Apologies to EU players.. apparently Underworld was trying to get more than 5 players into WvWvW tonight and its caused a server overload…. don’t worry though they have all decided to go back to LA and minimize their desktops to play PAC-MAN instead.. apparently its a similar game mode being chased around by many mobs at once.
ANET are aware of the issues but are too busy watching gem sales and currency exchange graphs to care – Normal server performance should resume shortly after we all either DC or hit the off switch
EDIT: Quoted for truth!
(edited by Bloodstealer.5978)
Really not sure where exactly to put this topic but figure since it contains wvw it should go here. So tonight on Mag borderland around 3:30am est, we had a SoR warrior, flying around the map, teleporting everywhere, taking sentries, teleporting into garrison lord room to tag it, and teleporting away. This isn’t the first time I have heard of ppl doing similar things, almost dev like moves. Now I know if it was A DEV they would have the anet tag up and the dev’s I have saw play wvw have never done this b4 so I know it wasn’t a dev. But please look into these type of hacks, they do not belong in the game, specially if a Mesmer had a hold of these hacks, that would make instant tower/keep/castle captures. Plus you have no option to report these ppl in game for hacking, so which option would even apply, botting is really the closest thing. So is that what you want us to report them for botting? Anyways please do your best to remove hacking from game, afterall you have done a great job getting rid of botting and the majority of gold seller’s.
Welcome to Hackwars2.. … the reason ANET jumped on the goldspam and PvE bots is cos it affects their own economy directly. Game hacks like I see a certain warrior from our current matchup using every morning as he darts around the supply camps – perma speed, perma condi invulnerability, perma dmg invulnerably, fear immunity, stun immunity and stealth at will (yeahh that’s one that’s been added recently I think cos I don’t see many warriors running wild with that kind of ability spam) etc etc… godmode, speed, fly, zoom etc have been hacking it up in GW2 since day 1 and will likely always be here cos some people like the easy win mode too much and ANET don’t care – The worst thing is ANET know where these hacks are being downloaded from but simply ignore it cos.. it doesn’t affect their economy, if they were remotely concerned then their reporting tools would be altered and less of these threads would be popping up.
Ooooh btw.. those 3 FSP door hackers from Tuesday night… great to see you back again last night as well, your consistent I will say that for you
(edited by Bloodstealer.5978)
Instead of complaining about your servers doing badly and moving to higher tier ones, you should build up your community and DRAW people from tier 1-2-3 servers to your low pop servers because you have a nice community and NO QUES/little lag….
How dare you rudely force your sensible ideas into this thread!!!
:D
Aww FSP on UW bl just now, is Sunnyhill proving to be a thorn in ya side tonight 4 times you tried to take it now… so this time you decide to resort to sending your 3 hackers through the doors to take out our siege then into Lords room to steal the win… failed again though.. best go get the golems and hack them through next time!
There I was thinking you were better than that…
Last nights little session at UW bl … that shenanigans at our Garrison was the highlight of the matchup for me… much respect RIOT for starting and almost finishing the encounter on your first break into Lords (how we managed to keep rallying inside Lords room was both enjoyable, if not somewhat tiring on the finger reflexs) – even better was that your efforts soon grabbed the attention of a much wider audience with MS and FSP hitting our almost depleted keep from both sides, but we still rallied and we still kept pushing you both back to outer walls… but then after some really good 3-way action someone flicked the overdrive switch and boooom MS grabbed the win.
From an UW players perspective that could be deemed a bad thing, but heck I was impressed at how we all kept rallying, pushing, reforming and going again and almost pulling the hold off for the umpteenth time
Lets be honest I think all 3 servers feasted well on loot bags last night… great fun and well done all, hope to see more of it these next few days.
(edited by Bloodstealer.5978)
This match-up is going to be one of those decisive for 5th place ranking – silver league.
Yes! UW is going to snatch 5th place.
yes!! commander achi and rob gonna lead us to victory!!
But , but…. RF .. isn’t he still playing bounty hunter – he’ll be too busy dodging the pew pew to avoid loosing that guild high score.. as for Archi…. he’s too busy trying to recruit a 100 shield guardians and water eles for his master zerg plan (all must have THOUGHNESS apparently – now is that thoughtless or thoroughness or maybe its something in between)
What I wanna know Archi is where did you get all those shields, maces and staffs you were giving away to players to gear them out.. actually on second thoughts I don’t wanna know – - – - for Narnia, charge!!!Tag up or shut up is all i can say to people like you who dont command but moan about those who do.
You whine nonstop about others but you dont tag up yourself, youre not better for wvw than one of those useless afkers at eb spawn.
If you had half a brain you would have figured out that my guilds high score event aims at keeping the zerg alive for as long as possible, it makes players focus on keeping its team alive by staying together, buffing each other and not leaving people behind as well as teaching commanders not to be suicidal with its players. If you have spent an hour keeping each other alive while flipping half of the enemies map you learn a lot more than charging at gates and respawning over and over.
Its called training, you should try it sometime instead of whining about others on the forum.
Think you can do better? tell us your guild and get them into wvw and make a difference, whining that one of the few guilds who has a wvw community stayed on the server and is still fighting is stupid, I gave up a wooden tower to attack a t3 tower of millers, get over it i was 5 players short of having enough supplies to have gotten in and flipped it before millers had even arrived.
So archis guild gave out free items to players to better equip them for wvw? and youre complaining about that? :P
Lols RF you rattled.. You might wanna read back.. I wasn’t the one whining at you I was defending you .. guess you really have taken that 30G bounty that’s in your head to heart and missed the tongue in cheek humour that’s gone with it. As for tagging up I have tagged up plenty since the game began but prefer not to now a days as zergwars doesn’t interest me in the slightest.
As for your guild, care to show me where I have said anything on here that backs up what your saying.. read back or go take a look at the last matchup… while others critique you and Mayh I actually backed you up and defended you.. your attacking the wrong person but if you want to create another them and us with another person in game then feel free, I am pretty thick skinned and couldn’t give a rats tbh – so all the only thing left to say is learn to read, re-roll your humour check or heed your own advice and shut up whining about other guilds leaving UW and putting bounties on ya head… remember some of us know you were parlez to many of those conversations with guilds prior to season starting and you had every opportunity to speak out then rather than choosing to make whiney sounds at guilds/players in a matchup that finds you up against some of them cos you’ve heard rumour of someone’s joke of a bounty on your whiney head.
huh.. never seen this and why does it stop you walking through a portal or in the case of WvW, clicking your little castle on your top bar?
This match-up is going to be one of those decisive for 5th place ranking – silver league.
Yes! UW is going to snatch 5th place.
yes!! commander achi and rob gonna lead us to victory!!
But , but…. RF .. isn’t he still playing bounty hunter – he’ll be too busy dodging the pew pew to avoid loosing that guild high score.. as for Archi…. he’s too busy trying to recruit a 100 shield guardians and water eles for his master zerg plan (all must have THOUGHNESS apparently – now is that thoughtless or thoroughness or maybe its something in between)
What I wanna know Archi is where did you get all those shields, maces and staffs you were giving away to players to gear them out.. actually on second thoughts I don’t wanna know – - – - for Narnia, charge!!!
Im not sure which is more odd, that you suddenly stopped admitting to the bounty now its on the forum or that this got to me from a lot of different players, ex rain members and even players FROM gandara from other guilds.
Ill have a look if i have a screenshot of the logs and who said it but seriously guys i got told this by rain players in the first place, it might be a players from rain thing not an entire guild thing but it came from you guys :P
Looks like you missed your chance anyway since i wont be home till after reset tomorrow :P
Lols c’mon RF just laugh it off.. people might say it for whiffs and giggles but your making it our to be some terrible nasty black cloud hanging over the matchup. You definitely seem to be the one with the issue or perhaps your trying to raise the bounty
Rob.. not sure if serious but having met up with some RAIN tonight there isn’t any bounty on ya head and I certainly haven’t heard of anything to back that claim up… you sure its not you just trying to talk up something because they are over on Gandara now cos tbh its sounds like it and advertising the fact that your scalp could hurt your guild event scores that you hold with such importance can only help make a target.. but not just for guilds such as RAIN…
Cmon we all used to count the same butterflies and chase the same rainbows… go have a few duels with them and get it out of your system… but avoid Periflor that Mesmer cheats, I swear!
(edited by Bloodstealer.5978)
Ah finally got to meet up with some Rain’s .. cheers Peri for the fun tonight.. shame our 3 man zerg came hunting around ANZA.. but your 30man exacted revenge at Aldon.
Anyhow nice duelling.. or should I say lesson giving, and yes you owned me.. so ha I stole ya thunder
Good to hear you guys are enjoying Gandara life, hope to see a few more of you around the grassy slopes tomorrow maybe.
RF .. I would consider it an honour to find out you are such a valuable commodity.. in reality though your just another kill on the stat sheets.. don’t let it get to ya its all just a bit of unfriendly friendly banter – I never did understand why you and some of the RAIN players have such a beef but take it all in ya stride, I mean no one really dies do they… do they!
As for Gandara and MS ganging up on UW.. nah they are competing for the points, the achievs, the glory.. and guess what UW is on the menu again this weak cos whether we like it or not, we are in fact the easy option…..
Anyhow all ya can do is not stick ya neck over the wall to much – just in case
Yeah. That huge zerg was pretty fun. Just came back from doing Living Story a bit with my build changed for that and wanted to show the new mini. But no people online at UW since it’s week and night and most sleep.
And then that huge zerg with Golem lol. 1 would have been enough. I guess some people need achievement and made themselves golems for demolition achievement. It’s cheaper in supply than always building new rams… but 1 would have been enough.
Yeah tbh it was.. I tried my hardest to taunt a few into 1v1 but no dice unless they hap-hazardly wandered into Pangloss for a quick camp flip then found me hid behind a dolly…. though after the 4th one they figured they would spring their own surprise on me… sending yet another lone raider in, I jumped to it then after a mnute or so they flooded in from both sides of Pangloss… the rest is lost in “transfusion”
.. shame though it was a decent fight upto that point
Oh Tempestuous. Checkout this little gem, You got some dedicated wvw players that spend there days seiging up LA :p
Trololololol. Best post. Yeah he probably was busy doing WvW training – like yesterday when he said “we are doing some training but defending our corner if needed”. Then he talked staying in spawn… I think we lost 1 tower. Then later he is in blue corner and someone reporting early on Mendon getting attacked(was reinforced and fortified but not much siege but still time to move zerg back to try defending). He still stays in blue corner. Trying do to his “training” taking some tower.
Mendon lost of course.
And then he complains about people not reporting accurately. A lot of commanders don’t care that’s why no one is reporting. And maybe that’s also why no one is upgrading. (Sometimes it works – then we have Ogrewatch, Keep and Veloka maxed pretty fast but yesterday it was slow…)
Well to be fair to Rob and Mayh when he landed in EB late afternoon he did state he was only here for a short whiles as they had guild training event planned and we did have another tag up at the time…. but he map flipped I believe
I do actually recall with his groups help we recapped most of our corner (and SM)after the debacle the other comm made running his big zerg away from the MS group in ogres camp that was trebbing and levelling our T3 Ogrewatch from the harpies .. to go play at a T2 Mendons .. causing Ogrewatch, Pangloss and then subsequently Mendons to fall… the comm of course made the call its all to much making wind that both MS and Gand were double teaming us (hmmm of course they were), then he headed off with most of our keep supps and people to play zergman over on Gandara BL… hardly the fault of Rob/Mayh in my opinion.
I was actually logging out of WvW after the fiasco at Ogrewatch to do some guild PvE but decided to stay on for a bit longer when things looked like they were getting back to errmm .. red
Shame when I came back much later the Gandara nightcap crew were just making their way to our fully upgraded keep (most my heavy siege was still there as well… almost 7 hours of refreshing, now that’s a darn fine change right there ), but sigh the Gandara golem rush was just too excessive for us 3 or 4 defenders and then of course the prevailing spawn camping made it all the more sad.. really Gandara, I thought you were better than that.. golem rushing empty towers and a keep with 3 to 4 people in it.. well we at least made you work a little bit for 5-10 minutes, but spawn camping pfftt you must be feeling hugely proud of the victory
shame when your Pangloss flippers ventured in 1v 1 thy had to keep running back rather than ply some actual completion but each to their own I guess
Oh Tempestuous. Checkout this little gem, You got some dedicated wvw players that spend there days seiging up LA :p
Ooohhh meanie…. Robs busy at the moment trying to hold back the hordes, please leave a message and he will get back to you on his return to LA.
Tho Shadey, he is doing a pretty sound job from what I have seen so stop trying to pull him from our defensive positions, we need every casualty we can band aid up in the field at the moment
I guess you just don’t get what i’m saying so i’ll just let you carry on.
Oh I got what you said but chose not to heed you.
As for you infract sorry to hear that, though not sure why you think you hurt my feelings.. its the interweebs afterall.
As for carrying on, meeh I am done with it, but it provoked a reaction for what likely to be a fairly mundane matchup once more for UW as the end of week approaches… perhaps though we will have a 20 tag zerg tonight to keep us all amused till the wipe hits once more and normal service resumes.
@iorlas.6721
Why would I call you a “fanboi”… I was merely complementing him on how well he defended that tower last night against superior numbers (well at I think they were) and to ask he refrain from all the verbal via whispers now he’s back… guess you haven’t had the pleasure of it.
As for helping.. maybe you should of come to EB about 30mins ago to see what chaos he was attempting to create in the name of fun.. if that’s what rebuilding UW is all about, heck we might as well all go flick our tags on and add to what was likely the biggest zerg of Commanders UW has seen in many a moon and run around slamming our heads against every wood/stone object we come across instead of actually doing anything meaningful – All it actually did was push the map apart and end up with a stream of wipes and map drama heaven… was quite funny tbh, but then they strangely all disappeared as quick as it appeared – UW needs more troll nights like that.. no more a ghost server, its a clown server, not quite what many of us were hoping for in our rebirth but hey we just have to play the cards dealt us I guess..
Hi,
I’m the Narn Commander that sent the complete group after the single mesmer.
Reason for this it you’re attacking our camp. It’s how it works isnt it? You attack, we
defend. In this particulair situation, we wanted to hold that camp to upgrade our towers.I’m surprised that Bloodstealer is still trying to talk me down :p
- On a side note, today at 11:36 A.M Our garrison, that was heavly sieged with 6-7 Superior Arrowcarts per gate was taken down by a group of 75+ Gandara with 12 Alpha’s and 4 Omegas. (Our defence was a mere 22 players)
I hope that Gandara felt like they have achieved something, in this particulair fight.
Lol’s Archie, no needs to try to talk you down.. you seem to be able to do that all by yourself quite easily. I mentioned no names for that very reason, but hey stupid is as stupid does as the saying goes.
But hey its good to see you have come back to UW.. especially after that unfortunate episode on the Underworld Community site.. but for the love of he who hears and sees all, please at least try to refrain from the endless streams of whispers to me and others this time and things will likely prove quieter for you., though I think some of those placed may have either blocked you now or moved on from UW
Anyhow about that that little Tower at Redlake last night.. you never even thanked me for reflipping Windmill over and over for you to grab that extra bit of supply so’s you could finish your little fortress, and then when my back was turned it turned blue… I was actually impressed just how long you held that tower and sup camp on Gandara BL.
(edited by Bloodstealer.5978)
Well, apparently a lot of people like that commander on UW Bloodstealer is talking about. I think I know whom he means. Yeah noticed he said “we are coming with 40 man” when we only had 20. Also he left EB to go to another BL to cap stuff.
But: I stayed a bit longer on EB(and then switched to that BL later): For a lot of time nothing happend in our corner… and we could easily have messaged him and he might have come back to help defend. A lot of people left(only few GuM in Mendon and 3-4 others left). So why do people follow him if he is that bad? They even followed to other map. I’d expect then for people to just leave the game if they tag is away not even reading chat where he told to go to other map.
He is doing to have fun – the main reason we play the game(not for loot, not for PPT – but a lot mainly play for one of these). That is okay. And he can motivate people and make them follow. A lot of other boring commanders can’t do that. That’s worth a lot especially with a lot of random people(no organized guild zerg). I like the way he is talking in chat.
It’s good. Better than some other random commanders that try ages to take some defended tower which is boring… and then if our EB corner gets attacked port back and half the other people don’t follow and get there fast enough and then 2 of our towers lost while we could not even cap 1.
Yes there also are fails like described above. But all other commanders fail sometimes with random pug players. It just happens. It’s not like it happens more frequently with him.
Your free to like or not like what you want, me too.
Experience suggests to me that he doesn’t take that long to take towers like some commanders purely because he ports in and out only for fast recap of stuff likely left vacant.. when by chance his plan goes awry and is forced to use that 40, 50, 65 man zerg (well actually 25 max) he ports to keep and keeps those motivating statements going then when it wipes its back to map chat or forums to openly criticise UW in general cos we is all bad… either or that or go try to strike a deal with the other servers to play dead like the Friday karma trains that eventually got found out… except that isn’t likely going to happen during the season .
But hey your right fun is what its all about, I choose to have mine in the face of the enemy not the wood, stone and emptiness of a tower recently flipped.
Why so many follow, who knows but easy ranks, easy achievs and easy points rock the earth in zergwars as we all know.. funny thing is last matchup was full of nothing but complaints about Desolations awesome ability to nightcap empty structures for those same shinnies.. this style of map flip, recap and run is nothing different.. but meeh each to their own, I am sure the other servers are grateful for the loot bags before the map port happens
Enjoy the matchup whatever way you want I say.
Had some fun with my other mesmer friend roaming, but when a whole blob turned for 2 mesmers, we we’re kinda stunned. Thanks to this UW commander for the ‘fun’
http://www.youtube.com/watch?v=KTDrJWaQ3Mw
You call that a blob… well for UW anything more than 3 could I suppose be considered a blob these days
There is only 1 commander that I know of on UW that would do this tbh, he tries his hardest to imitate what the likes of SLAY could do before the exodus, but unfortunately lacks the skill or tactical awareness their commanders did when running their chocho trains. Don’t worry though if it was him when the heat builds and the nymber even out or decline he tends to tag down and sit in a tower for the duration.
I have no respect for a comm that not only thinks they can steamroll anything with his supposed 65 man zergs (in reality no more tha 25 but we let him convince himself to save his rants… rather he feel good about himself than him come back to the forums to put out his true feeling of Underworld players like before until he got dissed by many of us, though I am not sure what I prefer.. his constant rants when things like his mass AC and 2 treb field games or many golem rush attempts bring nothing but its own wipe or the “I love you UW, I am here for you, I will never desert you” sickening BS
In truth he chasing 2 invaders down is nothing short of poor commanding I agree and as you might suspect I am an UW old blood (some of Gand will know me… and the comm I refer to : ) but he tries to steam roll our own commanders tagged up on map much more like he did on reset night already.. he runs around re-flipping targets with no regard for what others are planning, doing or trying then kitten s supply camps, WP to another map to reflip other stuff.. very rarely he tries to engage and take stuff (unless he has paid other servers to allow him to play tower flipping for his own reputation gains.. another clue right there )
Still I still like to sometimes follow his movements for the giggles.. like on EB on prior to reset this week trying to push a wooden Anza when AG abruptly showed up.. orders his apparently superior zerg to place AC’s on hill and defend while he runs around with 15 others (we only had 25 max in zerg) except he runs round and fails to see them all hid under the water.. as he passes the actually flank him push him uptop with AC’s.. he shouts gather, stack on me, wait, now charge, charge, PUSH them… except it became apparent he was no longer there.. he WP’s back to keep walls still billowing orders… or afte rhe flipped to AG bl in the hope of not getting wiped repeatedly like on our own bl.. Mayh were at bay in what could only be deemed as light entettainment but our comm in shinning armour whistles, hey here to bring the pain with my 55 man zerg be with you shortly…. except strabgely enough he never did cos there was a small Deso ball near spawn that he could get past… I WP’ed back from bay to empty my sacks (in truth cos I suspected some shenanigans and wanted to see for myself.. what I found was pure comedy – his 55 man zerg (again 25 max) was being steam rolled by a small Desolation ball near spawn who for once didn’t run from the face of an enemy…
So for future ref – if you come across him again, don’t panic, both of you stack, charge and make noise.. he will run, not you, in the hope of finding a nice empty tower elsewhere that offers little to no resistance instead
There that’s a nice piece of friendly drama to help this thread along this matchup
(edited by Bloodstealer.5978)
I am pretty sure everyone knows what this matchup is going to yield anyway so its likely not even worth a thread ….. Millers and their Golem Rushing every 20mins.
Ohh wait up – they musta forgot to synchronise their watches cos they were late with the first one.. shame on you Millers, must be the same excuses as Deso… the PvE’ers are messing with your organisation. Still you got the ball rolling eventually
Replace PPT. I think its the biggest contributor of stacking servers. It encourages off hour play and having more off hour players, which makes it unfair for those who don’t play off hours or don’t have enough off hour players
Replace PPT with system similar to points gained from stomps when you capture nodes/ruins. Towers gives 10 points per kill, keep gives 30 points per kill, camps gives 5 points per kill. This basically don’t reward timezones where its PVDoor, when theres noone to kill. This will work well for most NA/EU servers that don’t have off hours players and encourage fights
Under this system, the good guild and players would try to form alliances and move to other servers esp to lower tiers wheres theres very little players that give needless points to hostile server.
So, tell the people who play off hours to take a hike, and make the match only decided by the prime time players?
That right there makes your solution fail, because the game mode is 24/7 and everyone needs to be considered.
No your looking at the idea wrong imo.. off hours players still get points just not as many.. why should you rake points like you do currently when there is no resistance across borderlands… sitting back and letting 2-3 players that might be on map retake something just so’s you can retake with your nightcap is by far the worst thought out idea in WvW.. I have no issues with players being online at anytime or earning for themselves and their server but when there is no resistance and a huge imbalance like what happens with Tankolation nightcap… then it makes the current WvW model completely useless.
UW EB is all but a sea of blue at present except for the AG coner that Tankolation wont go near.. they prefer the outmanned UW corner.. the flip it all then sit back and wait for the 3 or 4 on map to recap keep then steam roll it again… where is the fun in that throughout the off peak times . only thing I find more intriguing is how motivated Tankolation are to keep replaying the same thing for hours on end until finally some resistance comes online and the sink back into their towers to wait for the nightcap again….
Like I said you want it easy mode through the night that’s fine but don’t expect the same level of reward for golem rushing empty structures and open fields for hours.
Replace PPT. I think its the biggest contributor of stacking servers. It encourages off hour play and having more off hour players, which makes it unfair for those who don’t play off hours or don’t have enough off hour players
Replace PPT with system similar to points gained from stomps when you capture nodes/ruins. Towers gives 10 points per kill, keep gives 30 points per kill, camps gives 5 points per kill. This basically don’t reward timezones where its PVDoor, when theres noone to kill. This will work well for most NA/EU servers that don’t have off hours players and encourage fights
Under this system, the good guild and players would try to form alliances and move to other servers esp to lower tiers wheres theres very little players that give needless points to hostile server.
So, tell the people who play off hours to take a hike, and make the match only decided by the prime time players?
That right there makes your solution fail, because the game mode is 24/7 and everyone needs to be considered.
No your looking at the idea wrong imo.. off hours players still get points just not as many.. why should you rake points like you do currently when there is no resistance across borderlands… sitting back and letting 2-3 players that might be on map retake something just so’s you can retake with your nightcap is by far the worst thought out idea in WvW.. I have no issues with players being online at anytime or earning for themselves and their server but when there is no resistance and a huge imbalance like what happens with Tankolation nightcap… then it makes the current WvW model completely useless.
UW EB is all but a sea of blue at present except for the AG coner that Tankolation wont go near.. they prefer the outmanned UW corner.. the flip it all then sit back and wait for the 3 or 4 on map to recap keep then steam roll it again… where is the fun in that throughout the off peak times . only thing I find more intriguing is how motivated Tankolation are to keep replaying the same thing for hours on end until finally some resistance comes online and the sink back into their towers to wait for the nightcap again….
Like I said you want it easy mode through the night that’s fine but don’t expect the same level of reward for golem rushing empty structures and open fields for hours.
Sticking to the lines of transfers, what are reasonable restrictions to place on players after they transfer? No WvW for the rest of the match? No WvW for 24 hours? Would that help any or would it actually exacerbate the problem?
Not sure if serious, but I will bite….. how does restricting WvW activity in any way help say a low WvW pop bronze league or even silver league server.. the point of balancing populations is to promote decent action not lock out action, especially if you have just raked in a fair amount of gem sales to allow it… that is such a poor question to put out there, it misses the point by a country mile and to me illustrates the lack of creative thinking around the problems the game is facing right now, sorry if that’s harsh but NO, just NO.
WvW needs more players spread around the servers more equally so transfers are part and parcel of both the problem and the solution.. locking out one side of the equation in no way helps server balancing in fact I think it will deter anyone moving at all, which as it stands now helps no one or ANET as it players will begin drifting out of WvW/GW2 from both sides of the server issues.
Penalties for transfers, if that is the way its deemed best to go, need to be relational to the rewards and character actuals imo… ie rank deductions and sliding scale reward penalties until those ranks are recovered.
(edited by Bloodstealer.5978)
Yip they have won it, no one can deny it.. I just wish I could of found more Deso players to fight… well I say more but not the hordes that it has been hilarious getting to chase me across EB at times.. really it takes 10-15 of your zerg to run down 1 UW player … awesome.
Then again having stayed up a few times this week to see just what Deso do as the early hours nightcappers come in.. golem rushing empty towers and a keep with 3 people defending… I truly bow to your awesome wood and stone overpowering skills./bow +1
AG on the other hand have been good fun.. I like the risky small group runners you have been putting out across EB.. small groups but that have some darn fine skills to offer “bows with respect”…. but I have a complaint ! – -
Why you not like me fearing all those Deso scrubs sitting behind the lines of warding tricky traps waiting for you to come over Durios bridge.. yip I have spied watched that several times while roaming Umberglade and rushed in, feared them out to you, hilarious btw when I run in and see them run uncontrollably out to you, fall into the water or the valley other side"… but then you rush the rest, wipe them them and come get the Horny Asuran Necro who is still laughing at his evil work – – why you no nice …..we be nice to you precioussss, yes we be nice to you!!
Unfortunately in the heat of battle some people still lose their minds. We also sit with some new (PvE) players that have no respect.
Hehe its no probs KyreneZA…. if the opportunity presents itself again I would still be rushing in fearing them into you then running back to that little Umber camp with an even bigger grin on my face, waiting for my well deserved stomp from a couple of AG.. it was priceless fun and well worth it imo…. Lets be honest I was standing in the middle of a supply camp which as we all know is a prize for the PvE’ers hunting achievements and also for us seasoned WvW players as well so .. all good fun nothing broken (though I have now developed a rather awkward limp:) )
As for yesterday, honestly even though we cud’nt pull enuff numbers and organisation to take Bravost it bought us time – we all knew at some point the wheels would fall off and as you said “UW would be back on the menu”…. I don’t think anyone would of expected anything different, but for maybe an hour we all had some stinks and giggles.. hope we can do that again sometime… btw apologies for UW stomping you, maybe in retaliation for those few who sliced my little ears off running down the ogre camp … please tell them I want them back, with winter coming the cold air seems to blow right through me now.
See you all tonight on EB maybe.. there be blue shirts a lurking I’m told
Wouldn’t that be a way to counter the lack of pre-cursors and the time it takes to craft a legendary.. rob one from the corpse…oooh yeah the QQ will be fun fun fun
Variations in cost of server transfers will not solve the current imbalances in WvW population. It will also not touch the influx of new WvW players. They can still join the sever with the highest WvW population for free.
You have to encourage/corrupt new players to chose a low pop server. Maybe you could offer a WvW starter pack with boosts, blueprints, badges of honor and WXP. The lower the WvW population of a server is the better the starter pack is filled. If you accept the starter pack you are bound for six months to this server.
For existing players we would also need a kind of transfer box with nice perks in it to encourage people or even guilds (guild box?) to transfer. Maybe you could place special offers (boxes for guilds and players; maybe even gems) for transfers limited in time and numbers for each server and simultaneously introduce dynamic map caps.
Another black box for me is Edge of the Mists. I can’t rate the attractiveness at the moment. Many players stated in posts they would not care about server ranks and PPT. They would look for good fights. If the new map satisfies their needs they will simply leave the traditional WvW forever/for a bigger portion of time. I am not able the guess the numbers. If they are high it could literally kill server with low WvW population.
On the other hand Edge of the Mists removes the current queues. At least will not feel like a traditional queue more like WvW without PPT. A lower map cap on the traditional map would therefore much less painful.
Anet do not need to place carrots to get new players onto low pop servers, they just have to traffic manage the servers betterby locking out certain server locations to begin with. Many games deploy this, its actually the easiest way to balance out server caps. Also helps to avoid spreading the population out to thinly if there are too many servers.. a la SWTOR
Tbh offering free transfers to move down could also create an issue…. guilds and servers for that matter could take it as an easy way to tank down for the easy win next season.. the issues needs to be addressed more carefully than that imo… look what we have already seen in season 1
So, if prices for server transfers were based on WvW population, what would a fair distribution of costs look like from the lowest population servers to the highest? Keep in mind that making it completely impossible to transfer to a server puts a burden on other players. That doesn’t mean that you couldn’t have an incredibly high price, just that completely blocked isn’t an option.
I remember at the beginning there was – SERVER STATUS:FULL
Why you can’t make separate server statuses for PvE/WvW shown in Server select ?
e.g. Piken Square PvE: Medium/WvW:FULL
This way you can avoid destroying server’s internal WvW organization like you did several times with your free transfers to Piken Square.
PvE have the GUESTING feature already and server transfers are mostly if not always based on WvW now sadly players are only one who realize that yet.
If we wanted new WvW oriented players there is a RECRUITMENT forums where we can invite more players over while we calculate and adjust our WvW queues internally.
No More Free Transfers !
No More Transfers for less than 10 000 GEMS to Tier 1 / 7 000 Tier 2 / 4 000 Tier 3 !This way you will populate bottom tiers server like Vabbi and equally distribute the Guild Wars 2 WvW Population.
Abandoning the home world should come with a great sacrifice in face of blood price payed with a lot of GEMS.
I could support this idea.. WvW pops should of always been the major factor when decising upon transfer locations/prices.
I also agree that if players choose to move to “X” server there should be a price other than gems to pay.
You wanna transfer off a bottom silver league server to a top gold tier, then if ANET have considered that location option is available then fine pay the gem price but also take note you will loose x amount of WxP ranks (with no rank rewards until you have gained those ranks back on your new server", you also face sliding scale reward penalty upto a cut off point prior to the season commencing, after that cut off any transfer comes with a complete season reward lock out.. but you still get to play with your mates if that’s your real reasoning then rewards wont be such an issue to you by default.
ANET love their metrics so surely creating a transfer/ location policy based off concurrent WvW pops assessments each month should allow ANET to set transfer location allowances/lockouts/applicable costs and then place it against a pre-defined reward/penalty scale .. would that help to better control server traffic and population stability as well as helping lower pop servers to build, surely it cant be as hard as ANET are trying to make out.. tough decisions are needed to be made before WvW looses players from both sides of the population probelm.
(edited by Bloodstealer.5978)
@Jaytee.9513
Like I said I see your idea as having some merit, in other words I don’t discount your theory I actually stated I agree with you that players often hive to where the gains are most and often easiest.. dungeon running has clearly demonstrated this so ANET should of considered this trend and placed something into the WvW season that alters the trends.. they didn’t so what we have is a transfer debacle that has only helped in widening the server disparity.
In ref to gear.. you have confused me now. Anyone who has invested time into WvW or any facet of the game will have looked to of geared already to consider themselves fit for purpose. When I say gear I don’t just mean the “I swing a sword, I swing it again” or the nicely painted armour .. I mean all gear trinkets, backpack, armour weapons.. if you feel competent enough to run around WvW wearing greens then so be it and as I said up levellers will of course see the benefits of a nice shiney yellow or first Exo if ANET choose this path to reward. But bottom line is gear progression does not promote balance in fact it can actually hurt it so ANET quite rightly have tried to level the playing field just like they do in sPvP. Once you reach 80 and got your gear sorted it becomes a cosmetic challenge.. your goal now should be to get those greens and turn them into other colours asap.. but that takes time if your basing it on badges acquisition.. there are a plethora of ways to get yourself 99% of the way to be gear proficient outside of WvW and inside WvW.. that is down to you, your play style, your decision making and of course your time. If you play lots then it shouldn’t take long… I am on UW and have been since Aplha so gear for me isn’t an issue anymore granted.. but since the mass exodus and the transfer BS UW is a virtual WvW ghost town but than works in our favour as well sometimes.. were soft targets so the zergs arrive often and if we play smart we can farm badges for long periods of time and the amount of trash loot, mats and coin made soon add up.. I have done 12/15 achieves so far running across all maps but I appreciate everyone’s time skill and desire to participate at certain times/situations is different… but I do not buy into the idea that gear progression needs to be bolstered inside any WvW reward system.. players need to earn the right.
In saying that I am saying I agree with you in so much that risk/reward must be better handled.. high WvW pop servers that basically trounce others and run around PvD’ing wood and stone all night long with out resistance do not deserve the same share as a balanced server matchup where all servers a fighting for what they can gain… in saying that its not the fault of the players on those steamroller servers that other servers are empty.. that mess is caused by ANETS unwillingness to traffic manage the servers efficiently.. and yes it means tough love back at base but its decisions that they are going to have to face upto sooner or later because steamrollers get just as bored of an empty unrewarding matchup as much as those being steamrolled for higher loot returns because shiny rewards only count for so much in competitive game elements, unless were all happy to have it non competitive like it is for the most part now.
Thanks AG for some fun with Deso tonight on EB… whilst we cant match your numbers we did try to put some heat on at Durios/Bravost whilst you were playing round at Quentin/Deso Keep but unfortunately our experienced players are fewer these days and were doing our best help some new comms and players to grow tactically and nights like tonight will go along way to doing that… but I am curious Deso you keepo saying that you cant get numbers into maps during Primetime.. I say rubbish, you just chose to hide those numbers behind your towers until nightcaps begin.. you had numbers in keep, numbers in Bravost/Quentin and you were still able to push SM as well… we saw those numbers all evening so that’s not numbers what is.
I just wish UW had the same lack of players getting in as you lot, we might be more effective throughout the season then.
But hey UW still has lots to learn for sure, like rushing T3 towers that are heavily sieged 3 times in a row isn’t a great idea, especially when we already began building siege outside of their ac range…. by the time the next wave of Deso hit from keep it was all over bar the WP’ing and finally it proved to be the breaking point and our numbers dwindled.. so were “back on the menu peeps” .
But hey it was good fun and loot bags a plenty.. added to that it bought UW some much valuable time to get its corner ship shape and prepared for the inevitable
Bows – hope we have some fun again sometime in the future when hopefully UW has regained a little of its former glory, the comms we have tagging in at the moment are certainly doing their utmost to see that happen…. good luck to all for the rest of the matchup and the season.
Peace
Congrats Deso you have won this match up fair and square, no complaints from me.
/salute to Underworld for losing with dignity you have won my respect for that.
To my fellow AG players that came here to cry, please stop it, you’re making everyone look bad, that is all.
Yip they have won it, no one can deny it.. I just wish I could of found more Deso players to fight… well I say more but not the hordes that it has been hilarious getting to chase me across EB at times.. really it takes 10-15 of your zerg to run down 1 UW player … awesome.
Then again having stayed up a few times this week to see just what Deso do as the early hours nightcappers come in.. golem rushing empty towers and a keep with 3 people defending… I truly bow to your awesome wood and stone overpowering skills.
AG on the other hand have been good fun.. I like the risky small group runners you have been putting out across EB.. small groups but that have some darn fine skills to offer “bows with respect”…. but I have a complaint ! – -
Why you not like me fearing all those Deso scrubs sitting behind the lines of warding tricky traps waiting for you to come over Durios bridge.. yip I have spied watched that several times while roaming Umberglade and rushed in, feared them out to you, hilarious btw when I run in and see them run uncontrollably out to you, fall into the water or the valley other side"… but then you rush the rest, wipe them them and come get the Horny Asuran Necro who is still laughing at his evil work – – why you no nice …..we be nice to you precioussss, yes we be nice to you!!
I have seen non-stealth-able class disappearing too when alone but I thought it was due to this :
http://wiki.guildwars2.com/wiki/Superior_Rune_of_Infiltration
Pretty sure the infiltration stealth would of proc’ed before the guardian hit downed state not after.
TBH I have seen quite a few godmode hacks being used again of late… taking no dmg in downed state then disappear and 3 secs later be full health and 1 hit you… had it happen several times in our current match up.. I am pretty sure an ele who is in downed state cant avoid dmg for too long.. then pop back up full health, then downed again, then pops up and repeat again.. then last time he disappears, pops up full health and 1 hits my Necro with 26k+ HP and stomps me then disappears again.
We all know the hacks exist especially those using the E’Pvp’ers hacks(I wont use the actual web name of course ) so its pointless defending them, but equally pointless reporting them cos ANET do nothing anyway
OP .. your either someone who doesn’t tag and prefers to be a know it all back seat driver sheep or you have a tag and have been ripped by players so now you wish to do the same back.
Either way your the one with the issue not the “noob” commander who might be making mistakes but is trying to make a difference with what little experience she/he has… if your are indeed a tagged player I wonder just how great you were when you first tagged in and set about gaining experience.
But maybe your idea has some merit after all, perhaps as Caedmon said the forum mods can incorporate it into this thread as a tester….
@Jaytee.9513 I hear what your saying and the idea to me has some merit, except for A few gaping flaws…
WvW ranks might make you feel stonger when your sitting on your rams with full mastery, but on an outmanned server when the 50+ zerg train comes howling down on you it counts for diddly squat. There is nothing in the rankings that can possibly make any real difference in regards to population imbalance imo.
Gear progression has no great effect because there isn’t much in the way of gear progression, its cosmetics not stats. The main difference on gear is how you choose to mix your stats in your build. Sure up levels might benefit in havine a better yellow on them or maybe if their lucky get their first exo on them but when you reach 80 the gear progression all but ceases until the next tier is released into game… which ok ascended might be it but now ascended is craftable and dropping ingame it wont be long before every man and their sheep dog has that as well.. so coin and gear progression are all but irrelevant in wvw as well.
But as I say your idea has merit, perhaps the devs can play around with rewards and make changes somewhere because I think you are right in thinking players will often hive to where the rewards are best, dungeon running should of told ANET this already but asking them to look at game trends is like pulling teeth otherwise they would of already seen the upsurge in Warriors across the game.. it simply has no meaning to ANET and therefore there is no issue.
So much for the two hour maintanence window and keeping us informed. Two and half hour and counting.
Perspective on life?
Most games have daily or weekly maintenance and we’re worried about 25 minutes a couple of times a year?
ArenaNet has the most reliable server architecture in the MMO space by a long shot. I wish half the MMOs I played had anything close to GW2’s downtime reliability.
Really… I think you jest. Just because they don’t take the servers down, doesn’t mean they are the most reliable. Much of their maintenance is done live behind the scenes, ever ask yourself why their are sudden mass DC’s like what happened last night.. 12 of us DC’ed at same time then other players from other servers began whispering to check if we were having issue as wells… I would say something blipped behind the scenes and they had no choice to down the serves to sort it out… but time will maybe tell.
But I will agree the actual amount of pre-arranged maintenance in GW2 is far less than most but is that actually a good thing sometimes.. the games overall performance is nothing to brag about to be honest is it.
Sure, those devs are free to post on the weekend if they want to!
Keep in mind that some devs have families, or may have prior obligations/plans on a weekend, while some other devs may have a lot of free time on a given weekend!
Oh cmon.. since this thread opened on the 28th Oct there have been what 15 pages of posts and like a very small handful of responses from the red badge brigade, one of which is the original opening post and others from Devon basically saying don’t ask for this that etc.
Why do other areas of the game get regular dev responses with a view to collaboration and WvW basically gets given the cold shoulder and before you try reiterating the weekend thing that works both ways, many of us have families, many of us have plans so many of us post during the week in the hope that we get something back before or after the weekend… except we get nothing but silence.
Population imbalance has in no uncertain terms made Season 1 a washout for many of your WvW players and you know it, in fact you most likely knew this weeks prior to launch and rushed in a host of PvE achievements into the season to try and project healthier numbers for servers that were always going to be pushed aside…
You made a concerted effort to push gem sales prior to season 1 via your clueless transfer sales which have only served to widen the population disparity within the leagues, but I guess it got you the all important income spike the bean counters hoped for.. except I would hazard a guess many of the players that have been effected by the population disparity are already fed up and moving on, I know my guild is.
So anyway – If ANET are able to monitor when a server becomes outmanned it must mean you have a monitoring mechanism for each server,. Why then do you seem to think adding a MF bonus buff when this happens is the answer – it never has and has been lambasted many times, but to no avail. Servers no matter what the reasons are, sometimes (or most of the time now on a lot of servers) go outmanned, we all know that, but there are so must be a better way of utilising your monitoring tools and make it more relational to the effects of population imbalance. Slow point ticks, reduce Wxp/Karma gains etc for a start.. but surely before getting to that stage wvw caps need to be better monitored and traffic managed in order to maintain balance. Every server should have overflow maps for each matchup or failing that shard each matchup and just added in an overall points point in the general tab so that each shard accumulates points on its own merit but is all added to the overall points potential etc… if guilds/grps get separated then a porting policy between shards is provided. So many MMO’s provide such a simple but effective solution to population balance its insane that GW2 is so far behind… but instead you say you listen, read and openly encourage collaboration so prove it and start discussing and collaborating instead of playing the “ignore them long enough and they will forget about it” game.
Yip agree Dyno, UW EB has had a very good day so far… we have had some decent commanding through this matchup so far and today has been a definite highlight for UW.. including a fine SM flip from Deso hands after prolonged pressure and the inevitable …. skill lag.
Great jobs all and well done to Feniks, Burnow and Kirmu for tagging up and pulling everyone in the right directions.
Shame we still seem to be getting plagued by some unfamiliar players who find it amusing to drain all supps from keeps/towers to build endless streams of golems or purposely move siege round into walls.. I am not pointing fingers at other servers guesting players to disrupt things its likely down to idiots from PvE thinking its smart…ANET really needs to have some kind of deterrent for this but hey its WvW, what do they really care.
Now must dash back to ensure all my siege at Keep, Veloka and Ogres has been refreshed in my absence… were still learning that skill after the decimation of our WvW pop but I am sure the server will start to remember t do it soon
@Paavotar, oh I never said GH haven’t blobbed this matchup heck every server does that given the chance and population allowances at the time even UW would if it ever got the number together again, though that seems a vey far off dream at the moment.
BTW.. there were no Gummies, Mayh or Nuts on EB that I saw all evening which is likely why we were Outmanned pretty much all of it so hats off for trying to defend our bl – I guess without you lot working hard over there things would of been much much worse for us over on EB.
I was talking about not seeing any GH players running from a fight where numbers are more balanced, which you even intimated in your post.. 3-way action is fun times, likely a skill lag paradise but I was not on UW bl yesterday so I missed out on that fun.
But I stick to what I said, my experience of AM this week has been nothing short of disappointing but that’s how they choose to play so that is up to them, I will just happily sit back on a treb in keep and collect loot bags, WvW thimbles and anything else of salvageable value that drops from the inner gate zergs… we can all play chicken games after all
(edited by Bloodstealer.5978)
looks like 2 blobs to me,how many do you see? can’t call the 10 or so UW players a blob
If UW had the players we too would no doubt “blob” also,i’m not moaning just saying that GH “blob” and run from some fights just the same as every other server.There are times to run and times to fight.
Well tbh I haven’t seen any GH running this week – now AM on the other hand…….
Yesterday whilst roaming across a sea of green in EB I happened across a small band of GH 5 to be exact.. we stopped, stared and whilst I was thinking 5v1.. what’s the chances, 1 came forward, waved, bowed and we had a decent fight… necro to necro.. 1 – 0 to me.. then the ele came up and was soon 2 – 0 to me… then the warrior stepped up and.. well 2 – 1 but he bowed, let me res and the guardian had a go… 2 – 2 but surprisingly closer both almost in downed state. Again he let me res and the ranger went next.. 3 – 2 in my favour and they all bowed and ran on.. great fun and much respect to them… wish I had gotten a screenie of you 5 all stood bowing, was classic fun GH. – Now as for AM, if your even lucky to see a small group, even 5 v 1 they run back for their zerg every single time.
Was a busy night tonight in EB – UW corner, whilst Outmanned for pretty much all the evening, for the most part held firm and actually had a lot of it upgraded. Keep held back 2 AM zergs due to mainly to some decent commanding from Kirmu the Restless (I think that was right name ) and lots of siege courtesy of Misfits, shame we had to have the troll player from Gods Guild turning all siege into walls and stairs for a while… but then the obvious AM golem rush came at 1.30am 40+ with Alphas.. against 5 UW defenders… I have never seen a server playout so poorly as you lot over at AM.. without your nightcrawlers and daytime zerg pop your nothing but lacklustre performers.
If GH can muster more and we on UW round up the PvE cattle I am sure we could of maybe dented AM a lot more this week.
Personally its my last matchup, once Halloween and LS is complete for me I am heading off into the sunset to meet back up with my guild mates but I wish all well for the rest of the season. No doubt I will pop on every now and then to see how UW is faring, though I don’t see much joy coming our way this season… THANKS ANET!
I’m kinda disappointed, they named the patch tower of nightmares but u don’t get to actually explore it, is just another patch where u gotta kill thousands of mob waves.
You get a sword, you swing a sword you kill a mob, then you kill 10mobs.. "we at ANET find this not very interesting, this is one of the reasons we believe GW2 is great, it doesn’t follow that old, tired MMO model….. ooh wait, omg peeps where were we, what just happened omg its 2013 quick add in.. errm, add in a skin, yes that’s it add in another backpack or shoulder pack skin they wont notice the mind numbing kill train storyline
Goes for Gunars Hold. Thx for whoever reported me bashing about Anet’s choices made to make www as it is now. Blobby, laggy and unplayable for anyone but keyboard mashing zerglets. Got banned only for 72 h, but be sure ( with your help) I will try my best to make it a perma ban next time.
So someone from your own wvw server reported you for bashing ANET .. wows GH must have some real butt shinners out there… but seriously can I get a copy of what you wrote, must of been real entertaining stuff
It takes time to get these achievements, even when servers actively collaborate to get them done.
In seven weeks time there will be a new season and it will start all over again.
It’s going to get worse, not better.What new season or are you making this up for effect, last I heard season 2 wont be for a whiles, especially as the new map isn’t anywhere near ready for test.
WvW was placed into a PvE area of the game and players are free to come and go whether there are achievements or not. If a few player hitting a door with a ram without mastery is causing you so much grief then perhaps build another and use your mastery.
Repairing gates and such might be a poor use of supplies I grant, but actually its not just PvE’ers I see doing it.. we all want the achievements done so blaming one side of the game is just lame.. have you got yours yet?
This post all about the “LOOK AT ME – I’m a stalwart WvW pro, do as I say noob!”
As for the chat wars in game, its likely players like you that incite it if this thread is anything to go by – I wonder how you did on your first ever steps into EB, you never know some of these players might actually get past players like you and begin to enjoy WvW, heck they might even come back for more after the season ends. Don’t know about you but I see that as positive, especially on Underworld otherwise were gunna have to start herding the rabbits and mosquitos to fight our battles!
Now go play like nice like mom told ya.Like I said. It’s causing friction. You just proved my point.
I didn’t say it wasn’t causing friction, but your attitude to it only makes it worse.. rise above it and move on, its such a non issue its not worth more than a few lols in map chat at best.
…we all want the achievements done so blaming one side of the game is just lame.. have you got yours yet?
This is where you’re wrong. Most W3’ers don’t care for the achievements at all.
I actually go out of my way to not do them.
Actually this is where I am right.. UW keep approx. 20mins ago.. lots of players who I have seen in wvw before were sat at a wall being trebbed from SM just running supplies back and forth from the supply dump next to the wall.. we went from 260 supps to zero in like 3mins… luckily just after that the New Build messages started appearing, which of course set the rest of the players into a mad frenzy to get the repair achieve so Veloka supps got emptied as well – and there I was thinking WAR guild were supposed to be promoting themselves as one of “the” UW guilds supporting WvW since the exodus
It was just funny to see especially after this thread had been live a few hours already, deep down we all look to get the achievs, you might be 1 of a few but essentially we do them anyway whether are trying to by nature or by chance.
It takes time to get these achievements, even when servers actively collaborate to get them done.
In seven weeks time there will be a new season and it will start all over again.
It’s going to get worse, not better.
What new season or are you making this up for effect, last I heard season 2 wont be for a whiles, especially as the new map isn’t anywhere near ready for test.
WvW was placed into a PvE area of the game and players are free to come and go whether there are achievements or not. If a few player hitting a door with a ram without mastery is causing you so much grief then perhaps build another and use your mastery.
Repairing gates and such might be a poor use of supplies I grant, but actually its not just PvE’ers I see doing it.. we all want the achievements done so blaming one side of the game is just lame.. have you got yours yet?
This post all about the “LOOK AT ME – I’m a stalwart WvW pro, do as I say noob!”
As for the chat wars in game, its likely players like you that incite it if this thread is anything to go by – I wonder how you did on your first ever steps into EB, you never know some of these players might actually get past players like you and begin to enjoy WvW, heck they might even come back for more after the season ends. Don’t know about you but I see that as positive, especially on Underworld otherwise were gunna have to start herding the rabbits and mosquitos to fight our battles!
Now go play like nice like mom told ya.
Rumors said that were was some sort of alliance between UW and FSP. Not to mention FSP EU crew stayed up 2 days in a row just to win this matchup.
And what may I ask is UW supposed to bring to this alliance.. it cant even hold onto a single tower in any match up so far.. why, cos the WvW pop is decimated and like me many are bored already and leaving season 1 behind. Anet screwed us and left everyone else to pick the bones… so again what alliance and should we bring party hats?
Anyway no disrespect towards Blobaddon.
At least have the decency to spell our servers name correctly if you are talking about respect.
Anyway the only thing that is actually present at this thread is all the hatred against AM. To GH people got to say man up and fight. To the UW people keep up the good work guys. I have much respect from you.
And Abaddon’s Mouth belongs to Silver League like it or not as our ranking is always between 10-11. If there is a server that does not belong to Silver is Desolation. But that is another thema for another thread.
Regards
Seed
First of i agree with you that “Blobbadons” is a fail nickname given to you by servers that is playing exactly the same as you.
sorry bro, that was actually an FSP guy that came up with that; I really don’t think that they blob that much.
Every server blobs mate. If you blob for let’s say 5 hours and the other for 3 hours, you are doing exactly the same.
But mocking another server for that and pretending that your server are the templars of wvw is naive.
Wait .. where are these “every server” blobs… ahh wait a sec, yep I distinctly remember a group of 5 or 6 UW players blobbing GH keep yesterday. So yes I agree therefore you must be right
Gees c’mon many players have known since like launch that certain sites out there have been providing multihack downloads to players who lack any kind of game skill unless they are equipped with the abilityto cheat their way to their own perceived elite status.. god modes and chicken modes have been knocking around in GW2 for ages and now since the bloodlust and season 1 malarkey its become more noticeable.
Of course its lag, of course players will say that.. lag is responsible for so many things in MMO’s apparently.
Lag is not the cause for 4 or 5 players to continually beat on a downed player only for to see it res back up countless times and run/teleport away or in my case suddenly 1 hit me from downed state after being downed 3 times then reses up and does their “I am elite” dance on corpse thing… defend this kitten all you like and call it how you like or instead do some homework and see for yourself just what is being put out there for the cheaters to use, but some already know and instead hide behind the “its lag” veil.
I have personally sent details of many of these sites to ANET because in competitive game areas or esports etc the last thing players want is to have this kind of rubbish spoiling their own fun but ANET simply don’t give a flying kitten about it or have no way of combating it currently.. let’s be honest if there was any real emphasis on WvW they would of fixed many things in it a long time ago and done something about this kind of thing already but like skill lag, queue bugs, door hacks etc, etc it simply doesn’t have a significant enough effect to the TP economy or gem sales so they ignore it.
But until ANET wakes up and does something about it, it will only get worse so its up to the players to keep flooding their inboxes with botting reports or such… ask yourself why ANET still refuses to provide appropriate reporting tools/functions for us to use against the cheats!
Gees c’mon many players have known since like launch that certain sites out there have been providing multihack downloads to players who lack any kind of game skill unless they are equipped with the abilityto cheat their way to their own perceived elite status.. god modes and chicken modes have been knocking around in GW2 for ages and now since the bloodlust and season 1 malarkey its become more noticeable.
Of course its lag, of course players will say that.. lag is responsible for so many things in MMO’s apparently.
Lag is not the cause for 4 or 5 players to continually beat on a downed player only for to see it res back up countless times and run/teleport away or in my case suddenly 1 hit me from downed state after being downed 3 times then reses up and does their “I am elite” dance on corpse thing… defend this kitten all you like and call it how you like or instead do some homework and see for yourself just what is being put out there for the cheaters to use, but some already know and instead hide behind the “its lag” veil.
I have personally sent details of many of these sites to ANET because in competitive game areas or esports etc the last thing players want is to have this kind of rubbish spoiling their own fun but ANET simply don’t give a flying kitten about it or have no way of combating it currently.. let’s be honest if there was any real emphasis on WvW they would of fixed many things in it a long time ago and done something about this kind of thing already but like skill lag, queue bugs, door hacks etc, etc it simply doesn’t have a significant enough effect to the TP economy or gem sales so they ignore it.
But until ANET wakes up and does something about it, it will only get worse so its up to the players to keep flooding their inboxes with botting reports or such… ask yourself why ANET still refuses to provide appropriate reporting tools/functions for us to use against the cheats!