Showing Posts For Behellagh.1468:

Unlink Your Authenticator PRONBLEM

in Account & Technical Support

Posted by: Behellagh.1468

Behellagh.1468

When you sign up for an authenticator, you are given a 16 character alphanumeric secret code. That’s the code you set up the authenticator with. The authenticator then generates a 6 digit code based on the time and the secret code and it’s that code you will be asked for when you log in.

We are heroes. This is what we do!

RIP City of Heroes

SMS... Thingamjiggy...?

in Guild Wars 2 Discussion

Posted by: Behellagh.1468

Behellagh.1468

… facepalm …

We are heroes. This is what we do!

RIP City of Heroes

(edited by Moderator)

SMS verification reminders when logging in

in Account & Technical Support

Posted by: Behellagh.1468

Behellagh.1468

Doesn’t checking “remember this computer” (really ip) keeps it from happening?

We are heroes. This is what we do!

RIP City of Heroes

SMS... Thingamjiggy...?

in Guild Wars 2 Discussion

Posted by: Behellagh.1468

Behellagh.1468

Because you can’t be bothered with a little thing like checking the support page.

https://help.guildwars2.com/entries/95445077-Help-with-SMS-Authentication

We are heroes. This is what we do!

RIP City of Heroes

Where is everyone?

in Players Helping Players

Posted by: Behellagh.1468

Behellagh.1468

August??

Prepping to go back to college. On vacation. Bored waiting for new content. Waiting for the next beta weekend. Outside.

We are heroes. This is what we do!

RIP City of Heroes

And poof! There go my Karma boosts

in Guild Wars 2 Discussion

Posted by: Behellagh.1468

Behellagh.1468

Enchantment Boost Powder simply changes the existing boosts, that you purchased into a proxy that could invoke a boost for any of them.

That’s very language lawyering for patch notes.

Attachments:

We are heroes. This is what we do!

RIP City of Heroes

(edited by Behellagh.1468)

Cosplay Screenshots

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Posted by: Behellagh.1468

Behellagh.1468

No ears or a tail.

We are heroes. This is what we do!

RIP City of Heroes

And poof! There go my Karma boosts

in Guild Wars 2 Discussion

Posted by: Behellagh.1468

Behellagh.1468

The only obvious conclusion is they won’t be in the shop or chests. Activating karma from enchanted reward boost doesn’t create a karma booster. Did they remove Karma boost from the Bonfire? No.

Hmmm, they removed the Bonfire from the gem shop as well. Well my birthday gun still works for karma boost.

If this really is intentional then they simply haven’t learned that they need to the players informed about these kinds of changes. But still, if they allow players to keep karma boosters why not keep the enchanted reward boost the same. Eventually they will all be used up, even if players start converting their remanding boosts into these at 10s a pop (assuming the power is still available). It’s stupid and does nothing but tick off a portion of your playerbase.

Honestly did anyone bring this up in a meeting that this might be a bad thing without a month or so of warning?

We are heroes. This is what we do!

RIP City of Heroes

And poof! There go my Karma boosts

in Guild Wars 2 Discussion

Posted by: Behellagh.1468

Behellagh.1468

Honest to God don’t they teach comprehension anymore in school.

Karma Boosters only drop now in game rather from BLTC or bought directly from the gem shop. NOWHERE does it say in the patch notes that they were removing the ability to use an enchanted reward boost for karma boost. NOWHERE.

Stop reading into things. Unintentional mistakes/oversights happen. Intentional changes should be clearly spelled out in the patch notes.

The whole purpose of the enchantment powder is to convert existing boosters into one that you decide upon activation. If you can still convert Karma Boost into one, you should be able to get Karma Boost out of one. So they should have removed Karma Boosters from items you can use the dust on if this was intentional since Karma Boost isn’t going away, only how you get them changed. They didn’t so it’s a bug.

It’s utterly stupid to throw up your hands and go, “Oh ANet did screwed us over again! Better go sulk/rage quit/delete all my enchanted boosts since I was only using them as karma boost.” Get them to fix it or come clean that this is an intentional change. You all surrender way to easy.

We are heroes. This is what we do!

RIP City of Heroes

(edited by Behellagh.1468)

Suggestion: Change Display Name

in Guild Wars 2 Discussion

Posted by: Behellagh.1468

Behellagh.1468

Just one question, looking at you with the odd/ridiculous display names that beg for a change. Why did you input that name to begin with?

I think the answers in this thread to that have been that they didn’t realize it would be publicly visible and they just wanted to put something in quickly so they could continue with their registration.

Right. Because “Display Name” sounds like something that’s private.

We are heroes. This is what we do!

RIP City of Heroes

And poof! There go my Karma boosts

in Guild Wars 2 Discussion

Posted by: Behellagh.1468

Behellagh.1468

If everyone who this affects add to the thread on the bugs forum (currently a whole 3 posts long) as well as /bug it in game rather than … discuss it here, then maybe they may notice that this is an issue with this patch.

We are heroes. This is what we do!

RIP City of Heroes

Is GW2 P2W for you?

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Behellagh.1468

No.

RMT will gladly sell players gold for money. The difference is ArenaNet can actually get a cut of that business by providing a legit means to do so and on the flip side, sell gems for gold to players, the same gold other players are buying with gems. Circle of life.

We are heroes. This is what we do!

RIP City of Heroes

Windows 10 Directx 12

in Account & Technical Support

Posted by: Behellagh.1468

Behellagh.1468

We are heroes. This is what we do!

RIP City of Heroes

(edited by Behellagh.1468)

lvling time

in Players Helping Players

Posted by: Behellagh.1468

Behellagh.1468

You still have to pick a profession fist, even for PvP. You just don’t need to level first.

We are heroes. This is what we do!

RIP City of Heroes

lvling time

in Players Helping Players

Posted by: Behellagh.1468

Behellagh.1468

Agreed, this isn’t a “all the good stuff is at the end” kind of MMO. There are bosses spread out across the entire level range and with the game’s automatic down scaling they can be tackled at any time even if you are higher level than that content.

We are heroes. This is what we do!

RIP City of Heroes

Will the intel G3258 run this game ok?

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Posted by: Behellagh.1468

Behellagh.1468

You need to define what you mean by “random stutters” and “work smoothly” because most of that is due to server hiccups, other software on your system deciding it’s a good time to run, or your drive gets testy. Plus it’s a budget build and please don’t say that’s fine because it’s an old game. Manage expectations.

Old review from Tom’s Hardware shows that more than 2 cores is better and not talking 2 cores with HT.

http://www.tomshardware.com/reviews/guild-wars-2-performance-benchmark,3268-7.html

I’m sure sirsquishy will be along with his person experience here is a like to one of his posts on the subject.

https://forum-en.gw2archive.eu/forum/support/support/G3258-R7-240/5145952

We are heroes. This is what we do!

RIP City of Heroes

lvling time

in Players Helping Players

Posted by: Behellagh.1468

Behellagh.1468

Casually, 1-1.5 hours per level once out of the growth spurt when you first create your character. Hardcore without the crafting short cut, I’ve heard 24 hours of game time to get to the cap.

In PvP everyone is level 80 by default with full access to all or nearly all traits and skills as well as choice of gear. PvP tests skill, not gear, they try to balance the play going even as far a making all animations and character size the same.

We are heroes. This is what we do!

RIP City of Heroes

Mounts [merged]

in Guild Wars 2 Discussion

Posted by: Behellagh.1468

Behellagh.1468

I see that you’ve been practicing your Necromancy and raised a dead horse.

You get a point.

We are heroes. This is what we do!

RIP City of Heroes

Are Mini's people too?

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Posted by: Behellagh.1468

Behellagh.1468

The rule is simple, if the player gets rendered, solely based on the Character Model Limit setting which doesn’t count minis, the mini gets rendered unless the server decides to shut off minis due to load. Minis don’t render without their player being rendered. If you aren’t seeing someone in WvW that’s an issue with your CML setting, not minis.

We are heroes. This is what we do!

RIP City of Heroes

Wedding Dress on humans - How Garters Work

in Guild Wars 2 Discussion

Posted by: Behellagh.1468

Behellagh.1468

Interesting (OK, not that interesting) fact:

British women tend to wear a blue garter (normally, without stockings) at their wedding, for the “something blue” part of the rhyme; “Something old, something new, something borrowed, something blue.”.

So not a way to will the TARDIS back into our reality?

Sorry, couldn’t resist.

We are heroes. This is what we do!

RIP City of Heroes

Second Factor Authentication

in Account & Technical Support

Posted by: Behellagh.1468

Behellagh.1468

You don’t get a dongle, you use an app or program for the traditional authenticator. Do you lose you gaming rig often?

As for the SMS solution when you replace your phone, don’t you keep your phone number? That’s how it works in the US.

We are heroes. This is what we do!

RIP City of Heroes

Are Mini's people too?

in Guild Wars 2 Discussion

Posted by: Behellagh.1468

Behellagh.1468

No, minis don’t count toward map population limits. This rumor seemed to recently cropped up as this is the third or fourth thread asking about this in the last week.

We are heroes. This is what we do!

RIP City of Heroes

Weddings

in Guild Wars 2 Discussion

Posted by: Behellagh.1468

Behellagh.1468

If they are adding a wedding dress/tux outfit they could also add butt ugly bridesmaid and rental tuxes that you can buy from the vender at the wedding pavilion in LA, like you can with flowers. Make them a town clothes potion.

We are heroes. This is what we do!

RIP City of Heroes

Tracking

in Players Helping Players

Posted by: Behellagh.1468

Behellagh.1468

Most of these conditions last for one a couple of seconds at most and the critter targeted will have all the conditions on them displayed but I rarely bother to pay attention to while fighting one on one. If I’m ranging in a group boss event I can take a glance to admire all the stacks of conditions on the boss.

We are heroes. This is what we do!

RIP City of Heroes

And poof! There go my Karma boosts

in Guild Wars 2 Discussion

Posted by: Behellagh.1468

Behellagh.1468

Just you watch as someone deletes them because no karma booster, a fix comes out and they’ll be here howling to high heavens.

We are heroes. This is what we do!

RIP City of Heroes

What keeps you going at end game?

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Posted by: Behellagh.1468

Behellagh.1468

The slow accumulation of wealth.

We are heroes. This is what we do!

RIP City of Heroes

Why are there not more dungeons?

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Posted by: Behellagh.1468

Behellagh.1468

Open world is their focus.
Spamming auto attack, and getting rewards so everyone is a winner and they can also show off their sparkly new dresses to everyone in the zerg. Its a win win for casuals, which is the overwhelming majority in this game.

On the other hand the only teamcontent are dungeons. Open World is singleplayer content.

You’re forgetting Fractals.

We are heroes. This is what we do!

RIP City of Heroes

DirectX 11/12 request [merged]

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Posted by: Behellagh.1468

Behellagh.1468

If Blizzard, and many other companies, can upgrade their game engines to use DX11 then there’s no reason why ANet can’t either. I’d also like them to fix it so the game isn’t so CPU dependent too and to take advantage of the power of our GPUs.

If Donald Trump can buy a Ferrari and a Yacht then YOU can also do that.

Thats more or less what you said here .. and of course a lot of other people also.

Why do you not just buy ANet and then let them make the DX-12 engine .. because
if rich people can do it .. poor can also do that.

It’s cheaper to make a Dx12 renderer than buying a ferari or a yacht. Fact.

Did anyone else hear a WHOOSH!!?

We are heroes. This is what we do!

RIP City of Heroes

And poof! There go my Karma boosts

in Guild Wars 2 Discussion

Posted by: Behellagh.1468

Behellagh.1468

And I still seeing or not seeing as the case may be that nobody complaining here about this posting about it in the bug forum. Has anybody who has this bothered to bug it in the game yet or are we just going to B&M about it expecting the devs to pick up on it through metrics?

I don’t think it’s a bug. As they said, “Karma Boosters are now available exclusively from in-game rewards.” they revamped the old multi booster, added 2 new options and removed an option that the gem store no longer offers.

They also said “Previously purchased boosters will still work” and don’t mention any changes to boosters made with Boost Enchantment Powder.

I annoys me that people’s default reaction is that this is assuming ANet is screwing players intentionally rather that asking them if this was intentional or a bug. I’ll wager it was unintentional and instead of creating a new “Enhancement Reward Boost” without the Karma option someone simply changed the original not thinking about the ones players already have made. Unintended consequences rather than malicious intent.

We are heroes. This is what we do!

RIP City of Heroes

And poof! There go my Karma boosts

in Guild Wars 2 Discussion

Posted by: Behellagh.1468

Behellagh.1468

And I still seeing or not seeing as the case may be that nobody complaining here about this posting about it in the bug forum. Has anybody who has this bothered to bug it in the game yet or are we just going to B&M about it expecting the devs to pick up on it through metrics?

We are heroes. This is what we do!

RIP City of Heroes

And poof! There go my Karma boosts

in Guild Wars 2 Discussion

Posted by: Behellagh.1468

Behellagh.1468

I take it there was a cheap way to get boosters. PvP rewards? Fractals? Because in 3 years I have less than 60 of any booster type from the usual PvE/WvW methods.

We are heroes. This is what we do!

RIP City of Heroes

Old Booster trade in please

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Posted by: Behellagh.1468

Behellagh.1468

I am hoping that is an oversight caused by removing karma boosters from the store. It’s not like any of the new ones were similar.

We are heroes. This is what we do!

RIP City of Heroes

And poof! There go my Karma boosts

in Guild Wars 2 Discussion

Posted by: Behellagh.1468

Behellagh.1468

They may need to fix that but it’s a booster you crafted, not one they had sold. Those old ones dropped from chests or bought from the gem shop (who did that?) still work.

Hopefully this is just an oversight resulting from making karma boosters drop in game and removed from the store. Bug it.

We are heroes. This is what we do!

RIP City of Heroes

Old Booster trade in please

in Guild Wars 2 Discussion

Posted by: Behellagh.1468

Behellagh.1468

Nothing was eliminated, all the old ones still work the way they had. The old ones simply don’t drop anymore or can be bought from the Gem Shop.

Only real change is that Karma boosters now only drop as an in-game reward.

We are heroes. This is what we do!

RIP City of Heroes

Client Problem: Updating for no reason

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Posted by: Behellagh.1468

Behellagh.1468

Well they did push a patch out today. Are you in the Beta as mine only had 1700 files to download.

We are heroes. This is what we do!

RIP City of Heroes

Free Booster in Gem Store c:

in Guild Wars 2 Discussion

Posted by: Behellagh.1468

Behellagh.1468

Yep, they just introduced the new streamlined Boosters 2.0 ™.

Now with the ability to add more clutter to your bank since they don’t stack with the old ones.

We are heroes. This is what we do!

RIP City of Heroes

Why are there not more dungeons?

in Guild Wars 2 Discussion

Posted by: Behellagh.1468

Behellagh.1468

They switched their instanced party focus to Fractals.

We are heroes. This is what we do!

RIP City of Heroes

Do you do the daily?

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Behellagh.1468

Always. Old habits die hard.

We are heroes. This is what we do!

RIP City of Heroes

which one would be better?

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Posted by: Behellagh.1468

Behellagh.1468

Asus. The 940m is slightly faster than the 840m and the i5-5500U is slightly faster than the i5-5200U.

We are heroes. This is what we do!

RIP City of Heroes

DirectX 11/12 request [merged]

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Posted by: Behellagh.1468

Behellagh.1468

Just out of curiosity, since I’m not very computer literate. How much FPS increase can we expect by switching to a higher version? As it stands, I get a stable 70 FPS in the open world, 20-30 in zergs like Tequatl, a surprising 40 or so in WvW zergs, and again 70 or so in sPvP all at max settings with supersample.

Just wondering mainly because I suspect HoT will be a little more demanding at launch since there will be tons of events, enemies and of course players with their particle effects everywhere. Hoping to at least keep what I have now as far as FPS goes.

That’s the thing, the assumption is newer is faster and that’s not necessarily the case if you do a straight up replacement.

What the newer versions allow are the same graphic effects done more efficiently IF you code them with that in mind, as well as increasing the size of texture maps and other limits. But Dx11’s biggest gain comes from allowing the code that calls the Dx driver to be done in multiple threads without issue. This can’t be done safely in Dx9 or 10. Dx12 takes it one step farther and allow substantial portions of the driver itself to run in each of those threads and that’s where the most gains are made.

But to do that the rendering code in GW2 needs to be restructured to allow it to run in multiple threads for Dx11 and higher. Otherwise the gains will not be anywhere close to the numbers people have casually tossed around from a magazine article they read.

We are heroes. This is what we do!

RIP City of Heroes

DirectX 11/12 request [merged]

in Guild Wars 2 Discussion

Posted by: Behellagh.1468

Behellagh.1468

Not quite. GW’s engine was Dx8 and didn’t need two cores.

As to why Dx9? Look at the minimum requirements. Windows XP.

We are heroes. This is what we do!

RIP City of Heroes

Are people moving away from MMOs?

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Behellagh.1468

MMO in the sense of Massive Multiplayer Online (game) will always be around, as that is the nature of gaming, from FPS games to fantasy based MMO’s like World of Warcraft Final Fantasy 14, Aion and Rift. The Fantasy MMO/MMORPG? Yeah people leave.

Just to put things into perspective so others don’t make the mistake of thinking that one or two people a month leaving is something to ignore. It took Blizzard 11+ years to hit 10-11 million subscribers. But then in the last 3 years, they lost half of their customer base due to people quitting.

Think about that for a second. Nearly HALF of their customer base quit in 1/3rd of the time it took to build up that high. So when people say “I’m quitting.” once a week or once a month of the forums and people laugh, those are just the ones saying it. What about the ones that don’t? Now take a look at Arena Net’s published profits and compare it to the number of gamers and do the math.

What are the reasons for people quitting MMO’s?

Poor community.
Poor customer service.
Poor game design.
Poor game play.
Changes made by the development/management that players don’t agree with and sometimes make no flipping sense.
Lack of content.

Simply take a step back and watch.

Or WoW’s last expansion was simply sad and once players hit level cap they quit to save on the subscription until the next expansion comes out. Or they finally came to their senses that gear grind plus another 10 levels doesn’t make a decent expansion. Or player’s tastes have changed in 11 years as well as the market.

We are heroes. This is what we do!

RIP City of Heroes

anyone else not get the security email yet?

in Guild Wars 2 Discussion

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Behellagh.1468

The international thing was a question asked in the original thread on the subject.

Here is the salient quotes from the original announcement.

Introducing SMS

There is a better way. You’re probably already used to it from other sites like Google and Yahoo!

Starting in the next couple weeks, we’re going to ask you to associate a phone number with your account. Don’t worry, we won’t spam you; we’ll use your phone number solely for the purpose of keeping your account secure.

Once you associate a phone number with your account, if someone tries to log in to your account from a new location, we’ll send an SMS to your cell phone or call your landline to verify that it’s you. And if you ever forget your password or lose access to your account, you’ll be able to ask us to send an SMS to your cell phone or call your landline to provide a code that you can use to reset your password. With one system, we can substantially improve both account security and account recovery.

SMS versus Authenticators

Some of you have already secured your accounts using traditional two-factor authentication, connecting an app like Google Authenticator to your account. In that case, you can keep using two-factor authentication and we won’t ask for your phone number.

And we are back to the definition of “a couple” which I’ve always thought of as synonymous with “a few” rather than two.

Also it seems that if you already use an authenticator then you won’t get an e-mail whenever it starts.

Attachments:

We are heroes. This is what we do!

RIP City of Heroes

how would Guild Wars 2 run?

in Players Helping Players

Posted by: Behellagh.1468

Behellagh.1468

850m is a lot more powerful than an 840m. 840ms are usually hooked to DDR3 memory while the 850m is hooked to GDDR5 memory which makes a big difference as well.

We are heroes. This is what we do!

RIP City of Heroes

anyone else not get the security email yet?

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Behellagh.1468

Wasn’t the wait for international players? Sorry if you are international, it’s not like we get little flags next to our names. In which case I understand now. Still you can use a Windows or smart phone/tablet authenticator now and switch to SMS when it’s locally offered.

We are heroes. This is what we do!

RIP City of Heroes

Are people moving away from MMOs?

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Behellagh.1468

I wonder why everyone says that all modern MMOs are WoW clones? Excepting a few, I don’t see it. How is GW2 a WoW clone? Because it has armor and levels and dungeons and crafting? I think too generic to categorize it as a wow clone

It’s not. But WoW did influence a lot of MMOs that were developed after WoW became a juggernaut. True, WoW simply refined systems from EQ but their true innovation to MMOs was a style choice that allowed even the lowliest systems to be able to run it well enough. Okay, so was raiding. But WoW did condition nearly an entire playerbase of a game genre that the “true game” is at the level cap rather than enjoying the journey. We went from a genre where in an RPG we would explore everything and every side story to one where we rushed to the end simply because the genre now has MMO before the RPG.

So if someone like ANet develops an MMO where there is interesting content throughout the leveling experience, that no area becomes flyover country because it’s beneath your level. That expansions are not entirely about gear grind and a level cap boost. There is a push back from players coming from those games as to why this one is different. Nobody likes breaking from the status quo. It’s scary and different and some feel the need to destroy it.

We are heroes. This is what we do!

RIP City of Heroes

anyone else not get the security email yet?

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Behellagh.1468

Okay, I’m confused here. Are we waiting to be invited to use 2-tier authorization rather than just do it? I pretty much read their announcement as “here, please do it, we have an exclusive mini …”.

We are heroes. This is what we do!

RIP City of Heroes

Are people moving away from MMOs?

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Behellagh.1468

Just substitute Britney with Anet. Thanks

Really?

I’m hardly a white knight but I wasn’t a GW diehard when I picked up this game in 2012. And from my perspective most serial complainers are those who played GW well passed it’s shelf life, therefore extreme diehards, constructed elaborate fantasies as to what GW2 was going to be like and when hit in the face with two fists of reality CAN’T LET THEIR FANTASY GO.

I enjoy this game, mainly because it’s free monthly while not having obstructive paywalls from content like many F2P games have. The LW content drip was an interesting twist and the lack of extensive party only content caters to my style of play.

I am ticked over the content that ANet made partying a requirement. Why can’t “Story Mode” in dungeons be soloed for instance? There underlying client clearly needs to be rebuilt from the ground up if they want players who have rigs that aren’t uber to be able to play HoT without turning all the settings down from what’s used on core Tyria. Give the client some love people.

But I’m not going to release a tirade on the forums about stuff I don’t like because that’s not the way to win over the dev’s minds and hearts. People need to accept what the game is. It’s not ever going back to the way GW was. It’s not going to be like WoW or every other fantasy MMO out there and you aren’t going to be able to change the dev’s minds to make it so by constantly kittening about it. You need another tack than angry fanboy of a previous game that’s only still alive because of the monumental success of it’s sequel.

We are heroes. This is what we do!

RIP City of Heroes

Are people moving away from MMOs?

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Behellagh.1468

as players are only input is if we choose to play or not.

Sorry for singling out one line from an entire post, but this is very much not the case.

Sure voting with our wallet, or feet, may be one means of providing input but it is not the only one.

But in the end it’s the only one that matters. Video games and MMOs especially are peculiar in the field of art because of the interactive nature of it. But like like “free speech” it means you are free to say anything but that doesn’t mean anyone has to listen to it. And when you start playing the “they don’t listen to us” card you need to understand that wasn’t a requirement of theirs.

Sure it suits them to cater to suggestions that would benefit the most players while not destroying the original vision of the game. If they seem like they are ignoring a loud segment it’s likely they had chosen to ignore those and any response will just upset them more. If the devs ever came forward and clearly said that some much asked for thing will never be done there will be rage quits and table flips all over the forums. It’s better in this case to not say anything.

But our devs do listen. There problem is it seems often that they run open loop and what they deliver isn’t what was being asked of them (commander badge change). If you want them to listen to you, construct a compelling argument as to why your idea is good for everyone and not just for you.


Going back to the topic, look at their fractal announcement as an example of altering content for shorter play sessions. That’s their focus and the reason we aren’t going to get three hour raids like some games. Our content is bite size for a reason. To keep MMOs viable in a world where free time is increasingly limited for those who can keep a game afloat through moderate cash shop purchases, a viable play session needs to be relatively short.

Let me reiterate why our population seems down. Extremely limited content release because the focus is on the expansion. Beta weekends were suppose to be the draw to keep players coming back as they iterate the trait/skills for specializations and the Revenant. It’s like having a box of old toys when you were young. You want to play with something but nothing you have is inspiring you.

It’s my belief that they are running behind their planned schedule and that means they can’t spin off a few devs to knock out a special event other than something simple like the Golem event on WvW, which did more to tick off avid WvW players than encourage players who hadn’t done WvW to give it a try. I’m also guessing that there is something fundamentally broken with SAB due to internal game changes as to why they don’t simply reactivate it for a month or two while HoT still cooks.

We are heroes. This is what we do!

RIP City of Heroes

anyone else not get the security email yet?

in Guild Wars 2 Discussion

Posted by: Behellagh.1468

Behellagh.1468

Actual e-mail or in-game e-mail?

We are heroes. This is what we do!

RIP City of Heroes