer GVG

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Posted by: Azukas.1426

Azukas.1426

EP isn’t undefeated

Fixing Mesmer: IIWAD

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Posted by: Azukas.1426

Azukas.1426

1. I wouldn’t support any nerf to stacks of confusion from iMage. Even with this “nerfed” confusion, I can get it to tick for over 1500 with ease, so I wouldnt want it reduced to 2 stacks. Is rather see it upped to 5 stacks instead of what you proposed.

2. No need for all these stacks of might. I’d rather see more conditions over might.

iDisenchanter any good in WvW roam?

in Mesmer

Posted by: Azukas.1426

Azukas.1426

Fights in WVW are dynamic and illusions in a lot of cases left behind and do nothing good. That is why my 2 favored are Iduelist and Iswordsmen. They are actively pursuing target.
Mesmer limited to 3 illusions and phats>clones. Ie if you have 3 phats up you are unable to produce clones only phats and any moron can see difference between you and phantom. It left you open for attacks. All i am saying is just IMHO and other ppl might have different experience and opinion on the subject. I recommend to try it and see it for yourself. What do you have to loose. 2 s for repair in worst case:)

The Disenchanter attacks even faster than the swordsman, and has range like the duelist. Your point of them actively pursuing the target not only doesn’t make sense, it’s completely wrong.

Also, if you get 3 phantasms up, one will pop to produce a clone. Additionally, having only phantasms up doesn’t leave you open for attacks. If you’re trying to hide by looking or acting like clones, you’re playing poorly. A good opponent will never be fooled like that, and so you’re simply wasting your time and hurting your potential by trying to do that.

Do you personally use disenchanter in Wvw or just saying it for the sake of argument?
I newer seen anyone does it and my experience with it was not good.

It’s more or less a permanent fixture on my bar. I won’t use it in zerg fights of course, but any roaming or small group actions see me using it.

It’s an incredibly strong skill. A 20 second cooldown for a phantasm that attacks every 4 seconds with a bouncing projectile that hits 5 targets and removes 2 boons from enemies and 2 conditions from allies. If it only gets 2 attacks off, it’s already better than null field and mantra of resolve and arcane thievery.

was wanting to hear this since its exactly what I wanted from this ability, thanks.

iDisenchanter any good in WvW roam?

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Posted by: Azukas.1426

Azukas.1426

Not saying that at all and I appreciate any feedback. I also am busy and not able to log on, so I wanted to get some discussion going until I get on later tonight.

iDisenchanter any good in WvW roam?

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Posted by: Azukas.1426

Azukas.1426

It shouldn’t make you wet anywhere and it is horrible skill in WvW. Long animation, it doesn’t move fast enough, has very bad synergy with other clone phantasm summoning skills and shatter skills. Use Mender’s purity for yourself or in case you don’t wonna invest 10 points in inspiration and your goal is to remove cond from the thief as well use mantra of resolve. Disenchanter is very good skill for CoE runs and some other high cond boon producing dungeon bosses.
Runs with thieves especially high crit glass build can be a lot of fun. I usually go with cheesiest PU Scepter/torch staff full dire armor + trinkets and act as an unkillable clone making machine. While ppl trying to kill me and it is not an easy task considering 25k HP +3k armor thieves kill them hiding behind my clones.

I would like to kill things within a year on my own so dire and gs just aren’t what I wanna run. I have my own little quirky build that I’ve been running in sPvP which has been extremely good dueling wise, but given how stupid sPvP is, I cant stand to log in for more then a few minutes for more testing. I have a question about you the synergy and movement speed of the iDisenchanter. What do you mean about synergy in regards to this skill and slow as in how so?

Thanks.

iDisenchanter any good in WvW roam?

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Posted by: Azukas.1426

Azukas.1426

thanks, I thought it looked solid on paper per say since its a condi clear every 20 seconds, but things don’t always work as prescribed.

Its a lot more than 1 every 20 sec. Thatd be incredibly weak. Its a phantasm that when summoned casts a spell similar to the staff auto that bounces between allies (curing conditions) and enemies (stealing boons). If no one notices it or doesnt take the time to kill it its pretty much GG against a condi build

Bro from where I’m coming from I was happy with a condition clear every 20 seconds. Hearing what you just said has me salivating. About to hit 80 on my first toon and getting ready for some roaming fun. This skill makes my nipples wet.

iDisenchanter any good in WvW roam?

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Posted by: Azukas.1426

Azukas.1426

thanks, I thought it looked solid on paper per say since its a condi clear every 20 seconds, but things don’t always work as prescribed.

iDisenchanter any good in WvW roam?

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Posted by: Azukas.1426

Azukas.1426

Solo/duo with a thief?

[sPvP]Thieves: gameplay, concerns, possible solutions [merged]

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Posted by: Azukas.1426

Azukas.1426

thief is the only class that are less forgiving if u make a single mistake it can leads to death

Bad thieves yeah, good thieves no, never, stealth and reset fight.

Then you win cause its your point.

[sPvP]Thieves: gameplay, concerns, possible solutions [merged]

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Posted by: Azukas.1426

Azukas.1426

I like how this thread is about sPvP but people bring up WvW to complain about thieves.

Which is it because thieves are far from OP in sPvP and the other two classes complaining about losing spots in sPvP FAR outclass them in WvW.

I don’t even thief and find killing them EASY and effortless…in fact it’s sad how bad the class really is once you learn how to fight them

Best Bunker Class?

in PvP

Posted by: Azukas.1426

Azukas.1426

“Bunker” is pretty much why sPvP is a skilless joke of a game. Bring back GvG and let’s get a real game.

Auto attack Scepter

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Posted by: Azukas.1426

Azukas.1426

I run scepter all the time in PvE and can solo most champs and all veterans with ease. Just like dude above me stated about the replacing clones to keep conditions on, I don’t want to see much of a change to scepter.

Mesmer Vs Thief

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Posted by: Azukas.1426

Azukas.1426

Mesmers >>> Thieves 1v1.

If you are dying to thieves in a 1v1 you should prolly head into the obsidian sanctum to practice against some thieves

You got embarrassed by Sensotix last time you tried to troll a mesmer thread spouting the same garbage. Thief > mesmer is one of the hardest counters in the meta atm.

Uh that one mesmer fella who fails against thieves but the rest of us can take on 2

Ya he totally got me…..

Mesmer Vs Thief

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Posted by: Azukas.1426

Azukas.1426

Mesmers >>> Thieves 1v1.

If you are dying to thieves in a 1v1 you should prolly head into the obsidian sanctum to practice against some thieves

Eotm what to do while roaming?

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Posted by: Azukas.1426

Azukas.1426

Dodge OP Turrets

The OverPowered Warrior Experiment

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Posted by: Azukas.1426

Azukas.1426

a thief whining about warriors. now i’ve seen everything. I play a thief, and I’ve never had an issue with warriors. I think this is a l2p issue.

what im complaining about is the no risk vs reward scenario. thieves have a high risk to run zerk. warriors have none. they can be one of the best rankings in EVERY category all in the same build. now you cant get any class half as good in that sense. hence why most are warriors …..

if they cut the mobility down…. and condi removal down to below thieves’ as that should be their weakness as anet stated….i think warriors would be in a good place.

I don’t think the ability to burst then pop right back I to stealth is a high risk. It s a high reward though.

3-4 seconds is a long time. 2-3 seconds of immob = death for a thief. thats how fragile we are. its 4-5 secs if u are a Carrion thief. high risk. crap condi removal…. crap hp…crap toughness…crap armor…. no blocks/invuln/aegis and stability and protection….anything defensive….or removes stuff like conditison…we suck at. its a high risk profession.

It’s not 3-4 seconds unless you don’t know how to play your thief. It’s definitely NOT a high risk profession unless you go afk, lol.

Not crap armor, not crap hp, not crap toughness unless you spec improperly – just like other classes.

Thieves are easy to kill. Even the ones who falsely believe building toughness helps them.

I see thief and literally it’s a free kill if they don’t run away

lol well, I think warriors are easy to kill, and I rarely die on my thief. You must encounter terrible thieves.

There is significant difference between my claims and yours

Mine are actually true.

Lol ….in your mind.

Post SS of your thief with your account name visible.

Then post a link of your thief owning warriors

Can anyone explain why Ele are weak? (pvp)

in Elementalist

Posted by: Azukas.1426

Azukas.1426

Anet took our God Mode away and many players can’t deal with it.

That being said the current meta is the root of all our problems in sPvP.

I must say though if you are having trouble with thieves than either play one or do what I did…..duel em all the time. Once you learn their tricks they become the easiest class to counter

The OverPowered Warrior Experiment

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Posted by: Azukas.1426

Azukas.1426

a thief whining about warriors. now i’ve seen everything. I play a thief, and I’ve never had an issue with warriors. I think this is a l2p issue.

what im complaining about is the no risk vs reward scenario. thieves have a high risk to run zerk. warriors have none. they can be one of the best rankings in EVERY category all in the same build. now you cant get any class half as good in that sense. hence why most are warriors …..

if they cut the mobility down…. and condi removal down to below thieves’ as that should be their weakness as anet stated….i think warriors would be in a good place.

I don’t think the ability to burst then pop right back I to stealth is a high risk. It s a high reward though.

3-4 seconds is a long time. 2-3 seconds of immob = death for a thief. thats how fragile we are. its 4-5 secs if u are a Carrion thief. high risk. crap condi removal…. crap hp…crap toughness…crap armor…. no blocks/invuln/aegis and stability and protection….anything defensive….or removes stuff like conditison…we suck at. its a high risk profession.

It’s not 3-4 seconds unless you don’t know how to play your thief. It’s definitely NOT a high risk profession unless you go afk, lol.

Not crap armor, not crap hp, not crap toughness unless you spec improperly – just like other classes.

Thieves are easy to kill. Even the ones who falsely believe building toughness helps them.

I see thief and literally it’s a free kill if they don’t run away

lol well, I think warriors are easy to kill, and I rarely die on my thief. You must encounter terrible thieves.

There is significant difference between my claims and yours

Mine are actually true.

The OverPowered Warrior Experiment

in Profession Balance

Posted by: Azukas.1426

Azukas.1426

a thief whining about warriors. now i’ve seen everything. I play a thief, and I’ve never had an issue with warriors. I think this is a l2p issue.

what im complaining about is the no risk vs reward scenario. thieves have a high risk to run zerk. warriors have none. they can be one of the best rankings in EVERY category all in the same build. now you cant get any class half as good in that sense. hence why most are warriors …..

if they cut the mobility down…. and condi removal down to below thieves’ as that should be their weakness as anet stated….i think warriors would be in a good place.

I don’t think the ability to burst then pop right back I to stealth is a high risk. It s a high reward though.

3-4 seconds is a long time. 2-3 seconds of immob = death for a thief. thats how fragile we are. its 4-5 secs if u are a Carrion thief. high risk. crap condi removal…. crap hp…crap toughness…crap armor…. no blocks/invuln/aegis and stability and protection….anything defensive….or removes stuff like conditison…we suck at. its a high risk profession.

It’s not 3-4 seconds unless you don’t know how to play your thief. It’s definitely NOT a high risk profession unless you go afk, lol.

Not crap armor, not crap hp, not crap toughness unless you spec improperly – just like other classes.

Thieves are easy to kill. Even the ones who falsely believe building toughness helps them.

I see thief and literally it’s a free kill if they don’t run away

The OverPowered Warrior Experiment

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Posted by: Azukas.1426

Azukas.1426

Warrior should never lose a 1v1 against a thief

Specially not in sPvP

Snuffles 0 Precision BEST THIEF BUILD

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Posted by: Azukas.1426

Azukas.1426

if youre a good player then you shouldnt be complaining about anything, countering D/P is easy

okay countering snuffles d/p build isnt easy, okay continue complaining some more

You are kinda confused because your “loveyoulongtime” snuffles use same D/P build that everyone else use 0/30/30/10 – thats what you said. Just he has some more processing power then your typical thief player who got his build from google/forums and added more survivability to his gear to while maintaining most of his backstab damage to specifically kill glassy newbs.

triggerless is a newb?
amonatory is a newb?

At which part I said that ? And at witch part these 2 ppl complained about “loveyoulongtime” snuffles killing them?

“backstab damage to specifically kill glassy newbs.”

and forget amon hes a raging newb

Well yeah, as I said you can gear yourself for some descent survivability while maintaining high backstab damage (hidden killer and power/crit power gear) but you lose most of your damage on everything else and that works bests when fighting packs of glassy newbs. Cant imagine how can you see what I said as calling know thief players newbs.

power food, hidden assassin, infusions(which is +70 power), and if you really want to, stacks.

You can do same (eat foods, get stacks, infusions) while wearing full berserker for much more damage, your point? “Love you long time” snuffles damage comes from backstab, period. Built around ganking glassy newbs.

yea then you get one shotted right? good players dont lose to zerkers

Not sure if serious

Snuffles 0 Precision BEST THIEF BUILD

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Posted by: Azukas.1426

Azukas.1426

d/p higher skill floor than sword , this is too funny.
and perma stealth d/p kills plenty , they still do as much dmg ( or close to ) as the trickery build.

Hitting the 3 button over and over takes much more skill than 5 2 2 2. Heck you don’t even have to push that 3 button fast….there’s a delay!

Elementalist weakest class? Hell no

in Elementalist

Posted by: Azukas.1426

Azukas.1426

I have zero problems on my ele in the game today. Do we need minor things….very minor yes, but it’s a meta problem not a class problem tbh

This should be the last argument to be used by any person trying to prove a point. It doesn’t prove anything.

Actually it does since this current meta has chased off more players than it brought in.

You kill many birds with one stone when you get rid of this meta

p.s. Ele God Mode isn’t coming back

Ele needs buff

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Posted by: Azukas.1426

Azukas.1426

Ele’s are fine in WvW

Ele’s woes in PvP is a direct result of a meta problem NOT a class problem.

Collaborative Development: Ranger Profession

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Posted by: Azukas.1426

Azukas.1426

Yes, like I said about the sustained vs burst, it’s not necessarily fully functional in the game. This is one of those things that we would have to balance with bringing other classes down a bit as far as damage output. Burst damage needs to have risk involved, and we know that right now many classes don’t have that associated risk.

Well I can say that I speak for everyone here and must say I hope you are taking into account Condi Burst in these talks

As for crit burst classes not having enough risk associated with them….which classes are we talking about here?

Snuffles 0 Precision BEST THIEF BUILD

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Posted by: Azukas.1426

Azukas.1426

Too often I’ve seen thieves just leave stealth since they literally couldn’t touch me. (this is in PvP I run sword mainly)

People are talking about WvW doe.

Even in WvW the mechanics don’t change enough to know that S/X > Backstab builds 1v1.

Now if that SB nerf is true……we may see something change……maybe

Snuffles 0 Precision BEST THIEF BUILD

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Posted by: Azukas.1426

Azukas.1426

S/X > D/P

The 3 spam builds are far more OP/Cheesy than any D/P build

If you lose to sword as D/P it’s a L2P issue.

Everyone knows S/X has been the thief meta for some time now. I believe it’s time for you to admit it to yourself

You are making yourself look like a complete idiot. Sword is rare anymore ever since the nerf, d/p is the obvious meta. I’m not sure what game you’re playing but it’s obviously not the same as me. Stop defending d/p.

Last few tourneys what are the thieves running?

Snuffles 0 Precision BEST THIEF BUILD

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Posted by: Azukas.1426

Azukas.1426

S/X > D/P

The 3 spam builds are far more OP/Cheesy than any D/P build

If you lose to sword as D/P it’s a L2P issue.

Everyone knows S/X has been the thief meta for some time now. I believe it’s time for you to admit it to yourself

It's up! Post your proposed changes here...

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Posted by: Azukas.1426

Azukas.1426

<_snip_>

Our views differ than.

Because I’m not willing to give up what will be required to be lost to get what you want. I’m fine playing my ranger in all aspects of the game. I have zero problem killing any class in any game mode, and it generally comes down to who is the better player.
This is with your “broken” pet mechanics

In fact I wish my ranger was harder to play b/c quite frankly some days I feel like I bang my head on my keyboard to win fights.

Rangers are what they are…..fine and in need of MINOR polish

Elementalist weakest class? Hell no

in Elementalist

Posted by: Azukas.1426

Azukas.1426

Change current PvP meta.

That’s all Ele’s need b/c in every other aspect of the game they are fine.

Most Ele’s who are complaining are still upset they had their God Mode removed after a year.

I have zero problems on my ele in the game today. Do we need minor things….very minor yes, but it’s a meta problem not a class problem tbh

It's up! Post your proposed changes here...

in Ranger

Posted by: Azukas.1426

Azukas.1426

Rangers are fine as they are right now TBH. Sure we need some polish, but EVERY class needs polish…well maybe not warriors

That being said Rangers are great in PvP, WvW, and ok in PvE. The ONLY place they need help in is GvG scene, and let’s face it. Anet don’t recognize that scene so let’s not hold our breath.

As for that CDI discussion…..ppl are just lobbying to get their class OP as possible.

WvW Roam:condition vs dps build (ferocity)

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Posted by: Azukas.1426

Azukas.1426

Condi > Power in WvW small scale and roaming

As for OP talking about a 1 shot thief build….no such thing.

1 Shot warrior builds…..ya they are there

Snuffles 0 Precision BEST THIEF BUILD

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Posted by: Azukas.1426

Azukas.1426

S/X > D/P

The 3 spam builds are far more OP/Cheesy than any D/P build

Change to Thief D/P

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Posted by: Azukas.1426

Azukas.1426

A: wtf is this ‘stealth spam’
B: s/x is stronger and easier to play competitively
C: why are people discussing PP…

I don’t even thief but any player who is good knows this. Even in WvW that D/P set might be annoying to fight, but if that thief wants to kill you he’s putting in 3x the amount of work to do it.

Granted I’m talking about 2 players who are moderately close in skill.

Collaborative Development: Ranger Profession

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Posted by: Azukas.1426

Azukas.1426

I’ve read this this thread and all the Devs comments and I must say this is a nice discussion/feedback thread going on.

With that being said I must confess that I’m starting to get worried about what’s going to happen to my ranger.

Am I worried about the class being reworked and killing my current build(s)?
Nope

Am I worried about the class becoming something other than the what it was supposed to be from the onset of this game?
No

I am TERRIFIED that we’ll become the next OP/FoTM class on the block, and since we aren’t the class that begins w/ W we’ll get kitten d w/ the nerf bat. Full Pen….no doubt

Let’s all be honest with ourselves anyways shall we? Just where are rangers hurting right now?

PvP? Nope they are a staple on PvP teams

Ah WvW you might be thinking!!

Nope we are perfectly fine in WvW. We do great in keep assaults/defense. We do great in small scale battles, and havoc squad play. The ONLY place rangers truly lack is in GvG fighting, and this game mode isn’t supported by the dev team.

PvE we are lacking as well……well dungeon PvE. Open world is a different story though :P

The best part about all of this is in the areas where we suffer on our rangers we aren’t the ONLY class suffering. In fact when you look at other classes they are lacking and passed over more than we are.

So yes let’s discuss MINOR changes (condi removal maybe) since we don’t want what happened to our beloved rangers in the past to happen again.

Thx

About mesmer

in PvP

Posted by: Azukas.1426

Azukas.1426

Mesmers > Thieves 1v1

If you are losing to thieves 1v1 on a mesmer than you need to reevaluate your gameplay

and you should start playing this game thx
trust me when i say thief > mesmer
my experience > yours

Obviously not since Mesmers > Thief in a 1v1

About mesmer

in PvP

Posted by: Azukas.1426

Azukas.1426

Mesmers > Thieves 1v1

If you are losing to thieves 1v1 on a mesmer than you need to reevaluate your gameplay

I love decap engi

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Posted by: Azukas.1426

Azukas.1426

I enjoyed reading this thread so far.

Thank You

Deal with the hacks

in WvW

Posted by: Azukas.1426

Azukas.1426

Learn to Mesmer sweep

DH took the keep and swords were only on it after about 15-20 minutes had passed. If there was a mesmer, he/she could have said so while they were taking the keep and could have ported a group of us in there.

Good mesmers don’t just port anyone…

Can’t let trade secrets get out

Deal with the hacks

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Posted by: Azukas.1426

Azukas.1426

Learn to Mesmer sweep

The OverPowered Warrior Experiment

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Posted by: Azukas.1426

Azukas.1426

Warrior is OP

I agree with Trav in that he has literally zero experience on a warrior but had zero problems vs an experienced thief.

Intra/Bob need to look at this w/out the bias they exhibit

So I swapped to D/P for funzies.

in Thief

Posted by: Azukas.1426

Azukas.1426

Don’t worry my PoV won’t move Anet to nerf the real ezmode thief weaponset.

They’ve already started with the “update” to PW

So I swapped to D/P for funzies.

in Thief

Posted by: Azukas.1426

Azukas.1426

Perma stealth isn’t a thing either.

Either way I did not say perma evade only evade builds.

So continue believing that #3 builds require skill

Maybe you should play one. You’ll find out really quick that spamming 3 will get you killed very, very quickly.

You’re the only person here going on about spamming evades. Just having that much access to evade is insane

btw what’s ur secondary weapon set

Tell me, what’s my primary? I’d be tickled to hear, o’ knowledgable one. Go on. Please. If something were wrong with my evades, ANet would have done something about it (they already nerfed vigor to the point where permanent uptime is impossible); however, D/P still prevails as the most prominent weapon set in tPvP. This notion that sword builds are “faceroll easy” is sickening, and I dare you to pick one up and play any real team PvP with it (go ahead – find a team. I’m sure there are just teams lining up for your utter skill and vast knowledge of every class).

You already stated that you run a stealthless S/P build.

And yes sword sets for thieves are “faceroll easy” as you call it. Sorry but Anet has targeted sword/evade builds for a reason.

And they’ve already been nerfed. The only remnants of being “OP” are people like you, who play D/P which sword counters VERY well. See signature for details.

I’m still waiting for you to tell me what my primary set is.

Now you’re dodging

So I swapped to D/P for funzies.

in Thief

Posted by: Azukas.1426

Azukas.1426

Perma stealth isn’t a thing either.

Either way I did not say perma evade only evade builds.

So continue believing that #3 builds require skill

Maybe you should play one. You’ll find out really quick that spamming 3 will get you killed very, very quickly.

You’re the only person here going on about spamming evades. Just having that much access to evade is insane

btw what’s ur secondary weapon set

Tell me, what’s my primary? I’d be tickled to hear, o’ knowledgable one. Go on. Please. If something were wrong with my evades, ANet would have done something about it (they already nerfed vigor to the point where permanent uptime is impossible); however, D/P still prevails as the most prominent weapon set in tPvP. This notion that sword builds are “faceroll easy” is sickening, and I dare you to pick one up and play any real team PvP with it (go ahead – find a team. I’m sure there are just teams lining up for your utter skill and vast knowledge of every class).

You already stated that you run a stealthless S/P build.

And yes sword sets for thieves are “faceroll easy” as you call it. Sorry but Anet has targeted sword/evade builds for a reason.

So I swapped to D/P for funzies.

in Thief

Posted by: Azukas.1426

Azukas.1426

Perma stealth isn’t a thing either.

Either way I did not say perma evade only evade builds.

So continue believing that #3 builds require skill

Maybe you should play one. You’ll find out really quick that spamming 3 will get you killed very, very quickly.

You’re the only person here going on about spamming evades. Just having that much access to evade is insane

btw what’s ur secondary weapon set

So...why are they nerfing thief damage again?

in Thief

Posted by: Azukas.1426

Azukas.1426

It’s a 17% reduction to crit damage.

100 crit damage becomes 83 crit damage.

That’s significant