Let me clarify for you why that Charr tank is not a tank.
Look at this video here.
1) Who is protecting who? The tanks should be at the FRONT to protect the solders. NOT having the soldiers up front to protect the tank. The tank should be up FRONT running over enemies and breaking though trench lines. NOT staying back and firing away (that’s the job of an artillery cannon, not a tank).
Now if the enemy have anti-tank guns, it is common to have foot soldiers advance first to take out these guns (even then, the tank would usually advance shortly after the infantry to try to take out those guns themselves). But that is not the case here.
2) The player cannot even enter the tank . She had to stand outside to use the tank’s main cannon. So the tank offers zero protection. It was the soldiers at the front line who protected the player (and the tank).
This Charr tank is an artillery cannon mounted on wheels running to steam power. That doesn’t make it a tank.
3) We never saw how “fast” these Charr tanks are. But given how easily they get stuck (as seen in Arah) and they run on coal steam power, it is doubtful they can break 5 mph (you can out-walk it).
4) When the enemies can just stand there and face-tank that Charr tank’s main cannon, it’s damage is too weak to put any sort of “fear” into the enemy. This means an enemy can carry an explosive, run to the tank, face-tank the first hit, plan the explosive onto tank, KABOOM.
If the Pact do not start making real tanks, then they should change the names of these Charr vehicles into something more fitting in their role: Scouting and Reconnaissance Bikes.
1) Not all tanks are meant to go before the infantry.
2) Mechanics. Isn’t it completely SHOCKING that there are mechanics that cannot be taken as lore? If ArenaNet hadn’t kitten their entire game’s mechanics and aesthetics, you can bet your kitten that you’d be standing atop of the gun or your model disappeared and camera showing as if you’re in the tank.
3) Actually we do see how fast they move in Orr. And as someone pointed out they do races with these. Not much of a race if you can outrun them on foot.
4) Y’know, most enemies I fight except things like Risen Giants and Risen Abominations get one-shotted by the tanks in Orr. So either you have a crappy experience, aim, or whatever, or we’re playing two completely different games.
Also: Balance Mechanics.
Yeah, they’re not standard tanks. But they sure as hell aren’t as bad as you make them to be. It’s really tiring to see folks like you complain about far more than what’s actually wrong with the game.
1) Konig, you surely knows lore very well. But I doubt you understand anything about armour warfare. Tanks never stays behind infantry unless the enemy have anti tank guns.
Look at these pictures. Infantry are always behind the tanks because it gives them protection. Its very simple logic really.
http://iabsi.com/gen/public/images/Soviet%20tanks%20and%20infantry%20at%20Dukla.jpg
http://ww2db.com/images/vehicle_t34_11.jpg
http://upload.wikimedia.org/wikipedia/commons/thumb/2/27/Marine_infantrymen_take_cover_behind_a_tank_while_it_fires_on_Communist_troops_ahead_HD-SN-99-03079.jpg/1125px-Marine_infantrymen_take_cover_behind_a_tank_while_it_fires_on_Communist_troops_ahead_HD-SN-99-03079.jpg
2) Mechanics doesn’t apply here. Even in GW1 the player can ride the devourer and Junundu into battle, and the player is protected by taking on that beast’s health.
http://wiki.guildwars.com/wiki/Charr_Siege_Devourer
The most basic idea is for soldier to stay INSIDE a tank and fire away. If they cannot even do that, the weapon is NO LONGER a tank. It is more like a non-armored self propelled artillery. Pretty much a cannon mounted onto a jeep.
If they feel this is required for game play balance, then stop calling these Charr vehicles tanks. They are anything but tanks.
3) I don’t remember seeing them move fast ever. When in Arah these Charr tanks are always stuck in the mud or broken down, and Pact soldiers have to risk their lives defending them.
In WW2, if you tank is disabled and cannot be retrieved, you blow it up with your own explosives and move on. End of story. Lives are always worth more than a tank.
4) It is funny you say that, because I just linked a video showing how the Charr tank’s main gun DO NOT one hit kill enemies.
The Order of Dii[Dii]-SBI→Kaineng→TC→JQ
Necro Encyclopedia-http://www.youtube.com/watch?v=BrAjJ1N6hxs
(edited by CHIPS.6018)