Very Low FPS at All Settings, 100% GPU Usage
in Account & Technical Support
Posted by: Behellagh.1468
RIP City of Heroes
in Account & Technical Support
Posted by: Behellagh.1468
What motherboard do you have?
So since they now have a team to specifically work on the game rewards and armors/outfits there should be no excuses for them to be able to revert outfits back to individual pieces.
You can keep posting tin foil hat but let me educate you on something. “Tin foil hat”` expression is derived from MKUltra experiments which, this may shock you, have been admitted to and proven true. So By saying “tinfoil hat” you are saying " protect yourself from the truth.’ Maybe someday these tools will get this instead of spouting off uneducated responses and phrases they read on the internet.
First you can’t revert to individual pieces if they weren’t that to start with. And with individual pieces they would/should need to test them against all the other pieces they will be making contact with to check for major clipping issues. The one key advantage of outfits is that they pieces each are adjacent to is a known issue. It’s like Macs Vs PCs. One case you have a very limited selection of possible hardware configurations while PCs are nearly innumerable.
And I reserve my Tin Foil pics for players spouting that Nexon is forcing ANet or NCSOFT to do X or Y.
in Account & Technical Support
Posted by: Behellagh.1468
First GPU-Z is reporting that the card is only connecting at x2 and not at x16 (Bus Interface, half way down rightmost column).
Even though a card slot looks like an x16 doesn’t mean it’s actually an x16 slot electrically. That’s why I asked if it was in the x16 slot closest to the CPU as this slot is almost guarantee to be a true x16 slot. Then again it could be dust or some other minor physical issue that pulling the card and reseatting it could fix.
Also beta drivers? Sorry not a fan of upgrading from a stable WHQL, 14.12 to beta drivers. Unless of course you are playing Witcher 3.
No idea why this happens to players, the card not waking up to use the full x16 but it happens from time to time.
The OP was curious as to why this game is unlike the kind he is use to and listed what he was use to seeing in MMOs.
If all you played was MMOs with full time PvP or at least dueling, hyper-competitiveness for limited resources such as mat nodes and critters and suddenly play a game where none of that exists, you would be scratching your head as well.
in Account & Technical Support
Posted by: Behellagh.1468
As always please post a screenshots of GPU-Z, first page and sensor page, with the game running. Also a screenshot of the game’s graphic settings.
Did you check your hardware? Make sure the card is in the x16 slot closest to the CPU and the external power connect is still firmly plugged in.
Also what version of the driver and if you changed this recently or are you new to the game?
They also contain hair styles and colors that aren’t available at character creation time.
http://wiki.guildwars2.com/wiki/Self-Style_Hair_Kit
The Total Makeover Kit have all of this and includes new eye colors as well as full access to all character creation controls including gender. Only thing you can’t change is race.
(edited by Behellagh.1468)
What Indigo said. But the dailies, at least the PvE ones, were always about ushering the population to regions, zones and events that they might not do otherwise as a way to expose and populate under used maps. It’s a lot less now because we don’t have many if any map specific gathering/vistas anymore, just regions.
@Seera, many have pointed out that it’s a mat sink, not a gold sink. Where salvage gives us basic mats from gear the MF wholesale removes it and maybe gives us something of higher value, gold or usefulness wise.
The gold sink is only in play on the TP if we are buying gear to throw into or sell what we get out of the Mystic Forge.
@Relshdan, Katalos’s perspective is that PvE among players is a world of rainbows and unicorns (sometimes literally) compared to many other MMOs with defined factions as well as a hyper competitiveness toward mat nodes/critters and to him it’s odd to see an MMO world where this isn’t occurring at all.
He’s not asking for KSing but is pointing out that this world is a very different place than they ones he came from and seems empty because of it. It’s the old SciFi trope of someone from a kill or be killed world suddenly finding themselves in our relatively peaceful world and needing to cope.
But there is a thrill in getting an above average mat promotion amount or a really good exotic. I’ve tracked conversion rates like I’ve tracked salvage rates and understand what probability means and know when it’s a foolish attempt or not. Yes it’s a risk.
What you are asking for Kite is the removal of that risk. Where is the thrill of converting 1250 green planks into 500 soft ones due to luck for a 10 gold payday (assuming you bought the green planks or logs)? It cost me skill points that I’m not using but accumulating at a outrageous rate.
My point of using the MF is to make gold, not freely sink mats or create mats for my use. Why would I want to spend gold?
AreanaNet chose to make an MMO where in PvE, co-op play and it’s casual nature was the number one thing. This goes hand in hand with the no subscription requirement. They wanted an MMO where players wouldn’t be compelled to compete with one another except in PvP, which is a level playing field for gear and stats, or WvW.
And that underlying idea means any open world content (VS instanced party content) doesn’t require finely honed skills or elite gear to participate. ANet was looking to attract all the players who left other MMOs because of the compelling need to play every night usually doing objectives that weren’t their choice to do but was required to do simply to qualify to do the next big thing. And the more people they can get, people who don’t have time to play because, life, the more likely those players can drop a few bucks toward gems.
And unlike F2P MMOs, this game doesn’t have the same kind of restrictions that almost requires you to drop cash simply to get a functioning character.
It’s the non-casual players who are upset and annoyed at the “bland” nature of the game. The easy leveling, the lack of KS, mat node racing, the gear grind, open zone “dueling”, etc. They were attracted here by the lack of a subscription, not the casual nature of it. Maybe the rep of GW during it’s peak as a PvP oriented game made them think they would find the same thing here.
Thank you for your explanations. They are very detail and answered all my questions regrading to why Anet has developed GW2 to be this casual.
I have to emit I was attracted here because of free sub and I am the non-casual player you are talking about, lol. However, my life does not allow me to a non-casual player T.T
That’s all my perspective from playing the game. I too was drawn here due to it’s pay once nature. I am not casual from a time spent playing perspective but casual because I physically can’t play when quick reflexes are required.
Lion’s Arch got destroyed, twice, once when Scarlet invaded and once more when she was defeated and her drill exploded. It’s taken the better part of the year before reconstruction started.
The Zephyrites came to the area again and when they left calamity befell them and they crashed into Living Story 2. In LS2 we start to see the affects of what Scarlet was up to including what drove her. Living Story 2 is replayable but if you weren’t around it will cost you gems to unlock. There is a bargain package deal in the gem shop that unlocks any story chapter you don’t have at a 20% discount.
A fleet was built to go after the big bad Dragon the Scarlet awoke, we discovered a big terrible secret that I won’t reveal here and the fleet crashed into the expansion.
The End.
As to the game itself, there were two feature packs which radically changed the player leveling experience and traits. That wasn’t received to well. They also reworked the trading post and revamped the skin system with slightly better fanfare. I don’t remember when it happened but ascended weapons and armors were introduced, they are a bit of a time sink and those crafting skills got bumped up to level 500.
Also the personal story got revamped and partially broken, to be cleaned up by the time the expansion gets released (or maybe before). And another pass is being made on the trait system to “fix” some of the issues that the last change made and is reported to be released before the expansion.
Lastly the daily/monthly rewards got revamped to daily/login rewards with laurels being a login reward and completion of 3 dailies giving you 10 AP while individual dailies give you a variety of minor rewards depending.
Oops forgot, WvW is no longer needed for World Completion.
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… snip …
AreanaNet chose to make an MMO where in PvE, co-op play and it’s casual nature was the number one thing. This goes hand in hand with the no subscription requirement. They wanted an MMO where players wouldn’t be compelled to compete with one another except in PvP, which is a level playing field for gear and stats, or WvW.
And that underlying idea means any open world content (VS instanced party content) doesn’t require finely honed skills or elite gear to participate. ANet was looking to attract all the players who left other MMOs because of the compelling need to play every night usually doing objectives that weren’t their choice to do but was required to do simply to qualify to do the next big thing. And the more people they can get, people who don’t have time to play because, life, the more likely those players can drop a few bucks toward gems.
And unlike F2P MMOs, this game doesn’t have the same kind of restrictions that almost requires you to drop cash simply to get a functioning character.
It’s the non-casual players who are upset and annoyed at the “bland” nature of the game. The easy leveling, the lack of KS, mat node racing, the gear grind, open zone “dueling”, etc. They were attracted here by the lack of a subscription, not the casual nature of it. Maybe the rep of GW during it’s peak as a PvP oriented game made them think they would find the same thing here.
Sounds like thermal overheating throttling the system clocks back.
Players need to realize that the Black Lion Chest is primarily sold as gem store sampler first with a “chance for a new car” tickets a distant second.
Also never ever attempt to justify altering the cost of gems simply because the gold to gem rate means it’ll cost X gold to get. 450 gems cost $5.63€/£4.79 and have cost that since launch.
Also it’s mostly true that it is cheaper to buy the skin for gold than spend the gold converted to gems on keys or if you are spending cash, converting cash bought gems into gold.
Only key farmers who are willing to spend the time can make skin mining profitable.
Oh poor babies, their one true gear might have to change.
If ANet is smart they will try to arrange the stats so each profession gets a preferred prefix and a decent alternate.
No zone completion in the new Skill/Trait implementation. It is all based on Hero Points (formerly known as Skill Points).
Good luck.
How disrespectful! Didn’t you hear him say he’s been trying to avoid hearing any actual information about the system?
How can he have his irrational fears now? Really some people.
While we want this to be true, the fact remains that her resume includes Nexon which is well known to be all about the cash shop.
And everyone ignores the fact she first worked for ArenaNet before she went to Nexon.
And what, you think she’s a mole or something. She was hired by ArenaNet, for the 2nd time months before Nexon bought the stock in NCSOFT.
Honestly. Third time in a single thread, that’s a record.
(edited by Behellagh.1468)
Hope this puts a smile on your face OP
Well then son, you’ve got a condition.
If they release at least half as many armor skins as they do outfits recently, I’m fine with it. Currently we’re getting close to no new armor skins and I have no interests in outfits.
Never happen. Not 2 to 1. Armor takes way longer to make than outfits.
2424 hours in 905 days.
All together now …
Chantry of Secrets. It’s always the Chantry of Secrets.
Don’t trust nexon full stop (Never forget/forgive Mabinogi EU
)
Okay. For those who don’t follow South Korea business news, especially in the gaming industry.
There was some falling out between NCSOFT and Nexon over their joint studio Nsquare. So Nexon tried to use it’s weight to force a coup among NCSOFT’s board during the shareholder’s meeting a month or two ago. The lost, badly with NCSOFT waging a giant middle finger in Nexon’s face. So I wouldn’t be surprised if Nexon is looking to sell off it’s stake in NCSOFT as soon as they can break even, which may be a while since it was bought at 250,000 KrW a share (stock is at 195,000 currently).
So Nexon isn’t pulling NCSOFT’s strings and never was, and neither is NCSOFT pulling ArenaNet’s.
Ah, Trading Company, when I see BLTC I think Black Lion Treasure Chest.
My bad.
Well the black wings weren’t in the BLTC but the Gem Shop. And they will likely be out with HoT.
Honestly I thought players would be happy with the notion that new armor sets will be earnable in game. Every time they came out with an outfit in the Gem Shop the cry goes out for armor instead. So guess what, they heard of you and now are making it in game and there are still complaints? They can’t win for losing.
Well Crystin is from Nexon a pay to win developer which owns part of NcSoft. Only like 15%. Believe it or not that 15% is the largest investment NcSoft has and Nexon wants some control. Sorry Crystin and arenanet but this is true and you know it.
Reason is that for under £50 is all very low end cards. Wouldn’t want to recommend something inferior to what you currently have.
What do you have now as a CPU and video card? The very least the video card.
Today’s news article had an interesting revelation.
https://www.guildwars2.com/en/news/hidden-arcana-developer-spotlight-on-crystin-cox/
During Living World Season 2, Crystin took charge of a new team that was organized to improve in-game rewards in Guild Wars 2. Previously, no single dedicated team handled in-game rewards, and individual content teams were responsible for deciding how players would be rewarded. Crystin felt there should be a greater balance between Gem Store item offerings and in-game rewards, and she and the rewards and commerce teams have worked on creating a clear division so that items will fit their method of distribution. For example, armor sets are now exclusively designed as in-game rewards while outfits are primarily Gem Store offerings. Her teams also designed the new transmutation system and helped work on the new wardrobe.
Interesting. Comments?
My favorite part is no mention of the sylvari! :P
kitten salad heads.
There happy now?
I’ve always considered WvW as a fun past time that you do occasionally and not professionally.
The Hardcore refuse to admit that the game was designed for the casual MMO player with only a few bones tossed to them. It’s reflected in the game’s PvE extreme co-op nature, the simplicity of events, the drop system and the cash shop. Someone who can scrape together 10 hours a month of playtime can enjoy themselves and get decent gear.
Now if you laugh at that idea of decent gear, that only legendary and ascended will do, then you weren’t the target market for the game. If you can devote so much time to the game then you aren’t the ones that are likely to spend actual money buying gems.
Also Test, aren’t players like you who are upset at the trait system repeatedly said that the game is no longer played by the millions who bought the game? That those millions left because it wasn’t hard core enough?
So it makes sense to make the game appeal to the casual players, simplifying it because those are the people more likely to pay.
It is the other way around. The game was DESIGNED to appeal to casuals, and the business model was (smartly) adapted as a consequence.
Think about it: hardcore-focused MMOs are all subscription based. GW2, from the start, wanted to be a game you don’t feel compelled to play, that’s why they added the cash shop instead of a subscription.
And then they worked the dailies to try and compel you to play.
Dailies aren’t compelling anymore unless you are an AP junkie. The rewards are just a cookie and not a feast. They’ve restructured them to appeal to players in each type of play mode and still, in PvE, steer players into maps and regions they may not have gone yet and in PvP to play certain professions (although this latest change now makes it easier due to the A or B profession daily).
And I sort of disagree Sorel, they’ve always wanted the game to be subscription free, #1 priority. That only left a cash shop and therefore had to target casuals. Not as aggressively casual because of the B2P nature of the game, but casual never the less. Set aside some non-required activities for the hard core but make the bulk of the game not one where you need extensive play to enjoy and receive decent gear.
And if you think decent gear is only ascended or legendary then you weren’t the primary target of this game.
(edited by Behellagh.1468)
I first read the title as “skrit over”. Dyslexia that makes sense is a bad thing.
GW2 business model is cash shop base. Who is more likely to actually spend real money in a cash shop. The hardcore player who burns through content and replay in a matter of months or the casual player who can devote only 10 hours a month playing?
The hardcore player probably knows what activities generate the most gold per hour so gold to gems isn’t a problem for them, even now (one could argue the current rate is because of them).
So it makes sense to make the game appeal to the casual players, simplifying it because those are the people more likely to pay.
You will need to submit a support ticket.
The Asuran portal tech in Hoelbrak entering a log about adjusting the retro-encabulator. It references one of the funniest bits of technobabble ever made.
Here’s the current rankings. However those on top are more likely to be full.
Meanwhile, in GW2, you can… Play dungeons with people, or play dungeons with people. Who, more often than not, want to tell you how to play.
I guess I must have imagined all the other soloable PvE content in GW2 since all we have are dungeons. I don’t play dungeons, or fractals, because of that prevailing attitude of the one true way to play but that does not negate the rest of the game.
Is this about map unlock or a sideways way of asking about waypoint unlock?
Honestly.
First, bumping is bad and could have shut this thread down of a mod felt like it.
Second, adding additional questions here would be a lot easier than scrolling back up to the top for those willing to answer the new ones you have.
Question 1 – If I wanted to change home world, all I have to do Is delete my characters?
Or pay the gems. You do keep any stuff in your wallet and bank. So unless you are chasing WvW, there really isn’t a reason to change worlds. Remember the world you want to transfer too needs to have space.
Question 2 – If I delete my characters, and change worlds, well I still have my bank stuff, account bound Items?
See above.
Question 3 – Are there any guilds out there, that don’t require 100% rep w/e they mean by that? The current guild I’m In requires all your characters to be In guild, others worlds I can’t join other guilds.
Find a better guild. Since you can belong to five on your account it’s kind of rude to be so possessive.
Question 4 – Are rangers any good?
Yes, don’t believe the hate. That had more to do with how players were playing them.
Question 5 – What’s the fastest or easiest class to level, melee and range wise.
After seeing the next question there is nothing I could say since your definition of fast leveling is way different than mine.
Question 6 – What’s the fastest way to level, besides EoTM which Is fun but takes forever 3 hours.
Ha ha ha … wait you’re serious. Three hours is to slow.
Question 7 – How Is crafting for leveling, I don’t have very much good 3G, also If I delete my accounts will I lose all my metatarsals?
Material Storage is part of your bank and that follows you. As for earning XP with crafting, the amount is listed in the wiki and varies based on your current crafting level.
Have you seen the guy to get them converted?
Edit: Black Lion Trader (Armorsmith)
It’s the Chantry of Secrets. It’s always the Chantry of Secrets.
Can you go into detail as to why that video card is garbage? I don’t doubt you, I just don’t know how to differentiate between the good and the bad. How do I tell? What’s the giveaway? What do I look for?
It’s an nVidia GT210. You need to look at the model number. The first number denotes the series, and the 2nd number is where the card falls within that series. So, a GT210 is from the 200 series (we’re currently on the 900 series, although the 300 and 800 series were skipped), and it’s the worst card within that series.
AMD’s numbering system is slightly different. Up through the 7000 series, the first number is the series and the middle 2 numbers are the level within the series. So, a 6950 is in the 6000 series (2 series old), and it’s the 2nd best card within the series (it goes 6850<6870<6950<6970). Their new series, the R9 2xx series, is numbered similar to nVidia’s cards except they have Xs. So, a 270x is a better card then a 270, but a 280 will beat the 270×.
You’ll want at least like an nVidia 560ti or an AMD 6850 for GW2. A 570 or 6950 is all you’ll need to run at high/max settings.
Suffer for now and save your dollars for this for $70-75. Anything you can get cheaper, unless it’s a refurbish card, is likely not to be that noticeably faster than the integrated one in your i5-4590 and if you are going to spend money, you should want noticeably faster.
Honestly, I still need to recommend going used at that price point. $75 is 7850 2 GB range, and even a 6950 would be a better buy then that.
But then we have the problem of not knowing if his current power supply could handle something as old but high end at the time as the HD 6950.
Basically your upgrade Ariete doubles CPU performance, so yes you will see a definite improvement.
And in WvW, turn Character Model Quality to lowest. It all but eliminates the games need to build other player models and uses only the generic model. One less thing to distract the CPU.
Oh God no! That card was from an era when something like that was a solution to get DVD playback running smoothly and that it. The HD 4600 in your CPU would eat that for lunch.
Don’t fall into the memory trap. With such a low end GPU you wouldn’t/shouldn’t be playing it at settings that use up a lot of video memory. 1 GB is more than enough with a low end GPU and anyways the game doesn’t use much beyond 1 GB on any card.
There are two point on the performance/price curve where you never want to be and that is at the extreme low end and extreme high end. A $100 video card is many times faster than a fifty dollar (kitten filter) one. A much bigger jump in relative performance than going from a $350 to $600 card or a $600 to a $1000 card.
Suffer for now and save your dollars for this for $70-75. Anything you can get cheaper, unless it’s a refurbish card, is likely not to be that noticeably faster than the integrated one in your i5-4590 and if you are going to spend money, you should want noticeably faster.
(edited by Behellagh.1468)
Core speed means nothing because they are two entirely different GPU architectures. You can’t compare clockspeed between nVidia and AMD so why do you expect to be able to do so here.
Video Card Passmark lists the Intel HD 4600 as 722 and the GT 720 as 778. A 7.8% difference isn’t worth $50 IMO.
Also on the Intel i5-4590, the HD 4600’s clock speed is 1150 MHz, 350 MHz when in minimum load.
(edited by Behellagh.1468)
The one on GW2TP is under tools. And it only samples the Gold to Gem price about every half an hour. Gem to Gold will be roughly 72.25% of the Gold to Gem value.
The way I explain the exchange is the two internal pools, gold and gems are always equal in value with one another. So the price per gem is simply the amount of gold in the exchange divided by the amount of gems in the exchange.
Ensign pretty much hit the nail on the head with the how the two rates we see are simply adjustments of this internal core rate by the standard gold sink rate of 15%.
(edited by Behellagh.1468)
Grats, enjoy.
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