Showing Posts For Bagel.4598:

Now FotM takes forever

in Fractured

Posted by: Bagel.4598

Bagel.4598

The problem with fractals is it’s generally lower levels that suffer from this the most.
Most players in the low levels aren’t experienced enough for quick runs so it’s a learning curve.
A solution could be to make fractals optional. Having a single path completion with a single dungeon reward. For each consecutive run, another dungeon reward is given and for 3 consecutive runs a daily reward is given.
Obviously shorter fractals would need to be altered or the reward made specific and in proportion to the fractal completed (otherwise people would farm swamp dungeon reward for e.g).
But we all know this would never happen, it would make too much sense.

How does changing the way fractals work make sense? If you want your 15min speed clears, dungeons are already in the game. Fractals weren’t that hard when they were introduced and the lower levels haven’t got any harder since then. If anything people would have ascended trinkets now to give their stats a small boost.

And as to explain what to do if someone doesn’t know, isn’t that being part of the community. I skipped flames and frost, so I never did that mini dungeon, yet after a <30s explanation I was fine doing them on mid 30s.

Lmfao there’s always one.

Now FotM takes forever

in Fractured

Posted by: Bagel.4598

Bagel.4598

The problem with fractals is it’s generally lower levels that suffer from this the most.
Most players in the low levels aren’t experienced enough for quick runs so it’s a learning curve.
A solution could be to make fractals optional. Having a single path completion with a single dungeon reward. For each consecutive run, another dungeon reward is given and for 3 consecutive runs a daily reward is given.
Obviously shorter fractals would need to be altered or the reward made specific and in proportion to the fractal completed (otherwise people would farm swamp dungeon reward for e.g).
But we all know this would never happen, it would make too much sense.

Lmfao there’s always one.

How does changing the way fractals work make sense? If you want your 15min speed clears, dungeons are already in the game. Fractals weren’t that hard when they were introduced and the lower levels haven’t got any harder since then. If anything people would have ascended trinkets now to give their stats a small boost.

And as to explain what to do if someone doesn’t know, isn’t that being part of the community. I skipped flames and frost, so I never did that mini dungeon, yet after a <30s explanation I was fine doing them on mid 30s.

Now FotM takes forever

in Fractured

Posted by: Bagel.4598

Bagel.4598

The problem with fractals is it’s generally lower levels that suffer from this the most.
Most players in the low levels aren’t experienced enough for quick runs so it’s a learning curve.
A solution could be to make fractals optional. Having a single path completion with a single dungeon reward. For each consecutive run, another dungeon reward is given and for 3 consecutive runs a daily reward is given.
Obviously shorter fractals would need to be altered or the reward made specific and in proportion to the fractal completed (otherwise people would farm swamp dungeon reward for e.g).
But we all know this would never happen, it would make too much sense.

[NOC] Nocturnal [Blackgate][PvX] AU/NZ

in Looking for...

Posted by: Bagel.4598

Bagel.4598

I have applied via your forum app.

New Fractal Drop Rates

in Fractured

Posted by: Bagel.4598

Bagel.4598

14th run, personal lvl 44, no fractal weapon.
Thankyou Anet for destroying fractals for me.

How about feedback on the feedback?

in Fractured

Posted by: Bagel.4598

Bagel.4598

Bumping this because ANet, we are not going to leave these forums,even if we are leaving the game.
Time to face the music.
People paid for your services (poor in this case), have the courtesy to respond.

Pic related

Attachments:

(edited by Bagel.4598)

So now ascended armour is being released?

in Fractured

Posted by: Bagel.4598

Bagel.4598

It’s not about lack of Infusions to put from the accessories to the armour.
It’s about the wasted gold in crafting Agony Resist infusions spent in rings and back piece, to a number higher than the +5’s we got from the update, when we could have simply spent that gold on ascended armour instead and placed simple +5 infusions in to the infusions slots on the armour.

So now ascended armour is being released?

in Fractured

Posted by: Bagel.4598

Bagel.4598

2 weeks after you give us the ability to increase our agony resistance for a stupid amount of gold, you come out saying that we can craft ascended armour which (I’m assuming) come with infusion slots.

So we can get another 30 AR on this armour for a total of 450 fractal relics?

All the gold those spent on boosting their agony resist via AR infusions will be a waste of time considering it will probably cost the equivalent to just craft armour to 500 and put those simple versatile infusions in.

Anyone else regretting boosting their agony resist?

Anet lets plan the future of fotm together!!

in Fractured

Posted by: Bagel.4598

Bagel.4598

You are wasting your breath.
We have attempted threads like these numerous times in the past.
Heck, they even made collaborative development threads themselves.
The dev’s don’t care, we know this because
A) They barely reply to any complaints, and when they do it’s usually in the form of “we are aware of this” Or “Its on the radar”
B) They are so quick to fix bugs that players can exploit but ignore for months and now even years the ones that affect players negatively.

They spend the bare minimum time creating content and try to sell as much as they can through gem store.
The only way to really get them to listen is when bulks of people begin to quit.
They haven’t had that yet, some have left yes but they cater for the casual players and the ones with wallets.
The way fractals are now is the way it’s staying and we can moan and create threads all day but in the end it will be ignored.

Welcome to Guild Wars 2.

Forced stun on final cliffside boss + adds

in Bugs: Game, Forum, Website

Posted by: Bagel.4598

Bagel.4598

This is intentional.
It’s the same effect that occurs when you first initiate the final boss fight by attacking him.
This does not benefit players and will not be resolved.
Have your guardians use Shield of Avenger and aegis before striking the seal.
We can beat their silly games, their only way to beat us is nerf after nerf, and we’re never beaten =]

Can't Ascend Beta Fractal Capacitor

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Posted by: Bagel.4598

Bagel.4598

Hey guys.
I remember this was an issue for me months back when upgrading my fractal capacitor.
IIRC it was when I tried to put in the ingredients in different orders.
Have you tried putting the capacitor in before any of the other ingredients?
Have you tried each of the other 3 ingredients first and played around with the order?
It may be consistent it may be random, it may not work at all.

Test and report back!

Dear Whoever is in charge around there..

in Fractured

Posted by: Bagel.4598

Bagel.4598

50% of the time weapons pre-patch is bogus.

I was talking about pre-patch. I’ve done maybe 4 runs post-patch, and it feels exactly like pre-patch, in that much more often than not, I get a crappy ring or nothing at all. 6 runs post-patch is not enough to claim that drop rate has changed. Methinks you were expecting the drop rates to be drastically increased. You’re expectedly disappointed.

Ok, 3 months is bogus.
If 30 is the old 50 as they claimed drop rates should be better yes.
Across the board players are reporting worse drops so no, I should have and did expect better.
Out of those 6 runs I received no ring, no weapon, no box.
So in reality I get less karma now and 1 gold more for 45+mins extra work than what I could’ve got elswhere.

3 months is not bogus. I also said that I got two other weapons in the meantime, but I was actively trying for that particular weapon for 3 months. So, you can think once a month with 6 runs per day with a chance of a weapon drop. Granted, these are the two lower chance tiers I’m talking about.

Yes, drops may be worse in general, but your claim of 50% drop rate is ridiculously overblown. 6 runs post-patch without anything more than a pristine relic and some empyrial shards is not enough to complain about.

http://www.reddit.com/r/Guildwars2/comments/1qspc1/drop_research_guild_has_been_calculating_the_drop/

Here is the link to LOD research with level 48 runs returning a 46% fractal drop.
So I kitten all over your BS calling.
With level 50’s being stated by anet as being the new level 30 you can safely say a 46% rounded up is at LEAST what I expected. with my results and others results, nothing here is overblown.
You statistic doesn’t make mine bullkitten nor does it make the average bullkitten.

(edited by Bagel.4598)

Dear Whoever is in charge around there..

in Fractured

Posted by: Bagel.4598

Bagel.4598

50% of the time weapons pre-patch is bogus.

I was talking about pre-patch. I’ve done maybe 4 runs post-patch, and it feels exactly like pre-patch, in that much more often than not, I get a crappy ring or nothing at all. 6 runs post-patch is not enough to claim that drop rate has changed. Methinks you were expecting the drop rates to be drastically increased. You’re expectedly disappointed.

Ok, 3 months is bogus.
If 30 is the old 50 as they claimed drop rates should be better yes.
Across the board players are reporting worse drops so no, I should have and did expect better.
Out of those 6 runs I received no ring, no weapon, no box.
So in reality I get less karma now and 1 gold more for 45+mins extra work than what I could’ve got elswhere.

Situation in fractals

in Fractured

Posted by: Bagel.4598

Bagel.4598

+1 all over this.
You can keep ignoring us anet but we won’t stop posting.
We are however playing less now. But you knew that.

Dear Whoever is in charge around there..

in Fractured

Posted by: Bagel.4598

Bagel.4598

Took me 3 months of trying to get my fractal mace. Three characters doing 28 and 30 dailies. In the meantime I got TWO other weapon drops. Speargun and a shield.

6 30+ dailies isn’t squat.

We’re talking post patch.
I have over 20 weapons from pre patch.
Pre patch I was getting weapons 50% of the time.
Investing in 1 hour + per run in a completely updated multi dungeon run with even LESS rewards now is utter bullkitten.

Dear Whoever is in charge around there..

in Fractured

Posted by: Bagel.4598

Bagel.4598

Can we please have old fractals back?
Leave the new fractals sure.
Leave the way agony resist on armour is, gives us progression. But back to 55ar= up to level 49 fractal.
Give us back lvl 50+ and shift instabilities to there.
Keep your gold reward, we can do shorter dungeons for that amount.
Give me back my karma and decent chance of fractal weapon back, I’ve had 0 in the 6 30+ runs I’ve done, which btw are taking longer on average now.
Give me back old bugs, it was at least bearable, ill deal with the stupid harpies Idc just unfix dredge (good deal if you ask me!)

If you won’t do this, just do a patch roll back. You’ve broken spirits with this one.
I for one don’t look forward to logging in and doing multiple runs, I dreadge to think which fractal is next and how long I’ll be stuck in a run for.

Or put the old version back so I can choose to play it.
Sincerely,
AmIalonehere?

Fractal Think Tank Ideas

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Posted by: Bagel.4598

Bagel.4598

Que “This would require too much technical programming at the moment, we appreciate your feedback and hope to introduce something in the future.
We’re not sure what or when, but in the meantime heres a hideous new town clothes skin that you can purchase for 800 gems.”

You guys crack me up.

in Fractured

Posted by: Bagel.4598

Bagel.4598

OP HERE
Oringal Post:
Source : https://www.guildwars2.com/en/news/world-xp-and-you/
It’s important to us as a company that players receive value for the time that they spend in the game and that we don’t overload players with an excess of long-term systems that are character-specific.

> Creates character progression in Fractals.
> 1 Year later- Makes time players spent progressing in fractals redundant by rolling players’ level back with poorly thought out new system
>Makes Fractal level account wide, further destroying player progression.
>Provides no value/compensation to players for their time.
> Posts this statement.

(edited by Bagel.4598)

You guys crack me up.

in Fractured

Posted by: Bagel.4598

Bagel.4598

Bagel, How dare you try to mention upcoming “kitten OFF THE WORLD” when we are still all venting on all the other things that are kitten ING OFF THE WORLD!

HAHAHA I saw that and all I could think was… “wow, are they trying to get everyone to go play other games or what”

Not seeing the gripe here. Now you don’t have to level each character in WvW individually.

So many people cry that anet is alt unfriendly, they change WvW to be account bound, which is very alt friendly and you still have a reason to complain?

Not sure there is anything anet could do to make everyone happy.

Consider that this is posted in a Fractal thread.

The way the ''infinite'' AR works...

in Fractured

Posted by: Bagel.4598

Bagel.4598

That would be way to easy and completely pointless considering 45 AR is all you need to get through lvl 50 fractal and the +1’s drop like flies.

Loot table update?

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Posted by: Bagel.4598

Bagel.4598

Exotic every fractal on my run.
Everyone in party had increased loot rarity too.
What are other findings?

Redundant Ascended Gear

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Posted by: Bagel.4598

Bagel.4598

If you really got 2 sets of ascended trinkets etc just for wvw infusions, you have enough crap to not care about that.
Those infusions are just as unnecessary as ascended weapons vs exotics.

Aetherblade fractal and pets

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Posted by: Bagel.4598

Bagel.4598

Such a joke that your pet will no longer share AR with it’s owner.
That pet is a part of you, a part of your class.
Also brings it down with spirit weapons for guardian.
If a boss gets an unlucky shot of AR off on a weapon the weapon is gone prematurely.
Anet’s dev team need a serious wakeup call.
Bring back GW1’s crew.
They had a vision and made a very happy fanbase.

Tonight's live stream?

in Fractured

Posted by: Bagel.4598

Bagel.4598

So much for collaborative development, what a joke.
Disappointed, Anet.

STOP PLAYING ALONE! Small and friendly guild!

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Posted by: Bagel.4598

Bagel.4598

I had joined this guild for a week or so and was kicked today.
Did not get a pm, guild message or response from the Guild leader.
Not sure what the cause of the kick was but some form of communication would be nice considering I signed up to forums and had TS organised for this guild.
Perhaps this is an in-game problem and it’s just bugged out.
Either way let me know? Cheers.

Levels 50+

in Fractured

Posted by: Bagel.4598

Bagel.4598

In November they will reduce level from 50 to 30 and anyone above level 20 will be brought back to level 20.
So no, no new levels.

Edit : Don’t worry though, fractal weapons will drop in a box from level 1.

Infused Equipment - All Ascended Items Now?

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Posted by: Bagel.4598

Bagel.4598

“Just keep in mind that AR infusions slots are still limited to Infused Ascended Rings and Back Items. The slot is the real value here, as it has unlimited potential.”

If you had taken time to read patch notes for yourself you wouldn’t need to open another unnecessary thread.

I would like my 250 ectos back please

in Fractals, Dungeons & Raids

Posted by: Bagel.4598

Bagel.4598

For the layman.
A non infused back item or ascended ring will have the infusion slot as regular items do.
This means you can have normal infusions in them.
To acquire agony resist you will need to have an Agony resist slot.
To get an agony resist slot you will need to infuse your ascended backpiece and rings.
Those who already have infused items you will have the +5 stat bonus (not the infusion slot) converted in to an Agony resist slot.
Those who do not have infused equipment will not have the agony resist slot, and in order to increase your agony resist you will need to infuse your equipment.

You are not losing anything, no one is gaining anything.
A stat is being swapped to a slot where you can upgrade the resist further.

Should I buy...

in Fractured

Posted by: Bagel.4598

Bagel.4598

Nothing will change price wise unless ecto fluctuates.
You will still need an infused back piece to get the AR.
The +5 ar on backpieces now that came with infusions will be swapped to an Agony Resist slot.
The infusion slot will remain.
I.e If you have a non infused backpiece, you will not have the agony resist “infusion” slot until you infuse it.

Suggest: Alternative Fractal system.

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Posted by: Bagel.4598

Bagel.4598

A thread dedicated for us to post our suggestions for the devs to view rather than filter through pages of arguments.

Please refrain from shunning others’ ideas and post ideas YOU have. Constructive feedback will be absorbed, negative feedback will be ill received.

I’ll kick this off with what I’ve seen posted by a number of people.

1. Keep fractal levels as they are.

2. Bring in the agony resist as is being planned and allow players to go past 50 naturally.

3. Introduce gambits as planned past level 50.

4. Bring in gold reward much like other dungeons.

5. Keep fractal drops the same, introduce the box allowing you to pick your weapon skin past level 50.
This will follow the trend of greater rewards the harder the level.

6. Forget about the leader board, introduce titles for every 10 levels.

7. As time goes on expand on level 80 + maybe even enabling multiple gambits at a time.
If later on you allow more people in party this will help for higher levels too.

8. Your turn.

(edited by Bagel.4598)

Compensation for getting reset to level 30?

in Fractured

Posted by: Bagel.4598

Bagel.4598

For those asking for some sort of compensation for lost FotM levels- have you read or did you follow the posts when people were complaining about the change in magic find gear? Many of the comments were similar to what I’ve read here. Anet offered no compensation to people who had several sets of armor & weapons, including MF armor & weapons.

“Oh, but you could change the stats to whatever you wanted after the patch, so you DID get something!” Many people already had everything anyway, so a duplicate set wasn’t going to do them any good. And recall the ambiguous language used regarding “account bound”? If Anet is going to reply to your satisfaction, you can bet that in order to avoid the same mess in this situation, any answer is going to be reviewed by all the devs involved before it gets posted.

As someone who spent time, money, and materials on MF armor, weapons, and trinkets (but only to solo farm, as I did not like the lost stat while in dungeons), I feel your pain. But don’t hold your breath waiting for compensation, cuz it ain’t hapnin’! Can you imaging the poo-storm from those people if high ranked FotM players got some sort of compensation?

You just contradicted yourself and reinforced what everyone is saying.
There WAS compensation. Regardless of if it suited everyone or not is irrelevant.
There is no compensation here whatsoever, not even an offering.
Magic find was changed for the better, removed a wasted stat from the game and everyone still had gear out of it, salvaged or kept.

It’s only a contradiction if you feel that my personally giving you 4 ecto’s (ie what the useless gear I got turned into when salvaged) is inadequate compensation. If I send you 4 ecto’s in game right now, would you cease posting on this topic? No? Previous poster isn’t contradicting themselves then.

Fractals are being changed for the better too…

Having the opportunity to reselect stats on your armour instead of Anet deleting your armour would be the equivalent to you offering me service in hours based on my gameplay instead of effectively deleting that time invested, not giving me 4 ectos.
Compare apples to apples or don’t compare.
Compensation vs no compensation. I choose compensation.

(edited by Bagel.4598)

Compensation for getting reset to level 30?

in Fractured

Posted by: Bagel.4598

Bagel.4598

For those asking for some sort of compensation for lost FotM levels- have you read or did you follow the posts when people were complaining about the change in magic find gear? Many of the comments were similar to what I’ve read here. Anet offered no compensation to people who had several sets of armor & weapons, including MF armor & weapons.

“Oh, but you could change the stats to whatever you wanted after the patch, so you DID get something!” Many people already had everything anyway, so a duplicate set wasn’t going to do them any good. And recall the ambiguous language used regarding “account bound”? If Anet is going to reply to your satisfaction, you can bet that in order to avoid the same mess in this situation, any answer is going to be reviewed by all the devs involved before it gets posted.

As someone who spent time, money, and materials on MF armor, weapons, and trinkets (but only to solo farm, as I did not like the lost stat while in dungeons), I feel your pain. But don’t hold your breath waiting for compensation, cuz it ain’t hapnin’! Can you imaging the poo-storm from those people if high ranked FotM players got some sort of compensation?

You just contradicted yourself and reinforced what everyone is saying.
There WAS compensation. Regardless of if it suited everyone or not is irrelevant.
There is no compensation here whatsoever, not even an offering.
Magic find was changed for the better, removed a wasted stat from the game and everyone still had gear out of it, salvaged or kept.

This is about a game where content was made available to players, time and money both virtual and real was put in to this content as players pushed the limits.
If Anet did not want people progressing past 50, they should have put a cap @ 50. Not made it more challenging to get past it (isn’t that the idea?).
Now that Anet have changed their minds, as they do so frequently you never know where this game is headed, they’ve made all that time and resource a complete waste, and THAT is not ok.
A simple and expected progression could have just been to bring in ascended armour with more infusion slots for AR, introduce their gambits and new rewards.
Done.
There is no need for leader boards, changing level numbers or making items easier to acquire for those who just want the cool stuff but don’t want to do the work.
Fractals was supposed to be high end PvE, and once again they’re doing more harm than good (In my opinion) with half of this update.
If this isn’t resolved, when they revamp pvp I expect everyone’s rank be brought down too.
But hey, that would be unfair, right?

Warrior, Mesmer, Guardian only fractal groups

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Posted by: Bagel.4598

Bagel.4598

The leader board will determine who is your group, not necessarily class.
PvE revolves around 2 things : DPS and Dodging.
Those that advance to high level fractals, regardless of being heavy, med or light, will be those with the skill to evade and earn their keep. It will be a skill thing.
If you make it to those levels you will be acknowledged.
Rangers in PvE are a poor class on a whole, you don’t need the new Fractals to show you that.
Thieves have their place and I think the new mechanics will strengthen that.
Fractals teaches you a lot about how to play, and I know that even rangers are powerful in a group build, running high end PvE.

Actually, PvE revolves around 3 things: DPS, dodging and reflects.

Not really. For example, in the Snowblind fractal, trying to dodge everything would be like trying to dodge rain. The fact that the midboss is a construct renders Zerker gear useless anyways.

In pve you do not try to dodge everything. I did not say everything. In snowbound you are dodging the ice elemwntal’s aoe 1 shot skill. Which is more than manageable with some chained anti kd.
If you’re swapping zerker gear for sustainability at all you should not being doing high level fractals. You need the dps to kill the eles quickly. The elemental source is turn based regardless of how quick you kill it, with ofc the exception of a Mesmer mimic.

"Fractured" Pro/Con Suggestion Thread

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Posted by: Bagel.4598

Bagel.4598

Seeing someone with a fractal weapon, researching and finding out just how much work was involved made this on par with uniqueness of legendaries.

Errr, what? Beating a level 20 fractal once is on par with a legendary? lol

Seeing someone with a fractal weapon, researching and finding out just how much work was involved made this on par with uniqueness of legendaries.

Allow me to elaborate,
You could pull out your credit card and buy a legendary, you could buy your precursor and build your legendary in time.
But there was NO guarantee you’d ever dual wield Fractal swords.

And i know people with bank tabs full of fractal weapons. How many people do you know with bank tabs full of legendaries?

I know people with every single legendary.
I also know there are people who have done fractals for months and received no sword.
I also know of people who have done 500 runs and received 1 weapon.
Some are lucky, some are unlucky.
The weapons are special, they are unique, they are unlike any other skin in the game.
I am comparing the uniqueness. Not the value, not the quantity.
Do you understand now?

"Fractured" Pro/Con Suggestion Thread

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Posted by: Bagel.4598

Bagel.4598

Seeing someone with a fractal weapon, researching and finding out just how much work was involved made this on par with uniqueness of legendaries.

Errr, what? Beating a level 20 fractal once is on par with a legendary? lol

Seeing someone with a fractal weapon, researching and finding out just how much work was involved made this on par with uniqueness of legendaries.

Allow me to elaborate,
You could pull out your credit card and buy a legendary, you could buy your precursor and build your legendary in time.
But there was NO guarantee you’d ever dual wield Fractal swords.

Warrior, Mesmer, Guardian only fractal groups

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Posted by: Bagel.4598

Bagel.4598

The leader board will determine who is your group, not necessarily class.
PvE revolves around 2 things : DPS and Dodging.
Those that advance to high level fractals, regardless of being heavy, med or light, will be those with the skill to evade and earn their keep. It will be a skill thing.
If you make it to those levels you will be acknowledged.
Rangers in PvE are a poor class on a whole, you don’t need the new Fractals to show you that.
Thieves have their place and I think the new mechanics will strengthen that.
Fractals teaches you a lot about how to play, and I know that even rangers are powerful in a group build, running high end PvE.

"Fractured" Pro/Con Suggestion Thread

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Posted by: Bagel.4598

Bagel.4598

Zaxares,
I also saw the post regarding fractal weapons dropping from level 10.
However with so little evidence of this happening to the point where it isn’t even on wiki, makes it almost non-existence in terms of actual drops. When considering player research has concluded the drop rate for level 40-50 is around 46%.

1. The skins rather than weapons fact could not phase me less.
They are max damage and few gold to swap a weapon or re- mod a weapon is nothing compared to what this update is doing.
2. I’m not quite sure why you are giving me this point when my post is clearly not in favour of making it easier for people to acquire the skins.

I neglected including any comments about the weapon box because this is perfectly fine, provided the level at which these boxes drop are significantly high, and in addition to fractal weapons themselves dropping. Much like ascended weapon boxes.

"Fractured" Pro/Con Suggestion Thread

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Posted by: Bagel.4598

Bagel.4598

I for one am very disappointed, Anet.

You had set a challenge for people, and a reward (though RNG based) for their efforts and their time.
Rather than go ahead and expand on current difficulties and rewards, you’ve dumbed it down and really devalued a very unique part of the game.
These fractal weapons were the “envy and adulation” of other players.
Seeing someone with a fractal weapon, researching and finding out just how much work was involved made this on par with uniqueness of legendaries.
Yes the RNG sucked and getting the weapon you wanted could be a never coming thing.
But how is that any different from precursors?
Now I’m not saying they should be trade able, but there are other methods to acquisition that would better suite than to make them an even earlier drop.
These need to be something earned. Something that players who put HOURS into your game deserve.

You set a cap for players for a reason.
If you didn’t want them going past 50 in the first place, you should’ve set the cap at 50.
Don’t put it at 80, let players burn out at it, then kill all their time and hard work, team co-ordination and organisation with a level reduction.
We like a challenge and you just rained on their parades.
(For the record I stopped at 49, I am not being biased.)

You took trading away from a lot of items so that work had to be done.
We have a lot of fractal relics, pristine and non.
These would be a much better (alternate/additional) way of acquiring these weapons.
You could even make the weapon chests you bought with relics an RNG thing, it would give people who aren’t lucky enough for the drop to still have a shot and getting something for all those runs.
You have a weapon and armour vendor for all the other dungeons, with unique skins.
A fractal version would be cool so long as the cost and rewards reflected the time and ability required for the 3-4 part dungeon sequence.

I sincerely hope if no changes are made between the update notes and release, that you at least throw compensation to those who hammered fractals before you candy it up with what will be a new common skin.

This update will give you many more interested in fractals, but as someone who only logs on for this content now, you will lose at least 1 player from the entire game.

Perilous People Club! EU, Casual and Social

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Posted by: Bagel.4598

Bagel.4598

Do you guys do high level fractals frequently?

Looking for a Fractals guild

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Posted by: Bagel.4598

Bagel.4598

Hi there.
I’m a pug experienced fractals fanatic and I’m looking to further my skills/ knowledge.
Would like an experienced friendly guild to run and learn with.
I do my dailies and am currently lvl 48 personal.
My main is Guardian I run full berserker and I’m open to getting new gear to fit specific builds.
Throw me a message in game as I’m not likely to watch this space.
Cheers.

Antitoxin Spray doesn't heal allies

in Bugs: Game, Forum, Website

Posted by: Bagel.4598

Bagel.4598

Also please change Wall of Reflection to
“Blocks some incoming projectiles with no common trend or indication of which enemies will still be able to shoot through”

No birthday gift at 12 months

in Bugs: Game, Forum, Website

Posted by: Bagel.4598

Bagel.4598

I have characters I made all on launch day, recieved 1 Birthday gift and the rest have received nothing.

I have come to expect faults with new content now.
Nothing is ever completely ready when the introduce it.
They seem to prefer releasing poor content and apologizing rather than taking the time to do things properly.
Once upon a gw1 they did things right.